Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.15 @ 13:05:15 Player: WazdakkaGutsmek Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (107) 535 Value Destroyed (3525) 3525 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (7651) 7651 TOTAL SCORE: 23091 Bonus ------- Triggered High Security 500 High Alert Combat Kills 531 Follower Combat Kills 3950 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Scanned by Researcher 500 Friendly Fire -130 Cogmind --------- Core Integrity 0/1600 Matter 91/300 Energy 100/100 System Corruption 2% Temperature Cool (4) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Zionite Light DM Reactor Improved Datajack Improved Plasma Cutter Phasing Sabre Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Drive Impulse Thruster Q-thruster > --- UTILITY ---------- Structural Scanner Advanced Visual Processing Unit Seismic Detector Improved Target Analyzer Core Analyzer Experimental Reaction Control System Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Guard Improved System Guard > --- WEAPON ----------- Fusion Bomb Launcher > --- INVENTORY -------- Zionite Light DM Reactor Improved Datajack Improved Plasma Cutter Phasing Sabre [Rating: 104] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion VTOL Module Leg Flexi-carbon Leg Flight Unit VTOL Module Utility Improved Signal Interpreter Device Structural Scanner Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Phasing Sabre Energy Gun Phase Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Launcher Mini Smartbomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 7 | . . . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . 1 2 Utility 10 | . . . 1 . . . 1 1 . . . . 2 . . . . . . 1 . . . . 1 . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 182 | 2 4 3 4 3 1 2 4 12 5 . . 9 10 1 4 1 1 2 1 6 18 4 . 2 10 22 4 13 2 14 18 Power 19 | . 1 . 1 1 . . 1 3 . . . 3 1 . . . . . . 1 1 . . . 1 1 . 1 1 1 1 Engine 10 | . 1 . 1 1 . . 1 3 . . . 2 . . . . . . . . . . . . . . . . 1 . . Core 6 | . . . . . . . . . . . . 1 1 . . . . . . 1 1 . . . 1 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Propulsion 38 | . 2 1 1 1 . 1 3 2 2 . . 1 2 1 2 . . . . 4 2 . . . 2 4 . 2 . 1 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 37 | . 2 1 1 1 . 1 3 2 2 . . 1 2 1 2 . . . . 4 2 . . . 2 3 . 2 . 1 4 Utility 62 | . . 1 1 . 1 . . 5 . . . 4 4 . 1 1 . 2 . . 11 . . 1 6 4 . 3 . 9 8 Device 33 | . . 1 . . 1 . . 2 . . . 4 2 . . . . 2 . . 3 . . . 3 3 . 2 . 7 3 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 15 | . . . . . . . . 3 . . . . . . 1 1 . . . . 4 . . 1 2 1 . 1 . 1 . Hackware 11 | . . . . . . . . . . . . . 2 . . . . . . . 3 . . . 1 . . . . . 5 Protection 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 1 1 1 1 . 1 . 2 3 . . 1 3 . 1 . 1 . 1 1 4 4 . 1 1 13 4 7 1 3 5 Energy Gun 6 | 1 . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Ballistic Gun 8 | 1 1 . . . . . . 2 2 . . 1 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . . . . 1 . 1 . . 1 . . . 1 . . . . . 1 . . 1 . 1 . 4 2 2 . 3 5 Special Weapon 6 | . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . 1 1 1 . . . Impact Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 6 1 3 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Unidentified Prototypes 15 | . . . . . 1 . . 1 . . . 4 . . 1 . . 1 . . . . . . 1 2 . 1 . 3 . Corrupted Parts 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . System Corruption 9 | . . . . . . . . . . . . . . 7 . . . . . 2 . . . . . . . . . . . Parts Lost 75 | . . 1 4 . . . 3 1 2 . . 2 3 . . . . . 3 4 4 2 . 5 3 6 4 4 1 6 17 Power 8 | . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . 1 1 1 1 . 1 Propulsion 28 | . . 1 2 . . . 3 . 1 . . 2 2 . . . . . . 1 1 . . 2 1 3 3 1 . 1 4 Utility 31 | . . . . . . . . . . . . . 1 . . . . . 2 2 2 1 . 3 2 1 . 2 . 4 11 Weapon 8 | . . . 1 . . . . 1 . . . . . . . . . . 1 1 1 . . . . 1 . . . 1 1 Highest Loss Streak 8 | . . 1 4 . . . 2 1 2 . . 1 3 . . . . . 3 3 4 2 . 5 2 6 2 2 1 3 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 55 77 45 67 70 87 63 68 83 84 84 81 77 69 68 68 73 78 77 51 77 92 . 56 47 58 52 37 39 41 44 Engine 1 | . 8 14 5 9 11 11 9 7 1 . . 4 1 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 4 6 6 6 6 6 6 5 5 5 . . 1 4 . . . . . Flight 17 | . 18 26 11 20 22 32 20 19 28 30 30 26 17 16 17 20 20 20 20 17 26 28 . 17 12 15 9 2 4 6 7 Device 15 | . . 8 11 11 15 22 17 17 23 23 23 22 21 20 20 20 20 25 24 10 12 17 . 11 10 9 10 8 9 8 7 Processor 12 | . . . . . . . . 10 15 15 15 15 13 13 11 8 13 13 11 5 14 10 . 4 7 15 21 19 23 21 18 Hackware 4 | . . . . . . . . . . . . . 9 6 6 6 6 6 6 3 7 11 . 11 8 5 5 3 . . 8 Ballistic Gun 3 | . 21 21 5 . . . . 12 14 15 15 10 7 6 3 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 6 8 11 11 11 9 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 2 3 . . 5 5 5 3 . 1 1 . Peak Build Rating 104 | 2 5 10 10 13 22 27 27 26 26 26 26 44 45 54 64 64 68 76 80 66 84 83 52 52 81 82 54 65 53 80 104 Average Rating 44 | 1 3 7 8 11 16 25 23 21 25 26 26 29 39 46 56 61 64 73 74 59 68 80 52 41 54 61 43 39 48 54 62 On Entrance 38 | . 2 5 10 9 11 22 25 12 26 26 26 26 34 40 46 59 64 65 76 66 52 83 52 52 31 74 53 30 47 52 54 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 28 | 3 6 8 14 16 13 17 15 13 16 7 7 16 20 14 20 20 20 21 28 22 26 27 9 9 25 26 13 18 9 27 26 Greatest Support 46 | 3 8 17 17 17 17 22 22 21 21 16 16 28 24 37 46 46 46 46 46 46 39 31 18 18 26 33 14 22 16 23 28 Greatest Overweight (x) 2 | . . . 1 . . . 1 . 2 2 2 2 . . . . . . . . . . . 2 1 . 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 5 3 3 5 5 5 5 5 4 4 5 5 5 5 4 5 5 5 5 5 5 3 4 5 5 5 5 5 5 5 Average Carried 4 | . 1 4 2 2 3 4 4 4 3 4 4 4 3 4 3 4 4 5 4 4 3 4 3 3 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 3 3 2 5 5 5 5 4 4 4 4 5 5 4 4 5 5 4 3 4 3 3 4 5 5 5 5 4 5 4 Class Distribution -------------------- 28% | Scavenger-Scout 20% | Mutant 13% | Scout 10% | Scavenger-Sprinter 7% | Scavenger-Mutant 5% | Scavenger-Skirmisher 5% | Commander-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Sprinter | -8/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Scavenger-Scout | -4/Extension Scavenger-Scout | -4/Cetus Commander-Scout | -3/Research Scout | -3/Quarantine Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Acc Matter Collected 3513 | . 27 235 73 41 . 49 54 400 377 15 . 126 21 . . 34 61 208 6 83 282 72 . 23 128 318 299 327 . 254 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3852 | . 42 152 296 30 . 46 396 406 386 15 . 231 21 . . . . . 157 83 77 62 . 53 218 367 48 451 . 164 151 Parts 172 | . 6 . 10 7 . 3 16 36 15 1 . 2 1 . . . . . 5 6 3 5 . 4 5 20 . 16 . 4 7 Haulers Intercepted 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 6 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . 12 . . 2 . . . 1 . . 8 . 13 4 . 3 . . . . . . . Prevented 12 | . . . . . . . . . . . . . . . . . . . . . 8 . . 4 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Acc Combat Hostiles Destroyed 75 | . 3 6 6 4 . 3 11 1 8 . . . . . . . . . 6 2 3 5 . 1 . 5 3 2 . 4 2 Melee 24 | . . 5 4 . . . 5 . . . . . . . . . . . . 2 3 . . 1 . 4 . . . . . Guns 13 | . 3 . . . . . . 1 6 . . . . . . . . . . . . 3 . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . AOE 27 | . . . . 4 . 3 . . 2 . . . . . . . . . 4 . . 2 . . . 1 3 2 . 4 2 Classes Destroyed 14 | . 1 2 2 . . . 4 2 1 . . . . . . . . . . 1 . . . . . 1 . . . . . Worker 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Builder 12 | . . 1 . . . 2 . 4 . . . . . . . . . . . . . . . . . 1 . 3 . 1 . Hauler 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Recycler 6 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . 1 . . 2 . . . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . Swarmer 34 | . 3 3 . 4 . 3 6 . 4 . . . . . . . . . 3 . 3 5 . . . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 21 | . . 3 5 . . . 3 . 3 . . . . . . . . . 3 . . . . . . 2 . . . . 2 Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 8 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 2 . . . 4 . Programmer 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 2 . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | . 2 5 4 4 . 3 4 4 4 . . . 1 . . . . . 6 1 3 5 . 1 1 1 2 9 . 5 2 Combat Bots Only 6 | . 2 5 4 4 . 3 3 1 4 . . . . . . . . . 6 1 3 5 . 1 . 1 2 2 . 4 2 Max Kills in Single Turn 4 | . 1 1 1 4 . 1 1 1 2 1 . . 1 . . . . . 2 1 1 2 . 1 1 1 1 4 . 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploded 4 | . . . . 4 . 1 . . 2 . . . . . . . . . 1 . . 2 . . . 1 1 1 . 1 2 Melee 1 | . . 1 1 . . . 1 . . . . . . . . . . . . 1 1 . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Acc Hostile Shots Fired 903 | . 10 26 27 4 . 3 46 69 33 1 . 37 67 1 3 7 . . 44 21 32 23 . 40 26 72 18 57 18 57 161 Missed 407 | . 6 9 7 . . 2 22 48 16 1 . 24 38 . 1 7 . . 20 5 12 9 . 16 13 27 7 24 10 27 56 Damage Taken 8784 | . 27 150 265 41 . 30 252 193 230 . . 114 236 45 37 . . . 501 410 308 201 . 409 406 777 269 834 151 702 2196 Core 3769 | . 13 28 81 6 . . 61 69 50 . . 46 93 45 . . . . 78 81 47 27 . 249 77 229 109 549 57 164 1610 Absorbed by Shields 469 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . . 415 Regen/Repaired (Parts) 158 | . . . . . . . 15 . . . . . 22 . 121 . . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 83 . . . 78 88 . . . . 76 . . . . . . 74 . . . . 59 . . 63 . 53 88 . Volleys Fired 193 | . 7 . . 1 . 3 . 37 33 4 . 9 19 . 17 . . . 12 . 4 9 . 1 . 7 11 7 . 6 6 Largest 2 | . 2 . . 1 . 1 . 2 2 1 . 1 2 . 1 . . . 2 . 1 2 . 1 . 1 1 1 . 1 1 Hottest 176 | . 60 . . 33 . 33 . 46 59 23 . 24 63 . 65 . . . 104 . 50 176 . 39 . 80 80 80 . 80 52 Shots Fired 289 | . 14 . . 1 . 3 . 70 66 4 . 9 21 . 18 . . . 23 . 5 17 . 1 . 7 11 7 . 6 6 Gun 196 | . 14 . . . . . . 70 59 4 . 9 14 . 7 . . . . . 5 14 . . . . . . . . . Cannon 23 | . . . . . . . . . . . . . . . 11 . . . 12 . . . . . . . . . . . . Launcher 64 | . . . . 1 . 3 . . 7 . . . 1 . . . . . 11 . . 3 . 1 . 7 11 7 . 6 6 Special 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Kinetic 173 | . 10 . . . . . . 70 59 4 . 9 14 . 7 . . . . . . . . . . . . . . . . Thermal 38 | . . . . . . . . . . . . . . . 11 . . . 12 . 1 14 . . . . . . . . . Explosive 63 | . . . . 1 . 3 . . 7 . . . 1 . . . . . 11 . . 3 . 1 . 6 11 7 . 6 6 Electromagnetic 9 | . 4 . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . Robot Hit Streak 25 | . 3 . . 2 . 1 . 6 7 4 . 19 25 . 2 . . . 2 . 2 6 . . . . 4 5 . 8 2 Robot Miss Streak 7 | . 2 . . . . 1 . 4 4 1 . 1 5 . 7 . . . 2 . 2 4 . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 277 | . 6 11 17 1 . 3 24 42 46 3 . 9 13 . 6 . . . 9 3 8 9 . 7 3 34 4 14 . 3 2 Core Hits 192 | . 4 . 5 4 . 3 4 19 23 1 . 6 2 . 3 . . . 12 2 4 7 . 2 2 12 33 19 . 15 10 Critical Kills 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . . 6 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . . 6 3 . . . 5 . . . . . . . . . . . . 1 . . . 1 . 3 . 2 . . . Smash 14 | . . 6 3 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 3 . 2 . . . Melee Attacks 171 | . . 17 20 . . 2 33 1 . . . . . . . . . . . 8 7 2 . 11 5 41 2 21 . 1 . Impact 73 | . . 17 20 . . 2 33 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing 78 | . . . . . . . . . . . . . . . . . . . . 8 7 2 . 11 5 25 2 17 . 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 37 | . . 1 1 . . 2 6 . . . . . . . . . . . . . . . . . 2 20 . 5 . . . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13713 | . 49 595 820 193 . 306 1396 679 891 45 . 231 98 . 89 . . . 900 152 201 668 . 321 187 1416 1029 1914 . 926 607 Guns 1960 | . 49 . . . . . . 611 647 45 . 231 98 . 61 . . . . . 36 182 . . . . . . . . . Cannons 136 | . . . . . . . . . . . . . . . 28 . . . 108 . . . . . . . . . . . . Explosions 6057 | . . . . 193 . 149 . . 244 . . . . . . . . . 792 . . 402 . . . 245 1029 1470 . 926 607 Melee 5560 | . . 595 820 . . 157 1396 68 . . . . . . . . . . . 152 165 84 . 321 187 1171 . 444 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1721 | . 28 . . . . . . 611 647 45 . 231 98 . 61 . . . . . . . . . . . . . . . . Thermal 318 | . . . . . . . . . . . . . . . 28 . . . 108 . . 182 . . . . . . . . . Explosive 5959 | . . . . 193 . 149 . . 244 . . . . . . . . . 792 . . 402 . . . 147 1029 1470 . 926 607 Electromagnetic 155 | . 21 . . . . . . . . . . . . . . . . . . . 36 . . . . 98 . . . . . Impact 3036 | . . 595 820 . . 157 1396 68 . . . . . . . . . . . . . . . . . . . . . . . Slashing 2524 | . . . . . . . . . . . . . . . . . . . . 152 165 84 . 321 187 1171 . 444 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . . . . . 17 17 17 17 17 . 2 2 2 2 2 1 1 . . . . 2 Average Corruption 5 | . . . . . . . . . . . . . . 16 17 17 17 17 . 2 2 2 2 2 1 1 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Effects 38 | . . . . . . . . . . . . . . 2 13 5 3 1 . 1 2 1 . 4 2 4 . . . . . Message Errors 8 | . . . . . . . . . . . . . . . 1 2 1 1 . . . . . 1 . 2 . . . . . Matter Fused 6 | . . . . . . . . . . . . . . . 2 1 . . . . 1 . . 2 . . . . . . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 . . . . . Energy Discharges 6 | . . . . . . . . . . . . . . . 3 . 1 . . . . . . . 1 1 . . . . . Data Loss (minor) 6 | . . . . . . . . . . . . . . 1 1 1 . . . 1 . . . 1 1 . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1683 | . . 410 115 . . 85 455 . . . . . . . . . . . 81 . . 119 . . . 215 10 176 . . 17 Projectiles 28 | . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . . . . . Explosions 324 | . . . . . . 8 . . . . . . . . . . . . 53 . . 119 . . . . 10 117 . . 17 Melee 1331 | . . 410 115 . . 77 455 . . . . . . . . . . . . . . . . . . 215 . 59 . . . Knockbacks 9 | . . 1 2 . . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . Impact 9 | . . 1 2 . . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 289 | . . . . 15 . 23 . . . . . . . . . . . . 128 . . . . . . . . . . . 123 Shots 7 | . . . . 1 . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 389 | . 20 . . . . 6 . 389 3 . . 3 3 . 307 . 271 . 275 10 . . . . . 246 36 2 . 26 12 Average Temperature 89 | . 7 . . . . 3 . 120 3 . . 3 3 . 93 . 136 . 130 10 . . . . . 62 16 2 . 19 7 Received Heat Transfer 700 | . . 42 105 . . . 54 27 9 . . 48 54 . 18 . . . 45 39 9 . . 18 18 21 18 51 48 9 67 Effects 4 | . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . 1 2 . . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 9 | . . 1 2 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 22 | . . 8 3 . . 5 6 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 36 | . . 12 4 . . 4 16 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 444 | . . . . . . . . . . . . . . . 37 . . . 148 . . 259 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 7 | . . . . . . . . . 2 . . . . . . . . . . . . 5 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Acc Peak Influence 2198 | . 160 197 229 188 . 104 437 534 . . . . 223 12 60 . . . . 306 . . . . 130 837 827 1609 924 986 2198 Initial 904 | . . 62 76 88 . . 40 198 . . . . 40 12 8 . . . . 160 . . . . 18 61 468 495 904 519 588 Average 472 | . 66 96 164 169 . 37 189 372 . . . . 108 12 48 . . . . 200 . . . . 52 477 654 868 915 658 1474 Maximum Alert Level 5 | . . . 1 . . . 2 2 . . . . 1 . . . . . . 1 . . . . . 3 3 5 3 3 5 Low Security (%) 41 | 100 100 100 79 100 . 100 53 18 . . . . 97 100 100 . . . . 66 . . . . 100 16 . . . . . Level 1 10 | . . . 20 . . . 38 34 . . . . 2 . . . . . . 33 . . . . . 23 . . . . . Level 2 29 | . . . . . . . 7 47 . . . . . . . . . . . . . . . . . 37 88 51 . 63 26 Level 3 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 11 22 100 36 8 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . 11 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 1 . . . . 2 1 . . . . 2 . 4 . . . . 3 . . . . 4 3 . 5 1 3 14 Investigation 8 | . . 1 . . . . 1 . . . . . 1 . 2 . . . . . . . . . . 2 . . . 1 . Extermination 6 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . 2 . 1 . Reinforcement 14 | . 1 . . . . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . 3 1 1 3 Assault 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 8 Garrison 7 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Acc Distress Signals 22 | . . . 1 . . . 4 . . . . . . . . 1 . . . 2 . . . . . 5 2 1 . 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 330 | . 7 6 10 4 . 2 20 17 10 3 . 4 11 4 10 4 . . 16 4 8 9 . 2 12 35 10 31 11 22 58 Peak Tracking Total 31 | . 3 5 7 4 . 1 7 4 4 3 . 4 7 4 5 4 . . 9 3 6 5 . 1 7 8 5 12 10 10 31 Tactical Retreats 33 | . 2 . . . . . 1 1 . . . 2 2 . . 1 . . 3 . 1 . . . 3 3 . 4 . 4 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Acc Traps Triggered 8 | . . . . . . . . 3 . . . . 1 . . . . . . . . 1 . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Acc Machines Disabled 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 5 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Acc Machines Accessed 32 | . . 1 . . . . 2 2 1 . 4 . 7 . 5 . . . . . 3 . . . 2 . 3 2 . . . Terminals 11 | . . . . . . . . 1 . . . . 3 . 3 . . . . . . . . . . . 3 1 . . . Fabricators 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . Repair Stations 5 | . . . . . . . 2 . . . . . 2 . 1 . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Total Hacks 87 | . . 1 . . . . 5 9 1 . 24 . 14 . 12 . . . . . 8 . . . 3 . 6 4 . . . Successful 61 | . . 1 . . . . 3 3 1 . 24 . 10 . 4 . . . . . 8 . . . 2 . 4 1 . . . Failed 26 | . . . . . . . 2 6 . . . . 4 . 8 . . . . . . . . . 1 . 2 3 . . . Catastrophic 7 | . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . 2 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . . . . . 1 . . 3 . . . . 2 . 9 . . . . 3 . . . . 2 10 1 20 6 4 7 Terminals 23 | . . . . . . . . 5 . . . . 4 . 6 . . . . . . . . . . . 6 2 . . . Fabricators 8 | . . . . . . . . . . . . . 2 . 4 . . . . . . . . . 2 . . . . . . Repair Stations 13 | . . . . . . . 5 . . . . . 6 . 2 . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Terminal Hacks 41 | . . 1 . . . . . . 1 . 24 . 1 . 1 . . . . . 8 . . . . . 4 1 . . . Record 19 | . . . . . . . . . . . 9 . . . . . . . . . 6 . . . . . 4 . . . . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . 1 . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Build 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 9 | . . . . . . . 3 . . . . . 4 . 2 . . . . . . . . . . . . . . . . Scan Component 5 | . . . . . . . 2 . . . . . 2 . 1 . . . . . . . . . . . . . . . . Repair 4 | . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . . Terminals 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . . . . . . . 1 2 . . . . 4 . 5 . . . . . . . . . 1 . 3 2 . . . Full Trace Events 4 | . . . . . . . 1 . . . . . 1 . 2 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 4 . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . . . 8 . . . . . . 15 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 208 | . . . . . . . . . . . . . 152 . . . . . . . . . . . 56 . . . . . . Total Part Build Rating 11 | . . . . . . . . . . . . . 5 . . . . . . . . . . . 6 . . . . . . Parts Repaired 4 | . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . Time 181 | . . . . . . . 53 . . . . . 81 . 47 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 8 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Acc Total Allies 58 | . . . . . . . . . . . . . 3 . . . . 4 . 3 . . . . 3 28 5 4 . 4 4 Largest Group 14 | . . . . . . . . . . . . . 3 . . . . 4 3 3 3 . . . 3 14 9 9 . 3 4 Highest-Rated Group 743 | . . . . . . . . . . . . . 40 . . . . 159 117 147 147 . . . 243 543 743 643 . 337 389 Highest-Rated Ally 159 | . . . . . . . . . . . . . 20 . . . . 42 41 51 51 . . . 81 159 159 152 . 115 138 Zionite Dispatches 15 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 4 . 4 . 2 3 Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacker 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hero 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Total Orders 11 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . 1 . 4 2 STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 DROP 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Ally Attacks 481 | . . . . . . . . 16 . . . . . . . . . . 6 22 17 . . . 32 181 58 84 . 39 26 Total Damage 20448 | . . . . . . . . 894 . . . . . . . . . . 68 447 320 . . . 855 3931 2362 3365 . 1784 6422 Kills 125 | . . . . . . . . 8 . . . . . . . . . . 2 2 5 . . . 4 26 9 21 . 5 43 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . . . . . . 2 1 . 2 . . . 1 1 1 2 . 1 1 . . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 3 . . . 4 . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Acc Turns Passed 8551 | 12 103 148 148 65 91 122 354 477 665 111 95 301 637 43 285 101 96 426 275 160 198 200 3 385 285 684 373 747 76 469 416 Spaces Moved 13631 | 19 168 217 128 154 223 302 369 781 619 157 80 637 1093 105 477 292 273 730 477 147 524 584 13 718 498 942 306 1045 148 542 863 Core 862 | 19 35 . 1 . . . 1 . 20 2 27 21 . . . . . . . . . . . 44 . . 27 513 . . 152 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12768 | . 133 217 127 154 223 302 368 781 599 155 53 616 1093 105 477 292 273 730 477 147 524 584 13 674 498 941 279 532 148 542 711 Fastest Speed 23 | 50 37 37 37 37 37 32 32 30 27 27 27 27 30 34 34 34 34 34 34 27 23 23 24 24 32 30 30 39 45 39 32 Average Speed 35 | 50 39 37 42 37 37 32 38 32 31 28 68 33 30 36 35 34 34 34 34 33 23 23 24 36 39 32 35 47 45 44 39 Slowest Speed 150 | 50 50 40 120 40 37 37 120 40 150 150 150 150 40 37 37 34 34 34 34 34 32 24 24 150 109 120 115 100 45 119 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . 1 . 2 . . . 4 3 . . . . 12 . 2 1 . . . 1 2 5 . . 3 1 . 11 1 1 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 26 46 19 39 60 67 16 16 76 41 70 71 21 79 12 53 51 80 71 7 67 67 7 79 14 76 82 32 26 17 30 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 3 | . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 17 | . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . . . 1 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . 1 1 1 . . . . . 1 . Scrap Searched 27 | . . 2 . 2 . 1 . . 2 1 . 2 . . . 2 1 4 2 . 4 3 . 1 . . . . . . . Spaces Dug 50 | . . . . . . . 2 . . . . . 12 . 2 . . . . . . . . 16 2 1 . 3 . 12 . Terrain Destroyed 730 | . . . . 11 . 28 2 . 44 . . . 12 . 3 . . . 116 . . 52 . 16 2 85 80 34 . 140 105 Melee 9 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 1 . 3 . 1 . Projectile 9 | . . . . . . . . . . . . . . . 3 . . . 5 . . 1 . . . . . . . . . AOE 712 | . . . . 11 . 28 . . 44 . . . 12 . . . . . 111 . . 51 . 16 . 84 80 31 . 139 105 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Acc Total 16690 | 20 188 250 178 159 230 318 512 942 1027 219 120 712 1361 109 575 291 275 908 563 244 573 622 12 819 571 1260 545 1250 155 757 925 Wait 2355 | . 7 8 27 . 4 9 105 81 368 59 41 50 241 1 76 . . 174 74 79 16 27 . 86 58 181 206 165 7 185 20 Move 13498 | 18 165 216 123 153 222 301 360 774 618 156 79 636 1070 104 472 289 272 729 476 144 519 573 12 717 491 939 305 1024 145 539 857 Hop 50 | . 1 . 2 . . . 4 3 . . . . 11 . 2 1 . . . 1 2 5 . . 3 1 . 9 1 1 3 Pick Up 30 | . 4 3 . . 3 . 1 1 1 . . 2 2 1 . . 1 1 . 1 1 1 . . 2 1 . 2 . 2 . Fast Attach 125 | 2 3 1 3 2 1 1 3 10 3 . . 4 7 1 4 1 1 1 . 4 15 . . 1 9 18 . 5 1 11 13 Attach 42 | . . 2 1 1 . 1 . . 1 . . 1 2 . . . . . 1 1 1 3 . 1 1 4 4 8 1 3 5 Detach 41 | . . . 1 1 . 1 . . 1 . . 1 4 . 1 . . . . . 1 1 . 2 . 7 5 7 . 4 4 Swap 15 | . 1 . . . . . 1 2 1 . . 4 1 . . . . 1 . 1 2 1 . . . . . . . . . Drop 66 | . . 3 1 1 . . 5 4 1 . . 5 4 2 3 . 1 2 . 5 5 . . . 2 11 2 2 . 5 2 Fire 193 | . 7 . . 1 . 3 . 37 33 4 . 9 19 . 17 . . . 12 . 4 9 . 1 . 7 11 7 . 6 6 Melee 171 | . . 17 20 . . 2 33 1 . . . . . . . . . . . 8 7 2 . 11 5 41 2 21 . 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 80 | . . . . . . . . 29 . . . . . . . . . . . . . . . . . 36 . . . . 15 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Miscellaneous 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 10 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*Zhi]) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 13 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 16) 116 | -10/Materials | Entered Mines 150 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 165 | -10/Mines | Met a Derelict shopkeep closing up shop 260 | -10/Mines | Discovered new exit (range 9) 264 | -10/Mines | Entered Materials 264 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 361 | -9/Materials | Lost 4 parts (1p2n1w) 406 | -9/Materials | Discovered new exit (range 12) 412 | -9/Materials | Entered Mines 468 | -9/Mines | Assembled infested the area 475 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 475 | -9/Mines | Discovered new exit (range 5) 477 | -9/Mines | Entered Exiles 486 | -9/Exiles | Met 8R-AWN 493 | -9/Exiles | Met EX-HEX 503 | -9/Exiles | Met EX-BIN 508 | -9/Exiles | Aligned with FarCom system 508 | -9/Exiles | Given EX-Vault access code 522 | -9/Exiles | Opened EX-Vault 523 | -9/Exiles | Found Prototype Device 523 | -9/Exiles | Identified Trap Reconfigurator 525 | -9/Exiles | Found Deploy-a-Sentry 526 | -9/Exiles | Found Deploy-a-Sentry 528 | -9/Exiles | Found Deploy-a-Sentry 537 | -9/Exiles | Warned to stay clear of 0b10 Research branches 547 | -9/Exiles | Met EX-DEC 560 | -9/Exiles | Discovered new exit (range 14) 568 | -9/Exiles | Stole two prototypes: Trap Reconfigurator, Deploy-a-Sentry 568 | -9/Exiles | Entered Mines 684 | -8/Mines | Discovered new exit (range 8) 690 | -8/Mines | Entered Materials 690 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 790 | -8/Materials | Repaired Broken Cesium-ion Thruster 884 | -8/Materials | Garrison activated, responded to threat 1041 | -8/Materials | Discovered new exit (range 9) 1044 | -8/Materials | Entered Factory 1044 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1046 | -7/Factory | FarCom data flow suspended 1130 | -7/Factory | DAS Turret deployed 1183 | -7/Factory | Discovered new exit (range 14) 1521 | -7/Factory | Identified exit to Lower Caves 1521 | -7/Factory | Entered Lower Caves 1521 | -7/Lower Caves | Spotted LS-T67(f) 1521 | -7/Lower Caves | Spotted II-IYD(f) 1523 | -7/Lower Caves | Build established: Scavenger-Scout 1523 | -7/Lower Caves | Encountered a Master Thief 1523 | -7/Lower Caves | Encountered a Master Thief 1524 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 1535 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 1572 | -7/Lower Caves | Encountered a Warlord checkpoint 1990 | -7/Lower Caves | Learned Factory trap positions 2184 | -7/Lower Caves | Discovered new exit (range 8) 2186 | -7/Lower Caves | Identified exit to Lower Caves 2186 | -7/Lower Caves | Entered another Lower Caves area 2197 | -7/Lower Caves | Identified exit to Data Miner 2295 | -7/Lower Caves | Spotted F8-3WI(f) 2295 | -7/Lower Caves | Spotted P9-SUL(f) 2295 | -7/Lower Caves | Spotted YU-9HM(f) 2297 | -7/Lower Caves | Encountered a Master Thief 2297 | -7/Lower Caves | Encountered a Master Thief 2297 | -7/Lower Caves | Entered Data Miner 2297 | -7/Data Miner | Discovered new exit (range 6) 2303 | -7/Data Miner | Met Data Miner 2308 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2308 | -7/Data Miner | Learned location of Section 7 (-2) 2348 | -7/Data Miner | Received God Mode back door access code from Data Miner 2390 | -7/Data Miner | Identified exit to Proximity Caves 2392 | -7/Data Miner | Entered Proximity Caves 2484 | -6/Proximity Caves | Learned 4 Factory zone layouts 2569 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2607 | -6/Proximity Caves | Found Prototype Device 2607 | -6/Proximity Caves | Identified Exp. EM Disruption Field 2689 | -6/Proximity Caves | Discovered new exit (range 8) 2691 | -6/Proximity Caves | Identified exit to Factory 2693 | -6/Proximity Caves | Entered Factory 2693 | -6/Factory | Evolved 2 slots: Utility x2 2695 | -6/Factory | Loaded intel: 132 trap records 2793 | -6/Factory | Repaired Adv. Weight Redist. System 2863 | -6/Factory | Identified exit to Lower Caves 2988 | -6/Factory | Repaired Broken Cld. Field Propulsion Drive 3027 | -6/Factory | Spotted B-75 Beast 3316 | -6/Factory | Fabricated Biomechanical Wings? 3330 | -6/Factory | Manually triggered Chute Trap 3330 | -6/Factory | Sucked down chute 3330 | -6/Factory | Entered Waste 3342 | -6/Waste | Spotted C-40 Crusher 3342 | -6/Waste | Spotted C-40 Crusher 3343 | -6/Waste | Spotted C-40 Crusher 3345 | -6/Waste | EMP discharged 3345 | -6/Waste | System corruption reached 10% 3350 | -6/Waste | Lost 3 parts (2n1u) 3353 | -6/Waste | Spotted C-40 Crusher 3360 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3361 | -6/Waste | Spotted C-40 Crusher 3361 | -6/Waste | Spotted C-40 Crusher 3365 | -6/Waste | Discovered new exit (range 14) 3372 | -6/Waste | Identified exit to Factory 3373 | -6/Waste | Entered Factory 3423 | -6/Factory | Incoming investigation squad redirected 3469 | -6/Factory | Repaired Corrupted Impulse Thruster Array 3658 | -6/Factory | Entered Lower Caves 3721 | -6/Lower Caves | Learned Factory emergency access door positions 3739 | -6/Lower Caves | Build established: Scout 3756 | -6/Lower Caves | Discovered new exit (range 9) 3759 | -6/Lower Caves | Identified exit to Lower Caves 3759 | -6/Lower Caves | Entered another Lower Caves area 3768 | -6/Lower Caves | Discovered new exit (range 11) 3803 | -6/Lower Caves | Learned Factory terminal intel 3853 | -6/Lower Caves | Discovered new exit (range 7) 3855 | -6/Lower Caves | Identified exit to Zion 3855 | -6/Lower Caves | Entered Zion 3877 | -6/Zion | System corruption cleaned by Quarantine Array 3919 | -6/Zion | Given the Hacking Drone Bay 3920 | -6/Zion | Found Prototype Device 3920 | -6/Zion | Identified Hacking Drone Bay 3936 | -6/Zion | Learned 4 Factory zone layouts 3989 | -6/Zion | Learned Factory emergency access door positions 4011 | -6/Zion | Received a hallucinogenic algorithm 4036 | -6/Zion | Met Imprinter 4042 | -6/Zion | Imprinted 4044 | -6/Zion | Declared Zion's savior 4103 | -6/Zion | Discovered new exit (range 11) 4107 | -6/Zion | Identified exit to Proximity Caves 4281 | -6/Zion | Entered Proximity Caves 4281 | -5/Proximity Caves | Accompanied by 3 allies 4322 | -5/Proximity Caves | Learned 4 Factory zone layouts 4372 | -5/Proximity Caves | Spotted B-75 Beast 4390 | -5/Proximity Caves | Learned 8 Factory zone layouts 4551 | -5/Proximity Caves | Discovered new exit (range 13) 4555 | -5/Proximity Caves | Identified exit to Factory 4556 | -5/Proximity Caves | Entered Factory 4556 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4558 | -5/Factory | Lost 3 allies 4559 | -5/Factory | Loaded intel: 26 terminal locations 4559 | -5/Factory | Lost 3 parts (2u1w) 4577 | -5/Factory | Discovered new exit (range 10) 4631 | -5/Factory | Discovered new exit (range 34) 4667 | -5/Factory | Zion Hacker squad teleported in 4682 | -5/Factory | Garrison activated, responded to threat 4707 | -5/Factory | Lost 3 parts (1n1u1w) 4710 | -5/Factory | Identified exit to Upper Caves 4716 | -5/Factory | Entered Upper Caves 4716 | -5/Upper Caves | Accompanied by 3 allies 4718 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4773 | -5/Upper Caves | Lost 3 allies 4789 | -5/Upper Caves | Lost 4 parts (1n2u1w) 4865 | -5/Upper Caves | Encountered a Warlord checkpoint 4890 | -5/Upper Caves | Identified exit to Upper Caves 4906 | -5/Upper Caves | Learned Armory trap positions 4906 | -5/Upper Caves | Learned Factory stockpile data 4914 | -5/Upper Caves | Entered another Upper Caves area 4923 | -5/Upper Caves | Build established: Scavenger-Sprinter 4938 | -5/Upper Caves | Discovered new exit (range 15) 5085 | -5/Upper Caves | Spotted LD-A6L(f) 5086 | -5/Upper Caves | Encountered a Master Thief 5086 | -5/Upper Caves | Spotted R1-JQL(f) 5087 | -5/Upper Caves | Encountered a Master Thief 5087 | -5/Upper Caves | Spotted AS-9U2(f) 5088 | -5/Upper Caves | Encountered a Master Thief 5091 | -5/Upper Caves | Spotted D4-VO7(f) 5091 | -5/Upper Caves | Mak. Light Armor Plating stolen by Master Thief 5092 | -5/Upper Caves | Encountered a Master Thief 5092 | -5/Upper Caves | Phase Gun stolen by Master Thief 5095 | -5/Upper Caves | Phase Gun stolen by Master Thief 5099 | -5/Upper Caves | Nuclear Pulse Array stolen by Master Thief 5107 | -5/Upper Caves | Discovered new exit (range 15) 5114 | -5/Upper Caves | Entered Zhirov 5114 | -5/Zhirov | Discovered new exit (range 3) 5117 | -5/Zhirov | Entered Proximity Caves 5366 | -4/Proximity Caves | Lost 5 parts (2n3u) 5404 | -4/Proximity Caves | Spotted B-86 Titan 5500 | -4/Proximity Caves | Discovered new exit (range 4) 5502 | -4/Proximity Caves | Entered Factory 5502 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5503 | -4/Factory | Identified exit to Extension 5621 | -4/Factory | Fabricated Combat Drone Bay (x1) 5643 | -4/Factory | Garrison activated, responded to threat 5675 | -4/Factory | Spotted B-86 Titan 5700 | -4/Factory | Zion Hacker squad teleported in 5757 | -4/Factory | Lost 3 allies 5783 | -4/Factory | Discovered exit to Extension (range 10) 5787 | -4/Factory | Entered Extension 5838 | -4/Extension | Rescued a captive Derelict 5839 | -4/Extension | Rescued a captive Derelict 5866 | -4/Extension | Rescued a captive Derelict 5895 | -4/Extension | Zion Fire squad teleported in 5900 | -4/Extension | Rescued a captive Derelict 5901 | -4/Extension | Rescued a captive Derelict 5906 | -4/Extension | Rescued a captive Derelict 5923 | -4/Extension | Found Prototype Launcher 5923 | -4/Extension | Identified Com. Tesla Bomb Launcher 5986 | -4/Extension | Rescued a captive Derelict 5991 | -4/Extension | Rescued a captive Derelict 6002 | -4/Extension | Rescued a captive Derelict 6015 | -4/Extension | Build established: Mutant 6028 | -4/Extension | Spotted B-86 Titan 6040 | -4/Extension | Spotted B-86 Titan 6066 | -4/Extension | Allies destroyed B-86 Titan 6080 | -4/Extension | Allies destroyed B-86 Titan 6084 | -4/Extension | Discovered new exit (range 3) 6103 | -4/Extension | Zion Explosive Resupply teleported in 6115 | -4/Extension | Lost 4 allies 6115 | -4/Extension | Found Prototype Launcher 6115 | -4/Extension | Identified Mni. Smartbomb Launcher 6129 | -4/Extension | Zion Hover Resupply teleported in 6131 | -4/Extension | Rescued a captive Derelict 6133 | -4/Extension | Zion Trap Resupply teleported in 6147 | -4/Extension | Incoming investigation squad redirected 6256 | -4/Extension | Lost 13 allies 6273 | -4/Extension | Lost 6 parts (1p3n1u1w) 6287 | -4/Extension | First assault squad dispatched 6312 | -4/Extension | Rescued a captive Derelict 6318 | -4/Extension | Rescued a captive Derelict 6353 | -4/Extension | Incoming assault squad redirected 6370 | -4/Extension | Rescued A7 6432 | -4/Extension | Discovered new exit (range 10) 6434 | -4/Extension | Discovered new exit (range 6) 6436 | -4/Extension | Identified exit to Cetus 6471 | -4/Extension | Entered Cetus 6471 | -4/Cetus | Accompanied by 7 allies (A7) 6476 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 6479 | -4/Cetus | Spotted Cetus Guard 6479 | -4/Cetus | Spotted Cetus Guard 6480 | -4/Cetus | Spotted Cetus Guard 6492 | -4/Cetus | Destroyed Cetus Guard 6495 | -4/Cetus | Spotted Cetus Guard 6496 | -4/Cetus | Destroyed Cetus Guard 6507 | -4/Cetus | Allies destroyed Cetus Guard 6512 | -4/Cetus | Allies destroyed Cetus Guard 6546 | -4/Cetus | Lost 3 allies 6592 | -4/Cetus | Escorted A7 to Cetus Mainframe 6608 | -4/Cetus | Discovered new exit (range 15) 6624 | -4/Cetus | Started Cetus Manufacturing Module 6649 | -4/Cetus | Manufactured an Enhanced Grunt 6674 | -4/Cetus | Manufactured an Enhanced Grunt 6692 | -4/Cetus | Build established: Scavenger-Scout 6699 | -4/Cetus | Manufactured an Enhanced Grunt 6724 | -4/Cetus | Manufactured an Enhanced Grunt 6749 | -4/Cetus | Manufactured an Enhanced Grunt 6761 | -4/Cetus | Identified exit to Archives 6788 | -4/Cetus | Spotted Cetus Guard 6789 | -4/Cetus | Spotted Cetus Guard 6797 | -4/Cetus | Spotted Cetus Guard 6797 | -4/Cetus | Spotted Cetus Guard 6800 | -4/Cetus | Allies destroyed Cetus Guard 6801 | -4/Cetus | Destroyed Cetus Guard 6809 | -4/Cetus | Allies destroyed Cetus Guard 6815 | -4/Cetus | Allies destroyed Cetus Guard 6820 | -4/Cetus | Discovered new exit (range 16) 6823 | -4/Cetus | Scared off Revision 17 6831 | -4/Cetus | Identified exit to Research 6844 | -4/Cetus | Entered Research 6844 | -3/Research | Accompanied by 8 allies (A7) 6844 | -3/Research | Evolved 2 slots: Utility x2 6849 | -3/Research | Zion hero teleported in (AD-0RF) 6849 | -3/Research | Received a hacking code to weaken MAIN.C 6870 | -3/Research | Zion Resource Resupply teleported in 7045 | -3/Research | Build established: Commander-Scout 7272 | -3/Research | Lost 3 allies 7323 | -3/Research | Spotted B-86 Titan 7475 | -3/Research | Found Fusion Bomb Launcher 7487 | -3/Research | Spotted B-86 Titan 7491 | -3/Research | Zion Demo squad teleported in 7527 | -3/Research | Retrieved Zion intel report: Branch Access 7527 | -3/Research | Identified exit to Quarantine 7528 | -3/Research | Zion Hover Resupply teleported in 7561 | -3/Research | Spotted B-86 Titan 7591 | -3/Research | Entered Quarantine 7622 | -3/Quarantine | Retrieved Zion intel report: Main Access 7622 | -3/Quarantine | Identified exit to Research 7667 | -3/Quarantine | Entered Research 7667 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7701 | -2/Research | Zion Zionite Resupply teleported in 7984 | -2/Research | Spotted B-90 Cyclops 7993 | -2/Research | Build established: Mutant 7997 | -2/Research | Lost 3 parts (1n1u1w) 8052 | -2/Research | Zion Light squad teleported in 8112 | -2/Research | Found Prototype Protection 8112 | -2/Research | Identified Zio. Weapon Casing 8116 | -2/Research | Discovered new exit (range 15) 8136 | -2/Research | Entered Access 8136 | -1/Access | Accompanied by 2 allies 8136 | -1/Access | Evolved 2 slots: Propulsion x2 8180 | -1/Access | Zion Zionite Resupply teleported in 8200 | -1/Access | Zion hero teleported in (99-TNT) 8326 | -1/Access | Spotted B-99 Colossus 8330 | -1/Access | Garrison activated, responded to threat 8332 | -1/Access | High security lockdown imminent 8345 | -1/Access | Zion Hacker squad teleported in 8390 | -1/Access | Lost 3 allies 8412 | -1/Access | High security lockdown engaged 8438 | -1/Access | Lost 5 parts (1p2n2u) 8454 | -1/Access | Spotted B-99 Colossus 8480 | -1/Access | Core integrity fell below 50% 8512 | -1/Access | Lost 8 parts (2n5u1w) 8535 | -1/Access | Core integrity fell below 20% 8537 | -1/Access | Spotted Investigator 8537 | -1/Access | Scanned by Researcher 8538 | -1/Access | Spotted Executioner 8552 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 08546_ Imp. System Guard destroyed. 08546_ Penetrated by Slug. 08546_ Stasis bubble strength at 140. 08546_ M-36 Artificer repairs Adv. Heat Sink. 08547_ Stasis bubble strength at 134. 08547_ Held in stasis. 08547_ Investigator is analyzing... 08548_ Stasis bubble strength at 128. 08549_ C-30 ARC bursts open, deploying its payload. 08549_ G-73 Enforcer unfolds itself. 08549_ I-47 Archangel unfolds itself. 08549_ K-01 Serf collects debris. 08549_ Stasis bubble strength at 122. 08549_ Imp. Target Analyzer destroyed. 08550_ K-01 Serf collects debris. 08550_ Stasis bubble strength at 116. 08550_ Held in stasis. 08550_ Investigator is analyzing... 08551_ Stasis bubble strength at 110. Map ----- +----------------------------------------------------+ | ????????????????????????????#"Y #????????# #? | | ????????????????????????????#"" [#????????# #? | | ????????????????????????????#"" #????????# #? | | ????????????????????????????# ########## # | | ????????????????????????????# + + | | ?????????????????#####+##########/############# # | | ????????????????# # + #?# #? | | ????????????????# + # [ #?# #? | | ????????????????# # #?? 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Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. System Restoration Module | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Railgun | -6/Zion | Archive Robot Schematics ------------------ B-60 Warrior | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Biomechanical Wings | x1 | -6/Factory Combat Drone Bay | x1 | -4/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Adventurer Main Advantage Project G-00 Revising The Future Challenges ------------ None Game ------ Seed ColdAutogunBlaster Manual? 0 Play Time 02:55:41 Cumulative 98.4 hours Start 2024.11.15 @ 01:09:27 End 2024.11.15 @ 13:05:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 63 Adventurer 16 Explorer 2 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 19 Gallery% 58 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d957d382-2a69-46d1-82a6-a03516ee3798