Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 21:05:27 Player: m1m1c Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (2022) 2022 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (367) 367 TOTAL SCORE: 5334 Bonus ------- High Alert Combat Kills 191 Follower Combat Kills 176 Cogmind --------- Core Integrity 0/700 Matter 38/300 Energy 68/280 System Corruption 4% Temperature Cool (12) Movement Core (100) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Weight Redist. System Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- F-cell Engine Advanced Weight Redist. System Hardened Light Armor Plating Improved Light Armor Plating System Shield Flak Cannon Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Ion Cannon > --- INVENTORY -------- Cooled Ion Engine Cesium-ion Thruster Weight Redist. System Advanced Weight Redist. System Hardened Light Armor Plating System Shield Flak Cannon Rocket Launcher Plasma Cutter [Rating: 43] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . . 1 2 . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 85 | 2 12 36 16 8 11 Power 14 | . 1 6 2 2 3 Engine 12 | . . 5 2 2 3 Core 2 | . 1 1 . . . Reactor . | . . . . . . Propulsion 27 | 2 5 8 5 2 5 Treads 10 | 2 3 4 1 . . Leg . | . . . . . . Wheel 7 | . 2 4 1 . . Hover . | . . . . . . Flight 10 | . . . 3 2 5 Utility 21 | . 2 10 5 1 3 Device 6 | . . 3 1 . 2 Storage 2 | . 1 . 1 . . Processor 2 | . . 1 1 . . Hackware 2 | . . 1 . 1 . Protection 9 | . 1 5 2 . 1 Artifact . | . . . . . . Weapon 23 | . 4 12 4 3 . Energy Gun 3 | . . 3 . . . Energy Cannon 3 | . . . . 3 . Ballistic Gun 3 | . . 3 . . . Ballistic Cannon 3 | . 1 1 1 . . Launcher 10 | . 3 5 2 . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 42 | . 5 22 2 . 13 Power 8 | . 2 5 . . 1 Propulsion 19 | . 1 7 1 . 10 Utility 7 | . . 6 . . 1 Weapon 8 | . 2 4 1 . 1 Highest Loss Streak 13 | . 2 7 1 . 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 84 85 83 92 84 Engine 7 | . 9 6 8 7 6 Core 1 | . 1 1 . . . Treads 10 | . 21 10 9 . . Wheel 6 | . 6 10 5 . . Flight 8 | . . . 6 38 33 Device 3 | . . 2 5 6 . Storage 10 | . 14 11 7 7 7 Processor 7 | . . 11 9 7 7 Hackware 4 | . . 1 9 7 13 Protection 8 | . 5 11 10 7 5 Energy Cannon 1 | . . . . 7 6 Ballistic Gun 5 | . 8 7 3 . . Ballistic Cannon 4 | . 6 4 7 . . Launcher 4 | . 10 5 . . . Naked Turns . | . . . . . . Heaviest Build 61 | 12 52 56 61 27 29 Greatest Support 49 | 40 40 20 49 29 29 Greatest Overweight (x) 17 | . 5 17 3 . 2 Average Overweight (x) 2 | . 2 3 1 . . Largest Inventory Capacity 20 | 8 20 20 20 10 10 Average Capacity 16 | 8 17 20 16 10 10 Most Carried 20 | 6 13 19 20 10 10 Average Carried 12 | 5 9 14 15 8 9 Final Capacity 20 | 8 20 20 10 10 10 Final Carried 16 | 4 11 16 9 9 8 Class Distribution -------------------- 61% | Mutant 18% | Scavenger-Mutant 10% | Sprinter 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1631 | 200 123 929 326 53 . Remotely . | . . . . . . Salvage Created 1980 | . 386 1135 406 53 . Parts 140 | . 33 79 20 8 . Haulers Intercepted 7 | . 1 4 2 . . Recyclers Shooed 5 | . 1 3 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 48 | . 9 33 6 . . Melee 1 | . 1 . . . . Guns 7 | . . 7 . . . Cannons 15 | . 1 9 5 . . AOE 25 | . 7 17 1 . . Classes Destroyed 11 | . 6 4 1 . . Worker 5 | . . 4 1 . . Builder 5 | . 2 1 2 . . Tunneler 1 | . 1 . . . . Hauler 7 | . 1 4 2 . . Recycler 4 | . . 3 1 . . Operator 7 | . 2 2 1 2 . Watcher 4 | . 2 1 1 . . Swarmer 10 | . . 10 . . . Grunt 26 | . 9 15 2 . . Brawler 1 | . . . 1 . . Sentry 11 | . . 8 3 . . Best Kill Streak 6 | . 5 6 5 1 . Combat Bots Only 5 | . 4 5 3 . . Max Kills in Single Turn 4 | . 3 4 3 1 . Gunslinging . | . . . . . . Exploded 4 | . 2 4 1 . . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 540 | . 53 184 39 . 264 Missed 177 | . 11 50 18 . 98 Damage Taken 4926 | . 691 2077 508 . 1650 Core 1291 | . 149 294 147 . 701 Absorbed by Shields . | . . . . . . Redirected to Shielding 103 | . 25 78 . . . Core Remaining (%) 59 | 100 40 26 73 . . Volleys Fired 166 | . 23 109 26 8 . Largest 2 | . 2 2 2 1 . Hottest 80 | . 65 80 77 60 . Shots Fired 240 | . 39 159 33 8 1 Gun 98 | . 8 86 4 . . Cannon 88 | . 15 40 24 8 1 Launcher 54 | . 16 33 5 . . Special . | . . . . . . Kinetic 151 | . 23 100 28 . . Thermal 27 | . . 18 . 8 1 Explosive 54 | . 16 33 5 . . Electromagnetic 8 | . . 8 . . . Robot Hit Streak 15 | . 5 15 6 3 . Robot Miss Streak 10 | . 3 4 10 3 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 142 | . 16 96 26 4 . Core Hits 134 | . 25 72 33 4 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 2 . . . Blast 1 | . . 1 . . . Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5125 | . 935 3211 879 91 9 Guns 724 | . 6 693 25 . . Cannons 1026 | . 82 518 335 91 . Explosions 3279 | . 808 1952 519 . . Melee . | . . . . . . Ramming 96 | . 39 48 . . 9 Kinetic 1440 | . 88 992 360 . . Thermal 419 | . 131 137 60 91 . Explosive 3088 | . 677 1952 459 . . Electromagnetic 82 | . . 82 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 1 2 3 . 4 Average Corruption 1 | . 1 2 2 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . 3 10 3 . 2 Message Errors 1 | . . 1 . . . Matter Fused 4 | . . 2 1 . 1 Heat Flow Errors 2 | . . 2 . . . Energy Discharges 5 | . 3 2 . . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . . . 1 . . Misfires 3 | . . 1 1 . 1 Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 52 | . 21 17 14 . . Projectiles . | . . . . . . Explosions 52 | . 21 17 14 . . Melee . | . . . . . . Knockbacks 11 | . . 5 6 . . Impact . | . . . . . . Kinetic 11 | . . 5 6 . . Secondary . | . . . . . . Self-Inflicted Damage 591 | . 185 208 194 . 4 Shots 21 | . 9 9 3 . . Rammed 26 | . 15 9 . . 2 Targets Rammed 27 | . 15 10 . . 2 Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 154 | . 20 113 43 120 154 Average Temperature 29 | . 9 17 13 39 54 Received Heat Transfer 1731 | . 282 735 126 . 588 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 705 | . 100 407 50 148 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 852 | . 278 852 551 269 415 Initial 276 | . . 117 276 229 122 Average 306 | . 93 394 418 250 202 Maximum Alert Level 3 | . 1 3 2 1 2 Low Security (%) 30 | 100 92 15 . . 60 Level 1 42 | . 7 42 45 100 37 Level 2 25 | . . 36 54 . 1 Level 3 2 | . . 4 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 3 6 2 1 4 Investigation 5 | . 1 2 . . 2 Extermination 1 | . . . . . 1 Reinforcement 10 | . 2 4 2 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 10 | . 2 1 4 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 107 | . 17 47 17 3 23 Peak Tracking Total 15 | . 5 6 8 1 15 Tactical Retreats 5 | . . . 2 . 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 5 | . 1 1 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 14 | . 5 6 3 . . Max in Single Turn 4 | . 2 4 3 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 13 | . 2 3 2 1 5 Terminals 13 | . 2 3 2 1 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 6 6 4 2 12 Successful 9 | . 2 2 2 . 3 Failed 21 | . 4 4 2 2 9 Catastrophic 7 | . 1 3 . 1 2 Database Lockouts . | . . . . . . Manual 18 | . 6 3 1 . 8 Terminals 30 | . 6 6 4 2 12 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . 2 2 . 3 Open Door 1 | . . . . . 1 Branch Access Points 1 | . . . . . 1 Unreport Threat 1 | . . 1 . . . Hauler Manifests 2 | . . 1 1 . . Registered Components 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Assimilate 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 11 | . 1 3 1 1 5 Full Trace Events 5 | . 1 2 . . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 10 | . . . . . 10 Largest Group 10 | . . . . . 10 Highest-Rated Group 173 | . . . . . 173 Highest-Rated Ally 29 | . . . . . 29 Total Orders . | . . . . . . Ally Attacks 51 | . . . . . 51 Total Damage 689 | . . . . . 689 Kills 7 | . . . . . 7 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 3261 | 4 625 1445 518 360 309 Spaces Moved 1872 | 1 298 708 403 157 305 Core 13 | . . 1 . . 12 Treads 223 | 1 144 35 43 . . Legs . | . . . . . . Wheels 1004 | . 154 672 178 . . Hover . | . . . . . . Flight 632 | . . . 182 157 293 Fastest Speed 27 | 160 140 120 34 27 27 Average Speed 113 | 160 168 150 102 27 34 Slowest Speed 900 | 160 240 900 280 27 194 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 23 | . . . 3 . 20 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 1 75 56 32 4 52 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 413 | . 83 244 85 . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 412 | . 83 244 85 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2719 | 4 363 917 479 468 488 Wait 455 | . . 18 1 287 149 Move 1823 | . 297 707 396 156 267 Hop 21 | . . . 3 . 18 Pick Up 58 | . 11 27 17 3 . Fast Attach 22 | . 1 4 10 1 6 Attach 59 | 2 9 31 5 7 5 Detach 25 | . 4 9 4 4 4 Swap 4 | . 2 1 1 . . Drop 23 | 2 1 1 16 2 1 Fire 166 | . 23 109 26 8 . Melee . | . . . . . . Ram 8 | . . 6 . . 2 Kick . | . . . . . . Crush 19 | . 15 4 . . . Escape Stasis 36 | . . . . . 36 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage (discovered 2 exits: [*Fac] / Rec) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 16) 421 | -10/Materials | Discovered new exit (range 8) 550 | -10/Materials | Core integrity fell below 50% 606 | -10/Materials | Discovered new exit (range 16) 630 | -10/Materials | Entered another Materials area 630 | -9/Materials | Evolved 2 slots: Utility x2 944 | -9/Materials | Discovered new exit (range 16) 967 | -9/Materials | Identified exit to Materials 1217 | -9/Materials | Lost 5 parts (1p1n1u2w) 1259 | -9/Materials | Lost 3 parts (1n2u) 1768 | -9/Materials | Core integrity fell below 50% 1808 | -9/Materials | Lost 7 parts (1p2n2u2w) 2002 | -9/Materials | Discovered exit to Materials (range 16) 2075 | -9/Materials | Entered another Materials area 2075 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2126 | -8/Materials | Build established: Scavenger-Mutant 2527 | -8/Materials | Discovered new exit (range 10) 2575 | -8/Materials | Build established: Mutant 2593 | -8/Materials | Identified exit to Factory 2593 | -8/Materials | Entered Factory 2593 | -7/Factory | Evolved 2 slots: Propulsion x2 2876 | -7/Factory | Build established: Sprinter 2947 | -7/Factory | Discovered new exit (range 10) 2951 | -7/Factory | Identified exit to Storage 2953 | -7/Factory | Entered Storage 3122 | -7/Storage | Identified exit to Recycling 3126 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3211 | -7/Storage | Discovered new exit (range 15) 3213 | -7/Storage | Lost 3 allies 3247 | -7/Storage | Core integrity fell below 50% 3257 | -7/Storage | Core integrity fell below 20% 3262 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- TERMINAL." Connecting with Terminal... Xenon Bombardment Thruster destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. Cld. Ion Engine destroyed. Xenon Bombardment Thruster destroyed. Hacking Suite destroyed. Cesium-ion Thruster destroyed. Ion Cannon destroyed. P-60 Hacker resets Y-54 Guardian, system corruption cleaned. Acquired Cesium-ion Thruster. Cesium-ion Thruster destroyed. Critical hit (Burn: +37). Cesium-ion Thruster destroyed. G-47 Trooper misfires. Cesium-ion Thruster destroyed. Slammed into Y-54 Guardian. Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????#####????????????????????????????? | | ?????# ##########???????????????????? | | ???### < # """ #???????????????????? | | ???#"" # "T" #???????????????????? | | ???#"" # #???????????????????# | | ???#"" # YY #??????????????????? | | ???#G + YY@p ##?????????????????# | | ???#"" # """ g #?????????????#+### | | ???#"" # """ ##?????######### | | ???#"" # """ #??????? # | | ???### # g #???????# # | | ?????# ###########??????# """ + | | ?????# # #??????# """ # | | ???### # """"" #??????# """ # | | ???#"" # ""T"" #??????# + | | ???#"" # #??????##" "####### | | ???#"T + #???????#"Y"#?????# | | ???#"" # #???????#"""#?????# | | ???#"" # = ################### | | ???### # + | | ?????# # ################## #####/ | | ?????# ##?????????????????# #??? | | ?????# #??????????????????# #??? " | | ?????# #??????????????????#+##+#??# " | | ?????# #??????????????????????????# " | | ?????# #??????????????????????????# | | ?????# ^ +??????????????????????????# | | ?????# #??????????????????????????## | | ?????# #??????????????????????####### | | ?????# #??????????????????????# ### | | ?????# #??????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed CarbideArchitectDatajack Manual? 0 Play Time 00:37:42 Cumulative 30.0 hours Start 2024.04.16 @ 20:29:10 End 2024.04.16 @ 21:05:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 44da3a53-d6d0-4fd1-bc38-4aa9703fd354