Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.27 @ 00:26:35 Player: BJLove Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (79) 395 Value Destroyed (3497) 3497 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 9712 Bonus ------- Follower Combat Kills 374 Friendly Fire -54 Cogmind --------- Core Integrity 0/1150 Matter 92/300 Energy 95/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Coil Gun Coil Gun Mass Driver Mass Driver > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved Weapon Cycler Enhanced Gauss Cannon Mini Smartbomb Launcher Katana [Rating: 82] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Coil Gun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Mass Driver Launcher Mini Smartbomb Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 . . . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . 1 1 . . . . . 1 . . . Utility 6 | . . 1 . 1 2 . . . 1 . . 1 Weapon 2 | . . . 1 1 . . . . . . . . Parts Attached 127 | 7 4 12 23 10 11 6 2 . 35 5 . 12 Power 17 | 1 . 1 1 2 1 . 2 . 6 . . 3 Engine 12 | 1 . 1 . 2 1 . 1 . 4 . . 2 Core 5 | . . . 1 . . . 1 . 2 . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 30 | 2 . 3 8 2 2 . . . 9 . . 4 Treads . | . . . . . . . . . . . . . Leg 30 | 2 . 3 8 2 2 . . . 9 . . 4 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 38 | 2 4 4 3 3 6 1 . . 11 3 . 1 Device 11 | . . . . 1 1 . . . 6 2 . 1 Storage 8 | 2 4 1 . . 1 . . . . . . . Processor 8 | . . 2 2 . 2 . . . 1 1 . . Hackware . | . . . . . . . . . . . . . Protection 11 | . . 1 1 2 2 1 . . 4 . . . Artifact . | . . . . . . . . . . . . . Weapon 42 | 2 . 4 11 3 2 5 . . 9 2 . 4 Energy Gun 2 | 1 . . 1 . . . . . . . . . Energy Cannon 2 | . . 1 1 . . . . . . . . . Ballistic Gun 26 | 1 . 3 7 2 2 4 . . 7 . . . Ballistic Cannon 3 | . . . . . . . . . . 2 . 1 Launcher 5 | . . . 1 1 . . . . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . 1 . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 2 . . . 1 . 1 . . . Parts Lost 31 | . . 1 3 . 2 . . . 2 . . 23 Power 4 | . . . . . . . . . . . . 4 Propulsion 8 | . . . 2 . 1 . . . . . . 5 Utility 10 | . . 1 1 . . . . . 1 . . 7 Weapon 9 | . . . . . 1 . . . 1 . . 7 Highest Loss Streak 18 | . . 1 1 . 2 . . . 1 . . 18 Average Slot Usage (%) 95 | . 99 89 96 97 98 99 99 100 98 93 94 66 Engine 4 | . 14 11 . 6 6 6 5 6 3 . . 4 Core 2 | . . . 8 . . . . . . 5 5 4 Leg 28 | . 28 26 33 30 25 26 26 26 28 29 29 22 Device 8 | . . . . 2 11 13 13 13 14 11 11 8 Storage 8 | . 27 21 9 7 9 6 6 6 5 5 5 4 Processor 9 | . . 8 8 7 9 13 13 13 11 11 11 4 Protection 5 | . . . 9 9 5 6 6 6 5 5 5 . Ballistic Gun 21 | . 14 20 21 29 25 25 26 26 22 12 11 4 Ballistic Cannon 1 | . . . . . . . . . . 9 11 7 Naked Turns 4 | . . . . . . . . . . . . 4 Heaviest Build 89 | 10 18 37 42 49 63 53 53 53 72 80 80 89 Greatest Support 92 | 20 20 30 60 70 70 70 70 70 92 92 92 92 Greatest Overweight (x) 1 | 1 . 1 1 . 1 . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 12 14 10 10 16 10 10 10 10 10 10 10 Average Capacity 10 | 5 9 10 10 10 13 10 10 10 10 10 10 9 Most Carried 16 | 6 8 10 10 10 16 10 10 9 10 10 10 9 Average Carried 9 | 3 7 9 8 9 11 9 8 9 9 10 10 4 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 6 8 9 9 10 10 10 9 9 10 10 10 . Class Distribution -------------------- 29% | Scavenger-Skirmisher 21% | Skirmisher 21% | Mutant 10% | Gunner 9% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Matter Collected 3428 | 240 43 327 493 300 258 289 . 133 826 343 176 . Remotely . | . . . . . . . . . . . . . Salvage Created 3629 | . 43 315 724 357 258 . . 145 1168 217 254 148 Parts 177 | . 5 22 40 22 6 . . 8 44 12 11 7 Haulers Intercepted 3 | . . . 3 . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . 12 11 . Prevented 3 | . . . . . . . . . . 3 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Combat Hostiles Destroyed 64 | . 3 6 9 9 4 . . 2 17 5 5 4 Guns 51 | . 3 6 9 6 4 . . 2 17 2 2 . Cannons 6 | . . . . . . . . . . 3 3 . AOE 7 | . . . . 3 . . . . . . . 4 Classes Destroyed 11 | . 1 4 4 1 . . . . 1 . . . Worker 4 | . . 1 1 . . . . 1 . . . 1 Builder 2 | . . . 2 . . . . . . . . . Hauler 3 | . . . 3 . . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . Watcher 5 | . . . 1 . 1 . . 1 1 . . 1 Swarmer 7 | . 3 . . 3 . . . . . 1 . . Grunt 28 | . . 2 5 1 3 . . . 9 2 5 1 Brawler 1 | . . 1 . . . . . . . . . . Sentry 15 | . . 3 2 1 1 . . 2 4 1 . 1 Hunter 8 | . . . 2 2 . . . . 1 1 . 2 Programmer 5 | . . . . 2 . . . . 3 . . . Best Kill Streak 5 | . 3 3 4 3 4 . . 4 5 3 4 5 Combat Bots Only 5 | . 3 2 3 3 3 . . 2 5 3 4 3 Max Kills in Single Turn 2 | . 1 1 2 2 2 . . 2 2 1 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 2 | . . . . 2 . . . . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Damage Taken 8444 | . 115 503 715 967 299 . . 132 1336 478 386 3513 Core 1732 | . 7 80 56 69 80 . . 24 140 41 75 1160 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 88 | 100 97 80 89 90 . . . 87 . . 74 . Volleys Fired 227 | . 5 34 46 31 16 . . 5 54 14 8 14 Largest 4 | . 2 2 3 4 4 . . 4 4 4 4 4 Hottest 174 | . 60 91 131 96 98 . . 132 132 174 174 174 Shots Fired 688 | . 10 68 100 109 64 . 2 19 210 50 32 24 Gun 618 | . 10 65 94 104 64 . 2 19 210 28 16 6 Cannon 55 | . . 3 6 . . . . . . 22 16 8 Launcher 15 | . . . . 5 . . . . . . . 10 Special . | . . . . . . . . . . . . . Kinetic 651 | . 5 65 86 104 64 . 2 19 210 50 32 14 Thermal 14 | . 5 3 6 . . . . . . . . . Explosive 15 | . . . . 5 . . . . . . . 10 Electromagnetic 8 | . . . 8 . . . . . . . . . Robot Hit Streak 20 | . 3 11 9 12 18 . 1 4 16 20 6 10 Robot Miss Streak 7 | . 2 2 4 2 6 . 7 2 3 4 2 4 Penetration Max 1 | . . . . . . . . . 1 . 1 1 Secondary Targets 2 | . . . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . Shots Hit Robots 454 | . 5 48 64 78 43 . 1 10 136 33 18 18 Core Hits 184 | . 3 13 30 24 16 . . 7 42 10 11 28 Critical Hits 13 | . . 1 1 . 1 . . 4 5 . 1 . Critical Kills 8 | . . . 1 . 1 . . 2 3 . 1 . Critical Parts Destroyed 3 | . . 1 . . . . . 1 1 . . . Melee Attacks 11 | . . . 2 . . 1 . . 3 . . 5 Impact . | . . . . . . . . . . . . . Slashing 11 | . . . 2 . . 1 . . 3 . . 5 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9193 | . 41 691 1033 1230 692 . 54 253 2632 734 553 1280 Guns 7014 | . 41 670 847 1054 692 . 54 253 2632 406 241 124 Cannons 771 | . . 21 81 . . . . . . 328 312 29 Explosions 1167 | . . . . 176 . . . . . . . 991 Melee 161 | . . . 105 . . . . . . . . 56 Ramming 80 | . . . . . . . . . . . . 80 Kinetic 7580 | . . 670 785 1054 692 . 54 253 2632 734 553 153 Thermal 143 | . 41 21 81 . . . . . . . . . Explosive 1167 | . . . . 176 . . . . . . . 991 Electromagnetic 62 | . . . 62 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 161 | . . . 105 . . . . . . . . 56 Piercing . | . . . . . . . . . . . . . Highest Corruption 25 | . . 2 . 2 1 25 25 25 2 2 2 10 Average Corruption 6 | . . 2 . 1 1 15 25 25 1 2 2 8 Corruption Purged . | . . . . . . . . . . . . . Effects 72 | . . 3 . 2 2 12 20 16 7 6 3 1 Message Errors 16 | . . 1 . 1 1 3 5 1 1 2 1 . Matter Fused 6 | . . . . . . 2 1 3 . . . . Heat Flow Errors 7 | . . . . . . 1 3 2 . 1 . . Energy Discharges 10 | . . 1 . 1 . 3 . 2 2 1 . . Data Loss (minor) 9 | . . 1 . . . . 3 1 1 1 2 . Data Loss (major) 3 | . . . . . . 1 1 1 . . . . Misfires 2 | . . . . . . . 2 . . . . . Misdirections 8 | . . . . . . 1 5 2 . . . . Targeting Errors 10 | . . . . . 1 1 . 3 3 1 . 1 Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 6 | . . . . . . . . . . . . 6 Projectiles . | . . . . . . . . . . . . . Explosions 6 | . . . . . . . . . . . . 6 Melee . | . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . 2 3 Impact 2 | . . . . . . . . . . . . 2 Kinetic 3 | . . . . . . . . . . . 2 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . . . 6 . . . . . . . 34 Shots 2 | . . . . 1 . . . . . . . 1 Rammed 13 | . . . . . . . . . . . . 13 Targets Rammed 23 | . . . . . . . . . . . . 23 Kicked 10 | . . . . . . . . . . . . 10 Crushed . | . . . . . . . . . . . . . Highest Temperature 486 | . . 99 321 312 49 136 244 227 486 241 248 230 Average Temperature 97 | . . 41 101 110 21 83 118 61 109 107 101 77 Received Heat Transfer 1602 | . . 150 225 105 105 . . 42 258 63 150 504 Effects 9 | . . . . 1 . . . . 8 . . . Shutdowns 1 | . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Interference 6 | . . . . . . . . . 6 . . . Damage (minor) 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 285 | . 100 37 148 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Peak Influence 293 | . 100 170 228 196 155 63 30 216 293 . . 273 Initial 114 | . . 42 14 35 37 10 30 14 105 . . 114 Average 76 | . 80 68 90 53 40 31 30 54 87 . . 214 Maximum Alert Level 1 | . . . 1 . . . . 1 1 . . 1 Low Security (%) 91 | 100 100 100 98 100 100 100 100 84 85 . . 26 Level 1 8 | . . . 1 . . . . 15 14 . . 73 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . 4 2 . . 1 5 . . 2 Investigation 1 | . . . . . 1 . . . . . . . Extermination 6 | . . . . 2 . . . . 4 . . . Reinforcement 5 | . 1 . . . . . . 1 1 . . 2 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . 2 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Distress Signals 4 | . . 1 . . 1 . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 98 | . 4 10 10 11 8 5 . 4 24 5 5 12 Peak Tracking Total 7 | . 3 4 3 4 4 4 . 4 5 3 5 7 Tactical Retreats 2 | . 1 . . . . . . . 1 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Traps Triggered 8 | . . 1 1 . 4 . . . 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Machines Disabled 8 | . . 1 2 . . . . 2 1 . . 2 Max in Single Turn 2 | . . 1 1 . . . . 1 1 . . 2 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Machines Accessed 10 | . 2 1 1 . . . . 1 2 2 1 . Terminals 5 | . 1 . . . . . . 1 1 1 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . 1 1 . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 19 | . 4 2 4 . . . . 1 5 2 1 . Successful 17 | . 4 2 4 . . . . 1 3 2 1 . Failed 2 | . . . . . . . . . 2 . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 9 | . 3 . . . . . . 1 3 1 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 8 | . . 2 4 . . . . . 2 . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 8 | . 3 . . . . . . 1 1 2 1 . Record 5 | . 3 . . . . . . . . 1 1 . Open Door 2 | . . . . . . . . 1 . 1 . . Zone Layout 1 | . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . . 2 4 . . . . . 2 . . . Scan Component 4 | . . 1 2 . . . . . 1 . . . Repair 4 | . . 1 2 . . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . 1 . 1 . . . . . 1 1 . . Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . 1 2 . . . . . 1 . . . Time 109 | . . 26 64 . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Total Allies 20 | . . . . . . 20 . . . . . . Largest Group 19 | . . . . . . 19 10 10 8 . . . Highest-Rated Group 714 | . . . . . . 714 425 420 336 . . . Highest-Rated Ally 50 | . . . . . . 50 50 50 50 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 166 | . . . . . . 100 . 46 20 . . . Total Damage 7448 | . . . . . . 5253 . 1535 660 . . . Kills 23 | . . . . . . 14 . 7 2 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Turns Passed 8242 | 67 350 865 899 879 690 267 359 203 2252 673 378 360 Spaces Moved 4874 | 45 194 508 503 517 330 189 269 141 1326 494 225 133 Core 9 | 9 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 4865 | 36 194 508 503 517 330 189 269 141 1326 494 225 133 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 125 125 125 122 122 122 120 Average Speed 123 | 110 120 131 123 124 125 125 125 125 122 122 122 121 Slowest Speed 156 | 120 120 150 150 125 156 125 125 125 150 122 122 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 41 27 42 12 10 88 7 28 23 72 27 4 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 3 | . . . . . . . . . . 3 . . Spaces Dug 10 | . . . 1 . . 1 . . 8 . . . Terrain Destroyed 132 | . . . 1 19 . 1 . 1 23 18 9 60 Melee 5 | . . . 1 . . 1 . . 3 . . . Projectile 55 | . . . . . . . . 1 20 18 9 7 AOE 72 | . . . . 19 . . . . . . . 53 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Total 6608 | 61 300 637 719 703 582 218 291 154 1810 531 308 294 Wait 1198 | . 94 70 113 134 200 16 17 9 355 14 76 100 Move 4863 | 44 193 507 502 516 330 188 268 140 1325 493 224 133 Hop . | . . . . . . . . . . . . . Pick Up 48 | 8 2 4 7 3 12 1 1 . 10 . . . Fast Attach 72 | 5 1 9 12 5 7 4 1 . 23 5 . . Attach 30 | 2 1 . 9 1 3 . 1 . 2 . . 11 Detach 32 | 1 . 1 13 2 2 1 1 . 6 1 . 4 Swap 26 | . 2 3 2 4 1 2 . . 11 . . 1 Drop 78 | 1 2 9 13 7 11 5 2 . 21 4 . 3 Fire 227 | . 5 34 46 31 16 . . 5 54 14 8 14 Melee 11 | . . . 2 . . 1 . . 3 . . 5 Ram 7 | . . . . . . . . . . . . 7 Kick 16 | . . . . . . . . . . . . 16 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 16) 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 805 | -9/Materials | Repaired Aluminum Leg 1268 | -9/Materials | Discovered new exit (range 11) 1283 | -9/Materials | Entered another Materials area 1283 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1634 | -8/Materials | Repaired Aluminum Leg 1673 | -8/Materials | Repaired Carbon-fiber Leg 2152 | -8/Materials | Discovered new exit (range 16) 2182 | -8/Materials | Entered Factory 2182 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2466 | -7/Factory | Build established: Gunner 2956 | -7/Factory | Garrison activated, responded to threat 3002 | -7/Factory | Discovered new exit (range 16) 3061 | -7/Factory | Entered another Factory area 3061 | -6/Factory | Evolved 2 slots: Utility x2 3139 | -6/Factory | Build established: Scavenger-Gunner 3674 | -6/Factory | Garrison activated, responded to threat 3751 | -6/Factory | Sucked down chute 3751 | -6/Factory | Entered Waste 3752 | -6/Waste | Met a frightened Derelict 3753 | -6/Waste | Build established: Scavenger-Skirmisher 3759 | -6/Waste | Spotted C-40 Crusher 3763 | -6/Waste | Spotted C-40 Crusher 3766 | -6/Waste | EMP discharged 3766 | -6/Waste | System corruption reached 10% 3789 | -6/Waste | Spotted C-40 Crusher 3814 | -6/Waste | Met Warlord forces unprepared to attack 3817 | -6/Waste | Spotted C-40 Crusher 3818 | -6/Waste | Allies destroyed C-40 Crusher 3818 | -6/Waste | Allies destroyed C-40 Crusher 3820 | -6/Waste | Allies destroyed C-40 Crusher 3866 | -6/Waste | EMP discharged 3921 | -6/Waste | Spotted C-40 Crusher 3945 | -6/Waste | Spotted C-40 Crusher 3959 | -6/Waste | Allies destroyed C-40 Crusher 3966 | -6/Waste | EMP discharged 3994 | -6/Waste | Discovered new exit (range 11) 4008 | -6/Waste | Identified exit to Factory 4018 | -6/Waste | Entered Factory 4018 | -6/Factory | Accompanied by 10 allies 4349 | -6/Factory | Discovered new exit (range 16) 4366 | -6/Factory | Identified exit to Extension 4377 | -6/Factory | Entered Extension 4377 | -6/Extension | Accompanied by 10 allies 4518 | -6/Extension | Spotted B-75 Beast 4534 | -6/Extension | Allies destroyed B-75 Beast 4534 | -6/Extension | Spotted B-75 Beast 4539 | -6/Extension | Allies destroyed B-75 Beast 4573 | -6/Extension | Discovered new exit (range 3) 4575 | -6/Extension | Identified exit to Factory 4580 | -6/Extension | Entered Factory 4580 | -5/Factory | Accompanied by 8 allies 4580 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6341 | -5/Factory | Found Prototype Launcher 6341 | -5/Factory | Identified Mni. Smartbomb Launcher 6343 | -5/Factory | Found Mni. Smartbomb Launcher 6594 | -5/Factory | Repaired Adv. Sensor Array 6649 | -5/Factory | Discovered new exit (range 16) 6775 | -5/Factory | Identified exit to Upper Caves 6832 | -5/Factory | Entered Upper Caves 6971 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7024 | -5/Upper Caves | Learned Factory terminal intel 7294 | -5/Upper Caves | Build established: Skirmisher 7444 | -5/Upper Caves | Encountered a Warlord checkpoint 7465 | -5/Upper Caves | Identified exit to Upper Caves 7505 | -5/Upper Caves | Entered another Upper Caves area 7680 | -5/Upper Caves | Discovered new exit (range 10) 7690 | -5/Upper Caves | Identified exit to Factory 7883 | -5/Upper Caves | Entered Factory 7883 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7884 | -4/Factory | Loaded intel: 19 terminal locations 7969 | -4/Factory | Lost 5 parts (3u2w) 8223 | -4/Factory | Core integrity fell below 50% 8225 | -4/Factory | System corruption reached 10% 8236 | -4/Factory | Core integrity fell below 20% 8243 | -4/Factory | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 08220_ U-05 Engineer lays Concrete. 08222_ Slammed into G-67 Veteran. 08224_ Lrg. Storage Unit destroyed. 08224_ System corrupted by crushing effect (+3). 08225_ Slammed into G-67 Veteran. 08228_ U-05 Engineer destroyed. 08230_ Knocked back. 08231_ Slug penetrates Wall. 08231_ Slug penetrates G-67 Veteran. 08232_ U-05 Engineer builds a Door. 08232_ Lgt. Angular Momentum Engine destroyed. 08234_ Slug penetrates Wall. 08234_ Penetrated by Slug. 08234_ Slug penetrates Wall. 08235_ Knocked back. 08235_ System corrupted: Katana targeting data glitched. 08240_ Mic. Fission Core destroyed. 08242_ Katana destroyed. 08242_ Penetrated by Slug. 08242_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##############?????????????????????? | | ??????????????# """"" #?????????????????????? | | ??????????????# ""T"" #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# """" """" #?????????????????????? | | ??????????????# """" """" #?????????????????????? | | ??????????????# """" """" #?????????????????????? | | ??????????????# """" """" #?????????????????????? | | ??????????????# """" """" #?????????????????????? | | ??????????????# "" #?????????????????????? | | ?????########## #########?????????????? | | ###### ## # # # ] " #????????????? | | ## # # % #######???????????????? | | ## ##############/#################??????????? | | #???? | | #???? | | +???? | | ! ????? | | *%= ????? | | # +#############+#h##########+######## ?????? | | ### g g!@ #????? ????????????? | | ##?# A g h%b #??????""???????????? | | = #??# """ ""!t #???????""??????????? | | # #??# """""" #???????????????????? | | # """ """ #?# """""" #???????????????????? | | # """ """ #?## """""" #???????????????????? | | #### """ """ #??# = #???????????????????? | | ???# #??# #???????????????????? | | ???###########??# = #???????????????????? | | ????????????????? " " #???????????????????? | | ??????????????????"T" #???????????????????? | | ??????????????????""" #???????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????T?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 8 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Novice Programmer Part-time Excavator Please Form A Line System Compromised The More The Merrier Challenges ------------ None Game ------ Seed OmegaPowerFlail Manual? 0 Play Time 02:04:24 Cumulative 21.5 hours Start 2021.09.26 @ 22:14:00 End 2021.09.27 @ 00:26:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 24 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 730bc2d3-32b5-44b6-b695-46ca2da02915