Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.06 @ 07:02:14 Player: alice_fexa Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (325) 1625 Value Destroyed (17313) 17313 Prototype IDs (60) 1200 Alien Tech Used (6) 1200 Bonus (5435) 5435 TOTAL SCORE: 34373 Bonus ------- High Alert Combat Kills 2127 Follower Combat Kills 218 Aligned with FarCom 300 Used Core Reset Matrix 3000 Friendly Fire -210 Cogmind --------- Core Integrity 0/1450 Matter 95/300 Energy 180/180 System Corruption 12% Temperature Cool (0) Movement Core (650) Ox12 Location -2/Section 7 Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Long-range Sensor Array Experimental Signal Interpreter Advanced Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- Quantum Rifle Z-bomb Delivery System > --- INVENTORY (4) ---- Core Stripper Sigix Broadsword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Treads High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Coolant Network High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Improved Armor Integrity Analyzer Centrium Medium Armor Plating Experimental Force Field Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon AWS/Autocannon > --- INVENTORY -------- Heavy Siege Treads Biometal Heavy Treads Advanced Coolant Injector Advanced Coolant Injector Experimental Energy Well Long-range Sensor Array Long-range Sensor Array Advanced Dynamic Insulation System Improved System Restoration Module Subatomic Replicator Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Potential Cannon Improved Potential Cannon Improved KE Penetrator Graviton Cannon Heavy Shock Bomb Launcher Gamma Bomb Array Z-bomb Delivery System Core Stripper Sigix Broadsword [Rating: 188] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Armored Medium Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon AWS/Autocannon Energy Gun Beamcaster Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon AWS/Autocannon Launcher Precision Grenade Launcher Impact Weapon Core Stripper Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 2 . . 2 2 2 2 . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . . . 1 . . . 1 . 1 . . . . . Utility 10 | . . . 2 . . . 1 1 . . 1 1 1 1 . 2 . . Weapon 2 | . . . . . . . . 1 . . . . . 1 . . . . Parts Attached 395 | 6 11 2 15 4 4 1 12 11 3 12 18 22 40 43 40 29 36 86 Power 49 | 1 2 . 2 . 1 . 2 1 1 . 1 2 5 7 4 5 4 11 Engine 9 | 1 2 . 2 . 1 . 1 1 . . . 1 . . . . . . Core 2 | . . . . . . . 1 . . . . . . . . . . 1 Reactor 38 | . . . . . . . . . 1 . 1 1 5 7 4 5 4 10 Propulsion 58 | 2 . . 2 2 . . 2 1 . 4 1 2 5 8 4 5 9 11 Treads 25 | 1 . . 1 1 . . . 1 . 3 1 2 1 2 1 1 2 8 Leg . | . . . . . . . . . . . . . . . . . . . Wheel 33 | 1 . . 1 1 . . 2 . . 1 . . 4 6 3 4 7 3 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 150 | 1 2 1 4 1 2 . 4 4 . 2 8 9 15 13 21 10 17 36 Device 98 | . 1 1 1 . . . 2 3 . 2 7 6 12 7 14 8 11 23 Storage 10 | 1 1 . 1 . 2 . . . . . . 1 . 2 . . 1 1 Processor 8 | . . . . . . . 1 1 . . . . . 2 2 1 . 1 Hackware 3 | . . . . . . . . . . . . 1 . . 1 1 . . Protection 31 | . . . 2 1 . . 1 . . . 1 1 3 2 4 . 5 11 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 138 | 2 7 1 7 1 1 1 4 5 2 6 8 9 15 15 11 9 6 28 Energy Gun 43 | . 1 1 4 . 1 . 3 4 1 3 5 2 6 3 1 2 . 6 Energy Cannon 37 | . . . . . . . . . . . . 2 4 7 6 6 3 9 Ballistic Gun 26 | 2 4 . 2 . . 1 1 . 1 1 1 2 4 1 1 . . 5 Ballistic Cannon 9 | . . . . . . . . . . . . . . 1 1 1 2 4 Launcher 18 | . 2 . 1 1 . . . 1 . 2 . 2 1 3 1 . . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . . . . . . 2 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . . . 1 . . 1 . . . 1 6 . 10 3 Parts Lost 72 | . . . 1 . . . 2 2 . . 4 . 2 8 . 3 1 49 Power 6 | . . . . . . . . . . . . . . . . . . 6 Propulsion 23 | . . . . . . . . . . . . . 1 6 . 3 1 12 Utility 18 | . . . . . . . 1 . . . . . . 2 . . . 15 Weapon 25 | . . . 1 . . . 1 2 . . 4 . 1 . . . . 16 Highest Loss Streak 15 | . . . 1 . . . 1 1 . . 2 . 2 2 . 2 1 15 Average Slot Usage (%) 90 | . 98 100 100 100 100 100 99 100 100 98 85 88 94 92 89 86 85 76 Engine 2 | . 14 14 11 11 11 11 8 2 6 . . 5 4 . . . . . Reactor 5 | . . . . . . . . . . 7 6 5 5 9 9 8 7 5 Treads 7 | . 14 14 11 11 11 11 9 7 7 7 6 5 10 8 9 5 4 4 Wheel 11 | . 14 14 11 11 11 11 18 15 15 13 6 5 10 13 14 12 12 10 Device 12 | . 12 14 11 11 11 11 16 19 15 15 15 13 11 16 9 12 12 8 Storage 14 | . 14 14 22 22 22 22 18 15 15 15 13 11 15 14 14 13 13 13 Processor 10 | . . . . . . . 6 10 15 15 13 11 10 12 14 13 13 10 Hackware 3 | . . . . . . . . . . . . 5 5 2 3 8 8 5 Protection 3 | . . . 11 11 11 11 4 . . . 4 2 3 . 3 4 3 3 Energy Gun 4 | . 2 14 13 11 11 11 9 14 15 14 10 2 2 3 . . . 1 Energy Cannon 2 | . . . . . . . . . . . . 2 3 2 3 3 3 4 Ballistic Gun 4 | . 25 14 8 9 . 10 8 7 7 7 4 7 8 3 . . . 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 4 3 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 225 | 12 26 26 49 49 81 81 82 91 93 96 101 144 148 204 204 214 217 225 Greatest Support 75 | 10 10 10 16 20 16 16 28 28 28 28 70 70 54 48 54 75 75 75 Greatest Overweight (x) 32 | 1 2 2 4 3 5 5 2 4 3 4 3 5 8 9 5 12 10 32 Average Overweight (x) 3 | . 1 2 3 2 4 5 2 2 3 3 2 3 3 3 3 4 4 2 Largest Inventory Capacity 28 | 6 10 10 16 16 20 20 20 20 20 20 20 28 28 28 28 28 28 28 Average Capacity 23 | 5 9 10 15 16 18 20 20 20 20 20 20 20 28 28 28 28 28 26 Most Carried 28 | 4 10 10 16 16 20 20 20 20 20 20 20 21 28 28 28 28 28 28 Average Carried 22 | 2 8 10 15 15 17 20 19 19 19 19 19 19 26 26 27 27 27 24 Final Capacity 28 | 6 10 10 16 16 20 20 20 20 20 20 20 28 28 28 28 28 28 4 Final Carried 28 | 4 10 10 16 16 20 20 20 20 20 20 20 21 28 24 28 28 28 4 Class Distribution -------------------- 51% | Hauler-Mutant 12% | Hauler-Skirmisher 11% | Mutant 7% | Scavenger-Mutant 6% | Hauler-Gunner 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Waste Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hauler-Mutant | -3/Research Hauler-Mutant | -3/Testing Hauler-Mutant | -2/Research Hauler-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Sec Matter Collected 6047 | 175 331 13 171 134 . 52 311 197 30 74 410 280 669 824 379 266 405 1326 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 14723 | . 359 92 439 283 . 83 412 392 . 167 1245 330 955 2466 713 1144 807 4836 Parts 686 | . 33 3 37 17 . . 29 10 . 11 54 27 45 121 34 58 29 178 Haulers Intercepted 5 | . 2 . 2 . . . . . . . . . . . . . . 1 Recyclers Shooed 4 | . . . . 2 . . . . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Sec Combat Hostiles Destroyed 251 | . 9 2 10 9 . 3 9 7 . 4 16 12 13 36 15 23 8 75 Melee 1 | . . . . . . . . . . . . 1 . . . . . . Guns 99 | . 5 2 7 7 . 1 9 6 . 2 16 3 13 15 . 2 . 11 Cannons 98 | . . . . . . . . . . . . . . 9 15 19 7 48 AOE 44 | . 4 . 3 2 . 2 . 1 . 2 . 8 . 10 . . . 12 Classes Destroyed 18 | . 5 . 2 1 . . 1 2 . 2 . . . 1 . . 1 3 Worker 23 | . . . 1 . . . . . . . 1 . 1 7 1 5 3 4 Builder 7 | . . . . . . . 1 . . . . . 1 1 . 2 . 2 Tunneler 4 | . . . . . . . . . . 1 . 1 . 1 . 1 . . Hauler 5 | . 2 . 2 . . . . . . . . . . . . . . 1 Recycler 9 | . . . . 1 . . 1 . . . 2 . . 3 1 . . 1 Operator 4 | . 2 . . . . . . . . . . . . . 1 1 . . Watcher 21 | . 2 . 2 . . . 1 1 . 1 1 1 2 4 3 2 . 1 Swarmer 54 | . 6 . 3 6 . . 4 . . 2 . 9 . 12 . 5 . 7 Grunt 83 | . 3 2 3 3 . 3 3 5 . . 12 . 3 6 4 2 4 30 Brawler 8 | . . . . . . . . 1 . . . . 1 . . . . 6 Duelist 7 | . . . . . . . . 1 . . 1 . . . . . . 5 Protector 2 | . . . . . . . . . . . . . . . . . . 2 Sentry 20 | . . . 4 . . . 2 . . 1 1 1 3 1 . 2 . 5 Hunter 20 | . . . . . . . . . . . . . . 8 . 7 . 5 Programmer 51 | . . . . . . . . . . 1 2 2 6 9 10 7 3 11 S7 Guard 3 | . . . . . . . . . . . . . . . . . . 3 Alpha 7 1 | . . . . . . . . . . . . . . . . . . 1 Fortress 1 | . . . . . . . . . . . . . . . . . 1 . Protovariant L 1 | . . . . . . . . . . . . . . . 1 . . . Assembled 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 13 | . 3 2 4 3 . 3 3 3 . 4 4 5 4 13 4 9 7 13 Combat Bots Only 12 | . 3 2 3 3 . 3 3 3 . 3 4 5 4 9 4 5 4 12 Max Kills in Single Turn 4 | . 2 1 3 2 . 1 2 1 . 2 1 3 1 4 2 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 2 1 . 1 . 1 . 2 . 3 . 3 . . . 2 Melee 1 | . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Sec Damage Taken 21542 | . 149 53 455 172 . 156 284 335 . 263 1321 141 1388 2199 535 2017 661 11413 Core 2207 | . 9 . 32 19 . 19 31 76 . 47 142 13 187 176 . 210 . 1246 Absorbed by Shields 345 | . . . . . . . . . . . . . . . . . . 345 Reduced by Siege Mode 1054 | . . . . . . . . . . . 94 . . . . 63 19 878 Core Remaining (%) 89 | 100 . 96 . . . 82 94 . . 82 83 98 83 . 86 . . . Volleys Fired 776 | . 50 3 39 20 . 5 27 22 . 9 41 17 84 93 55 90 39 182 Largest 4 | . 2 2 2 2 . 2 2 3 . 3 3 3 3 2 1 1 1 4 Hottest 395 | . 40 85 119 86 . 93 124 166 . 180 180 131 149 138 105 200 120 395 Shots Fired 1623 | . 97 6 76 40 . 10 54 66 . 23 118 22 166 230 92 147 49 427 Gun 919 | . 94 6 74 37 . 6 54 64 . 21 118 11 124 139 . 16 . 155 Cannon 663 | . . . . . . . . . . . . 6 41 80 92 131 49 264 Launcher 41 | . 3 . 2 3 . 4 . 2 . 2 . 5 1 11 . . . 8 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 651 | . 94 3 27 17 . 1 26 22 . 7 34 9 82 56 37 57 10 169 Thermal 815 | . . 3 47 20 . 5 28 31 . 14 84 8 70 135 55 67 39 209 Explosive 28 | . 3 . 2 3 . 4 . . . 2 . 5 1 6 . . . 2 Electromagnetic 129 | . . . . . . . . 13 . . . . 13 33 . 23 . 47 Robot Hit Streak 41 | . 11 13 10 13 . 7 15 14 . 12 41 12 17 25 16 25 38 30 Robot Miss Streak 8 | . 4 1 4 2 . 1 3 3 . 1 1 1 2 2 2 3 2 8 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . . 1 Secondary Targets 9 | . . 1 . 1 . . . 1 . . 1 . 3 . . . . 2 Max Gunslinging Chain 1 | . . 1 . 1 . . . 1 . . 1 . 1 . . . . 1 Autonomous 274 | . . . . . . . . . . . 9 . . 108 37 57 10 53 Shots Hit Robots 1159 | . 57 5 49 31 . 9 42 52 . 15 102 16 97 173 67 107 29 308 Core Hits 598 | . 26 4 21 17 . 9 22 21 . 11 54 16 40 90 28 45 13 181 Critical Hits 48 | . 2 . . . . . . 1 . . . 5 . 11 2 8 2 17 Critical Kills 21 | . 1 . . . . . . . . . . 5 . 5 2 3 . 5 Critical Parts Destroyed 25 | . 1 . . . . . . 1 . . . . . 6 . 5 2 10 Melee Attacks 18 | . . . . . . . . . . . 10 5 . . . . 3 . Kinetic 3 | . . . . . . . . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . 10 5 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 52896 | . 654 77 987 610 . 424 592 950 . 523 2264 1206 3130 7914 4664 6649 1672 20580 Guns 15049 | . 472 77 712 452 . 78 592 855 . 324 2051 122 2454 3599 . 284 . 2977 Cannons 27930 | . . . . . . . . . . . . 70 676 2767 4664 6316 1580 11857 Explosions 9571 | . 182 . 275 158 . 346 . 95 . 199 . 973 . 1548 . 49 . 5746 Melee 346 | . . . . . . . . . . . 213 41 . . . . 92 . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 20243 | . 472 28 124 219 . 10 235 268 . 78 443 94 1459 2086 3230 4411 937 6149 Thermal 22920 | . . 49 588 268 . 68 357 382 . 246 1608 98 1370 3530 1434 1501 735 10686 Explosive 5807 | . 182 . 275 123 . 346 . . . 199 . 973 . 1284 . . . 2425 Electromagnetic 3672 | . . . . . . . . 300 . . . . 301 1014 . 737 . 1320 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 254 | . . . . . . . . . . . 213 41 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 2 . . 3 5 . 4 3 2 1 2 12 Average Corruption 2 | . . . . . . . 2 . . 2 3 . 2 2 1 1 1 3 Corruption Purged 20 | . . . . . . . . . . . 2 . 6 1 2 . . 9 Effects 82 | . . . . . . . 1 . . 1 15 . 8 7 9 2 . 39 Message Errors 25 | . . . . . . . 1 . . . 6 . 1 2 6 2 . 7 Matter Fused 14 | . . . . . . . . . . . 3 . 1 3 . . . 7 Heat Flow Errors 7 | . . . . . . . . . . . 1 . . 1 . . . 5 Energy Discharges 9 | . . . . . . . . . . . 2 . 3 . 1 . . 3 Data Loss (minor) 12 | . . . . . . . . . . 1 1 . 1 1 1 . . 7 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . 1 . . . . . . . Targeting Errors 10 | . . . . . . . . . . . 1 . 2 . 1 . . 6 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 4505 | . . . 5 10 . . . . . . . 103 22 448 897 1051 307 1662 Projectiles 3655 | . . . . . . . . . . . . 12 22 396 897 1051 307 970 Explosions 850 | . . . 5 10 . . . . . . . 91 . 52 . . . 692 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 93 | . . . . . . . . . . . . . . 9 21 31 6 26 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 87 | . . . . . . . . . . . . . . 9 20 30 6 22 Secondary 6 | . . . . . . . . . . . . . . . 1 1 . 4 Self-Inflicted Damage 530 | . . . . . . . . . . 65 . . . . . . . 465 Shots 10 | . . . . . . . . . . 1 . . . . . . . 9 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 370 | . . 42 132 2 . 61 1 64 . 225 179 88 70 213 135 155 370 86 Average Temperature 35 | . . 21 28 2 . 47 1 20 . 85 34 40 15 39 61 49 42 38 Received Heat Transfer 2640 | . 42 30 168 60 . 81 108 162 . 36 525 . 87 66 12 72 54 1137 Siege Activations 37 | . . . . . . . . . . . 6 1 . . . 8 2 20 Total Turns 765 | . . . . . . . . . . . 107 7 . . . 175 25 451 Longest Duration 100 | . . . . . . . . . . . 31 7 . . . 100 21 49 Robots Corrupted 8 | . . . . . . . . . . . . . . 2 . 3 . 3 Combat Hostiles 6 | . . . . . . . . . . . . . . 1 . 2 . 3 Parts Fried 21 | . . . . . . . . . . . . . . 8 . 3 . 10 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . 2 Robots Melted 3 | . . . . . . . . . . . . . 1 1 . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . 1 Parts Melted 39 | . . . 2 . . . . 2 . 3 3 . 5 14 . 1 . 9 Heat Transferred 26218 | . . 111 1332 692 . 148 777 839 . 486 2831 197 2445 4367 1295 1597 592 8509 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 1 . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Sec Peak Influence 1184 | . 137 96 117 263 . 105 315 162 32 235 262 264 212 630 374 509 479 1184 Average Influence 211 | . 74 49 48 112 . 99 195 90 32 62 103 75 99 360 296 258 164 549 Maximum Alert Level 4 | . . . . 1 . . 1 . . 1 1 1 1 2 1 2 2 4 Low Security (%) 60 | 100 100 100 100 85 . 100 56 100 100 97 92 85 95 11 14 26 58 21 Level 1 26 | . . . . 15 . . 43 . . 2 7 14 4 39 85 60 35 12 Level 2 10 | . . . . . . . . . . . . . . 49 . 12 6 38 Level 3 3 | . . . . . . . . . . . . . . . . . . 27 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 3 . 1 . . . 1 1 . 4 4 1 3 10 4 4 3 18 Investigation 7 | . . . . . . . . 1 . . 1 . . 1 1 1 . 2 Extermination 24 | . . . . . . . . . . 1 2 1 3 4 3 3 2 5 Reinforcement 15 | . 3 . 1 . . . 1 . . . 1 . . 5 . . 1 3 Assault 5 | . . . . . . . . . . . . . . . . . . 5 Garrison 6 | . . . . . . . . . . 3 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Sec Distress Signals 12 | . . . . . . . 1 . . . . 1 1 4 1 . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 374 | . 21 2 16 9 . 3 20 10 . 7 25 16 18 52 27 30 13 105 Peak Tracking Total 16 | . 5 2 3 3 . 3 5 3 . 2 4 5 4 8 5 5 5 16 Tactical Retreats 20 | . 3 . . . . . 1 1 . . 2 . . 4 2 2 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Sec Traps Triggered 17 | . . . . . . . 1 3 . 1 3 1 . 1 2 . 2 3 Indirectly 1 | . . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Sec Machines Disabled 34 | . . . 1 1 . . . . . 2 . 1 1 1 7 2 4 14 Max in Single Turn 2 | . . . 1 1 . . . . . 2 . 1 1 1 1 1 1 2 Garrison Access 5 | . . . . . . . . 1 . . . 1 . . . 2 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Sec Machines Accessed 84 | . 4 . 5 . 1 . 2 2 . 3 9 8 7 5 10 9 12 7 Terminals 57 | . 4 . 5 . . . 2 1 . 2 6 4 4 4 4 6 9 6 Fabricators 6 | . . . . . . . . . . . 1 2 1 . 1 1 . . Repair Stations 6 | . . . . . . . . . . 1 1 . 1 . 1 . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . 1 . 1 3 . 1 . Garrison Access 8 | . . . . . . . . 1 . . 1 1 1 . 1 2 1 . Total Hacks 188 | . 17 . 10 . 1 . 4 4 . 9 23 13 14 11 20 21 30 11 Successful 95 | . 9 . 8 . 1 . 3 3 . 3 7 9 3 5 11 12 15 6 Failed 93 | . 8 . 2 . . . 1 1 . 6 16 4 11 6 9 9 15 5 Catastrophic 20 | . . . 1 . . . . 1 . 1 6 2 2 1 3 . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 88 | . 13 . 7 . 1 . 3 1 . 3 10 3 9 3 5 8 15 7 Terminals 139 | . 17 . 10 . . . 4 2 . 4 17 5 11 10 7 16 26 10 Fabricators 13 | . . . . . . . . . . . 2 4 1 . 3 3 . . Repair Stations 15 | . . . . . . . . . . 5 3 . 1 . 3 . 2 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . 1 . 1 6 . 1 . Garrison Access 11 | . . . . . . . . 2 . . 1 3 1 . 1 2 1 . Terminal Hacks 31 | . 5 . 2 . 1 . 1 1 . 1 3 2 . 2 . 4 7 2 Part Schematic 3 | . 1 . . . . . . . . . 1 . . . . 1 . . Prototype ID Bank 3 | . . . . . . . 1 . . . 1 . . . . . 1 . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . 1 . 1 . . Alert Level 3 | . . . . . . . . . . . 1 . . . . 1 1 . Unreport Threat 8 | . 1 . 1 . . . . . . 1 . 1 . 1 . . 2 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . Zone Layout 5 | . 1 . 1 . . . . 1 . . . . . . . . 2 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . 4 . . 2 3 . . Load Schematic 4 | . . . . . . . . . . . . 2 . . 1 1 . . Build 5 | . . . . . . . . . . . . 2 . . 1 2 . . Repair Station Hacks 6 | . . . . . . . . . . 2 1 . . . 2 . 1 . Scan Component 4 | . . . . . . . . . . 1 1 . . . 1 . 1 . Repair 2 | . . . . . . . . . . 1 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . . 1 . 1 5 . 1 . Insert Component 8 | . . . . . . . . . . . . 1 . 1 5 . 1 . Garrison Access Hacks 5 | . . . . . . . . 1 . . . 1 . . . 2 1 . Seal Access 5 | . . . . . . . . 1 . . . 1 . . . 2 1 . Unauthorized Hacks 95 | . 13 . 12 . . . 5 2 . 3 8 2 10 5 6 7 13 9 Terminals 35 | . 4 . 6 . . . 2 1 . . 3 1 3 2 1 3 5 4 Track 3 | . 1 . 1 . . . . . . . . . . . . . . 1 Botnet 32 | . 3 . 5 . . . 2 1 . . 3 1 3 2 1 3 5 3 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 3 . 5 . . . 2 1 . 3 9 6 7 4 7 7 11 6 Full Trace Events 4 | . . . . . . . . . . . 1 . . 1 1 1 . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . . . . . . 1 . . . . 1 . . Parts Built 6 | . . . . . . . . . . . . 2 . . 1 3 . . Matter 1067 | . . . . . . . . . . . . 336 . . 168 563 . . Time 299 | . . . . . . . . . . . . 70 . . 84 145 . . Total Part Build Rating 35 | . . . . . . . . . . . . 8 . . 4 23 . . Parts Repaired 2 | . . . . . . . . . . 1 . . . . 1 . . . Time 112 | . . . . . . . . . . 56 . . . . 56 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Sec Total Allies 9 | . . . . . . . . . . . . 3 . . . . . 6 Largest Group 6 | . . . . . . . . . . . . 3 . . . . . 6 Highest-Rated Group 93 | . . . . . . . . . . . . 93 . . . . . 82 Highest-Rated Ally 31 | . . . . . . . . . . . . 31 . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 80 | . . . . . . . . . . . . 31 . . . . . 49 Total Damage 1344 | . . . . . . . . . . . . 515 . . . . . 829 Kills 5 | . . . . . . . . . . . . 3 . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Sec Turns Passed 19515 | 46 597 273 874 320 395 122 625 671 317 579 1878 1880 1805 1517 1934 1899 1426 2357 Spaces Moved 10825 | 39 379 251 544 178 267 68 365 467 244 331 1101 1245 1080 688 1083 805 785 905 Core 7 | 2 . . . . . . . . . . . . . . . . . 5 Treads 399 | . . . . 23 . . . 1 . 33 175 17 21 . 18 37 1 73 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 10419 | 37 379 251 544 155 267 68 365 466 244 298 926 1228 1059 688 1065 768 784 827 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 120 130 130 150 115 115 125 125 130 130 113 113 123 126 110 110 Average Speed 129 | 86 98 100 122 139 144 150 115 118 125 137 137 134 127 128 135 140 130 132 Slowest Speed 1650 | 90 100 100 130 200 150 150 115 240 125 240 180 250 210 180 230 220 200 1650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 78 65 54 42 65 22 29 14 94 12 27 29 27 19 95 26 75 37 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 129 | . . . . . . . . . . 5 8 8 25 13 6 35 11 18 Terrain Destroyed 480 | . 16 . 9 12 . 34 . . . 37 10 22 30 46 15 45 19 185 Melee 12 | . . . . . . . . . . . 8 4 . . . . . . Projectile 174 | . . . . . . . . . . . 2 4 22 22 15 26 19 64 AOE 294 | . 16 . 9 12 . 34 . . . 37 . 14 8 24 . 19 . 121 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Sec Total 15199 | 48 527 268 692 210 277 78 520 538 260 437 1366 1424 1391 1236 1509 1514 1163 1741 Wait 2757 | . 68 11 59 4 . 5 95 15 . 70 179 100 158 385 275 573 240 520 Move 10808 | 38 378 250 543 177 266 67 364 467 243 330 1100 1244 1079 687 1082 804 784 905 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 160 | 4 10 . 18 2 3 . 7 7 5 5 8 16 14 9 18 3 13 18 Fast Attach 118 | 6 2 . 2 . . . 6 2 2 6 2 4 4 6 17 8 17 34 Attach 70 | . . . 3 . . . 2 4 . . 5 4 2 10 2 3 4 31 Detach 14 | . . . . . . . 1 . . . 1 . . 4 . 1 1 6 Swap 213 | . 9 2 10 4 4 1 5 5 1 6 11 14 34 27 21 18 16 25 Drop 249 | . 10 2 18 3 4 . 13 8 9 11 9 20 16 15 39 14 38 20 Fire 776 | . 50 3 39 20 . 5 27 22 . 9 41 17 84 93 55 90 39 182 Melee 18 | . . . . . . . . . . . 10 5 . . . . 3 . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 8 . . . . . . . . 8 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 3) 512 | -10/Materials | Discovered new exit (range 14) 637 | -10/Materials | Discovered new exit (range 8) 644 | -10/Materials | Entered Mines 646 | -10/Mines | Met a Derelict bent on vengeance 877 | -10/Mines | Discovered new exit (range 10) 917 | -10/Mines | Entered Materials 917 | -9/Materials | Evolved 2 slots: Utility x2 1383 | -9/Materials | Discovered new exit (range 7) 1762 | -9/Materials | Discovered new exit (range 14) 1791 | -9/Materials | Entered Mines 1806 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1847 | -9/Mines | Learned location of Storage (-7) 2105 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2105 | -9/Mines | Discovered new exit (range 5) 2111 | -9/Mines | Entered Exiles 2147 | -9/Exiles | Met 8R-AWN 2165 | -9/Exiles | Met EX-HEX 2260 | -9/Exiles | Met EX-BIN 2283 | -9/Exiles | Aligned with FarCom system 2284 | -9/Exiles | Given EX-Vault access code 2319 | -9/Exiles | Opened EX-Vault 2326 | -9/Exiles | Found AWS/Thermal 2332 | -9/Exiles | Found AWS/Autocannon 2341 | -9/Exiles | Found Gui. Plasma Cannon 2371 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2419 | -9/Exiles | Met EX-DEC 2489 | -9/Exiles | Discovered new exit (range 14) 2506 | -9/Exiles | Stole three prototypes: AWS/Thermal, Gui. Plasma Cannon, AWS/Autocannon 2506 | -9/Exiles | Entered Mines 2514 | -8/Mines | Build established: Hauler-Mutant 2622 | -8/Mines | Discovered new exit (range 5) 2628 | -8/Mines | Entered Materials 2628 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3213 | -8/Materials | Discovered new exit (range 9) 3220 | -8/Materials | Identified exit to Factory 3253 | -8/Materials | Entered Factory 3253 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3255 | -7/Factory | FarCom data flow suspended 3518 | -7/Factory | Build established: Hauler-Skirmisher 3924 | -7/Factory | Sucked down chute 3924 | -7/Factory | Entered Waste 3924 | -7/Waste | The area was eerily silent 4188 | -7/Waste | Discovered new exit (range 16) 4239 | -7/Waste | Identified exit to Factory 4241 | -7/Waste | Entered Factory 4394 | -7/Factory | Repaired Hvy. Treads 4609 | -7/Factory | Garrison activated, responded to threat 4676 | -7/Factory | Discovered new exit (range 9) 4716 | -7/Factory | Identified exit to Factory 4820 | -7/Factory | Entered another Factory area 4820 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5672 | -6/Factory | Build established: Hauler-Mutant 6060 | -6/Factory | Discovered new exit (range 13) 6140 | -6/Factory | Identified exit to Lower Caves 6287 | -6/Factory | Spotted B-75 Beast 6311 | -6/Factory | Build established: Scavenger-Mutant 6611 | -6/Factory | Discovered new exit (range 7) 6618 | -6/Factory | Identified exit to Factory 6698 | -6/Factory | Entered another Factory area 6698 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6756 | -5/Factory | Fabricated Lrn. Sensor Array? 7155 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 7730 | -5/Factory | Build established: Hauler-Mutant 7979 | -5/Factory | Allied Derelicts emerged from ambush trap array 8218 | -5/Factory | Identified exit to Factory 8578 | -5/Factory | Entered another Factory area 8578 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10143 | -4/Factory | Discovered new exit (range 14) 10381 | -4/Factory | Identified exit to Research 10383 | -4/Factory | Entered Research 10383 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10740 | -3/Research | Identified exit to Armory 10740 | -3/Research | Identified exit to Testing 11106 | -3/Research | Destroyed 9 combat bots 11296 | -3/Research | Hacking Suite fried by hacking feedback 11900 | -3/Research | Entered Testing 11954 | -3/Testing | Found Prototype Energy Cannon 11957 | -3/Testing | Found Prototype Energy Cannon 11983 | -3/Testing | Found Prototype Processor 11983 | -3/Testing | Identified Spectral Analyzer 12010 | -3/Testing | Found Prototype Energy Gun 12106 | -3/Testing | Identified Potential Cannon 12106 | -3/Testing | Identified Imp. Potential Cannon 12117 | -3/Testing | Unstable Terrabomb Derivative detonated 12131 | -3/Testing | Spotted Striker 12135 | -3/Testing | Spotted Striker 12206 | -3/Testing | Found Prototype Processor 12206 | -3/Testing | Identified Exp. Targeting Computer 12323 | -3/Testing | Repaired Adv. Cooling System 12459 | -3/Testing | Identified Tachyon Dispersion Ray 12677 | -3/Testing | Found Prototype Launcher 12884 | -3/Testing | Found Prototype Energy Gun 12884 | -3/Testing | Identified Warp Gun 13135 | -3/Testing | Fabricated Lrn. Sensor Array (x1) 13174 | -3/Testing | Found Unknown Launcher 13174 | -3/Testing | Identified Gamma Bomb Array 13376 | -3/Testing | Spotted PL-CHBI8KK5IA 13383 | -3/Testing | Destroyed PL-CHBI8KK5IA 13404 | -3/Testing | Spotted PL-SUO9BI6AQ1 13432 | -3/Testing | Discovered new exit (range 15) 13454 | -3/Testing | Identified exit to Research 13628 | -3/Testing | Identified Z-bomb Delivery System 13834 | -3/Testing | Entered Research 13834 | -2/Research | Evolved 2 slots: Utility x2 14111 | -2/Research | Identified exit to Quarantine 14240 | -2/Research | Fabricated Biometal Heavy Treads? 14327 | -2/Research | Fabricated Exp. Signal Interpreter (x1) 15009 | -2/Research | Build established: Hauler-Gunner 15718 | -2/Research | Spotted B-90 Cyclops 15733 | -2/Research | Entered Quarantine 15783 | -2/Quarantine | Found Alien Artifact 15783 | -2/Quarantine | Identified Core Reset Matrix 15783 | -2/Quarantine | Used Core Reset Matrix 15787 | -2/Quarantine | Detected hypermatrix surge 15787 | -2/Quarantine | Sensed 8 artifacts in vicinity 15832 | -2/Quarantine | Found Subatomic Replicator 15913 | -2/Quarantine | Found Sigix Broadsword 15934 | -2/Quarantine | Build established: Hauler-Mutant 16616 | -2/Quarantine | Found Core Stripper 16793 | -2/Quarantine | Discovered new exit (range 8) 16990 | -2/Quarantine | Spotted Fortress 17004 | -2/Quarantine | Destroyed Fortress 17025 | -2/Quarantine | Found Prototype Device 17025 | -2/Quarantine | Identified Exp. Force Field 17031 | -2/Quarantine | Found Prototype Device 17031 | -2/Quarantine | Identified Thermal Barrier 17037 | -2/Quarantine | Found Unknown Device 17037 | -2/Quarantine | Identified Antimissile System 17046 | -2/Quarantine | Found Prototype Reactor 17046 | -2/Quarantine | Identified Vortex Chain Reactor 17049 | -2/Quarantine | Found Prototype Device 17049 | -2/Quarantine | Identified EM Dispersion Field 17154 | -2/Quarantine | Discovered new exit (range 5) 17158 | -2/Quarantine | Identified exit to Section 7 17159 | -2/Quarantine | Entered Section 7 17160 | -2/Section 7 | Sensed 21 artifacts in vicinity 17260 | -2/Section 7 | Spotted S7 Guard 17289 | -2/Section 7 | Destroyed S7 Guard 17368 | -2/Section 7 | Found Integrated Reactor 17368 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 17402 | -2/Section 7 | Found Integrated Heat Negator 17402 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 17531 | -2/Section 7 | Spotted S7 Guard 17543 | -2/Section 7 | Found Integrated Singularity Reactor 17543 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 17555 | -2/Section 7 | Destroyed S7 Guard 17633 | -2/Section 7 | Found Integrated Dissipator 17633 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 17834 | -2/Section 7 | Destroyed 11 combat bots 18045 | -2/Section 7 | Spotted S7 Guard 18068 | -2/Section 7 | Destroyed S7 Guard 18078 | -2/Section 7 | Found Core Regenerator 18130 | -2/Section 7 | Garrison activated, responded to threat 18199 | -2/Section 7 | First assault squad dispatched 18271 | -2/Section 7 | Lost 3 parts (1p2u) 18798 | -2/Section 7 | Lost 5 parts (1n1u3w) 19095 | -2/Section 7 | Lost 15 parts (2p3n3u7w) 19102 | -2/Section 7 | Destroyed 12 combat bots 19168 | -2/Section 7 | Spotted Alpha 7 19170 | -2/Section 7 | Spotted Alpha 7 19187 | -2/Section 7 | Core integrity fell below 50% 19214 | -2/Section 7 | Emitted hypermatrix ping 19219 | -2/Section 7 | Assembled emerged from beneath the floor 19223 | -2/Section 7 | Lost 10 parts (2p3n3u2w) 19229 | -2/Section 7 | Core integrity fell below 20% 19233 | -2/Section 7 | Destroyed Alpha 7 19238 | -2/Section 7 | Allies destroyed Alpha 7 19504 | -2/Section 7 | Lost 3 parts (1n1u1w) 19505 | -2/Section 7 | System corruption reached 10% 19516 | -2/Section 7 | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 19512_ Med. Treads destroyed. 19512_ Penetrated by Slug. 19512_ Exp. Energy Well destroyed. 19513_ Destroyed Unknown Energy Gun. 19513_ Destroyed Lgt. Quantum Reactor. 19513_ Destroyed KE Penetrator. 19513_ Destroyed Lgt. Quantum Reactor. 19513_ Destroyed Unknown Energy Gun. 19513_ G-73 Enforcer destroyed. 19514_ The unstable cave ceiling collapses. 19515_ Wheel destroyed. 19515_ Hcp. Storage Unit destroyed. 19515_ Terminal disabled. 19515_ Penetrated by Slug. 19515_ G-73 Enforcer suffers critical hit. 19515_ G-73 Enforcer destroyed. 19515_ P-80 Master resets H-88 Terminator, system corruption cleaned. 19516_ Destroyed Unknown Leg. 19516_ Destroyed Unknown Energy Gun. 19516_ G-73 Enforcer destroyed. 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Sensor Array | x1 | -5/Factory Lrn. Sensor Array | x1 | -5/Factory Lrn. Sensor Array | x1 | -3/Testing Biometal Heavy Treads | x2 | -2/Research | Preloaded Exp. Signal Interpreter | x1 | -2/Research Alien Tech Used ----------------- Core Reset Matrix Core Stripper Integrated Reactor Integrated Heat Negator Integrated Singularity Reactor Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonBoreDesublimator Manual? 0 Play Time 02:47:22 Cumulative 623.0 hours Start 2020.01.05 @ 13:35:12 End 2020.01.06 @ 07:02:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 548 Rogue 508 Adventurer 40 Explorer 0 Win Type - Total 41 Types 27/0/12/2/0/0/0 Lore% 88 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9733bb39-4e59-43f5-b89f-6dd93dbd1fcf