Cogmind - Beta 15 --- EXPLORER MODE // 2025.06.05 @ 04:24:37 Player: tcfire Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (282) 1410 Value Destroyed (14981) 14981 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (4800) 4800 TOTAL SCORE: 29411 Bonus ------- Entered DSFs 1500 Acquired ECA 300 Win 3000 Cogmind --------- Core Integrity 475/1600 Matter 300/300 Energy 148/150 System Corruption 32% Temperature Cool (4) Movement Flying (31) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY (15) ----- Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Long-range Terrain Scanner Terrain Scan Processor Transport Network Coupler Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- Enhanced Hardcell Cannon > --- INVENTORY (5) ---- Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Centrium Leg Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Improved Cryofiber Web Experimental Heat Sink Advanced Gravity Neutralizer Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Transport Network Coupler Advanced Targeting Computer Advanced Target Analyzer Precision Energy Filter Advanced Transmission Jammer Jamming Amplifier Advanced Reaction Control System Graphene Brace > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Advanced Signal Interpreter Reaction Control System Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon [Rating: 182] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Micro Antimatter Reactor Propulsion Centrium Leg Leg Centrium Leg Flight Unit Q-thruster Utility Transport Network Coupler Device Advanced Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Enhanced Nova Cannon Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Fusion Bomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Ionic Axe Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res DSF Acc Slots Evolved 19 | . 1 2 . 2 2 . 2 2 . 2 . . 2 2 . 2 Power 2 | . . . . . 1 . . . . . . . 1 . . . Propulsion 3 | . . 1 . . 1 . 1 . . . . . . . . . Utility 13 | . 1 1 . 2 . . 1 2 . 2 . . 1 1 . 2 Weapon 1 | . . . . . . . . . . . . . . 1 . . Parts Attached 175 | 7 1 6 . 4 3 11 15 . 10 13 1 . 5 4 5 90 Power 27 | 1 . 1 . . 1 1 2 . 1 4 . . 1 1 . 14 Engine 5 | 1 . 1 . . . 1 2 . . . . . . . . . Core 4 | . . . . . 1 . . . 1 . . . 1 . . 1 Reactor 18 | . . . . . . . . . . 4 . . . 1 . 13 Propulsion 39 | 2 . 2 . . 2 7 2 . 3 1 . . 1 1 1 17 Treads . | . . . . . . . . . . . . . . . . . Leg 35 | 2 . 2 . . 2 7 2 . 3 1 . . 1 1 1 13 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . 4 Utility 69 | 2 1 2 . 2 . 2 5 . 5 5 1 . 3 1 1 39 Device 42 | . . . . 1 . . 3 . 3 4 1 . 3 1 1 25 Storage 2 | 1 . . . . . . . . . . . . . . . 1 Processor 16 | 1 . 1 . 1 . . 2 . . . . . . . . 11 Hackware . | . . . . . . . . . . . . . . . . . Protection 9 | . 1 1 . . . 2 . . 2 1 . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 40 | 2 . 1 . 2 . 1 6 . 1 3 . . . 1 3 20 Energy Gun 12 | 2 . 1 . . . . 4 . . 1 . . . . . 4 Energy Cannon 12 | . . . . 1 . . 1 . . . . . . . 3 7 Ballistic Gun 4 | . . . . 1 . . 1 . . . . . . 1 . 1 Ballistic Cannon 9 | . . . . . . 1 . . 1 2 . . . . . 5 Launcher 1 | . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 . 1 . . 3 . . 3 . . 2 . . 9 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . . . . . . . Parts Lost 63 | . . . . 1 . 3 1 . 3 3 . . . . 3 49 Power 12 | . . . . . . 1 . . 1 . . . . . . 10 Propulsion 7 | . . . . . . 1 . . . . . . . . 1 5 Utility 34 | . . . . 1 . . 1 . 2 2 . . . . 2 26 Weapon 10 | . . . . . . 1 . . . 1 . . . . . 8 Highest Loss Streak 6 | . . . . 1 . 2 1 . 3 2 . . . . 3 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 6 | . . 2 6 5 6 8 8 8 9 9 9 10 9 7 9 6 Power . | . . . . . . . . 1 1 . . . . 1 1 1 Propulsion . | . . . 3 3 3 3 2 3 2 1 1 1 . . . . Utility 2 | . . 1 2 1 2 3 4 4 3 3 6 7 6 5 4 1 Weapon 2 | . . . 1 1 1 . . . 1 3 2 2 2 1 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 30 | . . 1 . . . 5 7 . 3 2 . . 2 . 2 8 Power 3 | . . . . . . . 1 . . . . . . . . 2 Propulsion 8 | . . . . . . 4 . . 2 1 . . . . 1 . Utility 14 | . . 1 . . . 1 3 . 1 1 . . 2 . . 5 Weapon 4 | . . . . . . . 3 . . . . . . . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 100 98 100 99 92 91 81 77 86 90 95 95 94 94 94 89 Engine 2 | . 12 10 10 8 7 11 12 11 7 . . . . . . . Core 1 | . . . . . 2 1 . . 2 5 5 5 8 5 4 . Reactor 5 | . . . . . . . . . . 4 5 5 4 6 8 8 Leg 18 | . 25 28 30 25 25 26 19 22 22 20 20 20 18 16 16 16 Device 23 | . . . . 1 7 7 10 11 16 29 30 30 31 32 38 26 Storage 3 | . 12 10 10 8 7 7 6 5 5 5 5 5 4 4 4 2 Processor 17 | . 12 20 20 25 21 14 12 11 11 10 10 10 9 8 8 20 Protection 4 | . 12 10 10 14 7 7 6 5 12 9 10 10 9 8 1 1 Energy Gun 1 | . 25 20 20 10 7 2 1 5 2 . . . . . . . Energy Cannon 4 | . . . . 5 7 7 5 5 2 . . . . . 5 6 Ballistic Cannon 4 | . . . . . . 4 4 . 2 7 10 10 9 8 5 3 Peak Build Rating 182 | 7 8 17 17 24 34 49 68 66 80 105 106 106 124 137 153 182 Average Rating 124 | 4 8 13 17 22 29 41 53 66 74 98 105 106 120 135 146 160 On Entrance 64 | . 7 8 17 17 24 34 49 66 66 78 105 106 106 124 136 149 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 125 | 17 20 32 32 39 39 63 60 60 71 98 86 86 101 111 118 125 Greatest Support 164 | 20 20 36 36 36 61 78 86 86 92 105 105 105 117 122 132 164 Greatest Overweight (x) 2 | . . . . 1 . 1 1 . . 1 . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 Most Carried 10 | 3 1 6 6 8 8 10 10 8 10 10 10 10 10 9 10 10 Average Carried 6 | . . 2 6 6 6 8 8 8 9 9 9 10 9 7 9 6 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 1 6 6 6 6 10 8 8 10 10 10 10 9 8 10 1 Class Distribution -------------------- 61% | Scavenger-Skirmisher 15% | Hacker-Skirmisher 13% | Hacker-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/DSF Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -3/Research Scavenger-Tank | -2/Research Hacker-Skirmisher | -2/DSF Scavenger-Skirmisher | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res DSF Acc Matter Collected 7310 | 52 97 188 . 64 . 211 468 . 317 1021 248 32 227 40 281 4064 Remotely 254 | . . . . . . . . . 172 82 . . . . . . Salvage Created 16327 | . 97 551 132 235 . 146 593 . 588 1774 29 . 355 299 603 10925 Parts 679 | . 10 34 6 20 . 6 21 . 37 57 . . 9 11 21 447 Haulers Intercepted 17 | . 1 1 . 1 . . . . . 2 . . 1 . 1 10 Recyclers Shooed 6 | . . . . . . . 2 . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res DSF Acc Combat Hostiles Destroyed 215 | . 2 9 5 7 . 8 14 . 11 18 1 . 3 3 8 126 Guns 18 | . . 6 4 2 . . 2 . 3 . . . . 1 . . Cannons 178 | . . . . 5 . 8 11 . 7 17 1 . 3 2 8 116 AOE 6 | . 2 3 1 . . . . . . . . . . . . . Classes Destroyed 17 | . 3 5 . . . 2 3 . 1 1 . . . . . 2 Worker 11 | . . . . . . . 1 . . 3 . . . . . 7 Builder 6 | . . 1 . . . . . . . . . . . . . 5 Tunneler 1 | . . . . . . . . . . . . . . . . 1 Hauler 17 | . 1 1 . 1 . . . . . 2 . . 1 . 1 10 Recycler 13 | . . . . . . . . . . 3 . . . . . 10 Operator 5 | . . . . . . . 1 . . . . . 1 . . 3 Watcher 21 | . 1 1 . 1 . . . . . 3 . . . 1 . 14 Swarmer 37 | . 2 . 3 6 . 3 . . 4 . . . . . 4 15 Grunt 54 | . . 4 2 . . 2 9 . 3 6 . . 1 3 2 22 Brawler 4 | . . 1 . . . . . . . . . . . . 1 2 Duelist 1 | . . 1 . . . . . . . . . . . . . . Sentry 23 | . . 3 . 1 . . 2 . . 6 . . 2 . . 9 Specialist 3 | . . . . . . 2 . . 1 . . . . . . . Hunter 15 | . . . . . . . . . 2 3 . . . . . 10 Programmer 74 | . . . . . . . 3 . . 3 1 . . . . 67 Heavy 3 | . . . . . . 1 . . 1 . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 3 3 5 8 . 5 3 . 4 6 1 . 2 4 5 10 Combat Bots Only 9 | . 2 2 5 7 . 5 3 . 4 6 1 . 1 3 4 9 Max Kills in Single Turn 3 | . 3 2 2 1 . 1 2 . 1 2 1 . 1 2 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 1 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res DSF Acc Hostile Shots Fired 1804 | . 2 48 5 50 . 100 130 . 74 197 7 . 8 2 37 1144 Missed 641 | . 1 15 1 6 . 37 50 . 24 69 4 . 1 1 13 419 Hits 1163 | . 1 33 4 44 . 63 80 . 50 128 3 . 7 1 24 725 Melee 4 | . . 4 . . . . . . . . . . . . . . Projectile 1159 | . 1 29 4 44 . 63 80 . 50 128 3 . 7 1 24 725 AOE 4 | . . . . . . . . . . . . . . . . 4 Critical Strikes 58 | . . 2 . 1 . 3 4 . 4 3 . . . . 1 40 Actively Blocked 34 | . . . . . . . . . . 3 . . . . 1 30 Part Disruptions 4 | . . . . . . . . . . 1 . . . . . 3 Damage Taken 15225 | . 5 335 19 218 . 891 731 . 905 1246 38 . 120 16 727 9974 Core 1534 | . . 61 . 25 . 22 54 . 36 134 . . 18 . 59 1125 Absorbed by Shields 555 | . . . . . . . . . . 465 . . . . . 90 Ignored by Resistances 9250 | . 3 209 14 157 . 515 447 . 526 1013 23 . 72 10 400 5861 Core Remaining (%) 88 | 100 100 . 84 95 . 96 93 . 96 . . 88 98 . 95 29 Volleys Fired 620 | . 5 35 4 18 . 23 55 . 27 68 6 1 10 3 20 345 Largest 3 | . 2 2 2 2 . 2 2 . 2 2 2 2 2 3 3 3 Hottest 360 | . 80 85 85 120 . 115 160 . 145 112 112 112 112 147 360 360 Shots Fired 1487 | . 10 68 8 26 . 46 111 . 42 88 13 2 20 9 60 984 Gun 152 | . 10 68 8 8 . 2 26 . 15 . . . . 3 9 3 Cannon 1328 | . . . . 18 . 44 85 . 27 88 13 2 20 6 51 974 Launcher 1 | . . . . . . . . . . . . . . . . 1 Special 6 | . . . . . . . . . . . . . . . . 6 Kinetic 626 | . . . . 1 . 21 50 . 12 88 13 2 20 9 37 373 Thermal 754 | . . . . 18 . 23 56 . 30 . . . . . 23 604 Explosive 1 | . . . . . . . . . . . . . . . . 1 Electromagnetic 100 | . 10 68 8 7 . 2 5 . . . . . . . . . Robot Hit Streak 29 | . 4 18 3 8 . 17 29 . 7 24 6 . 7 13 27 28 Robot Miss Streak 6 | . 1 2 1 2 . 3 4 . 1 1 3 . 1 . 1 6 Penetration Max 1 | . . . . . . . . . 1 1 . . . 1 . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 951 | . 7 54 5 16 . 41 82 . 33 72 7 . 13 6 48 567 Core Hits 442 | . 3 23 8 9 . 35 77 . 15 40 2 . 7 5 18 200 Critical Kills 64 | . . . . . . . . . 1 13 1 . 5 4 3 37 Critical Parts Destroyed 66 | . . . . . . . . . . 9 3 . 1 1 2 50 Critical Strikes 155 | . . 1 . . . . . . 1 25 4 . 7 5 5 107 Meltdown 11 | . . . . . . . . . 1 . . . . . . 10 Destroy 121 | . . . . . . . . . . 22 4 . 7 5 5 78 Blast 22 | . . . . . . . . . . 3 . . . . . 19 Corrupt 1 | . . 1 . . . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 37347 | . 266 1069 134 366 . 1165 2260 . 1323 4207 170 . 197 117 1226 24847 Guns 1825 | . 143 745 90 91 . 21 332 . 286 . . . . 36 81 . Cannons 34683 | . . . . 275 . 1144 1889 . 1037 4009 170 . 197 81 1145 24736 Explosions 671 | . 121 324 44 . . . . . . 182 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 168 | . 2 . . . . . 39 . . 16 . . . . . 111 Kinetic 14708 | . . . . 17 . 644 1190 . 713 4009 170 . 197 117 584 7067 Thermal 21206 | . 121 324 44 275 . 500 1021 . 610 . . . . . 642 17669 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 1265 | . 143 745 90 74 . 21 10 . . 182 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . 1 1 . . . 3 . . 1 1 1 . . . 32 Average Corruption 11 | . . 1 1 . . . 2 . . 1 1 1 . . . 14 Corruption Purged 7 | . . . . . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 352 | . . 3 . . . . 15 . . 5 2 3 . . . 324 Message Errors 87 | . . 1 . . . . 4 . . . . 1 . . . 81 Matter Fused 67 | . . . . . . . 2 . . . . . . . . 65 Heat Flow Errors 49 | . . . . . . . 3 . . 3 . . . . . 43 Energy Discharges 31 | . . . . . . . . . . . . 1 . . . 30 Parts Rejected 6 | . . . . . . . . . . . . . . . . 6 Parts Fused 2 | . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 37 | . . 2 . . . . 3 . . 1 . . . . . 31 Data Loss (major) 21 | . . . . . . . . . . . . 1 . . . 20 Misfires 16 | . . . . . . . 2 . . 1 1 . . . . 12 Alerts 8 | . . . . . . . . . . . . . . . . 8 Misdirections 9 | . . . . . . . . . . . . . . . . 9 Weapon Failures 19 | . . . . . . . 1 . . . . . . . . 18 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1531 | . 15 . . . . 21 8 . 77 103 . . . . . 1307 Projectiles 1500 | . . . . . . 21 8 . 77 103 . . . . . 1291 Explosions 15 | . 15 . . . . . . . . . . . . . . . Melee 16 | . . . . . . . . . . . . . . . . 16 Knockbacks 96 | . . . . . . 2 19 . 1 16 1 . . . 3 54 Impact 2 | . . . . . . . 1 . . . . . . . . 1 Kinetic 91 | . . . . . . 2 16 . 1 16 1 . . . 2 53 Secondary 3 | . . . . . . . 2 . . . . . . . 1 . Self-Inflicted Damage 69 | . . 30 . . . . . . . 39 . . . . . . Shots 3 | . . 1 . . . . . . . 2 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 18 | . 1 . . . . . 5 . . 3 . . 1 . . 8 Kicked 18 | . 1 . . . . . 5 . . 3 . . 1 . . 8 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 654 | . 81 298 72 475 . 638 268 . 55 179 . . . . 302 654 Average Temperature 122 | . 36 83 31 227 . 186 84 . 19 39 . . . . 138 143 Received Heat Transfer 1524 | . . 156 6 9 . 216 393 . 39 183 . . 18 . 18 486 Effects 49 | . . 1 . 2 . 8 2 . . . . . . . . 36 Shutdowns 13 | . . . . . . 2 . . . . . . . . . 11 Energy Bleed 3 | . . . . 2 . . . . . . . . . . . 1 Interference 15 | . . 1 . . . . 2 . . . . . . . . 12 Matter Decay 3 | . . . . . . 2 . . . . . . . . . 1 Short Circuit 5 | . . . . . . 2 . . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . . . . . . . . . 2 Damage (major) 7 | . . . . . . 2 . . . . . . . . . 5 Damage (core) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 7 | . 2 3 . . . . . . . . . . . . . 2 Impact Corruptions 2 | . . . . . . . . . . . . . . . . 2 Robots Melted 22 | . . . . . . . 1 . 1 . . . . . . 20 Combat Hostiles 12 | . . . . . . . 1 . 1 . . . . . . 10 Parts Melted 44 | . . . . 1 . . 1 . 2 1 . . . . 1 38 Heat Transferred 18256 | . 150 300 . 407 . 740 1533 . 888 . . . . . 555 13683 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 4 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res DSF Acc Maximum Alert Level 1 | . . . . . . 1 . . 1 1 . . . . 1 1 Low Security (%) 94 | 100 100 100 100 100 100 68 100 100 85 97 . . 100 100 59 95 Level 1 5 | . . . . . . 31 . . 14 2 . . . . 40 4 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 4 | . . . . . . 1 . . 1 . . . . . 1 1 Peak Influence 287 | . 63 61 114 144 37 210 95 . 280 219 . . 30 65 203 287 Initial 109 | . . 3 8 26 37 . 81 . . 109 . . . . 30 91 Average 51 | . 15 16 71 40 14 92 17 . 96 77 . . 5 14 109 53 Influence Increases 6798 | . 73 279 136 206 . 220 375 . 290 606 30 . 94 83 203 4203 Destroy 0b10 Robot/C 4300 | . 40 180 100 140 . 160 280 . 220 360 20 . 60 60 160 2520 Destroy 0b10 Robot/NC 370 | . 10 15 . 10 . . 10 . . 55 . . 10 5 5 250 Destroy Leader 978 | . 14 64 20 34 . 30 60 . 30 100 10 . 22 12 20 562 Successful Hack 81 | . 6 5 . . . . 5 . . 20 . . . 3 . 42 Disable Machine 116 | . . 4 16 . . . 20 . 4 8 . . . . . 64 Destroy Structure 743 | . 3 11 . 7 . . . . 6 18 . . 2 3 18 675 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 195 | . . . . 15 . 30 . . 30 45 . . . . . 75 Influence Decreases 6798 | . 60 261 68 191 114 10 585 . 10 828 88 . 94 30 53 4406 Entered New Map 649 | . . 10 23 73 77 . 129 . . 171 31 . . . 23 112 Time Decay 5750 | . 60 251 45 108 37 . 446 . . 635 57 . 94 30 . 3987 Lost Part 399 | . . . . 10 . 10 10 . 10 22 . . . . 30 307 Squads Dispatched 46 | . . . . 1 . 2 8 . 2 6 . . 2 . . 25 Investigation 3 | . . . . . . . 2 . . . . . . . . 1 Extermination 28 | . . . . . . . 2 . . 2 . . 1 . . 23 Reinforcement 15 | . . . . 1 . 2 4 . 2 4 . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res DSF Acc Distress Signals 9 | . 1 . . . . . 1 . . 4 . . . . . 3 Communications Jammed 78 | . . . . . . . . . . . . . . . 8 70 Distress Signals 70 | . . . . . . . . . . . . . . . . 70 Times Spotted 286 | . 3 11 5 9 . 12 20 . 14 30 1 . 8 3 8 162 Peak Tracking Total 8 | . 3 3 3 4 . 6 3 . 4 8 1 . 3 1 4 7 Tactical Retreats 13 | . . . . 1 . 2 . . 1 3 . . . . . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res DSF Acc Traps Triggered 8 | . . . . . . 4 2 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res DSF Acc Machines Disabled 32 | . . 1 4 . . . 5 . 1 2 . . . . . 19 Max in Single Turn 4 | . . 1 4 . . . 1 . 1 2 . . . . . 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res DSF Acc Machines Accessed 23 | . 3 1 . 2 1 . 3 1 . 2 . . 1 1 . 8 Terminals 20 | . 3 1 . 2 1 . 3 1 . 1 . . 1 1 . 6 Fabricators 2 | . . . . . . . . . . 1 . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Total Hacks 47 | . 10 3 . 3 1 . 8 1 . 6 . . 2 1 . 12 Successful 30 | . 7 1 . 3 1 . 6 1 . 4 . . 2 1 . 4 Failed 17 | . 3 2 . . . . 2 . . 2 . . . . . 8 Catastrophic 5 | . . . . . . . . . . 1 . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 41 | . 10 3 . 3 1 . 8 1 . 3 . . 2 1 . 9 Fabricators 4 | . . . . . . . . . . 3 . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 Terminal Hacks 28 | . 7 1 . 3 1 . 6 1 . 3 . . 2 1 . 3 Record 8 | . 2 . . . . . 2 . . 1 . . 2 . . 1 Part Schematic 2 | . . . . . . . 1 . . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . 1 . . . . . 1 . . . . . . Open DSF 3 | . . . . . 1 . . 1 . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . Emergency Access Points 3 | . 1 . . 1 . . . . . . . . . . . 1 Alert Level 2 | . . . . . . . 2 . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 1 . . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . 1 . . 3 . . 1 . . 1 . . 8 Full Trace Events 2 | . . . . . . . 1 . . . . . . . . 1 Feedback Events 1 | . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . 3 parse_system 1 | . . . . . . . . . . . . . . . . 1 no_distress 2 | . . . . . . . . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res DSF Acc Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 146 | . . . . . . . 9 8 8 17 17 17 16 15 15 24 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res DSF Acc Active Infowar (turns) 12916 | . . 130 74 221 91 325 1112 12 305 1005 533 370 283 112 376 7967 Optics 6963 | . . . . 221 91 325 330 . . . . . . . . 5996 Sensors 8245 | . . . . . . . 906 12 305 1005 533 370 283 112 376 4343 Terrain 4329 | . . . . . . . . . . . . . . . . 4329 T.N.C. 12895 | . . 130 74 221 91 325 1112 12 305 1005 533 370 283 112 376 7946 Cloaking 1442 | . . . . . . . . . . . . . . . . 1442 Jamming 5718 | . . . . . . . . . . . . . 241 112 376 4989 ECM 384 | . . . . . . . . . . . . . . . . 384 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res DSF Acc Turns Passed 13733 | 54 166 616 74 221 91 325 1112 12 305 1005 533 370 283 112 376 8078 Spaces Moved 7816 | 38 124 388 52 116 70 155 618 10 138 515 411 294 188 42 139 4518 Core 8 | 8 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 7697 | 30 124 388 52 116 70 155 618 10 138 515 411 294 188 42 139 4407 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 111 | . . . . . . . . . . . . . . . . 111 Fastest Speed 31 | 50 120 120 120 120 120 107 130 130 125 125 125 125 125 125 125 31 Average Speed 127 | 105 120 120 120 139 121 136 142 130 125 146 125 125 125 125 125 125 Slowest Speed 206 | 120 120 120 120 190 122 200 200 130 130 200 125 125 125 125 202 206 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 39 29 23 23 3 96 21 1 96 14 68 39 7 2 84 65 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 . 1 1 . 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . . . 4 2 . . . . Spaces Dug 53 | . . . . . . . . . . . . . . . . 53 Terrain Destroyed 275 | . 3 12 . 7 . . . . 3 8 . . 3 . 6 233 Melee . | . . . . . . . . . . . . . . . . . Projectile 251 | . . . . 7 . . . . 3 8 . . 3 . 6 224 AOE 24 | . 3 12 . . . . . . . . . . . . . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res DSF Acc Total 10304 | 52 131 470 55 150 76 226 739 9 224 653 419 294 216 95 294 6201 Wait 1270 | . . 29 . 4 . . 8 . 28 19 . . . 40 114 1028 Move 7799 | 37 123 387 51 115 69 154 617 9 137 514 410 293 187 41 138 4517 Hop . | . . . . . . . . . . . . . . . . . Pick Up 220 | 8 1 10 . 5 3 21 19 . 13 18 1 . 6 4 9 102 Fast Attach . | . . . . . . . . . . . . . . . . . Attach 135 | 7 1 2 . 4 2 6 6 . 7 7 1 . 3 2 3 84 Detach 15 | . . . . . . . . . 2 . . . . . . 13 Swap 95 | . . 4 . 2 1 7 11 . 4 12 . . 4 2 6 42 Drop 128 | . . 3 . 2 1 15 18 . 6 12 1 . 5 3 4 58 Fire 620 | . 5 35 4 18 . 23 55 . 27 68 6 1 10 3 20 345 Melee 3 | . . . . . . . . . . . . . . . . 3 Ram . | . . . . . . . . . . . . . . . . . Kick 18 | . 1 . . . . . 5 . . 3 . . 1 . . 8 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Upp / *Arm) -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 14) 55 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Evolved 1 slot: Utility x1 125 | -10/Materials | Identified exit to Mines 125 | -10/Materials | Discovered exit to Mines (range 12) 178 | -10/Materials | Identified exit to Materials 178 | -10/Materials | Discovered exit to Materials (range 15) 221 | -10/Materials | Entered another Materials area 221 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Hacker-Mutant 505 | -9/Materials | Identified exit to Mines 505 | -9/Materials | Identified exit to Storage 837 | -9/Materials | Entered Mines 838 | -9/Mines | Learned location of Storage (-9) 901 | -9/Mines | Identified exit to Materials 901 | -9/Mines | Discovered exit to Materials (range 7) 911 | -9/Mines | Entered Materials 911 | -8/Materials | Evolved 2 slots: Utility x2 929 | -8/Materials | Identified exit to Factory 1124 | -8/Materials | Destroyed 7 combat bots 1132 | -8/Materials | Entered Factory 1132 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1223 | -7/Factory | Identified exit to DSF 1223 | -7/Factory | Entered DSF 1268 | -7/DSF | Additional patrols routed to DSF 1438 | -7/DSF | Sterilization system engaged 1458 | -7/DSF | Ambient heat levels rising (+10) 1471 | -7/DSF | Identified exit to Factory 1471 | -7/DSF | Discovered exit to Factory (range 15) 1473 | -7/DSF | Ambient heat levels rising (+10) 1488 | -7/DSF | Ambient heat levels rising (+10) 1503 | -7/DSF | Ambient heat levels rising (+10) 1518 | -7/DSF | Ambient heat levels rising (+10) 1533 | -7/DSF | Ambient heat levels rising (+10) 1548 | -7/DSF | Ambient heat levels rising (+10) 1548 | -7/DSF | Entered Factory 1548 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2173 | -6/Factory | Build established: Hacker-Skirmisher 2640 | -6/Factory | Identified exit to Factory 2640 | -6/Factory | Discovered exit to Factory (range 14) 2660 | -6/Factory | Entered another Factory area 2660 | -5/Factory | Evolved 2 slots: Utility x2 2672 | -5/Factory | Identified exit to DSF 2672 | -5/Factory | Entered DSF 2732 | -5/DSF | Additional patrols routed to DSF 2810 | -5/DSF | Lost 3 parts (1p2u) 2876 | -5/DSF | Identified exit to Factory 2876 | -5/DSF | Discovered exit to Factory (range 15) 2939 | -5/DSF | Sterilization system engaged 2959 | -5/DSF | Ambient heat levels rising (+10) 2974 | -5/DSF | Ambient heat levels rising (+10) 2977 | -5/DSF | Entered Factory 2977 | -4/Factory | Evolved 2 slots: Utility x2 3468 | -4/Factory | Identified exit to Armory 3468 | -4/Factory | Discovered exit to Armory (range 16) 3928 | -4/Factory | Build established: Scavenger-Skirmisher 3952 | -4/Factory | Identified exit to Upper Caves 3952 | -4/Factory | Discovered exit to Upper Caves (range 5) 3982 | -4/Factory | Entered Upper Caves 3988 | -4/Upper Caves | Met a Warlord Commander 3989 | -4/Upper Caves | Learned location of Warlord (-4) 3990 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 4105 | -4/Upper Caves | Identified exit to Upper Caves 4515 | -4/Upper Caves | Entered another Upper Caves area 4522 | -4/Upper Caves | Identified exit to Research 4522 | -4/Upper Caves | Discovered exit to Research (range 5) 4885 | -4/Upper Caves | Entered Research 4885 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5153 | -3/Research | Identified exit to Research 5153 | -3/Research | Discovered exit to Research (range 8) 5168 | -3/Research | Entered another Research area 5168 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 5279 | -2/Research | Identified exit to DSF 5280 | -2/Research | Entered DSF 5332 | -2/DSF | Additional patrols routed to DSF 5379 | -2/DSF | Lost 3 parts (1n2u) 5418 | -2/DSF | Identified exit to Access 5418 | -2/DSF | Discovered exit to Access (range 16) 5541 | -2/DSF | Sterilization system engaged 5561 | -2/DSF | Ambient heat levels rising (+10) 5576 | -2/DSF | Ambient heat levels rising (+10) 5591 | -2/DSF | Ambient heat levels rising (+10) 5606 | -2/DSF | Ambient heat levels rising (+10) 5621 | -2/DSF | Ambient heat levels rising (+10) 5636 | -2/DSF | Ambient heat levels rising (+10) 5651 | -2/DSF | Ambient heat levels rising (+10) 5653 | -2/DSF | Build established: Hacker-Skirmisher 5656 | -2/DSF | Entered Access 5656 | -1/Access | Evolved 2 slots: Utility x2 6542 | -1/Access | Build established: Scavenger-Skirmisher 7663 | -1/Access | Spotted B-99 Colossus 7704 | -1/Access | Destroyed B-99 Colossus 7735 | -1/Access | Lost 3 parts (1n2u) 7750 | -1/Access | Found Hvy. Insulated Plating 8436 | -1/Access | Spotted B-99 Colossus 8580 | -1/Access | Build established: Scavenger-Gunner 8648 | -1/Access | Found Prototype Processor 8649 | -1/Access | Identified Exp. Core Analyzer 8855 | -1/Access | Spotted B-99 Colossus 9098 | -1/Access | Lost 4 parts (1p3u) 9103 | -1/Access | Destroyed 9 combat bots 9502 | -1/Access | Identified exit to Surface 9502 | -1/Access | Discovered exit to Surface (range 17) 9516 | -1/Access | Build established: Scavenger-Skirmisher 9754 | -1/Access | System corruption reached 10% 9793 | -1/Access | Lost 3 parts (1n1u1w) 9939 | -1/Access | Found Fusion Bomb Launcher 10339 | -1/Access | Found Prototype Protection 10418 | -1/Access | Spotted B-99 Colossus 10449 | -1/Access | Spotted B-99 Colossus 10458 | -1/Access | Identified Centrium Heavy Armor Plating 10501 | -1/Access | Lost 5 parts (2p1n2u) 10602 | -1/Access | Lost 4 parts (1p2u1w) 11481 | -1/Access | Spotted B-99 Colossus 11481 | -1/Access | Spotted B-99 Colossus 11733 | -1/Access | Core integrity fell below 50% 11794 | -1/Access | Lost 6 parts (1p2u3w) 11803 | -1/Access | Destroyed 8 combat bots 12369 | -1/Access | System corruption reached 30% 12754 | -1/Access | Sterilization system engaged 13054 | -1/Access | Ambient heat levels rising (+10) 13204 | -1/Access | Ambient heat levels rising (+10) 13299 | -1/Access | Energy Cycler disabled 13354 | -1/Access | Ambient heat levels rising (+10) 13504 | -1/Access | Ambient heat levels rising (+10) 13619 | -1/Access | Lost 5 parts (1p1n2u1w) 13654 | -1/Access | Ambient heat levels rising (+10) 13734 | *** | Escaped! Last Messages --------------- System corrupted: Heat flow error (+115). Dropped Enh. Hardcell Cannon. Dropped Adv. Remote Datajack. Acquired Q-thruster. Dropped Adv. Myomer Leg. Dropped Centrium Leg. Q-thruster melts. Dropped Centrium Leg. Acquired Adv. Myomer Leg. Dropped Adv. Myomer Leg. Dropped Graphene Brace. Dropped Prc. Energy Filter. Acquired Q-thruster. System corrupted: Matter fused (-9). Dropped Mic. Antimatter Reactor. Acquired 11 matter. Acquired 53 matter. Acquired 25 matter. The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | # """"" ################## ####+## ### | | # """"" ##?############ # % % !%== | | =# """"" ################## % ###### | | ###### """"" ###?########## " % # % | | + """"" ##############""" *# | | ###### """"" #?############"" !=!*#] % | | ### ## ######?#######""F" ]= # | | ###### ##############"""" =|= ##+### | | ##?### ]| ############## """ #% | | ###?## ! [ ################## # | | #############+######################% # | | | % # | | %% + | | ############ ####### ######### # | | ############ ####### ""########## = # | | ############ ####### "### !# %%# | | ?########### ####### T### =[# | ###### | | ############ ####### ""### =%+! #### | | #######?#### ####### "### !|#% ###### | | ?########### "###### ""### =# | | ########### ##### ## # % % | | ########### ###### ### ! ########## | | ########### # # ### ##### #### | | ########### ###### ### ###### ### | | ############ ####### ### ####### ## | | ############ ####### @" ### ######## # | | ############ ####### "" ################## | | ############ ####### ################### | | ############ ####### ####### | | ############ ####### ####### | | ############ # ####"""""" """####### | | ############+########"""""" """####### | | ######### ###"""""" """####### | | ######### ###"""""" """####### | | ######### # # ####### | | #########= # # ####### !!! | | ######### # # ####### !!! | | ## # ### ####### !!! ! | | ## # ### % ####### | | ## # ### ####### | | ## ########"#### ##########+##/##### | | # ########""###### ############# % | | # ###% # % %" ########### | | # ### "% "############ | | %+* ### " " # | | # ### " " " + % | | # ### "" # | | # ### " "" " | | # ### # %% | | # ### "" # %% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 65 Energy Generation 75 Energy Capacity 750 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 85 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 16 Base Temperature (-) 150 Armor Coverage 900 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 8 Target Analysis 12 Matter Filtering 50 Energy Filtering 75 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Adv. Terrain Scanner | -6/Factory | Hacked Enh. Nova Cannon | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed ArchitectPrecisionStripper Manual? 0 Play Time 02:12:05 Cumulative 31.5 hours Start 2025.06.04 @ 23:59:07 End 2025.06.05 @ 04:24:37 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 34 Rogue 0 Adventurer 0 Explorer 34 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 38 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 42/SmallcapsGlow Map View 52x41 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 511af74d-9b58-49a2-bb8c-080f673530b5