Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 13:51:18 Player: ZergFTW Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (102) 510 Value Destroyed (2660) 2660 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (410) 410 TOTAL SCORE: 7960 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 144 Aligned with FarCom 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/850 Matter 198/300 Energy 99/310 System Corruption 0% Temperature Cool (0) Movement Treading (243) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY (7) ------ Huge Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Improved Shield Generator > --- WEAPON (3) ------- Heavy Assault Rifle Minigun Assault Cannon > --- INVENTORY (25) --- Enhanced Nuclear Core Light Treads Armored Treads High-capacity Matter Pod (0) Structural Scanner Advanced Targeting Computer Advanced Targeting Computer Recoil Stabilizer Advanced ECM Suite Medium Armor Plating Hardened Heavy Armor Plating Latent Energy Streamer Heavy Assault Rifle Heavy Assault Rifle Autogun Heavy Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- Minigun Assault Cannon Gauss Cannon > --- INVENTORY -------- Cooled Deuterium Engine Light Treads Light Treads Armored Treads Armored Treads High-capacity Matter Pod Structural Scanner Advanced Targeting Computer Advanced Targeting Computer Recoil Stabilizer Advanced ECM Suite Medium Armor Plating Hardened Heavy Armor Plating Latent Energy Streamer Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Mace [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Armor Plating Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 1 Utility 5 | . . . 2 . . . 1 1 1 Weapon 1 | . . . . . . . 1 . . Parts Attached 88 | 9 11 7 22 . . . 19 10 10 Power 7 | 1 1 1 1 . . . . 2 1 Engine 6 | 1 1 1 1 . . . . 1 1 Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 24 | 4 4 3 4 . . . 4 1 4 Treads 16 | . 1 2 4 . . . 4 1 4 Leg . | . . . . . . . . . . Wheel 8 | 4 3 1 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 36 | 2 4 2 10 . . . 13 4 1 Device 9 | 1 2 . 3 . . . 2 1 . Storage 7 | 1 2 . . . . . 4 . . Processor 3 | . . . 1 . . . 2 . . Hackware . | . . . . . . . . . . Protection 17 | . . 2 6 . . . 5 3 1 Artifact . | . . . . . . . . . . Weapon 21 | 2 2 1 7 . . . 2 3 4 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 15 | 2 2 1 5 . . . 2 2 1 Ballistic Cannon 3 | . . . . . . . . 1 2 Launcher . | . . . . . . . . . . Special Weapon 2 | . . . 2 . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . Parts Lost 14 | . 3 1 1 . . . 1 2 6 Power 1 | . 1 . . . . . . . . Propulsion 4 | . 2 . . . . . . . 2 Utility 5 | . . . 1 . . . . 2 2 Weapon 4 | . . 1 . . . . 1 . 2 Highest Loss Streak 5 | . 2 1 1 . . . 1 1 5 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 98 | . 95 99 99 100 100 100 100 98 91 Engine 9 | . 12 14 11 11 11 11 9 3 . Treads 18 | . 3 17 22 22 22 22 18 22 24 Wheel 3 | . 22 9 . . . . . . . Device 3 | . 14 2 4 . . . . 2 6 Storage 10 | . 14 14 11 11 11 11 9 7 6 Processor 10 | . . . 3 11 11 11 17 15 13 Protection 16 | . . 11 23 22 22 22 18 18 12 Ballistic Gun 24 | . 28 28 20 22 22 22 27 22 13 Naked Turns . | . . . . . . . . . . Heaviest Build 135 | 13 88 58 68 68 68 68 111 122 135 Greatest Support 83 | 32 20 40 40 40 40 40 43 63 83 Greatest Overweight (x) 15 | . 15 2 1 1 1 1 2 1 5 Average Overweight (x) 1 | . 3 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 25 25 25 Average Capacity 21 | 7 21 20 20 20 20 20 21 25 25 Most Carried 25 | 6 15 20 20 20 20 20 25 25 25 Average Carried 19 | 3 11 18 18 20 19 20 20 23 23 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 Final Carried 25 | 6 15 18 20 20 20 20 25 25 22 Class Distribution -------------------- 24% | Mutant 24% | Scavenger-Gunner 24% | Scavenger-Mutant 13% | Tank 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 3355 | 326 749 251 462 44 . . 568 492 463 Remotely . | . . . . . . . . . . Salvage Created 3757 | 167 873 312 646 93 . . 680 616 370 Parts 228 | 13 60 28 42 2 . . 38 26 19 Haulers Intercepted 8 | . 2 . 3 . . . 3 . . Recyclers Shooed 3 | . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 63 | . 16 5 12 . . . 8 13 9 Guns 52 | . 16 5 12 . . . 8 9 2 Cannons 11 | . . . . . . . . 4 7 Classes Destroyed 14 | 3 6 1 1 . . . . 2 1 Worker 6 | 2 2 1 1 . . . . . . Builder 4 | . 2 2 . . . . . . . Tunneler 5 | 3 1 1 . . . . . . . Hauler 8 | . 2 . 3 . . . 3 . . Recycler 7 | 1 3 . . 1 . . 2 . . Mechanic 1 | . . . 1 . . . . . . Operator 1 | . 1 . . . . . . . . Watcher 7 | . 2 . 2 . . . 2 1 . Swarmer 17 | . 9 . 4 . . . 2 . 2 Grunt 33 | . 7 3 5 . . . 3 10 5 Duelist 1 | . . . . . . . . 1 . Sentry 9 | . . 2 3 . . . 3 . 1 Programmer 2 | . . . . . . . . 2 . Heavy 1 | . . . . . . . . . 1 Best Kill Streak 7 | 4 7 2 4 1 . . 3 4 3 Combat Bots Only 6 | . 6 2 4 . . . 3 4 3 Max Kills in Single Turn 2 | 1 2 1 2 1 . . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 417 | . 69 29 59 . . . 44 65 151 Missed 106 | . 15 8 19 . . . 14 17 33 Damage Taken 4811 | . 490 290 465 . . . 547 749 2270 Core 1192 | . 81 63 51 . . . 47 85 865 Absorbed by Shields 415 | . . . . . . . . 95 320 Regen/Repaired (Parts) 332 | . 98 . 191 . . . 43 . . Core Remaining (%) 81 | 100 . 42 . . . 87 91 87 . Volleys Fired 264 | 11 69 24 49 1 . . 42 38 30 Largest 3 | 2 2 2 2 2 . . 3 3 3 Hottest 123 | 40 40 40 123 46 . . 69 94 117 Shots Fired 625 | 22 138 47 97 2 . . 126 106 87 Gun 565 | 22 138 47 93 2 . . 126 94 43 Cannon 56 | . . . . . . . . 12 44 Launcher . | . . . . . . . . . . Special 4 | . . . 4 . . . . . . Kinetic 621 | 22 138 47 93 2 . . 126 106 87 Thermal 4 | . . . 4 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | 5 8 13 8 1 . . 12 16 9 Robot Miss Streak 8 | 3 8 2 8 . . . 6 2 4 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 10 | . 3 1 1 . . . 2 2 1 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 1 Shots Hit Robots 383 | 11 74 34 49 1 . . 75 83 56 Core Hits 171 | 7 40 15 26 1 . . 28 32 22 Critical Kills 2 | 1 . . . . . . 1 . . Critical Parts Destroyed 2 | . . 1 . . . . 1 . . Critical Strikes 5 | 1 . 1 . . . . 2 . 1 Destroy 4 | 1 . 1 . . . . 2 . . Blast 1 | . . . . . . . . . 1 Melee Attacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6211 | 134 923 420 858 16 . . 1179 1543 1138 Guns 5170 | 134 923 420 858 16 . . 1159 1221 439 Cannons 1021 | . . . . . . . . 322 699 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 20 | . . . . . . . 20 . . Kinetic 6191 | 134 923 420 858 16 . . 1159 1543 1138 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . 1 . Average Corruption 1 | . 1 2 . . . . . 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 45 | . 4 24 . . . . . 17 . Message Errors 11 | . . 6 . . . . . 5 . Matter Fused 15 | . 1 6 . . . . . 8 . Heat Flow Errors 5 | . . 3 . . . . . 2 . Energy Discharges 5 | . . 4 . . . . . 1 . Parts Fused 1 | . . 1 . . . . . . . Data Loss (minor) 5 | . 1 3 . . . . . 1 . Data Loss (major) 1 | . 1 . . . . . . . . Alerts 2 | . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 13 | . . . . . . . . 6 7 Impact . | . . . . . . . . . . Kinetic 12 | . . . . . . . . 5 7 Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 787 | 6 . 177 80 . . . 218 248 787 Average Temperature 112 | 6 . 66 19 . . . 46 71 275 Received Heat Transfer 1190 | . 120 135 186 . . . 234 282 233 Effects 33 | . . . . . . . . 2 31 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 4 | . . . . . . . . . 4 Interference 4 | . . . . . . . . 2 2 Matter Decay 4 | . . . . . . . . . 4 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . . 3 Damage (major) 8 | . . . . . . . . . 8 Damage (core) 6 | . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 426 | 30 238 121 186 60 . . 171 172 426 Initial 64 | . 19 40 3 55 . . . 30 64 Average 52 | 11 103 35 54 32 . . 36 65 188 Maximum Alert Level 2 | . 1 . . . . . . . 2 Low Security (%) 96 | 100 82 100 100 100 . 100 100 100 66 Level 1 3 | . 17 . . . . . . . 30 Level 2 . | . . . . . . . . . 3 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . 4 . 1 . . . 7 6 8 Investigation 10 | . 3 . . . . . 5 1 1 Extermination 3 | . . . . . . . . 3 . Reinforcement 9 | . 1 . 1 . . . 1 2 4 Assault 2 | . . . . . . . 1 . 1 Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . 2 . 2 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 93 | . 23 5 17 . . . 16 18 14 Peak Tracking Total 6 | . 6 2 4 . . . 3 5 4 Tactical Retreats 4 | . 1 . . . . . 1 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 8 | . 6 . . . . . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 5 | . . . . . . . 3 . 2 Max in Single Turn 1 | . . . . . . . 1 . 1 Garrison Access 2 | . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 43 | . 10 . 7 . 2 . 14 7 3 Terminals 29 | . 7 . 6 . . . 10 4 2 Fabricators 1 | . . . . . . . . 1 . Repair Stations 5 | . 1 . 1 . . . 2 1 . Recycling Units 4 | . 2 . . . . . 1 1 . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 119 | . 19 . 22 . 2 . 58 11 7 Successful 67 | . 15 . 14 . 2 . 33 2 1 Failed 52 | . 4 . 8 . . . 25 9 6 Catastrophic 13 | . . . 1 . . . 5 5 2 Database Lockouts . | . . . . . . . . . . Manual 69 | . 10 . 18 . 1 . 31 5 4 Terminals 74 | . 14 . 18 . . . 32 6 4 Fabricators 2 | . . . . . . . . 2 . Repair Stations 15 | . 2 . 4 . . . 8 1 . Recycling Units 9 | . 3 . . . . . 4 2 . Scanalyzers 14 | . . . . . . . 14 . . Garrison Access 3 | . . . . . . . . . 3 Terminal Hacks 19 | . 6 . 4 . 2 . 7 . . Record 2 | . . . . . 1 . 1 . . Part Schematic 1 | . . . 1 . . . . . . Robot Analysis 6 | . 2 . 1 . . . 3 . . Prototype ID Bank 2 | . 2 . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . Branch Access Points 3 | . 1 . 1 . . . 1 . . Terminal Index 1 | . . . . . . . 1 . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 10 | . 2 . 4 . . . 4 . . Scan Component 6 | . 1 . 2 . . . 3 . . Repair 4 | . 1 . 2 . . . 1 . . Recycling Unit Hacks 4 | . 2 . . . . . 2 . . Report Inventory 2 | . 1 . . . . . 1 . . Retrieve Components 2 | . 1 . . . . . 1 . . Scanalyzer 14 | . . . . . . . 14 . . Insert Component 7 | . . . . . . . 7 . . Analyze 7 | . . . . . . . 7 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 18 | . 5 . 5 . . . 6 1 1 Terminals 17 | . 5 . 5 . . . 5 1 1 Assimilate 1 | . . . . . . . . 1 . Botnet 16 | . 5 . 5 . . . 5 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Reject 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 39 | . 9 . 7 . . . 13 7 3 Full Trace Events 6 | . . . . . . . 4 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . Authchips . | . . . . . . . . . . Time 44 | . . . . . . . . 44 . Total Robot Build Rating 12 | . . . . . . . . 12 . Part Schematics Acquired 6 | . . . 1 . . . 5 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 1 . 2 . . . 1 . . Time 100 | . 26 . 58 . . . 16 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 12 | . 2 . . . . . 10 . . Parts Scanalyzed 6 | . . . . . . . 6 . . Part Schematics Acquired 5 | . . . . . . . 5 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 6 | . . 2 . . . . . 4 . Largest Group 3 | . . 2 . . . . . 3 3 Highest-Rated Group 60 | . . 45 . . . . . 60 60 Highest-Rated Ally 31 | . . 31 . . . . . 26 20 Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . 7 . . . . . 5 6 Total Damage 413 | . . 125 . . . . . 140 148 Kills 4 | . . 1 . . . . . 1 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total 6 | . 2 . 1 . . . 3 . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 12933 | 115 1378 1593 1189 704 672 620 4647 1549 466 Spaces Moved 5153 | 47 831 854 386 293 280 259 1499 568 136 Core 3 | 1 2 . . . . . . . . Treads 3842 | . . 421 386 293 280 259 1499 568 136 Legs . | . . . . . . . . . . Wheels 1308 | 46 829 433 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 110 240 240 240 240 240 243 242 Average Speed 215 | 95 130 175 240 240 240 240 256 243 251 Slowest Speed 800 | 100 800 320 240 240 240 240 325 243 560 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 4 98 100 34 62 66 65 93 14 2 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . 1 1 . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 4 | . . . 4 . . . . . . Terrain Destroyed 9 | . . . 4 . . . . 1 4 Melee . | . . . . . . . . . . Projectile 9 | . . . 4 . . . . 1 4 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 6432 | 91 988 906 545 293 281 258 2215 659 196 Wait 793 | 16 59 4 61 . . . 609 30 14 Move 5144 | 46 830 853 385 292 279 258 1498 567 136 Hop . | . . . . . . . . . . Pick Up 79 | 7 16 10 13 . 1 . 23 6 3 Fast Attach 15 | 8 1 2 1 . . . 2 1 . Attach 23 | 1 4 1 3 . . . 3 5 6 Detach 1 | . . . . . . . . 1 . Swap 50 | . 6 4 18 . . . 14 4 4 Drop 59 | 2 3 8 15 . 1 . 23 5 2 Fire 264 | 11 69 24 49 1 . . 42 38 30 Melee 1 | . . . . . . . . . 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . 1 . . Escape Stasis 2 | . . . . . . . . 2 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 441 | -10/Materials | Identified exit to Mines 459 | -10/Materials | Discovered new exit (range 12) 734 | -10/Materials | Discovered new exit (range 4) 1176 | -10/Materials | Discovered new exit (range 9) 1391 | -10/Materials | Repaired Assault Rifle 1494 | -10/Materials | Entered Mines 1506 | -10/Mines | Met a Derelict bent on vengeance 1636 | -10/Mines | Learned location of Storage (-7) 1730 | -10/Mines | Core integrity fell below 50% 2219 | -10/Mines | Discovered new exit (range 12) 2645 | -10/Mines | Discovered new exit (range 3) 3087 | -10/Mines | Entered Materials 3087 | -9/Materials | Evolved 2 slots: Utility x2 3111 | -9/Materials | Identified exit to Mines 3542 | -9/Materials | Build established: Scavenger-Mutant 3941 | -9/Materials | Repaired Med. Armor Plating 3972 | -9/Materials | Repaired Assault Rifle 4105 | -9/Materials | Discovered new exit (range 15) 4276 | -9/Materials | Entered Mines 4793 | -9/Mines | Learned location of Recycling (-7) 4815 | -9/Mines | Learned Materials non-interactive machine intel 4971 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4971 | -9/Mines | Discovered new exit (range 5) 4980 | -9/Mines | Entered Exiles 5036 | -9/Exiles | Met 8R-AWN 5079 | -9/Exiles | Met EX-HEX 5148 | -9/Exiles | Met EX-BIN 5180 | -9/Exiles | Aligned with FarCom system 5182 | -9/Exiles | Given EX-Vault access code 5240 | -9/Exiles | Opened EX-Vault 5259 | -9/Exiles | Found Latent Energy Streamer 5311 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5383 | -9/Exiles | Met EX-DEC 5402 | -9/Exiles | Learned location of Zion (-6) 5620 | -9/Exiles | Discovered new exit (range 14) 5652 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 5652 | -9/Exiles | Entered Mines 6236 | -8/Mines | Discovered new exit (range 7) 6272 | -8/Mines | Entered Materials 6272 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6273 | -8/Materials | Loaded intel: 41 non-interactive machine locations 6330 | -8/Materials | Repaired Hvy. Assault Rifle 6572 | -8/Materials | Build established: Scavenger-Tank 6964 | -8/Materials | Build established: Scavenger-Gunner 8334 | -8/Materials | Met 7R-MNS 8453 | -8/Materials | Discovered new exit (range 13) 9364 | -8/Materials | Identified exit to Factory 10115 | -8/Materials | Build established: Gunner 10919 | -8/Materials | Entered Factory 10919 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10920 | -7/Factory | Caught up to 7R-MNS 10920 | -7/Factory | Identified exit to Storage 11619 | -7/Factory | Build established: Tank 12151 | -7/Factory | Fabricated B-48 Gladiator? 12412 | -7/Factory | Discovered new exit (range 10) 12468 | -7/Factory | Entered another Factory area 12468 | -6/Factory | Accompanied by 3 allies 12468 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12469 | -6/Factory | Caught up to 7R-MNS 12674 | -6/Factory | Garrison activated, responded to threat 12880 | -6/Factory | Core integrity fell below 50% 12907 | -6/Factory | Core integrity fell below 20% 12934 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12908_ Overheating: Energy bleed (-5). 12909_ Overheating: Assault Cannon damaged (-27). 12910_ Hrd. Medium Armor Plating destroyed. 12910_ Penetrated by Slug. 12910_ Hrd. Heavy Armor Plating destroyed. 12911_ Overheating: System interference. 12911_ Imp. Shield Generator temporarily disabled. 12912_ Overheating: Matter decay (-7). 12913_ Overheating: Core damaged (-119). 12914_ Overheating: Matter decay (-4). 12915_ Overheating: Energy bleed (-3). 12915_ Penetrated by Slug. 12921_ Slug penetrates Fusion Modulator. 12921_ Penetrated by Slug. 12921_ Gauss Cannon destroyed. 12929_ Slug penetrates Wall. 12931_ Dropped Hcp. Matter Pod. 12932_ Extracted 200 matter. 12933_ Acquired Hcp. Matter Pod. 12934_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????####????????????????? | | ????????????????? #????????????????? | | ?????????????????"" #????????????????? | | ??????????????#"""" #????????????????? | | ??????????????#"""" #????????????????? | | ??????????????#"""" #????????????????? | | ??????????????#"""" ###??????????????? | | ????????#######"""" # #??????????????? | | ????????# + =%!*#???????????????? | | ????????# # %%!!!#????????????????? | | ????????# # """! #??###???????????? | | ??????### + " %=["###"#####???????? | | ??????+ # "" ! # %%% #???????? | | ??????### % # ! " % *%"""#???????? | | ????????# = ####+###*% ="""#???????? | | ????????# =%% # [ %"""#???????? | | ????????# [ # h #???????? | | ????????# % * *%# % """#???????? | | ????????# %% # """#???????? | | ????????# =[! #" """#???????? | | ????????# # #???????? | | ?######## o #####+####???????? | | ?# @ #???????? | | ?# [ #???????? | | ?# "" #???????? | | ?# """ ""% "" = #???????? | | ????""" """ """ T" #???????? | | ?# """ """ """ "" ##########???????? | | ?# "" #????????????????? | | """ """ """ #????????????????? | | """ """ """ #????????????????? | | """ """ """ #????????????????? | | #????????????????? | | #????????????????? | | ###### """"T"""" #####????????????????? | | ?????#"""""""""""#????????????????????? | | ?????#############????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 44 Targeting Accuracy 14 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Huge Storage Unit | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageMeleeTearclaws Manual? 0 Play Time 01:33:49 Cumulative 62.4 hours Start 2024.07.06 @ 22:04:05 End 2024.07.07 @ 13:51:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 45 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37f77b95-35ba-40fc-8f8c-31d6eaaa47d9