Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 18:54:28 Player: mischief_2000 Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (428) 2140 Value Destroyed (22376) 22376 Prototype IDs (52) 1040 Alien Tech Used (1) 200 Bonus (37128) 37128 TOTAL SCORE: 73184 Bonus ------- High Alert Combat Kills 3779 Follower Combat Kills 1138 Entered Garrisons 800 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4320 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -2509 Cogmind --------- Core Integrity 1457/1600 Matter 300/300 Energy 131/950 System Corruption 2% Temperature Cool (60) Movement Walking (186) Ox1 Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (11) ----- Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Spectral Analyzer Advanced Weapon Cycler Advanced Phase Shifter Heavy Reflective Plating Graphene Brace Advanced Remote Force Field High-powered Tractor Beam > --- WEAPON (6) ------- Compact Mass Driver Compact Mass Driver Compact Mass Driver Enhanced Hardcell Cannon Enhanced Hardcell Cannon Compact Linear Accelerator > --- INVENTORY (20) --- Improved Quantum Reactor Zero-point Reactor Improved Heavy Siege Treads Biometal Heavy Treads Advanced Cooling System High-capacity Matter Pod (200) Matter Compressor (250) Advanced Sensor Array Centrium Medium Armor Plating Enhanced Nova Cannon Enhanced Hardcell Cannon Guided Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Advanced Recoil Stabilizer Improved Kinecellerator Advanced Weapon Cycler Advanced Reaction Control System Graphene Brace Advanced Remote Force Field Advanced Point Defense System Advanced Point Defense System Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Compact Mass Driver Compact Mass Driver Compact Mass Driver Enhanced Hardcell Cannon Compact Linear Accelerator > --- INVENTORY -------- Vortex Chain Reactor Improved Heavy Siege Treads Biometal Heavy Treads Advanced Cooling System Advanced Coolant Injector High-capacity Matter Pod Matter Compressor Matter Compressor Advanced Sensor Array Advanced Phase Shifter High-powered Tractor Beam Enhanced Hardcell Cannon Enhanced Hardcell Cannon Guided Micro-nuke Launcher [Rating: 227] Favorites ----------- Power Improved Quantum Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Improved Quantum Reactor Propulsion Armored Huge Wheel Treads Spiked Medium Treads Leg Enhanced Biometal Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Insulated Plating Weapon Enhanced Autogun Energy Gun Quantum Rifle Energy Cannon Improved Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . 2 2 . . . 2 . . . . . 2 . . . . . . 2 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Propulsion 4 | . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . Utility 9 | . . . 1 . . . 1 . . . . . 1 . . . . . . 2 . . . . . 1 1 2 . Weapon 3 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 319 | 8 12 15 8 10 13 30 3 4 . 16 1 13 13 24 24 3 . . 4 1 7 3 6 12 1 33 36 4 15 Power 22 | 1 2 . . 1 1 1 . . . 2 . . . . 3 . . . . . . 1 1 2 . 1 5 . 1 Engine 12 | 1 2 . . 1 1 1 . . . 2 . . . . 3 . . . . . . . 1 . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 5 . 1 Propulsion 58 | 2 2 4 1 3 1 6 . 3 . 3 . . 2 2 3 . . . . . 4 . 3 1 . 9 2 1 6 Treads 23 | . . 3 1 1 1 2 . 1 . 3 . . 1 1 1 . . . . . 1 . 3 1 . 3 . . . Leg 20 | 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . 6 2 1 6 Wheel 15 | . . . . 2 . 4 . 2 . . . . 1 1 2 . . . . . 3 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 114 | 2 2 3 4 2 4 7 1 1 . 6 . 6 10 7 11 2 . . 2 1 2 . 1 6 1 11 12 3 7 Device 67 | 1 . . 2 2 3 4 . 1 . 2 . 3 5 7 8 1 . . . 1 1 . 1 3 . 6 8 2 6 Storage 9 | 1 2 1 1 . . . . . . 1 . 1 . . . . . . 1 . . . . . . . 1 . . Processor 10 | . . . . . 1 1 . . . . . . 1 . 1 1 . . . . 1 . . 2 . . 2 . . Hackware 8 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . 2 1 1 . Protection 20 | . . 2 . . . 2 . . . 3 . 2 2 . 2 . . . 1 . . . . 1 1 3 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 125 | 3 6 8 3 4 7 16 2 . . 5 1 7 1 15 7 1 . . 2 . 1 2 1 3 . 12 17 . 1 Energy Gun 31 | . . 3 . . 6 8 . . . 2 . . . 6 1 . . . . . . . . 1 . 3 1 . . Energy Cannon 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 . . Ballistic Gun 45 | 3 . 3 . 3 1 5 1 . . 3 1 5 . 6 6 1 . . . . 1 2 . . . 2 2 . . Ballistic Cannon 22 | . 2 2 1 . . . . . . . . 2 1 . . . . . 1 . . . 1 1 . . 10 . 1 Launcher 10 | . . . 2 . . 2 . . . . . . . 3 . . . . 1 . . . . . . 1 1 . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Impact Weapon 6 | . 4 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . 1 1 . . . 5 . . . . . . 1 . 2 . . . . . 1 1 1 7 . 6 6 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Lost 30 | . . . 2 3 . 1 . . . 5 . . . 3 5 . . . . . . . 1 . . 3 1 . 6 Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . 1 . . 1 Utility 13 | . . . 2 1 . . . . . 1 . . . . 3 . . . . . . . 1 . . 1 . . 4 Weapon 10 | . . . . 2 . 1 . . . 3 . . . 2 . . . . . . . . . . . 1 1 . . Highest Loss Streak 6 | . . . 1 2 . 1 . . . 4 . . . 1 2 . . . . . . . 1 . . 2 1 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 5 10 14 14 18 20 21 24 21 21 20 17 16 19 20 21 22 22 22 21 20 20 20 19 21 21 19 18 18 16 Power . | . . . . . . . 1 1 1 1 . . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 Propulsion 3 | 3 4 7 8 7 6 5 4 4 4 3 1 1 1 2 2 3 3 3 3 3 3 3 2 2 3 1 1 2 2 Utility 9 | . 1 1 3 6 9 9 11 7 7 9 11 11 11 10 10 11 12 11 11 9 8 8 11 13 11 10 11 12 9 Weapon 5 | 1 2 5 3 3 4 5 7 8 9 6 5 3 5 7 7 6 5 6 5 5 5 6 4 4 5 5 3 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 80 | . 6 5 . 5 8 5 . 4 . 10 . . 4 3 6 . 2 . . . . . 4 4 . 1 3 . 10 Power 5 | . 1 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 Propulsion 18 | . 2 2 . 1 5 . . . . 1 . . 1 . . . . . . . . . 2 1 . 1 . . 2 Utility 42 | . 1 1 . 4 2 4 . 3 . 7 . . 2 3 2 . 2 . . . . . 2 2 . . 2 . 5 Weapon 14 | . 2 1 . . 1 1 . 1 . 1 . . . . 4 . . . . . . . . 1 . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 99 98 98 99 99 99 99 93 100 92 91 75 89 91 85 86 86 60 85 86 83 92 86 84 84 92 99 99 97 Engine 5 | . 13 11 9 9 9 8 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 4 . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 11 11 10 Treads 8 | . . 12 27 13 9 9 7 1 7 7 7 7 12 10 . . . . . . 2 5 17 15 15 16 . . . Leg 4 | . 28 20 . . . . . . . . . . . . . . . . . . . . . . . 5 24 23 22 Wheel 7 | . . . . 13 18 18 15 15 15 8 7 7 6 7 13 13 13 13 13 10 12 15 1 5 5 . . . . Device 11 | . 14 8 9 12 8 10 12 6 7 14 23 7 8 17 18 7 6 6 5 11 10 11 14 11 10 8 11 14 25 Storage 6 | . 14 11 9 9 9 9 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 4 4 3 3 Processor 6 | . . . . . 8 3 7 . . . . . 3 . 3 11 13 13 13 11 10 10 10 14 15 10 8 9 5 Hackware 1 | . . . . . . . . 7 7 1 . . 4 2 . . . . . . . . . . . 8 8 13 3 Protection 4 | . . 2 7 5 . 4 1 7 7 6 . 6 4 6 2 6 6 6 6 10 10 8 5 4 4 3 3 . . Energy Gun 3 | . . 14 . . 22 12 . . . 2 10 . . 15 3 . . . . . . . . . . 2 . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 7 3 2 Ballistic Gun 14 | . 4 3 . 11 11 21 35 33 38 32 26 13 32 16 26 27 32 7 30 23 21 23 7 . . 1 1 . . Ballistic Cannon 7 | . 20 13 35 21 . . . . . . . 8 . . . . . . . . . . 10 12 15 . 14 17 19 Impact Weapon 1 | . 2 . . 2 1 . 2 4 . 2 . 1 . . 1 4 . . . 5 4 3 3 4 . . . . . Peak Build Rating 227 | 7 15 21 23 27 31 42 50 53 51 62 62 78 77 88 89 78 76 76 82 85 98 103 123 137 137 176 203 214 227 Average Rating 89 | 6 13 17 20 23 29 35 49 51 51 55 60 72 71 79 81 75 74 54 75 83 90 98 116 130 134 159 195 211 217 On Entrance 76 | . 7 15 16 21 25 28 42 47 51 51 62 61 66 69 85 78 74 76 76 76 85 92 101 118 137 135 176 200 210 Avg Prop Armor Cover (%) 8 | . . 12 . 6 8 7 6 6 6 7 8 4 11 11 . . . . . . 8 7 8 12 11 5 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 222 | 15 37 43 108 108 102 108 112 112 112 118 116 171 138 140 135 126 125 121 130 132 132 145 193 222 219 208 179 171 183 Greatest Support 190 | 20 26 60 60 60 24 32 24 40 24 28 28 28 28 56 56 56 56 56 56 56 56 36 159 28 28 190 180 180 180 Greatest Overweight (x) 8 | . 1 1 1 4 4 4 4 4 4 8 4 6 4 4 4 2 2 2 2 2 8 4 6 7 7 1 1 . 1 Average Overweight (x) 2 | . . . . 3 3 3 4 2 4 3 3 4 4 3 2 2 2 1 1 2 2 3 1 6 7 . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 Average Capacity 23 | 7 11 15 22 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 22 20 20 20 Most Carried 25 | 7 14 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 20 20 20 Average Carried 22 | 5 10 14 14 20 24 24 24 24 25 24 25 22 24 24 24 24 24 25 24 23 24 24 22 24 24 21 19 19 18 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 Final Carried 25 | 7 14 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 20 25 25 20 20 20 20 Class Distribution -------------------- 14% | Scavenger-Tank 14% | Hacker-Executioner 10% | Tank 10% | Skirmisher 10% | Gunner 6% | Derelict-Assassin 6% | Scavenger-Gunner 5% | Assassin 5% | Scavenger-Executioner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Skirmisher | -8/Materials Tank | -8/Storage Skirmisher | -7/Factory Commander-Tank | -7/Garrison Commander-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Gunner | -7/Factory Tank | -7/DSF Skirmisher | -6/Factory Scavenger-Tank | -6/Garrison Gunner | -6/Factory Gunner | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Assassin | -5/Factory Assassin | -4/Factory Assassin | -4/Upper Caves Derelict-Assassin | -4/Upper Caves Commander-Assassin | -4/Warlord Scavenger-Executioner | -3/Proximity Caves Hacker-Executioner | -3/Research Hacker-Executioner | -2/Research Hacker-Executioner | -1/Access Hacker-Executioner | -1/Command Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Matter Collected 25496 | 245 356 648 494 1098 195 1491 150 407 46 2632 . 772 380 2443 1768 669 486 . 180 . 400 637 1027 1446 1054 640 2664 997 2171 Remotely 4131 | . . . 78 . . . . . . . . . . 388 . 30 . . . . 159 637 720 . . . 272 549 1298 Salvage Created 17583 | 242 424 623 451 454 265 2010 115 97 . 1543 . 451 263 1918 2215 242 233 . 177 . 159 283 648 1317 445 802 1109 324 773 Parts 758 | 23 24 39 26 22 13 112 3 3 . 86 . 20 19 83 81 4 12 . 4 . 5 1 16 48 7 44 39 18 6 Haulers Intercepted 19 | . 2 3 1 . 1 6 . . . . . 1 . . 2 . . . . . . . . . . 2 1 . . Recyclers Shooed 9 | 1 1 . . . 1 1 . . . . . . 1 . 4 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . . . . . . 4 10 . 4 . . . 14 . 8 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 337 | . 5 10 11 13 4 36 4 . . 31 . 12 3 48 33 2 9 . 5 . 1 . 17 34 12 14 16 11 6 Melee 4 | . 1 . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . Guns 134 | . 1 2 . 2 4 20 2 . . 29 . 2 3 31 27 2 4 . 3 . . . . . . 2 . . . Cannons 84 | . 2 6 9 10 . . . . . . . 3 . . . . . . 1 . . . 4 10 9 9 11 4 6 AOE 110 | . . 2 2 1 . 16 2 . . 2 . 6 . 17 4 . 5 . 1 . . . 13 24 3 2 3 7 . Classes Destroyed 30 | 2 5 3 . 2 . 3 . . . 2 . 1 . 1 1 1 . . 1 . . 1 . 3 . . 3 . 1 Worker 14 | . . 3 1 . . 4 . . . . . . 1 . . . . . . . 3 . . . . 2 . . . Builder 10 | . 1 . . . 1 1 . . . . . . 1 . 2 . . . . . 1 . . . . 1 2 . . Tunneler 10 | 9 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 19 | . 2 3 1 . 1 6 . . . . . 1 . . 2 . . . . . . . . . . 2 1 . . Recycler 9 | 1 1 . 1 . 1 3 . . . . . . . . 1 . . . . . . . . . . 1 . . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Operator 8 | . 1 1 1 . . 1 . . . 1 . . 1 . 1 . . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 9 | . 3 . . . . 2 . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . Swarmer 66 | . . . . 3 . 4 . . . 13 . 3 . 11 . . 9 . . . . . 7 6 . 3 . 7 . Cutter 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Grunt 142 | . 5 6 8 9 2 17 4 . . 6 . 4 . 21 24 1 . . 2 . . . 5 18 5 . 3 2 . Brawler 11 | . . . . 1 . 3 . . . . . . . 2 1 . . . . . . . 1 1 1 . 1 . . Duelist 10 | . . 1 . . . 1 . . . . . 1 . . 2 . . . . . . . 1 . 4 . . . . Protector 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . 3 . . . . . Sentry 45 | . . 3 3 . 2 8 . . . 8 . . 2 7 1 . . . 1 . 1 . 1 . 2 3 2 . 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Specialist 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . 2 . . 2 . 1 Programmer 25 | . . . . . . . . . . 2 . 1 1 3 3 1 . . . . . . 2 . . 7 2 2 1 Heavy 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Decomposer 6 | . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . Packrat 5 | . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Dragon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 28 | 6 4 5 4 3 4 12 3 . . 10 . 6 2 24 6 1 6 . 2 . 2 . 7 28 7 5 4 3 2 Combat Bots Only 28 | . 2 5 3 3 2 7 3 . . 10 . 6 1 24 6 1 6 . 2 . 1 . 7 28 7 3 4 3 2 Max Kills in Single Turn 5 | 1 1 1 3 1 1 5 3 . . 2 . 2 2 4 3 1 2 . 1 . 1 2 4 3 1 2 3 3 1 Gunslinging 1 | . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . 1 2 1 . 4 2 . . 2 . 2 . 4 2 . 2 . 1 . . . 4 3 1 1 1 3 . Melee 1 | . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 1601 | . 17 32 47 78 10 71 8 . 10 279 . 61 62 294 103 11 24 . 2 6 10 . 62 80 58 81 122 19 54 Missed 532 | . 6 12 14 28 2 20 3 . 2 96 . 19 25 95 38 4 9 . 1 3 1 . 14 25 17 22 52 10 14 Intercepted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Hits 1069 | . 11 20 33 50 8 51 5 . 8 183 . 42 37 199 65 7 15 . 1 3 9 . 48 55 41 59 70 9 40 Melee 26 | . . . . . . 1 . . . . . 3 . 10 4 . . . . . . . . . . . 2 . 6 Projectile 1043 | . 11 20 33 50 8 50 5 . 8 183 . 39 37 189 61 7 15 . 1 3 9 . 48 55 41 59 68 9 34 AOE 11 | . . . . . . . . . . . . . . 2 1 . . . . . . . . 1 . . 2 . 5 Critical Strikes 46 | . . . 4 1 1 1 . . . 2 . 1 1 11 5 . . . . . . . 2 2 5 4 2 . 4 Actively Blocked 14 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . 3 . . 4 Part Disruptions 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 Damage Taken 19754 | . 141 252 508 754 124 797 84 . 84 2105 . 989 330 2671 1432 137 221 . 55 57 234 . 965 990 442 2355 2149 108 1770 Core 1661 | . 43 27 14 104 . 78 . . 5 127 . 119 28 199 197 . 16 . 18 . 26 . 14 17 13 281 192 22 121 Absorbed by Shields 1487 | . . . . . . 22 . . . 29 . . . 69 . . . . . . . . . 407 451 . . 101 408 Redirected to Shielding 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 86 | . . . . . . . . . . . . 15 . . . . . . . . . . 54 . . . . . 17 Regen/Repaired (Parts) 179 | . . . . . . . 44 . . . . . . . . . . . . 99 . . . . . . 36 . . Core Remaining (%) 81 | 100 82 93 . . . 64 . . . . . 64 . . . . . . 46 100 . . . . 93 78 86 . 91 Volleys Fired 981 | 20 26 27 29 84 16 71 12 4 1 105 . 27 23 113 77 20 18 . 14 2 18 3 19 41 44 62 39 15 51 Largest 6 | 2 2 3 4 4 4 4 5 5 5 5 . 5 5 5 5 5 5 . 5 4 5 5 4 3 3 6 6 6 6 Hottest 595 | 40 66 135 132 132 258 260 136 125 125 225 . 178 150 356 280 101 101 . 140 73 103 103 234 201 201 595 534 398 398 Shots Fired 3363 | 40 51 81 108 234 43 264 52 8 5 497 . 64 101 365 328 76 65 . 36 8 77 11 50 76 76 216 186 57 188 Gun 2182 | 40 25 39 . 121 41 253 49 8 5 496 . 35 101 348 324 76 60 . 27 8 77 11 . . . 29 9 . . Cannon 1069 | . 26 42 106 109 2 . . . . . . 20 . . . . . . 2 . . . 39 57 71 186 168 53 188 Launcher 112 | . . . 2 4 . 11 3 . . 1 . 9 . 17 4 . 5 . 7 . . . 11 19 5 1 9 4 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2596 | 40 51 46 106 230 8 153 49 8 5 488 . 53 101 176 274 76 60 . 29 8 77 11 39 57 71 10 146 44 180 Thermal 542 | . . . . . 35 53 . . . 8 . 2 . 172 50 . . . . . . . . . . 176 29 9 8 Explosive 106 | . . . 2 4 . 11 3 . . 1 . 9 . 17 4 . 5 . 7 . . . 11 19 5 1 3 4 . Electromagnetic 97 | . . 35 . . . 47 . . . . . . . . . . . . . . . . . . . 7 8 . . Entropic 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . Robot Hit Streak 51 | 5 9 12 12 51 10 10 3 6 11 45 . 9 7 17 8 10 5 . 4 5 5 3 7 5 6 15 7 7 16 Robot Miss Streak 11 | 3 2 4 5 3 4 10 2 . . 11 . 3 3 7 5 3 5 . 3 1 7 3 3 4 3 4 8 5 5 Penetration Max 2 | . . . . . . . . . . . . 1 1 2 2 . . . 1 . 1 . . . . . . . 1 Secondary Targets 29 | . . . . . . 3 . . . 13 . 1 . 6 4 . 1 . 1 . . . . . . . . . . Max Gunslinging Chain 2 | . . . . . . 1 . . . 2 . 1 . 2 1 . 1 . 1 . . . . . . . . . . Shots Hit Robots 1790 | 21 37 46 59 160 30 147 14 6 5 300 . 44 49 206 170 40 18 . 11 5 40 9 30 29 25 82 78 25 104 Core Hits 1025 | 11 13 27 29 50 30 142 13 2 2 116 . 18 17 129 77 10 15 . 8 1 6 3 33 89 35 30 60 20 39 Critical Kills 21 | 1 1 . . . . . . . . . . . . 2 13 . 1 . . . . 1 . . . 2 . . . Critical Parts Destroyed 39 | . 2 . . . . 3 . . . 1 . . 2 7 18 1 . . . . 1 2 . . . 2 . . . Critical Strikes 87 | 1 3 3 2 2 . 3 . . . 1 . 1 3 9 31 1 1 . . . 1 3 1 3 2 4 8 . 4 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Destroy 50 | 1 . . . . . 3 . . . 1 . . 3 9 30 1 1 . . . . 1 . . . . . . . Blast 26 | . . 3 2 2 . . . . . . . 1 . . . . . . . . . . 1 3 2 . 8 . 4 Smash 7 | . 3 . . . . . . . . . . . . . 1 . . . . . 1 2 . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 93 | . 12 . . 14 1 3 1 15 . 12 . 2 . 1 14 . . . 1 . 5 6 4 . . 2 . . . Impact 90 | . 12 . . 14 1 . 1 15 . 12 . 2 . 1 14 . . . 1 . 5 6 4 . . 2 . . . Slashing 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . 2 . . . . . . . . . . 1 . . 2 . . . . . 1 5 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65010 | 259 764 954 1523 2144 397 4404 621 428 82 4406 . 2544 881 7311 4751 917 676 . 456 129 994 536 3230 7625 2403 4061 5060 2051 5403 Guns 22398 | 259 163 373 . 474 397 2289 250 51 82 4314 . 570 849 4761 3941 917 280 . 217 129 797 113 . . . 967 205 . . Cannons 22289 | . 332 448 1238 1222 . . . . . . . 893 . . . . . . 154 . . . 1243 3023 1363 2580 3327 1063 5403 Explosions 18125 | . . 133 285 104 . 2115 371 . . 92 . 982 32 2550 714 . 396 . 85 . . . 1594 4602 1040 514 1528 988 . Melee 2198 | . 269 . . 344 . . . 377 . . . 99 . . 96 . . . . . 197 423 393 . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 34952 | 259 495 448 1238 1696 29 1180 250 51 82 4271 . 1417 849 1932 3137 917 280 . 371 129 797 113 1243 3023 1363 279 2897 926 5280 Thermal 8283 | . . 133 . . 368 614 . . . 43 . 46 . 2829 804 . . . . . . . . . . 2566 620 137 123 Explosive 16872 | . . . 285 104 . 2063 371 . . 92 . 982 . 2550 714 . 396 . 85 . . . 1594 4602 1040 305 701 988 . Electromagnetic 1916 | . . 373 . . . 547 . . . . . . 32 . . . . . . . . . . . . 122 842 . . Impact 2198 | . 269 . . 344 . . . 377 . . . 99 . . 96 . . . . . 197 423 393 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 789 | . . . . . . . . . . . . . . . . . . . . . . . . . . 789 . . . Highest Corruption 17 | . . . 1 2 2 2 . . . . . . 2 6 8 8 8 8 8 . . . 1 1 . 17 2 . 2 Average Corruption 4 | . . . 1 1 2 2 . . . . . . 1 3 7 8 8 8 8 . . . 1 1 . 8 1 . 1 Corruption Purged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 235 | . . . 3 11 7 26 . . . . . . . 30 58 18 20 2 21 . . . 4 1 . 29 . . 5 Message Errors 63 | . . . 1 1 2 9 . . . . . . . 8 16 3 5 1 7 . . . 1 1 . 7 . . 1 Matter Fused 54 | . . . 2 3 2 7 . . . . . . . 5 12 5 4 . 7 . . . . . . 5 . . 2 Heat Flow Errors 24 | . . . . 2 2 1 . . . . . . . 4 6 1 2 1 1 . . . . . . 4 . . . Energy Discharges 30 | . . . . 2 . 6 . . . . . . . 4 6 2 4 . 2 . . . . . . 3 . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 27 | . . . . 2 . 1 . . . . . . . 3 7 4 2 . 2 . . . 1 . . 5 . . . Data Loss (major) 7 | . . . . . . . . . . . . . . . 3 1 . . 1 . . . . . . 2 . . . Misfires 11 | . . . . . 1 1 . . . . . . . 2 2 . 1 . 1 . . . 1 . . 1 . . 1 Alerts 4 | . . . . . . . . . . . . . . 1 1 . 1 . . . . . 1 . . . . . . Weapon Failures 11 | . . . . 1 . . . . . . . . . 3 3 2 . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2667 | . 177 . . 150 . 100 . 137 . . . 237 . 25 56 . 8 . . . 97 368 363 424 127 76 82 178 62 Projectiles 966 | . . . . 18 . . . . . . . 163 . . . . . . . . . . 92 347 117 76 76 15 62 Explosions 460 | . . . . 19 . 100 . . . . . 51 . 25 . . 8 . . . . . 1 77 10 . 6 163 . Melee 1241 | . 177 . . 113 . . . 137 . . . 23 . . 56 . . . . . 97 368 270 . . . . . . Knockbacks 104 | . 2 6 9 12 . . . 1 . . . 4 . . . . . . . . 1 . 5 13 8 . 12 5 26 Impact 8 | . 1 . . 4 . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . Kinetic 93 | . 1 6 9 8 . . . . . . . 4 . . . . . . . . . . 4 13 8 . 12 5 23 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Self-Inflicted Damage 584 | . . . . 31 . 35 . . . . . 46 . 116 . . . . 36 . . . 10 49 . 106 153 2 . Shots 21 | . . . . 1 . 2 . . . . . 2 . 4 . . . . 1 . . . 1 1 . 2 6 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 526 | . 36 194 294 283 390 422 218 88 106 405 . 69 87 463 359 209 242 182 129 54 109 57 224 200 301 512 324 176 526 Average Temperature 99 | . 14 57 99 84 108 135 94 51 87 130 . 15 23 96 100 51 82 101 53 31 31 32 101 118 118 112 113 66 144 Received Heat Transfer 3796 | . 78 126 315 270 81 336 45 . 36 306 . 189 90 860 451 63 . . 9 27 9 . 81 119 97 72 45 8 83 Effects 28 | . . . . 3 . 12 . . . . . . . 1 1 . . . . . . . . . 1 6 1 . 3 Shutdowns 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . 1 Energy Bleed 6 | . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 Interference 14 | . . . . 2 . 8 . . . . . . . . . . . . . . . . . . 1 3 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Longest Duration 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . 3 . . 1 . . . 1 . . . . . . 2 . . . . . 3 2 1 . . . 2 . . Combat Hostiles 5 | . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 2 . . Parts Fried 23 | . 3 . . . . 1 . 1 . . . 1 . . 5 . . . . . 3 4 1 . . 1 3 . . Impact Corruptions 51 | . 5 . . 3 . . . 5 . . . 1 . . 3 . . . . . 5 19 10 . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 11 | . . . . . . . . . . . . . 2 2 1 . . . . . . . . . . 4 2 . . Heat Transferred 9616 | . . 50 . . 540 822 . . . 100 . 100 . 3821 1184 . . . . . . . . . . 2159 618 111 111 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Maximum Alert Level 5 | . . . . 3 2 3 2 3 2 4 3 3 2 5 4 . . . . . . . . . . 1 2 3 3 Low Security (%) 29 | 100 100 100 100 26 . 12 . . . . . . . 3 . . . . . 100 100 . . . . 40 63 . . Level 1 19 | . . . . 4 46 27 17 1 . . . . 87 14 . . . . . . . . . . . 59 33 28 . Level 2 21 | . . . . 28 53 54 82 70 100 14 . 40 12 5 . . . . . . . . . . . . 2 20 80 Level 3 18 | . . . . 40 . 5 . 28 . 32 100 59 . 20 65 . . . . . . . . . . . . 50 19 Level 4 10 | . . . . . . . . . . 52 . . . 44 34 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Peak Influence 1787 | 15 57 109 123 1005 510 879 496 835 556 1549 812 892 468 1787 1405 . . . . 14 30 . . . . 350 469 852 727 Initial 938 | . . . 24 65 489 163 398 301 438 421 812 533 468 155 938 . . . . . 1 . . . . . 135 279 518 Average 520 | 1 10 40 58 571 419 444 451 587 458 1131 787 729 329 1049 1113 . . . . 2 6 . . . . 204 141 608 649 Influence Increases 14211 | 50 175 392 399 1030 205 1364 193 534 164 1338 . 359 242 1662 1060 55 210 . 70 20 110 5 394 979 250 888 734 766 563 Destroy 0b10 Robot/C 7200 | . 100 200 220 460 120 760 80 . 80 720 . 240 60 960 660 40 180 . 60 . 20 . 340 720 240 280 320 220 120 Destroy 0b10 Robot/NC 505 | 50 40 35 20 10 15 100 . 10 . 15 . 10 20 10 40 5 . . 10 . 25 5 5 20 . 35 20 5 . Destroy Leader 1052 | . 30 56 62 20 42 186 10 . 20 60 . 40 30 50 126 10 30 . . . 12 . 30 . 10 84 82 32 30 Allied During Kill 454 | . . . . 69 11 40 . 2 52 97 . . . . . . . . . . . . 19 164 . . . . . Successful Hack 372 | . . 64 18 16 . 19 40 12 12 14 . . 22 14 1 . . . . 14 24 . . . . 48 . 30 24 Select Force Hacks 30 | . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 900 | . . . 60 120 15 120 45 15 . 75 . 15 90 75 90 . . . . . 15 . . . . 30 75 45 15 Anti-Garrison Action 1750 | . . . . 250 . . . 450 . 300 . . . 350 . . . . . . . . . . . 150 . 200 50 Destroy Structure 1588 | . 5 22 19 55 2 94 18 45 . 42 . 54 20 188 53 . . . . 6 14 . . . . 246 222 204 279 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 15 . Lose Combat Pursuer 330 | . . 15 . 30 . 15 . . . 15 . . . 15 90 . . . . . . . . 75 . . 15 15 45 Influence Decreases 13572 | 50 175 333 357 126 822 876 638 130 397 391 787 229 912 97 1461 783 444 424 70 16 108 11 208 340 1075 648 508 421 735 Entered New Map 6969 | . . . 35 36 516 225 478 130 397 181 737 229 424 67 849 513 126 424 . . 3 3 . 186 825 . 105 187 293 Time Decay 5663 | 50 175 333 302 . 246 601 160 . . . 50 . 478 . 562 270 318 . 70 16 105 8 198 54 250 458 383 214 362 Lost Part 300 | . . . 20 30 . 10 . . . 50 . . . 30 50 . . . . . . . 10 . . 30 10 . 60 Lost Ally 490 | . . . . 60 60 40 . . . 160 . . 10 . . . . . . . . . . 100 . 10 10 20 20 Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Squads Dispatched 61 | . . 2 3 . 6 5 1 . 2 . . 1 3 . 9 . . . . 1 1 . 1 . 1 11 2 5 7 Investigation 10 | . . 1 1 . 2 1 . . . . . . . . . . . . . 1 . . . . . 1 . 1 2 Extermination 11 | . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . 3 . 1 2 Reinforcement 20 | . . 1 1 . 1 1 1 . 1 . . 1 1 . 2 . . . . . 1 . . . . 4 2 1 2 Assault 14 | . . . . . 2 3 . . . . . . . . 4 . . . . . . . 1 . 1 2 . . 1 Garrison 6 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 5 | . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Distress Signals 44 | . . 1 . . 1 1 . . . . . . . . 2 . . . . . 2 . . . . 2 14 1 20 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 494 | . 10 11 17 25 6 49 6 . 5 37 . 12 10 46 47 5 9 . 3 4 9 . 17 58 12 16 40 18 22 Peak Tracking Total 13 | . 2 4 4 6 1 9 4 . 3 6 . 4 4 12 5 4 3 . 2 4 3 . 7 13 7 5 8 5 5 Tactical Retreats 16 | . . 1 . 1 . 1 . . . 1 . . . 1 5 . . . . . . . . 3 . . 1 1 1 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 36 | . . . . 9 1 2 . . . 9 . . 3 6 4 . . . . . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . 1 . . . . . . . . . 10 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 4 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 82 | . . . 4 11 1 8 3 5 . 9 . 1 6 10 6 . 1 . 1 . 1 . . . 1 3 5 3 3 Max in Single Turn 2 | . . . 1 1 1 2 2 1 . 1 . 1 2 1 1 . 1 . 1 . 1 . . . 1 1 1 1 2 Garrison Access 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 1 . Garrison Relay 16 | . . . . 3 . . . 4 . 4 . . . 5 . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 80 | . 2 6 3 2 1 10 6 2 1 2 1 . 9 1 6 1 . 4 1 2 1 . 1 3 . 6 2 4 3 Terminals 50 | . 2 5 2 2 1 8 3 2 . 2 1 . 6 1 4 1 . . . 1 . . . . . 4 . 2 3 Fabricators 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . Repair Stations 4 | . . . . . . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . Garrison Access 8 | . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . . 1 2 1 . Total Hacks 196 | . 3 16 6 6 2 23 11 3 1 3 2 . 16 1 13 1 . 32 1 5 2 . 1 7 . 18 5 9 9 Successful 116 | . 1 10 4 2 1 13 4 2 1 1 1 . 8 1 5 1 . 32 1 4 1 . 1 7 . 5 2 4 4 Failed 79 | . 2 5 2 4 1 10 7 1 . 2 1 . 8 . 8 . . . . 1 1 . . . . 13 3 5 5 Catastrophic 21 | . 2 1 . 1 . 1 4 1 . 1 . . . . 4 . . . . 1 . . . . . 1 . 2 2 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 3 8 2 . . 15 3 . . . . . 6 . 7 . 1 . . 3 . . . 1 . 8 . 5 4 Terminals 114 | . 3 13 5 6 2 19 6 3 . 3 2 . 12 1 8 1 . . . 2 . . . . . 14 . 5 9 Fabricators 5 | . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . 1 . . . Repair Stations 10 | . . . . . . 3 4 . . . . . . . . . . . . 3 . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 3 . . . . . . . . . . . . 3 . . . . . 2 . . . . . . 1 . Garrison Access 15 | . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . . 3 5 3 . Terminal Hacks 77 | . . 7 2 2 1 4 1 2 . 1 1 . 4 1 1 1 . 32 1 . . . 1 7 . 3 . 1 4 Record 14 | . . . . . . . . . . . . . . . . 1 . 11 1 . . . . 1 . . . . . Part Schematic 16 | . . 4 . . . . . . . . . . . . . . . 12 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Prototype ID Bank 9 | . . 1 . . . . . . . . . . . . . . . 3 . . . . . 5 . . . . . Open Door 8 | . . . . 1 . 3 . 1 . . . . . . . . . . . . . . 1 1 . . . . 1 Open DSF 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . 1 1 . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . Emergency Access Points 5 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . 2 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 1 2 . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 3 | . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . Repair 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 5 | . . 2 . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Garrison Access Hacks 6 | . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . . . 2 . . Unlock Access 4 | . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Unauthorized Hacks 20 | . 1 1 1 . . 8 . . . . . . 1 . 1 . . . . 2 . . . . . 2 . 3 . Terminals 17 | . 1 1 1 . . 7 . . . . . . 1 . 1 . . . . 1 . . . . . 2 . 2 . Botnet 13 | . 1 1 1 . . 3 . . . . . . 1 . 1 . . . . 1 . . . . . 2 . 2 . Skim 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 2 5 3 1 1 7 6 1 1 1 1 . 8 . 5 . . . . . 1 . . . . 6 1 4 3 Full Trace Events 4 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Feedback Events 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 5 . . . . . . . . . . . . . . . 12 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . 64 . . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Time 47 | . . . . . . . 25 . . . . . . . . . . . . 22 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 72 | . . . . 13 2 . . 17 . 17 . . . 20 . . . . . . . . . . . 1 2 . . Machine Destruction 69 | . . . . 13 2 . . 17 . 17 . . . 17 . . . . . . . . . . . 1 2 . . Programmers 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . 6 . . . 6 . 2 . . . . . . . . . . . . 2 5 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Total Allies 26 | . . . . 6 . 2 . 7 . 2 . . . . . . . . . . . . 2 5 2 . . . . Largest Group 7 | . . . . 3 3 2 . 7 7 7 . . . . . . . . . . . . 2 7 3 1 . . . Highest-Rated Group 367 | . . . . 82 48 62 . 149 149 149 . . . . . . . . . . . . 96 367 159 64 . . . Highest-Rated Ally 64 | . . . . 31 16 31 . 32 32 32 . . . . . . . . . . . . 49 64 64 64 . . . Initial Warlord ECA Mod 43 | . . . . . 9 9 8 8 16 16 25 25 34 34 43 43 43 43 42 42 41 41 41 41 40 40 39 38 38 Total Orders 23 | . . . . . . 2 3 . . . . . 1 . . . . . . . . . . 2 1 . 1 8 5 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . GUARD 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . EXPLORE 13 | . . . . . . 1 2 . . . . . 1 . . . . . . . . . . . . . 1 4 4 RETURN 7 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 4 1 Ally Attacks 229 | . . . . 54 24 23 . . 15 44 . . . . . . . . . . . . 9 59 1 . . . . Total Damage 4647 | . . . . 781 260 443 . . 344 764 . . . . . . . . . . . . 264 1773 18 . . . . Kills 33 | . . . . 10 2 4 . . 4 5 . . . . . . . . . . . . 1 7 . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Active Infowar (turns) 18430 | 170 936 672 . . 337 556 330 60 . . . 319 1119 2 1219 589 701 104 688 158 447 796 2095 1372 1408 1375 1654 455 868 Optics 14668 | . . . . . . 556 330 60 . . . . . . 1012 589 701 104 688 158 447 796 2095 1372 1408 1375 1654 455 868 Sensors 12137 | . . . . . 336 . . . . . . . 779 2 40 329 701 104 676 158 447 796 2095 1123 1406 850 1256 446 593 IFF 654 | . . . . . . . . . . . . 319 335 . . . . . . . . . . . . . . . . Terrain 114 | . . . . . . . . . . . . . . . 114 . . . . . . . . . . . . . . Seismic 1849 | 170 936 672 . . . . . . . . . . . . . . . . . . . . . . . 71 . . . Jamming 105 | . . . . . 1 . . . . . . . 104 . . . . . . . . . . . . . . . . ECM 53 | . . . . . . . . . . . . . . . 53 . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . . . . . . . 1 2 . . . . 2 1 . . . . . . Drone Launches 15 | . . . . . . 1 2 . . . . . 1 . . . . . . . . . . . . . 1 6 4 Drone Recoveries 8 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 4 2 Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Turns Passed 27163 | 256 936 911 677 1391 528 1932 330 849 17 1600 115 469 1229 1544 1669 589 701 104 688 158 447 796 2095 1372 1408 1375 1654 455 868 Spaces Moved 14642 | 77 428 518 240 549 255 1065 165 553 11 777 71 199 680 683 1004 405 536 89 509 102 247 563 861 644 633 644 1260 321 553 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1613 | . . 170 240 107 . . . . . . . . . . . . . . . . . . 663 . . 433 . . . Legs 3196 | 75 428 348 . . . . . . . . . . . . . . . . . . . . . . . 211 1260 321 553 Wheels 9831 | . . . . 442 255 1065 165 553 11 777 71 199 680 683 1004 405 536 89 509 102 247 563 198 644 633 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 150 135 140 150 125 150 145 145 160 160 130 120 120 120 105 105 120 120 131 131 165 195 100 103 110 113 Average Speed 147 | 118 177 134 213 167 143 145 150 130 150 151 158 165 160 153 129 120 120 106 119 120 133 134 206 180 195 159 107 111 116 Slowest Speed 255 | 120 190 240 240 240 150 150 150 150 150 210 160 190 160 160 160 120 120 120 120 120 220 146 255 195 195 252 174 113 188 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 48 | . . . . . . . . . . . . . . . . 1 . . 5 . . . . 3 . 39 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 47 | 3 55 54 30 68 27 91 10 92 1 84 3 86 19 74 30 63 75 74 62 2 5 76 74 74 77 16 39 15 37 Regions Visited 29 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . Known Exits Taken 20 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . . . . . . . . . . 4 2 . . . . 3 4 . 1 . . . . Spaces Dug 232 | . 2 . . 10 . . . . . 3 . . . 36 10 . 7 . 28 . . 1 19 . 32 63 2 1 18 Terrain Destroyed 1397 | . 4 19 18 22 . 103 25 . . 7 . 67 21 97 66 27 62 . 95 3 7 4 129 76 104 178 83 72 108 Melee 19 | . 2 . . 3 . . . . . 3 . . . . 9 . . . . . . 1 . . . 1 . . . Projectile 439 | . 2 4 7 1 . . . . . . . 14 1 14 27 27 1 . . 3 7 3 25 13 48 115 57 22 48 AOE 933 | . . 15 11 18 . 103 25 . . 4 . 53 18 82 27 . 61 . 95 . . . 104 63 56 62 26 50 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Total 18326 | 198 537 675 332 847 392 1336 232 658 11 1100 73 283 760 942 1211 469 562 98 558 133 318 584 1123 788 723 848 1459 379 697 Wait 982 | 87 20 81 44 13 64 79 39 24 . 30 . 8 11 35 29 21 . . 7 26 28 . 190 3 31 42 37 18 15 Move 14617 | 76 427 517 240 548 254 1064 165 552 10 776 71 198 680 682 1003 404 535 88 508 101 246 562 860 643 632 643 1259 320 553 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 269 | 6 16 14 4 20 11 20 3 6 . 23 . 15 10 17 19 3 3 . 3 . 5 2 6 13 2 18 13 5 12 Fast Attach 218 | 8 8 6 2 3 15 20 1 . . 7 1 1 10 13 18 . . 5 4 1 4 5 4 10 . 22 41 1 8 Attach 112 | . . 5 4 3 . 4 2 5 . 10 . 9 2 9 6 1 . . 3 2 1 1 5 2 1 13 4 3 17 Detach 13 | 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . 3 . 1 4 Swap 230 | . 8 7 6 14 4 19 7 2 . 19 . 8 8 20 12 7 2 . 11 1 5 1 7 7 2 10 16 13 14 Drop 417 | . 21 18 3 11 27 40 2 9 . 30 1 15 15 28 25 3 4 5 7 . 6 4 14 21 2 33 50 3 20 Fire 981 | 20 26 27 29 84 16 71 12 4 1 105 . 27 23 113 77 20 18 . 14 2 18 3 19 41 44 62 39 15 51 Melee 92 | . 11 . . 14 1 3 1 15 . 12 . 2 . 1 14 . . . 1 . 5 6 4 . . 2 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 164 | . . . . 48 . 14 . . . 70 . . . 24 8 . . . . . . . . . . . . . . Rewire 220 | . . . . 89 . . . 41 . 18 . . . . . . . . . . . . 14 46 9 . . . 3 Trap 11 | . . . . . . 1 . . . . . . . . . 10 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 257 | -11/Scrapyard | Entered Materials 360 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 16) 579 | -10/Materials | Discovered new exit (range 9) 769 | -10/Materials | Discovered new exit (range 3) 923 | -10/Materials | Discovered new exit (range 16) 1193 | -10/Materials | Entered another Materials area 1193 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1543 | -9/Materials | Build established: Gunner 1568 | -9/Materials | Central database locked down 1923 | -9/Materials | Discovered new exit (range 15) 2080 | -9/Materials | Identified exit to Mines 2104 | -9/Materials | Entered another Materials area 2104 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2124 | -8/Materials | Identified exit to Storage 2164 | -8/Materials | Build established: Scavenger-Tank 2324 | -8/Materials | Hacking Suite fried by hacking feedback 2639 | -8/Materials | Garrison activated, responded to threat 2781 | -8/Materials | Identified exit to Garrison 2781 | -8/Materials | Entered Garrison 2839 | -8/Garrison | Triggered checkpoint 2868 | -8/Garrison | Garrison Relay disabled 3143 | -8/Garrison | Triggered checkpoint 3253 | -8/Garrison | Triggered checkpoint 3346 | -8/Garrison | Garrison Relay disabled 3389 | -8/Garrison | Triggered checkpoint 3499 | -8/Garrison | Discovered new exit (range 13) 3611 | -8/Garrison | Triggered checkpoint 3705 | -8/Garrison | Discovered new exit (range 10) 3759 | -8/Garrison | Triggered checkpoint 3764 | -8/Garrison | Garrison Relay disabled 3884 | -8/Garrison | Learned Materials security intel 3925 | -8/Garrison | Triggered checkpoint 4172 | -8/Garrison | Entered Materials 4172 | -8/Materials | Accompanied by 3 allies 4398 | -8/Materials | Lost 3 allies 4406 | -8/Materials | Garrison activated, responded to threat 4588 | -8/Materials | Discovered new exit (range 3) 4589 | -8/Materials | Discovered exit to Storage (range 7) 4700 | -8/Materials | Entered Storage 5103 | -8/Storage | Build established: Scavenger-Gunner 5338 | -8/Storage | Discovered new exit (range 15) 5720 | -8/Storage | Build established: Scavenger-Tank 6076 | -8/Storage | Build established: Tank 6087 | -8/Storage | Met a pair of Derelict thieves 6205 | -8/Storage | Destroyed 7 combat bots 6300 | -8/Storage | First assault squad dispatched 6632 | -8/Storage | Entered Factory 6632 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6717 | -7/Factory | Build established: Skirmisher 6757 | -7/Factory | Identified exit to Lower Caves 6873 | -7/Factory | Repaired Adv. Heat Sink 6962 | -7/Factory | Identified exit to Garrison 6962 | -7/Factory | Entered Garrison 6962 | -7/Garrison | Discovered recently destroyed garrison 7053 | -7/Garrison | Garrison Relay disabled 7197 | -7/Garrison | Build established: Tank 7264 | -7/Garrison | Garrison Relay disabled 7318 | -7/Garrison | Discovered new exit (range 3) 7345 | -7/Garrison | Rescued a captive Derelict 7444 | -7/Garrison | Discovered new exit (range 9) 7521 | -7/Garrison | Build established: Commander-Tank 7593 | -7/Garrison | Garrison Relay disabled 7745 | -7/Garrison | Garrison Relay disabled 7771 | -7/Garrison | Discovered new exit (range 9) 7811 | -7/Garrison | Entered Factory 7811 | -7/Factory | Accompanied by 7 allies 7820 | -7/Factory | Identified exit to Garrison 7825 | -7/Factory | Garrison activated, responded to threat 7828 | -7/Factory | Entered Garrison 7828 | -7/Garrison | Accompanied by 7 allies 7888 | -7/Garrison | Triggered checkpoint 7966 | -7/Garrison | Lost 3 allies 7974 | -7/Garrison | Garrison Relay disabled 8062 | -7/Garrison | Triggered checkpoint 8077 | -7/Garrison | Triggered checkpoint 8094 | -7/Garrison | Heavy support dispatched to Factory 8139 | -7/Garrison | Lost 4 allies 8143 | -7/Garrison | Destroyed 10 combat bots 8174 | -7/Garrison | Lost 4 parts (1n1u2w) 8230 | -7/Garrison | Triggered checkpoint 8326 | -7/Garrison | Garrison Relay disabled 8392 | -7/Garrison | Discovered new exit (range 10) 8407 | -7/Garrison | Build established: Scavenger-Tank 8522 | -7/Garrison | Discovered new exit (range 9) 8605 | -7/Garrison | Heavy support dispatched to Factory 8656 | -7/Garrison | Triggered checkpoint 8672 | -7/Garrison | Garrison Relay disabled 8822 | -7/Garrison | Triggered checkpoint 8844 | -7/Garrison | Garrison Relay disabled 8999 | -7/Garrison | Found Hvy. Insulated Plating 9003 | -7/Garrison | Found Hvy. Insulated Plating 9073 | -7/Garrison | Discovered new exit (range 10) 9201 | -7/Garrison | Found Prototype Device 9255 | -7/Garrison | H-XX Assembler disabled 9428 | -7/Garrison | Entered Factory 9502 | -7/Factory | Build established: Scavenger-Gunner 9543 | -7/Factory | Identified exit to DSF 9543 | -7/Factory | Entered DSF 9596 | -7/DSF | Discovered new exit (range 16) 9610 | -7/DSF | Additional patrols routed to DSF 9856 | -7/DSF | Build established: Tank 9914 | -7/DSF | Sterilization system engaged 9934 | -7/DSF | Ambient heat levels rising (+10) 9949 | -7/DSF | Ambient heat levels rising (+10) 9964 | -7/DSF | Ambient heat levels rising (+10) 9979 | -7/DSF | Ambient heat levels rising (+10) 9994 | -7/DSF | Ambient heat levels rising (+10) 10009 | -7/DSF | Ambient heat levels rising (+10) 10012 | -7/DSF | Entered Factory 10012 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10065 | -6/Factory | Allied Derelicts emerged from ambush trap array 10178 | -6/Factory | Discovered new exit (range 15) 10277 | -6/Factory | Lost 3 allies 10979 | -6/Factory | Fabricated Quantum Rifle? 11136 | -6/Factory | Discovered new exit (range 4) 11141 | -6/Factory | Identified exit to Factory 11165 | -6/Factory | Build established: Skirmisher 11241 | -6/Factory | Identified exit to Garrison 11241 | -6/Factory | Entered Garrison 11263 | -6/Garrison | Triggered checkpoint 11507 | -6/Garrison | Garrison Relay disabled 11534 | -6/Garrison | Build established: Tank 11583 | -6/Garrison | Triggered checkpoint 11590 | -6/Garrison | Triggered checkpoint 11686 | -6/Garrison | Destroyed 24 combat bots 11695 | -6/Garrison | Triggered checkpoint 11797 | -6/Garrison | Triggered checkpoint 11858 | -6/Garrison | Garrison Relay disabled 11904 | -6/Garrison | Discovered new exit (range 15) 12074 | -6/Garrison | Build established: Scavenger-Tank 12151 | -6/Garrison | Discovered new exit (range 15) 12183 | -6/Garrison | Triggered checkpoint 12218 | -6/Garrison | Garrison Relay disabled 12526 | -6/Garrison | Garrison Relay disabled 12562 | -6/Garrison | Discovered new exit (range 10) 12592 | -6/Garrison | Triggered checkpoint 12631 | -6/Garrison | Garrison Relay disabled 12785 | -6/Garrison | Entered Factory 13135 | -6/Factory | First assault squad dispatched 13549 | -6/Factory | Build established: Gunner 14179 | -6/Factory | Identified exit to Lower Caves 14454 | -6/Factory | Entered Lower Caves 14460 | -6/Lower Caves | Met a Warlord Commander 14461 | -6/Lower Caves | Learned location of Warlord (-4) 14462 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14469 | -6/Lower Caves | Found Encrypted Comm Array 14821 | -6/Lower Caves | Identified exit to Lower Caves 14913 | -6/Lower Caves | Spotted B-75 Beast 15034 | -6/Lower Caves | Ambushed by wild Derelicts 15043 | -6/Lower Caves | Entered another Lower Caves area 15087 | -6/Lower Caves | Core integrity fell below 50% 15199 | -6/Lower Caves | Build established: Skirmisher 15515 | -6/Lower Caves | Learned Factory trap positions 15558 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 15567 | -6/Lower Caves | Found Prototype Special Weapon 15612 | -6/Lower Caves | Learned 4 Factory zone layouts 15737 | -6/Lower Caves | Discovered new exit (range 6) 15742 | -6/Lower Caves | Identified exit to Data Miner 15744 | -6/Lower Caves | Entered Data Miner 15744 | -6/Data Miner | Discovered new exit (range 6) 15762 | -6/Data Miner | Met Data Miner 15793 | -6/Data Miner | Learned location of Section 7 (-2) 15793 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15810 | -6/Data Miner | Received God Mode back door access code from Data Miner 15847 | -6/Data Miner | Identified exit to Proximity Caves 15848 | -6/Data Miner | Entered Proximity Caves 16491 | -5/Proximity Caves | Discovered exit to Factory (range 12) 16514 | -5/Proximity Caves | Found Alien Artifact 16536 | -5/Proximity Caves | Entered Factory 16536 | -5/Factory | Evolved 2 slots: Utility x2 16537 | -5/Factory | Identified exit to Upper Caves 16538 | -5/Factory | Loaded intel: 113 trap records 16604 | -5/Factory | Discovered new exit (range 6) 16610 | -5/Factory | Identified exit to Factory 16656 | -5/Factory | Repaired Arm. Huge Wheel+ 16694 | -5/Factory | Entered another Factory area 16694 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 16797 | -4/Factory | Build established: Assassin 16838 | -4/Factory | Discovered new exit (range 16) 16881 | -4/Factory | Identified exit to Upper Caves 17141 | -4/Factory | Entered Upper Caves 17337 | -4/Upper Caves | Learned location of 1 exit from Research 17454 | -4/Upper Caves | Identified exit to Upper Caves 17496 | -4/Upper Caves | Found Alien Artifact 17496 | -4/Upper Caves | Identified Core Expander 17496 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 17937 | -4/Upper Caves | Entered another Upper Caves area 18128 | -4/Upper Caves | Discovered new exit (range 6) 18141 | -4/Upper Caves | Identified exit to Research 18306 | -4/Upper Caves | Learned Research terminal intel 18352 | -4/Upper Caves | Encountered a Warlord checkpoint 18788 | -4/Upper Caves | Build established: Derelict-Assassin 19507 | -4/Upper Caves | Discovered new exit (range 12) 19546 | -4/Upper Caves | Identified exit to Warlord 19607 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19653 | -4/Upper Caves | Destroyed 7 combat bots 19911 | -4/Upper Caves | Build established: Derelict-Executioner 20032 | -4/Upper Caves | Entered Warlord 20032 | -4/Warlord | Accompanied by 2 allies 20101 | -4/Warlord | System corruption cleaned by Quarantine Array 20182 | -4/Warlord | Opened Warlord's prototype stash 20191 | -4/Warlord | Found Prototype Device 20191 | -4/Warlord | Identified System Purifier 20195 | -4/Warlord | Found Prototype Processor 20195 | -4/Warlord | Identified Spectral Analyzer 20202 | -4/Warlord | Found Prototype Hackware 20211 | -4/Warlord | Found Prototype Processor 20211 | -4/Warlord | Identified Exp. Targeting Computer 20219 | -4/Warlord | Found Prototype Reactor 20331 | -4/Warlord | Build established: Derelict-Assassin 20397 | -4/Warlord | Identified Molecular Deconstructor 20684 | -4/Warlord | Found Prototype Device 20684 | -4/Warlord | Identified Minesniffer Drone Bay 20797 | -4/Warlord | Met Warlord 20822 | -4/Warlord | Warlord's base attacked by MAIN.C 20841 | -4/Warlord | Build established: Commander-Assassin 21048 | -4/Warlord | Found Prototype Energy Gun 21051 | -4/Warlord | Found Prototype Energy Gun 21140 | -4/Warlord | Found Prototype Ballistic Cannon 21140 | -4/Warlord | Identified Hvy. Autocannon 21172 | -4/Warlord | Warlord forces counterattacked 21223 | -4/Warlord | Spotted Executioner 21230 | -4/Warlord | Spotted Striker 21230 | -4/Warlord | Destroyed 8H-H4Z(g) 21274 | -4/Warlord | Spotted Striker 21286 | -4/Warlord | Spotted Executioner 21296 | -4/Warlord | Allies destroyed Striker 21300 | -4/Warlord | Spotted Executioner 21322 | -4/Warlord | Destroyed Executioner 21322 | -4/Warlord | Destroyed Executioner 21359 | -4/Warlord | Discovered new exit (range 23) 21374 | -4/Warlord | Lost 29 allies 21378 | -4/Warlord | Destroyed 28 combat bots 21402 | -4/Warlord | Identified exit to Proximity Caves 21404 | -4/Warlord | Entered Proximity Caves 21404 | -3/Proximity Caves | Accompanied by 1 ally 21488 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 21541 | -3/Proximity Caves | Destroyed 7 combat bots 21696 | -3/Proximity Caves | Build established: Scavenger-Executioner 22532 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22571 | -3/Proximity Caves | Discovered exit to Research (range 16) 22812 | -3/Proximity Caves | Entered Research 22812 | -3/Research | Accompanied by 1 ally 22812 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22813 | -3/Research | Identified exit to Research 22814 | -3/Research | Loaded intel: 23 terminal locations 22887 | -3/Research | Identified Ghost Barrier 23066 | -3/Research | Garrison activated, responded to threat 23364 | -3/Research | Identified Vortex Rifle (x2) 23403 | -3/Research | Found Gamma Bomb Array 23423 | -3/Research | Build established: Hacker-Executioner 23661 | -3/Research | Found Prototype Device 23661 | -3/Research | Identified Exp. Sensor Array 23684 | -3/Research | Identified exit to Armory 23684 | -3/Research | Identified exit to Testing 23684 | -3/Research | Watched by a mysterious "MATRIX" hacker 23809 | -3/Research | Spotted B-86 Titan 24017 | -3/Research | Crushed by falling debris 24017 | -3/Research | System corruption reached 10% 24122 | -3/Research | Found Prototype Launcher 24123 | -3/Research | Identified Adv. Micro-nuke Launcher 24187 | -3/Research | Entered another Research area 24187 | -2/Research | Warlord forces began assault on 0b10 24187 | -2/Research | Evolved 2 slots: Power x1, Utility x1 24212 | -2/Research | Distinguished unit "Smaug Mourners" dispatched to help 24212 | -2/Research | Distinguished unit "Department No. 42" dispatched to help 24297 | -2/Research | Research machine network offline 24607 | -2/Research | Met up with Warlord 24666 | -2/Research | Borebot progress halted 24901 | -2/Research | Spotted Striker 24903 | -2/Research | Spotted Striker 24907 | -2/Research | Destroyed Striker 24931 | -2/Research | Spotted Executioner 24933 | -2/Research | Spotted Striker 24968 | -2/Research | Lost 4 allies 24979 | -2/Research | Borebot progress halted 25052 | -2/Research | Spotted Striker 25076 | -2/Research | Destroyed 38-I9V(D) 25085 | -2/Research | Destroyed Striker 25107 | -2/Research | Lost 9 allies 25187 | -2/Research | Discovered new exit (range 6) 25187 | -2/Research | Spotted Striker 25187 | -2/Research | Spotted Striker 25201 | -2/Research | Destroyed Striker 25202 | -2/Research | Destroyed Striker 25259 | -2/Research | Identified exit to Access 25285 | -2/Research | Borebot progress halted 25414 | -2/Research | Spotted Executioner 25434 | -2/Research | Destroyed Executioner 25701 | -2/Research | Given Cave Seal Controls access code 25787 | -2/Research | Spotted Executioner 25789 | -2/Research | Spotted Striker 25789 | -2/Research | Spotted Executioner 25791 | -2/Research | Destroyed Executioner 25792 | -2/Research | P-80 Master assimilated allied G2-81V(M) 25814 | -2/Research | Spotted Executioner 25841 | -2/Research | Entered Access 25841 | -1/Access | Evolved 2 slots: Utility x2 25924 | -1/Access | Garrison activated, responded to threat 25961 | -1/Access | Garrison activated, responded to threat 26289 | -1/Access | Discovered new exit (range 7) 26295 | -1/Access | Identified exit to Command 26296 | -1/Access | Entered Command 26416 | -1/Command | Phase Generator disabled 26546 | -1/Command | First assault squad dispatched 26563 | -1/Command | Incoming assault squad redirected 26634 | -1/Command | Disengaged cave seal 26634 | -1/Command | Derelicts emerged from the dark tunnel 26634 | -1/Command | Welcomed Warlord to Command 26640 | -1/Command | Incoming investigation squad redirected 26737 | -1/Command | Disengaged cave seal 26777 | -1/Command | Found Prototype Launcher 26926 | -1/Command | Lost 6 allies 26952 | -1/Command | Spotted M Guard 26953 | -1/Command | Spotted M Guard 26957 | -1/Command | Spotted Combat Programmer 26958 | -1/Command | Spotted Combat Programmer 26983 | -1/Command | Identified Vortex Chain Reactor 26990 | -1/Command | Combat Programmer assimilated allied IO-PH8(K) 26992 | -1/Command | Spotted IO-PH8(K) 26992 | -1/Command | Combat Programmer assimilated allied 9H-71J(K) 26993 | -1/Command | Spotted 9H-71J(K) 27017 | -1/Command | Destroyed M Guard 27017 | -1/Command | All MAIN.C guards destroyed 27020 | -1/Command | Destroyed 9H-71J(K) 27035 | -1/Command | Found Hvy. Reflective Plating 27042 | -1/Command | Warlord commented on Warlord statues 27046 | -1/Command | Found Prototype Reactor 27047 | -1/Command | Lost 6 parts (1p1n4u) 27047 | -1/Command | Lost 18 allies 27099 | -1/Command | Met MAIN.C 27102 | -1/Command | 0b10 Conduit disabled 27122 | -1/Command | Destroyed MAIN.C Shell 27125 | -1/Command | MAIN.C activated Command garrisons 27164 | *** | Establishing Free Derelict Territories! Last Messages --------------- 27158_ HV Slug penetrates W7-N3L(h). 27158_ W7-N3L(h) suffers critical hit (Destroy). 27158_ W7-N3L(h) knocked back. 27159_ BB-LY0(p) resets W7-N3L(h), system corruption cleaned. 27159_ MAIN.C knocked back. 27160_ Acquired 32 matter. 27160_ MAIN.C suffers critical hit (Destroy). 27161_ HV Slug penetrates ZO-A4H(h). 27161_ ZO-A4H(h) knocked back. 27161_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" [Achievement: void main()] 27161_ MAIN.C destroyed. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: Punisher] [Achievement: Warlord Forever!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????####################?????????????????????? | | ?????#""""""" " !%hg#?????????????????????? | | ?????#"" "" !!h@h#?????????????????????? | | ??????""""" " =!%K!####################### | | ???????"""""""""" $mp%!m[ % # | | ??????" " """ *h!%BBB* # | | ???????" """""" %h!%BBWh %= # | | ????????? """"" !*################### # | | ????????? """"" % #?????????????????# # | | ?????? " "" #?????????????????# # | | ?????? " " ""#?????????????????# T | | ?????#""""""""" """""""#?????????????????#///# | | ???????" """""""""#?????????????????# | | ??????? """""""""""#?????????????????# | | ?????? " " " " #?????????????????# | | ?????# " " " " #?????????????????# | | ?????" " " " """" " #?????????????????# | | ?????" """ " " """" #?????????????????# | | ?????" " "?" " #?????????????????##### | | ?????# """??"???" " #?????????????????????# | | ?????# "??????????""?""""#?????????????????????# | | ?????# ???????????????? ??????????????????????# | | ?????#???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 120 Energy Generation 79 Energy Capacity 950 Matter Stores 300 Matter Capacity 500 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 600 Resistance: TH 30 Resistance: EM 30 Core Shielding 30 Point Defense Rating 480 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 12 Armor Integrity Analysis 40 Recoil Reduction 12 Matter Filtering 30 Particle Charging 15 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free KE Penetrator | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free Fabricated ------------ Quantum Rifle | x2 | -6/Factory | Preloaded Repaired ---------- Adv. Heat Sink | 12% | -7/Factory Arm. Huge Wheel | 66% | -5/Factory Studied --------- Gauss Rifle | -6/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Hvy. Mace | -4/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Equal Opportunity Bot Like A Rock Punisher Warlord Forever! void main() Challenges ------------ None Game ------ Seed ContainmentNetworkTreads Manual? 0 Play Time 06:19:30 Cumulative 313.8 hours Start 2026.06.26 @ 02:35:59 End 2026.06.29 @ 18:54:28 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type 7 Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 68 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b0e24874-78a0-4eca-822f-6124b45f7f8a