Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.04 @ 12:55:43 Player: BVrutally Odd Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (291) 1455 Value Destroyed (10621) 10621 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (4565) 4565 TOTAL SCORE: 26761 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 27 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -154 Cogmind --------- Core Integrity 252/1600 Matter 227/300 Energy 99/100 System Corruption 99% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Leg > --- UTILITY (15) ----- Advanced Heat Sink Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Experimental Armor Integrity Analyzer Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Antimatter Reactor Cooled Cesium-ion Thruster Electron Diverter Improved Propulsion Shielding Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Core Analyzer Experimental Armor Integrity Analyzer Improved Transmission Jammer Advanced Phase Shifter Hardened Heavy Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Longsword +1 > --- INVENTORY -------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Field Propulsion Drive Q-thruster Electron Diverter Improved Energy Well Improved Energy Well Advanced Target Analyzer Layered Light Armor Plating Graphene Brace Improved Force Field Hacking Suite Hacking Suite Improved Trap Extractor Enhanced Nova Cannon Advanced EMP Blaster Enhanced Force Lance [Rating: 176] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Cesium-ion Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Compact Ion Cannon Energy Gun Gatling Laser Energy Cannon Compact Ion Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Impact Weapon Mace Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . . 4 . . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . 2 . . . Utility 13 | . . . . . 2 . . . 4 . . . . 2 . . . . . 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 376 | 7 16 . 1 4 11 46 3 3 46 9 3 2 10 4 2 14 18 1 23 20 24 109 Power 29 | 1 1 . . 1 . 1 . . 2 . . . 1 1 . . . . 2 2 3 14 Engine 9 | 1 1 . . 1 . . . . 1 . . . 1 1 . . . . 1 . . 2 Core 3 | . . . . . . 1 . . 1 . . . . . . . . . . 1 . . Reactor 17 | . . . . . . . . . . . . . . . . . . . 1 1 3 12 Propulsion 117 | 2 2 . . . 4 17 2 1 11 3 1 . . . 1 . 7 . 6 4 9 47 Treads 46 | 2 2 . . . 2 16 2 1 10 2 1 . . . 1 . 5 . 1 . 1 . Leg 19 | . . . . . 2 . . . . . . . . . . . 2 . 3 1 8 3 Wheel 12 | . . . . . . . . . . 1 . . . . . . . . 2 2 . 7 Hover 37 | . . . . . . . . . . . . . . . . . . . . . . 37 Flight 3 | . . . . . . 1 . . 1 . . . . . . . . . . 1 . . Utility 117 | 2 2 . 1 3 3 6 . . 10 4 2 2 6 3 1 10 9 1 9 6 7 30 Device 52 | 1 . . . . 1 1 . . 2 2 1 . 4 1 1 6 3 . 5 4 4 16 Storage 5 | 1 1 . 1 . . . . . . . . . . . . . . . 2 . . . Processor 11 | . . . . . 1 . . . 1 1 . . . . . . 2 . 1 . . 5 Hackware 8 | . . . . . . . . . 2 . . . . . . . . 1 . 1 . 4 Protection 41 | . 1 . . 3 1 5 . . 5 1 1 2 2 2 . 4 4 . 1 1 3 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 113 | 2 11 . . . 4 22 1 2 23 2 . . 3 . . 4 2 . 6 8 5 18 Energy Gun 12 | 2 1 . . . . 2 . . 3 1 . . 1 . . . 1 . . . . 1 Energy Cannon 30 | . . . . . . 5 . 2 3 . . . 1 . . 2 1 . 4 3 1 8 Ballistic Gun 28 | . 7 . . . 3 9 . . 7 . . . 1 . . . . . . . . 1 Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . 1 . . . . 2 . . 2 1 . . . . . 2 . . 1 . . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 25 | . . . . . 1 4 1 . 8 . . . . . . . . . 1 5 3 2 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . . 4 . . 2 . . . . . . . 7 . 2 5 1 1 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . 5 System Corruption 39 | . . . . . . . . . . . . . . . . . . . . . . 39 Parts Lost 96 | . . . . 2 1 5 . . 2 1 . . . 1 . . . . 7 1 4 72 Power 12 | . . . . 1 . . . . . . . . . . . . . . 1 . . 10 Propulsion 44 | . . . . . . . . . 2 1 . . . . . . . . 4 . 3 34 Utility 30 | . . . . 1 1 3 . . . . . . . 1 . . . . 1 . 1 22 Weapon 10 | . . . . . . 2 . . . . . . . . . . . . 1 1 . 6 Highest Loss Streak 12 | . . . . 2 1 4 . . 2 1 . . . 1 . . . . 4 1 2 12 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . Average Slot Usage (%) 96 | . 100 100 100 99 99 98 99 97 98 94 93 93 93 94 94 94 94 100 95 99 95 88 Engine 4 | . 14 14 14 13 9 1 . . . 6 6 6 6 5 5 5 5 5 2 . . . Core 1 | . . . . . . 7 9 9 5 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 2 7 7 Treads 17 | . 28 28 28 28 27 33 36 36 25 16 13 13 13 11 11 11 10 23 13 4 1 . Leg 2 | . . . . . 9 2 . . . . . . . . . . 1 . 9 12 17 6 Wheel 2 | . . . . . . . . . . 4 6 6 6 5 5 5 4 . 4 10 6 1 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 12 Device 9 | . 8 . . . 5 2 9 9 9 13 12 13 12 11 11 10 9 5 6 13 9 13 Storage 6 | . 14 14 14 14 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 4 4 3 Processor 13 | . . . . . 9 9 9 9 10 19 20 20 20 17 17 17 20 29 26 23 21 13 Hackware 8 | . . . . . . . . . 12 13 13 13 13 11 11 11 11 11 10 13 13 19 Protection 7 | . 5 14 14 13 12 14 9 9 12 . . . . 11 11 11 9 5 2 . 4 1 Energy Gun 1 | . 17 . . . . . . . 1 5 6 6 4 . . . . . . . . . Energy Cannon 6 | . . . . . . 5 17 7 3 6 6 6 7 11 11 10 10 11 7 4 4 3 Ballistic Gun 4 | . 10 28 28 28 16 11 . . 5 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . 8 1 . . . . . . . . . 2 4 3 2 Peak Build Rating 176 | 9 11 11 12 15 29 36 36 37 64 63 62 62 63 72 74 76 105 98 111 129 166 176 Average Rating 68 | 5 9 11 11 13 23 28 31 35 55 60 62 61 62 71 73 73 83 96 105 123 147 146 On Entrance 56 | . 9 11 11 12 15 22 32 33 33 60 62 62 60 63 67 74 74 96 98 108 122 166 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 13 32 32 52 52 54 66 66 66 84 70 67 74 74 83 83 89 89 80 89 77 113 114 Greatest Support 139 | 40 40 40 40 40 60 89 80 80 88 88 28 28 28 28 28 28 101 101 124 42 139 116 Greatest Overweight (x) 10 | . . . 1 1 . 1 . . . 2 2 2 2 2 2 3 3 . 3 6 10 9 Average Overweight (x) 1 | . . . . 1 . . . . . 1 2 2 2 2 2 2 2 . 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 15 15 15 18 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 11 15 15 16 14 19 19 19 19 19 20 20 19 19 19 19 19 20 19 19 19 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 17 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Class Distribution -------------------- 23% | Mutant 22% | Hacker-Mutant 13% | Hacker-Skirmisher 12% | Scavenger-Mutant 8% | Hacker-Assassin 7% | Commander-Mutant 6% | Wizard-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Commander-Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Data Miner Hacker-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Hacker-Assassin | -3/Research Hacker-Assassin | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 5509 | 270 205 . . 248 189 1146 20 26 802 115 90 . 120 23 32 204 180 10 225 148 284 1172 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14925 | 108 711 . . 63 251 2202 854 . 2373 204 57 . 120 87 . 745 . 393 791 707 689 4570 Parts 698 | 7 47 . . . 14 111 32 . 81 16 2 . 4 5 . 23 . 5 33 38 24 256 Haulers Intercepted 15 | . 1 . . . . 6 . . 3 . . . . . . . . . 1 2 . 2 Recyclers Shooed 22 | 1 3 . . . 1 2 6 . 5 . . . . . . . . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . 20 1 . 3 . 5 12 . . . . . . Prevented 13 | . . . . . . . . . . . . . . . 2 11 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 168 | . 16 . . 4 5 31 3 . 24 6 1 . 1 1 . 7 . . 11 6 9 43 Melee 28 | . . . . . 2 1 . . . . . . . . . . . . . 2 7 16 Guns 56 | . 14 . . 4 3 19 . . 15 1 . . . . . . . . . . . . Cannons 41 | . . . . . . 3 3 . 4 3 1 . 1 1 . 2 . . 8 4 1 10 AOE 26 | . 2 . . . . 6 . . 5 2 . . . . . 2 . . 3 . . 6 Classes Destroyed 19 | 2 6 . . 1 1 5 . . 2 . . . . . . 1 . . 1 . . . Worker 38 | . 1 . . . 1 5 . . 6 . . . . . . . . . 3 . . 22 Builder 17 | . . . . . . . . . 2 . . . . . . . . . 1 . . 14 Tunneler 5 | 2 1 . . . 1 . . . . . . . . . . . . . . 1 . . Hauler 15 | . 1 . . . . 6 . . 3 . . . . . . . . . 1 2 . 2 Recycler 30 | 1 2 . . . . 4 10 . 6 . . . . . . . . . 3 1 . 3 Minesweeper 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Operator 9 | . 3 . . . . 2 . . 1 . . . . 1 . . . . 1 . 1 . Watcher 11 | . 1 . . . . 2 . . 3 . . . . . . . . . 1 . 1 3 Swarmer 23 | . 6 . . . . 3 . . 3 2 . . . . . . . . . . 4 5 Grunt 60 | . 10 . . . 4 14 . . 12 . . . . 1 . 4 . . 4 . 2 9 Brawler 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . 1 Duelist 3 | . . . . . . 1 . . 1 . . . . . . . . . 1 . . . Sentry 17 | . . . . . . 8 3 . 3 . 1 . . . . . . . 1 . 1 . Demolisher 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Hunter 20 | . . . . . . 1 . . 1 2 . . 1 . . 2 . . 2 1 2 8 Programmer 33 | . . . . . . . . . 3 2 . . . . . 1 . . 2 5 . 20 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 15 | 1 6 . . 2 4 9 9 . 8 2 1 . 1 1 . 3 . . 7 3 2 15 Combat Bots Only 11 | . 5 . . 2 3 9 1 . 4 2 1 . 1 1 . 3 . . 5 2 2 11 Max Kills in Single Turn 5 | 1 1 . . 1 1 2 1 . 5 1 1 . 1 1 . 1 . . 2 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . 2 . . 1 1 . . . . . 1 . . 2 . . 3 Melee 1 | . . . . . 1 1 . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 1337 | . 84 . . 20 22 111 4 . 188 51 . . 6 9 . 33 2 . 134 16 62 595 Missed 381 | . 14 . . 4 6 20 1 . 57 12 . . 5 3 . 13 1 . 34 4 16 191 Damage Taken 19225 | . 685 . . 293 248 1603 39 . 1747 669 . . 14 105 . 386 34 . 2560 284 977 9581 Core 2108 | . 108 . . 21 31 124 . . 137 14 . . 14 . . 37 34 . 119 25 96 1348 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 229 | . 6 . . 5 . . . . . . . . . . . . . . . . . 218 Ignored by Resistances 159 | . . . . . . 30 7 . 122 . . . . . . . . . . . . . Regen/Repaired (Parts) 923 | . 109 . . . . 137 . . 432 . . . . . . . 245 . . . . . Core Remaining (%) 76 | 100 . . . 48 . . . 71 . . . . 80 . . . . 92 89 98 93 15 Volleys Fired 628 | 15 61 . . 16 10 110 23 . 96 18 1 . 3 13 10 33 . 15 48 21 29 106 Largest 2 | 2 2 . . 2 2 2 2 . 2 2 2 . 2 2 2 2 . 1 2 2 2 2 Hottest 240 | 80 80 . . 46 46 136 136 . 170 170 170 . 170 155 155 155 . 90 210 240 214 240 Shots Fired 1057 | 30 120 . . 32 20 212 48 . 177 29 2 . 5 26 17 62 . 15 56 37 31 138 Gun 522 | 30 118 . . 32 20 172 . . 112 11 1 . 1 . . . . . . . . 25 Cannon 480 | . . . . . . 32 48 . 57 12 1 . 4 26 17 54 . 15 52 37 31 94 Launcher 55 | . 2 . . . . 8 . . 8 6 . . . . . 8 . . 4 . . 19 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 348 | . 35 . . 32 20 169 . . 75 . . . . . . . . . . . . 17 Thermal 606 | 30 83 . . . . 35 48 . 94 23 2 . 5 26 17 54 . 15 27 37 29 81 Explosive 12 | . 2 . . . . . . . . 6 . . . . . . . . 4 . . . Electromagnetic 66 | . . . . . . 8 . . 8 . . . . . . 8 . . . . 2 40 Entropic 25 | . . . . . . . . . . . . . . . . . . . 25 . . . Robot Hit Streak 23 | 8 11 . . 4 9 17 7 . 16 5 7 . 3 3 . 9 . 15 23 9 20 21 Robot Miss Streak 6 | 3 5 . . 5 2 3 3 . 4 3 . . 3 3 . 2 . 1 2 4 2 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 772 | 16 72 . . 12 25 143 31 . 117 20 2 . 3 8 . 30 . 14 49 24 38 168 Core Hits 487 | 4 47 . . 8 11 87 12 . 93 12 2 . 1 5 . 18 . 4 32 12 17 122 Critical Kills 11 | . . . . . . 1 1 . 2 . . . . . . 2 . . . 2 1 2 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 37 | . . . . . 2 2 1 . 2 . . . . . . 2 . . 4 2 2 20 Meltdown 11 | . . . . . . 1 1 . 2 . . . . . . 2 . . . 2 1 2 Destroy 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sever 18 | . . . . . 2 1 . . . . . . . . . . . . 1 . 1 13 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sunder 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Melee Attacks 237 | . 5 . . . 11 13 . . 17 . . . . . . . . . 14 25 25 127 Impact 5 | . 5 . . . . . . . . . . . . . . . . . . . . . Slashing 220 | . . . . . 11 13 . . 17 . . . . . . . . . 14 25 25 115 Piercing 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Sneak Attacks 35 | . . . . . 1 2 . . 2 . . . . . . . . . 6 2 . 22 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32104 | 168 1118 . . 188 680 3967 646 . 4642 622 61 . 85 221 . 1201 . 423 4219 1231 1631 11001 Guns 6026 | 168 859 . . 188 243 1811 . . 2021 200 32 . . . . . . . . . . 504 Cannons 10426 | . . . . . . 408 634 . 801 305 29 . 85 221 . 702 . 423 2102 926 912 2878 Explosions 7449 | . 243 . . . . 1228 . . 1509 117 . . . . . 499 . . 1350 . . 2503 Melee 8022 | . . . . . 431 483 . . 221 . . . . . . . . . 747 305 719 5116 Ramming 181 | . 16 . . . 6 37 12 . 90 . . . . . . . . . 20 . . . Kinetic 3913 | . 255 . . 188 243 1746 . . 1162 . . . . . . . . . . . . 319 Thermal 11737 | 168 604 . . . . 650 634 . 2484 505 61 . 85 221 . 778 . 423 478 926 844 2876 Explosive 1710 | . 243 . . . . . . . . 117 . . . . . . . . 1350 . . . Electromagnetic 4917 | . . . . . . 1051 . . 685 . . . . . . 423 . . . . 68 2690 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 7686 | . . . . . 431 483 . . 221 . . . . . . . . . 747 305 719 4780 Piercing 336 | . . . . . . . . . . . . . . . . . . . . . . 336 Entropic 1624 | . . . . . . . . . . . . . . . . . . . 1624 . . . Highest Corruption 99 | . . . . 9 . 2 3 . . . . . . . . 1 1 . 2 4 . 99 Average Corruption 13 | . . . . 8 . 2 2 . . . . . . . . 1 1 . 1 3 . 35 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 182 | . . . . 13 . 9 7 . . . . . . . . 12 . . 7 11 . 123 Message Errors 36 | . . . . 6 . 1 . . . . . . . . . 1 . . . 1 . 27 Matter Fused 40 | . . . . 3 . 1 1 . . . . . . . . 4 . . 4 3 . 24 Heat Flow Errors 24 | . . . . 1 . 2 1 . . . . . . . . . . . 2 2 . 16 Energy Discharges 18 | . . . . 2 . 3 1 . . . . . . . . 1 . . . 1 . 10 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 4 | . . . . . . . 2 . . . . . . . . . . . . . . 2 Data Loss (minor) 19 | . . . . 1 . . . . . . . . . . . 3 . . . 1 . 14 Data Loss (major) 7 | . . . . . . 1 . . . . . . . . . 1 . . . 2 . 3 Misfires 8 | . . . . . . 1 2 . . . . . . . . 2 . . 1 1 . 1 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 17 | . . . . . . . . . . . . . . . . . . . . . . 17 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1492 | . . . . . 8 40 1 . 113 . . . 18 . . 11 . 51 306 16 129 799 Projectiles 587 | . . . . . . . 1 . 6 . . . 18 . . 11 . 51 111 16 120 253 Explosions 217 | . . . . . . 1 . . 107 . . . . . . . . . 82 . . 27 Melee 688 | . . . . . 8 39 . . . . . . . . . . . . 113 . 9 519 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 168 | . . . . . . . . . . 59 . . . . . 24 . . . . . 85 Shots 10 | . . . . . . . . . . 1 . . . . . 1 . . . . . 8 Rammed 16 | . 2 . . . . 6 1 . 7 . . . . . . . . . . . . . Targets Rammed 23 | . 4 . . . 1 8 1 . 8 . . . . . . . . . 1 . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Crushed 6 | . 2 . . . 1 2 . . 1 . . . . . . . . . . . . . Highest Temperature 406 | 90 222 . . 162 12 144 221 . 245 168 72 . 108 168 90 120 . 252 259 200 267 406 Average Temperature 62 | 35 52 . . 24 7 24 50 . 70 69 38 . 44 52 33 34 . 110 90 63 76 127 Received Heat Transfer 2091 | . 213 . . . 162 639 9 . 477 . . . . 18 . 75 . . 246 . 45 207 Effects 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Interference 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . 2 . . . . . . . . . 2 . . . . . 10 Combat Hostiles 13 | . . . . . . 2 . . . . . . . . . 2 . . . . . 9 Parts Fried 35 | . . . . . . 8 . . 2 . . . . . . 3 . . . . 1 21 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . . 1 1 . 2 . . . . . . 2 . . . 2 1 2 Combat Hostiles 5 | . . . . . . . . . . . . . . . . 2 . . . . 1 2 Parts Melted 39 | . 1 . . . . 6 2 . 11 4 . . . . . 3 . . 1 3 2 6 Heat Transferred 14762 | 400 1375 . . . . 1090 1147 . 3598 770 112 . 111 296 . 1025 . 555 481 814 740 2248 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . 4 . . 2 . . . . . . 1 . . . . . 6 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 538 | 15 408 79 . . 127 336 284 . 538 . . . . 83 . . . . 296 142 151 417 Initial 79 | . 9 79 . . . . 51 . . . . . . . . . . . . 33 45 34 Average 133 | 5 175 52 . . 63 149 138 . 200 . . . . 30 . . . . 111 62 54 219 Maximum Alert Level 2 | . 2 . . . . 1 1 . 2 . . . . . . . . . 1 . . 2 Low Security (%) 73 | 100 54 100 . 100 100 71 81 . 58 . . . . 100 . . . . 89 100 100 41 Level 1 22 | . 44 . . . . 28 18 . 18 . . . . . . . . . 10 . . 56 Level 2 4 | . 1 . . . . . . . 22 . . . . . . . . . . . . 2 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 3 . . 1 1 4 . . 7 . . . . 1 . . . . 2 6 2 10 Investigation 5 | . . . . 1 . . . . . . . . . . . . . . . 2 . 2 Extermination 14 | . . . . . . . . . 4 . . . . . . . . . 1 3 . 6 Reinforcement 16 | . 3 . . . 1 2 . . 3 . . . . 1 . . . . 1 1 2 2 Assault 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 15 | . 1 . . . . 3 . . 1 . . . . . . . 2 . 3 2 1 2 Communications Jammed 22 | . . . . . . . . . . . . . . . . . . . . 22 . . Distress Signals 22 | . . . . . . . . . . . . . . . . . . . . 22 . . Times Spotted 255 | . 30 . . 5 5 47 1 . 36 6 1 . 2 4 . 6 3 . 19 10 16 64 Peak Tracking Total 13 | . 7 . . 1 3 13 1 . 4 2 1 . 1 2 . 3 13 . 11 2 4 6 Tactical Retreats 8 | . . . . . . . . . 1 . . . 1 . . . . . . 1 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 8 | . . . . . 1 2 . . . . . . . . . . . . . 1 . 4 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . . 6 . . . . . 1 Triggered 24 | . . . . . . . . . . 2 . . . . . 2 20 . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . . 4 4 4 4 4 4 4 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 21 | . 5 . . . . 4 . . 6 . . . . 2 . . . . . 1 1 2 Max in Single Turn 3 | . 3 . . . . 1 . . 2 . . . . 1 . . . . . 1 1 1 Garrison Access 6 | . . . . . . 1 . . 1 . . . . . . . . . 1 . 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 68 | . 8 . 2 1 2 9 10 3 8 . . 3 . 2 2 . 2 . 4 5 1 6 Terminals 37 | . 5 . . . 2 7 6 . 4 . . . . 1 1 . . . 3 4 . 4 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 7 | . 1 . . . . 1 . . 3 . . . . . . . . . . 1 . 1 Recycling Units 6 | . 2 . . . . . 4 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . 1 . . . . . . . . . 1 . 1 1 Total Hacks 219 | . 16 . 2 1 6 25 27 27 20 . . 28 . 4 3 . 5 . 10 23 2 20 Successful 134 | . 10 . 2 1 2 10 12 27 13 . . 28 . 2 3 . 5 . 3 7 1 8 Failed 85 | . 6 . . . 4 15 15 . 7 . . . . 2 . . . . 7 16 1 12 Catastrophic 18 | . 1 . . . . 1 5 . 2 . . . . 1 . . . . 2 6 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 7 . 1 . 2 3 16 . 4 . . . . 1 . . 1 . 5 7 . 5 Terminals 114 | . 11 . . . 6 17 22 . 10 . . . . 2 2 . . . 8 20 . 16 Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Repair Stations 24 | . 2 . . . . 7 . . 9 . . . . . . . . . . 3 . 3 Recycling Units 8 | . 3 . . . . . 5 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . 1 . . . . . . . . . 2 . 2 1 Terminal Hacks 95 | . 3 . 2 1 1 5 6 27 5 . . 28 . . 3 . 5 . 1 2 . 6 Record 41 | . . . 1 . . . . 27 . . . 6 . . 2 . 4 . 1 . . . Part Schematic 13 | . . . . . . . 1 . . . . 12 . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . 1 . . 7 . . . . . . . . . . Robot Analysis 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . 2 . 1 . . 3 . . . . . . . . . . Open Door 5 | . . . . 1 . 1 . . . . . . . . 1 . 1 . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Terminal Index 4 | . 1 . . . . . . . 1 . . . . . . . . . . 1 . 1 Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 13 | . 2 . . . . 4 . . 5 . . . . . . . . . . 2 . . Scan Component 7 | . 1 . . . . 2 . . 3 . . . . . . . . . . 1 . . Repair 6 | . 1 . . . . 2 . . 2 . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . 1 . . . . . . . . . 1 . 1 1 Seal Access 5 | . . . . . . 1 . . 1 . . . . . . . . . 1 . 1 1 Unauthorized Hacks 19 | . 4 . . . 1 . 6 . 2 . . . . 1 . . . . 1 3 . 1 Terminals 13 | . 2 . . . 1 . 2 . 2 . . . . 1 . . . . 1 3 . 1 Botnet 11 | . 1 . . . 1 . 2 . 2 . . . . 1 . . . . 1 2 . 1 Operators 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . 4 . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 41 | . 6 . . . 2 9 5 . 6 . . . . 2 . . . . 4 3 . 4 Full Trace Events 7 | . . . . . . 1 4 . . . . . . . . . . . . 1 . 1 Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robot Schematics Acquired 8 | . . . . . . . . . 1 . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 1 . . . . 12 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . 69 . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . 18 . . . . . . . . Parts Repaired 6 | . 1 . . . . 2 . . 2 . . . . . . . . . . 1 . . Time 204 | . 13 . . . . 86 . . 54 . . . . . . . . . . 51 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 12 | . . . . . . 12 . . . . . . . . . . . . . . . . Largest Group 12 | . . . . . . 12 . . . . . . . . . . . . . . . . Highest-Rated Group 235 | . . . . . . 235 . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Total Damage 63 | . . . . . . 63 . . . . . . . . . . . . . . . . Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . 1 1 . 2 . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 25692 | 236 1568 604 455 802 405 1911 646 1454 2278 1579 548 110 873 347 894 3770 1090 547 826 1154 1292 2303 Spaces Moved 11592 | 108 661 8 270 291 183 776 354 906 890 568 213 83 452 192 604 1000 708 301 404 663 789 1168 Core 5 | 4 . . . . . . . . . . . . . . . . . . . . . 1 Treads 5067 | 104 661 8 270 291 183 776 354 906 890 143 . . . . . . 27 301 153 . . . Legs 572 | . . . . . . . . . . . . . . . . . 7 . 15 . 385 165 Wheels 5170 | . . . . . . . . . . 425 213 83 452 192 604 1000 674 . 236 663 404 224 Hover 778 | . . . . . . . . . . . . . . . . . . . . . . 778 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 160 240 160 160 160 160 160 130 130 130 130 130 130 130 130 170 110 108 107 40 Average Speed 143 | 155 160 160 168 240 160 161 160 160 160 137 130 130 130 130 130 130 137 170 144 120 126 112 Slowest Speed 250 | 160 160 160 240 240 160 240 160 160 160 160 130 130 130 130 130 145 250 170 190 170 230 246 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 6 97 4 62 73 15 84 99 56 28 62 33 68 65 8 75 73 84 53 12 22 23 22 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 10 | . . . 1 1 . . 4 . . . 1 1 1 . . . . 1 . . . . Known Exits Taken 14 | . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 17 | . . . . 1 . . . 2 . 3 2 . . . 4 2 . 3 . . . . Spaces Dug 104 | . 4 . . . 3 1 . . 15 1 . . 1 3 7 8 . . 12 23 9 17 Terrain Destroyed 340 | . 12 . . . 3 10 . . 52 72 . . 1 7 8 29 . . 63 29 11 43 Melee 58 | . . . . . 3 1 . . 13 . . . . . . . . . 3 19 5 14 Projectile 93 | . . . . . . . . . 7 1 . . 1 7 8 13 . . 14 10 6 26 AOE 189 | . 12 . . . . 9 . . 32 71 . . . . . 16 . . 46 . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total 19301 | 142 1055 599 273 369 265 1240 389 911 1537 1332 481 84 730 265 698 3402 822 321 566 956 1027 1837 Wait 6163 | 7 273 592 . 55 50 230 3 . 450 731 264 . 262 50 75 2340 75 5 69 213 138 281 Move 11569 | 107 660 7 269 290 182 775 353 905 889 567 212 82 451 191 603 999 707 300 403 662 788 1167 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 132 | 6 19 . 1 4 . 23 1 1 14 2 . . 1 4 4 5 7 . 5 7 7 21 Fast Attach 108 | 7 . . . . 2 9 . . 8 1 . . 1 . . . 6 . 8 6 10 50 Attach 54 | . 1 . . 2 5 3 . 1 5 1 . . 1 2 1 . . . 4 3 3 22 Detach 8 | . . . . . . 2 1 . . 2 . . . . . . . . . . . 3 Swap 214 | . 15 . 1 2 4 34 3 2 33 7 3 2 8 2 1 14 12 1 11 11 11 37 Drop 160 | . 17 . 2 . . 33 4 2 17 3 1 . 3 3 4 5 15 . 3 9 16 23 Fire 628 | 15 61 . . 16 10 110 23 . 96 18 1 . 3 13 10 33 . 15 48 21 29 106 Melee 235 | . 5 . . . 11 13 . . 17 . . . . . . . . . 14 24 25 126 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Crush 22 | . 4 . . . 1 8 1 . 8 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap 7 | . . . . . . . . . . . . . . . . 6 . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp / [Ext]) -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 237 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 9) 1010 | -10/Materials | Discovered new exit (range 13) 1286 | -10/Materials | Discovered new exit (range 8) 1345 | -10/Materials | Discovered new exit (range 13) 1666 | -10/Materials | Discovered new exit (range 5) 1762 | -10/Materials | Repaired Lgt. Treads 1805 | -10/Materials | Entered Mines 1811 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1811 | -10/Mines | Discovered new exit (range 5) 2409 | -10/Mines | Entered Exiles 2449 | -10/Exiles | Met 8R-AWN 2473 | -10/Exiles | Met EX-HEX 2526 | -10/Exiles | Met EX-BIN 2544 | -10/Exiles | Aligned with FarCom system 2545 | -10/Exiles | Given EX-Vault access code 2603 | -10/Exiles | Opened EX-Vault 2613 | -10/Exiles | Found Longsword +1 2651 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2697 | -10/Exiles | Met EX-DEC 2718 | -10/Exiles | Learned location of Zion (-7) 2763 | -10/Exiles | Discovered new exit (range 15) 2864 | -10/Exiles | Left Exiles lab with Longsword +1 2864 | -10/Exiles | Entered Mines 2906 | -9/Mines | Learned location of Storage (-8) 3014 | -9/Mines | Met a Derelict shopkeep closing up shop 3094 | -9/Mines | Assembled infested the area 3099 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3161 | -9/Mines | Learned 2 Materials zone layouts 3259 | -9/Mines | Core integrity fell below 50% 3369 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3606 | -9/Mines | Discovered new exit (range 15) 3666 | -9/Mines | Entered Materials 3666 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3667 | -8/Materials | Identified exit to Storage 3685 | -8/Materials | Discovered exit to Storage (range 4) 4071 | -8/Materials | Entered Storage 4181 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4463 | -8/Storage | Build established: Commander-Mutant 4771 | -8/Storage | Discovered new exit (range 16) 5310 | -8/Storage | Lost 4 parts (2u2w) 5544 | -8/Storage | Met a pair of Derelict thieves 5639 | -8/Storage | Destroyed 9 combat bots 5807 | -8/Storage | Repaired Adv. EMP Blaster 5846 | -8/Storage | Repaired Lgt. Treads 5935 | -8/Storage | Used back door to open Recycling access 5935 | -8/Storage | Discovered new exit (range 3) 5982 | -8/Storage | Entered Recycling 5983 | -8/Recycling | Met a Zionite searching for Scraptown 6274 | -8/Recycling | Build established: Mutant 6402 | -8/Recycling | Discovered new exit (range 15) 6587 | -8/Recycling | Scanned before Scraplab entrance 6612 | -8/Recycling | Entered Scraplab 6625 | -8/Recycling | Discovered new exit (range 3) 6628 | -8/Recycling | Entered Scraptown 6628 | -8/Scraptown | System corruption cleaned by C-Scrubber 6824 | -8/Scraptown | Visited Red Mages 6849 | -8/Scraptown | Visited Cave Peace 7285 | -8/Scraptown | Turned away by UFD registrar 7298 | -8/Scraptown | Visited Spacefarers 7413 | -8/Scraptown | Visited TADAMA 7514 | -8/Scraptown | Discovered new exit (range 13) 7900 | -8/Scraptown | Visited Cyclists 8082 | -8/Scraptown | Entered Factory 8082 | -6/Factory | Evolved 4 slots: Utility x4 8377 | -6/Factory | Repaired Hrd. Heavy Armor Plating 8670 | -6/Factory | Build established: Hacker-Skirmisher 8937 | -6/Factory | Identified exit to Lower Caves 9162 | -6/Factory | Repaired Spk. Treads 9323 | -6/Factory | Build established: Hacker-Mutant 9896 | -6/Factory | Build established: Scavenger-Mutant 10360 | -6/Factory | Entered Lower Caves 10725 | -6/Lower Caves | Build established: Scavenger-Skirmisher 11074 | -6/Lower Caves | Learned location of 1 exit from Factory 11095 | -6/Lower Caves | Build established: Hacker-Skirmisher 11797 | -6/Lower Caves | Discovered new exit (range 20) 11842 | -6/Lower Caves | Identified exit to Lower Caves 11939 | -6/Lower Caves | Entered another Lower Caves area 12447 | -6/Lower Caves | Discovered new exit (range 15) 12485 | -6/Lower Caves | Identified exit to Data Miner 12487 | -6/Lower Caves | Entered Data Miner 12487 | -6/Data Miner | Discovered new exit (range 6) 12512 | -6/Data Miner | Met Data Miner 12546 | -6/Data Miner | Learned location of Section 7 (-2) 12546 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12559 | -6/Data Miner | Received God Mode back door access code from Data Miner 12593 | -6/Data Miner | Identified exit to Proximity Caves 12597 | -6/Data Miner | Entered Proximity Caves 12834 | -5/Proximity Caves | Spotted B-75 Beast 13344 | -5/Proximity Caves | Learned location of Warlord (-5) 13381 | -5/Proximity Caves | Learned location of 1 exit from Factory 13398 | -5/Proximity Caves | Discovered new exit (range 5) 13402 | -5/Proximity Caves | Identified exit to Factory 13470 | -5/Proximity Caves | Entered Factory 13470 | -5/Factory | Evolved 2 slots: Utility x2 13471 | -5/Factory | Identified exit to Upper Caves 13471 | -5/Factory | Identified exit to Factory 13569 | -5/Factory | Build established: Scavenger-Skirmisher 13582 | -5/Factory | Fabricated Enh. Nova Cannon (x2) 13817 | -5/Factory | Entered Upper Caves 13842 | -5/Upper Caves | Encountered a Warlord checkpoint 14111 | -5/Upper Caves | Build established: Hacker-Mutant 14700 | -5/Upper Caves | Discovered new exit (range 10) 14710 | -5/Upper Caves | Identified exit to Upper Caves 14711 | -5/Upper Caves | Entered another Upper Caves area 14877 | -5/Upper Caves | Learned 8 Factory zone layouts 15109 | -5/Upper Caves | Learned 8 Factory zone layouts 18353 | -5/Upper Caves | Build established: Scavenger-Mutant 18464 | -5/Upper Caves | Discovered new exit (range 5) 18477 | -5/Upper Caves | Identified exit to Warlord 18481 | -5/Upper Caves | Entered Warlord 18526 | -5/Warlord | System corruption cleaned by Quarantine Array 18690 | -5/Warlord | Visited the Vortex Lab 18697 | -5/Warlord | Found Prototype Energy Gun 18697 | -5/Warlord | Identified Vortex Rifle 18704 | -5/Warlord | Found Prototype Energy Cannon 18704 | -5/Warlord | Identified Vortex Cannon 18705 | -5/Warlord | Warlord's base attacked by MAIN.C 18708 | -5/Warlord | Found Vortex Cannon 19055 | -5/Warlord | Warlord forces counterattacked 19147 | -5/Warlord | Build established: Hacker-Mutant 19201 | -5/Warlord | Met Warlord 19214 | -5/Warlord | Opened Warlord's prototype stash 19221 | -5/Warlord | Found Prototype Processor 19221 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 19225 | -5/Warlord | Found Prototype Device 19225 | -5/Warlord | Identified Thermal Barrier 19237 | -5/Warlord | Found Prototype Hackware 19251 | -5/Warlord | Found Prototype Processor 19251 | -5/Warlord | Identified Exp. Targeting Computer 19380 | -5/Warlord | Warlord base infiltrated, sounded retreat 19506 | -5/Warlord | Spotted Executioner 19508 | -5/Warlord | Spotted Executioner 19550 | -5/Warlord | Discovered new exit (range 14) 19569 | -5/Warlord | Identified exit to Proximity Caves 19571 | -5/Warlord | Entered Proximity Caves 19803 | -4/Proximity Caves | Build established: Scavenger-Mutant 20092 | -4/Proximity Caves | Discovered exit to Factory (range 9) 20094 | -4/Proximity Caves | Learned location of Armory (-3) 20118 | -4/Proximity Caves | Entered Factory 20118 | -4/Factory | Evolved 2 slots: Propulsion x2 20119 | -4/Factory | Identified exit to Upper Caves 20119 | -4/Factory | Identified exit to Research 20476 | -4/Factory | Lost 4 parts (1p2n1w) 20558 | -4/Factory | Lost 3 parts (2n1u) 20861 | -4/Factory | Discovered new exit (range 19) 20944 | -4/Factory | Entered Research 20944 | -3/Research | Evolved 2 slots: Utility x2 21014 | -3/Research | Build established: Scavenger-Assassin 21087 | -3/Research | Incoming investigation squad redirected 21105 | -3/Research | Identified Ghost Barrier 21119 | -3/Research | Identified exit to Armory 21119 | -3/Research | Identified exit to Testing 21421 | -3/Research | Incoming investigation squad redirected 21836 | -3/Research | Repaired Broken Enh. Nova Cannon 21879 | -3/Research | Build established: Hacker-Assassin 22069 | -3/Research | Discovered new exit (range 17) 22097 | -3/Research | Identified exit to Research 22098 | -3/Research | Entered another Research area 22098 | -2/Research | Warlord forces began assault on 0b10 22098 | -2/Research | Evolved 2 slots: Power x1, Utility x1 22208 | -2/Research | Research machine network offline 22495 | -2/Research | Borebot progress halted 22578 | -2/Research | Borebot progress halted 23264 | -2/Research | Borebot progress halted 23373 | -2/Research | Discovered new exit (range 9) 23381 | -2/Research | Identified exit to Access 23390 | -2/Research | Entered Access 23390 | -1/Access | Evolved 2 slots: Utility x2 23606 | -1/Access | Destroyed 11 combat bots 23614 | -1/Access | System corruption reached 10% 23686 | -1/Access | Lost 11 parts (3p3n4u1w) 23692 | -1/Access | Build established: Wizard-Mutant 24073 | -1/Access | Lost 9 parts (1p6n2u) 24227 | -1/Access | Incoming investigation squad redirected 24243 | -1/Access | Found Gamma Bomb Array 24262 | -1/Access | Identified exit to Surface 24262 | -1/Access | Identified exit to Command 24290 | -1/Access | Found Prototype Device 24290 | -1/Access | Identified Exp. Shock Absorption System 24761 | -1/Access | Lost 3 parts (3u) 24810 | -1/Access | System corruption reached 30% 24977 | -1/Access | Lost 11 parts (5n4u2w) 25065 | -1/Access | Core integrity fell below 50% 25108 | -1/Access | Lost 12 parts (4p8n) 25157 | -1/Access | Lost 5 parts (3n2u) 25252 | -1/Access | Lost 5 parts (2n2u1w) 25342 | -1/Access | Build established: Scavenger-Mutant 25355 | -1/Access | Incoming investigation squad redirected 25687 | -1/Access | Lost 11 parts (2p4n3u2w) 25687 | -1/Access | Core integrity fell below 20% 25693 | *** | Escaped! Last Messages --------------- 25558_ KE Penetrator destroyed. 25569_ System corrupted: IFF burst signal emitted. 25571_ Imp. Antigrav System destroyed. 25584_ System corrupted: IFF burst signal emitted. 25587_ Imp. Antigrav System destroyed. 25591_ Hcp. Storage Unit destroyed. 25593_ Mic. Antimatter Reactor destroyed. 25607_ Enh. Nova Cannon destroyed. 25614_ System corrupted: IFF burst signal emitted. 25615_ Adv. Heat Sink destroyed. 25654_ Biometal Leg destroyed. 25656_ Imp. Antigrav System destroyed. 25661_ System corrupted: Matter fused (-7). 25665_ ALERT: Rogue bot located, Programmers report to Access Zone 2L. 25676_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????# ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????# |????????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ?????????## # ??????????????????????????????????? | | ?????????##==# ??????????????????????????????????? | | ?????????##=%# ??????????????????????????????????? | | ????????? #![# ??????????????????????????????????? | | ????????? #!=# ??????o???????????????????????????? | | ????????? #!%# ??????????????????????????????????? | | ????????? #%!# ??????????????????????????????????? | | ????????? #[=# ??????????????????????????????????? | | ????????? #=%# ??????????????????????????????????? | | ????????? +%!# ??????????????????????????????????? | | ????????? #==# ??????????????????????????????????? | | ????????? #=!##??????????????????????????????????? | | ?????????##%=####?#####??????????????????????????? | | ?????????##%!###################?????????????????? | | ?????????##%%####### ###########?????????????????? | | ?????????##=%=!= ""?????????????????? | | ?????????##[%!==* "????BB????????????? | | ????????###[[ ==%!% "????BB????????????? | | ????????### %===[[ /[ "??????????????????? | | ????????###= % =* =]![ "??????????????????? | | ????????###*u %![ !=*@* "??????????????????? | | ????????###*!= = = p =]*= "??????????????????? | | ????????###=!![|! = "????BB????????????? | | ????????### %% ! | "????BB????????????? | | ?????????## % != ""?????????????????? | | ?????????##% ####### ###########?????????????????? | | ?????????## #### ##### #######?????????????????? | | ?????????## ##???#####??????????????????????????? | | ?????????## "#??????????????????????????????????? | | ?????????## ##???########???????????????????????? | | ?????????## ###########################?????????? | | ?????????## ####### ################?????????? | | ?????????## !!=! ! ##?????????? | | ?????????## %!%%![% ##?????????? | | ?????????###########! ############ ???????? | | ?????????############# ############# ????????????? | | ??????????????????#### ###???????????????????????? | | ????????????????????## ##????????????????????????? | | ????????????????????##=##????????????????????????? | | ????????????????????## ##????????????????????????? | | ????????????????????##=##????????????????????????? | | ????????????????????##|##????????????????????????? | | ????????????????????##=##????????????????????????? | | ????????????????????## ##????????????????????????? | | ######??????????????## ##????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 45 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Core Shielding 30 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 12 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 5 Offensive Hacking 46 Defensive Hacking 32 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Antigrav System | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -6/Factory | Hacked G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Enh. Nova Cannon | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexExoskeletonShielding Manual? 0 Play Time 03:04:09 Cumulative 248.8 hours Start 2025.05.03 @ 16:11:18 End 2025.05.04 @ 12:55:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 61 Adventurer 16 Explorer 43 Win Type 0 Total 34 Types 21/5/2/1/0/1/2/1/1 Lore% 86 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d4a0325-3006-4700-ab57-eacbb23f98f6