Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.24 @ 18:02:28 Player: Fleshy Vegetable Bird Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (113) 565 Value Destroyed (2915) 2915 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (293) 293 TOTAL SCORE: 7713 Bonus ------- High Alert Combat Kills 265 Follower Combat Kills 28 Cogmind --------- Core Integrity 0/850 Matter 137/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Improved Gravmag System > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Triangulator Experimental Sensor Array Hacking Suite System Shield > --- WEAPON ----------- Coil Gun Spear > --- INVENTORY -------- Improved Cesium-ion Thruster Improved Cryofiber Web Advanced Weight Redist. System Experimental Sensor Array Advanced Terrain Scanner Cloaking Device Hacking Suite Makeshift Hacking Suite Heavy EM Pulse Gun Pulse Rifle Proton Cannon Gauss Rifle [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 3 | . . . . . 1 1 . . 1 Utility 4 | . . . 2 . 1 . . . 1 Weapon . | . . . . . . . . . . Parts Attached 106 | 5 4 7 18 3 18 12 8 5 26 Power 11 | 1 . 1 1 1 2 1 1 1 2 Engine 9 | 1 . 1 1 1 2 1 1 1 . Core 2 | . . . . . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 28 | 2 1 2 6 . 4 2 . 1 10 Treads 12 | . . 2 6 . 2 2 . . . Leg . | . . . . . . . . . . Wheel 5 | 2 1 . . . 1 . . 1 . Hover 8 | . . . . . 1 . . . 7 Flight 3 | . . . . . . . . . 3 Utility 31 | 1 . 2 5 1 5 3 4 1 9 Device 12 | . . . . 1 . 2 2 1 6 Storage 6 | 1 . 1 3 . 1 . . . . Processor 1 | . . . 1 . . . . . . Hackware 4 | . . . . . 2 . . . 2 Protection 8 | . . 1 1 . 2 1 2 . 1 Artifact . | . . . . . . . . . . Weapon 36 | 1 3 2 6 1 7 6 3 2 5 Energy Gun 5 | 1 . . . . 1 1 2 . . Energy Cannon 3 | . . . 2 . . 1 . . . Ballistic Gun 12 | . 1 2 3 . 2 1 . 1 2 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 8 | . 1 . 1 1 2 1 1 1 . Special Weapon 2 | . 1 . . . 1 . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 4 | . . . . . . 2 . . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 2 . . . 1 Parts Lost 42 | . . 9 5 1 1 2 1 1 22 Power 9 | . . 2 1 . 1 2 . . 3 Propulsion 14 | . . 2 1 . . . 1 1 9 Utility 9 | . . 1 1 . . . . . 7 Weapon 10 | . . 4 2 1 . . . . 3 Highest Loss Streak 7 | . . 5 2 1 1 1 1 1 7 Average Slot Usage (%) 74 | . 83 46 61 91 85 81 76 86 67 Engine 6 | . 14 3 2 8 6 6 6 13 4 Treads 10 | . . 7 20 22 9 12 7 7 . Wheel 5 | . 28 3 . . 8 7 7 11 . Hover 1 | . . . . . . . . . 14 Device 4 | . . . . 8 6 2 6 7 8 Storage 15 | . 14 17 11 22 18 15 15 15 8 Processor 2 | . . . 2 11 7 . . . . Hackware 6 | . . . . . 3 15 15 15 14 Protection 2 | . . . 4 . 7 4 . . . Energy Gun 3 | . 4 . . . 3 3 12 9 . Energy Cannon 1 | . . . 4 . . 4 . . . Ballistic Gun 5 | . 2 9 12 6 5 2 . 3 1 Launcher 3 | . 9 1 2 11 4 . . 1 1 Special Weapon 1 | . 9 1 . . 3 . . . . Naked Turns 60 | . . 22 21 . . . . . 17 Heaviest Build 47 | 8 11 17 25 24 40 45 40 40 47 Greatest Support 60 | 20 20 40 40 40 60 40 28 38 58 Greatest Overweight (x) 13 | . . 1 . . 3 2 1 3 13 Average Overweight (x) . | . . . . . . . 1 1 . Largest Inventory Capacity 14 | 6 6 10 12 12 14 14 14 14 14 Average Capacity 11 | 5 6 6 8 12 13 14 14 14 10 Most Carried 14 | 6 6 6 8 12 14 14 14 14 14 Average Carried 10 | 3 5 4 7 9 13 13 13 13 10 Final Capacity 14 | 6 6 4 12 12 14 14 14 14 4 Final Carried 14 | 6 6 3 8 12 14 14 14 14 4 Class Distribution -------------------- 52% | Mutant 39% | Hacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Matter Collected 2212 | 224 66 84 336 250 405 195 343 80 229 Remotely . | . . . . . . . . . . Salvage Created 3574 | 129 147 95 557 238 707 675 276 166 584 Parts 205 | 6 9 4 33 14 64 23 14 14 24 Haulers Intercepted 4 | . . . . . 4 . . . . Recyclers Shooed 7 | . . . 1 2 3 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 11 10 . Prevented 1 | . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 79 | . 2 3 16 5 23 11 6 4 9 Melee 2 | . . . . . . 1 . . 1 Guns 29 | . 2 3 7 1 3 4 2 2 5 Cannons 9 | . . . 3 . . 2 1 . 3 AOE 38 | . . . 6 4 20 3 3 2 . Classes Destroyed 14 | 2 4 1 3 . 1 1 . . 2 Worker 7 | . . . 1 4 1 . . . 1 Builder 1 | . 1 . . . . . . . . Tunneler 3 | 2 . . . 1 . . . . . Hauler 4 | . . . . . 4 . . . . Recycler 7 | 1 . . 1 2 1 1 . . 1 Operator 2 | . 1 . . . 1 . . . . Watcher 5 | . 1 . 1 . 2 1 . . . Swarmer 35 | . . 3 4 5 16 . 1 3 3 Grunt 20 | . 2 . 6 . 3 5 4 . . Brawler 2 | . . . . . . . . . 2 Duelist 4 | . . . 2 . 1 1 . . . Sentry 11 | . . . 4 . 3 3 1 . . Hunter 4 | . . . . . . . . . 4 Programmer 3 | . . . . . . 2 . 1 . Decomposer 5 | . . . . . . . 2 3 . Best Kill Streak 18 | 3 2 3 5 5 18 6 3 3 3 Combat Bots Only 15 | . 2 3 5 5 15 4 3 3 3 Max Kills in Single Turn 5 | 1 2 1 4 2 5 2 2 2 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 2 3 2 2 2 . Melee 1 | . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Damage Taken 6850 | . 159 933 1457 275 446 904 242 131 2303 Core 1519 | . 47 200 181 28 46 119 22 15 861 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 63 | 100 . 1 . 47 91 . . 77 . Volleys Fired 359 | 27 25 26 43 44 78 40 17 7 52 Largest 2 | 1 2 2 2 2 2 2 2 2 1 Hottest 136 | 40 100 100 136 53 100 103 116 108 53 Shots Fired 475 | 27 35 31 71 49 95 72 28 14 53 Gun 345 | 27 22 24 44 40 68 45 16 12 47 Cannon 60 | . . . 22 . . 25 7 . 6 Launcher 46 | . 1 . 5 9 22 2 5 2 . Special 24 | . 12 7 . . 5 . . . . Kinetic 253 | . 10 24 44 40 53 28 . 1 53 Thermal 129 | 27 24 7 22 . 5 25 12 7 . Explosive 46 | . 1 . 5 9 22 2 5 2 . Electromagnetic 47 | . . . . . 15 17 11 4 . Robot Hit Streak 26 | 8 5 9 10 11 13 26 7 9 10 Robot Miss Streak 5 | 2 2 1 3 2 4 3 2 1 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 312 | 22 15 20 53 33 54 52 14 7 42 Core Hits 178 | 4 9 11 26 13 47 25 14 8 21 Critical Hits 5 | . . 1 3 . . . . . 1 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 4 | . . 1 2 . . . . . 1 Melee Attacks 44 | . . . . . 2 18 . . 24 Impact 2 | . . . . . 2 . . . . Slashing . | . . . . . . . . . . Piercing 42 | . . . . . . 18 . . 24 Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8838 | 229 270 187 1412 773 2456 1363 684 250 1214 Guns 3924 | 229 144 187 689 471 809 447 183 132 633 Cannons 1003 | . . . 305 . . 443 102 . 153 Explosions 3396 | . 98 . 418 302 1647 414 399 118 . Melee 478 | . . . . . . 55 . . 423 Ramming 13 | . 4 . . . . 4 . . 5 Kinetic 3057 | . 37 187 689 471 615 241 . 31 786 Thermal 2138 | 229 131 . 305 . 697 572 153 51 . Explosive 2570 | . 98 . 418 302 950 285 399 118 . Electromagnetic 582 | . . . . . 194 206 132 50 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 478 | . . . . . . 55 . . 423 Highest Corruption 8 | . . . . . . 6 6 6 8 Average Corruption 6 | . . . . . . 4 6 6 8 Corruption Purged . | . . . . . . . . . . Effects 66 | . . . . . . 11 27 6 22 Message Errors 20 | . . . . . . 5 6 1 8 Matter Fused 9 | . . . . . . 1 4 2 2 Heat Flow Errors 5 | . . . . . . . 3 . 2 Energy Discharges 10 | . . . . . . 1 6 1 2 Data Loss (minor) 6 | . . . . . . . 2 2 2 Data Loss (major) 1 | . . . . . . . 1 . . Misfires 5 | . . . . . . 2 2 . 1 Targeting Errors 10 | . . . . . . 2 3 . 5 Overload Shots . | . . . . . . . . . . Overflow Damage 265 | . . . 16 62 48 21 9 2 107 Projectiles 21 | . . . . . . 21 . . . Explosions 137 | . . . 16 62 48 . 9 2 . Melee 107 | . . . . . . . . . 107 Knockbacks 3 | . . . . . . . . . 3 Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 280 | . 24 . 68 101 29 . . 56 2 Shots 8 | . 1 . 2 3 1 . . 1 . Rammed 3 | . 1 . . . . 1 . . 1 Targets Rammed 3 | . 1 . . . . 1 . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 336 | . 141 40 336 . 93 186 319 63 261 Average Temperature 77 | . 42 25 180 . 37 55 101 26 92 Received Heat Transfer 1068 | . 81 . 576 . 81 222 78 . 30 Effects 3 | . . . 1 . . . 2 . . Energy Bleed 1 | . . . 1 . . . . . . Interference 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 3 | . . . 1 . . 2 . . . Heat Transferred 3102 | 525 300 . 555 . 450 850 311 111 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Peak Influence 811 | 15 158 113 327 142 811 677 . . 170 Average Influence 182 | 4 100 29 154 64 350 504 . . 67 Maximum Alert Level 3 | . . . 1 . 3 2 . . . Low Security (%) 72 | 100 100 100 66 100 47 . . . 100 Level 1 9 | . . . 33 . 10 22 . . . Level 2 12 | . . . . . 10 77 . . . Level 3 5 | . . . . . 31 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . . . 1 . 1 4 . . 1 Investigation 2 | . . . 1 . . . . . 1 Extermination 1 | . . . . . . 1 . . . Reinforcement 3 | . . . . . 1 2 . . . Assault 1 | . . . . . . 1 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Distress Signals 5 | . . . 1 . 3 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 137 | . 7 9 25 5 34 23 9 4 21 Peak Tracking Total 10 | . 2 4 6 3 7 5 4 4 10 Tactical Retreats 13 | . . 2 1 . 3 2 3 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Traps Triggered 5 | . . . 1 . 1 1 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Machines Disabled 9 | . . . . 1 7 . . . 1 Max in Single Turn 6 | . . . . 1 6 . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Machines Accessed 27 | . 8 . 3 . 4 4 . . 8 Terminals 21 | . 8 . 2 . 3 2 . . 6 Fabricators 2 | . . . . . . . . . 2 Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 87 | . 23 . 11 . 15 11 . . 27 Successful 55 | . 13 . 7 . 13 6 . . 16 Failed 32 | . 10 . 4 . 2 5 . . 11 Catastrophic 5 | . . . . . . 2 . . 3 Database Lockouts . | . . . . . . . . . . Manual 59 | . 18 . 8 . 8 5 . . 20 Terminals 68 | . 23 . 8 . 9 6 . . 22 Fabricators 5 | . . . . . . . . . 5 Repair Stations 3 | . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 11 | . . . 3 . 6 2 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 11 | . 4 . . . 2 . . . 5 Part Schematic 3 | . 1 . . . . . . . 2 Prototype ID Bank 1 | . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . Terminal Index 3 | . 1 . . . 1 . . . 1 Recall Reinforcements 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . 2 Build 2 | . . . . . . . . . 2 Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 10 | . . . 2 . 6 2 . . . Insert Component 5 | . . . 1 . 3 1 . . . Analyze 5 | . . . 1 . 3 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 66 | . 24 . 11 . 10 4 . . 17 Terminals 28 | . 9 . 5 . 5 2 . . 7 Track 9 | . 2 . 2 . 2 1 . . 2 Assimilate 4 | . 3 . . . . . . . 1 Botnet 12 | . 3 . 2 . 3 1 . . 3 Disrupt 1 | . . . . . . . . . 1 Operators 2 | . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 25 | . 7 . 3 . 4 4 . . 7 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . 1 . 1 . 3 1 . . 2 Parts Built 2 | . . . . . . . . . 2 Matter 387 | . . . . . . . . . 387 Time 177 | . . . . . . . . . 177 Total Part Build Rating 6 | . . . . . . . . . 6 Parts Repaired 1 | . . . . . . 1 . . . Time 40 | . . . . . . 40 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . 3 1 . . . Part Schematics Acquired 5 | . . . 1 . 3 1 . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Total Allies 7 | . . 5 . 1 . . . . 1 Largest Group 3 | . . 3 . 1 . . . . 1 Highest-Rated Group 41 | . . 41 . 31 . . . . 26 Highest-Rated Ally 31 | . . 31 . 31 . . . . 26 Total Orders 1 | . . 1 . . . . . . . GOTO 1 | . . 1 . . . . . . . Ally Attacks 9 | . . 7 . 2 . . . . . Total Damage 76 | . . 54 . 22 . . . . . Kills 4 | . . 3 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Turns Passed 7150 | 113 412 752 874 1018 997 745 1275 168 796 Spaces Moved 4586 | 53 298 563 431 538 660 417 754 130 742 Core 648 | 5 . 384 39 . . . . . 220 Treads 1664 | . . 112 392 538 40 43 539 . . Legs . | . . . . . . . . . . Wheels 1805 | 48 298 67 . . 619 374 215 130 54 Hover 380 | . . . . . 1 . . . 379 Flight 89 | . . . . . . . . . 89 Fastest Speed 34 | 50 80 50 50 170 100 100 110 90 34 Average Speed 120 | 77 80 105 157 170 113 116 160 103 66 Slowest Speed 700 | 80 80 160 170 170 240 210 180 110 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 4 55 81 32 99 51 17 87 15 19 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . 1 . . 1 . . Known Exits Taken 3 | . 1 . 1 . 1 . . . . Unknown Exits Taken 6 | 1 . 1 . 1 . 1 1 1 . Scrap Searched 6 | . . 2 . 1 . . 2 1 . Spaces Dug 64 | . 14 7 . 15 7 9 . . 12 Terrain Destroyed 368 | . 15 7 37 51 158 22 40 26 12 Melee 23 | . . . . . 2 9 . . 12 Projectile 21 | . 9 7 . . 5 . . . . AOE 324 | . 6 . 37 51 151 13 40 26 . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Total 5632 | 98 413 678 558 592 808 577 795 151 962 Wait 331 | 1 81 67 24 2 4 69 7 . 76 Move 4577 | 52 297 562 430 537 659 416 753 129 742 Hop . | . . . . . . . . . . Pick Up 124 | 12 3 3 30 6 27 12 5 6 20 Fast Attach . | . . . . . . . . . . Attach 61 | 5 1 6 13 2 6 2 1 3 22 Detach 4 | . . . . . . . . . 4 Swap 45 | . 3 1 5 1 12 10 7 2 4 Drop 73 | 1 2 3 13 . 20 9 4 4 17 Fire 359 | 27 25 26 43 44 78 40 17 7 52 Melee 44 | . . . . . 2 18 . . 24 Ram 2 | . 1 . . . . . . . 1 Kick . | . . . . . . . . . . Crush 1 | . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . Rewire 11 | . . 10 . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 12) 349 | -10/Materials | Identified exit to Mines 415 | -10/Materials | Discovered new exit (range 16) 526 | -10/Materials | Entered Mines 527 | -10/Mines | Learned location of Storage (-8) 563 | -10/Mines | Assembled infested the area 632 | -10/Mines | Core integrity fell below 50% 659 | -10/Mines | Lost 5 parts (1p2n2w) 802 | -10/Mines | Learned location of Mines (-9) 837 | -10/Mines | Discovered new exit (range 8) 899 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1107 | -10/Mines | Discovered new exit (range 9) 1257 | -10/Mines | Core integrity fell below 20% 1278 | -10/Mines | Entered Materials 1278 | -9/Materials | Evolved 2 slots: Utility x2 1279 | -9/Materials | Identified exit to Mines 1287 | -9/Materials | Lost 4 parts (1p1u2w) 1721 | -9/Materials | Discovered new exit (range 5) 2152 | -9/Materials | Entered Mines 2469 | -9/Mines | Discovered new exit (range 14) 2503 | -9/Mines | Discovered new exit (range 7) 2506 | -9/Mines | Received a Mining Laser from a helpful Derelict 2693 | -9/Mines | Learned 4 Materials zone layouts 2783 | -9/Mines | Core integrity fell below 50% 3038 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3041 | -9/Mines | Found Prototype Device 3170 | -9/Mines | Entered Materials 3170 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3171 | -8/Materials | Identified exit to Factory 3814 | -8/Materials | Destroyed 15 combat bots 3891 | -8/Materials | Identified Exp. Sensor Array 4167 | -8/Materials | Entered Factory 4167 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4215 | -7/Factory | Repaired Exp. Sensor Array 4357 | -7/Factory | Build established: Hacker-Mutant 4567 | -7/Factory | First assault squad dispatched 4756 | -7/Factory | Discovered new exit (range 16) 4878 | -7/Factory | Discovered new exit (range 13) 4912 | -7/Factory | Entered Lower Caves 5230 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5270 | -7/Lower Caves | Learned location of Zion (-7) 5517 | -7/Lower Caves | Discovered new exit (range 15) 5603 | -7/Lower Caves | Learned 4 Factory zone layouts 5751 | -7/Lower Caves | Encountered a Warlord checkpoint 6187 | -7/Lower Caves | Entered another Lower Caves area 6262 | -7/Lower Caves | Discovered new exit (range 9) 6275 | -7/Lower Caves | Learned Factory terminal intel 6355 | -7/Lower Caves | Entered Factory 6355 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6357 | -6/Factory | Loaded intel: 20 terminal locations 6431 | -6/Factory | Discovered new exit (range 15) 6559 | -6/Factory | Spotted B-75 Beast 6593 | -6/Factory | Fabricated Lrg. Storage Unit? 6647 | -6/Factory | Lost 3 parts (2p1w) 6713 | -6/Factory | Fabricated Exp. Sensor Array? 6764 | -6/Factory | Lost 3 parts (2n1u) 6851 | -6/Factory | Lost 7 parts (1p5n1w) 7044 | -6/Factory | Identified exit to Factory 7071 | -6/Factory | Lost 3 parts (3u) 7116 | -6/Factory | Core integrity fell below 50% 7131 | -6/Factory | Core integrity fell below 20% 7151 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. 07125_ K-01 Serf collects debris. 07125_ Spear destroyed. 07125_ Dropped Lgt. Fission Core. 07126_ Acquired Enh. Optical Array. 07128_ VTOL Module destroyed. 07129_ S-27 Virus destroyed. 07131_ Slammed into S-27 Virus. 07131_ K-01 Serf collects debris. 07133_ K-01 Serf destroyed. 07134_ Hacking Suite destroyed. 07135_ R-10 Processor collects Terrain Scanner. 07135_ U-05 Engineer lays Concrete. 07139_ K-01 Serf collects debris. 07139_ U-05 Engineer lays Concrete. 07141_ R-10 Processor collects Wheel. 07141_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????# # ?????????????? | | ??????# # """ "??????????????? | | ??????# #? ""?????????????????? | | ??????# % #?? ""?????????????????? | | ????? ! #??? ??????????????????? | | ????? #??????????????????????? | | ????? ! #??????????????????????? | | ?????? #???##########?????????? | | ?????? #??""" ??????????? | | ???????############## #??"R" ???????????? | | ????????????????????# #?"" " ????????????? | | ????????????????????# #? """?????????????? | | ????????????????????# # """?????????????? | | ????????????????????# # """"????????????? | | ????????????????????+ + """"????????????? | | ????????????????????# # """"????????????? | | ????????????????????# # """?????????????? | | ????????????????????# #? ???????????? | | ????????????????????# #? ??????????? | | ????????????????????#k #?? #?????????? | | ????????????????????# #??###########?????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# @#??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????+ #??????????????????????? | | ????????????????????# #??????????????????????? | | ???????# """"""""" # #??????????????????????? | | ???????# # #??????????????????????? | | ???????# """"""""" # #??????????????????????? | | ???????# # #??????????????????????? | | ???????# # #??????????????????????? | | ???????############## k #??????????????????????? | | ???????############## #??????????????????????? | | ???????# # #??????????????????????? | | ???????# # #??????????????????????? | | ???????# # #??????????""??????????? | | ???????# """ """ # #??????????""??????????? | | ???????# """ """ # #??????????T"??????????? | | ???????# """ """ + +??????????""??????????? | | ???????# # #??????????""??????????? | | ???????# """ # #??????????????????????? | | ??###### """ # #??????????????????????? | | ?? # ""Y"" """ # ??????????????????????? | | ?? # """"" # ??????????????????????? | | ?? # # ??????????????????????? | | ?? ############## ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 62 Recoil Reduction 3 Offensive Hacking 31 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Airjet | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Adv. Terrain Scanner | -7/Factory | Scanalyzed Adv. Transmission Jammer | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseThrusterCoupler Manual? 0 Play Time 01:04:18 Cumulative 191.1 hours Start 2019.11.24 @ 17:00:25 End 2019.11.24 @ 18:02:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 51 Gallery% 71 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 584eb408-1005-48ca-95ec-6b526330f444