Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.26 @ 15:00:32 Player: cavemonk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (1958) 1958 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (-26) -26 TOTAL SCORE: 5607 Bonus ------- Aligned with FarCom 300 Friendly Fire -326 Cogmind --------- Core Integrity 642/700 Matter 211/300 Energy 290/290 System Corruption 1% Temperature Cool (328) Movement Treading (205) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Large Storage Unit Advanced Signal Interpreter Hardened Medium Armor Plating Reactive Plating > --- WEAPON (4) ------- Minigun Minigun Minigun Minigun > --- INVENTORY (22) --- Improved Deuterium Engine Light Treads Light Treads Light Treads Large Storage Unit Compact Battery (300) High-capacity Matter Pod (200) Enhanced Optical Array Improved Sensor Array Improved Salvage Targeting Computer Improved Light Armor Plating Insulated Plating Sensor Drone Bay (20/20) Heavy Laser Heavy Laser Heavy Laser Heavy Laser Heavy Laser Minigun Minigun Mini Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Advanced Signal Interpreter Hardened Medium Armor Plating Insulated Plating > --- WEAPON ----------- Minigun Minigun Minigun Minigun > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Large Storage Unit Compact Battery High-capacity Matter Pod Compact Matter Pod Improved Sensor Array Improved Light Armor Plating Sensor Drone Bay Heavy Laser Heavy Laser Heavy Laser Heavy Laser Heavy Laser Minigun Minigun Mini Grenade Launcher Missile Launcher [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 4 . Weapon 2 | . . . . . . 2 Parts Attached 99 | 1 20 9 . 5 43 21 Power 8 | . 2 1 . 1 1 3 Engine 7 | . 2 1 . 1 1 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 20 | . 8 1 . 1 7 3 Treads 15 | . 5 1 . . 6 3 Leg . | . . . . . . . Wheel 4 | . 3 . . 1 . . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 36 | 1 5 3 . . 21 6 Device 16 | . 1 2 . . 11 2 Storage 8 | 1 4 1 . . 2 . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 10 | . . . . . 6 4 Artifact . | . . . . . . . Weapon 35 | . 5 4 . 3 14 9 Energy Gun 4 | . 1 . . . 1 2 Energy Cannon 8 | . 2 2 . . 4 . Ballistic Gun 16 | . 2 . . 2 6 6 Ballistic Cannon . | . . . . . . . Launcher 7 | . . 2 . 1 3 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . 3 1 Parts Lost 4 | . . 1 . 3 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . 1 . . Utility . | . . . . . . . Weapon 1 | . . . . 1 . . Highest Loss Streak 2 | . . 1 . 2 . . Average Slot Usage (%) 99 | . 99 100 100 96 99 99 Engine 11 | . 14 14 14 14 9 7 Treads 21 | . 25 28 28 22 17 15 Device 5 | . 6 . . . 10 4 Storage 24 | . 21 27 28 28 23 23 Processor 2 | . . . . . 2 7 Protection 7 | . . . . . 17 9 Energy Gun 1 | . 5 . . . . . Energy Cannon 11 | . 21 27 28 11 1 . Ballistic Gun 10 | . . . . 9 16 29 Naked Turns . | . . . . . . . Heaviest Build 88 | 16 43 47 47 47 77 88 Greatest Support 42 | 20 40 40 40 40 42 40 Greatest Overweight (x) 4 | . 1 1 1 4 4 2 Average Overweight (x) 1 | . . . 1 1 1 1 Largest Inventory Capacity 22 | 8 16 16 16 16 22 22 Average Capacity 16 | 6 11 15 16 16 18 22 Most Carried 22 | 6 11 12 11 13 22 22 Average Carried 14 | 6 8 11 11 11 18 21 Final Capacity 22 | 8 16 16 16 16 22 22 Final Carried 22 | 6 11 11 11 12 22 22 Class Distribution -------------------- 61% | Mutant 18% | Hauler-Mutant 8% | Hauler-Skirmisher 5% | Scavenger-Mutant 5% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 2545 | 219 297 333 . 80 991 625 Remotely . | . . . . . . . Salvage Created 2911 | 95 376 291 . 91 1266 792 Parts 161 | 1 24 15 . 7 74 40 Haulers Intercepted 9 | . 2 . . . 6 1 Recyclers Shooed 7 | . 1 2 . . 3 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 50 | . 7 7 . 5 19 12 Melee 1 | . 1 . . . . . Guns 26 | . 6 . . 1 8 11 Cannons 4 | . . 2 . . 2 . AOE 19 | . . 5 . 4 9 1 Classes Destroyed 14 | 1 5 1 . . 5 2 Worker 4 | . 1 . . . 1 2 Builder 2 | . . . . . 2 . Tunneler 1 | . . . . . 1 . Hauler 9 | . 2 . . . 6 1 Recycler 8 | 1 . 2 . . 3 2 Operator 1 | . . 1 . . . . Watcher 3 | . 1 . . . 2 . Swarmer 19 | . 3 3 . 5 4 4 Grunt 21 | . 4 4 . . 10 3 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 6 | . . . . . 3 3 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Thug 1 | . . . . 1 . . Best Kill Streak 7 | 1 4 3 . 4 7 5 Combat Bots Only 5 | . 3 3 . 4 5 4 Max Kills in Single Turn 3 | 1 2 2 . 2 3 2 Gunslinging 1 | . 1 . . . . 1 Exploded 2 | . . 2 . 2 2 1 Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 2504 | . 238 361 . 133 935 837 Core 252 | . 26 85 . 16 67 58 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 . . . 49 87 . Volleys Fired 173 | 9 28 18 1 12 73 32 Largest 4 | 2 2 2 2 2 2 4 Hottest 120 | 60 120 120 120 120 120 100 Shots Fired 384 | 18 56 28 2 21 137 122 Gun 298 | 18 50 . . 4 106 120 Cannon 68 | . 6 24 2 14 22 . Launcher 18 | . . 4 . 3 9 2 Special . | . . . . . . . Kinetic 239 | 9 . . . 4 106 120 Thermal 68 | . 6 24 2 14 22 . Explosive 18 | . . 4 . 3 9 2 Electromagnetic 59 | 9 50 . . . . . Robot Hit Streak 11 | 5 9 11 6 7 10 9 Robot Miss Streak 4 | 1 3 3 . 2 4 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . . . 1 3 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 237 | 13 34 19 2 12 86 71 Core Hits 132 | 2 11 15 . 10 58 36 Critical Hits 2 | . . . . . . 2 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5842 | 98 612 668 34 348 2696 1386 Guns 2796 | 98 377 . . 14 1144 1163 Cannons 831 | . 70 303 34 126 298 . Explosions 2060 | . 144 317 . 183 1214 202 Melee . | . . . . . . . Ramming 155 | . 21 48 . 25 40 21 Kinetic 2353 | 32 . . . 14 1144 1163 Thermal 1009 | . 214 337 34 126 298 . Explosive 1797 | . . 283 . 183 1214 117 Electromagnetic 528 | 66 377 . . . . 85 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 2 2 . 1 Average Corruption 1 | . 2 2 2 2 . 1 Corruption Purged . | . . . . . . . Effects 24 | . 6 10 4 2 . 2 Message Errors 11 | . 4 3 2 . . 2 Heat Flow Errors 2 | . . . 1 1 . . Energy Discharges 4 | . 1 1 1 1 . . Data Loss (minor) 5 | . 1 4 . . . . Targeting Errors 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 65 | . 20 18 . 6 21 . Projectiles . | . . . . . . . Explosions 65 | . 20 18 . 6 21 . Melee . | . . . . . . . Knockbacks 3 | . . 1 . 2 . . Impact 3 | . . 1 . 2 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 426 | . 31 38 . 39 171 147 Shots 11 | . 1 1 . 1 4 4 Rammed 20 | . 3 5 . 3 7 2 Targets Rammed 21 | . 4 5 . 3 7 2 Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 468 | 40 30 337 242 257 172 468 Average Temperature 97 | 25 10 143 111 117 63 131 Received Heat Transfer 675 | . 48 162 . . 306 159 Effects 5 | . . 1 . . . 4 Energy Bleed 2 | . . . . . . 2 Interference 1 | . . 1 . . . . Short Circuit 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 2 | . 2 . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | 1 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . 2 . . 4 . Heat Transferred 1989 | . 348 679 74 259 629 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 2 . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 306 | 5 281 245 . 110 306 305 Initial 112 | . 3 . . . 42 112 Average 95 | 2 46 68 . 50 92 222 Maximum Alert Level 1 | . 1 1 . . 1 1 Low Security (%) 84 | 100 90 99 . 100 86 43 Level 1 15 | . 9 . . . 13 56 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . . . 2 1 Investigation 3 | . 1 . . . 2 . Extermination 1 | . . . . . . 1 Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 7 | . . . . . 3 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 20 7 . 6 34 16 Peak Tracking Total 6 | . 6 2 2 4 5 5 Tactical Retreats 6 | . . . . 1 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 1 | . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 14 | . 2 7 . . 3 2 Max in Single Turn 5 | . 1 5 . . 1 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 21 | . 7 . 1 1 9 3 Terminals 14 | . 7 . . . 7 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 55 | . 23 . 1 1 23 7 Successful 24 | . 11 . 1 1 8 3 Failed 31 | . 12 . . . 15 4 Catastrophic 7 | . 2 . . . 4 1 Database Lockouts . | . . . . . . . Manual 40 | . 23 . 1 . 16 . Terminals 41 | . 23 . . . 18 . Fabricators . | . . . . . . . Repair Stations 4 | . . . . . . 4 Recycling Units 3 | . . . . . 3 . Scanalyzers 2 | . . . . . 2 . Garrison Access 3 | . . . . . . 3 Terminal Hacks 12 | . 7 . 1 1 3 . Part Schematic 1 | . 1 . . . . . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Terminal Index 1 | . 1 . . . . . Unreport Threat 2 | . 1 . . . 1 . Locate Traps 1 | . . . . . 1 . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . . 3 Scan Component 2 | . . . . . . 2 Repair 1 | . . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Matter 1 | . . . . . 1 . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 4 . . . 2 . Terminals 6 | . 4 . . . 2 . Track 3 | . 1 . . . 2 . Assimilate 2 | . 2 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 7 . . . 9 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 12 | . . . . . . 12 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 411 | . . . . . 411 . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 2 | . 2 . . . . . Largest Group 2 | . 2 2 1 1 . . Highest-Rated Group 20 | . 20 20 10 10 . . Highest-Rated Ally 10 | . 10 10 10 10 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 6557 | 63 1240 1024 497 382 2443 908 Spaces Moved 2979 | 22 721 505 275 196 883 377 Core . | . . . . . . . Treads 2716 | . 554 505 275 147 858 377 Legs 24 | 22 2 . . . . . Wheels 239 | . 165 . . 49 25 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 120 90 160 180 120 120 180 Average Speed 170 | 120 152 179 180 169 172 188 Slowest Speed 220 | 120 180 180 180 200 220 205 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 4 73 97 62 38 60 10 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 115 | . 9 29 . 19 45 13 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 115 | . 9 29 . 19 45 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 4140 | 42 807 589 275 221 1688 518 Wait 735 | 11 5 46 . 3 615 55 Move 2973 | 21 720 504 274 195 882 377 Hop . | . . . . . . . Pick Up 65 | . 13 4 . 3 32 13 Fast Attach 25 | 1 4 1 . 1 12 6 Attach 18 | . 3 1 . 2 7 5 Detach 3 | . . . . . 3 . Swap 56 | . 13 7 . 2 24 10 Drop 71 | . 17 3 . . 33 18 Fire 173 | 9 28 18 1 12 73 32 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 21 | . 4 5 . 3 7 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 64 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 15) 325 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 5) 606 | -10/Materials | Discovered new exit (range 16) 657 | -10/Materials | Build established: Scavenger-Mutant 1041 | -10/Materials | Build established: Mutant 1304 | -10/Materials | Entered Mines 1304 | -10/Mines | Accompanied by 2 allies 1311 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1332 | -10/Mines | Met a Derelict bent on vengeance 1806 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1806 | -10/Mines | Discovered new exit (range 5) 2094 | -10/Mines | Discovered new exit (range 10) 2255 | -10/Mines | Discovered new exit (range 5) 2328 | -10/Mines | Entered Exiles 2328 | -10/Exiles | Accompanied by 1 ally 2329 | -10/Exiles | Identified exit to Mines 2373 | -10/Exiles | Met 8R-AWN 2402 | -10/Exiles | Met EX-HEX 2451 | -10/Exiles | Met EX-BIN 2591 | -10/Exiles | Aligned with FarCom system 2593 | -10/Exiles | Given EX-Vault access code 2642 | -10/Exiles | Opened EX-Vault 2681 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2715 | -10/Exiles | Exiles lab attacked by MAIN.C 2823 | -10/Exiles | Attacked by the Exiles 2825 | -10/Exiles | Entered Mines 2825 | -9/Mines | Accompanied by 1 ally 2839 | -9/Mines | Found the Drone Emporium 2849 | -9/Mines | Found Prototype Device 3055 | -9/Mines | Core integrity fell below 50% 3068 | -9/Mines | Discovered new exit (range 12) 3207 | -9/Mines | Entered Materials 3207 | -8/Materials | Evolved 4 slots: Utility x4 3207 | -8/Materials | Identified Sensor Drone Bay 4738 | -8/Materials | Build established: Hauler-Mutant 4951 | -8/Materials | Discovered new exit (range 15) 5620 | -8/Materials | Discovered new exit (range 15) 5649 | -8/Materials | Identified exit to Factory 5650 | -8/Materials | Entered Factory 5650 | -7/Factory | Evolved 2 slots: Weapon x2 5713 | -7/Factory | Repaired Minigun 6258 | -7/Factory | Discovered new exit (range 9) 6271 | -7/Factory | Identified exit to Factory 6558 | -7/Factory | Self-destructed Last Messages --------------- 06473_ Dropped Lgt. Treads. 06474_ Acquired Reactive Plating. 06475_ R-06 Scavenger collects Gravmag System. 06477_ Slammed into R-06 Scavenger. 06478_ Acquired 32 matter. 06478_ R-06 Scavenger sends out distress signal. 06488_ G-47 Trooper destroyed. 06490_ U-05 Engineer builds a Door. 06515_ G-47 Trooper destroyed. 06515_ Switching to secondary target: G-50 Soldier. 06520_ G-50 Soldier destroyed. 06523_ Overheating: Energy bleed (-72). 06525_ Acquired 42 matter. 06534_ K-01 Serf collects debris. 06535_ Acquired 14 matter. 06537_ Acquired 41 matter. 06539_ K-01 Serf collects debris. 06555_ Y-54 Guardian destroyed. 06558_ Adv. Signal Interpreter permanently disabled. 06558_ Overheating: Short circuit. 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Storage Unit | -10/Materials | Hacked Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumReactionCleaver Manual? 0 Play Time 00:54:01 Cumulative 222.3 hours Start 2021.05.25 @ 21:33:23 End 2021.05.26 @ 15:00:32 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 70 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb604ee5-523d-4a4c-b6a8-90233e9853a7