Cogmind - Beta 13 *** ADVENTURER MODE // 2024.08.05 @ 10:50:46 Player: oxyli6z Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1669) 1669 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (557) 557 TOTAL SCORE: 5306 Bonus ------- Follower Combat Kills 357 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 294/300 Energy 85/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Carbon-fiber Leg Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Wheel > --- UTILITY ---------- Small Storage Unit Subdweller Optics Experimental Sensor Array Armor Integrity Analyzer Actuator Array System Shield > --- WEAPON ----------- Advanced Beam Rifle Makeshift Axe > --- INVENTORY -------- Micro Nuclear Core Reaction Control System Beamcaster Cooled Particle Cannon Improved Assault Rifle Scythe [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Subdweller Optics Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Slots Evolved 6 | . . . . 4 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 4 | . . . . 3 1 . Weapon . | . . . . . . . Parts Attached 46 | 6 . 3 5 21 4 7 Power 7 | 1 . . 1 3 1 1 Engine 4 | 1 . . 1 2 . . Core 3 | . . . . 1 1 1 Reactor . | . . . . . . . Propulsion 12 | 2 . . 2 7 . 1 Treads . | . . . . . . . Leg 9 | 2 . . 2 5 . . Wheel 2 | . . . . 2 . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 11 | 1 . . 1 7 1 1 Device 8 | . . . 1 6 . 1 Storage 1 | 1 . . . . . . Processor 1 | . . . . . 1 . Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 16 | 2 . 3 1 4 2 4 Energy Gun 7 | 2 . 1 . 3 . 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 3 | . . 1 . . 1 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . 1 1 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 25 | . . . . 8 2 15 Power 4 | . . . . 2 . 2 Propulsion 8 | . . . . 4 1 3 Utility 8 | . . . . 1 . 7 Weapon 5 | . . . . 1 1 3 Highest Loss Streak 7 | . . . . 4 1 7 To Critical Strikes 2 | . . . . . . 2 Average Slot Usage (%) 79 | . 85 85 91 65 88 48 Engine 8 | . 14 14 14 3 . . Core 1 | . . . . 2 6 2 Leg 21 | . 28 28 28 19 12 2 Wheel 1 | . . . . 1 7 2 Device 7 | . . . 6 8 23 14 Storage 10 | . 14 14 14 9 7 . Processor 1 | . . . . . 6 6 Hackware 2 | . . . . 4 7 . Energy Gun 10 | . 28 15 . 10 9 3 Energy Cannon 3 | . . . 13 2 . . Ballistic Gun 6 | . . 11 14 2 2 6 Naked Turns . | . . . . . . . Heaviest Build 25 | 14 14 14 20 20 25 25 Greatest Support 35 | 20 20 20 30 35 10 10 Greatest Overweight (x) 5 | . . . . 4 2 5 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 5 Most Carried 8 | 6 8 8 8 8 8 6 Average Carried 7 | 4 7 7 7 6 6 4 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 7 5 6 2 Class Distribution -------------------- 67% | Mutant 27% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Gar Matter Collected 788 | 211 49 15 66 224 92 131 Remotely . | . . . . . . . Salvage Created 1828 | . 219 . . 937 331 341 Parts 87 | . 16 . . 36 18 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Combat Hostiles Destroyed 40 | . 7 . . 19 6 8 Melee 1 | . . . . . . 1 Guns 33 | . 7 . . 13 6 7 Cannons 4 | . . . . 4 . . Classes Destroyed 8 | . 3 . . 2 3 . Worker 1 | . . . . . 1 . Builder 1 | . . . . . 1 . Watcher 2 | . 1 . . 1 . . Swarmer 8 | . 3 . . 2 . 3 Grunt 23 | . 4 . . 12 4 3 Sentry 5 | . . . . 4 1 . Hunter 3 | . . . . 1 . 2 Programmer 1 | . . . . . 1 . Best Kill Streak 5 | . 3 . . 4 5 5 Combat Bots Only 5 | . 3 . . 4 4 5 Max Kills in Single Turn 2 | . 2 . . 1 1 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Gar Hostile Shots Fired 456 | . 32 6 17 154 95 152 Missed 142 | . 13 1 5 42 35 46 Damage Taken 3395 | . 153 62 215 1273 423 1269 Core 1132 | . 47 24 95 265 93 608 Absorbed by Shields 44 | . . . . . . 44 Ignored by Resistances 1004 | . 49 18 61 368 134 374 Regen/Repaired (Parts) 109 | . . . . 109 . . Core Remaining (%) 61 | 100 . . 33 51 . . Volleys Fired 164 | . 23 2 14 72 26 27 Largest 2 | . 2 2 2 2 2 2 Hottest 136 | . 90 60 100 136 111 98 Shots Fired 264 | . 45 4 26 126 27 36 Gun 225 | . 45 4 12 101 27 36 Cannon 37 | . . . 12 25 . . Launcher . | . . . . . . . Special 2 | . . . 2 . . . Kinetic 88 | . . 2 12 28 19 27 Thermal 153 | . 22 2 14 98 8 9 Explosive . | . . . . . . . Electromagnetic 23 | . 23 . . . . . Robot Hit Streak 23 | . 5 . 17 19 23 15 Robot Miss Streak 8 | . 8 . 1 2 1 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . . 2 . 2 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 203 | . 24 . 22 97 28 32 Core Hits 88 | . 13 . 2 40 16 17 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . 1 . . 6 2 3 Burn 10 | . 1 . . 5 2 2 Destroy 1 | . . . . 1 . . Sever 1 | . . . . . . 1 Melee Attacks 6 | . . . . 2 2 2 Impact . | . . . . . . . Slashing 6 | . . . . 2 2 2 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 1 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3544 | . 419 23 262 1750 545 545 Guns 2615 | . 345 . 73 1286 438 473 Cannons 512 | . . . 141 371 . . Explosions 74 | . 74 . . . . . Melee 244 | . . . . 75 99 70 Ramming 51 | . . 23 . 18 8 2 Kinetic 802 | . . . 73 150 275 304 Thermal 2200 | . 172 . 189 1507 163 169 Explosive . | . . . . . . . Electromagnetic 247 | . 247 . . . . . Impact . | . . . . . . . Slashing 244 | . . . . 75 99 70 Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 59 | . . . . 45 14 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 59 | . . . . 45 14 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 4 | . . . . . 3 1 Shots . | . . . . . . . Rammed 3 | . . . . . 2 1 Targets Rammed 15 | . 1 5 . 6 2 1 Kicked 12 | . 1 5 . 6 . . Crushed . | . . . . . . . Highest Temperature 551 | . 258 40 12 551 58 78 Average Temperature 107 | . 84 18 5 135 26 33 Received Heat Transfer 1431 | . 78 63 63 792 144 291 Effects 8 | . . . . 8 . . Energy Bleed 2 | . . . . 2 . . Damage (major) 6 | . . . . 6 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Melted 5 | . . . . 3 . 2 Heat Transferred 5097 | . 520 . 396 3293 444 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Peak Influence 355 | . 203 66 . 355 271 181 Initial 91 | . . 66 . . 91 81 Average 128 | . 89 56 . 207 111 133 Maximum Alert Level 1 | . 1 . . 1 1 . Low Security (%) 79 | 100 84 100 . 48 96 100 Level 1 20 | . 15 . . 51 3 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 2 . . 7 3 . Investigation 5 | . 2 . . 3 . . Extermination 2 | . . . . . 2 . Reinforcement 2 | . . . . 1 1 . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Gar Distress Signals 5 | . . . . 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 12 2 12 36 11 20 Peak Tracking Total 12 | . 3 2 5 8 4 12 Tactical Retreats 2 | . . . . 1 1 . Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Traps Triggered 4 | . . . . 1 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Gar Machines Accessed 12 | . 3 . 1 6 2 . Terminals 7 | . 3 . . 4 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 1 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 53 | . 8 . 4 35 6 . Successful 38 | . 4 . 4 25 5 . Failed 15 | . 4 . . 10 1 . Catastrophic 3 | . 1 . . 2 . . Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 27 | . 8 . . 19 . . Fabricators . | . . . . . . . Repair Stations 11 | . . . . 11 . . Recycling Units . | . . . . . . . Scanalyzers 9 | . . . . 5 4 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 19 | . 4 . 4 11 . . Record 10 | . 3 . 4 3 . . Prototype ID Bank 2 | . . . . 2 . . Emergency Access Points 1 | . . . . 1 . . Repair Station Index 1 | . . . . 1 . . Dispatch Records 3 | . . . . 3 . . Recall Reinforcements 1 | . . . . 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . . . 10 . . Scan Component 5 | . . . . 5 . . Repair 5 | . . . . 5 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . . . 4 4 . Insert Component 4 | . . . . 2 2 . Analyze 4 | . . . . 2 2 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 . . 5 1 . Full Trace Events 4 | . 2 . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . 2 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . . . . 5 . . Time 318 | . . . . 318 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . 2 2 . Part Schematics Acquired 4 | . . . . 2 2 . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Gar Total Allies 4 | . . 4 . . . . Largest Group 4 | . . 4 4 4 . . Highest-Rated Group 71 | . . 71 71 65 . . Highest-Rated Ally 31 | . . 31 31 25 . . Total Orders . | . . . . . . . Ally Attacks 84 | . . 11 44 29 . . Total Damage 1109 | . . 193 617 299 . . Kills 14 | . . 2 7 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Gar Turns Passed 3986 | 73 395 723 894 1072 551 278 Spaces Moved 2520 | 55 257 574 667 433 433 101 Core 29 | 15 . . . 6 . 8 Treads . | . . . . . . . Legs 1908 | 40 257 574 667 370 . . Wheels 526 | . . . . 57 433 36 Hover . | . . . . . . . Flight 57 | . . . . . . 57 Fastest Speed 50 | 50 120 120 120 95 95 95 Average Speed 119 | 100 120 120 120 118 107 165 Slowest Speed 250 | 120 120 120 120 250 110 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 41 88 28 39 12 23 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 4 | . . 3 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . 1 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 1 | . 1 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Gar Total 3242 | 72 298 604 735 868 488 177 Wait 418 | . 16 15 38 315 14 20 Move 2514 | 54 256 573 666 432 432 101 Hop . | . . . . . . . Pick Up 47 | 12 2 3 6 16 5 3 Fast Attach 1 | . . . . 1 . . Attach 34 | 6 . 1 1 16 3 7 Detach 4 | . . . . 2 1 1 Swap 11 | . . 2 4 4 1 . Drop 13 | . . 3 6 2 2 . Fire 164 | . 23 2 14 72 26 27 Melee 6 | . . . . 2 2 2 Ram 3 | . . . . . 2 1 Kick 12 | . 1 5 . 6 . . Crush . | . . . . . . . Escape Stasis 15 | . . . . . . 15 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 14) 256 | -10/Materials | Discovered new exit (range 18) 303 | -10/Materials | Build established: Mutant 469 | -10/Materials | Entered Mines 564 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 577 | -10/Mines | Found Prototype Device 617 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 658 | -10/Mines | Identified exit to Subcaves 857 | -10/Mines | Escorted by a lone wolf Derelict 898 | -10/Mines | Discovered new exit (range 7) 950 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1121 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1192 | -10/Mines | Entered Subcaves 1192 | -10/Subcaves | Accompanied by 4 allies 1240 | -10/Subcaves | Visited Clippyterm 1244 | -10/Subcaves | Learned Factory garrison access intel 1252 | -10/Subcaves | Ambushed by swarm of Subdwellers 1267 | -10/Subcaves | Core integrity fell below 50% 1665 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1674 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1765 | -10/Subcaves | Discovered new exit (range 8) 2086 | -10/Subcaves | Entered Materials 2086 | -8/Materials | Accompanied by 4 allies 2086 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2220 | -8/Materials | Identified Exp. Sensor Array 2443 | -8/Materials | Lost 4 parts (1p2n1w) 2645 | -8/Materials | Garrison activated, responded to threat 2813 | -8/Materials | Repaired Broken Sub. Optics 2933 | -8/Materials | Build established: Hacker-Mutant 2954 | -8/Materials | Repaired Broken Exp. Sensor Array 2956 | -8/Materials | Repaired Broken Sub. Optics 3006 | -8/Materials | Repaired Beamcaster 3064 | -8/Materials | Repaired Broken Sub. Optics 3085 | -8/Materials | Discovered new exit (range 21) 3158 | -8/Materials | Entered Factory 3158 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3159 | -7/Factory | Loaded intel: 4 garrison access locations 3422 | -7/Factory | Discovered new exit (range 13) 3696 | -7/Factory | Identified exit to Garrison 3709 | -7/Factory | Entered Garrison 3727 | -7/Garrison | Triggered checkpoint 3765 | -7/Garrison | Lost 3 parts (1p2u) 3799 | -7/Garrison | Triggered checkpoint 3859 | -7/Garrison | Lost 7 parts (1p2n3u1w) 3919 | -7/Garrison | Triggered checkpoint 3974 | -7/Garrison | Core integrity fell below 50% 3974 | -7/Garrison | Triggered checkpoint 3984 | -7/Garrison | Core integrity fell below 20% 3987 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03976_ Autogun destroyed. 03978_ Armor Integrity Analyzer destroyed. 03978_ System corrupted by crushing effect (+2). 03978_ Slammed into C-17 Slicer. 03978_ Destabilizing: Core damaged (-21). 03980_ VTOL Module destroyed. 03981_ Beamcaster severed. 03982_ Acquired 4 matter. Only a single melee weapon may be active at a time, Scythe automatically deactivated. (Secondary inactive melee weapons have a chance to conduct follow-up attacks, see the manual.) Garrison Door activated. 03983_ C-17 Slicer Surge Thruster severed. 03986_ Critical hit (Smash). 03986_ Mak. Axe destroyed. 03986_ Sub. Optics destroyed. 03986_ System corrupted by crushing effect (+4). 03986_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????????????????????????????### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????### | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????###################### | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# ################### | | ???????????????????????????# #?????????????????# | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ?????????????????????####### #?????????????????# | | ?????????????????????#CCC ## #?????????????????# | | ?????????????????##### gb## ### """"??????????# | | ?????????? g@ g "#?????????? | | ?????????? cccgg ## """"??????????? | | ?????????? #???###??????????? | | ???????????###### ## ## #?????????????????# | | ????????????????# ???# ## #?????????????????? | | ???????????????????? ????????????????? | | ??????????????????? #???????????????? | | ?????????????????? #???????????????? | | ????????????????" " #???????????????? | | ????????????????# ## ## #?#???????????????? | | ????????????????# ?# ?? #?????????????????? | | ????????????????# ?? ggg ?? ?????????????????? | | ????????????????# ?? ?? ?????????????????? | | ???????????????????? ?? #?????????????????? | | ?????????????????????# ?? ##?????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Armor Integrity Analysis 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Beam Rifle | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Assault Rifle | -7/Factory | Scanalyzed Cld. Particle Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed MappingLightpackPod Manual? 0 Play Time 00:35:08 Cumulative 3.6 hours Start 2024.08.05 @ 10:18:51 End 2024.08.05 @ 10:50:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 313fe4c5-6f06-4112-bdc8-0c9cf255021f