Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 19:19:02 Player: Zoe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1727) 1727 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4527 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 188/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Medium Storage Unit Particle Gun Flak Cannon Flak Cannon Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Flak Cannon Flak Cannon Heavy Flail > --- INVENTORY -------- Improved Ion Engine Medium Storage Unit Particle Gun Flak Cannon Flak Cannon Mini Grenade Launcher Mining Laser [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Flak Cannon Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 2 | . . 1 . 1 . Weapon 2 | . . 1 . . 1 Parts Attached 48 | 7 1 15 4 18 3 Power 5 | 1 . 2 . 1 1 Engine 4 | 1 . 2 . 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | 2 1 3 2 6 . Treads . | . . . . . . Leg 14 | 2 1 3 2 6 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 . 4 . 3 2 Device 6 | 1 . 3 . 1 1 Storage 2 | 1 . 1 . . . Processor 2 | . . . . 2 . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 2 . 6 2 8 . Energy Gun 6 | 1 . 1 2 2 . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . 5 . 1 . Ballistic Cannon 3 | . . . . 3 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . . 6 1 6 8 Power 2 | . . 1 . . 1 Propulsion 4 | . . 1 1 . 2 Utility 6 | . . 1 . 4 1 Weapon 9 | . . 3 . 2 4 Highest Loss Streak 7 | . . 3 1 3 7 To Critical Strikes 1 | . . 1 . . . Average Backups 8 | 5 7 9 9 8 7 Power . | . 1 . . . 1 Propulsion 2 | 3 4 5 3 1 . Utility 1 | . . 1 3 2 1 Weapon 3 | 1 2 1 3 4 5 Tool/Special . | . . . . . . Unused Backups 8 | . . 4 . . 4 Power . | . . . . . . Propulsion 4 | . . 4 . . . Utility 1 | . . . . . 1 Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 100 97 98 96 56 Engine 9 | . 14 11 11 9 . Leg 22 | . 28 21 20 26 10 Device 18 | . 14 20 22 21 4 Storage 9 | . 14 11 11 9 7 Processor 1 | . . . . 3 . Energy Gun 7 | . 14 11 . 6 . Ballistic Gun 13 | . 14 19 33 7 5 Ballistic Cannon 6 | . . . . 12 10 Peak Build Rating 24 | 9 9 15 11 21 24 Average Rating 14 | 6 9 12 10 17 17 On Entrance 9 | . 9 9 11 11 16 Naked Turns . | . . . . . . Heaviest Build 39 | 14 14 28 22 39 31 Greatest Support 30 | 20 20 23 20 30 20 Greatest Overweight (x) 7 | 3 . 2 2 1 7 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 7 8 10 10 10 9 Average Carried 8 | 5 7 9 9 8 7 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 7 8 9 10 10 7 Class Distribution -------------------- 22% | Scavenger-Tank 19% | Mutant 18% | Tank 18% | Scavenger-Gunner 14% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1575 | 282 21 399 84 641 148 Remotely . | . . . . . . Salvage Created 2217 | 83 157 762 222 874 119 Parts 127 | 15 9 46 10 44 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . 1 . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 46 | . 2 17 3 20 4 Melee 4 | . . . . 1 3 Guns 29 | . 2 17 3 7 . Cannons 11 | . . . . 11 . Classes Destroyed 10 | 2 2 2 1 3 . Worker 2 | 1 . . . 1 . Tunneler 4 | 4 . . . . . Recycler 7 | . 1 2 1 3 . Operator 1 | . . . . 1 . Swarmer 12 | . . 7 . 3 2 Grunt 18 | . 2 4 2 8 2 Brawler 1 | . . . 1 . . Duelist 1 | . . . . 1 . Sentry 13 | . . 6 . 7 . Hunter 1 | . . . . 1 . Best Kill Streak 6 | 2 3 5 3 6 4 Combat Bots Only 5 | . 2 5 3 5 4 Max Kills in Single Turn 2 | 1 1 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 367 | . 10 107 19 109 122 Missed 110 | . 4 33 6 35 32 Hits 257 | . 6 74 13 74 90 Melee 8 | . . . 1 7 . Projectile 249 | . 6 74 12 67 90 Critical Strikes 10 | . . 2 . 5 3 Damage Taken 3446 | 41 65 757 157 1058 1368 Core 922 | . 10 79 10 114 709 Absorbed by Shields 275 | . . 141 . 134 . Regen/Repaired (Parts) 35 | . . 35 . . . Core Remaining (%) 88 | 100 96 . 77 79 . Volleys Fired 156 | 12 11 48 10 75 . Largest 3 | 2 2 3 3 3 . Hottest 121 | 60 60 100 63 121 . Shots Fired 405 | 20 22 128 30 205 . Gun 305 | 20 22 128 30 105 . Cannon 100 | . . . . 100 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 294 | 12 11 86 30 155 . Thermal 73 | . . 28 . 45 . Explosive . | . . . . . . Electromagnetic 38 | 8 11 14 . 5 . Robot Hit Streak 20 | 3 7 18 5 20 . Robot Miss Streak 6 | 2 2 4 2 6 . Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 304 | 11 16 86 20 162 9 Core Hits 142 | 7 8 29 8 87 3 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 3 | . . 1 . . 2 Critical Strikes 9 | . . 1 . 5 3 Burn 4 | . . . . 4 . Destroy 1 | . . 1 . . . Smash 4 | . . . . 1 3 Melee Attacks 21 | . . . . 6 15 Impact 21 | . . . . 6 15 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4300 | 199 173 1132 215 2193 388 Guns 2472 | 117 169 1130 215 841 . Cannons 1132 | . . . . 1132 . Explosions 82 | 82 . . . . . Melee 603 | . . . . 220 383 Ramming 11 | . 4 2 . . 5 Kinetic 2562 | 35 70 827 215 1415 . Thermal 756 | 82 . 193 . 481 . Explosive . | . . . . . . Electromagnetic 368 | 82 99 110 . 77 . Impact 603 | . . . . 220 383 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 . . Average Corruption 2 | . . . 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . 2 . . Matter Fused 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 112 | . . . . 11 101 Projectiles 3 | . . . . 3 . Explosions . | . . . . . . Melee 109 | . . . . 8 101 Knockbacks 29 | . . . . 28 1 Impact 2 | . . . . 1 1 Kinetic 26 | . . . . 26 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 41 | 41 . . . . . Shots 2 | 2 . . . . . Rammed . | . . . . . . Targets Rammed 6 | . 2 1 . . 3 Kicked 6 | . 2 1 . . 3 Crushed . | . . . . . . Highest Temperature 246 | 40 70 246 4 100 . Average Temperature 48 | 18 32 94 3 21 . Received Heat Transfer 1130 | . 36 258 72 377 387 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Fried 3 | . . . . 1 2 Impact Corruptions 6 | . . . . 2 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | 1 . 1 . 1 . Heat Transferred 2092 | 150 . 425 . 1517 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 2 . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 190 | 5 30 190 101 151 91 Initial 61 | . . 10 61 1 46 Average 53 | . 4 66 62 66 19 Influence Increases 1398 | 25 50 495 75 581 172 Destroy 0b10 Robot/C 920 | . 40 340 60 400 80 Destroy 0b10 Robot/NC 70 | 25 5 10 5 25 . Destroy Leader 230 | . . 100 10 110 10 Successful Hack 24 | . 5 13 . . 6 Disable Machine 30 | . . 15 . 15 . Destroy Structure 4 | . . 2 . 1 1 Lose Combat Pursuer 120 | . . 15 . 30 75 Influence Decreases 1317 | 25 25 362 227 483 195 Entered New Map 175 | . . 15 97 5 58 Time Decay 977 | 25 25 287 120 428 92 Lost Part 165 | . . 60 10 50 45 Squads Dispatched 6 | . . 2 . 2 2 Investigation 3 | . . 1 . 1 1 Extermination 1 | . . . . . 1 Reinforcement 2 | . . 1 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 6 | . . 3 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 4 24 3 28 14 Peak Tracking Total 7 | . 2 6 3 5 7 Tactical Retreats 6 | . . 1 . 2 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 2 | . . 1 . 1 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 11 | . 2 5 . 3 1 Terminals 8 | . 1 4 . 2 1 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 5 15 . 8 3 Successful 20 | . 3 10 . 5 2 Failed 11 | . 2 5 . 3 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 28 | . 5 13 . 8 2 Terminals 26 | . 3 13 . 7 3 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 3 | . 2 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Robot Analysis 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 17 | . 3 7 . 5 2 Terminals 15 | . 2 7 . 4 2 Track 7 | . 1 3 . 2 1 Botnet 8 | . 1 4 . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Reject 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 4 . 2 1 Full Trace Events 4 | . . 1 . 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 2415 | 95 176 776 241 1127 . Optics 25 | . . . . 25 . Sensors 2097 | . . 729 241 1127 . Terrain 318 | 95 176 47 . . . Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2862 | 194 176 777 241 1207 267 Spaces Moved 1180 | 120 72 306 105 469 108 Core 34 | 21 . . . . 13 Treads . | . . . . . . Legs 1146 | 99 72 306 105 469 95 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 120 190 Average Speed 163 | 120 120 171 193 160 200 Slowest Speed 400 | 200 120 260 260 190 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 6 16 33 21 38 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 6 | 5 . . . . 1 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 5 | 5 . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1775 | 151 141 465 124 760 134 Wait 292 | . 55 70 . 165 2 Move 1175 | 119 71 305 104 468 108 Hop . | . . . . . . Pick Up 40 | 13 1 13 2 11 . Fast Attach 10 | 1 . 4 2 3 . Attach 21 | 6 . 6 . 5 4 Detach 3 | . . . . 2 1 Swap 26 | . 1 7 3 14 1 Drop 25 | . . 11 3 11 . Fire 156 | 12 11 48 10 75 . Melee 21 | . . . . 6 15 Ram . | . . . . . . Kick 6 | . 2 1 . . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 15) 195 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 479 | -9/Materials | Repaired Aluminum Leg 649 | -9/Materials | Discovered new exit (range 3) 720 | -9/Materials | Build established: Tank 983 | -9/Materials | Lost 3 parts (1n1u1w) 1087 | -9/Materials | Lost 3 parts (1p2w) 1139 | -9/Materials | Discovered new exit (range 6) 1148 | -9/Materials | Entered Mines 1361 | -9/Mines | Build established: Scavenger-Skirmisher 1368 | -9/Mines | Discovered new exit (range 6) 1389 | -9/Mines | Entered Materials 1389 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1390 | -8/Materials | Identified exit to Factory 2138 | -8/Materials | Build established: Scavenger-Tank 2547 | -8/Materials | Lost 3 parts (3u) 2596 | -8/Materials | Entered Factory 2596 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2826 | -7/Factory | Core integrity fell below 50% 2832 | -7/Factory | Lost 7 parts (1p2n1u3w) 2853 | -7/Factory | Core integrity fell below 20% 2863 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- K-01 Serf collects debris. R-06 Scavenger collects VTOL Module. K-01 Serf collects debris. S-27 Virus suffers critical hit (Smash). Destroyed Autogun. S-27 Virus system corrupted by crushing effect. S-27 Virus destroyed. R-06 Scavenger collects Lgt. Nuclear Core. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1L. G-47 Trooper destroyed. K-01 Serf collects debris. Acquired 42 matter. K-01 Serf collects debris. Hvy. Flail destroyed. Critical hit (Burn: +37). [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? ##??? | | ???????????????????????????????????????# # | | ?????????????????????????##########????# # | | ?????????????????????????# ??# # | | ?????????????????????????# """ """ ""??# # """ | | ?????????????????????????# """ """ ""??# # """ | | ????????????############## """ """ ????+ + """ | | ????????????# ] ^ # ??????# # """ | | ????????????# # ????????# # | | ????????????# ###+######+#### ####+ | | ????????????# # | | ????????????# """ """ # | | ????????????# """ """ + """" | | ????????????# """ """ # """" | | ????????????# # """" | | ????????????# """ # """" ######+### | | ????????????# "T" """ = # """" # # | | ????????????# """ """ # """" + "" # | | ????????????# # """" #### "" # | | ?????????################# #??# """ # | | ?????????# ! ########## ! #??#! 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""?????????????????? | | ????????????????+ ## ??? ??????????????????? | | ????????????????##########???##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 61% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed HugeGaussMegatreads Manual? 0 Play Time 00:28:24 Cumulative 24.7 hours Start 2025.08.06 @ 18:51:37 End 2025.08.06 @ 19:19:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 47 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 10c524e0-75a7-4d22-86b2-a2c57e578c6d