Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.26 @ 21:15:04 Player: [THREAT] Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (143) 715 Value Destroyed (4851) 4851 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (5899) 5899 TOTAL SCORE: 16265 Bonus ------- High Alert Combat Kills 99 Prayed to X0-1V1 5000 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 24% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Weapon Mount Improved Target Analyzer Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- EM Surge Trap EM Surge Trap Peak State ------------ > --- POWER ------------ F-cell Engine Micro Fission Core > --- PROPULSION ------- Light Armored Exoskeleton Thunder Leg Thunder Leg Improved Gravmag System > --- UTILITY ---------- Improved Melee Analysis Suite Weapon Mount Improved Target Analyzer Improved Target Analyzer Phase Shifter X0-1V1's Piety Tracker > --- WEAPON ----------- Power Sword Power Sword Falx Lance > --- INVENTORY -------- Improved Gravmag System Hardened Heavy Armor Plating Skeleton Box Long-range Missile Launcher [Rating: 97] Favorites ----------- Power Fission Core Engine F-cell Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Light Armored Exoskeleton Treads Armored Medium Treads Leg Light Armored Exoskeleton Wheel Armored Wheel Hover Unit Airjet Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Small Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Power Sword Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Special Weapon Enhanced Flamer Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Slots Evolved 10 | . . . 4 2 . 2 . . 2 Power 1 | . . . 1 . . . . . . Propulsion 3 | . . . 1 2 . . . . . Utility 4 | . . . 2 . . 1 . . 1 Weapon 2 | . . . . . . 1 . . 1 Parts Attached 105 | 6 5 1 23 1 15 7 18 1 28 Power 18 | 1 . . 6 . 4 1 2 . 4 Engine 6 | 1 . . 2 . . . 1 . 2 Core 9 | . . . 2 . 4 1 1 . 1 Reactor 3 | . . . 2 . . . . . 1 Propulsion 35 | 2 . . 8 1 4 1 10 . 9 Treads . | . . . . . . . . . . Leg 34 | 2 . . 7 1 4 1 10 . 9 Wheel . | . . . . . . . . . . Hover 1 | . . . 1 . . . . . . Flight . | . . . . . . . . . . Utility 29 | 1 1 . 3 . 6 3 6 . 9 Device 15 | . 1 . 3 . 4 1 4 . 2 Storage 1 | 1 . . . . . . . . . Processor 6 | . . . . . 1 . . . 5 Hackware 1 | . . . . . . . . . 1 Protection 6 | . . . . . 1 2 2 . 1 Artifact . | . . . . . . . . . . Weapon 23 | 2 4 1 6 . 1 2 . 1 6 Energy Gun 3 | 2 1 . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon 2 | . 2 . . . . . . . . Slashing Weapon 14 | . . 1 4 . 1 2 . 1 5 Piercing Weapon 2 | . . . 1 . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . . . . 1 Parts Lost 68 | . . . 6 . 15 5 14 . 28 Power 10 | . . . 2 . 4 . 1 . 3 Propulsion 24 | . . . 3 . 3 3 6 . 9 Utility 23 | . . . . . 6 1 7 . 9 Weapon 11 | . . . 1 . 2 1 . . 7 Highest Loss Streak 15 | . . . 4 . 10 4 8 . 15 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | 1 7 7 5 5 5 4 4 5 3 Power . | . . . . . . 1 1 1 . Propulsion . | . . . . . . . . . . Utility 1 | . 1 2 1 4 1 . 1 2 1 Weapon 1 | . 5 4 2 1 3 1 . 1 . Tool/Special . | . . . . . . . . . . Unused Backups 192 | 1 2 . 138 . 6 . 4 . 41 Power 7 | 1 . . 4 . . . . . 2 Propulsion 41 | . . . 32 . . . . . 9 Utility 45 | . . . 32 . . . 2 . 11 Weapon 92 | . 2 . 67 . 6 . 2 . 15 Tool/Special 7 | . . . 3 . . . . . 4 Average Slot Usage (%) 83 | . 86 100 79 76 62 88 88 100 85 Engine 6 | . 14 14 9 7 3 . 5 6 4 Core 4 | . . . . . 5 13 5 6 5 Reactor 1 | . . . 5 7 1 . . . . Leg 19 | . 28 28 17 23 16 28 27 33 16 Device 15 | . 1 14 17 15 15 20 17 13 14 Storage 3 | . 14 14 9 7 2 . . . . Processor 6 | . . . . . . . 1 6 13 Protection 2 | . . . . . 2 5 9 13 2 Impact Weapon 1 | . 14 12 . . . . . . . Slashing Weapon 18 | . . 1 16 15 12 20 20 20 21 Peak Build Rating 97 | 6 20 23 56 62 63 71 77 77 97 Average Rating 66 | 4 7 20 46 61 44 63 66 77 86 On Entrance 44 | . 6 20 23 55 62 61 65 77 77 Avg Prop Armor Cover (%) 6 | . . . 4 . 5 . . . 9 Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 14 16 16 36 36 40 44 63 57 65 Greatest Support 91 | 20 20 20 47 77 77 75 80 80 91 Greatest Overweight (x) 9 | . . . 3 . 3 . 1 . 9 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Average Capacity 5 | 6 8 8 8 8 6 5 5 5 5 Most Carried 8 | 4 8 8 8 6 8 5 5 5 5 Average Carried 5 | 1 7 8 6 5 5 4 4 5 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 2 8 8 7 5 5 5 5 5 2 Scrap Suit Usage (%) 16 | . . . 67 100 20 . . . . Parts Cannibalized 5 | . . . 5 . . . . . . Class Distribution -------------------- 42% | Gladiator 41% | Mutant 16% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scavenger-Gladiator | -6/Factory Gladiator | -6/Lower Caves Mutant | -6/Lower Caves Gladiator | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Matter Collected 1621 | 256 24 33 512 . 97 83 187 10 419 Remotely . | . . . . . . . . . . Salvage Created 7295 | 94 24 44 1595 . 590 219 952 46 3731 Parts 318 | 4 . . 73 . 33 21 26 2 159 Haulers Intercepted 5 | . . . 2 . . . 1 . 2 Recyclers Shooed 7 | . . . 3 . . . . . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 31 | . . 7 . . . . 24 . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 82 | . . 1 19 . 11 3 10 . 38 Melee 74 | . . . 17 . 10 3 10 . 34 Cannons 1 | . . 1 . . . . . . . AOE 3 | . . . . . 1 . . . 2 Classes Destroyed 21 | 1 1 1 7 . 4 2 1 1 3 Worker 21 | . . . 5 . . 1 . . 15 Builder 13 | . 1 . 3 . . 1 . . 8 Tunneler 2 | . . . . . . 1 . . 1 Hauler 5 | . . . 2 . . . 1 . 2 Recycler 12 | 1 . . 6 . . . . . 5 Minesweeper 1 | . . . . . . . 1 . . Mechanic 2 | . . . . . . . . . 2 Operator 2 | . . . . . . . . . 2 Watcher 3 | . . . 1 . . . . . 2 Swarmer 3 | . . . 3 . . . . . . Grunt 42 | . . . 10 . 6 2 7 . 17 Brawler 3 | . . . . . 1 . 1 . 1 Duelist 2 | . . . . . 1 . . . 1 Sentry 7 | . . . 4 . . . . . 3 Specialist 2 | . . . . . 2 . . . . Hunter 7 | . . . 2 . . . 2 . 3 Programmer 13 | . . . . . . . . . 13 Heavy 1 | . . . . . 1 . . . . Behemoth 1 | . . . . . . 1 . . . Subdweller 1 | . . 1 . . . . . . . Samaritan 1 | . . . . . . . . 1 . Best Kill Streak 10 | 1 1 1 5 . 5 2 4 . 10 Combat Bots Only 5 | . . 1 5 . 5 2 4 . 5 Max Kills in Single Turn 2 | 1 1 1 1 . 1 1 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 . . . 1 Melee 1 | . . . 1 . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Hostile Shots Fired 965 | . . 8 162 . 268 19 113 . 395 Missed 244 | . . . 32 . 83 4 30 . 95 Hits 721 | . . 8 130 . 185 15 83 . 300 Melee 8 | . . . . . 4 . 1 . 3 Projectile 713 | . . 8 130 . 181 15 82 . 297 AOE 2 | . . . . . . 1 . . 1 Critical Strikes 40 | . . 1 4 . 6 1 4 . 24 Actively Blocked 1 | . . . . . . . . . 1 Part Disruptions 2 | . . . . . . . . . 2 Damage Taken 14188 | . 12 179 1983 . 3237 458 1609 . 6710 Core 2369 | . . 44 418 . 645 46 215 . 1001 Absorbed by Shields 719 | . . . . . . . . . 719 Redirected to Shielding 101 | . . . . . . . 11 . 90 Regen/Repaired (Parts) 89 | . . . 47 . . . . . 42 Core Remaining (%) 67 | 100 . 82 80 . 7 . . 69 . Volleys Fired 9 | 2 . 6 1 . . . . . . Largest 2 | 2 . 1 1 . . . . . . Hottest 80 | 80 . 60 80 . . . . . . Shots Fired 11 | 4 . 6 1 . . . . . . Gun 4 | 4 . . . . . . . . . Cannon 6 | . . 6 . . . . . . . Launcher . | . . . . . . . . . . Special 1 | . . . 1 . . . . . . Kinetic . | . . . . . . . . . . Thermal 7 | . . 6 1 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 4 | 4 . . . . . . . . . Robot Hit Streak 11 | 4 . 10 11 . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 446 | 4 2 9 93 . 35 20 60 1 222 Core Hits 171 | 2 . 2 31 . 17 9 22 1 87 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . 3 . . . . . . Critical Strikes 53 | . . 1 13 . 1 1 14 . 23 Smash 4 | . . 1 3 . . . . . . Sever 49 | . . . 10 . 1 1 14 . 23 Melee Attacks 565 | . 3 3 125 . 51 27 75 2 279 Impact 18 | . 3 3 12 . . . . . . Slashing 547 | . . . 113 . 51 27 75 2 279 Piercing . | . . . . . . . . . . Sneak Attacks 82 | . 2 . 32 . . 3 3 1 41 Combat Hostiles 3 | . . . 1 . . . . . 2 Follow-up Attacks 107 | . . . 12 . 3 9 25 . 58 Damage Inflicted 21536 | 53 116 181 4419 . 1248 896 2678 87 11858 Guns 53 | 53 . . . . . . . . . Cannons 106 | . . 106 . . . . . . . Explosions 726 | . . . . . 154 . . . 572 Melee 20630 | . 116 75 4407 . 1094 896 2678 87 11277 Ramming 9 | . . . . . . . . . 9 Kinetic . | . . . . . . . . . . Thermal 118 | . . 106 12 . . . . . . Explosive 726 | . . . . . 154 . . . 572 Electromagnetic 53 | 53 . . . . . . . . . Impact 916 | . 116 75 725 . . . . . . Slashing 19714 | . . . 3682 . 1094 896 2678 87 11277 Piercing . | . . . . . . . . . . Highest Corruption 24 | . . . . . 3 . 1 1 24 Average Corruption 11 | . . . . . 3 . 1 1 13 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 96 | . . . . . . . 5 . 91 Message Errors 28 | . . . . . . . 3 . 25 Matter Fused 19 | . . . . . . . . . 19 Heat Flow Errors 11 | . . . . . . . . . 11 Energy Discharges 9 | . . . . . . . 1 . 8 Data Loss (minor) 17 | . . . . . . . 1 . 16 Data Loss (major) 5 | . . . . . . . . . 5 Alerts 5 | . . . . . . . . . 5 Misdirections 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 2585 | . 36 . 699 . 2 37 203 . 1608 Projectiles . | . . . . . . . . . . Explosions 32 | . . . . . . . . . 32 Melee 2553 | . 36 . 699 . 2 37 203 . 1576 Knockbacks 7 | . 1 1 4 . . . . . 1 Impact 7 | . 1 1 4 . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 253 | . . . . . 27 . . . 226 Shots 5 | . . . . . 1 . . . 4 Rammed 5 | . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . 5 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 267 | 36 . . 74 . 1 12 20 . 267 Average Temperature 85 | 20 . . 29 . 1 12 6 . 110 Received Heat Transfer 2846 | . . . 729 . 621 63 636 . 797 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 7 | . 1 . 6 . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . Parts Fried 16 | 1 1 . 14 . . . . . . Impact Corruptions 13 | . 2 . 11 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 302 | . . 222 80 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped 14 | . . . . . . . . . 14 Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Maximum Alert Level 2 | . . . . . . . . . 2 Low Security (%) 64 | 100 100 . 100 100 100 100 . . 36 Level 1 32 | . . . . . . . . . 57 Level 2 3 | . . . . . . . . . 6 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . Peak Influence 601 | 5 7 . 167 53 195 127 . . 601 Initial 102 | . . . . 53 40 102 . . . Average 147 | . . . 66 53 74 87 . . 217 Influence Increases 2833 | 5 16 . 738 5 300 100 270 . 1399 Destroy 0b10 Robot/C 1620 | . . . 380 . 220 60 200 . 760 Destroy 0b10 Robot/NC 315 | 5 5 . 85 . . 15 20 . 185 Destroy Leader 354 | . . . 96 . 50 10 20 . 178 Trap Triggered on 0b10 10 | . . . 10 . . . . . . Successful Hack 56 | . 11 . 2 5 . . . . 38 Select Force Hacks 30 | . . . 30 . . . . . . Disable Machine 105 | . . . . . . 15 . . 90 Destroy Structure 58 | . . . . . . . . . 58 Partial Spotted 30 | . . . 15 . . . . . 15 Lose Combat Pursuer 255 | . . . 120 . 30 . 30 . 75 Influence Decreases 2304 | 5 16 . 620 65 163 253 312 . 870 Entered New Map 192 | . . . . 65 18 93 16 . . Time Decay 1316 | 5 16 . 420 . . 110 175 . 590 Lost Part 646 | . . . 50 . 145 50 121 . 280 Purge Threat 150 | . . . 150 . . . . . . Squads Dispatched 22 | . . . 3 . 2 . . . 17 Investigation 6 | . . . 1 . . . . . 5 Extermination 6 | . . . . . . . . . 6 Reinforcement 8 | . . . 2 . 2 . . . 4 Assault 1 | . . . . . . . . . 1 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Distress Signals 5 | . . . 3 . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | . . 1 38 . 22 3 12 . 68 Peak Tracking Total 7 | . . 1 5 . 7 2 5 . 7 Tactical Retreats 15 | . . . 6 . 2 . 2 . 5 Traps | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Traps Triggered 5 | . 1 . . . . . . . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . Reused 1 | . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . Installed 20 | . . . 8 . . 4 5 . 3 Triggered 1 | . . . 1 . . . . . . Most Traps Carried 3 | . . . 3 . . . . . 2 Machines | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Machines Disabled 7 | . . . . . . 1 . . 6 Max in Single Turn 2 | . . . . . . 1 . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Machines Accessed 15 | . 3 . 2 1 . 1 . . 8 Terminals 8 | . 3 . 1 1 . 1 . . 2 Fabricators 2 | . . . . . . . . . 2 Repair Stations 3 | . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 39 | . 6 . 6 1 . 1 . . 25 Successful 19 | . 6 . 4 1 . . . . 8 Failed 20 | . . . 2 . . 1 . . 17 Catastrophic 5 | . . . 1 . . 1 . . 3 Database Lockouts . | . . . . . . . . . . Manual 6 | . 1 . 1 . . . . . 4 Terminals 16 | . 6 . 3 1 . 1 . . 5 Fabricators 4 | . . . . . . . . . 4 Repair Stations 11 | . . . . . . . . . 11 Recycling Units . | . . . . . . . . . . Scanalyzers 8 | . . . 3 . . . . . 5 Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . 6 . 2 1 . . . . 1 Record 3 | . 3 . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . 1 Open DSF 1 | . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . 5 Scan Component 4 | . . . . . . . . . 4 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . 1 . . . . . 2 Retrieve Study 3 | . . . 1 . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Extract 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used 1 | . . . . . . . . . 1 Hacking Detections 12 | . 2 . 2 . . 1 . . 7 Full Trace Events 6 | . . . 1 . . . . . 5 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . . . 2 Parts Repaired 1 | . . . . . . . . . 1 Time 50 | . . . . . . . . . 50 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 9 9 8 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . X0-1V1 Amusement Gains 196 | . 8 . 8 . 30 11 10 . 129 Good Acts 88 | . 1 . 65 . 4 2 1 . 15 Bad Acts 87 | . . . 58 . 1 . 4 . 24 Intel | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Turns Passed 6025 | 66 314 73 1347 12 373 236 564 34 3006 Spaces Moved 3028 | 41 186 37 515 7 177 165 326 24 1550 Core 50 | 6 . . . . 41 . . . 3 Treads . | . . . . . . . . . . Legs 2975 | 35 186 37 512 7 136 165 326 24 1547 Wheels . | . . . . . . . . . . Hover 3 | . . . 3 . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 136 50 97 100 120 100 Average Speed 132 | 109 120 120 149 136 110 101 118 120 138 Slowest Speed 500 | 120 120 120 270 136 200 105 190 120 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 3 33 5 34 . 95 6 54 8 34 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . . . . 2 . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 5 | . . . . . . . 4 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 41 | . . . . . . . . . 41 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 41 | . . . . . . . . . 41 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Total 4432 | 58 273 54 975 10 281 212 425 27 2117 Wait 491 | . 66 8 138 . 31 8 15 2 223 Move 3019 | 40 185 36 514 6 176 164 325 23 1550 Hop . | . . . . . . . . . . Pick Up 112 | 9 10 . 19 1 7 8 7 . 51 Fast Attach 32 | . 2 . 4 . 10 1 12 . 3 Attach 51 | 6 . . 6 2 4 5 4 . 24 Detach 2 | . . . . . . 1 1 . . Swap 34 | . 3 1 13 . 2 1 4 1 9 Drop 233 | 1 5 . 147 1 6 6 6 . 61 Fire 9 | 2 . 6 1 . . . . . . Melee 408 | . 2 3 109 . 45 14 46 1 188 Ram 5 | . . . . . . . . . 5 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 20 | . . . 8 . . 4 5 . 3 Miscellaneous 16 | . . . 16 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 12) 181 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 356 | -10/Materials | Prayed at D.C.S.S. Altar Unit 371 | -10/Materials | Discovered new exit (range 5) 381 | -10/Materials | Entered Subcaves 382 | -10/Subcaves | Approached by a straggling Scientist 419 | -10/Subcaves | Discovered new exit (range 3) 422 | -10/Subcaves | Learned location of Zion (-7) 422 | -10/Subcaves | Met a Zionite searching for "candidates" 454 | -10/Subcaves | Entered Materials 454 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 757 | -8/Materials | Lost 4 parts (1p2n1w) 886 | -8/Materials | Found Scrap Suit 1264 | -8/Materials | Core integrity fell below 50% 1265 | -8/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 1434 | -8/Materials | Found Scimitar of Distortion 1776 | -8/Materials | Discovered new exit (range 8) 1801 | -8/Materials | Entered Factory 1801 | -7/Factory | Evolved 2 slots: Propulsion x2 1813 | -7/Factory | Identified exit to DSF 1813 | -7/Factory | Entered DSF 1847 | -7/DSF | Additional patrols routed to DSF 1980 | -7/DSF | Lost 10 parts (4p2n4u) 1995 | -7/DSF | Core integrity fell below 50% 2024 | -7/DSF | Core integrity fell below 20% 2025 | -7/DSF | Lost 3 parts (1n1u1w) 2128 | -7/DSF | Discovered new exit (range 14) 2155 | -7/DSF | Sterilization system engaged 2175 | -7/DSF | Ambient heat levels rising (+10) 2186 | -7/DSF | Entered Factory 2186 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2348 | -6/Factory | Spotted B-75 Beast 2366 | -6/Factory | Destroyed B-75 Beast 2394 | -6/Factory | Lost 4 parts (2n1u1w) 2408 | -6/Factory | Discovered new exit (range 9) 2422 | -6/Factory | Entered Lower Caves 2436 | -6/Lower Caves | Met a Warlord Commander 2437 | -6/Lower Caves | Learned location of Warlord (-4) 2438 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2441 | -6/Lower Caves | Found Encrypted Comm Array 2520 | -6/Lower Caves | Lost 4 parts (2n2u) 2653 | -6/Lower Caves | Lost 8 parts (1p4n3u) 2661 | -6/Lower Caves | Found Imp. Powered Armor 2946 | -6/Lower Caves | Discovered new exit (range 12) 2969 | -6/Lower Caves | Learned location of Extension (-6) 2986 | -6/Lower Caves | Entered another Lower Caves area 2986 | -6/Lower Caves | Discovered new exit (range 14) 3020 | -6/Lower Caves | Entered Factory 3020 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3199 | -5/Factory | Repaired Power Sword+ 3310 | -5/Factory | Found Skeleton Box 3319 | -5/Factory | Build established: Gladiator 4390 | -5/Factory | Build established: Scavenger-Gladiator 4500 | -5/Factory | Found Skeleton Box 4652 | -5/Factory | System corruption reached 10% 4691 | -5/Factory | Lost 3 parts (2n1u) 4995 | -5/Factory | Build established: Gladiator 5124 | -5/Factory | Garrison activated, responded to threat 5431 | -5/Factory | Found Scimitar of Distortion 5755 | -5/Factory | Lost 4 parts (1n2u1w) 6000 | -5/Factory | Core integrity fell below 50% 6020 | -5/Factory | First assault squad dispatched 6023 | -5/Factory | Core integrity fell below 20% 6026 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- U-05 Engineer lays Concrete. Slammed into X-67 Chaingunner. X0-1V1's Piety Tracker destroyed. X0-1V1 is mildly amused. ALERT: Unidentified disturbance in Zone 4H, assault force dispatched. X0-1V1 is amused. U-05 Engineer lays Concrete. Slammed into H-71 Marshal. U-05 Engineer lays Concrete. Slammed into X-67 Chaingunner. U-05 Engineer lays Concrete. Slammed into G-50 Soldier. U-05 Engineer lays Concrete. Slammed into X-67 Chaingunner. X-67 Chaingunner knocked back. U-05 Engineer lays Concrete. X-67 Chaingunner suffers critical hit (Burn). U-05 Engineer lays Concrete. X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | "" """ #???????? ????????????????????????????? | | "" """ #??????? ?????????????????????????????? | | "" ???? #??????? ?????????????????????????????? | | ? ???? #?????? ??????????????????????????????? | | ? ????? #?#####+#####???????????????????????????? | | #######+#### #???????????????????????????? | | ###+###?????????????????????? | | ! ?????????????????????? | | !! ?????????????????????? | | %! ?????????????????????? | | !%! ?????????????????????? | | ! ?????????????????????? | | #######???##????????????????? | | ############ *| ## # #### #????????????????? | | ???????????### |% #### #????????????????? | | ?????????????# =%!#%! ##???????????????? | | ?????????????# =#[ #???????????????? | | ?????????????# * =+= % #???????????????? | | ?????????????#%|%!!#= #???????????????? | | ????########?#[=* [#= % ######??????????? | | ????# ##w!%[! * % #??????????? | | ????# !%![ u # #??????????? | | ????# [=*= #????????????????? | | ????+ " = gx%u% #????????????????? | | ????# g %% H #????????????????? | | ????# g %@ #????????????????? | | ????# #### ## x #????????????????? | | ????### ##???# ## # ####????????????????? | | ??????# ?????# #### # #??????????????????? | | ??????# ??????# #??##### ### #??????????????????? | | ??????# ??????# #??????###??##??????????????????? | | ??????# ???????# #???????????????????????????????? | | ??????#????????#+#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 32 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 600 Resistance: EX 25 Resistance: EM 15 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 20 Melee Accuracy 6 Target Analysis 9 Armor Integrity Analysis 30 Particle Charging 15 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -8/Materials | Extracted Imp. VTOL Module | -8/Materials | Extracted Imp. Terrain Scan Processor | -8/Materials | Extracted Minigun | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Power Sword | 30% | -5/Factory Studied --------- Katana | -8/Materials | Hacked Power Sword | -5/Factory | Hacked Carbon-fiber Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Like You, Cogmind Sprinter Challenges ------------ None Game ------ Seed AmuletResetCharger Manual? 0 Play Time 01:08:21 Cumulative 83.1 hours Start 2026.06.26 @ 20:05:12 End 2026.06.26 @ 21:15:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 32 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 35 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 94% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3bb401c3-9aee-4680-aa5f-a877bddfcfce