Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.10 @ 16:54:15 Player: Plexion Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (350) 1750 Value Destroyed (15536) 15536 Prototype IDs (67) 1340 Alien Tech Used (5) 1000 Bonus (11563) 11563 TOTAL SCORE: 41489 Bonus ------- High Alert Combat Kills 752 Follower Combat Kills 1147 Network Hubs Disabled 200 Aligned with FarCom 300 Met Imprinter 300 Exposed GOLEM Chamber 2500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Friendly Fire -936 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 99/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (17) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Stasis Canceller Advanced Shield Generator AEGIS Remote Shield Gamma Bomb Array Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg High-density Centrium Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Metafiber Network Assembled Combat Suite Improved Cloaking Device Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Myomer Leg Improved Stasis Canceller Improved Maneuvering Thrusters AEGIS Remote Shield Enhanced Nova Cannon Heavy Machine Gun KE Penetrator Enhanced Coil Gun Gamma Bomb Array Gamma Bomb Array [Rating: 221] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Assembled Nanovents Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Quantum Router Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Improved Spread Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . 1 . . . 2 1 . . . . . 1 . . . . 2 . . . . 2 2 . . 2 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 285 | 7 7 12 1 5 2 12 23 22 7 6 22 30 5 8 2 6 3 2 4 3 8 7 12 8 6 . 9 33 13 Power 19 | 1 . 1 . 1 . 1 1 3 1 . 1 2 . . . . . . . . 2 1 . . . . . 2 2 Engine 8 | 1 . 1 . . . . . 3 1 . 1 1 . . . . . . . . . . . . . . . . . Core 3 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . 1 . . . . . . . . 2 1 . . . . . 2 2 Propulsion 53 | 2 1 3 1 2 . 8 5 . . 1 12 6 . 1 . . 1 . . . 1 . 2 . . . 1 4 2 Treads 6 | . . . . . . . 3 . . 1 2 . . . . . . . . . . . . . . . . . . Leg 28 | . . . . 1 . 1 . . . . 9 6 . 1 . . 1 . . . 1 . 2 . . . 1 4 1 Wheel 19 | 2 1 3 1 1 . 7 2 . . . 1 . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 99 | 1 4 . . 1 2 . 8 5 1 . 3 10 1 2 2 3 2 1 1 3 4 4 7 7 6 . 6 12 3 Device 46 | . . . . 1 . . 3 1 . . 1 3 1 1 2 1 2 . . 3 2 1 2 4 3 . 3 10 2 Storage 14 | 1 4 . . . 2 . 2 . . . . 1 . . . 1 . . . . . 1 . 2 . . . . . Processor 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protection 37 | . . . . . . . 3 3 1 . 2 6 . 1 . 1 . 1 1 . 2 2 5 1 3 . 2 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 114 | 3 2 8 . 1 . 3 9 14 5 5 6 12 4 5 . 3 . 1 3 . 1 2 3 1 . . 2 15 6 Energy Gun 32 | . . . . . . . 4 6 1 1 3 8 . 2 . 1 . . . . 1 . 1 1 . . 1 2 . Energy Cannon 22 | . . . . . . . 4 2 1 2 2 1 . . . . . . 2 . . . . . . . 1 5 2 Ballistic Gun 28 | 3 2 4 . 1 . 1 . . . . . . . . . 2 . . 1 . . 2 2 . . . . 7 3 Ballistic Cannon 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . 3 . . . 1 . 1 2 2 1 2 2 1 . . . . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . 1 5 1 . . 1 2 2 . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . . . 1 1 . . . 7 . . . 2 2 . 1 . . 5 . 1 . 1 4 6 . Parts Lost 157 | . . 8 . 2 . 6 1 1 2 3 5 9 . 7 . 3 . 6 1 1 10 . 21 1 2 . 2 31 35 Power 11 | . . 2 . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . 3 3 Propulsion 30 | . . 3 . 2 . 4 . . . 1 3 2 . 1 . . . . . . 1 . 3 . . . . 5 5 Utility 63 | . . . . . . 1 . . . . . 4 . 2 . . . 2 . . 4 . 12 1 2 . 2 14 19 Weapon 53 | . . 3 . . . 1 1 1 1 2 2 3 . 4 . 3 . 3 1 1 4 . 6 . . . . 9 8 Highest Loss Streak 26 | . . 4 . 1 . 3 1 1 1 2 2 5 . 5 . 2 . 5 1 1 7 . 16 1 1 . 1 26 18 Average Slot Usage (%) 88 | . 96 80 77 89 100 92 99 99 99 99 99 92 92 85 86 85 85 85 86 88 90 74 77 85 87 89 85 76 70 Engine 1 | . 14 4 . . . . . 6 6 7 7 1 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 5 7 5 6 5 6 5 5 5 7 5 4 5 4 4 4 3 3 Treads 5 | . . . . . . . 9 23 23 23 18 . . . . . . . . . . . . . . . . . . Leg 11 | . . . . 3 11 1 3 . . . 2 22 23 19 20 20 19 20 16 17 17 16 15 15 14 13 14 11 10 Wheel 2 | . 28 27 33 29 22 31 13 . . . . . . . . . . . . . . . . . . . . . . Device 17 | . . . . 3 11 4 17 15 15 15 15 11 15 15 20 13 13 13 17 21 24 24 14 29 27 37 28 28 26 Storage 16 | . 25 28 22 22 22 22 18 15 15 15 15 15 23 20 20 20 20 20 17 17 17 15 13 10 13 9 12 11 9 Processor 1 | . . . . . . . . 5 7 7 5 . . . . . . . . . . . . . . . . . . Protection 6 | . . . . . . . 8 7 7 7 8 11 . 3 . 5 6 6 10 6 3 . 11 7 12 9 12 7 10 Energy Gun 5 | . . . . . . . 2 16 15 14 14 16 . . . . . . . . . . . 4 . . . . . Energy Cannon 8 | . . . . . . . 13 2 3 6 7 1 15 13 13 12 13 13 15 17 16 5 12 10 14 13 8 8 8 Ballistic Gun 2 | . 28 15 11 15 22 15 . . . . . . . . . 6 6 . . . . 2 1 . . . . 2 . Slashing Weapon 1 | . . . . . . . . 3 3 . . 2 6 5 6 . . 5 . . . . . . . . . . . Naked Turns 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 Heaviest Build 159 | 11 57 60 60 65 76 81 93 98 97 100 108 110 110 153 141 150 151 159 157 157 159 149 158 147 158 143 143 147 156 Greatest Support 112 | 26 26 26 36 36 26 44 60 60 60 60 60 84 84 84 84 84 88 88 98 98 98 94 95 95 105 95 105 112 112 Greatest Overweight (x) 6 | . 2 5 1 2 2 2 4 1 1 1 6 1 1 1 1 1 2 1 2 1 1 1 5 1 1 1 1 5 1 Average Overweight (x) 1 | . . 1 1 1 2 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 6 18 18 18 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 12 12 12 12 12 12 Average Capacity 17 | 5 12 18 18 18 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 12 12 12 12 12 10 Most Carried 20 | 6 16 16 10 15 17 19 20 20 20 20 20 20 20 20 18 20 20 20 20 20 19 18 18 12 12 12 12 12 12 Average Carried 16 | 3 9 11 9 13 15 17 19 19 19 19 19 19 19 17 16 19 20 19 19 19 16 16 13 11 12 11 11 7 9 Final Capacity 20 | 6 18 18 18 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 12 12 12 12 12 12 4 Final Carried 20 | 6 16 10 10 15 15 16 20 20 19 19 20 20 20 15 18 20 20 19 20 19 13 17 12 12 12 11 12 10 4 Class Distribution -------------------- 34% | Hauler-Golem 15% | Hauler-Mutant 11% | Hauler-Tank 11% | Golem 7% | Hauler-Skirmisher 5% | Mutant 3% | Hacker-Golem 3% | Alien-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Zion Hauler-Golem | -7/Deep Caves Hauler-Golem | -6/Proximity Caves Hauler-Golem | -6/Factory Hauler-Golem | -6/Extension Hauler-Golem | -6/Cetus Hauler-Golem | -6/Archives Hauler-Golem | -6/Hub_04(d) Hauler-Golem | -5/Factory Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -3/Research Golem | -3/Armory Hacker-Golem | -3/Lab Hacker-Golem | -2/Research Alien-Golem | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Matter Collected 5282 | 330 133 336 . 211 . 387 323 218 105 95 261 198 354 68 53 249 125 79 60 82 133 193 288 127 133 . 146 566 29 Remotely 248 | . . . . 68 . 180 . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16545 | 173 186 70 . 216 . 644 374 637 333 424 501 471 340 1029 438 922 240 278 582 446 1296 471 1391 736 760 . 322 2190 1075 Parts 719 | 15 14 2 . 13 . 25 17 26 15 20 38 18 19 47 27 38 7 17 23 18 42 6 38 38 43 . 11 108 34 Haulers Intercepted 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 16 | 1 . . . . . 5 1 1 . . . . . . . . . . . . . . . 2 1 . . 1 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 149 | . . . . . . . . . 7 15 . . 15 . . . . . . 18 53 4 37 . . . . . . Prevented 18 | . . . . . . . . . 6 10 . . 1 . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Combat Hostiles Destroyed 276 | . 4 18 . 5 . 12 6 12 9 9 7 13 10 16 7 15 2 3 8 10 21 . 21 12 8 . 4 32 12 Guns 52 | . 4 1 . 4 . . . 8 2 3 3 1 . . . 12 . . . . 2 . 5 2 . . . 5 . Cannons 160 | . . . . 1 . 3 6 . 1 2 2 5 3 16 7 3 2 3 8 10 18 . 15 10 8 . 3 22 12 AOE 55 | . . 17 . . . 9 . 3 6 3 2 5 7 . . . . . . . . . . . . . . 3 . Classes Destroyed 21 | 2 3 2 . 1 . 1 3 2 . . 2 2 . 1 1 . . . . . 1 . . . . . . . . Worker 12 | . . . . 1 . 4 1 . . . . . . 1 . . . 1 . . . . . . . . . 4 . Builder 13 | . . . . . . . . 1 . . . . . 1 . . . 3 . . . . . 1 . . . 5 2 Tunneler 6 | 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Recycler 12 | 1 1 . . 1 . 4 . 2 . . . . . 1 . . . . . . . . . 1 1 . . . . Watcher 11 | . 2 . . . . . . 1 . . . . . 1 1 1 . 1 . . . . . 2 . . . 1 1 Swarmer 54 | . 3 3 . 3 . 7 . 3 6 3 . . 4 3 1 3 . . . 5 2 . 2 3 . . . 3 . Grunt 76 | . 1 . . 2 . 4 2 2 1 5 . . 3 7 5 10 . . 2 5 14 . 3 . . . 3 1 6 Brawler 13 | . . . . . . 1 . . . 1 . . 1 1 . 1 . . . . 3 . 5 . . . . . . Duelist 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 22 | . . . . . . . 2 3 1 . . . . 1 . . 2 2 1 . 1 . 2 . 3 . . 2 2 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 21 | . . . . . . . 2 . 1 . . . 2 . . . . . . . . . 5 . . . . 11 . Programmer 40 | . . . . . . . . 4 . . . . . 3 . . . 1 5 . . . 1 9 5 . . 12 . Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Zionite 16 | . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Assembled 20 | . . 14 . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 3 3 11 . 3 . 7 4 3 5 3 7 4 4 6 3 5 2 4 3 5 4 . 6 7 3 . 4 8 4 Combat Bots Only 11 | . 3 11 . 3 . 4 2 3 5 3 2 4 4 5 3 5 2 1 2 5 4 . 6 5 3 . 4 5 4 Max Kills in Single Turn 4 | 1 1 3 . 1 . 3 1 3 2 2 1 3 3 2 1 2 1 4 1 1 2 . 2 3 1 . 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . 3 . 3 2 1 1 3 3 . . . . . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Imprinter (-7/Zion) A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Damage Taken 36727 | . 186 826 32 192 . 351 594 774 515 324 880 1644 452 2119 302 1335 185 2642 253 539 2099 . 5237 442 699 . 822 7468 5815 Core 5308 | . 15 174 . 23 . 57 103 47 5 14 75 108 55 181 . 161 22 350 23 72 168 . 608 20 58 . 84 1282 1603 Absorbed by Shields 264 | . . . . . . . . . . . . . . . . . . . . . . . . 108 . . . 145 11 Core Remaining (%) 58 | 100 . 24 . . . 80 81 . . . . . 56 . . . . 16 . . . . 12 98 . . 84 34 . Volleys Fired 1006 | 10 17 25 3 17 . 43 59 34 15 15 54 44 12 48 14 39 6 17 38 23 76 26 78 45 32 . 38 132 46 Largest 3 | 2 2 2 2 2 . 2 2 3 3 3 3 3 2 3 2 3 3 3 3 3 3 1 3 3 3 . 3 3 3 Hottest 230 | 40 40 43 80 80 . 80 140 230 215 215 205 175 50 125 50 95 85 75 85 85 125 35 85 138 75 . 100 225 150 Shots Fired 1894 | 20 34 29 4 34 . 79 101 92 27 26 69 63 23 87 30 66 20 34 71 59 172 26 152 90 62 . 77 234 113 Gun 607 | 20 34 14 1 27 . 57 15 79 14 11 16 45 . 6 . 37 7 . 5 . 26 26 37 24 . . 30 70 6 Cannon 1235 | . . . 3 7 . 15 86 12 6 7 48 15 19 80 30 29 13 34 66 59 146 . 115 66 62 . 47 164 106 Launcher 52 | . . 15 . . . 7 . 1 7 8 5 3 4 1 . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 353 | 20 34 14 4 34 . 72 . . . . . . . . . 37 7 . 5 . . 26 37 . . . . 57 6 Thermal 1430 | . . . . . . . 101 91 20 18 63 15 19 86 30 29 13 34 66 59 172 . 115 90 62 . 77 164 106 Explosive 36 | . . 15 . . . 7 . 1 . . 5 3 4 1 . . . . . . . . . . . . . . . Electromagnetic 62 | . . . . . . . . . 7 8 1 32 . . . . . . . . . . . . . . . 13 1 Phasic 13 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | 4 4 5 . 5 . 7 9 13 7 10 23 16 8 27 16 10 4 10 21 9 18 14 14 15 12 . 13 36 15 Robot Miss Streak 7 | 2 6 2 2 3 . 4 7 3 6 5 3 4 2 7 2 2 1 6 4 2 2 1 5 5 3 . 3 3 2 Penetration Max 1 | . . . . . . 1 . . . . . . . . . 1 1 . . . . 1 1 . . . . 1 . Secondary Targets 5 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 3 . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Shots Hit Robots 1136 | 11 15 13 . 18 . 40 54 75 18 16 51 40 11 60 18 49 13 15 27 40 103 22 96 38 30 . 52 151 60 Core Hits 672 | 7 10 35 . 9 . 32 16 55 22 19 43 20 18 29 9 29 7 16 11 15 43 10 36 27 14 . 19 73 48 Critical Hits 37 | . . . . 1 . 7 2 . . . 2 . . 1 . 6 1 . 1 2 . 3 6 . . . . 5 . Critical Kills 18 | . . . . 1 . 4 1 . . . 1 . . . . 4 1 . 1 1 . . 2 . . . . 2 . Critical Parts Destroyed 14 | . . . . . . 3 1 . . . 1 . . 1 . 2 . . . 1 . 1 1 . . . . 3 . Melee Attacks 67 | . . . . . . . 2 40 . . . 6 . 7 1 . . 11 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 67 | . . . . . . . 2 40 . . . 6 . 7 1 . . 11 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50426 | 182 218 1002 17 283 . 1506 1292 1876 549 698 2382 1659 1058 3131 857 1809 633 1184 1310 1522 3889 630 4754 2093 1856 . 1223 9954 2859 Guns 8966 | 182 218 123 17 256 . 562 169 1428 105 172 213 562 . 64 . 725 173 . 79 . 354 630 768 569 . . 347 1250 . Cannons 32984 | . . . . 27 . 255 1123 102 55 82 1297 544 327 2700 761 1084 460 778 1231 1522 3535 . 3986 1250 1850 . 876 6584 2555 Explosions 8040 | . . 879 . . . 641 . 253 389 444 872 553 731 180 . . . 406 . . . . . 272 . . . 2119 301 Melee 376 | . . . . . . . . 93 . . . . . 187 96 . . . . . . . . . . . . . . Ramming 60 | . . . . . . 48 . . . . . . . . . . . . . . . . . 2 6 . . 1 3 Kinetic 5066 | 182 218 123 17 283 . 817 . . . . . . . . . 725 173 . 79 . . 630 768 . . . . 1051 . Thermal 38690 | . . . . . . 89 1292 1530 198 254 1510 593 327 2764 761 1084 460 778 1231 1522 3889 . 3986 2091 1850 . 1223 8703 2555 Explosive 3971 | . . 879 . . . 552 . 253 . . 872 504 731 180 . . . . . . . . . . . . . . . Electromagnetic 1999 | . . . . . . . . . 351 444 . 298 . . . . . 406 . . . . . . . . . 199 301 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 376 | . . . . . . . . 93 . . . . . 187 96 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 264 | . . . . . . . . . . . . 264 . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . 8 . . . 4 . 2 2 2 5 5 5 6 8 8 8 36 5 5 5 5 10 6 7 7 13 13 30 Average Corruption 5 | . . 8 . . . 3 . 1 2 2 3 5 5 4 7 8 8 13 2 5 5 5 8 4 6 7 12 10 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 622 | . . 14 . . . 9 . 21 9 6 10 38 20 18 20 28 23 58 26 25 50 27 61 24 15 16 33 54 17 Message Errors 126 | . . 6 . . . 2 . 6 3 2 2 8 3 2 4 5 8 9 10 2 8 8 8 4 1 5 6 12 2 Matter Fused 132 | . . 3 . . . 4 . . . . 1 14 5 3 5 8 5 11 3 9 10 7 12 9 5 4 3 8 3 Heat Flow Errors 65 | . . 3 . . . 1 . 6 1 2 . 2 5 3 . 3 3 4 5 2 2 3 5 4 1 1 5 4 . Energy Discharges 58 | . . 1 . . . 1 . 5 1 1 . 5 2 2 3 . 2 9 3 2 2 2 1 2 2 2 5 5 . Parts Rejected 7 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . 3 . . . 1 . . Data Loss (minor) 59 | . . 1 . . . . . 2 3 . 1 2 . 2 4 2 1 5 4 1 9 2 6 3 1 4 1 3 2 Data Loss (major) 26 | . . . . . . . . . . . 4 2 2 1 1 . . 1 . 1 2 2 3 . 1 . 1 2 3 Misfires 19 | . . . . . . . . . . . . 1 3 . 2 . 2 1 1 1 2 . 4 1 . . 1 . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Misdirections 26 | . . . . . . . . . . . . . . . . . . 10 . . . . 2 . . . 3 5 6 Targeting Errors 81 | . . . . . . 1 . 2 . 1 2 4 . 3 1 8 2 6 . 3 11 3 12 1 2 . 6 12 1 Weapon Failures 20 | . . . . . . . . . 1 . . . . 1 . 2 . 2 . 3 3 . 3 . 2 . 1 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2468 | . . 13 . . . 14 25 12 . . 89 50 28 270 38 . 46 31 35 81 167 . 108 257 173 . 6 975 50 Projectiles 1798 | . . . . . . . 25 8 . . 58 50 . 270 38 . 46 19 35 81 167 . 108 200 173 . 6 470 44 Explosions 662 | . . 13 . . . 6 . 4 . . 31 . 28 . . . . 12 . . . . . 57 . . . 505 6 Melee 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 179 | . . 6 . . . 53 . . . 18 . . . . . . . 97 . . . . . 1 3 . . . 1 Shots 5 | . . 1 . . . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . Rammed 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . 1 1 Targets Rammed 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . 1 2 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 441 | . 6 248 . 8 . 241 . 185 137 72 42 441 284 226 . 242 109 168 198 164 315 185 308 160 73 150 221 223 . Average Temperature 109 | . 6 95 . 4 . 96 . 43 100 59 26 167 80 65 . 99 60 82 85 75 157 80 141 89 73 93 111 104 . Received Heat Transfer 4017 | . . 60 9 45 . 117 198 177 78 144 135 360 81 603 30 366 27 144 27 84 525 . 462 9 18 . 48 90 180 Effects 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . Combat Hostiles 4 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . Parts Fried 15 | . . . . . . . . . 1 2 . 3 . . . . . 5 . . . . . . 1 . . 3 . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . 1 . . 2 . . . . . . . . . 1 . 1 . . . 1 1 . Combat Hostiles 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . 1 1 . Parts Melted 47 | . . . . . . . 2 4 . 1 5 3 1 1 . . . . 1 2 3 . 6 2 5 . 3 6 2 Heat Transferred 30255 | . . . . . . 100 2109 2045 229 300 3008 1250 175 1600 425 675 275 334 825 1450 2992 . 2125 1528 800 . 1080 5530 1400 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Peak Influence 852 | 30 94 70 129 204 . 177 123 329 . . . . . 254 544 852 452 337 226 . . . . 358 209 42 . 643 591 Average Influence 160 | 10 42 25 58 138 . 80 41 120 . . . . . 111 280 548 373 118 78 . . . . 126 96 32 . 297 404 Maximum Alert Level 3 | . . . . 1 . . . 1 . . . . . 1 2 3 2 1 1 . . . . 1 1 . . 2 2 Low Security (%) 69 | 100 100 100 100 78 . 100 100 70 . . . . . 91 40 . . 83 92 . . . . 62 92 100 . 44 4 Level 1 17 | . . . . 21 . . . 29 . . . . . 8 40 28 41 16 7 . . . . 37 7 . . 7 26 Level 2 12 | . . . . . . . . . . . . . . . 18 69 58 . . . . . . . . . . 47 68 Level 3 . | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 1 . 1 . . . 1 9 . . . . . 2 3 1 . . 4 . 1 . 1 5 3 3 . 9 11 Investigation 6 | . . . . . . . . 3 . . . . . . . 1 . . . . . . . 1 . 1 . . . Extermination 21 | . . . . . . . . 5 . . . . . 1 . . . . 3 . . . . 3 2 1 . 4 2 Reinforcement 15 | . 1 . 1 . . . 1 1 . . . . . 1 3 . . . 1 . . . . 1 1 1 . 1 2 Assault 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Construction Impeded 4 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Distress Signals 15 | . . . . . . . . . . . . . . 1 3 1 . . 1 . . . . 3 1 . . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 464 | . 11 28 5 5 . 11 13 21 10 11 25 12 10 27 17 28 12 15 9 11 33 . 24 23 13 1 4 41 44 Peak Tracking Total 18 | . 3 18 5 3 . 4 3 4 5 4 5 4 4 7 4 6 1 6 3 5 10 . 10 6 3 4 3 7 14 Tactical Retreats 39 | . . 4 . . . 2 4 . 1 1 2 3 . 6 . . . 2 . 1 4 . . . . . . 1 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Traps Triggered 11 | . . . . . . . . 3 . . . . . 1 1 . . 2 . . . . . 2 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . 3 . . . . . . . . . 5 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Machines Disabled 53 | . . . 1 3 . 4 . . . . . 1 . 1 5 7 3 13 2 . . 2 1 6 . . 3 1 . Max in Single Turn 13 | . . . 1 1 . 2 . . . . . 1 . 1 2 1 1 13 1 . . 1 1 4 . . 1 1 . Garrison Access 5 | . . . . . . . . 2 . . . . . 1 . . . 2 . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Machines Accessed 37 | . 1 . . . 2 . 3 5 . . 1 . . 2 1 3 1 6 2 1 . 4 . . 1 . 1 2 1 Terminals 20 | . 1 . . . . . 2 3 . . . . . 1 1 3 . 4 1 . . . . . 1 . . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . . . . . 1 . . . 2 . . . . . . . . . . . Total Hacks 126 | . 2 . . . 2 . 7 11 . . 4 . . 2 6 9 25 13 3 1 . 17 . . 2 . 18 3 1 Successful 86 | . 1 . . . 2 . 5 3 . . 4 . . 1 3 1 25 4 1 1 . 17 . . . . 18 . . Failed 40 | . 1 . . . . . 2 8 . . . . . 1 3 8 . 9 2 . . . . . 2 . . 3 1 Catastrophic 13 | . . . . . . . . 2 . . . . . 1 1 2 . 3 2 . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 2 . . . 1 . 6 6 . . 5 . . . 6 3 . 9 1 . . . . . 2 . . 4 1 Terminals 46 | . 2 . . . . . 6 5 . . . . . 1 6 9 . 10 1 . . . . . 2 . . 3 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Garrison Access 10 | . . . . . . . . 6 . . . . . 1 . . . 3 . . . . . . . . . . . Terminal Hacks 75 | . 1 . . . 2 . 2 1 . . 4 . . . 2 1 25 1 . 1 . 17 . . . . 18 . . Record 51 | . . . . . 1 . . . . . . . . . . 1 25 1 . . . 5 . . . . 18 . . Part Schematic 8 | . . . . . . . . . . . 4 . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . 1 . . . 2 . . . . . . . . . . . Seal Access 4 | . . . . . . . . 1 . . . . . 1 . . . 2 . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . 2 1 . . . . . . 1 . . 1 . . . . . . . . . . . Terminals 4 | . . . . . . . 2 . . . . . . . 1 . . 1 . . . . . . . . . . . Assimilate 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Botnet 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . . . . 2 4 . . . . . 1 1 3 . 5 2 . . . . . 1 . . 2 1 Full Trace Events 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 4 . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . 7 . . . . . 2 . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Total Allies 30 | . . 1 . . . . . . . . . . . . 8 2 . 1 . . 2 . 2 . . . . . 14 Largest Group 13 | . . . 1 . . . . . . . . . . . 8 2 2 1 . . 2 . 2 . . . . . 13 Highest-Rated Group 249 | . . . 31 . . . . . . . . . . . 249 188 188 10 . . 78 . 96 . . . . . 183 Highest-Rated Ally 94 | . . . 31 . . . . . . . . . . . 37 94 94 10 . . 49 . 49 . . . . . 15 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 167 | . . . 8 . . . . . . . . . . . 72 32 20 . . . 7 . 5 . . . . . 23 Total Damage 3825 | . . . 172 . . . . . . . . . . . 1179 971 645 . . . 95 . 115 . . . . . 648 Kills 29 | . . . 3 . . . . . . . . . . . 12 6 2 . . . 3 . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 17 | . . 3 . 1 . . . . . 2 3 . 2 . . . . . . 2 2 . 2 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Turns Passed 30412 | 117 373 491 115 247 269 911 1136 3712 713 691 2214 1560 791 1575 744 656 609 1012 1679 699 1381 945 1464 1614 890 522 590 1749 943 Spaces Moved 13065 | 78 291 410 111 169 241 652 555 1579 345 333 1024 553 434 531 369 199 185 523 457 379 639 172 409 676 342 7 173 620 609 Core 192 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 171 Treads 3325 | . . . . . . . 163 1579 345 333 905 . . . . . . . . . . . . . . . . . . Legs 7145 | . . . . . . . . . . . 61 553 434 531 369 199 185 523 457 379 639 172 409 676 342 7 173 600 436 Wheels 2403 | 77 291 410 111 169 241 652 392 . . . 58 . . . . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 96 96 110 100 106 190 190 186 160 160 169 169 169 169 163 163 163 163 163 136 163 160 163 163 163 110 50 Average Speed 159 | 89 99 102 96 99 110 107 141 190 190 189 187 168 169 169 169 169 168 163 164 163 165 160 176 162 163 163 163 168 121 Slowest Speed 300 | 90 110 130 96 110 110 115 250 190 190 190 260 170 169 169 169 169 190 163 185 163 169 169 250 163 163 163 163 300 163 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 48 | 4 45 71 16 26 61 79 45 40 65 58 87 70 68 15 64 72 95 36 11 58 79 60 50 23 11 1 99 11 20 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 6 | . . 2 . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . Known Exits Taken 11 | . . . 1 . . 1 . 1 1 1 . . 1 1 . . . . 1 . . . 1 1 1 . . . . Unknown Exits Taken 18 | 1 1 1 . 1 1 . 1 . . . 1 1 . . 1 1 1 1 . 1 1 1 . . . 1 1 1 . Scrap Searched 13 | . . 1 . . . 1 . . 3 . 3 . . . . . . . . 4 . . 1 . . . . . . Spaces Dug 213 | . . . 2 . . . 22 39 . 1 . 1 23 3 . . . 11 20 . 21 . 2 19 17 . . 11 21 Terrain Destroyed 917 | . . 49 3 2 . 51 33 44 3 1 . 36 41 40 16 4 3 176 34 20 58 . 48 54 27 . 1 135 38 Melee 56 | . . . . . . . 2 39 . . . 1 . 3 . . . 11 . . . . . . . . . . . Projectile 407 | . . . 3 2 . 7 31 . 2 1 . 1 12 18 7 4 3 14 34 20 58 . 48 37 27 . 1 39 38 AOE 454 | . . 49 . . . 44 . 5 1 . . 34 29 19 9 . . 151 . . . . . 17 . . . 96 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Total 20860 | 102 336 448 115 211 245 779 814 2167 375 365 1256 1126 468 1120 459 454 469 636 1326 411 817 821 1023 1123 624 522 411 1110 727 Wait 5963 | . 18 . . 14 . 68 121 459 9 10 133 452 17 511 9 200 271 82 819 4 86 598 477 360 232 507 169 289 48 Move 13034 | 77 290 409 110 168 240 651 554 1578 344 332 1023 552 433 530 365 198 184 522 456 378 638 171 408 675 342 6 172 619 609 Hop 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Pick Up 123 | 7 4 1 1 7 1 3 22 14 . 2 9 11 1 4 3 4 . 1 2 . . 1 3 11 . . 6 2 3 Fast Attach 92 | 6 1 . . 2 . . 11 2 . 1 5 10 . . . 2 3 . 2 1 . 5 5 4 6 . 5 19 2 Attach 85 | . . 8 1 2 . 5 1 4 2 2 4 8 . 3 1 1 . 1 1 1 6 2 6 2 . 1 . 13 10 Detach 117 | . . 1 . . . . 2 1 . . 1 5 . 5 2 4 2 . 5 2 . 15 8 12 9 8 8 22 5 Swap 113 | 1 6 4 . 1 2 7 11 16 5 3 13 12 5 5 1 3 . 1 1 1 2 1 1 2 . . 4 4 1 Drop 142 | 1 . . . . 2 1 31 19 . . 14 26 . 7 . 3 3 1 2 1 . 2 1 6 3 . 9 9 1 Fire 1006 | 10 17 25 3 17 . 43 59 34 15 15 54 44 12 48 14 39 6 17 38 23 76 26 78 45 32 . 38 132 46 Melee 67 | . . . . . . . 2 40 . . . 6 . 7 1 . . 11 . . . . . . . . . . . Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Rewire 107 | . . . . . . . . . . . . . . . 62 . . . . . 9 . 36 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Low / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Armory -3/Lab -2/Research -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 4) 435 | -10/Materials | Discovered new exit (range 16) 491 | -10/Materials | Entered Mines 527 | -10/Mines | Assembled infested the area 532 | -10/Mines | Assisted by a Guerilla fighting off Assembled 572 | -10/Mines | Destroyed 11 combat bots 592 | -10/Mines | Crushed by falling debris 592 | -10/Mines | Core integrity fell below 50% 623 | -10/Mines | Lost 4 parts (2n2w) 648 | -10/Mines | Learned location of 1 exit from Materials 975 | -10/Mines | Discovered new exit (range 7) 979 | -10/Mines | Received a Mining Laser from a helpful Derelict 982 | -10/Mines | Entered Materials 982 | -9/Materials | Accompanied by 1 ally 982 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 983 | -9/Materials | Identified exit to Mines 1097 | -9/Materials | Entered Mines 1180 | -9/Mines | Identified exit to Materials 1338 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1339 | -9/Mines | Discovered new exit (range 5) 1344 | -9/Mines | Entered Exiles 1371 | -9/Exiles | Met 8R-AWN 1387 | -9/Exiles | Met EX-HEX 1426 | -9/Exiles | Met EX-BIN 1446 | -9/Exiles | Aligned with FarCom system 1447 | -9/Exiles | Given EX-Vault access code 1461 | -9/Exiles | Build established: Scavenger-Mutant 1474 | -9/Exiles | Opened EX-Vault 1485 | -9/Exiles | Found Gui. Plasma Cannon 1509 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1539 | -9/Exiles | Met EX-DEC 1546 | -9/Exiles | Learned location of Zion (-7) 1599 | -9/Exiles | Discovered new exit (range 14) 1613 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 1613 | -9/Exiles | Entered Mines 1890 | -8/Mines | Build established: Hauler-Mutant 2474 | -8/Mines | Discovered exit to Materials (range 14) 2515 | -8/Mines | Lost 3 parts (2n1w) 2524 | -8/Mines | Entered Materials 2524 | -8/Materials | Evolved 2 slots: Utility x2 2755 | -8/Materials | Discovered new exit (range 7) 3568 | -8/Materials | Discovered new exit (range 10) 3660 | -8/Materials | Entered Factory 3660 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3972 | -7/Factory | Build established: Hauler-Skirmisher 4401 | -7/Factory | Discovered new exit (range 8) 4428 | -7/Factory | Identified exit to Factory 4448 | -7/Factory | Build established: Hauler-Mutant 5111 | -7/Factory | Build established: Hauler-Skirmisher 6296 | -7/Factory | Build established: Hauler-Mutant 6346 | -7/Factory | Discovered exit to Factory (range 15) 6933 | -7/Factory | Identified exit to Lower Caves 7372 | -7/Factory | Entered Lower Caves 7374 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7580 | -7/Lower Caves | Encountered a Warlord checkpoint 8010 | -7/Lower Caves | Build established: Hauler-Tank 8077 | -7/Lower Caves | Discovered new exit (range 3) 8081 | -7/Lower Caves | Identified exit to Lower Caves 8085 | -7/Lower Caves | Entered another Lower Caves area 8123 | -7/Lower Caves | Learned location of 1 exit from Factory 8127 | -7/Lower Caves | Discovered exit to Factory (range 6) 8132 | -7/Lower Caves | Encountered a Warlord checkpoint 8725 | -7/Lower Caves | Identified exit to Zion 8776 | -7/Lower Caves | Entered Zion 8853 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8918 | -7/Zion | Discovered new exit (range 16) 8920 | -7/Zion | Given A8's code to call for help 9072 | -7/Zion | System corruption cleaned by Quarantine Array 9098 | -7/Zion | Learned Factory garrison access intel 9122 | -7/Zion | Learned Factory emergency access door positions 9141 | -7/Zion | Received a visual enhancement algorithm 9558 | -7/Zion | Learned location of 1 exit from Factory 9711 | -7/Zion | Opened final containment barrier to the Deep Caves 10488 | -7/Zion | Rebuked by Imprinter 10562 | -7/Zion | Attacked by Zionites 10726 | -7/Zion | Destroyed Imprinter 10774 | -7/Zion | Extracted access codes from Imprinter's data core 10858 | -7/Zion | Build established: Hauler-Mutant 10986 | -7/Zion | Discovered new exit (range 3) 10986 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10990 | -7/Zion | Entered Deep Caves 11161 | -7/Deep Caves | Build established: Scavenger-Mutant 11184 | -7/Deep Caves | Z-Facility disabled 11247 | -7/Deep Caves | Found Prototype Protection 11247 | -7/Deep Caves | Identified Zio. Weapon Casing 11251 | -7/Deep Caves | Lost 5 parts (2n1u2w) 11317 | -7/Deep Caves | Found Prototype Protection 11317 | -7/Deep Caves | Identified Zio. Heavy Carapace 11390 | -7/Deep Caves | Found Zio. Weapon Casing 11585 | -7/Deep Caves | Build established: Hauler-Tank 11711 | -7/Deep Caves | Discovered new exit (range 7) 11813 | -7/Deep Caves | Spotted as-40397 11847 | -7/Deep Caves | Destroyed as-40397 11866 | -7/Deep Caves | Lost 4 parts (3u1w) 11908 | -7/Deep Caves | Exposed GOLEM chamber 11911 | -7/Deep Caves | Found GOLEM Unit 11917 | -7/Deep Caves | Found GOLEM Unit 11923 | -7/Deep Caves | Found GOLEM Unit 11928 | -7/Deep Caves | Found GOLEM Unit 12202 | -7/Deep Caves | Build established: Hauler-Golem 12550 | -7/Deep Caves | Entered Proximity Caves 13184 | -6/Proximity Caves | Learned Factory emergency access door positions 13329 | -6/Proximity Caves | Discovered exit to Factory (range 7) 13341 | -6/Proximity Caves | Entered Factory 13341 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13342 | -6/Factory | Identified exit to Lower Caves 13343 | -6/Factory | Identified exit to Extension 13345 | -6/Factory | Loaded intel: 4 garrison access locations 14438 | -6/Factory | Lost 5 parts (1n2u2w) 14916 | -6/Factory | Entered Extension 15006 | -6/Extension | Energy Cycler disabled 15006 | -6/Extension | Rescued a captive Derelict 15006 | -6/Extension | Rescued a captive Derelict 15007 | -6/Extension | Rescued a captive Derelict 15008 | -6/Extension | Rescued a captive Derelict 15008 | -6/Extension | Rescued a captive Derelict 15009 | -6/Extension | Rescued a captive Derelict 15010 | -6/Extension | Rescued a captive Derelict 15011 | -6/Extension | Rescued a captive Derelict 15029 | -6/Extension | Rescued a captive Derelict 15030 | -6/Extension | Rescued a captive Derelict 15292 | -6/Extension | Spotted B-75 Beast 15306 | -6/Extension | Destroyed B-75 Beast 15313 | -6/Extension | Discovered new exit (range 16) 15321 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 15560 | -6/Extension | Discovered new exit (range 16) 15561 | -6/Extension | Discovered new exit (range 15) 15660 | -6/Extension | Entered Cetus 15660 | -6/Cetus | Accompanied by 2 allies 15683 | -6/Cetus | Spotted Cetus Guard 15683 | -6/Cetus | Spotted Cetus Guard 15685 | -6/Cetus | Spotted Cetus Guard 15689 | -6/Cetus | Allies destroyed Cetus Guard 15689 | -6/Cetus | Spotted Cetus Guard 15691 | -6/Cetus | Allies destroyed Cetus Guard 15697 | -6/Cetus | Allies destroyed Cetus Guard 15707 | -6/Cetus | Destroyed Cetus Guard 16040 | -6/Cetus | Build established: Hauler-Skirmisher 16041 | -6/Cetus | Enhanced Grunt warped into view, answering call for help 16042 | -6/Cetus | Enhanced Grunt warped into view, answering call for help 16095 | -6/Cetus | Discovered new exit (range 15) 16316 | -6/Cetus | Entered Archives 16316 | -6/Archives | Accompanied by 2 allies 16343 | -6/Archives | Build established: Hauler-Golem 16361 | -6/Archives | Unable to access archive contents 16387 | -6/Archives | Unable to access archive contents 16392 | -6/Archives | Discovered new exit (range 15) 16446 | -6/Archives | Discovered new exit (range 15) 16503 | -6/Archives | Unable to access archive contents 16510 | -6/Archives | Discovered new exit (range 15) 16525 | -6/Archives | Unable to access archive contents 16916 | -6/Archives | Found Prototype Device 16916 | -6/Archives | Identified Exp. Thermal Shield 16925 | -6/Archives | Entered Hub_04(d) 16930 | -6/Hub_04(d) | System corruption reached 10% 17239 | -6/Hub_04(d) | Discovered new exit (range 5) 17771 | -6/Hub_04(d) | Network Hub disabled 17806 | -6/Hub_04(d) | Spotted Lightning 17808 | -6/Hub_04(d) | Spotted Lightning 17809 | -6/Hub_04(d) | Spotted Lightning 17836 | -6/Hub_04(d) | Core integrity fell below 50% 17890 | -6/Hub_04(d) | System corruption reached 30% 17934 | -6/Hub_04(d) | Core integrity fell below 20% 17937 | -6/Hub_04(d) | Entered Factory 17937 | -5/Factory | Evolved 2 slots: Utility x2 17938 | -5/Factory | Identified exit to Upper Caves 17938 | -5/Factory | Lost 5 parts (1p2u2w) 19603 | -5/Factory | Discovered exit to Upper Caves (range 9) 19616 | -5/Factory | Entered Upper Caves 19715 | -5/Upper Caves | Learned Factory emergency access door positions 19836 | -5/Upper Caves | Learned Factory security intel 20259 | -5/Upper Caves | Discovered new exit (range 11) 20315 | -5/Upper Caves | Entered another Upper Caves area 20375 | -5/Upper Caves | Discovered new exit (range 7) 21090 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21211 | -5/Upper Caves | Lost 7 parts (1p1n2u3w) 21275 | -5/Upper Caves | Lost 3 parts (2u1w) 21409 | -5/Upper Caves | Learned 4 Factory zone layouts 21682 | -5/Upper Caves | Discovered new exit (range 9) 21696 | -5/Upper Caves | Entered Zhirov 21698 | -5/Zhirov | Discovered new exit (range 3) 21728 | -5/Zhirov | Met Zhirov 21759 | -5/Zhirov | Learned location of Quarantine (-3) 21759 | -5/Zhirov | Learned location of Testing (-2) 21759 | -5/Zhirov | Learned location of Command (-1) 21777 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21803 | -5/Zhirov | Found Alien Artifact 21823 | -5/Zhirov | Found Alien Artifact 21823 | -5/Zhirov | Identified Integrated Reactor 21823 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 22017 | -5/Zhirov | Build established: Hauler-Mutant 22367 | -5/Zhirov | Build established: Hauler-Golem 22641 | -5/Zhirov | Entered Proximity Caves 22700 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22825 | -4/Proximity Caves | Spotted B-86 Titan 22868 | -4/Proximity Caves | Destroyed B-86 Titan 23050 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 23150 | -4/Proximity Caves | Core integrity fell below 50% 23155 | -4/Proximity Caves | Crushed by falling debris 23155 | -4/Proximity Caves | System corruption reached 10% 23229 | -4/Proximity Caves | Lost 16 parts (2n10u4w) 23471 | -4/Proximity Caves | Build established: Golem 23548 | -4/Proximity Caves | Core integrity fell below 20% 23610 | -4/Proximity Caves | Lost 5 parts (1n2u2w) 23684 | -4/Proximity Caves | Identified exit to Factory 24105 | -4/Proximity Caves | Entered Factory 24105 | -4/Factory | Evolved 2 slots: Utility x2 24106 | -4/Factory | Identified exit to Research 25719 | -4/Factory | Entered Research 25719 | -3/Research | Evolved 2 slots: Utility x2 25720 | -3/Research | Identified exit to Armory 26244 | -3/Research | Found Unknown Protection 26244 | -3/Research | Identified Powered Armor 26609 | -3/Research | Entered Armory 26620 | -3/Armory | Identified Transdimensional Reconstructor 26620 | -3/Armory | Warped through subspace to slip node 26620 | -3/Armory | Discovered new exit (range 1) 27131 | -3/Armory | Entered Lab 27131 | -3/Lab | Discovered new exit (range 9) 27149 | -3/Lab | Hidden lab's door opened automatically 27149 | -3/Lab | Sensor layout match revealed 27150 | -3/Lab | Gained access to the hidden lab's interior 27151 | -3/Lab | Unable to decrypt terminal 27161 | -3/Lab | Detected by scanners 27170 | -3/Lab | Confronted by A5 27183 | -3/Lab | System corruption reached 10% 27224 | -3/Lab | Disabled Active System Cloaker 27254 | -3/Lab | Destroyed A5 27260 | -3/Lab | MAIN.C forces arrive to investigate 27287 | -3/Lab | Found Prototype Protection 27287 | -3/Lab | Identified Med. Regenerative Plating 27351 | -3/Lab | Found Alien Artifact 27363 | -3/Lab | Found Transdimensional Reconstructor 27376 | -3/Lab | Found Alien Artifact 27393 | -3/Lab | Found Alien Artifact 27428 | -3/Lab | Found Prototype Device 27428 | -3/Lab | Identified AEGIS Remote Shield 27447 | -3/Lab | Found Prototype Hackware 27447 | -3/Lab | Identified Quantum Router 27455 | -3/Lab | Found Prototype Energy Cannon 27455 | -3/Lab | Identified Potential Cannon 27476 | -3/Lab | Unable to decrypt terminal 27721 | -3/Lab | Entered Research 27721 | -2/Research | Evolved 2 slots: Utility x2 27841 | -2/Research | Build established: Hacker-Golem 28375 | -2/Research | Intercept squad dispatched 28385 | -2/Research | Spotted Tracker 28386 | -2/Research | Spotted Tracker 28410 | -2/Research | Destroyed Tracker 28423 | -2/Research | Spotted Combat Programmer 28442 | -2/Research | Destroyed Combat Programmer 28442 | -2/Research | Spotted Combat Programmer 28448 | -2/Research | Lost 3 parts (3u) 28448 | -2/Research | System corruption reached 10% 28465 | -2/Research | Destroyed Combat Programmer 28647 | -2/Research | Identified Core Regenerator 28647 | -2/Research | Used Core Regenerator, restored core integrity (+331) 28648 | -2/Research | Identified Integrated Dissipator 28648 | -2/Research | Installed Integrated Dissipator, increased core heat dissipation (+2%) 28649 | -2/Research | Identified Core Reset Matrix 28649 | -2/Research | Used Core Reset Matrix 28796 | -2/Research | Core integrity fell below 50% 28825 | -2/Research | Lost 26 parts (3p5n11u7w) 29265 | -2/Research | First assault squad dispatched 29340 | -2/Research | Found Unknown Launcher 29340 | -2/Research | Identified Gamma Bomb Array 29345 | -2/Research | Found Gamma Bomb Array 29397 | -2/Research | Build established: Alien-Golem 29408 | -2/Research | Discovered new exit (range 11) 29470 | -2/Research | Entered Access 29470 | -1/Access | Evolved 2 slots: Utility x2 29992 | -1/Access | Intercept squad dispatched 30006 | -1/Access | Spotted Tracker 30007 | -1/Access | Spotted Tracker 30013 | -1/Access | Destroyed Tracker 30016 | -1/Access | Destroyed Tracker 30037 | -1/Access | Spotted Combat Programmer 30053 | -1/Access | Destroyed Combat Programmer 30082 | -1/Access | Spotted Combat Programmer 30100 | -1/Access | Garrison activated, responded to threat 30142 | -1/Access | System corruption reached 10% 30194 | -1/Access | Lost 18 parts (2p10u6w) 30333 | -1/Access | Core integrity fell below 50% 30364 | -1/Access | Lost 13 parts (1p4n6u2w) 30368 | -1/Access | Emitted hypermatrix ping 30369 | -1/Access | Build established: Alien-Mutant 30372 | -1/Access | Assembled emerged from beneath the floor 30373 | -1/Access | Assembled emerged from beneath the floor 30374 | -1/Access | Garrison activated, responded to threat 30392 | -1/Access | Core integrity fell below 20% 30411 | -1/Access | System corruption reached 30% 30413 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 30376_ P-80 Master destroyed. 30376_ K-01 Serf collects debris. 30380_ as-83660 destroyed. 30381_ Slug penetrates D-83 Annihilator. 30382_ as-77657 destroyed. 30382_ as-78686 destroyed. 30382_ as-54265 destroyed. 30382_ Penetrated by Slug. 30384_ Slug penetrates D-83 Annihilator. 30385_ Slug penetrates Wall. 30397_ C-30 ARC bursts open, deploying its payload. 30397_ P-80 Master unfolds itself. 30398_ Penetrated by Slug. 30398_ Slug penetrates Wall. 30403_ Acquired 29 matter. 30409_ T-07 Excavator destroyed. 30410_ Acquired Unknown Wheel. 30410_ Identified Wheel. 30412_ Penetrated by Slug. 30412_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????Y??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????w????????????????? | | ?????????????????????????????????????????????????? | | ????#########????????????????????????????????????? | | ????# ????????????????????????????????????? | | ????# % ######?????????????????????????????? | | ????# " # ##############! #???????????? | | ????? """ + % | Y #???????????? | | ?????! """ # p % @ p ! #???????????? | | ????# " # ############## #???????????? | | ????# ?## ##########?????????????????????? | | ????# ??# # #?????????????????????? | | ????########???# # #?????????????????????? | | ???????????????# + #?????????????????????? | | ????????######## #Y #?????????????????????? | | ????????# # #?????????????????????? | | ????????# #" #?????????????????????? | | ????????# Y########"" #?????????????????????? | | ????????# #?? #"" #?????????????????????? | | ????????# # #"" #?????????????????????? | | ????????# + = #"" #?????????????????????? | | #####???# # #?? #????????????????????? | | #???# #?? = #?? ##????????????????????? | | #???# #???? #??? #?????????????????????? | | " #???# #??????#??? #?????????????????????? | | "" #???# #??????????? #?????????????????????? | | " #???# #???????????? ??????????????????????? | | #???# #?????????????????????????????????????? | | = #???# #?????????????????????????????????????? | | #???# #?????????????????????????????????????? | | #####??## ##????????????????????????????????????? | | ####### #????????????????????????????????????? | | #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 57 Energy Capacity 2590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 90 Weapon Shielding 100 Thermal Conversion 30 Phase Shifting 8 Evasion (%) 58 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Stasis Canceling 2 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator Integrated Dissipator Core Reset Matrix Achievements -------------- Brute Force Max Potential Monster Challenges ------------ None Game ------ Seed GreatAlphaBay Manual? 0 Play Time 03:25:09 Cumulative 94.0 hours Start 2020.08.10 @ 13:20:45 End 2020.08.10 @ 16:54:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 12 Adventurer 87 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0 Lore% 47 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf2d2f0e-2133-4b07-82ed-d96971914cdd