Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 01:48:10 Player: Terminus Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (398) 1990 Value Destroyed (20321) 20321 Prototype IDs (366) 7320 Alien Tech Used (9) 1800 Bonus (67724) 67724 TOTAL SCORE: 110055 Bonus ------- High Alert Combat Kills 2931 Follower Combat Kills 961 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1120 Destroyed Superfortress 15000 Met Optimus at Protoforge 1000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -188 Cogmind --------- Core Integrity 938/1600 Matter 250/300 Energy 469/480 System Corruption 3% Temperature Cool (4) Movement Walking (100) Location 0b11 Command Parts ------- > --- POWER (3) -------- Zero-point Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (8) --- Experimental Armored Exoskeleton Concept Biometal Exoskeleton Concept Biometal Exoskeleton > --- UTILITY (12) ----- Concept Phasing Heat Sink Concept Thermoelectric Network Concept Antigrav Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter Experimental Force Field > --- WEAPON (3) ------- Concept Plasma Driver Concept Plasma Driver Concept Plasma Driver > --- INVENTORY (25) --- Zero-point Reactor Concept Zero-point Core Experimental Armored Exoskeleton Desublimator Experimental Cooling System Experimental Energy Well (600) Concept Chromion Battery (800) Concept NT7 Matterbank (750) Experimental Core Analyzer Experimental Phase Shifter Centrium Medium Armor Plating Experimental Force Field Architect God Chip D Gatling Beam Compact HERF Cannon Cooled Nova Cannon Concept XC Strikerail A3's Sniper Rifle Perforator Sigix Corpse Peak State ------------ > --- POWER ------------ Experimental Antimatter Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Experimental Armored Exoskeleton Concept Biometal Exoskeleton Concept Biometal Exoskeleton > --- UTILITY ---------- Concept Phasing Heat Sink Concept Thermoelectric Network Concept Antigrav Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Kinecellerator Concept Cloak Mesh Concept Cloak Mesh Concept RG22 Armor Concept RG22 Armor Experimental Force Field > --- WEAPON ----------- Concept XC Strikerail Concept XC Strikerail Concept XC Strikerail > --- INVENTORY -------- Experimental Antimatter Reactor Concept Zero-point Core Concept Zero-point Core Experimental Armored Exoskeleton Concept Chromion Battery Concept NT7 Matterbank Experimental Targeting Computer Advanced Weapon Cycler Experimental Reaction Control System Experimental Reaction Control System Concept Phase Shift Module Experimental Force Field Concept Antimissile System Concept Matter Streamer Transdimensional Reconstructor Concept Plasma Driver Concept Plasma Driver Concept Plasma Driver Concept Heavy Railcannon [Rating: 325] Favorites ----------- Power Concept Zero-point Core Engine Improved Deuterium Engine Power Core Concept Zero-point Core Reactor Experimental Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Concept Biometal Exoskeleton Hover Unit Gravjet Array Flight Unit Impulse Thruster Array Utility Experimental Targeting Computer Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Concept Plasma Driver Energy Gun Heavy Particle Gun Energy Cannon Concept Plasma Driver Ballistic Gun Concept XC Strikerail Ballistic Cannon Tri-rail Accelerator Launcher Micro-nuke Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Axe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 2 2 . . . 4 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 1 . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Utility 10 | . . . 1 1 . . . 2 . . . . . . 2 . . . . . . . . . 1 . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 248 | 6 7 3 26 29 11 . 1 19 3 11 . . . . 11 . . 3 . 5 . 1 11 . 4 10 2 . 55 . 17 13 Power 29 | 1 1 1 5 2 . . . 1 . 5 . . . . . . . 1 . . . 1 2 . . 1 . . 5 . 2 1 Engine 12 | 1 1 1 5 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . . . . . . 1 . 3 . . . . . . . . . . . 1 2 . . . . . 3 . 1 . Reactor 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 2 . 1 1 Propulsion 62 | 2 . . 8 9 7 . 1 7 2 2 . . . . 2 . . . . 2 . . 2 . 1 2 1 . 13 . 1 . Treads 27 | 2 . . 8 9 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Flight 25 | . . . . . 1 . . 7 2 2 . . . . 2 . . . . 2 . . 2 . 1 2 1 . 3 . . . Utility 107 | 1 4 1 7 12 2 . . 6 . 4 . . . . 6 . . 2 . 2 . . 6 . 2 4 1 . 27 . 10 10 Device 54 | . 2 . 3 6 . . . 1 . 2 . . . . 3 . . . . 1 . . 5 . 1 2 1 . 16 . 6 5 Storage 9 | 1 2 . . 1 . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . 1 . . 1 Processor 13 | . . . . 1 . . . 2 . 1 . . . . . . . . . 1 . . . . 1 . . . 4 . 1 2 Hackware 8 | . . . 1 1 . . . 1 . 1 . . . . 2 . . 1 . . . . . . . 1 . . . . . . Protection 23 | . . 1 3 3 2 . . 1 . . . . . . . . . . . . . . 1 . . 1 . . 6 . 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 2 1 6 6 2 . . 5 1 . . . . . 3 . . . . 1 . . 1 . 1 3 . . 10 . 4 2 Energy Gun 12 | 1 . . 2 5 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 Energy Cannon 12 | . . . 2 . . . . 1 . . . . . . 1 . . . . . . . 1 . 1 2 . . 1 . 3 . Ballistic Gun 15 | 1 2 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 8 . . 1 Ballistic Cannon 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . 1 . Launcher 3 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . 3 4 1 . . 1 . 1 . . . . . . . 3 . 1 . 1 6 . 1 3 . . 11 . 2 3 Parts Lost 32 | . . 2 3 9 . . . . . . . . . . . . . . . . . . . . 1 2 . . 8 . . 7 Power 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Propulsion 6 | . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 19 | . . . 2 5 . . . . . . . . . . . . . . . . . . . . 1 1 . . 4 . . 6 Weapon 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Highest Loss Streak 3 | . . 1 3 3 . . . . . . . . . . . . . . . . . . . . 1 2 . . 3 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 1 10 14 14 17 19 20 19 10 9 8 9 8 8 8 8 8 8 8 8 9 10 10 10 10 8 9 6 7 15 19 20 20 Power . | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 2 1 Propulsion 1 | . . 1 1 1 4 6 5 1 1 . 2 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 . 1 . 1 1 1 Utility 6 | . 3 5 4 6 7 7 6 5 4 3 3 3 3 4 4 5 5 5 5 6 7 7 7 8 6 7 5 5 8 10 9 10 Weapon 4 | . 6 7 7 8 6 6 5 4 4 4 4 4 3 3 2 2 2 2 2 2 2 2 1 1 1 1 1 1 4 4 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 74 | . . 1 12 3 4 . 6 5 3 1 . . . . 5 . . 1 . 1 . . 1 . 4 . . 2 6 . 2 17 Power 6 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . Utility 37 | . . 1 1 . 3 . 3 2 1 1 . . . . 1 . . 1 . 1 . . 1 . 3 . . . 3 . 2 13 Weapon 26 | . . . 9 3 1 . 2 2 2 . . . . . 3 . . . . . . . . . . . . . 2 . . 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Average Slot Usage (%) 90 | . 97 100 99 97 99 100 98 98 95 99 93 93 86 86 89 88 88 88 88 77 78 78 84 85 85 83 82 81 83 79 75 79 Engine 4 | . 14 14 10 8 8 9 8 . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 5 6 5 6 6 6 6 5 5 5 2 . . . . 5 10 9 7 4 4 5 7 7 7 Reactor 1 | . . . . . . . . . . . . . . . . . . 2 5 5 5 5 4 . . . 4 4 2 3 3 3 Treads 13 | . 27 28 32 35 36 36 36 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 11 10 11 Flight 9 | . . . . . . . . 39 35 39 33 33 33 33 24 23 23 23 23 20 21 20 24 25 27 25 20 20 7 . . . Device 13 | . 11 1 10 10 8 9 9 12 13 12 13 13 6 12 16 17 17 17 17 7 9 9 9 10 13 12 19 19 19 22 19 21 Storage 6 | . 14 14 11 9 9 9 8 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 9 | . . . . 2 9 9 9 12 13 13 13 13 13 13 11 11 11 11 11 14 15 15 15 15 12 13 12 12 13 11 14 17 Hackware 3 | . . . . 4 . . . 5 6 6 6 6 6 6 11 11 11 11 11 10 10 10 10 10 9 9 8 8 1 . . . Protection 4 | . . 12 11 7 9 9 8 . . . . . 5 . . . . . . 2 . . . . . . . . 5 7 4 1 Energy Gun 3 | . 3 . 8 11 9 9 8 4 4 5 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 9 2 . . . . . . 6 6 . . 3 5 5 5 5 5 5 5 5 5 3 4 4 4 . 1 3 10 Ballistic Gun 5 | . 24 28 3 3 9 9 8 5 1 . . . . . . . . . . . . . . . . . . . 9 9 2 . Peak Build Rating 325 | 6 10 11 21 37 36 35 37 65 79 80 80 80 80 75 105 106 105 108 108 130 130 134 143 144 163 163 176 178 302 321 325 308 Average Rating 121 | 5 9 10 18 33 34 35 34 61 71 70 80 80 71 74 96 105 105 106 108 126 129 129 138 139 153 157 173 170 245 320 306 302 On Entrance 106 | . 6 10 11 18 34 35 35 37 65 67 80 80 80 71 75 105 105 105 108 108 130 129 134 143 139 154 159 176 176 302 321 301 Avg Prop Armor Cover (%) 11 | 34 . . . . . . 43 . 6 12 . . . . . . . . . . . . . . . . . . 1 . 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 13 32 34 42 67 66 66 66 30 37 36 36 36 33 26 38 36 36 38 38 57 49 56 57 57 60 60 57 63 120 134 151 142 Greatest Support 216 | 40 40 40 60 83 83 83 83 31 31 36 36 36 36 36 46 46 46 46 46 64 61 61 61 57 64 68 68 68 216 216 216 216 Greatest Overweight (x) 9 | 3 . . . . . . . . 1 9 . . . . . . . . . . . . 1 . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 25 25 25 Average Capacity 16 | 7 14 15 15 18 20 20 19 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 17 25 25 25 Most Carried 25 | 2 15 15 15 20 20 20 20 20 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 9 10 25 24 25 25 Average Carried 15 | 1 10 14 14 17 19 20 19 10 9 9 10 9 9 9 9 10 10 9 10 9 10 10 9 10 9 10 7 8 17 23 24 24 Final Capacity 25 | 8 15 15 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 25 25 25 Final Carried 25 | 2 15 15 15 20 20 20 20 10 10 10 10 10 9 9 10 10 10 10 10 10 10 10 10 10 10 10 8 10 25 23 25 24 Class Distribution -------------------- 21% | Scavenger-Gunner 16% | Hacker-Scout 15% | Commander-Mutant 14% | Scavenger-Mutant 12% | Mutant 8% | Sprinter 5% | Hacker-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Sprinter | -6/Factory Mutant | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Sprinter | -2/Research Hacker-Scout | -2/Quarantine Scavenger-Gunner | -2/Protoforge Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 14385 | 179 451 158 590 821 476 12 72 308 225 234 10 . . 30 218 114 . 95 66 171 63 216 429 40 570 316 80 146 4729 . 1774 1792 Remotely 994 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 994 . . . Salvage Created 20760 | . 895 181 1795 2146 1123 125 . 329 . 498 . . . . 255 87 . 95 8 258 . 113 420 . 524 326 84 123 4187 . 3162 4026 Parts 1018 | . 56 12 125 119 53 3 . 15 . 26 . . . . 17 5 . 5 1 9 . 6 13 . 24 15 5 4 201 . 98 206 Haulers Intercepted 26 | . 2 . 5 5 6 . . 1 . 3 . . . . 1 . . . . 1 . . . . 2 . . . . . . . Recyclers Shooed 7 | . 1 . . 2 2 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . 4 . . . . 6 . . 1 . . 2 . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Parts Restored 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Faulty 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 293 | . 17 8 38 41 9 1 . 4 . 1 . . . . 7 4 . . 2 4 . 1 8 . 8 2 . 1 65 . 29 43 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Guns 146 | . 17 8 23 22 9 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 56 . 8 . Cannons 82 | . . . 7 6 . . . . . . . . . . 2 . . . . 4 . 1 8 . 2 2 . 1 8 . 17 24 AOE 38 | . . . 7 12 . . . 3 . . . . . . 5 4 . . 1 . . . . . 6 . . . . . . . Classes Destroyed 27 | . 9 . 3 4 . 1 . . . . . . . . 1 . . . 1 . . 1 . . . . . . 6 . 1 . Worker 17 | . 1 . . 7 . . . 3 . 1 . . . . . . . . . 1 . . . . 3 . 1 . . . . . Builder 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tunneler 4 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Hauler 26 | . 2 . 5 5 6 . . 1 . 3 . . . . 1 . . . . 1 . . . . 2 . . . . . . . Recycler 9 | . 1 . 1 2 3 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 5 | . . . 1 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 10 | . 1 . 2 2 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . Drone 9 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 7 . . . Watcher 30 | . 1 . 3 5 . . . 2 . 3 . . . . 1 . . . . . . . . . 5 3 2 2 1 . 2 . Swarmer 58 | . 3 6 11 13 . . . 2 . . . . . . 5 4 . . . . . . . . 7 . . . 3 . 4 . Cutter 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Grunt 77 | . 14 2 20 14 5 . . . . . . . . . . . . . . 2 . . 6 . . . . 1 6 . 7 . Brawler 5 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Duelist 7 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 3 . Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . Sentry 28 | . . . 6 6 4 . . . . . . . . . . . . . . 2 . 1 . . 1 . . . 8 . . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Specialist 5 | . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 9 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 . Programmer 13 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . 1 . . 2 . . 6 . 1 . Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Decapitator 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Immortal 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . V-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Best Kill Streak 14 | . 4 3 7 11 4 1 . 3 . 2 . . . . 5 4 . . 1 3 . 1 3 . 6 2 3 2 11 . 14 5 Combat Bots Only 14 | . 3 3 4 4 3 1 . 3 . 1 . . . . 5 4 . . 1 2 . 1 3 . 4 2 . 1 11 . 14 5 Max Kills in Single Turn 4 | . 2 1 3 4 2 1 . 3 . 1 . . . . 3 3 . . 1 1 . 1 1 . 2 1 1 1 3 . 3 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploded 3 | . . . 3 3 . . . 3 . . . . . . 3 3 . . 1 . . . . . 2 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 1706 | . 57 47 121 205 31 . . 8 . 33 . 3 6 . 16 6 1 . 1 23 . 1 9 2 47 13 23 6 204 . 110 733 Missed 878 | . 10 9 27 68 6 . . 2 . 13 . 2 4 . 6 3 . . . 15 . . 4 2 31 6 17 3 128 . 33 489 Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Hits 828 | . 47 38 94 137 25 . . 6 . 20 . 1 2 . 10 3 1 . 1 8 . 1 5 . 16 7 6 3 76 . 77 244 Melee 17 | . . . . 8 . . . . . . . . . . 6 . . . . . . . . . . . . . 1 . . 2 Projectile 811 | . 47 38 94 129 25 . . 6 . 20 . 1 2 . 4 3 1 . 1 8 . 1 5 . 16 7 6 3 75 . 77 242 AOE 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 10 . Critical Strikes 32 | . 1 1 1 2 . . . . . . . . . . 3 1 . . . 1 . . . . . . . . 4 . 5 13 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Damage Taken 14843 | . 535 347 1086 2242 381 . . 259 . 254 . 32 95 . 214 51 21 . 20 175 . 21 227 . 256 340 140 84 2751 . 1498 3814 Core 1462 | . 79 57 101 108 17 . . 121 . 51 . . . . 16 16 . . 20 18 . . 68 . 32 24 25 45 259 . 41 364 Absorbed by Shields 5732 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 310 . 1543 3875 Reduced by Siege Mode 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . Redirected to Shielding 350 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 350 Regen/Repaired (Parts) 4152 | . 207 . 269 11 285 . . 88 95 85 . . . . 199 . . . . 52 . . . . 174 . 42 187 134 . 282 2042 Core Remaining (%) 78 | 100 . 45 74 . . . 77 . . . . . . 79 . . . . 94 . . . . 92 . 95 . . 72 . . 58 Volleys Fired 1167 | 1 61 23 114 145 84 5 . 26 6 7 2 12 . . 26 8 3 . 14 20 . 4 24 2 60 49 9 13 180 7 77 185 Largest 3 | 2 2 2 2 2 2 2 . 2 1 2 1 1 . . 1 1 1 . 1 1 . 1 1 1 2 2 2 2 3 1 3 3 Hottest 420 | 70 70 46 136 136 80 80 . 105 25 105 90 90 . . 90 90 90 . 90 90 . 90 60 98 158 158 110 110 150 140 420 420 Shots Fired 2265 | 2 122 46 225 274 168 10 . 42 6 12 2 12 . . 26 8 3 . 14 20 . 4 24 2 64 56 12 18 410 7 171 505 Gun 1161 | 2 122 46 166 205 168 10 . 35 6 9 . . . . . . . . . . . . . . . . . . 339 5 48 . Cannon 1078 | . . . 56 57 . . . 4 . 3 2 12 . . 24 6 3 . 14 20 . 4 24 2 60 56 12 18 71 2 123 505 Launcher 24 | . . . 3 12 . . . 1 . . . . . . 2 2 . . . . . . . . 4 . . . . . . . Special 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 971 | 1 108 46 100 54 84 5 . 16 6 4 . . . . . . . . . 15 . 1 24 . 30 10 3 5 375 5 64 15 Thermal 1257 | 1 14 . 122 208 84 5 . 23 . 8 2 12 . . 24 6 3 . 14 5 . 3 . 2 30 46 9 13 35 2 101 485 Explosive 24 | . . . 3 12 . . . 1 . . . . . . 2 2 . . . . . . . . 4 . . . . . . . Electromagnetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 Robot Hit Streak 70 | 1 15 8 17 20 19 7 . 6 7 7 . . . . 8 4 . . 1 13 . 18 13 . 19 14 5 9 70 . 34 36 Robot Miss Streak 7 | 1 2 4 7 5 4 2 . 4 . 3 . . . . 1 . . . 2 3 . . 3 . 2 1 1 2 4 . 2 7 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 Secondary Targets 28 | . 1 1 4 4 1 . . . . . . . . . . . . . . . . . . . . . . . 13 . 4 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Shots Hit Robots 1508 | 1 80 27 141 198 99 5 . 27 6 24 . . 1 . 20 2 . 2 3 15 . 3 21 . 29 15 3 8 325 . 111 342 Core Hits 790 | 1 35 10 58 98 35 3 . 21 . 10 . . . . 13 7 . 1 1 14 . 5 21 . 34 10 5 6 164 . 71 167 Critical Kills 55 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 19 . 7 27 Critical Parts Destroyed 30 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 14 . 3 11 Critical Strikes 117 | . 2 . 5 7 4 . . . . 3 . . . . 3 . . . . . . . . . 1 . . . 43 . 11 38 Burn 14 | . 1 . 3 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 23 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 18 Destroy 67 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 38 . 6 20 Blast 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . 1 . Sever 6 | . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . Melee Attacks 114 | . . . 1 . . . . 2 . 49 . . 25 . 33 . . 2 2 . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 108 | . . . . . . . . 2 . 49 . . 25 . 32 . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . 1 . . 2 2 . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . 6 . . 1 . 4 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 70950 | 18 1268 457 2985 4983 1805 140 . 863 100 1217 . . 76 . 1432 432 . 185 111 947 . 131 1361 . 2176 762 250 404 13945 . 8859 26043 Guns 21987 | 13 1226 427 1914 2886 1779 118 . 508 100 196 . . . . . . . . . . . . . . . . . . 11153 . 1667 . Cannons 42941 | . . . 652 737 . . . . . . . . . . 101 71 . . 71 947 . 131 1361 . 1427 762 250 404 2792 . 7192 26043 Explosions 3693 | . . . 381 1344 . . . 355 . . . . . . 503 361 . . . . . . . . 749 . . . . . . . Melee 2150 | . . . . . . . . . . 1021 . . 76 . 828 . . 185 40 . . . . . . . . . . . . . Ramming 179 | 5 42 30 38 16 26 22 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 25701 | . 1066 427 1142 643 832 49 . 131 100 62 . . . . . . . . . 947 . 78 1361 . 1134 492 163 281 13354 . 3262 177 Thermal 38919 | 13 160 . 1424 2980 947 69 . 377 . 134 . . . . 101 71 . . 71 . . 53 . . 293 270 87 123 591 . 5428 25727 Explosive 3693 | . . . 381 1344 . . . 355 . . . . . . 503 361 . . . . . . . . 749 . . . . . . . Electromagnetic 308 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169 139 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1925 | . . . . . . . . . . 1021 . . 76 . 828 . . . . . . . . . . . . . . . . . Piercing 225 | . . . . . . . . . . . . . . . . . . 185 40 . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . 1 1 1 1 1 1 1 . . . . 1 . . . . . . 4 . 1 20 . 4 3 Average Corruption 3 | . . . . . . . . 1 1 1 1 1 1 1 . . . . 1 . . . . . . 2 . 1 6 . 3 2 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 136 | . . . . . . . . 1 7 7 . 1 2 1 . . . . 1 . . . . . . 4 . 4 67 . 2 39 Message Errors 36 | . . . . . . . . . 1 3 . . . 1 . . . . . . . . . . . . . 1 16 . 1 13 Matter Fused 26 | . . . . . . . . 1 2 1 . . . . . . . . . . . . . . . 2 . 2 12 . 1 5 Heat Flow Errors 14 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 6 . . 4 Energy Discharges 20 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 13 . . 4 Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Data Loss (minor) 15 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 8 . . 5 Data Loss (major) 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 3 Misfires 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alerts 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 3 . . 1 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 1802 | . . . 68 57 . . . 37 . 131 . . . . 200 11 . 90 5 . . . . . 83 54 . 19 197 . 245 605 Projectiles 1187 | . . . 12 . . . . . . . . . . . 28 11 . . 5 . . . . . 11 54 . 19 197 . 245 605 Explosions 289 | . . . 56 57 . . . 37 . . . . . . 67 . . . . . . . . . 72 . . . . . . . Melee 326 | . . . . . . . . . . 131 . . . . 105 . . 90 . . . . . . . . . . . . . . Knockbacks 51 | . . . . . . . . . . . . . . . . . . . . 4 . . 1 . 11 4 2 3 14 . 7 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 50 | . . . . . . . . . . . . . . . . . . . . 4 . . 1 . 11 4 1 3 14 . 7 5 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 19 | . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 25 | 3 4 4 5 3 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 26 | 3 5 4 5 3 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 331 | 30 106 26 294 331 15 65 . 138 240 185 3 . . . 6 . 76 . 267 108 . 104 161 95 196 256 11 132 251 121 238 203 Average Temperature 80 | 18 34 10 62 87 7 31 . 56 139 46 3 . . . 4 . 40 . 119 39 . 42 73 45 26 57 4 38 115 55 127 139 Received Heat Transfer 1855 | . 288 69 468 528 144 . . . . 42 . 12 . . . . 9 . . 51 . . . . 9 12 18 . 137 . 56 12 Thermoelectric Energy+ 13082 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3512 9570 Effects 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Interference 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . Longest Duration 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fried 12 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 24 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 18 Combat Hostiles 24 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 18 Parts Melted 109 | . . . 8 19 6 . . 1 . . . . . . . . . . . . . . . . . . . . 3 . 14 58 Heat Transferred 26369 | 37 518 . 2997 6365 2146 111 . 837 . 225 . . . . 111 74 . . 74 . . 74 . . 450 324 74 111 407 . 2716 8718 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 4 | . 1 1 2 2 2 1 . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . 4 3 4 . Low Security (%) 47 | 100 94 99 45 49 . 1 . 100 100 22 . . . . 94 . . . . . . . . . 63 100 100 100 28 . . . Level 1 24 | . 5 . 38 34 58 98 . . . 77 . . . . 5 . . . . 22 . . . . 36 . . . 2 . . . Level 2 11 | . . . 15 16 41 . . . . . . . . . . . . . . 77 . . . . . . . . 17 . 4 . Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 100 21 . Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . 73 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1228 | . 218 197 485 550 696 341 . 190 57 307 . . . . 230 . . . . 475 . . . . 376 191 147 81 1228 770 1071 . Initial 735 | . . 62 . 38 225 257 . . 57 . . . . . . . . . . 450 . . . . 30 182 54 71 . 735 492 . Average 282 | . 88 62 228 245 383 259 . 55 6 217 . . . . 122 . . . . 424 . . . . 151 123 59 10 679 751 803 . Influence Increases 13792 | . 575 235 1140 1402 1050 388 . 368 31 777 . 15 . . 618 140 . . 10 704 30 20 235 75 628 354 208 143 1961 85 834 1766 Destroy 0b10 Robot/C 5460 | . 340 160 760 820 420 140 . 80 . 260 . . . . 140 80 . . . 80 . 20 160 . 160 40 . 20 1220 . 560 . Destroy 0b10 Robot/NC 600 | . 40 . 70 110 80 10 . 35 . 45 . . . . 20 5 . . 10 10 . . . . 60 20 15 10 40 . 20 . Destroy Leader 1036 | . 76 30 186 210 136 . . 16 . 72 . . . . 24 10 . . . 22 . . . . 44 16 4 4 112 . 74 . Allied During Kill 461 | . . . . . 282 64 . 3 . 98 . . . . . . . . . . . . . . . . . . 14 . . . Successful Hack 612 | . 25 . 26 49 27 21 . 75 . 63 . . . . 56 . . . . 14 . . . . 72 64 15 52 26 27 . . Select Force Hacks 240 | . 60 . 30 . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 975 | . 15 30 45 60 90 . . 60 . 30 . . . . 45 . . . . 30 . . . . 30 75 . 30 240 30 30 135 Destroy Structure 2578 | . 4 . 23 78 . 3 . 39 31 44 . . . . 108 . . . . 68 . . . . 142 64 24 27 144 28 120 1631 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . 450 . . . . . . . . . . . . Partial Spotted 255 | . . . . . . . . . . 90 . . . . 75 . . . . . . . . . 15 30 45 . . . . . Lose Combat Pursuer 1125 | . 15 15 . 75 15 . . 60 . 75 . 15 . . 150 45 . . . 30 30 . 75 75 105 45 105 . 165 . 30 . Influence Decreases 12126 | . 415 395 1048 960 923 852 197 203 196 552 154 81 5 . 394 164 118 82 10 270 192 133 345 79 349 581 178 270 735 541 468 1236 Entered New Map 4062 | . . 98 . 54 309 404 197 . 108 . 84 15 5 . . 84 38 82 . . 162 53 159 49 15 142 43 56 . 491 278 1136 Time Decay 6434 | . 415 277 568 666 574 368 . 181 48 442 70 66 . . 374 80 80 . 10 170 30 80 186 30 314 262 135 133 635 50 190 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . Lost Part 317 | . . 20 30 90 . . . . . . . . . . . . . . . . . . . . 10 17 . . 80 . . 70 Lost Ally 372 | . . . . . 40 80 . 2 40 110 . . . . 20 . . . . . . . . . 10 10 . 10 20 . . 30 Purge Threat 841 | . . . 450 150 . . . 20 . . . . . . . . . . . . . . . . . 150 . 71 . . . . Squads Dispatched 87 | . 5 . 6 5 2 . . 9 . 11 . . . . 16 . . . . 4 . . . . 7 4 3 5 7 . 3 . Investigation 40 | . 2 . 5 1 . . . 5 . 4 . . . . 7 . . . . 1 . . . . 3 2 2 3 5 . . . Extermination 22 | . . . . . . . . 3 . 3 . . . . 4 . . . . 1 . . . . 4 2 1 2 1 . 1 . Reinforcement 19 | . 3 . 1 4 2 . . 1 . 4 . . . . 2 . . . . 1 . . . . . . . . 1 . . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 46 | . 2 . 5 4 5 . . 1 . . . . . . . . . . . . . . . . . . 1 . 9 . 19 . Communications Jammed 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 13 . . . Distress Signals 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 12 . . . Times Spotted 583 | . 27 9 56 57 25 4 . 12 6 23 . 1 4 . 18 5 5 . 3 7 2 1 48 8 20 11 12 5 95 . 34 85 Peak Tracking Total 11 | . 3 3 7 6 4 2 . 5 5 3 . 1 4 . 4 4 6 . 2 2 2 1 11 4 6 3 9 2 8 . 8 5 Tactical Retreats 39 | . 1 1 . 3 1 . . 2 . 2 . 1 . . 4 1 . . . 1 1 . 2 2 4 2 2 . 7 . 2 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 32 | . . . . 3 . . . 6 . 2 . . . . 3 . . . . . . . . . 2 . 1 1 14 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . . . . . 6 . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 81 | . 1 2 3 4 6 . . 4 . 2 . . 1 . 3 . . . . 2 . . . 1 2 5 . 2 27 2 2 12 Max in Single Turn 4 | . 1 1 1 1 1 . . 4 . 1 . . 1 . 2 . . . . 2 . . . 1 1 1 . 1 2 1 1 1 Garrison Access 10 | . . . . . 1 . . 1 . 1 . . . . 1 . . . . 1 . . . . 2 1 . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 201 | . 9 . 14 9 10 11 4 15 . 19 . . 4 . 28 . 2 4 . 9 1 1 . 1 14 11 5 15 12 1 1 1 Terminals 102 | . 6 . 10 7 7 5 . 7 . 8 . . . . 14 . . . . 4 . . . 1 7 8 2 10 4 1 1 . Fabricators 15 | . . . . . . . . 1 . 4 . . . . 3 . . . . 2 . . . . . 1 . . 4 . . . Repair Stations 21 | . 1 . 2 2 2 . . 2 . 3 . . . . 2 . . . . 1 . . . . 1 1 2 2 . . . . Recycling Units 25 | . 2 . 1 . . 6 . 3 . 1 . . . . 5 . . . . . . . . . 3 . 1 . 3 . . . Scanalyzers 10 | . . . 1 . . . . 1 . 1 . . . . 3 . . . . 1 . . . . 1 . . 2 . . . . Garrison Access 11 | . . . . . 1 . . 1 . 2 . . . . 1 . . . . 1 . . . . 2 1 . 1 1 . . . Total Hacks 592 | . 25 . 46 36 29 25 40 46 . 46 . . 29 . 58 . 2 16 . 25 1 1 . 6 34 28 11 42 26 2 2 16 Successful 402 | . 19 . 30 23 17 17 40 27 . 23 . . 29 . 39 . 2 16 . 14 1 1 . 6 15 16 8 28 13 1 1 16 Failed 189 | . 6 . 16 13 12 8 . 19 . 23 . . . . 18 . . . . 11 . . . . 19 12 3 14 13 1 1 . Catastrophic 23 | . . . 1 2 2 . . 4 . 5 . . . . 1 . . . . . . . . . 1 2 . 2 2 1 . . Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 238 | . 14 . 24 23 18 20 . 21 . 21 . . . . 24 . . . . 9 . . 1 . 19 8 7 17 12 . . . Terminals 291 | . 18 . 31 30 21 17 . 17 . 21 . . . . 28 . . . . 12 . . . 6 20 22 6 29 9 2 2 . Fabricators 40 | . . . . . . . . 6 . 7 . . . . 10 . . . . 6 . . . . . 3 . . 8 . . . Repair Stations 67 | . 5 . 9 6 7 . . 6 . 12 . . . . 5 . . . . 3 . . . . 2 2 4 6 . . . . Recycling Units 40 | . 2 . 1 . . 8 . 6 . 1 . . . . 9 . . . . . . . . . 6 . 1 . 6 . . . Scanalyzers 30 | . . . 5 . . . . 9 . 2 . . . . 5 . . . . 2 . . . . 1 . . 6 . . . . Garrison Access 19 | . . . . . 1 . . 2 . 3 . . . . 1 . . . . 2 . . . . 5 1 . 1 3 . . . Terminal Hacks 210 | . 5 . 9 12 6 6 40 6 . 7 . . 29 . 10 . 2 16 . 4 1 1 . 6 3 9 3 14 3 1 1 16 Record 78 | . . . . . . . 40 . . . . . 11 . . . . 5 . . . . . 6 . . . . . . . 16 Part Schematic 19 | . . . . 1 1 . . 2 . . . . 11 . 1 . . 3 . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . 3 . . . . Prototype ID Bank 17 | . 1 . 1 2 1 2 . . . 1 . . 3 . 1 . . 4 . . . . . . . 1 . . . . . . Open Door 7 | . . . . . 1 . . . . . . . . . . . 2 . . . 1 1 . . . . 1 . . . 1 . Branch Access Points 4 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Terminal Index 9 | . 1 . . 1 . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . 1 1 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Index 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Index 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 8 | . . . 1 1 . 1 . . . . . . . . 1 . . . . . . . . . 1 1 . 2 . . . . Unreport Threat 7 | . . . 3 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . Locate Traps 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 3 1 . . . Disarm Traps 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 6 | . . . . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 9 | . . . 1 1 1 . . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 14 | . 1 . 2 3 1 . . . . 1 . . . . 2 . . . . . . . . . . 2 . 1 1 . . . Fabricator Hacks 19 | . . . . . . . . 3 . 3 . . . . 7 . . . . 3 . . . . . 1 . . 2 . . . Network Status 3 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 9 | . . . . . . . . 1 . 1 . . . . 4 . . . . 1 . . . . . 1 . . 1 . . . Build 7 | . . . . . . . . 1 . 1 . . . . 3 . . . . 1 . . . . . . . . 1 . . . Repair Station Hacks 44 | . 4 . 5 3 6 . . 4 . 7 . . . . 3 . . . . 2 . . . . 2 1 3 4 . . . . Scan Component 26 | . 2 . 3 2 3 . . 2 . 5 . . . . 2 . . . . 1 . . . . 1 1 2 2 . . . . Repair 18 | . 2 . 2 1 3 . . 2 . 2 . . . . 1 . . . . 1 . . . . 1 . 1 2 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzer 23 | . . . 4 . . . . 7 . 2 . . . . 3 . . . . 2 . . . . 1 . . 4 . . . . Insert Component 12 | . . . 2 . . . . 2 . 1 . . . . 1 . . . . 1 . . . . 1 . . 4 . . . . Analyze 7 | . . . 2 . . . . 3 . 1 . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Study 4 | . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 . . 1 . 1 . . . . 1 . . . . 1 . . . . 2 1 . 1 1 . . . Seal Access 10 | . . . . . 1 . . 1 . 1 . . . . 1 . . . . 1 . . . . 2 1 . 1 1 . . . Unauthorized Hacks 94 | . 10 . 12 8 4 11 . 6 . 3 . . . . 13 . . . . 2 . . . . 7 4 2 5 7 . . . Terminals 66 | . 8 . 10 8 4 6 . 3 . 2 . . . . 7 . . . . 1 . . . . 4 4 . 5 4 . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 7 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 1 . 1 1 . . . Botnet 36 | . 3 . 5 3 3 1 . 3 . 1 . . . . 5 . . . . 1 . . . . 3 3 . 4 1 . . . Skim 22 | . 5 . 5 5 1 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 4 | . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . Prioritize 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patch 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 22 | . 2 . 1 . . 5 . 2 . 1 . . . . 4 . . . . . . . . . 3 . 1 . 3 . . . Tunnel 8 | . 2 . 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 14 | . . . . . . . . 2 . 1 . . . . 4 . . . . . . . . . 3 . 1 . 3 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 148 | . 7 . 10 9 9 5 . 13 . 18 . . . . 22 . . . . 6 . . . . 13 10 2 12 11 1 . . Full Trace Events 23 | . . . 3 2 1 1 . 2 . 3 . . . . 3 . . . . 1 . . . . . 2 . 3 2 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . 1 1 1 . . 4 . 1 . . 11 . 1 . . 3 . 1 . . . . . . . . 7 . . . Parts Built 8 | . . . . . . . . 1 . 1 . . . . 3 . . . . 2 . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 654 | . . . . . . . . 36 . 128 . . . . 317 . . . . 117 . . . . . . . . 56 . . . Total Part Build Rating 51 | . . . . . . . . 3 . 8 . . . . 20 . . . . 14 . . . . . . . . 6 . . . Part Studies Acquired 4 | . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Repaired 18 | . 2 . 2 1 3 . . 2 . 2 . . . . 1 . . . . 1 . . . . 1 . 1 2 . . . . Time 876 | . 52 . 52 68 114 . . 41 . 231 . . . . 25 . . . . 70 . . . . 89 . 68 66 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Total Allies 38 | . . . . . 10 3 . . 18 1 . . . . 2 . . . . . . . . . 1 1 . 1 1 . . . Largest Group 18 | . . . . . 10 8 7 6 18 6 . . . . 2 . . . . . . . . . 1 1 . 1 . . . . Highest-Rated Group 638 | . . . . . 173 141 125 109 638 246 . . . . 36 . . . . . . . . . 45 26 . 26 . . . . Highest-Rated Ally 50 | . . . . . 29 29 29 29 50 50 . . . . 26 . . . . . . . . . 45 26 . 26 . . . . Total Orders 24 | . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . 1 1 . . 17 STAY 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . FOLLOW 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 RETURN 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Ally Attacks 282 | . . . . . 71 41 . 14 68 66 . . . . . . . . . . . . . . . . . . 22 . . . Total Damage 7558 | . . . . . 954 549 . 109 4119 1524 . . . . . . . . . . . . . . . . . . 303 . . . Kills 47 | . . . . . 15 6 . . 14 12 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 11535 | . . . . . . . . 773 495 981 151 148 15 78 1186 173 173 74 283 304 76 164 1059 111 701 567 297 470 2944 114 198 . Sensors 9630 | . . . . . . . . 773 495 981 151 148 15 78 1159 173 173 70 283 301 76 155 1059 111 693 520 297 442 1477 . . . Structural 4254 | . . . . . . . . . . . . . . . 991 173 173 70 283 159 71 164 179 101 544 514 171 444 217 . . . Cloaking 4061 | . . . . . . . . . . . . . . . . . . . . . . . . 3 16 517 276 416 2521 114 198 . Jamming 1025 | . . . . . . . . . . . . . . . 184 . . . . . . . . . 124 45 24 100 548 . . . Robot Analysis Total 10 | . 2 . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . 3 . . . . Derelict Logs Recovered 12 | . . 2 . . . . . . . . 1 2 . 1 . 2 1 . 1 . . 2 . . . . . . . . . . Drone Launches 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 13 Drone Recoveries 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 10 Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 27546 | 84 1270 904 1911 2572 1744 843 2149 799 495 1130 151 148 143 81 1186 173 173 74 283 345 76 164 1059 111 708 571 297 497 2967 114 1879 2445 Spaces Moved 28656 | 48 580 512 840 1149 720 439 1226 1752 607 2556 491 395 179 302 2200 373 493 177 462 499 193 344 1255 256 1446 1015 469 1196 3503 101 1009 1869 Core 155 | 16 . . . . . . 132 . . 7 . . . . . . . . . . . . . . . . . . . . . . Treads 5366 | 32 580 512 840 1149 720 439 1094 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3716 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 737 101 1009 1869 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1347 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1347 . . . Flight 18072 | . . . . . . . . 1752 607 2549 491 395 179 302 2200 373 493 177 462 499 193 344 1255 256 1446 1015 469 1196 1419 . . . Fastest Speed 20 | 50 160 160 160 160 162 162 50 21 20 20 25 25 25 25 22 31 31 31 31 31 34 34 26 26 23 23 31 31 24 100 100 100 Average Speed 62 | 137 160 160 160 163 162 162 150 21 34 21 25 25 25 25 27 31 31 31 31 33 34 34 28 26 23 25 31 31 47 100 100 100 Slowest Speed 500 | 200 160 160 160 165 162 162 165 22 93 500 25 25 25 25 31 31 31 31 31 34 34 34 104 26 23 31 31 31 250 100 110 190 Overloaded Moves 150 | . . . . . . . . . . . . . . . 28 . . . . 3 . . . . . . . . 119 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 89 | . . . . . . . . 15 10 7 . . . . 9 2 . . . 18 . 1 2 . 8 7 7 . 3 . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Exploration Rate (%) 61 | 5 83 85 80 85 91 94 82 53 95 43 56 64 81 58 53 56 60 59 68 12 48 56 84 48 50 92 17 88 58 4 32 93 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 28 | . 2 1 4 2 . 7 5 1 . . . . 1 . . . . 3 . . . 1 . 1 . . . . . . . . Known Exits Taken 23 | . . . 1 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 23 | . . 3 . . . . 4 . . . 1 2 . 4 . 1 2 . 1 . 2 . . 3 . . . . . . . . Spaces Dug 215 | . . . 1 . . . . 4 . 26 1 4 . . 33 20 2 . 4 4 . 1 . 1 16 20 6 6 14 4 15 33 Terrain Destroyed 1035 | . . . 22 76 . . . 43 . 27 2 12 . . 58 34 3 . 11 58 . 1 7 1 67 33 8 8 40 8 57 459 Melee 42 | . . . 1 . . . . 2 . 24 . . . . 15 . . . . . . . . . . . . . . . . . Projectile 691 | . . . . . . . . 4 . 3 2 12 . . 20 3 3 . 11 7 . 1 7 1 27 33 8 8 40 8 57 436 AOE 279 | . . . 21 76 . . . 37 . . . . . . 23 31 . . . 51 . . . . 40 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Total 36324 | 59 797 549 1184 1588 1162 562 1535 2116 878 3027 516 431 233 306 2686 418 509 192 584 636 202 383 1934 295 1742 1259 600 1300 4556 110 1788 2187 Wait 5293 | . 127 2 144 200 318 90 266 287 247 386 24 23 23 4 357 38 14 1 107 110 9 31 620 34 191 171 123 76 621 . 610 39 Move 28453 | 47 579 511 839 1148 719 438 1225 1722 586 2541 490 394 178 301 2181 368 492 176 461 467 192 341 1250 255 1429 1001 455 1195 3496 100 1008 1868 Hop 82 | . . . . . . . . 15 10 7 . . . . 9 2 . . . 13 . 1 2 . 8 6 6 . 3 . . . Pick Up 261 | 2 12 4 18 22 9 . 23 11 7 2 . 1 1 . 14 . . 1 . 7 . . 4 . 8 1 1 5 56 . 27 25 Fast Attach 165 | 6 6 . 9 17 5 . 6 7 4 8 . . 1 . 6 . . 6 . 1 . 3 14 . 4 10 1 2 38 . 4 7 Attach 96 | . . 2 5 10 . . . 9 3 . . . . . 3 . . . . 3 . . . . 3 . 3 1 22 2 12 18 Detach 11 | . 1 . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . 2 . . 5 Swap 249 | . 3 1 18 21 9 . 1 15 3 13 . . 1 1 15 2 . . . 10 1 2 2 4 20 11 2 6 44 1 24 19 Drop 312 | . 3 2 31 22 14 . 14 22 12 13 . 1 3 . 16 . . 6 . 5 . 1 17 . 9 10 . 2 62 . 26 21 Fire 1167 | 1 61 23 114 145 84 5 . 26 6 7 2 12 . . 26 8 3 . 14 20 . 4 24 2 60 49 9 13 180 7 77 185 Melee 114 | . . . 1 . . . . 2 . 49 . . 25 . 33 . . 2 2 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | 3 5 4 5 3 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 68 | . . . . . . . . . . . . . . . 26 . . . . . . . . . 10 . . . 32 . . . Rewire 27 | . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 4 exits: [*Fac x3] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research (discovered 4 exits: Acc x2 / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 4) 703 | -10/Materials | Discovered new exit (range 16) 807 | -10/Materials | Repaired Lgt. Treads 912 | -10/Materials | Discovered new exit (range 11) 1052 | -10/Materials | Discovered new exit (range 12) 1195 | -10/Materials | Repaired Lgt. Treads 1355 | -10/Materials | Entered Mines 1429 | -10/Mines | Core integrity fell below 50% 1486 | -10/Mines | Learned location of Mines (-9) 1692 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1696 | -10/Mines | Found Prototype Device 1896 | -10/Mines | Learned Materials stockpile data 2245 | -10/Mines | Discovered new exit (range 5) 2259 | -10/Mines | Entered Materials 2259 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2507 | -9/Materials | Lost 3 parts (1n2u) 3017 | -9/Materials | Repaired Lgt. Treads 3044 | -9/Materials | Repaired Lgt. Treads 3190 | -9/Materials | Identified Exp. Sensor Array 3409 | -9/Materials | Discovered new exit (range 11) 3518 | -9/Materials | Discovered new exit (range 15) 3682 | -9/Materials | Build established: Scavenger-Mutant 3866 | -9/Materials | Discovered new exit (range 8) 3929 | -9/Materials | Identified exit to Materials 3959 | -9/Materials | Learned Storage security intel 3993 | -9/Materials | Learned Storage security intel 3995 | -9/Materials | Learned location of Recycling (-8) 3998 | -9/Materials | Learned 2 Materials zone layouts 4170 | -9/Materials | Entered another Materials area 4170 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4819 | -8/Materials | Discovered new exit (range 16) 5044 | -8/Materials | Repaired Broken Exp. Sensor Array 5732 | -8/Materials | Discovered new exit (range 14) 5880 | -8/Materials | Identified exit to Storage 6268 | -8/Materials | Lost 3 parts (2n1u) 6404 | -8/Materials | Learned location of Extension (-4) 6464 | -8/Materials | Learned Factory security intel 6512 | -8/Materials | Learned Factory security intel 6550 | -8/Materials | Learned location of Zion (-7) 6599 | -8/Materials | Learned Factory stockpile data 6628 | -8/Materials | Discovered new exit (range 7) 6657 | -8/Materials | Learned Storage security intel 6742 | -8/Materials | Entered Storage 7131 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7419 | -8/Storage | Build established: Commander-Mutant 7658 | -8/Storage | Repaired Hrd. Medium Armor Plating 7903 | -8/Storage | Used back door to open Recycling access 7903 | -8/Storage | Discovered new exit (range 5) 8196 | -8/Storage | Discovered new exit (range 16) 8318 | -8/Storage | Repaired Cooling System 8364 | -8/Storage | Repaired Imp. Deuterium Engine 8486 | -8/Storage | Entered Recycling 8486 | -8/Recycling | Accompanied by 8 allies 8789 | -8/Recycling | Lost 4 allies 8923 | -8/Recycling | Discovered new exit (range 16) 9080 | -8/Recycling | Learned Storage terminal intel 9183 | -8/Recycling | Learned location of 2 exits from Lower Caves 9196 | -8/Recycling | Learned 2 Storage zone layouts 9197 | -8/Recycling | Learned location of 3 exits from Factory 9207 | -8/Recycling | Learned 2 Storage zone layouts 9229 | -8/Recycling | Learned Factory fabricator intel 9259 | -8/Recycling | Learned 2 Lower Caves zone layouts 9269 | -8/Recycling | Scanned before Scraplab entrance 9292 | -8/Recycling | Entered Scraplab 9305 | -8/Recycling | Discovered new exit (range 2) 9329 | -8/Recycling | Entered Scraptown 9329 | -8/Scraptown | Accompanied by 7 allies 9688 | -8/Scraptown | Discovered new exit (range 11) 9790 | -8/Scraptown | Visited Red Mages 9808 | -8/Scraptown | Visited TADAMA 9842 | -8/Scraptown | Visited CPS Storage 9851 | -8/Scraptown | Visited Cyclists 9866 | -8/Scraptown | Visited Spacefarers 9905 | -8/Scraptown | Visited IN-MT5's Study 10059 | -8/Scraptown | Visited Fellowship of the Rings 10088 | -8/Scraptown | Visited UFD Registry 10088 | -8/Scraptown | Registered with UFD as "Plasmalever" 10153 | -8/Scraptown | Entered Cyclist Reading Room 10253 | -8/Scraptown | Visited Botcube Research 10276 | -8/Scraptown | Visited Observation Area 10302 | -8/Scraptown | Visited Curators Association 10412 | -8/Scraptown | Visited Scrapoid Pod Storage 10448 | -8/Scraptown | Visited Cartography Club 10495 | -8/Scraptown | Visited Junk Repository 10520 | -8/Scraptown | Visited Science Testing Area 10735 | -8/Scraptown | Learned location of Warlord (-4) 10735 | -8/Scraptown | Learned 24 Factory zone layouts 10735 | -8/Scraptown | Learned 16 Research zone layouts 10735 | -8/Scraptown | Learned 12 Lower Caves zone layouts 10735 | -8/Scraptown | Learned 20 Upper Caves zone layouts 10735 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 10735 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 10735 | -8/Scraptown | Learned location of 2 exits from Factory 10735 | -8/Scraptown | Learned location of 1 exit from Upper Caves 10735 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 10754 | -8/Scraptown | Found Deep Structural Scanner 10841 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10847 | -8/Scraptown | Found DCF Scrap (30 items) 11382 | -8/Scraptown | Met Optimus 11382 | -8/Scraptown | Accepted into 0bPrime 11467 | -8/Scraptown | Discovered new exit (range 5) 11478 | -8/Scraptown | Entered Factory 11478 | -6/Factory | Accompanied by 6 allies 11478 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 11479 | -6/Factory | Identified exit to Lower Caves 11480 | -6/Factory | Identified exit to Factory 11484 | -6/Factory | Loaded intel: 6 fabricator locations 11503 | -6/Factory | Loaded intel: 8 recycling unit locations 11544 | -6/Factory | Fabricated Hacking Suite? 11675 | -6/Factory | Lost 6 allies 11860 | -6/Factory | Repaired Gatling Laser 11925 | -6/Factory | Build established: Sprinter 12068 | -6/Factory | Learned location of Protoforge (-2) 12194 | -6/Factory | Repaired Axe 12277 | -6/Factory | Manually triggered Chute Trap 12277 | -6/Factory | Sucked down chute 12277 | -6/Factory | Entered Waste 12286 | -6/Waste | Spotted C-40 Crusher 12287 | -6/Waste | Spotted C-40 Crusher 12288 | -6/Waste | Spotted C-40 Crusher 12291 | -6/Waste | Warlord forces began an assault 12295 | -6/Waste | Spotted C-40 Crusher 12295 | -6/Waste | Spotted C-40 Crusher 12297 | -6/Waste | Spotted C-40 Crusher 12316 | -6/Waste | Discovered new exit (range 11) 12341 | -6/Waste | Allies destroyed C-40 Crusher 12345 | -6/Waste | Allies destroyed C-40 Crusher 12371 | -6/Waste | Lost 8 allies 12713 | -6/Waste | Identified exit to Factory 12772 | -6/Waste | Entered Factory 12772 | -6/Factory | Accompanied by 6 allies 12807 | -6/Factory | Loaded intel: 8 recycling unit locations 13064 | -6/Factory | Lost 3 allies 13098 | -6/Factory | Found Prototype Processor 13098 | -6/Factory | Identified Exp. Targeting Computer 13201 | -6/Factory | Repaired Broken Exp. Sensor Array? 13367 | -6/Factory | Discovered exit to Factory (range 12) 13722 | -6/Factory | Fabricated Impulse Thruster Array? 13772 | -6/Factory | Repaired Broken Impulse Thruster Array? 13902 | -6/Factory | Entered Lower Caves 13903 | -6/Lower Caves | Identified exit to Lower Caves 14031 | -6/Lower Caves | Learned location of 1 exit from Factory 14053 | -6/Lower Caves | Entered another Lower Caves area 14054 | -6/Lower Caves | Identified exit to Data Miner 14107 | -6/Lower Caves | Spotted B-75 Beast 14119 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 14142 | -6/Lower Caves | Learned location of 1 exit from Factory 14201 | -6/Lower Caves | Entered Data Miner 14202 | -6/Data Miner | Identified exit to Proximity Caves 14207 | -6/Data Miner | Met Data Miner 14212 | -6/Data Miner | Learned location of Section 7 (-2) 14212 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14216 | -6/Data Miner | Received God Mode back door access code from Data Miner 14228 | -6/Data Miner | Data Conduit disabled 14344 | -6/Data Miner | Entered Proximity Caves 14393 | -5/Proximity Caves | Learned Factory terminal intel 14425 | -5/Proximity Caves | Entered Factory 14425 | -5/Factory | Evolved 2 slots: Utility x2 14426 | -5/Factory | Identified exit to Upper Caves 14427 | -5/Factory | Identified exit to Factory 14428 | -5/Factory | Loaded intel: 26 terminal locations 14475 | -5/Factory | Loaded intel: 8 recycling unit locations 14699 | -5/Factory | Fabricated Exp. Heat Sink? 14709 | -5/Factory | Garrison activated, responded to threat 14734 | -5/Factory | Build established: Hacker-Scout 14874 | -5/Factory | Central database locked down 15097 | -5/Factory | Fabricated Tri-rail Accelerator (x1) 15238 | -5/Factory | Repaired Lyr. Medium Armor Plating 15284 | -5/Factory | Found Exp. Targeting Computer 15393 | -5/Factory | Fabricated Impulse Thruster Array? 15460 | -5/Factory | Unchained authorized (CL-0N3) 15502 | -5/Factory | Discovered exit to Factory (range 17) 15611 | -5/Factory | Entered Upper Caves 15612 | -5/Upper Caves | Identified exit to Upper Caves 15625 | -5/Upper Caves | Learned Factory terminal intel 15646 | -5/Upper Caves | Encountered a Warlord checkpoint 15732 | -5/Upper Caves | Learned Factory trap positions 15784 | -5/Upper Caves | Entered another Upper Caves area 15785 | -5/Upper Caves | Discovered exit to Factory (range 13) 15792 | -5/Upper Caves | Encountered a Warlord checkpoint 15930 | -5/Upper Caves | Learned Factory terminal intel 15952 | -5/Upper Caves | Discovered new exit (range 13) 15956 | -5/Upper Caves | Identified exit to Zhirov 15957 | -5/Upper Caves | Entered Zhirov 15957 | -5/Zhirov | Discovered new exit (range 3) 15963 | -5/Zhirov | Met Zhirov 15969 | -5/Zhirov | Learned location of Quarantine (-2) 15969 | -5/Zhirov | Learned location of Testing (-3) 15969 | -5/Zhirov | Learned location of Command (-1) 15971 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15977 | -5/Zhirov | Found Alien Artifact 15977 | -5/Zhirov | Identified Integrated Reactor 15977 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16030 | -5/Zhirov | Identified exit to Proximity Caves 16031 | -5/Zhirov | Entered Proximity Caves 16034 | -4/Proximity Caves | Spotter reported a threat 16034 | -4/Proximity Caves | Spotter reported a threat 16087 | -4/Proximity Caves | Spotter reported a threat 16214 | -4/Proximity Caves | Unchained authorized (CL-0N3) 16277 | -4/Proximity Caves | Learned location of 1 exit from Research 16307 | -4/Proximity Caves | Discovered exit to Factory (range 12) 16314 | -4/Proximity Caves | Entered Factory 16314 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 16315 | -4/Factory | Loaded intel: 93 trap records 16316 | -4/Factory | Loaded intel: 28 terminal locations 16366 | -4/Factory | Discovered new exit (range 11) 16385 | -4/Factory | Identified exit to Research 16402 | -4/Factory | Identified exit to Upper Caves 16402 | -4/Factory | Identified exit to Extension 16402 | -4/Factory | Identified exit to Armory 16468 | -4/Factory | Unchained authorized (CL-0N3) 16538 | -4/Factory | Repaired Cld. VTOL Module? 16564 | -4/Factory | Search patrols dispatched 16569 | -4/Factory | Fabricated Adv. Transmission Jammer? 16625 | -4/Factory | Garrison activated, responded to threat 16659 | -4/Factory | Entered Upper Caves 16725 | -4/Upper Caves | Discovered new exit (range 15) 16735 | -4/Upper Caves | Identified exit to Upper Caves 16735 | -4/Upper Caves | Entered another Upper Caves area 16738 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16847 | -4/Upper Caves | Found Alien Artifact 16847 | -4/Upper Caves | Identified Core Expander 16847 | -4/Upper Caves | Installed Core Expander, added new Power slot 16874 | -4/Upper Caves | Discovered new exit (range 17) 16888 | -4/Upper Caves | Learned Research emergency access door positions 16899 | -4/Upper Caves | Identified exit to Warlord 16899 | -4/Upper Caves | Entered Warlord 16900 | -4/Warlord | Identified exit to Proximity Caves 17013 | -4/Warlord | Opened Warlord's prototype stash 17014 | -4/Warlord | Found Prototype Device 17014 | -4/Warlord | Identified Thermal Barrier 17020 | -4/Warlord | Found Prototype Device 17020 | -4/Warlord | Identified Exp. Cloaking Device 17074 | -4/Warlord | Warlord's base attacked by MAIN.C 17104 | -4/Warlord | Rebuked by Warlord 17383 | -4/Warlord | Build established: Hacker-Sprinter 17398 | -4/Warlord | Lost 5 allies 17424 | -4/Warlord | Warlord forces counterattacked 17459 | -4/Warlord | Lost 3 allies 17501 | -4/Warlord | Spotted Executioner 17520 | -4/Warlord | Found Prototype Processor 17544 | -4/Warlord | Lost 9 allies 17582 | -4/Warlord | Spotted Executioner 17654 | -4/Warlord | Lost 11 allies 17749 | -4/Warlord | Warlord base infiltrated, sounded retreat 17760 | -4/Warlord | Spotted Striker 17761 | -4/Warlord | Spotted Striker 17851 | -4/Warlord | Spotted Executioner 17883 | -4/Warlord | Lost 4 allies 17923 | -4/Warlord | Spotted Executioner 17926 | -4/Warlord | Spotted Striker 17934 | -4/Warlord | Spotted Striker 17958 | -4/Warlord | Entered Proximity Caves 17974 | -3/Proximity Caves | Spotted B-86 Titan 17985 | -3/Proximity Caves | Lost 10 allies 18044 | -3/Proximity Caves | Attracted the attention of an 0b10 base 18044 | -3/Proximity Caves | Learned Factory garrison access intel 18044 | -3/Proximity Caves | Learned Armory terminal intel 18044 | -3/Proximity Caves | Learned Research terminal intel 18044 | -3/Proximity Caves | Learned 8 Factory zone layouts 18069 | -3/Proximity Caves | Entered Research 18069 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18070 | -3/Research | Identified exit to Research 18071 | -3/Research | Identified exit to Testing 18073 | -3/Research | Loaded intel: 20 terminal locations 18188 | -3/Research | Loaded intel: 5 recycling unit locations 18254 | -3/Research | Build established: Hacker-Scout 18454 | -3/Research | Spotted B-86 Titan 18527 | -3/Research | Discovered exit to Testing (range 12) 18673 | -3/Research | Identified Exp. Core Analyzer 18745 | -3/Research | Repaired Tri-rail Accelerator 18777 | -3/Research | Entered Testing 18819 | -3/Testing | Found Prototype Hackware 18819 | -3/Testing | Identified Ghost Barrier 19016 | -3/Testing | Found Prototype Energy Gun 19016 | -3/Testing | Identified Warp Gun 19021 | -3/Testing | Spotted PG-0QUGLBER70 19023 | -3/Testing | Spotted Striker 19023 | -3/Testing | Spotted Striker 19144 | -3/Testing | Found Prototype Energy Cannon 19144 | -3/Testing | Identified Cld. Nova Cannon 19346 | -3/Testing | Discovered exit to Research (range 7) 19348 | -3/Testing | Entered Research 19348 | -2/Research | Evolved 2 slots: Utility x2 19349 | -2/Research | Identified exit to Access 19357 | -2/Research | Loaded intel: 5 recycling unit locations 19446 | -2/Research | Repaired Impulse Thruster Array+? 19484 | -2/Research | Identified exit to Quarantine 19645 | -2/Research | Entered Quarantine 19651 | -2/Quarantine | Cryocooling Duct disabled 19666 | -2/Quarantine | Ambient heat levels rising (+20) 19666 | -2/Quarantine | Non-combat units ordered to evacuate 19705 | -2/Quarantine | Found Alien Artifact 19744 | -2/Quarantine | Repaired Tri-rail Accelerator? 19744 | -2/Quarantine | Identified Core Reset Matrix 19848 | -2/Quarantine | Discovered exit to Access (range 10) 19962 | -2/Quarantine | Found Alien Artifact 19971 | -2/Quarantine | Spotted Alpha 7 19974 | -2/Quarantine | Repaired Adv. Phase Shifter? 20008 | -2/Quarantine | Found Alien Artifact 20016 | -2/Quarantine | Identified Transdimensional Reconstructor 20016 | -2/Quarantine | Identified Subatomic Replicator 20030 | -2/Quarantine | Used Subatomic Replicator to create Alien Artifact 20036 | -2/Quarantine | Found Alien Artifact 20101 | -2/Quarantine | Identified Dimensional Node Initializer 20115 | -2/Quarantine | Spotted Fortress 20136 | -2/Quarantine | Discovered new exit (range 6) 20136 | -2/Quarantine | Discovered new exit (range 6) 20138 | -2/Quarantine | Identified exit to Protoforge 20142 | -2/Quarantine | Entered Protoforge 20177 | -2/Protoforge | Discovered exit to Access (range 17) 20380 | -2/Protoforge | Spotted Hotshot 20473 | -2/Protoforge | Spotted Hotshot 20474 | -2/Protoforge | Spotted Hotshot 20476 | -2/Protoforge | Spotted B-90 Cyclops 20661 | -2/Protoforge | Spotted EXE-6 20683 | -2/Protoforge | UFD initiated attack on Protoforge (Readiness: Adequate) 20683 | -2/Protoforge | Loaded intel: 3 recycling unit locations 20703 | -2/Protoforge | Superfortress began startup sequence 20713 | -2/Protoforge | Spotted EXE-6 20719 | -2/Protoforge | Optimus greeted in Protoforge 20722 | -2/Protoforge | Found Prototype Ballistic Gun 20723 | -2/Protoforge | Found Prototype Ballistic Gun 20731 | -2/Protoforge | Found Prototype Ballistic Gun 20732 | -2/Protoforge | Identified Cep. XC Strikerail (x3) 20743 | -2/Protoforge | Initialized slip node 20753 | -2/Protoforge | Found Exp. Core Analyzer 20792 | -2/Protoforge | Identified Supercharged TR 20792 | -2/Protoforge | Warped through subspace to slip node 20793 | -2/Protoforge | Optimus attacked Superfortress 20794 | -2/Protoforge | Spotted Decapitator 20797 | -2/Protoforge | Spotted Striker 20811 | -2/Protoforge | Found Prototype Power Core 20811 | -2/Protoforge | Identified Cep. Zero-point Core 20813 | -2/Protoforge | Found Cep. Zero-point Core 20814 | -2/Protoforge | Met 7R-MNS 20818 | -2/Protoforge | Found Prototype Device 20818 | -2/Protoforge | Identified Cep. Antimissile System 20826 | -2/Protoforge | Found Cep. Zero-point Core 20828 | -2/Protoforge | Lost 3 parts (1p1n1w) 20839 | -2/Protoforge | Lost 14 allies 20842 | -2/Protoforge | Found Cep. XC Strikerail 20891 | -2/Protoforge | Spotted Striker 20901 | -2/Protoforge | Spotted Striker 20904 | -2/Protoforge | Destroyed Striker 20924 | -2/Protoforge | Forge Plexus network access discovered 20934 | -2/Protoforge | Fabricated Combat Drone Bay? 20982 | -2/Protoforge | Spotted Executioner 20983 | -2/Protoforge | Spotted Striker 20990 | -2/Protoforge | Destroyed Executioner 21001 | -2/Protoforge | Spotted Striker 21003 | -2/Protoforge | Spotted Striker 21011 | -2/Protoforge | Destroyed Striker 21032 | -2/Protoforge | Destroyed 10 combat bots 21035 | -2/Protoforge | Spotted Executioner 21035 | -2/Protoforge | Spotted Striker 21042 | -2/Protoforge | Destroyed Executioner 21045 | -2/Protoforge | Build established: Scavenger-Sprinter 21049 | -2/Protoforge | Destroyed Striker 21078 | -2/Protoforge | Found Exp. Targeting Computer 21090 | -2/Protoforge | Destroyed 11 combat bots 21132 | -2/Protoforge | UFD reported confirmed Drillbomb installation 21153 | -2/Protoforge | Found Crosscalibrator 21171 | -2/Protoforge | Found Cep. Gyrokinetic System 21192 | -2/Protoforge | UFD reported confirmed Drillbomb installation 21264 | -2/Protoforge | Spotted V847-u 21306 | -2/Protoforge | Spotted V896-d 21359 | -2/Protoforge | Spotted Striker 21359 | -2/Protoforge | Destroyed Striker 21387 | -2/Protoforge | Lost 5 allies 21431 | -2/Protoforge | Destroyed V896-d 21438 | -2/Protoforge | Found Prototype Device 21438 | -2/Protoforge | Identified Exp. Thermal Defense Suite 21441 | -2/Protoforge | Found Cep. Gyrokinetic System 21443 | -2/Protoforge | Found Prototype Processor 21443 | -2/Protoforge | Identified Exp. Armor Integrity Analyzer 21446 | -2/Protoforge | Found Cep. XC Strikerail 21456 | -2/Protoforge | Found Exp. Kinecellerator 21479 | -2/Protoforge | Build established: Scavenger-Gunner 21498 | -2/Protoforge | Spotted Decapitator 21498 | -2/Protoforge | Spotted Decapitator 21498 | -2/Protoforge | Spotted Decapitator 21511 | -2/Protoforge | Spotted Immortal 21511 | -2/Protoforge | Spotted Immortal 21525 | -2/Protoforge | Spotted V084-m 21565 | -2/Protoforge | Destroyed V084-m 21572 | -2/Protoforge | Destroyed Immortal 21582 | -2/Protoforge | Found Unknown Protection 21582 | -2/Protoforge | Identified Imp. Powered Armor 21584 | -2/Protoforge | Found Cep. Combat Aerolev Unit 21598 | -2/Protoforge | Found Cep. Antigrav Storage Unit 21602 | -2/Protoforge | Found Cep. Matter Streamer 21604 | -2/Protoforge | Found Cep. NT7 Matterbank 21605 | -2/Protoforge | Found Cep. Chromion Battery 21607 | -2/Protoforge | Found Cep. NT7 Matterbank 21618 | -2/Protoforge | Found Cep. Combat Aerolev Unit 21619 | -2/Protoforge | Found Exp. Armor Integrity Analyzer 21621 | -2/Protoforge | Found Cep. Antimissile System 21628 | -2/Protoforge | Spotted Decapitator 21629 | -2/Protoforge | Destroyed Decapitator 21631 | -2/Protoforge | Destroyed Decapitator 21636 | -2/Protoforge | Destroyed Decapitator 21639 | -2/Protoforge | Destroyed Decapitator 21657 | -2/Protoforge | Spotted V573-z 21659 | -2/Protoforge | Found Cep. Plasma Driver 21661 | -2/Protoforge | Found Cep. Heavy Railcannon 21667 | -2/Protoforge | Found Faulty Cep. Plasma Driver 21677 | -2/Protoforge | Destroyed V573-z 21696 | -2/Protoforge | Spotted V904-c 21700 | -2/Protoforge | Destroyed V904-c 21707 | -2/Protoforge | Spotted V502-a 21715 | -2/Protoforge | Destroyed V502-a 21731 | -2/Protoforge | Found Cep. RG22 Armor 21734 | -2/Protoforge | Found Faulty Cep. XC Strikerail 21735 | -2/Protoforge | Found Faulty Cep. XC Strikerail 21736 | -2/Protoforge | Destroyed 7 combat bots 21738 | -2/Protoforge | Found Cep. Helical Railcannon 21745 | -2/Protoforge | Found Faulty Cep. Plasma Driver 21753 | -2/Protoforge | Found Cep. XC Strikerail 21760 | -2/Protoforge | Found Faulty Cep. Helical Railcannon 21781 | -2/Protoforge | Spotted Striker 21810 | -2/Protoforge | Spotted Immortal 21810 | -2/Protoforge | Spotted Immortal 21811 | -2/Protoforge | Spotted Decapitator 21821 | -2/Protoforge | Destroyed Immortal 21839 | -2/Protoforge | Destroyed Immortal 21852 | -2/Protoforge | Destroyed Decapitator 21874 | -2/Protoforge | Build established: Scavenger-Sprinter 21886 | -2/Protoforge | Found Cep. Zero-point Core 21891 | -2/Protoforge | Found Faulty Cep. Zero-point Core 22005 | -2/Protoforge | Spotted V071-w 22011 | -2/Protoforge | Found Exp. Force Field 22013 | -2/Protoforge | Found Faulty Exp. Force Field 22017 | -2/Protoforge | Found Cep. RG22 Armor 22027 | -2/Protoforge | Found Cep. Phase Shift Module 22042 | -2/Protoforge | Spotted Striker 22042 | -2/Protoforge | Spotted Executioner 22134 | -2/Protoforge | Found Faulty Cep. Biometal Exoskeleton 22165 | -2/Protoforge | Found Faulty Cep. Biometal Exoskeleton 22293 | -2/Protoforge | UFD reported confirmed Drillbomb installation 22366 | -2/Protoforge | Build established: Scavenger-Gunner 22449 | -2/Protoforge | Found Faulty Exp. Kinecellerator 22530 | -2/Protoforge | System corruption reached 10% 22576 | -2/Protoforge | Destroyed AP7-3 22600 | -2/Protoforge | Destroyed AP7-3 22637 | -2/Protoforge | Found Cep. Thermoelectric Network 22644 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 22648 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 22803 | -2/Protoforge | Additional patrols dispatched to research labs 22807 | -2/Protoforge | Found Transdimensional Reconstructor 23109 | -2/Protoforge | Entered Access 23109 | -1/Access | Evolved 2 slots: Power x1, Utility x1 23124 | -1/Access | Identified exit to Command 23223 | -1/Access | Entered Command 23426 | -1/Command | Spotted M Guard 23429 | -1/Command | Spotted M Guard 23438 | -1/Command | Spotted Combat Programmer 23473 | -1/Command | First assault squad dispatched 23475 | -1/Command | Destroyed Combat Programmer 23476 | -1/Command | Spotted Combat Programmer 23480 | -1/Command | Destroyed Combat Programmer 23482 | -1/Command | Destroyed M Guard 23498 | -1/Command | Destroyed M Guard 23498 | -1/Command | All MAIN.C guards destroyed 23542 | -1/Command | Found Prototype Protection 23543 | -1/Command | Destroyed 14 combat bots 23544 | -1/Command | Identified Hvy. Regenerative Plating 23591 | -1/Command | Met MAIN.C 23603 | -1/Command | 0b10 Conduit disabled 23607 | -1/Command | Destroyed MAIN.C Shell 23609 | -1/Command | MAIN.C activated Command garrisons 23625 | -1/Command | Destroyed MAIN.C 23653 | -1/Command | Discovered new exit (range 21) 23653 | -1/Command | Discovered new exit (range 108) 23653 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 23757 | -1/Command | Found Exp. System Purifier 23764 | -1/Command | Found Zero-point Reactor 23799 | -1/Command | Found Perforator 24603 | -1/Command | Found Cld. Nova Cannon 24769 | -1/Command | Found Exp. Targeting Computer 24771 | -1/Command | Found Exp. Core Analyzer 24773 | -1/Command | Found Exp. Core Analyzer 25094 | -1/Command | Warped through subspace to slip node 25094 | -1/Command | Discovered new exit (range 5) 25102 | -1/Command | Entered Access_0 25105 | -1/Access_0 | Met Architect 25108 | -1/Access_0 | Architect warped through subspace 25120 | -1/Access_0 | Destroyed A8 25151 | -1/Access_0 | Architect warped through subspace 25188 | -1/Access_0 | Architect warped through subspace 25244 | -1/Access_0 | Subspace Access Node disabled 25258 | -1/Access_0 | Architect warped through subspace 25298 | -1/Access_0 | Architect warped through subspace 25325 | -1/Access_0 | Subspace Access Node disabled 25331 | -1/Access_0 | Architect warped through subspace 25354 | -1/Access_0 | Architect warped through subspace 25372 | -1/Access_0 | Found Integrity Redistributor 25397 | -1/Access_0 | Architect warped through subspace 25423 | -1/Access_0 | Architect warped through subspace 25447 | -1/Access_0 | Architect warped through subspace 25469 | -1/Access_0 | Architect warped through subspace 25482 | -1/Access_0 | Architect warped through subspace 25497 | -1/Access_0 | Architect warped through subspace 25504 | -1/Access_0 | A6 warped into view 25512 | -1/Access_0 | Destroyed A6 25514 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-348) 25520 | -1/Access_0 | Architect warped through subspace 25537 | -1/Access_0 | Architect warped through subspace 25549 | -1/Access_0 | Architect warped through subspace 25556 | -1/Access_0 | Subspace Access Node disabled 25565 | -1/Access_0 | Architect warped through subspace 25578 | -1/Access_0 | Architect warped through subspace 25599 | -1/Access_0 | Architect warped through subspace 25624 | -1/Access_0 | Architect warped through subspace 25651 | -1/Access_0 | Architect warped through subspace 25682 | -1/Access_0 | Architect warped through subspace 25689 | -1/Access_0 | Found Core Regenerator 25690 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 25699 | -1/Access_0 | Architect warped through subspace 25720 | -1/Access_0 | Architect warped through subspace 25739 | -1/Access_0 | Architect warped through subspace 25762 | -1/Access_0 | A5 warped into view 25764 | -1/Access_0 | Architect warped through subspace 25765 | -1/Access_0 | Destroyed A5 25789 | -1/Access_0 | Architect warped through subspace 25839 | -1/Access_0 | Found Exp. Phase Shifter 25843 | -1/Access_0 | Found Exp. Targeting Computer 25858 | -1/Access_0 | Architect warped through subspace 25891 | -1/Access_0 | Architect warped through subspace 25929 | -1/Access_0 | Architect warped through subspace 25937 | -1/Access_0 | Found Exp. Weapon Cycler 25945 | -1/Access_0 | Destroyed A2 25951 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 25958 | -1/Access_0 | Found Exp. Phase Shifter 25969 | -1/Access_0 | Architect warped through subspace 26029 | -1/Access_0 | Architect warped through subspace 26067 | -1/Access_0 | Singularity Gate disabled 26085 | -1/Access_0 | Architect warped through subspace 26129 | -1/Access_0 | Architect warped through subspace 26162 | -1/Access_0 | Architect warped through subspace 26201 | -1/Access_0 | Architect warped through subspace 26226 | -1/Access_0 | Architect warped through subspace 26246 | -1/Access_0 | Architect warped through subspace 26257 | -1/Access_0 | Architect warped through subspace 26283 | -1/Access_0 | Architect warped through subspace 26292 | -1/Access_0 | Subspace Access Node disabled 26301 | -1/Access_0 | Lost 3 parts (1p2u) 26304 | -1/Access_0 | Destroyed Architect 26312 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 26314 | -1/Access_0 | Found Prototype Hackware 26317 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 26321 | -1/Access_0 | Found Zero-point Reactor 26358 | -1/Access_0 | Found Sigix Corpse 26444 | -1/Access_0 | Found Prototype Device 26444 | -1/Access_0 | Identified Desublimator 26620 | -1/Access_0 | A4 warped into view 26620 | -1/Access_0 | Singularity Gate disabled 26625 | -1/Access_0 | Destroyed A4 27483 | -1/Access_0 | A3 warped into view 27488 | -1/Access_0 | Destroyed A3 27493 | -1/Access_0 | Found Prototype Ballistic Gun 27495 | -1/Access_0 | Identified A3's Sniper Rifle 27537 | -1/Access_0 | Warped through subspace to slip node 27537 | -1/Access_0 | Discovered new exit (range 8) 27538 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 27538 | -1/Access_0 | Warped through subspace to slip node 27547 | *** | Establishing 0b11! Last Messages --------------- 27488_ Plasma Slug penetrates A3. 27488_ A3 suffers critical hit (Meltdown). 27488_ Prototype Device melted. 27488_ Exp. Core Shielding melted. 27488_ Adv. Phase Shifter melted. 27488_ Lgt. Quantum Reactor melted. 27488_ A3: "How even..." 27491_ Acquired 7 matter. 27492_ Dropped Lyr. Medium Armor Plating. 27493_ Acquired Prototype Ballistic Gun. 27495_ Identified A3's Sniper Rifle. 27509_ System corrupted: Heat flow error (+174). 27532_ Plasma Slug penetrates Workstation. 27532_ Workstation disabled. 27532_ Plasma Slug penetrates Earth. 27533_ System corrupted: Substantial component data lost. 27537_ Warped through subspace, drawn to slip node. 27537_ EXIT=FOUND 27538_ Acquired Hpw. Transdimensional Reconstructor. 27538_ Warped through subspace, drawn to slip node. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 99 Energy Capacity 1080 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 9 Armor Coverage 1200 Weapon Shielding 90 Point Defense Rating 480 Weapon Cycling 30 Phase Shifting 25 Evasion (%) 94 Targeting Accuracy 36 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 4 Kinecelleration 66 Offensive Hacking 28 Defensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Hacked Hacking Suite | -8/Storage | Hacked Imp. Cesium-ion Thruster | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Scanalyzed Imp. VTOL Module | -6/Factory | Scanalyzed Lrn. Sensor Array | -6/Factory | Hacked Impulse Thruster Array | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Lyr. Heavy Armor Plating | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Tri-rail Accelerator | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. VTOL Module | -4/Factory | Scanalyzed Exp. EM Disruption Field | -2/Protoforge | Archive Hds. Centrium Leg | -2/Protoforge | Archive Adv. Myomer Leg | -2/Protoforge | Archive Hds. Centrium Heavy Treads | -2/Protoforge | Archive Cld. Antigrav System | -2/Protoforge | Archive Cld. Impulse Thruster | -2/Protoforge | Archive Exp. Melee Analysis Suite | -2/Protoforge | Archive Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free C-65 Expert | -2/Protoforge | Archive T-07 Excavator | -2/Protoforge | Archive C-57 Dissector | -2/Protoforge | Archive M-30 Cleanser | -2/Protoforge | Archive Fabricated ------------ Hacking Suite | x1 | -6/Factory Impulse Thruster Array | x1 | -6/Factory Exp. Heat Sink | x1 | -5/Factory Tri-rail Accelerator | x1 | -5/Factory Impulse Thruster Array | x1 | -5/Factory Adv. Transmission Jammer | x2 | -4/Factory Combat Drone Bay | x1 | -2/Protoforge Repaired ---------- Lgt. Treads | 8% | -10/Materials Lgt. Treads | 43% | -10/Materials Lgt. Treads | 32% | -9/Materials Lgt. Treads | 37% | -9/Materials Exp. Sensor Array | 62% | -8/Materials | Broken Hrd. Medium Armor Plating | 13% | -8/Storage Cooling System | 34% | -8/Storage Imp. Deuterium Engine | 43% | -8/Storage Gatling Laser | 48% | -6/Factory Axe | 12% | -6/Factory Exp. Sensor Array | 48% | -6/Factory | Broken Impulse Thruster Array | 50% | -6/Factory | Broken Lyr. Medium Armor Plating | 39% | -5/Factory Cld. VTOL Module | 13% | -4/Factory Tri-rail Accelerator | 42% | -3/Research Impulse Thruster Array | 70% | -2/Research Tri-rail Accelerator | 50% | -2/Quarantine Adv. Phase Shifter | 22% | -2/Quarantine Studied --------- Fission Core | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Impulse Thruster Array | -5/Factory | Hacked Micro-nuke Launcher | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Core Expander Subatomic Replicator Dimensional Node Initializer Supercharged TR Transdimensional Reconstructor Integrity Redistributor Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- We Are One Challenges ------------ None Game ------ Seed HeartGreatShovel Manual? 0 Play Time 07:04:26 Cumulative 2228.8 hours Start 2025.11.17 @ 00:44:54 End 2025.11.19 @ 01:48:10 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 745 Rogue 745 Adventurer 0 Explorer 0 Win Type 1 Total 169 Types 31/21/65/7/1/2/40/1/1/0 Lore% 97 Gallery% 94 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c1c8dfc-d532-4a7d-b341-3a00ecb07eda