Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.29 @ 20:00:17 Player: Crashtest Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (285) 285 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1940 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 38/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Experimental Sensor Array Signal Interpreter Improved Terrain Scanner Makeshift Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Makeshift Hacking Suite Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Experimental Sensor Array Signal Interpreter Makeshift Terrain Scan Processor Phasing AFG > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Structural Scanner Sensor Array Improved Terrain Scanner Grenade Launcher Mining Laser [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Terrain Scan Processor Weapon Small Laser Energy Gun Small Laser Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 21 | 7 4 4 1 4 1 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 2 1 1 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 4 | . 2 1 1 . . Utility 8 | 1 1 2 . 4 . Device 5 | 1 . 1 . 3 . Storage . | . . . . . . Processor 3 | . 1 1 . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 3 1 . . . 1 Energy Gun 3 | 3 . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 6 | . . . 1 . 5 Power 1 | . . . . . 1 Propulsion 3 | . . . 1 . 2 Utility . | . . . . . . Weapon 2 | . . . . . 2 Highest Loss Streak 4 | . . . 1 . 4 To Critical Strikes . | . . . . . . Average Backups 3 | 1 3 3 4 4 4 Power . | . . . . . . Propulsion . | . . 1 . . . Utility 1 | . 1 1 1 2 2 Weapon 1 | 1 1 1 1 2 2 Tool/Special . | . . . . . . Unused Backups 6 | 1 3 . . . 2 Power . | . . . . . . Propulsion 1 | . 1 . . . . Utility 5 | 1 2 . . . 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 96 99 100 100 69 Engine 11 | . 14 11 11 11 5 Wheel 6 | . 22 . . . . Flight 15 | . 5 22 22 22 11 Device 19 | . 12 21 22 22 22 Processor 19 | . 12 22 22 22 22 Energy Gun 18 | . 24 15 12 22 8 Special Weapon 3 | . 3 6 9 . . Peak Build Rating 32 | 8 10 12 13 32 22 Average Rating 13 | 4 9 11 12 17 19 On Entrance 10 | . 8 10 12 13 22 Naked Turns . | . . . . . . Heaviest Build 8 | 6 7 8 8 8 8 Greatest Support 20 | 20 20 8 8 8 8 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 4 5 5 4 Average Carried 3 | 1 3 3 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 5 3 4 4 4 Class Distribution -------------------- 61% | Scavenger-Scout 26% | Mutant 7% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -9/Materials Scavenger-Scout | -9/Mines Scavenger-Scout | -7/Zion Scout | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 506 | 270 90 40 51 50 5 Remotely . | . . . . . . Salvage Created 615 | 131 406 78 . . . Parts 45 | 10 31 4 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 9 | . 6 3 . . . Guns 8 | . 5 3 . . . AOE 1 | . 1 . . . . Classes Destroyed 6 | 2 4 . . . . Builder 2 | . 2 . . . . Tunneler 2 | 2 . . . . . Recycler 3 | 1 2 . . . . Watcher 3 | . 2 1 . . . Swarmer 6 | . 3 3 . . . Grunt 3 | . 3 . . . . Best Kill Streak 6 | 2 6 3 . . . Combat Bots Only 4 | . 4 3 . . . Max Kills in Single Turn 2 | 1 2 1 . . . Gunslinging 1 | . 1 . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 101 | . 12 18 22 . 49 Missed 42 | . 4 10 9 . 19 Hits 59 | . 8 8 13 . 30 Melee 2 | . . . 2 . . Projectile 57 | . 8 8 11 . 30 Critical Strikes 2 | . . . 1 . 1 Damage Taken 744 | . 57 49 169 . 469 Core 419 | . 16 15 93 . 295 Absorbed by Shields . | . . . . . . Ignored by Resistances 215 | . 18 17 48 . 132 Regen/Repaired (Parts) 37 | . 18 . . 19 . Core Remaining (%) 96 | 100 93 . . . . Volleys Fired 56 | 6 26 13 11 . . Largest 2 | 2 2 2 2 . . Hottest 100 | 80 100 100 100 . . Shots Fired 92 | 12 47 18 15 . . Gun 76 | 12 42 12 10 . . Cannon . | . . . . . . Launcher . | . . . . . . Special 16 | . 5 6 5 . . Kinetic . | . . . . . . Thermal 70 | 12 34 13 11 . . Explosive . | . . . . . . Electromagnetic 22 | . 13 5 4 . . Robot Hit Streak 16 | 4 11 16 1 . . Robot Miss Streak 4 | 2 3 1 4 . . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 46 | 7 29 8 2 . . Core Hits 27 | 4 18 4 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 640 | 75 445 98 22 . . Guns 528 | 75 333 98 22 . . Cannons . | . . . . . . Explosions 112 | . 112 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 416 | 75 297 33 11 . . Explosive . | . . . . . . Electromagnetic 224 | . 148 65 11 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 1 5 5 . Average Corruption 1 | . . 1 1 5 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . 2 1 . Matter Fused 2 | . . . 2 . . Energy Discharges 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 98 | 54 98 60 52 . 4 Average Temperature 25 | 21 32 19 19 . 3 Received Heat Transfer 186 | . 24 6 . . 156 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 800 | 175 525 75 25 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 135 | 5 135 118 35 . . Initial 35 | . . 31 35 . . Average 28 | 1 38 49 4 . . Influence Increases 541 | 15 230 187 4 . 105 Destroy 0b10 Robot/C 180 | . 120 60 . . . Destroy 0b10 Robot/NC 50 | 15 30 5 . . . Destroy Leader 36 | . 24 12 . . . Successful Hack 5 | . 5 . . . . Disable Machine 18 | . 18 . . . . Destroy Structure 12 | . 3 5 4 . . Partial Spotted 30 | . . 30 . . . Lose Combat Pursuer 210 | . 30 75 . . 105 Influence Decreases 486 | 15 143 166 112 . 50 Entered New Map 129 | . . 56 73 . . Time Decay 347 | 15 143 110 39 . 40 Lost Part 10 | . . . . . 10 Squads Dispatched 1 | . . 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 12 12 6 . 9 Peak Tracking Total 6 | . 4 4 5 . 6 Tactical Retreats 6 | . 1 2 1 . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 9 | . 7 2 . . . Terminals 5 | . 4 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 14 5 . . . Successful 15 | . 10 5 . . . Failed 4 | . 4 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 9 4 . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 4 | . 3 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 5 4 . . . Record 3 | . 1 2 . . . Robot Analysis 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 3 | . 2 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 4 | . 3 1 . . . Report Inventory 3 | . 2 1 . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . . 6 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 38 | . 38 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1734 | 23 483 233 335 476 184 Sensors 1226 | . . 232 335 475 184 Terrain 1733 | 23 483 233 335 475 184 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1833 | 84 521 233 335 476 184 Spaces Moved 2734 | 65 527 276 327 1142 397 Core 132 | 8 . . . . 124 Treads . | . . . . . . Legs . | . . . . . . Wheels 469 | 57 412 . . . . Hover . | . . . . . . Flight 2133 | . 115 276 327 1142 273 Fastest Speed 37 | 50 37 37 37 37 37 Average Speed 45 | 76 70 37 37 37 45 Slowest Speed 120 | 80 80 37 37 37 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 5 74 33 84 80 58 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 6 | . . . 1 2 3 Spaces Dug 14 | . 3 6 5 . . Terrain Destroyed 14 | . 3 6 5 . . Melee . | . . . . . . Projectile 14 | . 3 6 5 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3187 | 87 617 375 514 1193 401 Wait 330 | . 38 77 173 40 2 Move 2729 | 64 526 275 326 1141 397 Hop . | . . . . . . Pick Up 28 | 9 11 2 2 4 . Fast Attach 1 | . 1 . . . . Attach 11 | 6 1 2 1 . 1 Detach 1 | . . . . . 1 Swap 18 | 1 7 4 1 5 . Drop 13 | 1 7 2 . 3 . Fire 56 | 6 26 13 11 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 14) 401 | -10/Materials | Discovered new exit (range 9) 407 | -10/Materials | Discovered new exit (range 14) 570 | -10/Materials | Repaired Imp. Terrain Scanner 606 | -10/Materials | Entered another Materials area 606 | -9/Materials | Evolved 2 slots: Utility x2 835 | -9/Materials | Discovered new exit (range 13) 839 | -9/Materials | Identified exit to Mines 839 | -9/Materials | Entered Mines 841 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 856 | -9/Mines | Discovered new exit (range 16) 858 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 859 | -9/Mines | Found Prototype Device 875 | -9/Mines | Discovered new exit (range 15) 879 | -9/Mines | Identified exit to Materials 891 | -9/Mines | Build established: Scavenger-Scout 1010 | -9/Mines | Assembled infested the area 1172 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1174 | -9/Mines | Entered Zion 1207 | -7/Zion | System corruption cleaned by Quarantine Array 1235 | -7/Zion | Given A8's code to call for help 1445 | -7/Zion | Found Prototype Device 1446 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1447 | -7/Zion | Identified Exp. Sensor Array 1482 | -7/Zion | Found Prototype Device 1483 | -7/Zion | Identified Phasing AFG 1602 | -7/Zion | Discovered new exit (range 8) 1604 | -7/Zion | Identified exit to Proximity Caves 1650 | -7/Zion | Entered Proximity Caves 1650 | -6/Proximity Caves | Learned Factory security intel 1749 | -6/Proximity Caves | Learned Factory trap positions 1768 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 1770 | -6/Proximity Caves | Core integrity fell below 50% 1811 | -6/Proximity Caves | Spotted B-75 Beast 1812 | -6/Proximity Caves | Core integrity fell below 20% 1834 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Found 67 Matter. Searching scrap... Found Arm. Huge Wheel. Found 50 Matter. EM Pulse Gun destroyed. Flight Unit destroyed. Sml. Laser destroyed. Lgt. Ion Engine destroyed. Acquired derelict log, extracted data. Data stored: Factory trap records. Penetrated by Slug. Flight Unit destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Searching scrap... Found Lgt. Fission Core. Found 54 Matter. Acquired 5 matter. Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#??????#??#????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ???????????????#???#?#???????????????????????????? | | ?????????????#??#?????#??????????????????????????? | | ???#???????????????#??????#????#?????????????????? | | ?????#??#????#????????#?????????#????????????????? | | ???????????????###????##???????#?????????????????? | | ??????#???##??????#?????#???#?????#??????????????? | | ?##????????????#?????#????##?#????#??#???????????? | | ??????????####??????????#?#???#??#???????????????? | | ??????????# ####????####??????#####?????????????? | | ???????#??# ###### ######?# ##????????????? | | ?????#????# ### ## ###?# ##???????????? | | ????#????## ### #?## ###??#???#??? | | ?????#?### ## #??## ###????????? | | ????????# #??## ###??????? | | ????????# ####?## #???????? | | ???????### ####?# #???????? | | ?????????#### ##??# #????? ?? | | ??#? ??????# ### #### BB #????????? | | ??# ???? ???# #### ## BB #??? ?#??? | | ?????? ?? ??## ### @ ## #???? | | ??????? ???#?# ### ####### #???? | | ?????????????## ### ##?????# ##???? | | ???????#???#?####?# ##?#???# #??#?? | | ????????????#?###?## ###?#? #?#??? | | ????????###?#?## #### #???? ???? | | ??????#???? #?# ### #??? ??? | | ????? ??#??? ?# ##??? ? | | ?????? ?? ?? ?# #???? | | ????? ? ?????# # ## #### #?? ? ? | | ????????? ? ?#??# ####??## #???? ? | | ???? ? ????????# ####??# #??? ??? | | ??? ?????? ?????# #??## ###??? ????? | | ?????? ????#????# ##?#?## ##????? ###???????? | | ????????????????# ##???## #????? ??????????? | | ??? ?#???####?#?## ##? ?? ??????????????????? | | ??????#??# ##??# # ??? ?? ???????????????? | | ????????## ??## ## ??## ?? ????????????????? | | ?? ?#???# #?## ##? ????### ??????????????????? | | ?? ????# ?## ##????##??# ??????????????????? | | ??# #### ## #? ###?#??????????????????? | | ??# ## #???? ???????????????? | | ??# #???????????????????? | | ????## ##?????????????????????? | | ???#?# ####### #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 135 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- Arc Projector | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Remote Shield | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 18% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Omniscient Cartographer Robot Respite Challenges ------------ None Game ------ Seed SpliceAccelerationTerminator Manual? 0 Play Time 00:53:15 Cumulative 10.8 hours Start 2025.09.29 @ 19:06:34 End 2025.09.29 @ 20:00:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 0 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 8 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f36c0438-84fa-4d20-b175-9d1cde906564