Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.06 @ 22:07:12

Player: Phosphorus

Result: Destroyed by H-88 Terminator with KE Penetrator

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (39)       7800
Robots Destroyed (252)     1260
Value Destroyed (6823)     6823
Prototype IDs (97)         1940
Alien Tech Used (10)       2000
Bonus (18546)              18546
              TOTAL SCORE: 42869

 Bonus
-------
High Alert Combat Kills    199
Follower Combat Kills      836
Met Data Miner             300
Met Imprinter              300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      1488
Hacked Protovariant        500
Met Warlord at Research    2000
Scanned by Researcher      500
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Met Warlord at Command     2000
Friendly Fire              -1077

 Cogmind 
---------
Core Integrity             0/1600
Matter                     300/300
Energy                     119/350
System Corruption          19%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -1/Command

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (8) ---
               (None)
>          --- UTILITY (14) -----
  Advanced Quantum Shading Machine
           Spectral Analyzer
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
           Assault Drone Bay (0/2)
           Assault Drone Bay (0/2)

 Peak State 
------------
>               --- POWER ------------
          Micro Antimatter Reactor
        Compact Particle Reactor
>               --- PROPULSION -------
                Electron Diverter
                Electron Diverter
                Electron Diverter
                Electron Diverter
                Electron Diverter
                Electron Diverter
                Electron Diverter
         Cooled Impulse Thruster
>               --- UTILITY ----------
  High-capacity Storage Unit
       Advanced Quantum Shading Machine
                Structural Scanner
     Long-range Sensor Array
   Experimental Signal Interpreter
       Advanced Reaction Control System
   Experimental Utility Shielding
       Advanced Hacking Suite
       Advanced Hacking Suite
   Experimental Hacking Suite
   Experimental Hacking Suite
                Authchip [Device]
                Assault Drone Bay
>               --- WEAPON -----------
                Sigix Broadsword
>               --- INVENTORY --------
          Light Antimatter Reactor
          Micro Antimatter Reactor
          Micro Antimatter Reactor
                Impulse Thruster
       Improved Propulsion Shielding
   Experimental Utility Shielding
          Light Regenerative Plating
                Authchip [Device]
                Authchip [Device]
                Assault Drone Bay
                Assault Drone Bay
                Transdimensional Reconstructor
                Transdimensional Reconstructor
                Transdimensional Reconstructor
       Enhanced Nova Cannon
       Enhanced Gamma Bomb Array
                Vortex Lance
[Rating: 220]

 Favorites 
-----------
Power                      Micro Fission Core
  Engine                   Heavy Ion Engine
  Power Core               Micro Fission Core
  Reactor                  Micro Antimatter Reactor
Propulsion                 Electron Diverter
  Treads                   Improved Treads
  Flight Unit              Electron Diverter
Utility                    Advanced Hacking Suite
  Device                   Long-range Sensor Array
  Storage                  Medium Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Advanced Hacking Suite
  Protection               Light Regenerative Plating
  Artifact                 Microwarp Drive
Weapon                     Improved Datajack
  Energy Gun               Particle Gun
  Energy Cannon            Nova Cannon
  Ballistic Gun            Improved Assault Rifle
  Ballistic Cannon         Mass Driver
  Launcher                 Mini Smartbomb Launcher
  Special Weapon           Remote Datajack
  Impact Weapon            Powered Hammer
  Slashing Weapon          Sigix Broadsword
  Piercing Weapon          Heavy Pick
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Slots Evolved              16   | .   .   .   2   .   2   2   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   2   .   .   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Utility                  11   | .   .   .   1   .   1   2   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             564  | 7   19  4   32  25  9   27  2   34  2   3   22  44  2   26  2   4   3   2   23  .   43  2   .   5   2   57  3   39  6   .   6   4   29  13  5   7   9   22  20  
  Power                    60   | 1   3   1   2   1   .   1   1   2   .   .   .   2   2   2   .   .   .   .   3   .   3   .   .   2   .   6   3   7   .   .   .   .   9   2   .   1   2   2   2   
    Engine                 8    | 1   2   .   2   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   25   | .   1   1   .   .   .   1   1   1   .   .   .   2   1   1   .   .   .   .   3   .   3   .   .   1   .   4   2   3   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                27   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   2   1   4   .   .   .   .   9   2   .   1   2   2   2   
  Propulsion               90   | 2   5   .   9   8   3   5   .   5   .   2   1   7   .   6   .   .   .   .   4   .   7   .   .   .   .   6   .   3   .   .   2   .   7   1   2   2   2   .   1   
    Treads                 25   | 2   5   .   9   7   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 65   | .   .   .   .   1   1   5   .   5   .   2   1   7   .   6   .   .   .   .   4   .   7   .   .   .   .   6   .   3   .   .   2   .   7   1   2   2   2   .   1   
  Utility                  275  | 2   3   .   14  2   4   17  1   25  2   1   19  30  .   14  1   4   1   2   13  .   24  2   .   3   1   35  .   13  .   .   1   .   10  3   3   .   4   14  7   
    Device                 95   | 1   .   .   .   .   1   7   .   16  2   1   16  10  .   4   1   4   .   1   4   .   3   1   .   .   .   9   .   5   .   .   .   .   2   1   3   .   1   1   1   
    Storage                10   | 1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   3   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Processor              21   | .   2   .   1   .   1   1   .   1   .   .   .   4   .   1   .   .   .   .   1   .   3   .   .   .   .   3   .   1   .   .   .   .   1   .   .   .   .   .   1   
    Hackware               62   | .   .   .   .   .   .   8   1   8   .   .   .   7   .   4   .   .   1   .   3   .   8   1   .   .   .   7   .   1   .   .   .   .   3   .   .   .   .   9   1   
    Protection             86   | .   .   .   13  2   2   .   .   .   .   .   3   9   .   5   .   .   .   1   5   .   8   .   .   3   .   13  .   6   .   .   1   .   3   2   .   .   2   4   4   
    Artifact               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Weapon                   139  | 2   8   3   7   14  2   4   .   2   .   .   2   5   .   4   1   .   2   .   3   .   9   .   .   .   1   10  .   16  6   .   3   4   3   7   .   4   1   6   10  
    Energy Gun             7    | .   2   .   1   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          24   | .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   2   5   .   2   .   3   5   
    Ballistic Gun          21   | 2   5   1   4   6   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               22   | .   1   1   .   2   .   .   .   .   .   .   1   1   .   1   .   .   1   .   1   .   1   .   .   .   .   3   .   2   1   .   1   1   .   1   .   .   .   .   3   
    Special Weapon         4    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          19   | .   .   1   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   7   3   .   1   1   .   1   .   .   .   .   .   
    Slashing Weapon        12   | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   2   1   3   2   
    Piercing Weapon        12   | .   .   .   .   .   .   .   .   2   .   .   1   .   .   3   .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   
    Special Melee Weapon   16   | .   .   .   .   .   1   1   .   .   .   .   .   1   .   .   1   .   1   .   .   .   2   .   .   .   .   5   .   4   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  36   | .   .   .   2   2   1   1   .   .   .   .   .   3   1   1   .   .   1   .   3   .   1   .   .   3   .   1   .   1   .   .   2   .   1   1   .   3   5   .   3   
  Corrupted Parts          3    | .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      10   | .   .   1   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 70   | .   4   .   8   2   1   .   .   .   .   2   1   1   .   .   1   .   .   .   8   .   10  .   .   .   1   5   .   3   .   .   .   .   2   .   .   .   .   .   21  
  Power                    10   | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   3   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               25   | .   .   .   5   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   4   .   .   .   1   1   .   .   .   .   .   .   2   .   .   .   .   .   9   
  Utility                  24   | .   1   .   2   1   1   .   .   .   .   .   1   .   .   .   1   .   .   .   2   .   2   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   10  
  Weapon                   11   | .   2   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   4   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Highest Loss Streak      15   | .   2   .   3   1   1   .   .   .   .   2   3   1   .   .   1   .   .   .   3   .   4   .   .   .   1   2   .   1   .   .   .   .   1   .   .   .   .   .   15  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     96   | .   98  100 94  99  99  93  100 99  100 100 99  94  100 99  99  100 100 100 94  76  93  96  100 99  90  99  100 99  100 100 100 100 99  95  89  88  86  89  85  
  Engine                   1    | .   6   13  8   11  9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     4    | .   6   .   2   .   .   6   7   6   7   7   7   6   5   5   6   6   6   6   4   5   4   5   5   4   5   7   5   4   5   5   5   5   .   .   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   4   5   5   5   5   5   7   9   8   8   7   6   6   
  Treads                   6    | .   27  28  32  32  35  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   19   | .   .   .   .   .   .   29  30  30  30  30  30  26  26  26  26  26  26  26  22  23  22  23  23  23  18  20  21  21  21  21  21  21  27  28  26  25  26  30  29  
  Device                   8    | .   .   .   .   .   2   6   7   7   7   7   6   5   6   5   8   13  8   6   8   11  11  12  11  11  11  14  15  16  15  15  15  15  14  13  15  17  16  18  10  
  Storage                  6    | .   14  14  11  11  9   7   7   7   7   7   7   6   6   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   5   5   5   5   4   4   4   4   3   3   3   
  Processor                5    | .   13  14  6   .   6   5   7   7   7   7   7   6   6   6   6   6   6   6   6   .   5   5   5   5   5   5   5   5   5   5   5   5   4   4   4   4   3   3   3   
  Hackware                 17   | .   .   .   .   .   .   24  23  22  23  23  23  24  26  26  23  20  23  26  25  29  23  24  29  29  29  21  21  19  15  15  15  15  18  19  17  17  16  16  20  
  Protection               7    | .   .   .   13  22  17  .   .   .   .   .   .   4   6   5   6   6   6   5   4   .   7   5   5   5   .   9   10  9   15  15  15  15  9   8   8   5   4   3   6   
  Ballistic Gun            2    | .   18  25  4   13  15  2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Impact Weapon            2    | .   .   2   14  1   .   .   .   .   .   .   .   1   6   3   .   .   .   .   .   .   .   .   .   .   5   5   5   4   4   5   5   4   .   .   .   .   .   .   .   
  Piercing Weapon          2    | .   .   .   .   .   .   .   .   1   7   7   6   4   .   2   6   6   6   6   4   .   4   5   5   5   .   .   .   .   .   .   .   .   3   4   4   1   .   .   .   
  Special Melee Weapon     2    | .   .   .   .   .   1   2   7   7   7   7   7   1   6   5   5   6   6   6   .   .   2   5   5   5   5   2   .   2   5   5   3   .   .   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             88   | 12  30  30  49  51  48  48  21  22  22  20  24  27  26  26  26  28  26  25  26  18  32  29  26  26  26  56  56  57  50  49  52  56  70  70  73  73  85  87  88  
  Greatest Support         89   | 40  46  46  69  66  89  89  22  24  24  26  26  30  28  32  32  32  32  32  32  32  32  31  31  31  31  57  57  59  56  56  56  56  72  71  73  73  88  88  88  
  Greatest Overweight (x)  24   | .   3   .   1   .   14  1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   6   .   1   .   1   .   .   .   .   1   .   .   24  1   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   15  15  15  15  15  15  10  10  10  10  10  10  10  10  10  10  10  10  10  10  15  10  10  10  10  15  15  15  15  15  15  15  20  20  20  20  20  20  20  
  Average Capacity         13   | 7   11  15  15  15  15  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  11  10  10  10  10  14  15  15  15  15  15  15  15  20  20  20  20  20  19  
  Most Carried             20   | 4   15  15  15  15  15  15  10  10  10  10  8   10  10  10  10  9   10  9   10  10  15  9   10  10  10  15  14  15  15  15  15  15  16  20  20  20  20  20  20  
  Average Carried          12   | 1   9   13  14  14  14  9   9   9   10  8   7   8   9   9   9   9   9   9   9   9   9   8   9   9   10  12  14  14  15  15  14  15  14  18  19  19  18  18  18  
  Final Capacity           20   | 8   15  15  15  15  15  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  15  15  15  15  15  15  15  20  20  20  20  20  20  5   
  Final Carried            20   | 4   13  15  15  15  15  10  10  10  10  8   8   9   10  10  9   9   9   9   9   9   9   9   10  10  10  15  14  15  15  15  15  15  16  20  19  19  17  20  4   

 Class Distribution 
--------------------
 32% | Hacker-Sprinter
 23% | Wizard-Scout
 20% | Mutant
 14% | Hacker-Scout
  4% | Fabricator-Scout

 Dominant Class 
----------------
              Mutant | -10/Materials
              Mutant | -10/Mines
              Mutant | -9/Materials
              Mutant | -9/Storage
              Mutant | -8/Materials
     Hacker-Sprinter | -7/Factory
     Hacker-Sprinter | -7/Waste
     Hacker-Sprinter | -7/Factory
     Hacker-Sprinter | -7/Lower Caves
     Hacker-Sprinter | -7/Data Miner
     Hacker-Sprinter | -6/Proximity Caves
     Hacker-Sprinter | -6/Factory
     Hacker-Sprinter | -6/Waste
     Hacker-Sprinter | -6/Factory
     Hacker-Sprinter | -6/Lower Caves
     Hacker-Sprinter | -6/Lower Caves
     Hacker-Sprinter | -6/Zion
     Hacker-Sprinter | -5/Proximity Caves
        Hacker-Scout | -5/Factory
     Hacker-Sprinter | -5/Waste
        Hacker-Scout | -5/Factory
        Wizard-Scout | -5/Upper Caves
        Wizard-Scout | -5/Upper Caves
        Wizard-Scout | -5/Zhirov
        Wizard-Scout | -4/Proximity Caves
        Hacker-Scout | -4/Factory
        Wizard-Scout | -4/Waste
        Wizard-Scout | -4/Factory
    Fabricator-Scout | -4/Upper Caves
    Fabricator-Scout | -4/Upper Caves
    Fabricator-Scout | -4/Warlord
 Fabricator-Assassin | -3/Proximity Caves
        Hacker-Scout | -3/Research
        Wizard-Scout | -3/Testing
        Wizard-Scout | -2/Research
        Wizard-Scout | -2/Quarantine
        Wizard-Scout | -2/Section 7
        Wizard-Scout | -1/Access
     Wizard-Sprinter | -1/Command

 Resources                       | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
-----------                Run   | Yrd  Mat  Min  Mat  Sto  Mat  Fac  Was  Fac  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Matter Collected           8846  | 282  370  53   399  428  385  316  .    288  87   .    353  408  .    292  95   55   30   10   245  .    500  90   32   69   18   793  70   630  215  150  452  102  262  192  119  20   148  388  500  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            10541 | 85   741  97   1365 762  728  272  .    288  27   20   128  680  .    624  82   35   .    21   467  .    283  28   .    99   .    1033 .    718  161  35   432  102  408  222  116  103  90   196  93   
  Parts                    480   | 1    49   3    46   56   36   22   .    27   2    1    14   29   .    16   2    1    .    1    39   .    20   .    .    .    .    22   .    19   4    .    13   1    16   18   1    6    3    8    4    
Haulers Intercepted        33    | .    2    .    3    5    4    3    .    1    .    .    .    1    .    2    .    .    .    .    1    .    1    .    .    .    .    3    .    3    .    .    .    .    2    1    1    .    .    .    .    
Recyclers Shooed           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      29    | .    .    .    .    .    .    .    .    .    5    .    15   .    .    .    .    4    .    1    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    
  Prevented                7     | .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Combat Hostiles Destroyed  105  | .   15  5   27  5   9   1   .   .   .   .   2   .   .   1   .   .   .   .   4   .   1   .   .   .   .   7   .   9   4   .   13  .   .   .   .   .   .   .   2   
  Melee                    21   | .   .   .   14  .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Guns                     25   | .   12  .   .   4   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      43   | .   3   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   6   .   9   4   .   13  .   .   .   .   .   .   .   .   
Classes Destroyed          19   | 3   6   .   1   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   .   2   .   .   .   .   1   .   .   .   
  Worker                   7    | 1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   1   .   .   .   .   .   
  Builder                  17   | .   1   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   7   .   1   .   .   .   .   .   4   .   .   .   .   .   
  Tunneler                 1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   33   | .   2   .   3   5   4   3   .   1   .   .   .   1   .   2   .   .   .   .   1   .   1   .   .   .   .   3   .   3   .   .   .   .   2   1   1   .   .   .   .   
  Recycler                 15   | 1   2   .   1   1   .   .   .   .   .   .   .   3   .   2   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Minesweeper              6    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 18   | .   1   .   1   1   1   1   .   1   .   .   .   1   .   2   .   .   .   .   3   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   1   .   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  47   | .   2   .   2   2   1   2   .   7   .   .   .   5   .   2   .   .   .   .   4   .   4   .   .   .   .   3   .   6   .   .   .   .   5   .   .   .   1   1   .   
  Swarmer                  33   | .   6   3   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   4   .   9   4   .   .   .   .   .   .   .   .   .   .   
  Saboteur                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Grunt                    39   | .   9   2   14  2   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   
  Protector                2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   20   | .   .   .   10  4   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Specialist               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Programmer               6    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Combat Programmer        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Samaritan                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   1   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Best Kill Streak           7    | 3   7   3   4   5   3   2   .   2   1   1   1   2   .   1   .   1   .   1   4   .   2   .   .   .   .   6   .   5   4   .   6   1   1   2   1   1   1   1   1   
  Combat Bots Only         6    | .   3   3   3   2   3   1   .   .   .   .   1   .   .   1   .   .   .   .   4   .   1   .   .   .   .   4   .   5   4   .   6   .   .   .   .   .   .   .   1   
Max Kills in Single Turn   4    | 1   3   1   1   2   1   1   .   1   1   1   1   1   .   1   .   1   .   1   4   .   1   .   .   .   .   2   .   4   2   1   2   1   1   1   1   1   1   1   1   
  Gunslinging              1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   2   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   2   .   4   2   .   2   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   1   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Data Miner (-7/Data Miner)

 Combat                          | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Sto  Mat  Fac  Was  Fac  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Hostile Shots Fired        1478  | .    81   16   181  49   59   21   .    26   3    6    15   91   .    30   6    .    .    6    85   3    81   .    8    .    6    128  .    59   3    .    4    17   52   33   16   18   64   55   256  
  Missed                   695   | .    25   4    46   17   15   14   .    20   3    4    8    53   .    13   3    .    .    1    46   2    45   .    3    .    3    58   .    28   2    .    3    11   30   23   6    10   45   39   115  
Damage Taken               16535 | .    674  155  1805 537  653  75   .    84   .    97   175  502  .    293  58   .    .    151  1049 14   1734 14   96   .    97   1258 .    541  14   .    63   117  544  181  239  273  450  198  4394 
  Core                     3665  | .    149  19   221  29   55   35   .    21   .    16   51   168  .    137  .    .    .    83   271  .    377  .    18   .    .    150  .    81   .    .    .    .    94   .    39   24   .    .    1627 
  Absorbed by Shields      113   | .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    .    .    .    .    25   .    .    .    .    .    .    24   .    45   .    .    .    .    7    .    .    .    .    .    .    
  Redirected to Shielding  644   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    163  .    .    .    .    61   .    65   .    .    15   16   18   39   27   61   .    29   150  
  Ignored by Resistances   376   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    376  
  Regen/Repaired (Parts)   3823  | .    .    .    275  .    .    .    .    67   .    .    .    150  .    181  58   .    .    68   152  .    333  124  5    4    .    466  34   323  .    .    21   46   301  85   113  340  367  128  182  
Core Remaining (%)         67    | 100  .    32   .    37   90   .    .    .    .    .    82   .    .    .    .    .    .    54   .    .    .    .    .    .    33   .    .    .    .    .    .    79   .    85   .    .    83   .    .    
Volleys Fired              374   | 3    61   3    4    30   56   28   .    .    .    .    1    3    .    3    .    .    .    .    2    .    4    .    .    .    .    15   .    7    4    .    15   53   24   14   .    3    .    4    37   
  Largest                  2     | 2    2    1    1    2    2    1    .    .    .    .    1    1    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    1    1    .    1    1    1    1    .    1    .    1    1    
  Hottest                  120   | 40   85   33   23   113  113  23   .    .    .    .    30   5    .    30   .    .    .    .    30   .    57   .    .    .    .    80   .    80   80   .    80   80   113  113  .    113  .    120  120  
Shots Fired                506   | 6    118  3    4    60   102  28   .    .    .    .    1    3    .    3    .    .    .    .    2    .    3    .    .    .    .    15   .    6    4    .    15   53   23   14   .    3    .    4    36   
  Gun                      310   | 6    115  .    4    57   100  28   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   132   | .    .    .    .    3    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    1    .    2    .    .    .    51   22   14   .    3    .    4    27   
  Launcher                 60    | .    3    3    .    .    .    .    .    .    .    .    1    .    .    3    .    .    .    .    1    .    .    .    .    .    .    14   .    4    4    .    15   2    1    .    .    .    .    .    9    
  Special                  4     | .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  252   | 6    77   .    4    33   100  28   .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  160   | .    31   .    .    3    2    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    2    .    .    .    51   22   14   .    3    .    4    27   
  Explosive                60    | .    3    3    .    .    .    .    .    .    .    .    1    .    .    3    .    .    .    .    1    .    .    .    .    .    .    14   .    4    4    .    15   2    1    .    .    .    .    .    9    
  Electromagnetic          31    | .    7    .    .    24   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         26    | 4    10   2    2    9    21   26   .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    9    .    .    .    .    .    .    .    .    .    .    16   
  Robot Miss Streak        3     | .    3    .    1    3    3    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        3     | .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           572   | 4    78   7    88   42   76   36   .    15   2    2    6    21   .    22   2    3    4    1    16   .    11   1    .    2    .    34   .    18   3    1    .    3    12   8    4    4    5    4    37   
  Core Hits                275   | 3    35   6    14   31   26   10   .    8    1    .    5    10   .    4    .    1    .    .    8    .    7    .    .    1    .    14   .    13   6    .    48   1    8    2    1    1    1    1    9    
  Critical Kills           4     | .    1    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 28    | .    .    1    14   .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    5    .    4    .    .    .    1    1    .    .    .    .    .    .    
  Critical Strikes         50    | .    1    1    15   .    .    .    .    1    1    .    1    2    .    3    1    .    .    1    2    .    1    .    .    .    .    5    .    5    .    .    .    1    3    2    .    1    .    .    3    
    Destroy                1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Smash                  31    | .    .    1    15   .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    5    .    5    .    .    .    1    1    .    .    .    .    .    .    
    Sever                  4     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
    Impale                 14    | .    .    .    .    .    .    .    .    .    1    .    1    1    .    1    1    .    .    1    2    .    1    .    .    .    .    .    .    .    .    .    .    .    2    2    .    1    .    .    .    
Melee Attacks              1029  | .    .    6    130  .    .    26   .    60   4    20   11   58   .    82   8    4    4    13   79   .    51   1    1    2    3    85   .    72   7    3    50   4    39   27   49   27   36   43   24   
  Impact                   416   | .    .    6    130  .    .    .    .    .    .    .    .    18   .    39   .    .    .    .    .    .    .    .    .    .    3    81   .    70   7    3    50   4    5    .    .    .    .    .    .    
  Slashing                 189   | .    .    .    .    .    .    24   .    52   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   36   43   24   
  Piercing                 406   | .    .    .    .    .    .    .    .    7    4    19   11   39   .    41   8    4    .    13   79   .    50   1    1    2    .    .    .    .    .    .    .    .    34   27   49   17   .    .    .    
  Sneak Attacks            105   | .    .    .    5    .    .    4    .    3    1    2    2    6    .    7    .    1    4    1    7    .    4    .    .    .    .    20   .    10   3    1    .    3    5    7    2    3    .    3    1    
    Combat Hostiles        2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Follow-up Attacks        2     | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           29057 | 64   1269 462  3668 956  1223 866  .    673  115  86   379  1129 .    1493 149  178  .    130  1495 .    516  100  .    153  .    2848 .    1937 722  78   2319 376  951  721  293  328  474  662  2244 
  Guns                     3394  | 52   965  .    36   771  1222 348  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  205   | .    .    .    .    26   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    179  
  Explosions               6152  | .    298  203  .    148  .    .    .    .    .    .    .    .    .    .    .    .    .    .    227  .    .    .    .    .    .    1087 .    694  399  .    2319 17   50   .    .    .    .    .    710  
  Melee                    19276 | .    .    259  3632 .    .    518  .    673  115  86   379  1129 .    1493 149  178  .    130  1268 .    516  100  .    153  .    1761 .    1243 323  78   .    359  901  721  293  328  474  662  1355 
  Ramming                  30    | 12   6    .    .    11   1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  2619  | 52   531  .    36   430  1222 348  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  765   | .    412  .    .    174  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    179  
  Explosive                5935  | .    229  203  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    227  .    .    .    .    .    .    1087 .    694  399  .    2319 17   50   .    .    .    .    .    710  
  Electromagnetic          432   | .    91   .    .    341  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   8924  | .    .    259  3632 .    .    .    .    .    .    .    .    190  .    799  .    .    .    .    .    .    .    .    .    .    .    1761 .    1243 323  78   .    359  280  .    .    .    .    .    .    
  Slashing                 3520  | .    .    .    .    .    .    518  .    511  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    474  662  1355 
  Piercing                 6832  | .    .    .    .    .    .    .    .    162  115  86   379  939  .    694  149  178  .    130  1268 .    516  100  .    153  .    .    .    .    .    .    .    .    621  721  293  328  .    .    .    
Highest Corruption         34    | .    .    1    11   11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    21   34   34   34   34   34   2    8    13   13   13   13   .    3    3    .    2    3    .    19   
  Average Corruption       12    | .    .    1    7    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    12   23   34   34   34   34   1    7    11   13   13   13   .    2    3    .    1    2    .    7    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  377   | .    .    .    36   55   .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    5    102  24   12   3    9    .    4    67   7    4    1    .    21   6    .    2    10   .    7    
    Message Errors         91    | .    .    .    10   16   .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    26   4    1    .    2    .    .    16   3    2    .    .    6    .    .    .    2    .    1    
    Matter Fused           73    | .    .    .    9    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   4    4    .    2    .    3    13   1    .    .    .    5    .    .    1    3    .    .    
    Heat Flow Errors       49    | .    .    .    1    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    14   5    2    .    1    .    .    9    1    1    .    .    1    1    .    .    2    .    1    
    Energy Discharges      48    | .    .    .    5    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    13   3    2    1    2    .    1    5    1    1    .    .    3    .    .    .    .    .    2    
    Parts Rejected         4     | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Parts Fused            3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      56    | .    .    .    7    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    11   4    1    2    1    .    .    13   1    .    1    .    1    3    .    1    2    .    2    
    Data Loss (major)      16    | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    1    .    .    .    .    .    1    .    .    .    .    3    1    .    .    1    .    .    
    Misfires               4     | .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Alerts                 12    | .    .    .    2    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    3    .    .    .    .    1    .    .    .    .    .    .    
    Misdirections          17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   1    2    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    
    Weapon Failures        4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    1    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            7398  | .    5    115  1055 .    .    105  .    48   43   76   64   159  .    610  182  58   .    220  563  .    32   89   .    55   .    993  .    792  372  74   15   213  261  549  84   43   147  361  15   
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               161   | .    5    20   .    .    .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    .    .    .    .    46   .    1    56   .    15   .    .    .    .    .    .    .    .    
  Melee                    7237  | .    .    95   1055 .    .    105  .    48   43   76   46   159  .    610  182  58   .    220  563  .    32   89   .    55   .    947  .    791  316  74   .    213  261  549  84   43   147  361  15   
Knockbacks                 21    | .    .    2    6    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    3    .    3    1    .    .    1    .    .    .    .    .    .    .    
  Impact                   21    | .    .    2    6    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    3    .    3    1    .    .    1    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      169   | .    32   28   .    71   .    .    .    .    .    .    38   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Shots                    5     | .    1    1    .    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   9     | 1    5    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             10    | 2    5    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  1     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        496   | .    378  .    223  496  69   .    .    4    2    8    42   127  42   68   24   .    .    326  6    174  278  292  151  .    262  50   .    238  235  257  14   23   394  212  32   .    211  .    158  
  Average Temperature      54    | .    88   .    84   117  16   .    .    2    2    2    8    34   16   20   10   .    .    157  2    142  83   111  96   .    133  16   .    89   67   135  6    7    47   28   9    .    91   .    96   
  Received Heat Transfer   2547  | .    381  39   675  189  261  .    .    .    .    .    18   66   .    9    12   .    .    334  42   .    123  .    9    .    9    21   .    9    .    .    9    46   54   61   18   .    9    9    144  
  Effects                  12    | .    2    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Shutdowns              2     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           3     | .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Interference           4     | .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (minor)         2     | .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (major)         1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              67    | .    .    1    15   1    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    2    .    .    .    .    21   .    13   4    1    .    4    .    .    .    1    .    .    .    
  Impact Corruptions       137   | .    .    3    39   .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    .    .    25   .    27   18   5    .    5    1    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         1314  | .    951  .    .    237  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    126  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      3     | .    1    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Peak Influence             951  | 15  260 223 505 951 529 366 165 215 .   .   .   366 134 170 .   .   .   .   321 98  563 .   .   .   .   506 198 530 .   .   .   .   255 320 556 346 639 537 350 
  Initial                  383  | .   9   51  86  195 354 147 120 115 .   .   .   15  104 93  .   .   .   .   .   53  65  .   .   .   .   9   173 138 .   .   .   .   27  96  148 250 59  383 174 
  Average                  243  | 2   105 140 287 595 420 233 143 109 .   .   .   142 127 99  .   .   .   .   144 78  251 .   .   .   .   289 175 263 .   .   .   .   107 167 409 249 368 346 266 
Maximum Alert Level        3    | .   1   1   2   3   2   1   .   1   .   .   .   1   .   .   .   .   .   .   1   .   2   .   .   .   .   2   .   2   .   .   .   .   1   1   2   1   2   2   1   
  Low Security (%)         50   | 100 88  86  27  14  .   38  100 96  .   .   .   77  100 100 .   .   .   .   82  100 34  .   .   .   .   28  100 42  .   .   .   .   80  71  8   25  23  10  28  
  Level 1                  32   | .   11  13  42  17  37  61  .   3   .   .   .   22  .   .   .   .   .   .   17  .   57  .   .   .   .   58  .   31  .   .   .   .   19  28  46  74  25  52  71  
  Level 2                  13   | .   .   .   29  15  62  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   12  .   25  .   .   .   .   .   .   44  .   51  36  .   
  Level 3                  2    | .   .   .   .   52  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          122  | .   4   .   1   7   6   12  .   8   .   .   .   8   .   9   .   .   .   .   9   .   13  .   .   .   .   11  .   11  .   .   .   .   7   4   1   3   3   4   1   
  Investigation            58   | .   3   .   .   .   2   4   .   6   .   .   .   5   .   4   .   .   .   .   6   .   8   .   .   .   .   7   .   7   .   .   .   .   4   .   .   1   .   1   .   
  Extermination            20   | .   .   .   .   .   .   3   .   1   .   .   .   1   .   1   .   .   .   .   1   .   4   .   .   .   .   2   .   2   .   .   .   .   2   .   .   1   1   1   .   
  Reinforcement            33   | .   1   .   1   1   4   2   .   1   .   .   .   2   .   4   .   .   .   .   2   .   1   .   .   .   .   1   .   2   .   .   .   .   1   3   1   1   2   2   1   
  Assault                  3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Garrison                 8    | .   .   .   .   6   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   2   .   
Construction Impeded       2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         4    | .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    5    | .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Distress Signals           58   | .   2   .   .   2   5   .   .   .   .   .   19  1   .   .   .   .   .   .   2   .   4   .   .   .   .   6   .   3   .   .   .   .   1   1   4   1   4   1   2   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              831  | .   22  9   44  26  19  18  5   19  3   4   27  41  7   17  1   .   .   1   48  9   62  .   7   .   1   38  6   53  2   .   24  9   14  30  24  12  47  28  154 
  Peak Tracking Total      146  | .   5   7   5   3   5   4   5   4   3   4   6   8   6   5   1   .   .   1   12  6   10  .   4   .   1   12  6   12  2   .   16  9   6   16  10  6   14  7   146 
  Tactical Retreats        149  | .   1   .   2   1   1   5   .   5   1   .   7   15  .   7   1   .   .   1   7   1   28  .   4   .   1   16  .   11  1   .   2   1   5   2   7   1   8   6   1   

 Traps                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Traps Triggered            47   | .   6   .   2   2   1   1   .   .   .   .   1   3   .   1   .   .   .   .   9   .   8   .   .   .   .   4   .   3   .   .   .   .   2   1   .   2   .   1   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         94   | .   .   .   .   .   .   23  .   41  .   .   4   .   .   24  .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 15   | .   .   .   .   7   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   
  Reprogrammed             73   | .   .   .   .   .   .   7   .   17  .   .   2   28  .   6   .   .   .   .   6   .   .   .   .   .   .   6   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   38   | .   .   .   .   .   .   .   .   2   .   .   6   14  .   5   .   .   .   .   8   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            26   | .   .   .   .   .   .   7   .   5   1   .   .   4   .   .   .   3   .   .   .   .   .   .   .   .   .   5   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Installed                35   | .   .   .   .   .   .   .   .   5   .   .   9   6   .   2   .   .   .   .   4   .   6   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                57   | .   .   .   .   .   .   1   .   3   1   .   7   17  .   5   3   .   .   2   8   .   2   .   .   .   .   .   .   1   .   1   6   .   .   .   .   .   .   .   .   
Most Traps Carried         12   | .   .   .   .   .   .   7   7   12  12  12  12  8   6   6   4   9   9   10  10  6   6   .   .   .   .   5   3   3   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
----------                 Run  | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Machines Disabled          36   | .   2   1   .   2   1   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   2   .   .   6   3   6   6   .   2   
  Max in Single Turn       2    | .   1   1   .   1   1   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   2   .   .   1   1   1   1   .   1   
  Garrison Access          25   | .   .   .   .   .   .   3   .   3   .   .   .   1   .   2   .   .   .   .   2   .   3   .   .   .   .   2   .   2   .   .   .   .   2   1   2   .   1   1   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Machines Accessed          313  | .   5   1   13  12  6   23  .   31  .   4   .   28  .   25  .   1   .   .   23  .   21  .   .   5   .   16  .   20  1   .   4   .   19  13  4   8   13  12  5   
  Terminals                162  | .   4   1   10  10  6   12  .   17  .   .   .   14  .   10  .   1   .   .   11  .   9   .   .   .   .   5   .   9   .   .   .   .   8   8   2   5   9   6   5   
  Fabricators              49   | .   .   .   .   .   .   6   .   6   .   .   .   5   .   4   .   .   .   .   3   .   5   .   .   .   .   6   .   6   .   .   .   .   4   1   .   .   .   3   .   
  Repair Stations          33   | .   .   .   1   1   .   .   .   3   .   .   .   4   .   6   .   .   .   .   2   .   2   .   .   .   .   3   .   3   .   .   .   .   3   1   .   2   1   1   .   
  Recycling Units          12   | .   1   .   .   .   .   2   .   1   .   .   .   2   .   2   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Scanalyzers              17   | .   .   .   2   .   .   1   .   1   .   .   .   2   .   1   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   2   2   .   1   2   .   .   
  Garrison Access          26   | .   .   .   .   1   .   2   .   3   .   .   .   1   .   2   .   .   .   .   3   .   3   .   .   .   .   2   .   2   .   .   .   .   2   1   2   .   1   1   .   
Total Hacks                877  | .   18  4   35  37  13  66  .   88  .   30  .   90  .   60  .   2   .   .   71  .   71  .   .   18  .   47  .   50  1   .   7   .   50  24  9   18  24  37  7   
  Successful               676  | .   8   .   15  19  6   51  .   69  .   30  .   76  .   53  .   2   .   .   54  .   59  .   .   18  .   41  .   40  1   .   7   .   37  19  4   13  20  30  4   
  Failed                   200  | .   10  4   20  18  7   15  .   19  .   .   .   13  .   7   .   .   .   .   17  .   12  .   .   .   .   6   .   10  .   .   .   .   13  5   5   5   4   7   3   
    Catastrophic           32   | .   2   .   4   6   1   3   .   4   .   .   .   .   .   1   .   .   .   .   3   .   3   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   1   .   .   
  Database Lockouts        1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   354  | .   12  4   19  20  12  36  .   35  .   .   .   42  .   24  .   .   1   .   31  .   31  .   .   .   .   15  .   18  .   .   1   .   18  6   2   5   11  10  1   
  Terminals                424  | .   12  4   22  33  13  34  .   43  .   .   .   50  .   26  .   2   .   .   34  .   31  .   .   .   .   12  .   22  .   .   .   .   22  17  4   9   18  9   7   
  Fabricators              193  | .   .   .   .   .   .   22  .   28  .   .   .   22  .   12  .   .   .   .   9   .   26  .   .   .   .   25  .   15  .   .   .   .   11  1   .   .   .   22  .   
  Repair Stations          88   | .   .   .   8   2   .   .   .   8   .   .   .   10  .   12  .   .   .   .   4   .   6   .   .   .   .   6   .   11  .   .   .   .   9   2   .   5   2   3   .   
  Recycling Units          31   | .   6   .   .   .   .   4   .   1   .   .   .   3   .   5   .   .   .   .   8   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Scanalyzers              45   | .   .   .   5   .   .   4   .   3   .   .   .   4   .   2   .   .   .   .   10  .   2   .   .   .   .   .   .   .   .   .   .   .   5   3   .   4   3   .   .   
  Garrison Access          40   | .   .   .   .   2   .   2   .   5   .   .   .   1   .   3   .   .   .   .   6   .   3   .   .   .   .   4   .   2   .   .   .   .   3   1   5   .   1   2   .   
Terminal Hacks             269  | .   5   .   2   17  4   19  .   18  .   30  .   33  .   16  .   2   .   .   17  .   17  .   .   18  .   7   .   10  1   .   7   .   9   11  2   5   11  4   4   
  Record                   25   | .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   2   .   .   .   .   .   .   .   6   .   .   .   .   .   .   5   .   .   .   .   1   .   .   .   
  Part Schematic           26   | .   .   .   .   .   2   3   .   1   .   10  .   1   .   .   .   .   .   .   2   .   2   .   .   4   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Robot Schematic          6    | .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           7    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Prototype ID Bank        18   | .   1   .   .   1   .   1   .   1   .   3   .   2   .   1   .   .   .   .   1   .   2   .   .   4   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Open Door                14   | .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   4   3   1   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Branch Access Points     9    | .   .   .   1   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   1   .   
  Emergency Access Points  3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Index            11   | .   .   .   .   .   .   1   .   1   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   1   .   1   1   .   1   
  Terminal Index           6    | .   .   .   .   .   .   1   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  Scanalyzer Index         1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              15   | .   .   .   .   2   1   1   .   1   .   .   .   2   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   1   2   .   1   .   .   .   
  Unreport Threat          9    | .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   
  Locate Traps             31   | .   .   .   .   1   .   4   .   2   .   .   .   6   .   5   .   .   .   .   4   .   1   .   .   .   .   2   .   1   .   .   .   .   1   2   .   .   2   .   .   
  Disarm Traps             3    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Reprogram Traps          12   | .   .   .   .   .   .   1   .   2   .   .   .   7   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Extermination Status     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Extermination     9    | .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   .   .   .   
  Hauler Manifests         18   | .   2   .   1   1   1   2   .   1   .   .   .   3   .   2   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   
  Registered Components    6    | .   1   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Registered Prototypes    6    | .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
  Zone Layout              26   | .   1   .   .   4   .   3   .   3   .   .   .   4   .   1   .   .   .   .   1   .   2   .   .   .   .   2   .   2   .   .   .   .   1   1   .   .   1   .   .   
  Protovariant Controls    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Activate Exoskeleton     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Disengage Seal           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Fabricator Hacks           129  | .   .   .   .   .   .   11  .   18  .   .   .   16  .   9   .   .   .   .   5   .   18  .   .   .   .   18  .   8   .   .   .   .   8   1   .   .   .   17  .   
  Network Status           5    | .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Load Schematic           82   | .   .   .   .   .   .   6   .   11  .   .   .   11  .   6   .   .   .   .   4   .   11  .   .   .   .   12  .   7   .   .   .   .   5   .   .   .   .   9   .   
  Build                    42   | .   .   .   .   .   .   3   .   6   .   .   .   5   .   3   .   .   .   .   1   .   6   .   .   .   .   6   .   1   .   .   .   .   3   .   .   .   .   8   .   
Repair Station Hacks       76   | .   .   .   6   1   .   .   .   8   .   .   .   8   .   12  .   .   .   .   3   .   6   .   .   .   .   6   .   9   .   .   .   .   8   1   .   4   1   3   .   
  Scan Component           40   | .   .   .   3   1   .   .   .   4   .   .   .   4   .   6   .   .   .   .   1   .   3   .   .   .   .   3   .   4   .   .   .   .   5   1   .   2   1   2   .   
  Repair                   33   | .   .   .   3   .   .   .   .   4   .   .   .   3   .   6   .   .   .   .   1   .   3   .   .   .   .   3   .   4   .   .   .   .   3   .   .   2   .   1   .   
  Refit                    3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       10   | .   1   .   .   .   .   2   .   1   .   .   .   2   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      9    | .   1   .   .   .   .   2   .   1   .   .   .   2   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 43   | .   .   .   4   .   .   4   .   3   .   .   .   4   .   2   .   .   .   .   9   .   2   .   .   .   .   .   .   .   .   .   .   .   5   3   .   4   3   .   .   
  Insert Component         26   | .   .   .   2   .   .   2   .   1   .   .   .   2   .   1   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   5   3   .   4   3   .   .   
  Analyze                  17   | .   .   .   2   .   .   2   .   2   .   .   .   2   .   1   .   .   .   .   7   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      24   | .   .   .   .   .   .   2   .   3   .   .   .   1   .   2   .   .   .   .   2   .   3   .   .   .   .   2   .   2   .   .   .   .   2   1   2   .   1   1   .   
  Seal Access              24   | .   .   .   .   .   .   2   .   3   .   .   .   1   .   2   .   .   .   .   2   .   3   .   .   .   .   2   .   2   .   .   .   .   2   1   2   .   1   1   .   
Unauthorized Hacks         125  | .   2   .   3   1   2   13  .   18  .   .   .   12  .   10  .   .   .   .   16  .   13  .   .   .   .   8   .   11  .   .   .   .   5   2   .   .   4   5   .   
  Terminals                62   | .   1   .   3   1   2   6   .   11  .   .   .   6   .   4   .   .   .   .   7   .   4   .   .   .   .   1   .   5   .   .   .   .   3   2   .   .   4   2   .   
    Track                  5    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Assimilate             15   | .   .   .   1   .   .   3   .   5   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   
    Botnet                 24   | .   .   .   1   1   1   2   .   2   .   .   .   3   .   2   .   .   .   .   3   .   2   .   .   .   .   1   .   1   .   .   .   .   2   1   .   .   2   .   .   
    Disrupt                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   
    Operators              15   | .   1   .   1   .   1   1   .   1   .   .   .   2   .   1   .   .   .   .   2   .   1   .   .   .   .   .   .   1   .   .   .   .   1   1   .   .   1   .   .   
  Fabricators              47   | .   .   .   .   .   .   6   .   7   .   .   .   5   .   3   .   .   .   .   3   .   6   .   .   .   .   7   .   6   .   .   .   .   2   .   .   .   .   2   .   
    Prioritize             7    | .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Recompile              40   | .   .   .   .   .   .   4   .   5   .   .   .   5   .   3   .   .   .   .   3   .   5   .   .   .   .   6   .   6   .   .   .   .   2   .   .   .   .   1   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          16   | .   1   .   .   .   .   1   .   .   .   .   .   1   .   3   .   .   .   .   6   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Reject                 6    | .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Mask                   5    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       3    | .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         235  | .   4   1   10  11  6   17  .   23  .   .   .   21  .   20  .   1   .   .   17  .   15  .   .   .   .   12  .   15  .   .   .   .   15  11  4   7   11  10  4   
  Full Trace Events        11   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   3   .   2   .   .   .   .   1   .   1   .   .   .   .   2   .   .   .   .   .   .   
  Feedback Events          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hackware Fried         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  6    | .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   37   | .   .   .   2   .   1   5   .   2   .   10  .   3   .   1   .   .   .   .   4   .   3   .   .   4   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   
  Parts Built              45   | .   .   .   .   .   .   4   .   7   .   .   .   6   .   3   .   .   .   .   1   .   7   .   .   .   .   6   .   1   .   .   .   .   2   .   .   .   .   8   .   
    Authchips              39   | .   .   .   .   .   .   2   .   6   .   .   .   5   .   3   .   .   .   .   1   .   6   .   .   .   .   6   .   1   .   .   .   .   1   .   .   .   .   8   .   
    Time                   2824 | .   .   .   .   .   .   318 .   579 .   .   .   283 .   187 .   .   .   .   93  .   450 .   .   .   .   382 .   50  .   .   .   .   104 .   .   .   .   378 .   
  Total Part Build Rating  264  | .   .   .   .   .   .   18  .   43  .   .   .   29  .   18  .   .   .   .   7   .   40  .   .   .   .   39  .   5   .   .   .   .   8   .   .   .   .   57  .   
Parts Repaired             33   | .   .   .   3   .   .   .   .   4   .   .   .   3   .   6   .   .   .   .   1   .   3   .   .   .   .   3   .   4   .   .   .   .   3   .   .   2   .   1   .   
  Time                     1752 | .   .   .   90  .   .   .   .   203 .   .   .   153 .   349 .   .   .   .   54  .   162 .   .   .   .   193 .   175 .   .   .   .   298 .   .   55  .   20  .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     38   | .   9   .   .   .   .   13  .   4   .   .   .   2   .   3   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           11   | .   .   .   2   .   .   2   .   1   .   .   .   2   .   1   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 11   | .   .   .   2   .   .   2   .   1   .   .   .   2   .   1   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
------------               Run  | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              19   | .   .   .   .   .   .   2   .   1   .   1   .   3   .   2   .   .   4   .   .   .   1   .   .   .   .   3   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               14   | .   .   .   .   .   .   1   .   1   .   .   .   3   .   2   .   .   1   .   .   .   1   .   .   .   .   3   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   5    | .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        19   | .   .   .   .   .   .   2   .   1   .   1   .   3   .   2   .   .   4   .   .   .   1   .   .   .   .   3   .   2   .   .   .   .   .   .   .   .   .   .   .   
  parse_system             6    | .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  no_distress              8    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               5    | .   .   .   .   .   .   1   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
--------                   Run  | Yrd  Mat  Min  Mat  Sto  Mat  Fac  Was  Fac  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Total Allies               30   | .    .    .    1    12   .    3    .    4    .    .    .    1    .    .    .    .    .    .    2    1    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    4    .    
  Largest Group            11   | .    .    .    1    11   5    1    .    2    .    .    .    1    .    .    .    .    .    .    1    1    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    3    .    
  Highest-Rated Group      188  | .    .    .    10   188  139  26   .    52   .    .    .    26   .    .    .    .    .    .    26   31   .    .    .    .    .    .    46   10   .    .    .    .    .    .    .    .    .    138  .    
  Highest-Rated Ally       100  | .    .    .    10   100  100  26   .    26   .    .    .    26   .    .    .    .    .    .    26   31   .    .    .    .    .    .    46   10   .    .    .    .    .    .    .    .    .    46   .    
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               361  | .    .    .    .    106  26   .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    27   185  
  Total Damage             7491 | .    .    .    .    1942 343  .    .    .    .    .    .    .    .    .    .    .    .    .    .    210  .    .    .    .    .    .    153  .    .    .    .    .    .    .    .    .    .    753  4090 
  Kills                    33   | .    .    .    .    25   4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    
Allies Corrupted           3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Robot Analysis Total       7    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Derelict Logs Recovered    17   | .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   1   3   2   2   .   .   .   2   1   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Drone Launches             14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
-------------              Run   | Yrd  Mat  Min  Mat  Sto  Mat  Fac  Was  Fac  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Turns Passed               30545 | 110  1430 389  2074 1383 1325 1146 50   1269 100  112  998  1698 104  1258 429  410  639  512  1781 140  2017 446  203  81   174  2100 102  1634 165  143  536  388  1331 590  617  675  747  823  416  
Spaces Moved               50846 | 54   723  226  951  751  691  2915 126  2883 309  171  2090 3551 249  2922 699  481  1296 543  3487 247  3729 380  513  184  458  3462 214  3190 441  482  1056 396  2225 940  1138 1160 2283 2476 754  
  Core                     24    | 1    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    16   .    .    2    .    .    2    
  Treads                   3394  | 53   722  226  951  751  690  1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   47428 | .    .    .    .    .    .    2914 126  2883 309  171  2090 3551 249  2922 699  481  1296 543  3487 247  3729 380  513  183  458  3462 214  3190 441  482  1056 396  2209 940  1138 1158 2283 2476 752  
  Fastest Speed            14    | 50   160  160  160  160  160  26   26   23   23   22   22   22   24   23   26   26   26   26   26   26   26   28   28   28   28   26   26   25   27   27   24   27   20   20   20   20   14   14   14   
  Average Speed            33    | 157  160  160  160  160  160  27   26   24   23   22   23   23   24   25   26   26   26   26   26   26   26   28   28   29   28   27   26   26   27   27   26   27   20   20   20   22   18   14   14   
  Slowest Speed            1250  | 160  200  160  240  160  750  160  26   27   23   23   24   99   24   26   26   26   26   26   29   29   28   28   28   350  29   96   26   88   27   27   27   27   100  20   20   1250 80   14   50   
  Overloaded Moves         15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            326   | .    .    .    .    .    .    24   .    41   .    .    1    14   .    10   .    .    .    1    38   .    34   .    .    .    .    18   .    24   1    .    .    .    16   11   37   10   21   6    19   
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    .    .    
Exploration Rate (%)       65    | 5    99   58   82   93   70   50   93   68   47   80   84   62   86   64   70   65   87   75   63   71   59   72   69   62   54   53   91   63   62   58   94   60   44   70   32   84   89   22   23   
  Regions Visited          39
    Branch Regions         21
  Pre-discovered Areas     9     | .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    1    1    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        26    | .    .    .    1    .    .    .    .    1    1    1    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      5     | 1    1    1    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             26    | .    .    .    .    .    .    .    .    .    1    .    3    .    .    .    5    2    3    1    .    .    .    2    2    .    2    .    .    .    3    1    .    1    .    .    .    .    .    .    .    
Spaces Dug                 657   | .    .    9    1    .    .    8    .    36   2    6    3    37   .    64   6    .    .    12   54   .    36   .    1    .    3    45   .    48   1    2    41   51   48   26   34   13   21   38   11   
Terrain Destroyed          951   | .    14   23   1    6    2    8    .    36   2    6    11   37   .    82   6    .    .    12   63   .    36   .    1    .    3    101  .    94   39   2    97   74   52   26   34   13   21   38   11   
  Melee                    533   | .    .    .    1    .    .    8    .    36   2    6    3    37   .    56   6    .    .    12   54   .    32   .    1    .    3    44   .    46   1    2    41   1    26   12   34   10   21   34   4    
  Projectile               110   | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    1    .    2    .    .    .    51   22   14   .    3    .    4    7    
  AOE                      308   | .    14   23   .    6    .    .    .    .    .    .    8    .    .    26   .    .    .    .    9    .    .    .    .    .    .    56   .    46   38   .    56   22   4    .    .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
---------                  Run   | Yrd  Mat  Min  Mat  Sto  Mat  Fac  Was  Fac  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Total                      61912 | 69   883  243  1378 882  808  3162 143  3295 327  206  2552 4283 291  3296 932  757  1598 890  4189 321  4619 716  569  205  495  4417 258  3823 466  488  1198 613  2986 1274 1416 1535 2512 2857 960  
  Wait                     8528  | .    38   3    217  35   29   131  11   294  13   6    409  585  38   205  224  269  292  334  539  73   777  333  55   7    27   764  42   467  6    4    63   157  651  276  257  320  176  294  107  
  Move                     50196 | 54   722  225  950  750  690  2867 125  2802 308  170  2087 3524 248  2901 698  480  1295 540  3416 246  3664 379  512  183  457  3427 213  3142 438  481  1055 395  2193 919  1078 1140 2240 2463 719  
  Hop                      290   | .    .    .    .    .    .    24   .    39   .    .    1    13   .    10   .    .    .    1    33   .    30   .    .    .    .    17   .    23   1    .    .    .    15   9    22   9    21   6    16   
  Pick Up                  260   | 4    22   2    19   13   10   15   2    13   .    3    2    20   2    14   .    .    .    .    8    1    16   .    1    1    1    16   .    18   .    .    3    .    12   5    .    11   9    11   6    
  Fast Attach              198   | 7    6    .    21   7    5    3    1    5    .    .    .    16   .    5    .    .    2    .    9    .    14   1    .    6    2    20   .    11   4    .    3    .    10   6    3    4    12   6    9    
  Attach                   142   | .    4    .    3    4    2    12   1    8    .    2    1    8    .    6    1    .    1    .    7    .    16   1    .    .    .    14   1    6    .    .    .    .    5    6    .    3    8    13   9    
  Detach                   81    | .    1    .    1    1    .    4    1    2    .    .    .    10   .    3    .    .    2    .    3    .    7    1    .    .    1    11   .    2    .    .    .    .    3    7    2    3    1    4    11   
  Swap                     244   | .    9    4    8    14   2    12   .    21   2    1    21   20   2    15   1    4    .    2    8    .    13   .    .    .    .    24   2    22   2    .    4    4    14   2    2    1    2    3    3    
  Drop                     262   | .    15   .    27   24   13   17   2    5    .    4    1    20   1    8    .    .    2    .    4    1    4    .    .    6    4    9    .    21   4    .    5    .    15   2    3    14   7    10   14   
  Fire                     374   | 3    61   3    4    30   56   28   .    .    .    .    1    3    .    3    .    .    .    .    2    .    4    .    .    .    .    15   .    7    4    .    15   53   24   14   .    3    .    4    37   
  Melee                    1026  | .    .    6    128  .    .    26   .    60   4    20   11   58   .    82   8    4    4    13   79   .    50   1    1    2    3    85   .    72   7    3    50   4    39   27   49   27   36   43   24   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    9     | 1    5    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            162   | .    .    .    .    .    .    .    .    .    .    .    5    .    .    18   .    .    .    .    73   .    18   .    .    .    .    14   .    28   .    .    .    .    5    1    .    .    .    .    .    
  Rewire                   2     | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     129   | .    .    .    .    .    .    23   .    46   .    .    13   6    .    26   .    .    .    .    4    .    6    .    .    .    .    1    .    4    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines
-9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto)
-9/Storage (discovered 2 exits: *Mat / [*Rec])
-8/Materials
-7/Factory (discovered 3 exits: *Fac x2 / *Low)
-7/Waste
-7/Factory (discovered 5 exits: *Fac x3 / *Low x2)
-7/Lower Caves
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 2 exits: *Low x2)
-6/Waste
-6/Factory (discovered 3 exits: *Fac / *Low x2)
-6/Lower Caves
-6/Lower Caves
-6/Zion
-5/Proximity Caves
-5/Factory (discovered 6 exits: *Fac x3 / *Upp / *Ext x2)
-5/Waste
-5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2)
-5/Upper Caves
-5/Upper Caves
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 3 exits: *Res x3)
-4/Waste
-4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm)
-4/Upper Caves
-4/Upper Caves
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 3 exits: *Res / *Tes x2)
-3/Testing
-2/Research (discovered 2 exits: *Qua x2)
-2/Quarantine (discovered 2 exits: *Acc / *Sec)
-2/Section 7
-1/Access
-1/Command

 History 
---------
  Turn | Location           | Event
    41 | -11/Scrapyard      | Discovered new exit (range 15)
   111 | -11/Scrapyard      | Entered Materials
   325 | -10/Materials      | Build established: Mutant
   376 | -10/Materials      | Discovered new exit (range 16)
   514 | -10/Materials      | Discovered new exit (range 15)
   690 | -10/Materials      | Discovered new exit (range 6)
  1276 | -10/Materials      | Discovered new exit (range 16)
  1320 | -10/Materials      | Core integrity fell below 50%
  1541 | -10/Materials      | Entered Mines
  1591 | -10/Mines          | Learned location of Zion (-6)
  1830 | -10/Mines          | Learned 2 Materials zone layouts
  1840 | -10/Mines          | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  1907 | -10/Mines          | Discovered new exit (range 12)
  1920 | -10/Mines          | Assembled infested the area
  1930 | -10/Mines          | Entered Materials
  1930 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  1931 | -9/Materials       | Identified exit to Mines
  1975 | -9/Materials       | Repaired Imp. Treads
  2008 | -9/Materials       | Repaired Imp. Treads
  2036 | -9/Materials       | Repaired Assault Rifle
  2509 | -9/Materials       | Discovered new exit (range 7)
  2819 | -9/Materials       | Discovered exit to Mines (range 6)
  2911 | -9/Materials       | Lost 3 parts (1n1u1w)
  3011 | -9/Materials       | Identified exit to Storage
  3577 | -9/Materials       | Core integrity fell below 50%
  3594 | -9/Materials       | System corruption reached 10%
  3622 | -9/Materials       | Discovered new exit (range 14)
  4004 | -9/Materials       | Entered Storage
  4207 | -9/Storage         | Used back door to open Recycling access
  4207 | -9/Storage         | Discovered new exit (range 5)
  4298 | -9/Storage         | Assisted by bots powering up and referring to "LRC-V3"
  4324 | -9/Storage         | Met 01-MTF
  4345 | -9/Storage         | Garrison activated, responded to threat
  4376 | -9/Storage         | Discovered new exit (range 15)
  4579 | -9/Storage         | Build established: Commander-Mutant
  4656 | -9/Storage         | Found Prototype Launcher
  4656 | -9/Storage         | Identified Gui. Missile Launcher
  4656 | -9/Storage         | Garrison activated, responded to threat
  4681 | -9/Storage         | Lost 3 allies
  5145 | -9/Storage         | Build established: Mutant
  5387 | -9/Storage         | Entered Materials
  5387 | -8/Materials       | Accompanied by 5 allies (01-MTF)
  5387 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  5392 | -8/Materials       | 01-MTF left
  5913 | -8/Materials       | Discovered new exit (range 14)
  6285 | -8/Materials       | Met 7R-MNS
  6712 | -8/Materials       | Entered Factory
  6712 | -7/Factory         | Evolved 2 slots: Utility x2
  6713 | -7/Factory         | Caught up to 7R-MNS
  6762 | -7/Factory         | Discovered new exit (range 14)
  6879 | -7/Factory         | Fabricated Diametric Drive?
  7019 | -7/Factory         | Build established: Hacker-Sprinter
  7190 | -7/Factory         | Discovered new exit (range 14)
  7300 | -7/Factory         | Fabricated Imp. Signal Interpreter (x2)
  7433 | -7/Factory         | Discovered new exit (range 5)
  7603 | -7/Factory         | Cargo convoy interrupted
  7734 | -7/Factory         | Fabricated Imp. Hacking Suite?
  7858 | -7/Factory         | Sucked down chute
  7858 | -7/Factory         | Entered Waste
  7861 | -7/Waste           | Spotted C-40 Crusher
  7864 | -7/Waste           | Spotted C-40 Crusher
  7872 | -7/Waste           | Spotted C-40 Crusher
  7885 | -7/Waste           | Spotted C-40 Crusher
  7885 | -7/Waste           | Spotted C-40 Crusher
  7895 | -7/Waste           | Spotted C-40 Crusher
  7897 | -7/Waste           | Discovered new exit (range 16)
  7908 | -7/Waste           | Identified exit to Factory
  7908 | -7/Waste           | Entered Factory
  8026 | -7/Factory         | Fabricated Adv. Hacking Suite (x1)
  8102 | -7/Factory         | Fabricated Adv. Hacking Suite (x1)
  8245 | -7/Factory         | Fabricated Diametric Drive (x1)
  8494 | -7/Factory         | Repaired Mic. Fission Core?
  8521 | -7/Factory         | Repaired Diametric Drive?
  8628 | -7/Factory         | Discovered new exit (range 15)
  8676 | -7/Factory         | Repaired Imp. VTOL Module?
  8687 | -7/Factory         | Repaired Lgt. Deuterium Engine?
  8705 | -7/Factory         | Fabricated Diametric Drive?
  8802 | -7/Factory         | Discovered new exit (range 9)
  8832 | -7/Factory         | Identified exit to Lower Caves
  8937 | -7/Factory         | Discovered new exit (range 8)
  9049 | -7/Factory         | Fabricated Hvy. Pick?
  9155 | -7/Factory         | Fabricated Diametric Drive (x1)
  9177 | -7/Factory         | Entered Lower Caves
  9208 | -7/Lower Caves     | A Derelict revealed a hidden shortcut to meet someone special
  9208 | -7/Lower Caves     | Encountered a Warlord checkpoint
  9210 | -7/Lower Caves     | Identified exit to Data Miner
  9277 | -7/Lower Caves     | Entered Data Miner
  9277 | -7/Data Miner      | Discovered new exit (range 6)
  9282 | -7/Data Miner      | Met Data Miner
  9290 | -7/Data Miner      | Learned location of Section 7 (-2)
  9290 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
  9295 | -7/Data Miner      | Received God Mode back door access code from Data Miner
  9312 | -7/Data Miner      | Identified exit to Proximity Caves
  9332 | -7/Data Miner      | Destroyed Data Miner
  9336 | -7/Data Miner      | Data Conduit disabled
  9389 | -7/Data Miner      | Entered Proximity Caves
  9397 | -6/Proximity Caves | Attracted the attention of an 0b10 base
  9425 | -6/Proximity Caves | Lost 3 parts (2n1u)
  9555 | -6/Proximity Caves | Learned Factory emergency access door positions
 10375 | -6/Proximity Caves | Discovered new exit (range 16)
 10387 | -6/Proximity Caves | Identified exit to Factory
 10387 | -6/Proximity Caves | Entered Factory
 10387 | -6/Factory         | Evolved 2 slots: Utility x2
 10640 | -6/Factory         | Repaired Imp. Sensor Array?
 10695 | -6/Factory         | Identified exit to Lower Caves
 10820 | -6/Factory         | Fabricated Adv. Hacking Suite?
 11004 | -6/Factory         | Central database locked down
 11160 | -6/Factory         | Found Prototype Launcher
 11160 | -6/Factory         | Identified Scatter Rocket Array
 11213 | -6/Factory         | Repaired Hrd. Light Armor Plating?
 11217 | -6/Factory         | Fabricated Diametric Drive?
 11238 | -6/Factory         | Fabricated Diametric Drive (x1)
 11269 | -6/Factory         | Fabricated Transport Network Coupler (x2)
 11292 | -6/Factory         | Repaired Diametric Drive?
 11547 | -6/Factory         | Cargo convoy interrupted
 11579 | -6/Factory         | Found Prototype Processor
 11589 | -6/Factory         | Found Prototype Processor
 11798 | -6/Factory         | Identified Spectral Analyzer
 11984 | -6/Factory         | Fabricated Lrn. Sensor Array?
 12085 | -6/Factory         | Sucked down chute
 12085 | -6/Factory         | Entered Waste
 12088 | -6/Waste           | Spotted C-40 Crusher
 12103 | -6/Waste           | Spotted C-40 Crusher
 12107 | -6/Waste           | Spotted C-40 Crusher
 12122 | -6/Waste           | Spotted C-40 Crusher
 12130 | -6/Waste           | Spotted C-40 Crusher
 12130 | -6/Waste           | Spotted C-40 Crusher
 12181 | -6/Waste           | Discovered new exit (range 16)
 12188 | -6/Waste           | Identified exit to Factory
 12189 | -6/Waste           | Entered Factory
 12311 | -6/Factory         | Repaired Diametric Drive
 12386 | -6/Factory         | Discovered exit to Lower Caves (range 5)
 12463 | -6/Factory         | Repaired Diametric Drive?
 12472 | -6/Factory         | Fabricated Lgt. Regenerative Plating?
 12548 | -6/Factory         | Discovered new exit (range 15)
 12579 | -6/Factory         | Repaired Electron Diverter?
 12788 | -6/Factory         | Cargo convoy interrupted
 13020 | -6/Factory         | Repaired Lrn. Sensor Array?
 13130 | -6/Factory         | Spotted B-75 Beast
 13209 | -6/Factory         | Fabricated Adv. Hacking Suite?
 13328 | -6/Factory         | Repaired Mic. Fission Core
 13347 | -6/Factory         | Fabricated Lrn. Sensor Array?
 13351 | -6/Factory         | Repaired Mic. Fission Core
 13447 | -6/Factory         | Entered Lower Caves
 13450 | -6/Lower Caves     | Encountered a Warlord checkpoint
 13603 | -6/Lower Caves     | Spotted B-75 Beast
 13687 | -6/Lower Caves     | Identified exit to Lower Caves
 13876 | -6/Lower Caves     | Entered another Lower Caves area
 13882 | -6/Lower Caves     | Encountered a Warlord checkpoint
 13885 | -6/Lower Caves     | Learned Factory interactive machine intel
 13885 | -6/Lower Caves     | Learned Factory terminal intel
 13957 | -6/Lower Caves     | Learned 4 Factory zone layouts
 13961 | -6/Lower Caves     | Discovered new exit (range 8)
 13962 | -6/Lower Caves     | Identified exit to Zion
 14286 | -6/Lower Caves     | Entered Zion
 14297 | -6/Zion            | Discovered new exit (range 15)
 14315 | -6/Zion            | Identified exit to Proximity Caves
 14359 | -6/Zion            | Given the Hacking Drone Bay
 14366 | -6/Zion            | Found Prototype Launcher
 14366 | -6/Zion            | Identified Rocket Array
 14470 | -6/Zion            | Learned 4 Factory zone layouts
 14472 | -6/Zion            | Learned Factory stockpile data
 14565 | -6/Zion            | Received a visual enhancement algorithm
 14925 | -6/Zion            | Entered Proximity Caves
 15123 | -5/Proximity Caves | Spotted B-75 Beast
 15180 | -5/Proximity Caves | Learned location of 1 exit from Factory
 15435 | -5/Proximity Caves | Discovered new exit (range 7)
 15437 | -5/Proximity Caves | Identified exit to Factory
 15437 | -5/Proximity Caves | Entered Factory
 15437 | -5/Factory         | Evolved 2 slots: Utility x2
 15438 | -5/Factory         | Identified exit to Factory
 15439 | -5/Factory         | Identified exit to Extension
 15441 | -5/Factory         | Loaded intel: 54 interactive machine locations
 15442 | -5/Factory         | Loaded intel: 28 terminal locations
 15479 | -5/Factory         | Discovered exit to Extension (range 15)
 15654 | -5/Factory         | Repaired Electron Diverter
 15725 | -5/Factory         | Discovered new exit (range 13)
 15728 | -5/Factory         | Identified exit to Upper Caves
 15849 | -5/Factory         | Discovered exit to Factory (range 11)
 16028 | -5/Factory         | Fabricated Exp. Hacking Suite?
 16318 | -5/Factory         | Discovered exit to Factory (range 16)
 16359 | -5/Factory         | Build established: Wizard-Scout
 16747 | -5/Factory         | Build established: Hacker-Scout
 16749 | -5/Factory         | Cargo convoy interrupted
 17066 | -5/Factory         | Spotted B-75 Beast
 17122 | -5/Factory         | Lost 3 parts (1p2w)
 17218 | -5/Factory         | Manually triggered Chute Trap
 17218 | -5/Factory         | Sucked down chute
 17218 | -5/Factory         | Entered Waste
 17219 | -5/Waste           | Met a frightened Derelict
 17233 | -5/Waste           | EMP discharged
 17233 | -5/Waste           | System corruption reached 10%
 17238 | -5/Waste           | Spotted C-40 Crusher
 17241 | -5/Waste           | Spotted C-40 Crusher
 17242 | -5/Waste           | Spotted C-40 Crusher
 17268 | -5/Waste           | Spotted C-40 Crusher
 17333 | -5/Waste           | EMP discharged
 17351 | -5/Waste           | Spotted C-40 Crusher
 17355 | -5/Waste           | Discovered new exit (range 16)
 17355 | -5/Waste           | Spotted C-40 Crusher
 17358 | -5/Waste           | Entered Factory
 17410 | -5/Factory         | Fabricated Lgt. Regenerative Plating (x1)
 17423 | -5/Factory         | Repaired Electron Diverter?
 17448 | -5/Factory         | Build established: Hacker-Sprinter
 17577 | -5/Factory         | Fabricated Adv. Signal Interpreter (x2)
 17884 | -5/Factory         | Build established: Hacker-Scout
 17911 | -5/Factory         | Repaired Electron Diverter?
 17916 | -5/Factory         | Discovered exit to Factory (range 5)
 17925 | -5/Factory         | Fabricated Exp. Utility Shielding?
 17934 | -5/Factory         | Exp. Hacking Suite fried by hacking feedback
 17988 | -5/Factory         | Repaired Electron Diverter?
 18155 | -5/Factory         | Core integrity fell below 50%
 18258 | -5/Factory         | Search patrols dispatched
 18259 | -5/Factory         | Fabricated Exp. Hacking Suite (x1)
 18302 | -5/Factory         | Cargo convoy interrupted
 18338 | -5/Factory         | Discovered exit to Factory (range 14)
 18496 | -5/Factory         | Spotted B-75 Beast
 18590 | -5/Factory         | Fabricated Exp. Hacking Suite?
 19026 | -5/Factory         | Fabricated Mni. Smartbomb Launcher?
 19107 | -5/Factory         | Build established: Wizard-Scout
 19128 | -5/Factory         | Crushed by falling debris
 19128 | -5/Factory         | System corruption reached 30%
 19159 | -5/Factory         | Lost 4 parts (1p1n1u1w)
 19375 | -5/Factory         | Entered Upper Caves
 19813 | -5/Upper Caves     | Discovered new exit (range 11)
 19816 | -5/Upper Caves     | Identified exit to Upper Caves
 19817 | -5/Upper Caves     | Encountered a Warlord checkpoint
 19818 | -5/Upper Caves     | Learned Factory emergency access door positions
 19819 | -5/Upper Caves     | Learned location of Warlord (-4)
 19821 | -5/Upper Caves     | Entered another Upper Caves area
 20020 | -5/Upper Caves     | Encountered a Warlord checkpoint
 20022 | -5/Upper Caves     | Discovered new exit (range 7)
 20024 | -5/Upper Caves     | Identified exit to Zhirov
 20024 | -5/Upper Caves     | Entered Zhirov
 20024 | -5/Zhirov          | Discovered new exit (range 3)
 20036 | -5/Zhirov          | Learned location of Quarantine (-2)
 20036 | -5/Zhirov          | Learned location of Testing (-3)
 20036 | -5/Zhirov          | Learned location of Command (-1)
 20047 | -5/Zhirov          | Found Alien Artifact
 20047 | -5/Zhirov          | Identified Integrated Dissipator
 20047 | -5/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 20054 | -5/Zhirov          | Found Alien Artifact
 20105 | -5/Zhirov          | Identified exit to Proximity Caves
 20105 | -5/Zhirov          | Entered Proximity Caves
 20132 | -4/Proximity Caves | Spotted B-86 Titan
 20216 | -4/Proximity Caves | Learned Research emergency access door positions
 20274 | -4/Proximity Caves | Discovered exit to Factory (range 6)
 20279 | -4/Proximity Caves | Entered Factory
 20279 | -4/Factory         | Evolved 2 slots: Power x1, Utility x1
 20477 | -4/Factory         | Fabricated Exp. Utility Shielding (x1)
 20560 | -4/Factory         | Repaired Impulse Thruster
 20601 | -4/Factory         | Repaired Electron Diverter
 20884 | -4/Factory         | Repaired Electron Diverter
 20968 | -4/Factory         | Discovered new exit (range 16)
 20983 | -4/Factory         | Identified exit to Research
 21020 | -4/Factory         | Fabricated Mni. Smartbomb Launcher (x1)
 21189 | -4/Factory         | Fabricated Electron Diverter?
 21256 | -4/Factory         | Build established: Hacker-Scout
 21413 | -4/Factory         | Discovered exit to Research (range 9)
 21529 | -4/Factory         | Search patrols dispatched
 21822 | -4/Factory         | Fabricated Exp. Hacking Suite (x1)
 22126 | -4/Factory         | Build established: Wizard-Scout
 22183 | -4/Factory         | Fabricated Electron Diverter?
 22273 | -4/Factory         | Discovered exit to Research (range 16)
 22323 | -4/Factory         | First assault squad dispatched
 22355 | -4/Factory         | Fabricated Exp. Utility Shielding?
 22379 | -4/Factory         | Manually triggered Chute Trap
 22379 | -4/Factory         | Sucked down chute
 22379 | -4/Factory         | Entered Waste
 22380 | -4/Waste           | Met a frightened Derelict
 22388 | -4/Waste           | Spotted C-40 Crusher
 22394 | -4/Waste           | EMP discharged
 22395 | -4/Waste           | Spotted C-40 Crusher
 22427 | -4/Waste           | Spotted C-40 Crusher
 22459 | -4/Waste           | Spotted C-40 Crusher
 22473 | -4/Waste           | Spotted C-40 Crusher
 22477 | -4/Waste           | Spotted C-40 Crusher
 22478 | -4/Waste           | Discovered new exit (range 11)
 22481 | -4/Waste           | Identified exit to Factory
 22481 | -4/Waste           | Entered Factory
 22876 | -4/Factory         | System corruption reached 10%
 22989 | -4/Factory         | Identified exit to Upper Caves
 22989 | -4/Factory         | Identified exit to Armory
 23021 | -4/Factory         | Spotted B-86 Titan
 23460 | -4/Factory         | Discovered exit to Research (range 14)
 23527 | -4/Factory         | Repaired Electron Diverter
 23583 | -4/Factory         | Repaired Electron Diverter?
 23715 | -4/Factory         | Exp. Hacking Suite fried by hacking feedback
 23751 | -4/Factory         | Repaired Electron Diverter
 23827 | -4/Factory         | Fabricated Exp. Utility Shielding?
 23908 | -4/Factory         | Found Prototype Slashing Weapon
 23921 | -4/Factory         | Identified Molecular Scythe
 23934 | -4/Factory         | Repaired Lgt. Antimatter Reactor
 24115 | -4/Factory         | Entered Upper Caves
 24165 | -4/Upper Caves     | Build established: Fabricator-Scout
 24172 | -4/Upper Caves     | Encountered a Warlord checkpoint
 24272 | -4/Upper Caves     | Discovered new exit (range 7)
 24279 | -4/Upper Caves     | Identified exit to Upper Caves
 24280 | -4/Upper Caves     | Entered another Upper Caves area
 24281 | -4/Upper Caves     | Identified exit to Warlord
 24398 | -4/Upper Caves     | Learned Research interactive machine intel
 24423 | -4/Upper Caves     | Entered Warlord
 24433 | -4/Warlord         | System corruption cleaned by Quarantine Array
 24444 | -4/Warlord         | Discovered new exit (range 14)
 24696 | -4/Warlord         | Met Warlord
 24698 | -4/Warlord         | Opened Warlord's prototype stash
 24704 | -4/Warlord         | Warlord's base attacked by MAIN.C
 24740 | -4/Warlord         | Found Prototype Piercing Weapon
 24741 | -4/Warlord         | Identified Vortex Lance
 24914 | -4/Warlord         | Warlord forces counterattacked
 24952 | -4/Warlord         | Opened side exit
 24959 | -4/Warlord         | Identified exit to Proximity Caves
 24959 | -4/Warlord         | Entered Proximity Caves
 25050 | -3/Proximity Caves | Spotted B-86 Titan
 25344 | -3/Proximity Caves | Discovered exit to Research (range 12)
 25347 | -3/Proximity Caves | Entered Research
 25347 | -3/Research        | Evolved 2 slots: Propulsion x2
 25349 | -3/Research        | Loaded intel: 46 interactive machine locations
 25373 | -3/Research        | Found Prototype Device
 25377 | -3/Research        | Identified Exp. Thermal Defense Suite
 25377 | -3/Research        | Identified Transdimensional Reconstructor
 25422 | -3/Research        | Identified exit to Testing
 25529 | -3/Research        | Spotted B-86 Titan
 25632 | -3/Research        | Found Prototype Processor
 25632 | -3/Research        | Identified Exp. Signal Interpreter
 25889 | -3/Research        | Discovered new exit (range 16)
 25996 | -3/Research        | Repaired Broken Electron Diverter?
 26127 | -3/Research        | Repaired Electron Diverter
 26176 | -3/Research        | Build established: Hacker-Scout
 26287 | -3/Research        | Spotted B-86 Titan
 26499 | -3/Research        | Found Prototype Device
 26507 | -3/Research        | Identified Adv. Kinecellerator
 26526 | -3/Research        | Fabricated Exp. Hacking Suite?
 26610 | -3/Research        | Repaired Electron Diverter
 26654 | -3/Research        | Fabricated Hcp. Storage Unit?
 26678 | -3/Research        | Entered Testing
 26718 | -3/Testing         | Found Unknown Launcher
 26718 | -3/Testing         | Identified Gamma Bomb Array
 26935 | -3/Testing         | Build established: Wizard-Scout
 27005 | -3/Testing         | Spotted Striker
 27008 | -3/Testing         | Spotted Striker
 27013 | -3/Testing         | Scanned by Researcher
 27039 | -3/Testing         | Found Prototype Device
 27040 | -3/Testing         | Warped through subspace
 27072 | -3/Testing         | Identified AEGIS Remote Shield
 27177 | -3/Testing         | Discovered new exit (range 11)
 27180 | -3/Testing         | Protovariant out of control (PG-RSLPTF2B2L)
 27180 | -3/Testing         | Unleashed a protovariant (PG-RSLPTF2B2L)
 27244 | -3/Testing         | Identified exit to Research
 27268 | -3/Testing         | Entered Research
 27268 | -2/Research        | Warlord forces began assault on 0b10
 27268 | -2/Research        | Evolved 2 slots: Utility x2
 27337 | -2/Research        | Identified exit to Quarantine
 27378 | -2/Research        | Research machine network offline
 27482 | -2/Research        | Met up with Warlord
 27700 | -2/Research        | Borebot progress halted
 27757 | -2/Research        | Borebot progress halted
 27885 | -2/Research        | Entered Quarantine
 27890 | -2/Quarantine      | Found Alien Artifact
 27917 | -2/Quarantine      | Found Alien Artifact
 27922 | -2/Quarantine      | Found Alien Artifact
 27988 | -2/Quarantine      | Found Transdimensional Reconstructor
 27998 | -2/Quarantine      | Found Transdimensional Reconstructor
 28070 | -2/Quarantine      | Identified Terrabomb (x2)
 28070 | -2/Quarantine      | Identified Phase Redirector
 28075 | -2/Quarantine      | Found Alien Artifact
 28217 | -2/Quarantine      | Found Alien Slashing Weapon
 28217 | -2/Quarantine      | Identified Sigix Broadsword
 28312 | -2/Quarantine      | Repaired Exp. Utility Shielding
 28330 | -2/Quarantine      | Identified Core Reset Matrix
 28380 | -2/Quarantine      | Found Alien Artifact
 28380 | -2/Quarantine      | Identified Subatomic Replicator
 28391 | -2/Quarantine      | Discovered new exit (range 9)
 28488 | -2/Quarantine      | Repaired Mni. Smartbomb Launcher?
 28514 | -2/Quarantine      | Spotted Fortress
 28554 | -2/Quarantine      | Discovered new exit (range 6)
 28555 | -2/Quarantine      | Identified exit to Section 7
 28560 | -2/Quarantine      | Entered Section 7
 28590 | -2/Section 7       | Found Alien Artifact
 28599 | -2/Section 7       | Identified Integrated Reactor
 28600 | -2/Section 7       | Used Subatomic Replicator to create Alien Artifact
 28606 | -2/Section 7       | Identified Supercharged Integrated Reactor
 28606 | -2/Section 7       | Installed Supercharged Integrated Reactor, increased core energy generation (+15)
 28753 | -2/Section 7       | Discovered new exit (range 5)
 28771 | -2/Section 7       | Found Integrated Dissipator
 28771 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 28807 | -2/Section 7       | Spotted Alpha 7
 28831 | -2/Section 7       | Found Prototype Launcher
 28843 | -2/Section 7       | Identified Enh. Gamma Bomb Array
 28879 | -2/Section 7       | Spotted B-90 Cyclops
 28888 | -2/Section 7       | Found Integrated Dissipator
 28888 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 28967 | -2/Section 7       | Found Alien Artifact
 28967 | -2/Section 7       | Identified Microwarp Drive
 29037 | -2/Section 7       | Identified exit to Access
 29054 | -2/Section 7       | Spotted Alpha 7
 29060 | -2/Section 7       | Search patrols dispatched
 29065 | -2/Section 7       | Spotted B-99 Colossus
 29078 | -2/Section 7       | Found Transdimensional Reconstructor
 29078 | -2/Section 7       | Warped through subspace
 29093 | -2/Section 7       | Spotted Executioner
 29093 | -2/Section 7       | Spotted Executioner
 29120 | -2/Section 7       | Found Integrated Dissipator
 29120 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 29128 | -2/Section 7       | Found Alien Artifact
 29128 | -2/Section 7       | Identified LRC Energy Well
 29128 | -2/Section 7       | Installed LRC Energy Well, increased energy storage capacity (+250)
 29130 | -2/Section 7       | Found Alien Artifact
 29130 | -2/Section 7       | Identified LRC Insulator
 29130 | -2/Section 7       | Installed LRC Insulator, gained EM resistance (25)
 29141 | -2/Section 7       | Found Alien Artifact
 29141 | -2/Section 7       | Identified Core Expander
 29141 | -2/Section 7       | Installed Core Expander, added new Propulsion slot
 29143 | -2/Section 7       | Found Core Expander
 29143 | -2/Section 7       | Installed Core Expander, added new Utility slot
 29145 | -2/Section 7       | Found Core Expander
 29145 | -2/Section 7       | Installed Core Expander, added new Propulsion slot
 29183 | -2/Section 7       | Spotted Striker
 29183 | -2/Section 7       | Spotted Striker
 29205 | -2/Section 7       | Found Terrabomb
 29208 | -2/Section 7       | Found Transdimensional Reconstructor
 29209 | -2/Section 7       | Found Transdimensional Reconstructor
 29229 | -2/Section 7       | Spotted Executioner
 29229 | -2/Section 7       | Spotted Executioner
 29233 | -2/Section 7       | Warped through subspace
 29256 | -2/Section 7       | Used Terrabomb
 29307 | -2/Section 7       | Entered Access
 29329 | -1/Access          | Repaired Lgt. Antimatter Reactor
 29375 | -1/Access          | Fabricated Assault Drone Bay (x1)
 29428 | -1/Access          | Identified exit to Command
 29439 | -1/Access          | Fabricated Assault Drone Bay?
 29460 | -1/Access          | Spotted B-99 Colossus
 29497 | -1/Access          | Fabricated Assault Drone Bay (x1)
 29508 | -1/Access          | Fabricated Assault Drone Bay?
 29530 | -1/Access          | Fabricated Assault Drone Bay?
 29557 | -1/Access          | Search patrols dispatched
 29740 | -1/Access          | Allied Derelicts emerged from ambush trap array
 29798 | -1/Access          | Fabricated Assault Drone Bay?
 29873 | -1/Access          | Fabricated Assault Drone Bay (x1)
 30043 | -1/Access          | Fabricated Spectral Analyzer?
 30057 | -1/Access          | Search patrols dispatched
 30130 | -1/Access          | Entered Command
 30224 | -1/Command         | Disengaged cave seal
 30230 | -1/Command         | Welcomed Warlord to Command
 30235 | -1/Command         | Disengaged cave seal
 30321 | -1/Command         | Spotted M Guard
 30321 | -1/Command         | Spotted M Guard
 30357 | -1/Command         | Spotted Combat Programmer
 30357 | -1/Command         | Spotted Combat Programmer
 30358 | -1/Command         | Warlord commented on Warlord statues
 30370 | -1/Command         | Combat Programmer assimilated allied U0-UJ5(l)
 30392 | -1/Command         | Destroyed Combat Programmer
 30409 | -1/Command         | All MAIN.C guards destroyed
 30411 | -1/Command         | Found Prototype Launcher
 30411 | -1/Command         | Identified Ragnarok Missile Launcher
 30434 | -1/Command         | Lost 17 allies
 30440 | -1/Command         | Lost 3 parts (2u1w)
 30455 | -1/Command         | Met MAIN.C
 30457 | -1/Command         | 0b10 Conduit disabled
 30472 | -1/Command         | Warlord shut down involuntarily
 30474 | -1/Command         | MAIN.C activated Command garrisons
 30540 | -1/Command         | System corruption reached 10%
 30543 | -1/Command         | Core integrity fell below 50%
 30546 | -1/Command         | Core integrity fell below 20%
 30546 | -1/Command         | Destroyed by H-88 Terminator with KE Penetrator

 Last Messages 
---------------
30544_ Chain reaction triggered in Quantum Reactor.
30544_ S-43 Plague destroyed.
30544_ C-30 ARC bursts open, deploying its payload.
30544_ L-61 Swordsman unfolds itself.
30544_ G-73 Enforcer unfolds itself. <x3>
30544_ P-80 Master resets X-87 Electro, system corruption cleaned. <x2>
30544_ K-01 Serf collects debris.
30544_ Slug penetrates Wall. <x3>
30544_ P-80 Master resets L-61 Swordsman, system corruption cleaned.
30544_ Electron Diverter destroyed.
30544_ Cld. Impulse Thruster destroyed.
30544_ P-80 Master resets X-87 Electro, system corruption cleaned.
30545_ Slug penetrates Wall. <x2>
30545_ K-01 Serf collects debris.
30545_ C-30 ARC bursts open, deploying its payload.
30545_ S-43 Plague unfolds itself. <x6>
30546_ G-73 Enforcer system terminally corrupted.
30546_ Slug penetrates Wall. <x2>
30546_ P-80 Master resets X-87 Electro, system corruption cleaned.
30546_ Penetrated by Slug.

 Map 
-----
+----------------------------------------------------+
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           132
Energy Generation          54
Energy Capacity            520
Matter Stores              300
Matter Capacity            300
Sight Range                24
Robot Scan Range           18
Terrain Scan Range         16
Terrain Scan Density       10
Additional Mass Support    25
Corruption Block           15
Armor Coverage             450
Resistance: KI             30
Resistance: EM             25
Core Shielding             40
Utility Shielding          90
Evasion (%)                79
Targeting Accuracy         5
Armor Integrity Analysis   40
Recoil Reduction           4
Offensive Hacking          80
Defensive Hacking          11
Authchip Count             8
Trap Extractor Capacity    8

 Item Schematics 
-----------------
                   Hacking Suite | -9/Materials  | Scanalyzed
                Imp. Flight Unit | -9/Materials  | Scanalyzed
                  Trap Extractor | -8/Materials  | Hacked
             Imp. Trap Extractor | -7/Factory    | Hacked
         Imp. Signal Interpreter | -7/Factory    | Hacked
              Imp. Hacking Suite | -7/Factory    | Hacked
                 Diametric Drive | -7/Factory    | Scanalyzed
       Transport Network Coupler | -7/Factory    | Scanalyzed
              Adv. Hacking Suite | -7/Factory    | Scanalyzed
                       Hvy. Pick | -7/Factory    | Hacked
                Combat Drone Bay | -7/Data Miner | Free
       Lgt. Regenerative Plating | -7/Data Miner | Free
        Cld. Cesium-ion Thruster | -7/Data Miner | Free
         Exp. Targeting Computer | -7/Data Miner | Free
               Antimatter Cannon | -7/Data Miner | Free
                     Hvy. Treads | -7/Data Miner | Free
 Imp. Launcher Guidance Computer | -7/Data Miner | Free
              Adv. Plasma Cannon | -7/Data Miner | Free
              Imp. Force Booster | -7/Data Miner | Free
                      Myomer Leg | -7/Data Miner | Free
               Lrn. Sensor Array | -6/Factory    | Hacked
               Electron Diverter | -6/Factory    | Scanalyzed
               Spectral Analyzer | -6/Factory    | Scanalyzed
                    Plasma Lance | -6/Factory    | Scanalyzed
              Exp. Hacking Suite | -5/Factory    | Hacked
          Exp. Utility Shielding | -5/Factory    | Hacked
    Adv. Quantum Shading Machine | -5/Factory    | Scanalyzed
                 Imp. Q-thruster | -5/Factory    | Scanalyzed
         Adv. Signal Interpreter | -5/Factory    | Hacked
               Mic. Fission Core | -5/Factory    | Scanalyzed
         Mni. Smartbomb Launcher | -5/Factory    | Hacked
               Assault Drone Bay | -5/Zhirov     | Free
                  Exp. Heat Sink | -5/Zhirov     | Free
              Exp. Optical Array | -5/Zhirov     | Free
                Imp. Arc Thrower | -5/Zhirov     | Free
               Hcp. Storage Unit | -3/Research   | Hacked
           Cld. Impulse Thruster | -2/Quarantine | Archive

 Robot Schematics 
------------------
  A-15 Conveyor | -7/Data Miner | Free
   G-47 Trooper | -7/Data Miner | Free
    H-66 Slayer | -7/Data Miner | Free
  W-25 Informer | -7/Data Miner | Free
 B-48 Gladiator | -7/Data Miner | Free
     S-27 Virus | -7/Data Miner | Free

 Fabricated
------------
           Diametric Drive | x1 | -7/Factory  | Preloaded
   Imp. Signal Interpreter | x2 | -7/Factory  | Authchip
        Imp. Hacking Suite | x1 | -7/Factory  | Authchip
        Adv. Hacking Suite | x1 | -7/Factory  | Authchip
        Adv. Hacking Suite | x1 | -7/Factory  | Authchip
           Diametric Drive | x1 | -7/Factory  | Authchip
           Diametric Drive | x1 | -7/Factory  | Authchip
                 Hvy. Pick | x2 | -7/Factory  | Authchip
           Diametric Drive | x1 | -7/Factory  | Authchip
        Adv. Hacking Suite | x1 | -6/Factory  | Authchip
           Diametric Drive | x1 | -6/Factory  | Authchip
           Diametric Drive | x1 | -6/Factory  | Authchip
 Transport Network Coupler | x2 | -6/Factory  | Authchip
         Lrn. Sensor Array | x1 | -6/Factory  | Authchip
 Lgt. Regenerative Plating | x1 | -6/Factory  | Authchip
        Adv. Hacking Suite | x1 | -6/Factory  | Authchip
         Lrn. Sensor Array | x1 | -6/Factory  | Authchip
        Exp. Hacking Suite | x1 | -5/Factory  | Authchip
 Lgt. Regenerative Plating | x1 | -5/Factory  | Authchip
   Adv. Signal Interpreter | x2 | -5/Factory  | Authchip
    Exp. Utility Shielding | x1 | -5/Factory  | Authchip
        Exp. Hacking Suite | x1 | -5/Factory  | Authchip
        Exp. Hacking Suite | x1 | -5/Factory  | Authchip
   Mni. Smartbomb Launcher | x1 | -5/Factory  | Authchip
    Exp. Utility Shielding | x1 | -4/Factory  | Authchip
   Mni. Smartbomb Launcher | x1 | -4/Factory  | Authchip
         Electron Diverter | x1 | -4/Factory  | Authchip
        Exp. Hacking Suite | x1 | -4/Factory  | Authchip
         Electron Diverter | x1 | -4/Factory  | Authchip
    Exp. Utility Shielding | x1 | -4/Factory  | Authchip
    Exp. Utility Shielding | x1 | -4/Factory  | Authchip
        Exp. Hacking Suite | x1 | -3/Research | Authchip
         Hcp. Storage Unit | x1 | -3/Research 
         Assault Drone Bay | x1 | -1/Access   | Authchip
         Assault Drone Bay | x1 | -1/Access   | Authchip
         Assault Drone Bay | x1 | -1/Access   | Authchip
         Assault Drone Bay | x1 | -1/Access   | Authchip
         Assault Drone Bay | x1 | -1/Access   | Authchip
         Assault Drone Bay | x1 | -1/Access   | Authchip
         Assault Drone Bay | x1 | -1/Access   | Authchip
         Spectral Analyzer | x1 | -1/Access   | Authchip

 Alien Tech Used 
-----------------
Integrated Dissipator
Transdimensional Reconstructor
Sigix Broadsword
Subatomic Replicator
Supercharged Integrated Reactor
Microwarp Drive
LRC Energy Well
LRC Insulator
Core Expander
Terrabomb

 Achievements 
--------------
Corridor Of Doom
Guerrilla Style

 Challenges 
------------
None

 Game 
------
Seed              ImpactHoverMonowheel
  Manual?         0
Play Time         09:43:49
  Cumulative      91.3 hours
  Start           2024.03.01 @ 21:46:34
  End             2024.03.06 @ 22:07:12
Sessions          33
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          53
  Rogue           53
  Adventurer      0
  Explorer        0
Win Type          -
  Total           3
  Types           2/0/0/1/0/0/0/0/0
Lore%             65
Gallery%          61
Achievement%      54
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 8440fb51-6ce5-412d-b0d1-6e1291e216f4