Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 11:51:36 Player: puppuppit Result: Destroyed by Fusion Bomb Trap Performance ------------- Evolutions (2) 1000 Regions Visited (12) 2400 Robots Destroyed (342) 1710 Value Destroyed (9769) 9769 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (4383) 4383 TOTAL SCORE: 19962 Bonus ------- High Alert Combat Kills 3021 Follower Combat Kills 902 Entered Garrisons 600 Aligned with FarCom 300 Friendly Fire -440 Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 119/125 System Corruption 9% Temperature Cool (3) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer Improved Weapon Cycler > --- WEAPON (4) ------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (15) --- Aluminum Leg Advanced Cooling System High-capacity Matter Pod (200) Improved Kinecellerator Powered Armor Powered Armor Advanced System Shield Improved Assault Rifle Assault Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Heavy Missile Launcher Field Lobotomy Kit (2) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Weapon Cycler > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Aluminum Leg Advanced Cooling System High-capacity Matter Pod Improved Kinecellerator Powered Armor Powered Armor Advanced System Shield Improved Assault Rifle Assault Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Heavy Missile Launcher Field Lobotomy Kit [Rating: 41] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Powered Armor Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Gar Slots Evolved 4 | . . . 2 . . . 2 . . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 1 | . . . . . . . 1 . . . . . Weapon 2 | . . . 2 . . . . . . . . . Parts Attached 184 | 11 11 2 36 . 4 7 32 20 24 9 5 23 Power 22 | 1 . . 4 . . . 7 2 4 1 . 3 Engine 14 | 1 . . 4 . . . 4 . 3 1 . 1 Core 8 | . . . . . . . 3 2 1 . . 2 Reactor . | . . . . . . . . . . . . . Propulsion 30 | 5 4 . . . . 1 4 6 6 1 2 1 Treads . | . . . . . . . . . . . . . Leg 13 | . . . . . . . . 3 6 1 2 1 Wheel 15 | 5 2 . . . . 1 4 3 . . . . Hover 2 | . 2 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 18 | 2 1 . 5 . . . 2 3 1 . 1 3 Device 6 | 1 . . 1 . . . 1 . . . . 3 Storage 4 | 1 1 . 1 . . . . . . . 1 . Processor 2 | . . . 2 . . . . . . . . . Hackware 3 | . . . 1 . . . 1 . 1 . . . Protection 3 | . . . . . . . . 3 . . . . Artifact . | . . . . . . . . . . . . . Weapon 114 | 3 6 2 27 . 4 6 19 9 13 7 2 16 Energy Gun 2 | 2 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 69 | 1 4 1 22 . 4 4 13 . 5 4 1 10 Ballistic Cannon 13 | . . . . . . . . 8 4 . . 1 Launcher 27 | . 2 1 5 . . 2 5 1 3 3 1 4 Special Weapon 3 | . . . . . . . 1 . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . . Parts Lost 19 | . . . 1 . . . 5 2 5 2 1 3 Power 4 | . . . . . . . 2 . 1 . . 1 Propulsion 7 | . . . . . . . 2 2 1 1 1 . Utility 1 | . . . 1 . . . . . . . . . Weapon 7 | . . . . . . . 1 . 3 1 . 2 Highest Loss Streak 3 | . . . 1 . . . 3 1 2 2 1 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 99 100 61 100 91 97 95 99 97 94 Engine 7 | . 12 14 11 11 11 11 7 1 6 . 9 6 Core 1 | . . . . . . . 1 5 . 8 . 1 Leg 12 | . . . . . . . . 21 26 26 25 27 Wheel 12 | . 16 28 22 22 22 22 24 5 . . . . Device 2 | . 14 14 . . . . 5 . . . . 6 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 8 9 Processor 8 | . . . 9 11 11 11 9 9 9 9 9 9 Hackware 3 | . . . . . . . . 4 8 9 9 1 Ballistic Gun 25 | . 24 28 43 44 6 43 33 2 3 35 36 31 Ballistic Cannon 9 | . . . . . . . . 33 30 . . . Peak Build Rating 41 | 9 15 15 22 22 23 23 31 30 36 33 27 41 Average Rating 23 | 6 13 14 19 21 13 21 24 27 28 31 25 29 On Entrance 20 | . 9 15 15 21 22 23 20 28 29 32 26 26 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 51 | 13 28 28 42 42 42 43 49 51 51 41 33 44 Greatest Support 45 | 26 24 24 24 24 24 28 40 40 45 40 35 35 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 14 15 Most Carried 15 | 3 14 14 15 15 15 15 15 15 15 15 13 15 Average Carried 13 | . 9 14 14 14 12 14 13 14 13 14 11 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 14 14 15 15 15 15 15 15 14 14 13 15 Class Distribution -------------------- 32% | Skirmisher 27% | Scavenger-Skirmisher 17% | Gunner 12% | Mutant 4% | Scavenger-Gunner 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Commander-Skirmisher | -8/Storage Scavenger-Gunner | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Gar Matter Collected 9082 | 337 329 154 2145 132 57 1013 1465 856 1172 697 254 471 Remotely . | . . . . . . . . . . . . . Salvage Created 10687 | 173 793 108 3183 172 . 1667 1770 474 1181 534 233 399 Parts 710 | 21 47 10 233 17 . 102 95 34 73 34 12 32 Haulers Intercepted 10 | . 1 . 5 . . . 3 . 1 . . . Recyclers Shooed 10 | 1 . 2 2 2 . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Gar Combat Hostiles Destroyed 202 | . 9 3 50 1 . 14 32 16 37 20 5 15 Guns 108 | . 6 1 36 1 . 12 22 4 1 14 4 7 Cannons 29 | . . . . . . . . 5 24 . . . AOE 65 | . 3 2 14 . . 2 10 7 12 6 1 8 Classes Destroyed 20 | 2 6 1 4 2 . . 2 . 1 . 1 1 Worker 40 | . 2 1 17 1 . 11 4 . 2 . 2 . Builder 29 | . 2 1 11 1 . 11 1 . 1 . 1 . Tunneler 18 | 5 3 . . 2 . 8 . . . . . . Hauler 10 | . 1 . 5 . . . 3 . 1 . . . Recycler 26 | 1 3 1 8 1 . 8 3 . 1 . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 5 | . 1 . 2 . . . 2 . . . . . Watcher 14 | . 3 . 5 . . . 2 . 4 . . . Swarmer 52 | . . 3 10 . . 5 4 6 7 9 . 8 Grunt 101 | . 9 . 29 . . 9 18 3 18 7 3 5 Brawler 4 | . . . 1 . . . . . 1 2 . . Duelist 3 | . . . . . . . . . 1 1 1 . Protector 4 | . . . 2 . . . . . 2 . . . Sentry 32 | . . . 8 . . . 7 5 8 1 . 3 Demolisher 1 | . . . . . . . . . . . 1 . Specialist 2 | . . . . . . . 2 . . . . . Hunter 3 | . . . . . . . 1 2 . . . . Programmer 1 | . . . . . . . . . . . . 1 Zionite 1 | . . . . 1 . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 18 | 4 9 3 18 2 . 6 7 7 6 5 5 3 Combat Bots Only 7 | . 2 3 7 1 . 3 4 7 4 5 3 3 Max Kills in Single Turn 5 | 1 1 2 5 1 . 2 5 3 4 2 4 4 Gunslinging 1 | . . . 1 . . . 1 . . . 1 1 Exploded 4 | . 1 2 4 . . 1 4 3 3 2 1 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Gar Hostile Shots Fired 556 | . 29 7 109 1 . 43 101 42 117 68 4 35 Missed 182 | . 14 3 36 . . 11 30 13 36 28 1 10 Damage Taken 5963 | . 246 29 926 10 . 580 1051 463 1445 593 133 487 Core 883 | . 65 7 125 10 . 110 169 50 159 57 . 131 Absorbed by Shields 144 | . . . . . . . 144 . . . . . Regen/Repaired (Parts) 1388 | . . . 280 . . . 523 . 191 . 394 . Core Remaining (%) 69 | 100 . 71 . . . 38 . . . . . . Volleys Fired 599 | 9 49 12 130 11 . 81 93 54 73 47 12 28 Largest 4 | 2 2 2 4 4 . 4 4 4 4 4 4 4 Hottest 161 | 60 60 46 102 92 . 92 108 156 161 92 105 105 Shots Fired 1938 | 18 98 23 515 44 . 302 329 140 201 146 48 74 Gun 1604 | 18 96 22 508 44 . 296 315 44 8 141 47 65 Cannon 279 | . . . . . . . . 92 185 . . 2 Launcher 52 | . 2 1 7 . . 6 13 4 7 5 1 6 Special 3 | . . . . . . . 1 . 1 . . 1 Kinetic 1868 | 9 90 22 508 44 . 296 315 136 193 141 47 67 Thermal . | . . . . . . . . . . . . . Explosive 52 | . 2 1 7 . . 6 13 4 7 5 1 6 Electromagnetic 15 | 9 6 . . . . . . . . . . . Robot Hit Streak 21 | 3 9 10 17 11 . 16 9 9 9 14 21 7 Robot Miss Streak 6 | 1 4 3 6 4 . 3 4 4 3 2 3 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 13 | . . . 4 . . . 2 . . 5 1 1 Max Gunslinging Chain 2 | . . . 2 . . . 1 . . 1 1 1 Shots Hit Robots 1073 | 9 58 11 272 23 . 159 193 84 100 93 31 40 Core Hits 546 | 6 31 7 136 8 . 81 95 32 69 35 16 30 Critical Kills 2 | . . . 1 . . 1 . . . . . . Critical Parts Destroyed 4 | . . . . . . 1 1 . . 1 . 1 Critical Strikes 19 | . . . 1 . . 2 1 3 9 2 . 1 Destroy 7 | . . . 1 . . 2 1 . . 2 . 1 Blast 12 | . . . . . . . . 3 9 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 23967 | 125 1261 349 5217 423 . 2560 4697 1711 3487 1994 608 1535 Guns 13873 | 125 906 200 4051 423 . 2243 2928 386 96 1465 471 579 Cannons 2922 | . . . . . . . . 808 2114 . . . Explosions 7172 | . 355 149 1166 . . 317 1769 517 1277 529 137 956 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 16630 | 26 840 200 4051 423 . 2243 2928 1194 2210 1465 471 579 Thermal 405 | . 222 92 . . . 91 . . . . . . Explosive 6767 | . 133 57 1166 . . 226 1769 517 1277 529 137 956 Electromagnetic 165 | 99 66 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . 1 1 1 1 1 1 2 2 6 7 9 9 Average Corruption 3 | . 1 1 1 1 1 1 2 2 4 6 8 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 168 | . . 1 8 1 3 8 3 18 41 41 15 29 Message Errors 38 | . . 1 2 . . . 1 4 11 11 3 5 Matter Fused 47 | . . . 1 1 1 5 1 3 12 10 7 6 Heat Flow Errors 21 | . . . . . 1 2 1 3 5 4 1 4 Energy Discharges 13 | . . . 1 . 1 1 . 2 2 3 1 2 Parts Rejected 4 | . . . . . . . . . 2 1 . 1 Parts Fused 3 | . . . 1 . . . . . . 1 . 1 Data Loss (minor) 18 | . . . 2 . . . . 3 . 5 2 6 Data Loss (major) 4 | . . . . . . . . 1 . 2 . 1 Misfires 9 | . . . . . . . . 2 3 2 . 2 Alerts 3 | . . . . . . . . . 2 . 1 . Weapon Failures 8 | . . . 1 . . . . . 4 2 . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 379 | . 24 6 77 . . . 33 102 74 . . 63 Projectiles 87 | . . . . . . . . 43 44 . . . Explosions 292 | . 24 6 77 . . . 33 59 30 . . 63 Melee . | . . . . . . . . . . . . . Knockbacks 23 | . . . . . . . . 3 20 . . . Impact . | . . . . . . . . . . . . . Kinetic 23 | . . . . . . . . 3 20 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 411 | . . . 18 . . 86 . 90 154 . . 63 Shots 9 | . . . 1 . . 2 . 2 3 . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 323 | . 24 . 221 113 114 269 193 274 323 253 135 271 Average Temperature 61 | . 9 . 45 40 66 54 40 91 87 79 20 98 Received Heat Transfer 2458 | . 99 . 408 20 . 189 491 99 666 297 54 135 Effects 2 | . . . . . . . . 2 . . . . Interference 2 | . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . 2 1 Heat Transferred 450 | . 150 200 . . . 100 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Gar Peak Influence 2193 | 30 371 270 1377 562 . 333 1130 1921 1711 2193 1576 1611 Initial 1112 | . 19 106 105 537 . . 129 683 936 1112 1068 830 Average 905 | 12 227 214 776 549 . 182 490 1291 1115 1739 1277 1249 Maximum Alert Level 5 | . 1 1 4 2 . 1 4 5 5 5 4 5 Low Security (%) 12 | 100 40 33 10 . . 60 13 . . . . . Level 1 16 | . 59 66 18 . . 39 45 . . . . . Level 2 8 | . . . 15 100 . . 18 . . . . . Level 3 20 | . . . 24 . . . 21 20 63 . 16 28 Level 4 29 | . . . 31 . . . 1 60 29 32 83 54 Level 5 11 | . . . . . . . . 18 7 67 . 17 High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . Squads Dispatched 38 | . 3 . 11 . . 1 11 . 8 . 4 . Investigation 16 | . 2 . 6 . . . 4 . 3 . 1 . Extermination . | . . . . . . . . . . . . . Reinforcement 11 | . 1 . 2 . . 1 4 . 2 . 1 . Assault 7 | . . . 3 . . . 1 . 3 . . . Garrison 4 | . . . . . . . 2 . . . 2 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Gar Distress Signals 12 | . 1 . 4 . . . 3 . 2 . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 284 | . 16 3 61 4 . 16 51 17 54 29 13 20 Peak Tracking Total 7 | . 4 3 5 3 . 4 6 7 6 6 3 7 Tactical Retreats 12 | . . . 3 1 . 1 1 . 2 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Gar Traps Triggered 17 | . 2 . . . . . 2 1 3 5 1 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . 6 . Reprogrammed 27 | . . . 11 . . . . . 16 . . . Reused 7 | . . . 3 . . . . . 4 . . . Traps Extracted . | . . . . . . . . . . . . . Installed 3 | . . . . . . . . . 3 . . . Triggered 7 | . . . 3 . . . . . 4 . . . Most Traps Carried 3 | . . . . . . . . 3 3 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Gar Machines Disabled 37 | . 2 4 4 . . 6 4 5 5 5 . 2 Max in Single Turn 4 | . 2 4 1 . . 2 1 1 2 1 . 1 Garrison Relay 9 | . . . . . . . . 4 . 4 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Gar Machines Accessed 60 | . 8 . 14 . 5 . 9 1 10 3 9 1 Terminals 43 | . 7 . 10 . . . 6 1 8 3 7 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 6 | . 1 . 2 . . . 1 . 1 . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . Total Hacks 257 | . 22 . 56 . 50 . 36 3 41 8 38 3 Successful 169 | . 10 . 33 . 50 . 26 . 27 1 21 1 Failed 87 | . 12 . 22 . . . 10 3 14 7 17 2 Catastrophic 14 | . . . 3 . . . 3 1 1 3 3 . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 108 | . 21 . 34 . 1 . 14 . 22 . 16 . Terminals 164 | . 21 . 43 . . . 20 3 34 8 32 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 30 | . 1 . 6 . . . 13 . 6 . 4 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 9 | . . . 7 . . . 2 . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 2 . Terminal Hacks 95 | . 3 . 11 . 50 . 5 . 13 1 11 1 Record 49 | . . . . . 49 . . . . . . . Robot Analysis 11 | . 2 . 2 . . . 1 . 5 . 1 . Prototype ID Bank 9 | . . . 3 . . . 2 . 1 . 3 . Open Door 1 | . . . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 Terminal Index 5 | . 1 . 1 . . . 1 . 1 . 1 . Unreport Threat 2 | . . . . . . . . . 1 . 1 . Locate Traps 3 | . . . 1 . . . 1 . 1 . . . Disarm Traps 1 | . . . . . . . . . . . 1 . Reprogram Traps 6 | . . . 3 . . . . . 3 . . . Recall Investigation 1 | . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . . . . . . 2 . Security Stations 1 | . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 28 | . 1 . 6 . . . 12 . 5 . 4 . Scan Component 14 | . . . 3 . . . 6 . 3 . 2 . Repair 13 | . . . 3 . . . 6 . 2 . 2 . Refit 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 9 | . . . 7 . . . 2 . . . . . Insert Component 4 | . . . 3 . . . 1 . . . . . Analyze 5 | . . . 4 . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . Unauthorized Hacks 34 | . 6 . 9 . . . 6 . 8 . 5 . Terminals 34 | . 6 . 9 . . . 6 . 8 . 5 . Botnet 34 | . 6 . 9 . . . 6 . 8 . 5 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 46 | . 6 . 14 . . . 6 1 9 3 7 . Full Trace Events 17 | . 3 . 5 . . . 2 1 2 3 1 . Feedback Events 2 | . . . 1 . . . . . . 1 . . Corruption 2 | . . . 1 . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 13 | . . . 3 . . . 6 . 2 . 2 . Time 466 | . . . 96 . . . 230 . 76 . 64 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 39 | . . . . . . . . 18 . 16 . 5 Machine Destruction 35 | . . . . . . . . 14 . 16 . 5 Programmers 4 | . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . 2 . 6 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Gar Total Allies 22 | . . . . . . . 1 1 1 2 10 7 Largest Group 12 | . . . . . . . 1 1 1 3 12 8 Highest-Rated Group 343 | . . . . . . . 90 84 90 130 283 343 Highest-Rated Ally 90 | . . . . . . . 90 84 90 90 90 90 Total Orders 15 | . . . . . . . 2 . 2 4 3 4 STAY 8 | . . . . . . . 1 . 1 2 1 3 FOLLOW 7 | . . . . . . . 1 . 1 2 2 1 Ally Attacks 187 | . . . . . . . 30 2 7 29 80 39 Total Damage 4104 | . . . . . . . 990 107 96 1139 1060 712 Kills 38 | . . . . . . . 10 . 1 8 10 9 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . 1 . 1 . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Gar Robot Analysis Total 11 | . 2 . 2 . . . 1 . 5 . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Gar Turns Passed 11653 | 82 555 320 1844 395 572 1096 1209 1710 1515 1114 441 800 Spaces Moved 7301 | 45 474 269 1151 310 514 749 585 960 851 715 239 439 Core 1 | 1 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 3007 | . . . . . . . . 763 851 715 239 439 Wheels 4086 | 44 267 269 1151 310 514 749 585 197 . . . . Hover 207 | . 207 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 56 105 105 105 105 105 93 98 120 120 120 120 Average Speed 115 | 82 77 105 105 105 105 106 100 153 128 121 126 125 Slowest Speed 190 | 90 125 105 105 105 105 110 110 190 190 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 64 | 4 82 72 85 46 71 98 70 75 69 75 47 47 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . Scrap Searched 4 | . . 1 . . . 3 . . . . . . Spaces Dug 16 | . . . . . . . . . 1 . . 15 Terrain Destroyed 603 | . 15 26 57 . . 72 137 41 140 42 11 62 Melee . | . . . . . . . . . . . . . Projectile 19 | . . . . . . . . . 19 . . . AOE 584 | . 15 26 57 . . 72 137 41 121 42 11 62 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Gar Total 9235 | 66 563 282 1477 352 555 877 990 1103 1115 860 348 647 Wait 794 | . 3 . 120 30 . 36 262 19 151 37 85 51 Move 7292 | 44 473 268 1150 309 513 748 585 959 851 714 239 439 Hop . | . . . . . . . . . . . . . Pick Up 94 | 2 17 . 16 1 15 2 8 18 2 2 7 4 Fast Attach 47 | 7 . . 6 . 4 . 9 5 8 1 2 5 Attach 29 | . . . 2 . . . 5 8 6 4 1 3 Detach 24 | . 1 . 1 . 4 . 2 5 5 2 . 4 Swap 108 | 4 11 2 28 . . 7 18 7 10 4 2 15 Drop 98 | . 9 . 24 1 19 3 8 22 6 1 . 5 Fire 599 | 9 49 12 130 11 . 81 93 54 73 47 12 28 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . 5 . 20 . 5 Rewire 117 | . . . . . . . . 1 . 28 . 88 Trap 3 | . . . . . . . . . 3 . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: [*Fac x2] / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 4 exits: *Sto x4) -8/Storage -8/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 12) 237 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 566 | -10/Materials | Discovered new exit (range 13) 638 | -10/Materials | Entered Mines 833 | -10/Mines | Learned Materials trap positions 949 | -10/Mines | Discovered new exit (range 7) 958 | -10/Mines | Entered Materials 958 | -9/Materials | Evolved 2 slots: Weapon x2 959 | -9/Materials | Loaded intel: 19 trap records 1126 | -9/Materials | Central database locked down 1129 | -9/Materials | Discovered new exit (range 16) 1234 | -9/Materials | Discovered new exit (range 8) 1381 | -9/Materials | Build established: Gunner 1784 | -9/Materials | Discovered new exit (range 5) 1971 | -9/Materials | Identified exit to Mines 1977 | -9/Materials | Destroyed 7 combat bots 2130 | -9/Materials | Repaired Hvy. Assault Rifle 2158 | -9/Materials | First assault squad dispatched 2164 | -9/Materials | Repaired Hvy. Assault Rifle 2586 | -9/Materials | Repaired Hvy. Assault Rifle 2604 | -9/Materials | Discovered new exit (range 3) 2678 | -9/Materials | Sterilization system engaged 2678 | -9/Materials | Non-combat units ordered to evacuate 2778 | -9/Materials | Combat units ordered to evacuate 2802 | -9/Materials | Entered Mines 2812 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2892 | -9/Mines | Found a hidden stash of uninstalled traps 2939 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2966 | -9/Mines | Assembled infested the area 3193 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3193 | -9/Mines | Discovered new exit (range 5) 3197 | -9/Mines | Entered Exiles 3227 | -9/Exiles | Met 8R-AWN 3245 | -9/Exiles | Met EX-HEX 3283 | -9/Exiles | Met EX-DEC 3329 | -9/Exiles | Learned location of Zion (-7) 3402 | -9/Exiles | Discovered new exit (range 15) 3504 | -9/Exiles | Build established: Mutant 3546 | -9/Exiles | Met EX-BIN 3563 | -9/Exiles | Aligned with FarCom system 3564 | -9/Exiles | Given EX-Vault access code 3607 | -9/Exiles | Opened EX-Vault 3615 | -9/Exiles | Found Field Lobotomy Kit 3637 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3757 | -9/Exiles | Discovered new exit (range 12) 3769 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3769 | -9/Exiles | Entered Mines 3887 | -8/Mines | Discovered new exit (range 15) 3993 | -8/Mines | Discovered new exit (range 9) 4065 | -8/Mines | Build established: Skirmisher 4227 | -8/Mines | Core integrity fell below 50% 4865 | -8/Mines | Entered Materials 4865 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5013 | -8/Materials | Build established: Scavenger-Skirmisher 5020 | -8/Materials | Repaired Arm. Wheel 5063 | -8/Materials | Repaired Hvy. Assault Rifle 5108 | -8/Materials | Repaired Rnf. Ion Engine 5141 | -8/Materials | Repaired Rocket Launcher 5193 | -8/Materials | Repaired Imp. Assault Rifle 5246 | -8/Materials | Repaired Imp. Assault Rifle 5358 | -8/Materials | Discovered new exit (range 16) 5472 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 5480 | -8/Materials | Lost 3 parts (2p1w) 5585 | -8/Materials | Discovered new exit (range 16) 5585 | -8/Materials | Discovered new exit (range 8) 5974 | -8/Materials | Build established: Skirmisher 6031 | -8/Materials | Discovered new exit (range 16) 6065 | -8/Materials | First assault squad dispatched 6074 | -8/Materials | Identified exit to Garrison 6074 | -8/Materials | Entered Garrison 6074 | -8/Garrison | Accompanied by 1 ally 6124 | -8/Garrison | Triggered checkpoint 6287 | -8/Garrison | Garrison Relay disabled 6362 | -8/Garrison | Destroyed 7 combat bots 6408 | -8/Garrison | Warlord forces raided the area 6452 | -8/Garrison | Triggered checkpoint 6464 | -8/Garrison | Triggered checkpoint 6488 | -8/Garrison | Triggered checkpoint 6632 | -8/Garrison | Triggered checkpoint 6661 | -8/Garrison | Discovered new exit (range 14) 6684 | -8/Garrison | Garrison Relay disabled 6806 | -8/Garrison | Discovered new exit (range 8) 6861 | -8/Garrison | Garrison Relay disabled 6949 | -8/Garrison | Found Powered Armor 6998 | -8/Garrison | Found Powered Armor 7014 | -8/Garrison | Found Powered Armor 7172 | -8/Garrison | Rescued a captive Derelict 7340 | -8/Garrison | Discovered new exit (range 11) 7466 | -8/Garrison | Garrison Relay disabled 7784 | -8/Garrison | Entered Materials 7784 | -8/Materials | Accompanied by 1 ally 8180 | -8/Materials | Discovered new exit (range 16) 8184 | -8/Materials | First assault squad dispatched 8218 | -8/Materials | Build established: Scavenger-Skirmisher 8439 | -8/Materials | Repaired Carbon-fiber Leg 8478 | -8/Materials | Repaired Carbon-fiber Leg 8556 | -8/Materials | Build established: Skirmisher 8705 | -8/Materials | Core integrity fell below 50% 9213 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 9242 | -8/Materials | Discovered new exit (range 12) 9257 | -8/Materials | Build established: Scavenger-Skirmisher 9299 | -8/Materials | Identified exit to Garrison 9299 | -8/Materials | Entered Garrison 9299 | -8/Garrison | Accompanied by 1 ally 9341 | -8/Garrison | Triggered checkpoint 9361 | -8/Garrison | Garrison Relay disabled 9424 | -8/Garrison | Triggered checkpoint 9441 | -8/Garrison | Triggered checkpoint 9469 | -8/Garrison | Triggered checkpoint 9609 | -8/Garrison | Learned Storage security intel 9659 | -8/Garrison | Garrison Relay disabled 9681 | -8/Garrison | Discovered new exit (range 15) 9917 | -8/Garrison | Garrison Relay disabled 9983 | -8/Garrison | Discovered new exit (range 10) 10137 | -8/Garrison | Garrison Relay disabled 10180 | -8/Garrison | Discovered new exit (range 10) 10333 | -8/Garrison | Triggered checkpoint 10404 | -8/Garrison | Discovered new exit (range 5) 10413 | -8/Garrison | Entered Storage 10413 | -8/Storage | Accompanied by 2 allies 10471 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10600 | -8/Storage | Repaired Carbon-fiber Leg? 10657 | -8/Storage | Repaired Lrg. Storage Unit 10721 | -8/Storage | Garrison activated, responded to threat 10767 | -8/Storage | Build established: Commander-Skirmisher 10850 | -8/Storage | Identified exit to Garrison 10854 | -8/Storage | Entered Garrison 10854 | -8/Garrison | Accompanied by 4 allies 10860 | -8/Garrison | Lost 6 allies 10878 | -8/Garrison | Triggered checkpoint 10879 | -8/Garrison | Core integrity fell below 20% 10904 | -8/Garrison | Triggered checkpoint 11084 | -8/Garrison | Garrison Relay disabled 11343 | -8/Garrison | Triggered checkpoint 11372 | -8/Garrison | Build established: Scavenger-Gunner 11394 | -8/Garrison | Triggered checkpoint 11504 | -8/Garrison | Triggered checkpoint 11526 | -8/Garrison | Spotted B-75 Beast 11527 | -8/Garrison | Assimilated B-75 Beast with FLK Orb 11654 | -8/Garrison | Destroyed by Fusion Bomb Trap Last Messages --------------- 11541_ The unstable cave ceiling collapses. 11541_ Acquired 35 matter. 11544_ Acquired 48 matter. 11545_ System corrupted: Substantial component data lost. 11550_ The unstable cave ceiling collapses. 11562_ Attempting to rewire X-62 Marksman. 11567_ /CD%N #KD&3KED7%9LKFV6O8%V=EJ6K9O9,E# 11567_ Attempting to rewire X-62 Marksman. 11568_ X-62 Marksman rewired. 11569_ Attempting to rewire X-62 Marksman. 11580_ X-62 Marksman rewired. 11581_ Attempting to rewire X-62 Marksman. 11583_ X-62 Marksman rewired. 11605_ AEW,P/ O6HHS<3MD5I LLVPZJ|38 11626_ Acquired Hvy. Machine Gun. 11636_ 1ANYD9GIVXCTQ 7,X0ZOK9VE2M 11637_ Dropped Imp. Assault Rifle. 11654_ Marksman 3c triggered Fusion Bomb Trap. 11654_ An explosion rips through the floor. 11654_ Marksman 3c destroyed. Map ----- +----------------------------------------------------+ | ??????????????+????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????#####?+????????????????????????????? | | ????????+???+ ???????????????##########??????? | | ????????????# ???????????????# #??????? | | ????????????# #??+????????????# #??????? | | ????????????# ##??????????????# #??????? | | ????????????# #??????????????# #+#####??????? | | ????????????#! ##??????????????# #????????????? | | ??????# ##### =#???????????????# #+#??????????? | | ??????# +?????????????### #??????????? | | ??????#+##### #?????????????# # #??????????? | | ????????????# #????????###??# #??????????? | | ????????????# #???????## ?## #??????????? | | ????????????# #???????#; ## #[% ####?????????? | | ?######+##### #########;;+#!!#=* #?????????? | | ?# = ####?????????? | | ?+ ^ %#??????????? | | ?# ######### ##########;+#!! # #?????????? | | ?# #???????# #????????# #### # ##?????????? | | ?# #???????# #????????# #??# # ###??????????? | | ?# #???????# #????????#@ ??#####????????????? | | ## #???????# #????????# ???????????????????? | | ## #???????# #?????####x* ###????????????????? | | ## ##??????# #?????#!! %[ #????????????????? | | ######## #?????#! =! #????????????????? | | #?????#! x #????????????????? | | +?????+ #????????????????? | | ## ###########?????#/// ]]]#????????????????? | | ## ###?????????????###### ##????????????????? | | [=%#???????????????????????????????????????? | | [ #???????????????????????????????????????? | | % %#???????????????????????????????????????? | | #???????????????????????????????????????? | | ## ###???????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????+????????????????????????????????? | | ####+?????????????????????????????????????? | | ## ##?????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #????????????????????+?????????????????????? | | ?# #??????????????????????????????????????????? | | ?# +??????????????+???????????????????????????? | | ?# ???????????????????????????????????????????? | | ?# ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 400 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingImpulseSubcomponent Manual? 0 Play Time 01:35:11 Cumulative 172.1 hours Start 2025.02.27 @ 10:17:03 End 2025.02.27 @ 11:51:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 57 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e2aa8eec-4cab-46d0-bc84-6b3b91f86cb7