Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.17 @ 17:26:54 Player: Cogmind Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (82) 410 Value Destroyed (2073) 2073 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-149) -149 TOTAL SCORE: 4194 Bonus ------- High Alert Combat Kills 24 Friendly Fire -173 Cogmind --------- Core Integrity 0/550 Matter 318/350 Energy 140/160 System Corruption 0% Temperature Cool (149) Movement Walking (180) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Small Matter Pod Signal Interpreter > --- WEAPON (3) ------- Particle Gun Spread Laser Shotgun > --- INVENTORY (12) --- Light Ion Engine Improved ECM Suite Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Pulse Rifle Light Assault Rifle Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Improved Hover Unit Improved Flight Unit Medium Storage Unit Medium Matter Pod Advanced Weight Redist. System Structural Scanner Signal Interpreter High-powered Tractor Beam EM Shotgun Beam Rifle Particle Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Autogun Shotgun Shotgun Flak Cannon Datajack Datajack Maul Mining Claw Katana Proton Bomb Trap Proton Bomb Trap [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Parts Attached 72 | 6 9 2 12 43 Power 8 | 1 1 . . 6 Engine 4 | 1 . . . 3 Core 4 | . 1 . . 3 Reactor . | . . . . . Propulsion 14 | 2 1 . 4 7 Treads 7 | . 1 . 3 3 Leg 2 | . . . . 2 Wheel 3 | 2 . . . 1 Hover 2 | . . . 1 1 Flight . | . . . . . Utility 17 | 1 2 1 4 9 Device 4 | . . . . 4 Storage 12 | 1 2 1 4 4 Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 33 | 2 5 1 4 21 Energy Gun 12 | 2 1 . . 9 Energy Cannon 1 | . . . 1 . Ballistic Gun 11 | . 1 . 1 9 Ballistic Cannon 2 | . . . . 2 Launcher 5 | . 2 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 34 | . 3 . 5 26 Power 6 | . 1 . . 5 Propulsion 8 | . . . 2 6 Utility 1 | . . . . 1 Weapon 19 | . 2 . 3 14 Highest Loss Streak 4 | . 1 . 3 4 Average Slot Usage (%) 92 | . 98 100 93 87 Engine 2 | . 5 . . 3 Core 6 | . 8 14 11 3 Treads 11 | . 12 14 18 8 Leg 2 | . . . . 4 Wheel 5 | . 16 14 1 . Device 2 | . . . . 5 Storage 30 | . 27 28 29 33 Processor 1 | . . . . 2 Energy Gun 6 | . 7 14 6 5 Energy Cannon 2 | . . . 9 . Ballistic Gun 9 | . 8 . 3 12 Ballistic Cannon 1 | . . . . 2 Launcher 5 | . 8 7 12 . Slashing Weapon 1 | . . . . 2 Special Melee Weapon 1 | . 2 6 . . Naked Turns . | . . . . . Heaviest Build 86 | 12 19 30 61 86 Greatest Support 46 | 20 20 10 46 46 Greatest Overweight (x) 27 | . 1 2 3 27 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 32 | 6 8 10 22 32 Average Capacity 16 | 5 6 8 15 24 Most Carried 32 | 6 7 10 20 32 Average Carried 12 | 5 5 7 12 18 Final Capacity 22 | 6 8 10 22 12 Final Carried 20 | 6 6 10 20 4 Class Distribution -------------------- 42% | Mutant 17% | Hauler-Mutant 12% | Scavenger-Gunner 11% | Bomber 8% | Hauler-Gunner 5% | Hauler-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Bomber | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1937 | 230 296 93 195 1123 Remotely . | . . . . . Salvage Created 2161 | . 415 28 409 1309 Parts 145 | . 26 1 39 79 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed 5 | . . . 4 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 59 | . 11 1 15 32 Melee 1 | . . . . 1 Guns 28 | . 6 . 1 21 Cannons 14 | . . . 5 9 AOE 16 | . 5 1 9 1 Classes Destroyed 10 | . 4 . 3 3 Worker 9 | . . . 2 7 Builder 1 | . . . 1 . Tunneler 1 | . . . . 1 Hauler 2 | . . . . 2 Recycler 3 | . 1 . 2 . Watcher 6 | . 3 . 2 1 Swarmer 22 | . 3 1 8 10 Grunt 31 | . 8 . 4 19 Duelist 1 | . . . . 1 Sentry 5 | . . . 3 2 Thug 1 | . . 1 . . Best Kill Streak 11 | . 6 1 8 11 Combat Bots Only 9 | . 5 1 6 9 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging . | . . . . . Exploded 2 | . 1 1 2 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 4309 | . 451 45 607 3206 Core 733 | . 77 30 70 556 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 . 57 82 . Volleys Fired 197 | . 39 3 31 124 Largest 3 | . 2 2 3 3 Hottest 195 | . 80 98 163 195 Shots Fired 381 | . 61 6 64 250 Gun 271 | . 51 3 23 194 Cannon 69 | . . . 17 52 Launcher 41 | . 10 3 24 4 Special . | . . . . . Kinetic 219 | . 30 . 10 179 Thermal 107 | . 14 3 30 60 Explosive 41 | . 10 3 24 4 Electromagnetic 14 | . 7 . . 7 Robot Hit Streak 19 | . 6 1 7 19 Robot Miss Streak 13 | . 4 3 3 13 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 241 | . 31 4 34 172 Core Hits 180 | . 27 4 32 117 Critical Hits 3 | . . . . 3 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . . 2 Melee Attacks 5 | . 1 2 . 2 Impact . | . . . . . Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks 3 | . 1 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5179 | . 630 175 1385 2989 Guns 2026 | . 238 . 150 1638 Cannons 1000 | . . . 185 815 Explosions 2124 | . 391 175 1050 508 Melee 28 | . . . . 28 Ramming 1 | . 1 . . . Kinetic 1916 | . 130 . 18 1768 Thermal 978 | . 69 . 317 592 Explosive 2047 | . 391 175 1050 431 Electromagnetic 209 | . 39 . . 170 Impact . | . . . . . Slashing 28 | . . . . 28 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 122 | . . 2 64 56 Projectiles 17 | . . . 17 . Explosions 105 | . . 2 47 56 Melee . | . . . . . Knockbacks 22 | . . . . 22 Impact . | . . . . . Kinetic 21 | . . . . 21 Secondary 1 | . . . . 1 Self-Inflicted Damage 443 | . 15 47 144 237 Shots 12 | . 1 1 5 5 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 426 | . 118 126 426 246 Average Temperature 67 | . 31 70 112 54 Received Heat Transfer 1731 | . 195 . 96 1440 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2051 | . 150 . 666 1235 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 450 | . 289 48 290 450 Average Influence 181 | . 126 19 221 243 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 56 | 100 89 100 24 38 Level 1 40 | . 10 . 75 54 Level 2 3 | . . . . 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 3 . 2 6 Investigation 5 | . 2 . 2 1 Extermination . | . . . . . Reinforcement 5 | . 1 . . 4 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . 1 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | . 16 3 17 55 Peak Tracking Total 6 | . 5 3 6 6 Tactical Retreats 5 | . . 1 1 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 3 | . . . . 3 Traps Extracted . | . . . . . Installed 2 | . . . . 2 Triggered 4 | . . 1 . 3 Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 9 | . 3 . 2 4 Max in Single Turn 2 | . 2 . 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 10 | . 7 . 1 2 Terminals 10 | . 7 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 23 . 8 8 Successful 20 | . 10 . 5 5 Failed 19 | . 13 . 3 3 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual 4 | . 1 . . 3 Terminals 39 | . 23 . 8 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 20 | . 10 . 5 5 Record 6 | . . . 4 2 Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . . . . 1 Dispatch Records 1 | . 1 . . . Security Status 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Investigation Status 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Assault Status 1 | . . . . 1 Recall Investigation 1 | . 1 . . . Hauler Manifests 1 | . . . . 1 Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 7 . 1 2 Full Trace Events 6 | . 4 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3742 | 252 916 226 597 1751 Spaces Moved 2201 | 102 876 208 289 726 Core 52 | 8 . . . 44 Treads 636 | . 8 . 243 385 Legs 248 | . . . . 248 Wheels 1262 | 94 868 208 46 46 Hover 3 | . . . . 3 Flight . | . . . . . Fastest Speed 50 | 50 80 90 110 50 Average Speed 127 | 77 89 94 162 175 Slowest Speed 1400 | 80 160 100 200 1400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 8 96 61 34 41 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 291 | . 63 35 118 75 Melee . | . . . . . Projectile . | . . . . . AOE 291 | . 63 35 118 75 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2815 | 274 955 228 360 998 Wait 229 | 155 11 8 12 43 Move 2197 | 101 875 207 288 726 Hop . | . . . . . Pick Up 94 | 12 11 5 17 49 Fast Attach 1 | . 1 . . . Attach 55 | 6 5 . 7 37 Detach 1 | . . . . 1 Swap 16 | . 3 2 5 6 Drop 17 | . 8 1 . 8 Fire 197 | . 39 3 31 124 Melee 5 | . 1 2 . 2 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 2 | . . . . 2 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 253 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 15) 792 | -10/Materials | Discovered new exit (range 8) 1018 | -10/Materials | Discovered new exit (range 4) 1169 | -10/Materials | Entered Mines 1256 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1340 | -10/Mines | Found a hidden stash of uninstalled traps 1380 | -10/Mines | Discovered new exit (range 6) 1395 | -10/Mines | Entered Materials 1395 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1515 | -9/Materials | Lost 3 parts (2n1w) 1726 | -9/Materials | Build established: Bomber 1858 | -9/Materials | Discovered new exit (range 10) 1992 | -9/Materials | Entered another Materials area 1992 | -8/Materials | Evolved 2 slots: Utility x2 2471 | -8/Materials | Lost 3 parts (2n1w) 2481 | -8/Materials | Build established: Hauler-Gunner 2536 | -8/Materials | Destroyed 9 combat bots 2788 | -8/Materials | Build established: Hauler-Mutant 2793 | -8/Materials | Lost 3 parts (2n1w) 2851 | -8/Materials | Lost 3 parts (2p1w) 2994 | -8/Materials | Core integrity fell below 50% 3054 | -8/Materials | Lost 3 parts (1n2w) 3103 | -8/Materials | Garrison activated, responded to threat 3161 | -8/Materials | Released all parts (8) 3191 | -8/Materials | Lost 4 parts (2p1n1w) 3192 | -8/Materials | Core integrity fell below 20% 3258 | -8/Materials | Lost 3 parts (1u2w) 3568 | -8/Materials | Build established: Scavenger-Gunner 3743 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03413_ Acquired Sml. Matter Pod. 03566_ Acquired 51 matter. 03574_ Acquired 12 matter. 03575_ Acquired 9 matter. 03588_ Acquired 7 matter. 03610_ Acquired Imp. ECM Suite. 03629_ R-06 Scavenger collects Wheel. 03633_ R-06 Scavenger collects Imp. Heat Sink. 03652_ Acquired 4 matter. 03663_ Connecting with Terminal... >>Enumerate(Assaults) Retrieving latest reported positions... No active assault squads found. 03663_ ALERT: Suspicious activity at Terminal M010. Dispatching Investigation squad. 03721_ K-01 Serf cleans the Atomic Centrifuge. 03733_ U-05 Engineer lays Concrete. 03734_ G-47 Trooper destroyed. 03737_ U-05 Engineer lays Concrete. 03740_ Spread Laser destroyed. 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Let's See Who's Tougher Packrat Remodeling Challenges ------------ None Game ------ Seed WeldingHypervelocityArmor Manual? 0 Play Time 01:00:38 Cumulative 7.9 hours Start 2020.02.17 @ 12:07:47 End 2020.02.17 @ 17:26:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 3 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96550211-ac47-4950-b54a-602782477071