Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.25 @ 20:53:49 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (1868) 1868 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (217) 217 TOTAL SCORE: 5520 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 169 Cogmind --------- Core Integrity 560/700 Matter 153/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Hovering (70) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg Airjet > --- UTILITY (5) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Terrain Scan Processor Corruption Screen > --- WEAPON (3) ------- Improved Heavy Laser Katana > --- INVENTORY (5) ---- Light Nuclear Core Armored Treads Shield Generator Enhanced Autogun Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Armored Treads Armored Treads Improved Heat Sink Improved Cooling System High-capacity Matter Pod Improved Propulsion Shielding Improved Propulsion Shielding Light Armor Plating Shield Generator Minigun Enhanced Autogun Mini Grenade Launcher Axe [Rating: 46] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Slots Evolved 6 | . . 2 2 . 2 . . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 3 | . . . 2 . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 75 | 5 6 12 6 25 4 8 9 Power 6 | 1 . 1 . 3 . 1 . Engine 6 | 1 . 1 . 3 . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 27 | 1 2 8 4 7 . 1 4 Treads 21 | . . 7 4 7 . 1 2 Leg 5 | 1 2 1 . . . . 1 Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 26 | 1 4 . 2 9 3 3 4 Device 5 | . 1 . 1 1 2 . . Storage 3 | 1 1 . . . . 1 . Processor 7 | . 1 . . . 1 1 4 Hackware 1 | . . . . 1 . . . Protection 10 | . 1 . 1 7 . 1 . Artifact . | . . . . . . . . Weapon 16 | 2 . 3 . 6 1 3 1 Energy Gun 5 | 2 . 2 . . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | . . 1 . 5 1 1 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 . 1 . Parts Lost 15 | . . 2 . 2 . 10 1 Power 1 | . . . . . . 1 . Propulsion 4 | . . 1 . . . 3 . Utility 7 | . . . . 2 . 4 1 Weapon 3 | . . 1 . . . 2 . Highest Loss Streak 6 | . . 2 . 1 . 6 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 92 99 100 96 100 49 53 Engine 8 | . 14 11 9 9 7 5 . Treads 21 | . . 29 36 35 30 8 3 Leg 7 | . 22 14 . . . . 6 Device 5 | . 2 . 9 8 15 1 . Storage 8 | . 14 11 9 9 7 4 . Processor 8 | . 7 11 9 2 7 6 21 Hackware 2 | . . . . 4 7 5 . Protection 4 | . 1 . 9 9 . 3 . Energy Gun 9 | . 28 15 9 2 . . 7 Ballistic Gun 8 | . . 6 9 14 23 6 . Slashing Weapon 1 | . . . . 1 . . 4 Naked Turns 12 | . . . . . . 12 . Heaviest Build 42 | 13 29 34 42 42 40 40 7 Greatest Support 80 | 10 20 80 80 80 80 80 28 Greatest Overweight (x) 2 | 1 2 1 . . . 1 1 Average Overweight (x) . | . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 Average Capacity 12 | 7 12 15 15 15 15 11 5 Most Carried 15 | 8 12 15 15 15 15 15 5 Average Carried 11 | 5 8 14 14 14 14 6 5 Final Capacity 15 | 8 15 15 15 15 15 5 5 Final Carried 15 | 8 12 15 15 15 15 5 5 Class Distribution -------------------- 82% | Mutant 10% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Sto Fac Was Fac Matter Collected 2092 | 223 87 172 54 1113 . 443 . Remotely . | . . . . . . . . Salvage Created 3339 | 35 435 666 54 1310 . 839 . Parts 166 | 4 21 39 4 95 . 3 . Haulers Intercepted 5 | . 1 1 . 3 . . . Recyclers Shooed 3 | . 1 1 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Combat Hostiles Destroyed 46 | . 2 12 1 27 . 4 . Guns 42 | . 2 12 1 27 . . . AOE 4 | . . . . . . 4 . Classes Destroyed 15 | 1 4 4 . 5 . 1 . Worker 3 | . . 1 . 2 . . . Builder 1 | . . . . 1 . . . Tunneler 2 | 2 . . . . . . . Hauler 5 | . 1 1 . 3 . . . Recycler 4 | . 3 1 . . . . . Mechanic 1 | . . . . 1 . . . Operator 1 | . . 1 . . . . . Watcher 4 | . 2 1 . 1 . . . Swarmer 8 | . . 2 . 6 . . . Grunt 14 | . 2 5 . 7 . . . Brawler 2 | . . . . 2 . . . Duelist 1 | . . . . 1 . . . Protector 1 | . . . . 1 . . . Sentry 16 | . . 5 1 10 . . . Compactor 4 | . . . . . . 4 . Best Kill Streak 5 | 1 2 3 1 5 . 1 . Combat Bots Only 5 | . 2 3 1 5 . 1 . Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Sto Fac Was Fac Damage Taken 3282 | . 134 656 42 1664 . 579 207 Core 476 | . 80 133 . 123 . 124 16 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 21 | . . . . . . 21 . Regen/Repaired (Parts) 573 | . . . . 573 . . . Core Remaining (%) 77 | 100 68 66 . 77 . . . Volleys Fired 238 | 6 28 49 7 113 . 35 . Largest 2 | 2 2 2 2 2 . 1 . Hottest 90 | 90 90 90 88 88 . 30 . Shots Fired 438 | 12 56 96 11 228 . 35 . Gun 403 | 12 56 96 11 228 . . . Cannon . | . . . . . . . . Launcher 35 | . . . . . . 35 . Special . | . . . . . . . . Kinetic 233 | . . 20 7 206 . . . Thermal 170 | 12 56 76 4 22 . . . Explosive 35 | . . . . . . 35 . Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | 7 8 13 3 19 . 20 . Robot Miss Streak 9 | 2 2 3 9 5 . 1 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . 3 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 308 | 9 36 65 6 169 . 23 . Core Hits 156 | 2 14 43 3 83 . 11 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 6 | . 3 2 . 1 . . . Burn 5 | . 3 2 . . . . . Destroy 1 | . . . . 1 . . . Melee Attacks 4 | . . . . 2 . . 2 Impact . | . . . . . . . . Slashing 4 | . . . . 2 . . 2 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6897 | 108 420 872 81 2914 . 2502 . Guns 4304 | 108 420 869 81 2826 . . . Cannons . | . . . . . . . . Explosions 2502 | . . . . . . 2502 . Melee 68 | . . . . 68 . . . Ramming 23 | . . 3 . 20 . . . Kinetic 2735 | . . 174 62 2499 . . . Thermal 1569 | 108 420 695 19 327 . . . Explosive 2502 | . . . . . . 2502 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 68 | . . . . 68 . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 . . . Average Corruption 1 | . . . . 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . 8 . . . Message Errors 1 | . . . . 1 . . . Matter Fused 2 | . . . . 2 . . . Heat Flow Errors 3 | . . . . 3 . . . Misfires 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 82 | . . . . . . 82 . Projectiles . | . . . . . . . . Explosions 82 | . . . . . . 82 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 448 | . . . . . . 448 . Shots 12 | . . . . . . 12 . Rammed 8 | . . 1 . 7 . . . Targets Rammed 10 | . . 1 . 9 . . . Kicked . | . . . . . . . . Crushed 2 | . . . . 2 . . . Highest Temperature 243 | 90 243 234 . 226 . . . Average Temperature 72 | 37 78 73 . 80 . . . Received Heat Transfer 906 | . 78 216 9 567 . . 36 Effects 3 | . . 3 . . . . . Interference 3 | . . 3 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | 2 3 3 . . . . . Heat Transferred 3712 | 285 1326 1681 25 395 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Peak Influence 465 | 10 95 366 156 465 88 46 109 Initial 111 | . 6 . 111 65 78 30 4 Average 132 | 4 33 185 118 243 80 14 36 Maximum Alert Level 2 | . . 1 . 2 . . . Low Security (%) 71 | 100 100 49 100 38 100 100 100 Level 1 24 | . . 50 . 48 . . . Level 2 4 | . . . . 13 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . 1 2 5 . . 4 Investigation 2 | . . . . . . . 2 Extermination 1 | . . . . . . . 1 Reinforcement 4 | . . 1 2 . . . 1 Assault 2 | . . . . 2 . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Sto Fac Was Fac Distress Signals 3 | . . 2 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 5 23 2 47 . 5 15 Peak Tracking Total 8 | . 2 8 2 6 . 2 6 Tactical Retreats 9 | . . 2 . 1 . 1 5 Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Traps Triggered 7 | . . 1 . 5 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Sto Fac Was Fac Machines Disabled 1 | . . . . 1 . . . Max in Single Turn 1 | . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Sto Fac Was Fac Machines Accessed 18 | . 3 1 . 8 2 . 4 Terminals 14 | . 3 1 . 6 1 . 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 1 . 1 Total Hacks 61 | . 13 2 . 32 5 . 9 Successful 31 | . 7 2 . 18 3 . 1 Failed 30 | . 6 . . 14 2 . 8 Catastrophic 11 | . 1 . . 4 . . 6 Database Lockouts . | . . . . . . . . Manual 39 | . 10 2 . 19 2 . 6 Terminals 47 | . 13 2 . 22 4 . 6 Fabricators . | . . . . . . . . Repair Stations 8 | . . . . 8 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . . 2 1 . 3 Terminal Hacks 14 | . 4 1 . 8 1 . . Part Schematic 2 | . 1 . . 1 . . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 3 | . 1 1 . . 1 . . Open Door 2 | . . . . 2 . . . Unreport Threat 3 | . . . . 3 . . . Security Status 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . 6 . . . Scan Component 3 | . . . . 3 . . . Repair 3 | . . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 10 | . 3 1 . 4 1 . 1 Terminals 10 | . 3 1 . 4 1 . 1 Botnet 10 | . 3 1 . 4 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 3 1 . 6 1 . 4 Full Trace Events 2 | . . . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . 3 . . . Time 114 | . . . . 114 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Sto Fac Was Fac Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 62 | . . . . 62 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 16 | . . . . 16 . . . Total Damage 296 | . . . . 296 . . . Kills 5 | . . . . 5 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Sto Fac Was Fac Turns Passed 4684 | 186 829 720 233 1584 295 313 524 Spaces Moved 2539 | 89 375 306 119 621 170 217 642 Core 176 | 11 . . . . . 151 14 Treads 1201 | . . 219 119 621 170 66 6 Legs 551 | 78 375 87 . . . . 11 Wheels . | . . . . . . . . Hover 611 | . . . . . . . 611 Flight . | . . . . . . . . Fastest Speed 50 | 50 190 120 160 170 170 50 60 Average Speed 142 | 167 190 157 168 170 170 106 78 Slowest Speed 260 | 190 260 240 170 170 170 250 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 7 51 36 17 88 5 81 22 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . Unknown Exits Taken 2 | 1 . . . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . . . . 2 Terrain Destroyed 135 | . . . . . . 133 2 Melee 2 | . . . . . . . 2 Projectile . | . . . . . . . . AOE 133 | . . . . . . 133 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Sto Fac Was Fac Total 3238 | 111 432 459 148 998 176 259 655 Wait 273 | 4 16 57 4 192 . . . Move 2533 | 88 374 305 118 620 170 216 642 Hop . | . . . . . . . . Pick Up 52 | 8 5 18 5 14 2 . . Fast Attach 40 | 5 2 1 . 16 . 7 9 Attach 12 | . 1 6 2 1 2 . . Detach . | . . . . . . . . Swap 23 | . 3 5 4 8 2 1 . Drop 53 | . 3 17 8 23 . . 2 Fire 238 | 6 28 49 7 113 . 35 . Melee 4 | . . . . 2 . . 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 10 | . . 1 . 9 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 35 | -11/Junkyard | Discovered new exit (range 14) 187 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 645 | -10/Materials | Discovered new exit (range 16) 681 | -10/Materials | Discovered new exit (range 14) 1014 | -10/Materials | Identified exit to Materials 1016 | -10/Materials | Entered another Materials area 1016 | -9/Materials | Evolved 2 slots: Propulsion x2 1581 | -9/Materials | Build established: Scavenger-Mutant 1673 | -9/Materials | Discovered new exit (range 15) 1734 | -9/Materials | Identified exit to Materials 1736 | -9/Materials | Entered another Materials area 1736 | -8/Materials | Evolved 2 slots: Utility x2 1926 | -8/Materials | Discovered new exit (range 12) 1957 | -8/Materials | Identified exit to Storage 1969 | -8/Materials | Entered Storage 2070 | -8/Storage | Build established: Mutant 2445 | -8/Storage | Met a pair of Derelict thieves 2468 | -8/Storage | Garrison activated, responded to threat 2892 | -8/Storage | Repaired Arm. Treads 2932 | -8/Storage | Repaired Arm. Treads 2971 | -8/Storage | Repaired Arm. Treads 3542 | -8/Storage | Discovered new exit (range 8) 3553 | -8/Storage | Entered Factory 3553 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3844 | -7/Factory | Build established: Skirmisher 3848 | -7/Factory | Sucked down chute 3848 | -7/Factory | Entered Waste 3865 | -7/Waste | Spotted C-40 Crusher 3885 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3888 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3891 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3893 | -7/Waste | Destroyed C-40 Crusher 3922 | -7/Waste | Lost 6 parts (1p3n2u) 3984 | -7/Waste | Spotted C-40 Crusher 3995 | -7/Waste | Destroyed C-40 Crusher 4000 | -7/Waste | Spotted C-40 Crusher 4026 | -7/Waste | Destroyed C-40 Crusher 4050 | -7/Waste | Spotted C-40 Crusher 4067 | -7/Waste | Spotted C-40 Crusher 4069 | -7/Waste | Destroyed C-40 Crusher 4083 | -7/Waste | Released all parts (4) 4112 | -7/Waste | Lost 4 parts (2u2w) 4112 | -7/Waste | Spotted C-40 Crusher 4151 | -7/Waste | Discovered new exit (range 10) 4161 | -7/Waste | Entered Factory 4232 | -7/Factory | Build established: Mutant 4685 | -7/Factory | Self-destructed Last Messages --------------- 04574_ K-01 Serf collects debris. 04581_ K-01 Serf cleans the Nuclear Reactor. 04588_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 04588_ ALERT: Suspicious activity at Terminal F001. Dispatching Investigation squad. 04588_ K-01 Serf cleans the Nuclear Reactor. 04612_ K-01 Serf cleans the Construction Platform. 04661_ ALERT: Rogue bot located, Programmers report to Factory Zone 8V. 04675_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04684_ Corruption Screen destroyed. 04684_ Critical hit (Blast). 04684_ Knocked back. 04684_ S-27 Virus system corrupted by crushing effect. 04685_ S-27 Virus system terminally corrupted. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###########??????? | | ????????????????????????????????# ######## | | ??????????????????????########### + | | ??????????????????????# %% + # | | ???????????????######## s ####### # | | ??????????????+ s #?????# + | | ???????????????######## s@#?????# ##### | | ??????????????????????# #?????# #???# | | ????????????????????? ?????# ##### | | ??????????????????? ?############+## | | ????????????????? H | | ??????????????? ! | | ????????????? t ## | | ??????????? k k #???########### #? | | ????????? ####u### #?????????????### #? | | ????????? ???kk ??####+####???????????????# #? | | ?????????????? " ???????????????????????? ?# ## | | ?????????????# "?????????????????????????? ?# | | ?????????????# ???????????????????????????? # | | ??????????????????????????????????????????? # | | ????????????????????????????????????????????+ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Corruption Block 16 Armor Coverage 300 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Transport Network Coupler | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumHoverSheargun Manual? 0 Play Time 00:30:18 Cumulative 140.8 hours Start 2023.06.25 @ 20:25:34 End 2023.06.25 @ 20:53:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e187e03-3db6-4718-b46b-2841d5c5d820