Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 15:56:47 Player: Bsuter Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (307) 307 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 867 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Sensor Array Signal Interpreter > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (5) ---- Light Nuclear Core Compact Wheel Signal Interpreter Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Sensor Array Signal Interpreter > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Compact Wheel Signal Interpreter Terrain Scanner Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 12 3 Power 4 | 1 3 . Engine 3 | 1 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 1 2 Treads . | . . . Leg 5 | 2 1 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 5 . Device 4 | 1 3 . Storage 1 | 1 . . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power 1 | . 1 . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 4 | 1 4 5 Power . | . . 1 Propulsion . | . 1 1 Utility 1 | . 1 1 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 3 | . 1 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 11 | . 10 14 Core 2 | . 3 . Leg 27 | . 28 27 Device 15 | . 15 14 Processor 12 | . 11 14 Energy Gun 13 | . 13 12 Ballistic Gun 13 | . 13 14 Peak Build Rating 9 | 7 9 8 Average Rating 7 | 5 7 7 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 13 | 13 13 10 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 7 5 5 Most Carried 5 | 3 5 5 Average Carried 4 | 2 4 5 Final Capacity 8 | 8 5 5 Final Carried 5 | 3 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 583 | 88 331 164 Remotely . | . . . Salvage Created 441 | 25 373 43 Parts 32 | 3 25 4 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 14 | . 9 5 Guns 12 | . 9 3 AOE 2 | . . 2 Classes Destroyed 6 | 1 5 . Worker 1 | . 1 . Tunneler 1 | 1 . . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 11 | . 6 5 Grunt 3 | . 3 . Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 62 | . 32 30 Missed 18 | . 8 10 Hits 44 | . 24 20 Projectile 44 | . 24 20 AOE 8 | . . 8 Critical Strikes 1 | . . 1 Damage Taken 958 | . 498 460 Core 273 | . 112 161 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 49 | 4 32 13 Largest 2 | 2 2 2 Hottest 120 | 70 120 70 Shots Fired 97 | 8 64 25 Gun 94 | 8 63 23 Cannon . | . . . Launcher 2 | . . 2 Special 1 | . 1 . Kinetic 49 | 4 32 13 Thermal 46 | 4 32 10 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 6 | 6 5 4 Robot Miss Streak 4 | 1 4 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 46 | 6 28 12 Core Hits 25 | 1 18 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 2 1 Burn 3 | . 2 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 716 | 73 368 275 Guns 590 | 73 348 169 Cannons . | . . . Explosions 106 | . . 106 Melee . | . . . Ramming 20 | . 20 . Kinetic 226 | 35 150 41 Thermal 364 | 38 198 128 Explosive 106 | . . 106 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 18 | . . 18 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 4 | . 4 . Kicked 4 | . 4 . Crushed . | . . . Highest Temperature 78 | 27 78 72 Average Temperature 23 | 12 22 30 Received Heat Transfer 168 | . 75 93 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1295 | 111 740 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . . 1 Low Security (%) 97 | 100 100 75 Level 1 2 | . . 24 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 227 | 5 178 227 Initial 54 | . . 54 Average 67 | . 54 179 Influence Increases 594 | 5 356 233 Destroy 0b10 Robot/C 320 | . 180 140 Destroy 0b10 Robot/NC 30 | 5 25 . Destroy Leader 76 | . 46 30 Allied During Kill 12 | . . 12 Successful Hack 14 | . 14 . Disable Machine 30 | . 15 15 Destroy Structure 22 | . 1 21 Partial Spotted 15 | . 15 . Lose Combat Pursuer 75 | . 60 15 Influence Decreases 467 | 5 215 247 Entered New Map 87 | . . 87 Time Decay 330 | 5 215 110 Lost Part 10 | . . 10 Lost Ally 40 | . . 40 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 20 10 Peak Tracking Total 3 | . 3 3 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 5 | . 5 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 2 | . 2 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 46 | . . 46 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 16 | . . 16 Total Damage 262 | . . 262 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1815 | 21 1566 228 Sensors 1546 | . 1318 228 Terrain 220 | . 220 . Seismic 268 | 21 247 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1894 | 95 1571 228 Spaces Moved 1078 | 66 884 128 Core 19 | 19 . . Treads . | . . . Legs 1059 | 47 884 128 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 106 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 2 | . . 2 Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 4 84 26 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 23 | . . 23 Melee . | . . . Projectile . | . . . AOE 23 | . . 23 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1587 | 79 1330 178 Wait 406 | . 377 29 Move 1076 | 65 883 128 Hop . | . . . Pick Up 13 | 3 10 . Fast Attach 7 | 7 . . Attach 4 | . 4 . Detach 1 | . 1 . Swap 14 | . 9 5 Drop 13 | . 10 3 Fire 49 | 4 32 13 Melee . | . . . Ram . | . . . Kick 4 | . 4 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 7) 364 | -10/Materials | Identified exit to Materials 404 | -10/Materials | Discovered new exit (range 16) 1010 | -10/Materials | Identified exit to Mines 1039 | -10/Materials | Discovered exit to Materials (range 16) 1208 | -10/Materials | Discovered new exit (range 10) 1220 | -10/Materials | Identified exit to Subcaves 1458 | -10/Materials | Discovered exit to Materials (range 10) 1667 | -10/Materials | Entered Mines 1676 | -10/Mines | Core integrity fell below 50% 1681 | -10/Mines | Discovered exit to Materials (range 14) 1817 | -10/Mines | Assembled infested the area 1893 | -10/Mines | Core integrity fell below 20% 1895 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- mess in Materials. Shooting at robots and generally destroying stuff raised the alert level high enough to trigger assault squads over in the main complex, and they later decided the best way to defend their interests would be to start expanding in this direction." 01788_ S-10 Pest destroyed. 01788_ Switching to secondary target: S-10 Pest. 01794_ Flight Unit melted. 01794_ S-10 Pest destroyed. 01809_ Acquired 14 matter. 01811_ Dropped Assault Rifle. 01812_ Acquired 11 matter. 01817_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01886_ D-53 Grenadier unfolds itself. 01886_ 20-X7N(z) destroyed. 01886_ BY-Q35(g) destroyed. 01888_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????###?##????????? | | ??????????????????????### ## #????????? | | ???????????############ # #????????? | | ?????????? = ##??????? | | ??????????????[ ##?????? | | ?????????????????????# @ ###???? | | ?????????????????????# ##??? | | ?????????????????????# #??? | | ?????????????????????# #??? | | ?????????????????????## ##??? | | ?????????????????????## #???? | | ?????????????????????# d #???? | | ?????????????????????# ##???? | | ????????????????????## ## ##????? | | ????????????????????# d ########?????? | | ???????????????????## ##????????????? | | ???????????????????# %##?????????????? | | ???????????????????# ##??????????????? | | ???????????????????# ####????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????#### [#????????????? | | ??????????????????????# #????????????? | | ?????????????????????## #????????????? | | ????????????????????## #????????????? | | ???????????????????## ##???????????? | | ??????????????# ### ##??????????? | | ??????????????# ##?????????? | | ??????????????####### #?????????? | | ????????????????????## #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 286 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightEnhancedWeb Manual? 0 Play Time 00:20:57 Cumulative 10.0 hours Start 2026.08.28 @ 15:32:42 End 2026.08.28 @ 15:56:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08b1dca2-c43d-4bbe-93e2-29630f4c080c