Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 23:30:59 Player: Denialbot Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (78) 390 Value Destroyed (2351) 2351 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-102) -102 TOTAL SCORE: 5619 Bonus ------- Follower Combat Kills 74 Friendly Fire -176 Cogmind --------- Core Integrity 315/700 Matter 266/300 Energy 150/150 System Corruption 24% Temperature Warm (147) Movement Treading (160) Location -7/Waste Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- Heavy Treads > --- UTILITY (6) ------ Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Medium Storage Unit ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Disposable Heat Sink Structural Scanner ECM Suite Heavy Assault Rifle High-powered Shotgun Assault Cannon Assault Cannon Assault Cannon Assault Cannon [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 107 | 6 12 . . 9 55 16 9 Power 17 | 1 1 . . 3 6 5 1 Engine 10 | 1 1 . . 3 4 1 . Core 7 | . . . . . 2 4 1 Reactor . | . . . . . . . . Propulsion 25 | 2 2 . . 3 16 1 1 Treads 14 | . . . . . 12 1 1 Leg 5 | . 2 . . 3 . . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . 4 . . Utility 40 | 1 8 . . 1 18 8 4 Device 25 | 1 6 . . 1 10 4 3 Storage 2 | . . . . . 2 . . Processor 3 | . . . . . 3 . . Hackware 2 | . . . . . 1 1 . Protection 8 | . 2 . . . 2 3 1 Artifact . | . . . . . . . . Weapon 25 | 2 1 . . 2 15 2 3 Energy Gun 2 | . . . . 1 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 13 | 2 . . . . 10 . 1 Ballistic Cannon 9 | . 1 . . . 4 2 2 Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 28 | . . . . 1 14 6 7 Power 4 | . . . . . 2 1 1 Propulsion 7 | . . . . . 3 4 . Utility 9 | . . . . 1 4 . 4 Weapon 8 | . . . . . 5 1 2 Highest Loss Streak 9 | . . . . 1 9 3 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 98 100 100 100 84 88 39 Engine 10 | . 13 14 14 14 11 2 . Core 3 | . . . . . 2 10 10 Treads 12 | . . . . . 18 19 2 Leg 8 | . 23 28 28 28 1 . . Device 18 | . 24 14 14 15 18 19 10 Storage 5 | . . . . . 7 7 2 Processor 2 | . . . . . 5 . . Protection 5 | . 3 14 14 12 . 11 4 Energy Gun 1 | . . . . 10 . . . Ballistic Gun 11 | . 25 14 14 3 10 12 2 Ballistic Cannon 5 | . 2 14 14 9 5 1 4 Naked Turns . | . . . . . . . . Heaviest Build 50 | 8 12 12 12 21 34 50 49 Greatest Support 70 | 20 20 20 20 25 69 66 70 Greatest Overweight (x) 16 | . . . . 1 9 16 16 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 10 | 5 5 5 5 5 10 10 10 Average Capacity 7 | 5 5 5 5 5 9 10 6 Most Carried 10 | 5 5 5 5 5 10 10 8 Average Carried 6 | 2 4 4 5 4 8 8 4 Final Capacity 10 | 5 5 5 5 5 10 10 5 Final Carried 9 | 4 5 5 5 4 9 8 1 Class Distribution -------------------- 54% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 2824 | 272 137 22 . 303 1136 564 390 Remotely . | . . . . . . . . Salvage Created 2820 | 47 194 . . 259 1225 823 272 Parts 172 | 3 10 . . 22 87 50 . Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed 3 | . . 1 . . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 64 | 1 6 . . 10 29 17 1 Guns 40 | 1 6 . . 3 18 12 . Cannons 19 | . . . . 5 8 5 1 AOE 5 | . . . . 2 3 . . Classes Destroyed 13 | 1 2 . . 1 6 2 1 Worker 1 | . . . . . 1 . . Hauler 2 | . . . . . 2 . . Recycler 6 | . . . . . 3 3 . Operator 1 | . . . . . . 1 . Watcher 3 | . 1 . . . 2 . . Swarmer 24 | . 3 . . 4 10 7 . Grunt 25 | 1 3 . . 5 8 8 . Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . . 1 . . Sentry 9 | . . . . . 8 1 . Hunter 2 | . . . . . 2 . . Programmer 1 | . . . . . . 1 . Compactor 1 | . . . . . . . 1 Thug 1 | . . . . . . . 1 Best Kill Streak 6 | 1 3 . . 2 6 5 1 Combat Bots Only 5 | 1 3 . . 2 5 4 1 Max Kills in Single Turn 2 | 1 1 . . 2 2 2 1 Gunslinging 1 | . . . . . . 1 . Exploded 2 | . . . . 2 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 437 | 2 28 . . 57 203 138 9 Missed 107 | . 5 . . 12 53 37 . Damage Taken 4968 | 22 206 . . 565 2042 1708 425 Core 1013 | . 42 . . 147 439 206 179 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 11 | . 11 . . . . . . Core Remaining (%) 48 | 100 . . . 24 20 . . Volleys Fired 253 | 2 19 . . 36 105 62 29 Largest 2 | 2 2 . . 2 2 2 2 Hottest 100 | 40 55 . . 100 100 88 88 Shots Fired 439 | 4 38 . . 56 185 118 38 Gun 304 | 4 37 . . 32 127 90 14 Cannon 126 | . 1 . . 21 52 28 24 Launcher 9 | . . . . 3 6 . . Special . | . . . . . . . . Kinetic 389 | 4 38 . . 31 160 118 38 Thermal 41 | . . . . 22 19 . . Explosive 9 | . . . . 3 6 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | 3 17 . . 3 10 11 9 Robot Miss Streak 10 | 1 7 . . 7 5 10 2 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . . . 1 4 . Max Gunslinging Chain 1 | . . . . . 1 1 . Shots Hit Robots 256 | 3 24 . . 22 109 66 32 Core Hits 139 | 2 11 . . 15 61 35 15 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 6 | . . . . . 3 3 . Destroy 2 | . . . . . 2 . . Blast 4 | . . . . . 1 3 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5652 | 39 291 7 . 469 2577 1406 863 Guns 2915 | 39 272 . . 144 1065 1034 361 Cannons 1891 | . 19 . . 223 791 356 502 Explosions 778 | . . . . 102 676 . . Melee . | . . . . . . . . Ramming 68 | . . 7 . . 45 16 . Kinetic 4624 | 39 291 . . 279 1762 1390 863 Thermal 182 | . . . . 88 94 . . Explosive 778 | . . . . 102 676 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 24 | . 2 2 2 2 . . 24 Average Corruption 4 | . 2 2 2 2 . . 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 28 | . 1 4 . 8 . . 15 Message Errors 7 | . . 2 . 2 . . 3 Matter Fused 5 | . . . . 3 . . 2 Heat Flow Errors 4 | . 1 . . 1 . . 2 Energy Discharges 2 | . . 1 . . . . 1 Data Loss (minor) 4 | . . 1 . 1 . . 2 Data Loss (major) 2 | . . . . 1 . . 1 Misdirections 2 | . . . . . . . 2 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 83 | . . . . . 83 . . Projectiles 14 | . . . . . 14 . . Explosions 69 | . . . . . 69 . . Melee . | . . . . . . . . Knockbacks 7 | . . . . 1 5 1 . Impact . | . . . . . . . . Kinetic 7 | . . . . 1 5 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 320 | . . . . . 122 198 . Shots 4 | . . . . . 2 2 . Rammed 8 | . . . . . 6 2 . Targets Rammed 9 | . . 1 . . 6 2 . Kicked 1 | . . 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 601 | . 160 . . 601 273 467 348 Average Temperature 163 | . 47 . . 198 100 169 192 Received Heat Transfer 1029 | 12 45 . . 234 405 333 . Effects 32 | . . . . 23 3 5 1 Shutdowns 5 | . . . . 5 . . . Energy Bleed 2 | . . . . 1 . . 1 Interference 12 | . . . . 9 3 . . Matter Decay 2 | . . . . 1 . 1 . Short Circuit 1 | . . . . 1 . . . Damage (minor) 2 | . . . . 2 . . . Damage (major) 6 | . . . . 2 . 4 . Damage (core) 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 444 | . . . . 222 222 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Peak Influence 393 | 20 237 27 . 249 393 368 76 Initial 139 | . 13 27 . . 29 139 76 Average 179 | 5 91 27 . 127 278 139 41 Maximum Alert Level 1 | . 1 . . 1 1 1 . Low Security (%) 55 | 100 99 100 . 99 15 69 100 Level 1 44 | . . . . . 84 30 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . . . . 5 5 . Investigation 3 | . . . . . 1 2 . Extermination 1 | . . . . . . 1 . Reinforcement 5 | . . . . . 4 1 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals 2 | . . . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 100 | 1 13 . . 11 47 22 6 Peak Tracking Total 6 | 1 3 . . 4 6 4 3 Tactical Retreats 4 | . . . . 1 1 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 4 | . 1 . . . 1 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled 7 | . . . . . 4 3 . Max in Single Turn 2 | . . . . . 1 2 . Garrison Access 2 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 24 | . 9 2 . . 9 4 . Terminals 17 | . 7 2 . . 5 3 . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 3 | . 1 . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 57 | . 19 4 . . 25 9 . Successful 37 | . 15 1 . . 16 5 . Failed 20 | . 4 3 . . 9 4 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 1 | . 1 . . . . . . Terminals 45 | . 16 4 . . 18 7 . Fabricators . | . . . . . . . . Repair Stations 5 | . 2 . . . 3 . . Recycling Units 3 | . 1 . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 2 2 . Terminal Hacks 29 | . 12 1 . . 12 4 . Prototype ID Bank 2 | . 2 . . . . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . Alert Level 8 | . 1 1 . . 4 2 . Unreport Threat 2 | . . . . . 1 1 . Locate Traps 6 | . 4 . . . 2 . . Disarm Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . Transport Status 1 | . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . Reinforcement Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . Registered Components 1 | . 1 . . . . . . Zone Layout 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 2 . . . 1 . . Scan Component 2 | . 1 . . . 1 . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . Report Inventory 3 | . 1 . . . 2 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . Seal Access 2 | . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 19 | . 8 1 . . 7 3 . Full Trace Events 2 | . . . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies 2 | . . 1 . . . . 1 Largest Group 1 | . . 1 1 1 . . 1 Highest-Rated Group 31 | . . 31 31 31 . . 31 Highest-Rated Ally 31 | . . 31 31 31 . . 31 Total Orders . | . . . . . . . . Ally Attacks 45 | . . . . 9 . . 36 Total Damage 715 | . . . . 63 . . 652 Kills 4 | . . . . 2 . . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 4727 | 86 601 277 34 455 2132 818 324 Spaces Moved 2532 | 86 413 227 29 224 1072 365 116 Core 89 | 21 . . . . 16 5 47 Treads 1404 | . . . . . 975 360 69 Legs 899 | . 343 227 29 224 76 . . Wheels 135 | 65 70 . . . . . . Hover . | . . . . . . . . Flight 5 | . . . . . 5 . . Fastest Speed 34 | 50 80 120 120 120 34 160 150 Average Speed 147 | 72 113 120 120 139 157 175 210 Slowest Speed 850 | 80 120 120 120 190 500 850 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 8 82 43 8 69 78 13 71 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 105 | . . . . 30 64 11 . Melee . | . . . . . . . . Projectile 5 | . . . . . 4 1 . AOE 100 | . . . . 30 60 10 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 3155 | 105 508 233 28 311 1346 468 156 Wait 105 | . 45 . . 27 29 4 . Move 2526 | 85 412 226 28 223 1071 365 116 Hop . | . . . . . . . . Pick Up 93 | 11 11 3 . 8 50 9 1 Fast Attach 7 | . 1 . . . 3 2 1 Attach 50 | 6 3 . . 1 24 8 8 Detach 8 | . . . . . 4 3 1 Swap 50 | . 8 . . 8 28 6 . Drop 54 | 1 9 3 . 8 26 7 . Fire 253 | 2 19 . . 36 105 62 29 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . 1 . . . . . Crush 8 | . . . . . 6 2 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 87 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 375 | -10/Materials | Repaired Lgt. Ion Engine 624 | -10/Materials | Discovered new exit (range 10) 634 | -10/Materials | Discovered new exit (range 6) 688 | -10/Materials | Entered Mines 701 | -10/Mines | Learned Materials emergency access door positions 726 | -10/Mines | Discovered new exit (range 6) 840 | -10/Mines | Found a hidden stash of uninstalled traps 891 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 891 | -10/Mines | Discovered new exit (range 5) 920 | -10/Mines | Received a Mining Laser from a helpful Derelict 965 | -10/Mines | Entered Exiles 965 | -10/Exiles | Accompanied by 1 ally 982 | -10/Exiles | Discovered new exit (range 15) 999 | -10/Exiles | Entered Mines 999 | -9/Mines | Accompanied by 1 ally 1193 | -9/Mines | Core integrity fell below 50% 1293 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1445 | -9/Mines | Discovered new exit (range 9) 1454 | -9/Mines | Entered Materials 1454 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1535 | -8/Materials | Build established: Scavenger-Mutant 1655 | -8/Materials | Core integrity fell below 50% 1689 | -8/Materials | Lost 9 parts (1p2n2u4w) 2168 | -8/Materials | Discovered new exit (range 16) 3359 | -8/Materials | Build established: Mutant 3546 | -8/Materials | Discovered new exit (range 15) 3586 | -8/Materials | Entered Factory 3586 | -7/Factory | Evolved 2 slots: Utility x2 3989 | -7/Factory | Build established: Scavenger-Mutant 4318 | -7/Factory | Garrison activated, responded to threat 4323 | -7/Factory | Build established: Mutant 4385 | -7/Factory | Lost 3 parts (3n) 4404 | -7/Factory | Sucked down chute 4404 | -7/Factory | Entered Waste 4405 | -7/Waste | Met a frightened Derelict 4419 | -7/Waste | EMP discharged 4472 | -7/Waste | Spotted C-40 Crusher 4474 | -7/Waste | Spotted C-40 Crusher 4495 | -7/Waste | Spotted C-40 Crusher 4498 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4501 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4503 | -7/Waste | Destroyed C-40 Crusher 4516 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4519 | -7/Waste | EMP discharged 4519 | -7/Waste | System corruption reached 10% 4519 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4521 | -7/Waste | Allies destroyed C-40 Crusher 4550 | -7/Waste | Lost 5 parts (3u2w) 4570 | -7/Waste | Spotted C-40 Crusher 4586 | -7/Waste | Allies destroyed C-40 Crusher 4604 | -7/Waste | Spotted C-40 Crusher 4612 | -7/Waste | Spotted C-40 Crusher 4617 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4619 | -7/Waste | EMP discharged 4620 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4635 | -7/Waste | Core integrity fell below 50% 4719 | -7/Waste | EMP discharged 4728 | -7/Waste | Self-destructed Last Messages --------------- Carbon-fiber Leg crushed. Mic. Nuclear Core crushed. Hrd. Medium Armor Plating crushed. Hrd. Medium Armor Plating fried beyond repair. System corrupted (+9). ECM Suite crushed. Hpw. Shotgun crushed. System corrupted: Component data lost. 73 Matter crushed. Hpw. Shotgun crushed. System corrupted: Matter fused (-6). Corrupted Carbon-fiber Leg crushed. System corrupted: Energy discharge (-33). System corrupted: Heat flow error (+195). System corrupted: Substantial component data lost. ALERT: Foreign system detected. Charging EMP. System corrupted (+5). System corrupted: Heat flow error (+147). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? ????????????????????? | | ????????????????????? ????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????######?????? |?????????????????????? | | ?????????########???? ????????????????????? | | ??????## ##????## ##????????????????????? | | ??????## ##????## ##????????????????????? | | ##????## ##????## ##????????????????????? | | ##????## ######## ####??????????????????? | | ##????## ######## ####??????????????????? | | ##????## ##??????????????????? | | ##????## ##??????????????????? | | ##????## @ ##??????????????????? | | ##????## CC ##??????????????????? | | ##????## ######## CC####??????????????????? | | ##????## ######## ####??????????????????? | | ##????## ##????## CC ##????????????????????? | | ######## ######## CC ####??????????????????? | | ######## ######## ####??????????????????? | | CC ##??????????????????? | | CC ##??????????????????? | | ##??????????????????? | | ##??????????????????? | | ######## ######## ####??????????????????? | | ######## ######## ####??????????????????? | | ##????## ##????## ##????????????????????? | | ######## ##????## ##????????????????????? | | ######## ##????## ##????????????????????? | | ???? ????????????????????? | | ????? ????????????????????? | | ???? ???????????????????? | | ? ??????????????????? | | ######## ####?### ####??????????????????? | | ######## ####?### ####??????????????????? | | ##????## ##????## ##????????????????????? | | ##?????????????????? ##????????????????????? | | ##?????????????????? ##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Dynamic Key Made in Tau Ceti IV System Compromised Tourist Troublemaker Challenges ------------ None Game ------ Seed NovaSlugPerforator Manual? 0 Play Time 01:32:14 Cumulative 2.9 hours Start 2024.03.31 @ 21:12:34 End 2024.03.31 @ 23:30:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: af0768ad-0471-4acb-a939-6bb4abd81910