Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.05.27 @ 17:55:28 Player: MACIEK Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (172) 860 Value Destroyed (5185) 5185 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 11702 Bonus ------- Follower Combat Kills 37 Cogmind --------- Core Integrity 1038/1150 Matter 36/300 Energy 565/565 System Corruption 3% Temperature Cool (0) Movement Rolling (120) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Cooled Fission Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (11) ----- Experimental Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Layered Light Armor Plating System Backup Module > --- WEAPON (3) ------- Matter Neutralizer Micro-nuke Launcher > --- INVENTORY (28) --- Neutrino Core Compact Wheel Compact Wheel Armored Wheel Experimental Heat Sink High-capacity Storage Unit Energy Well (500) High-capacity Matter Pod (200) Advanced Weight Redist. System Advanced Sensor Array Long-range Sensor Array Advanced Targeting Computer Particle Charger Hardened Medium Armor Plating Layered Light Armor Plating Improved Arc Projector Gamma Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon KE Penetrator Enhanced Coil Gun Gauss Cannon Mass Driver Enhanced Gauss Cannon Improved Grenade Launcher Heavy Missile Launcher Power Sword Peak State ------------ > --- POWER ------------ Neutrino Core Cooled Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Advanced Actuator Array Layered Light Armor Plating System Backup Module High-powered Tractor Beam > --- WEAPON ----------- Wave Gun Matter Neutralizer Enhanced Coil Gun > --- INVENTORY -------- Neutrino Core Compact Wheel Compact Wheel Armored Wheel Experimental Heat Sink High-capacity Storage Unit Energy Well High-capacity Matter Pod Advanced Weight Redist. System Advanced Sensor Array Long-range Sensor Array Advanced Targeting Computer Particle Charger Hardened Medium Armor Plating Layered Light Armor Plating Improved Arc Projector Gamma Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon KE Penetrator Gauss Cannon Mass Driver Enhanced Gauss Cannon Improved Grenade Launcher Heavy Missile Launcher Micro-nuke Launcher Power Sword [Rating: 97] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Slots Evolved 13 | . 1 . 2 . 2 . 2 2 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . 1 . 1 Utility 9 | . 1 . 2 . 2 . 2 1 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 238 | 7 10 11 34 3 8 28 44 16 49 28 Power 17 | 1 2 1 5 . . 2 . 2 2 2 Engine 10 | 1 2 1 5 . . 1 . . . . Core 7 | . . . . . . 1 . 2 2 2 Reactor . | . . . . . . . . . . . Propulsion 38 | 2 . 4 1 1 1 4 2 4 13 6 Treads 4 | 2 . 2 . . . . . . . . Leg . | . . . . . . . . . . . Wheel 34 | . . 2 1 1 1 4 2 4 13 6 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 59 | 2 3 1 7 . 4 6 15 6 6 9 Device 24 | . . . 2 . 2 1 5 3 5 6 Storage 15 | 2 2 1 2 . . . 5 2 . 1 Processor 7 | . 1 . . . 1 1 3 . . 1 Hackware . | . . . . . . . . . . . Protection 13 | . . . 3 . 1 4 2 1 1 1 Artifact . | . . . . . . . . . . . Weapon 124 | 2 5 5 21 2 3 16 27 4 28 11 Energy Gun 34 | 2 2 2 8 1 1 9 5 . 3 1 Energy Cannon 24 | . 1 . 4 . 1 2 3 1 9 3 Ballistic Gun 32 | . 2 1 6 . . 2 12 2 6 1 Ballistic Cannon 5 | . . . . . . . 1 1 2 1 Launcher 15 | . . 2 2 1 . 1 4 . 3 2 Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 12 | . . . . . 1 2 2 . 4 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 17 | . . . 4 . . 4 3 1 4 1 Parts Lost 15 | . . . 5 . . . . 1 5 4 Power 2 | . . . 1 . . . . . 1 . Propulsion 2 | . . . . . . . . . 2 . Utility 7 | . . . 2 . . . . 1 1 3 Weapon 4 | . . . 2 . . . . . 1 1 Highest Loss Streak 2 | . . . 2 . . . . 1 2 2 Average Slot Usage (%) 97 | . 97 100 98 100 98 98 99 96 92 95 Engine 3 | . 12 12 10 10 8 3 . . . . Core 4 | . . . . . . 4 7 6 4 10 Treads 3 | . 25 24 . . . . . . . . Wheel 13 | . . . 20 20 16 16 14 18 15 16 Device 11 | . . . 11 10 15 9 11 12 16 16 Storage 23 | . 25 26 30 30 25 25 21 25 22 20 Processor 12 | . 9 10 . . 6 13 21 15 11 12 Protection 5 | . . . 7 10 8 7 9 6 4 4 Energy Gun 4 | . 10 17 8 7 8 10 . . . 3 Energy Cannon 3 | . 3 . 5 10 7 1 3 4 4 3 Ballistic Gun 5 | . 10 6 5 . . 3 6 4 3 4 Ballistic Cannon 2 | . . . . . . . 3 2 5 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 126 | 17 43 59 67 68 67 70 76 99 107 126 Greatest Support 64 | 40 40 40 32 32 38 32 32 48 57 64 Greatest Overweight (x) 4 | 4 1 1 2 2 2 2 2 2 3 4 Average Overweight (x) 1 | . . 1 1 2 1 1 2 1 1 1 Largest Inventory Capacity 30 | 10 16 22 22 22 22 22 24 30 28 28 Average Capacity 23 | 8 13 16 22 22 22 22 22 27 28 28 Most Carried 28 | 7 16 20 22 22 22 22 22 28 28 28 Average Carried 22 | 3 12 16 19 21 21 21 21 24 27 27 Final Capacity 28 | 10 16 22 22 22 22 22 22 28 28 28 Final Carried 28 | 7 16 20 21 22 22 22 22 28 28 28 Class Distribution -------------------- 31% | Hauler-Mutant 29% | Hauler-Skirmisher 17% | Scavenger-Mutant 16% | Hacker-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hauler-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Matter Collected 4775 | 270 80 429 647 63 80 366 872 440 1127 401 Remotely 644 | . . . . . . . . . 243 401 Salvage Created 8204 | 69 217 321 1091 186 458 1149 977 691 2513 532 Parts 410 | 2 21 12 65 7 29 85 52 33 87 17 Haulers Intercepted 18 | . 1 . 4 . 2 5 4 . 1 1 Recyclers Shooed 16 | . 2 1 3 1 . 1 1 2 3 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 98 | . 3 7 16 5 4 16 8 9 20 10 Guns 49 | . 3 5 10 3 1 16 2 3 4 2 Cannons 43 | . . . 5 1 3 . 5 6 15 8 AOE 4 | . . 2 1 1 . . . . . . Classes Destroyed 13 | 1 4 2 3 . . 1 2 . . . Worker 5 | . 1 . 1 . . . . . 2 1 Builder 7 | . . 1 . . . 1 3 . 2 . Hauler 18 | . 1 . 4 . 2 5 4 . 1 1 Recycler 28 | 1 . 2 2 2 . 2 5 2 11 1 Operator 1 | . . . . . . . 1 . . . Watcher 19 | . 2 . 2 . 4 2 2 3 3 1 Swarmer 19 | . . . 4 4 . 6 . . 4 1 Grunt 19 | . 3 3 4 1 1 1 . 1 4 1 Brawler 4 | . . . 1 . . . . 2 1 . Sentry 26 | . . . 7 . 3 8 3 1 2 2 Hunter 7 | . . . . . . 1 . 1 5 . Programmer 19 | . . . . . . . 5 4 4 6 Assembled 4 | . . 4 . . . . . . . . Best Kill Streak 8 | 1 2 3 4 3 4 7 4 2 8 3 Combat Bots Only 7 | . 1 2 2 2 1 7 2 2 4 3 Max Kills in Single Turn 2 | 1 1 2 1 2 1 2 1 1 2 2 Gunslinging 1 | . . . . . . 1 . . . . Exploded 1 | . . 1 1 1 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Damage Taken 5126 | . 257 177 623 40 104 426 430 500 1173 1396 Core 574 | . 18 34 87 15 30 83 53 79 63 112 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 86 | 100 . 79 . 74 . 79 92 90 93 . Volleys Fired 489 | 4 34 23 85 8 22 47 75 46 101 44 Largest 3 | 2 2 2 2 2 2 2 2 2 3 3 Hottest 216 | 80 116 90 124 124 129 129 105 78 195 216 Shots Fired 907 | 8 59 33 157 13 44 87 125 87 197 97 Gun 525 | 8 58 25 127 5 22 81 57 30 66 46 Cannon 348 | . 1 . 27 5 22 2 61 57 127 46 Launcher 34 | . . 8 3 3 . 4 7 . 4 5 Special . | . . . . . . . . . . . Kinetic 411 | . 29 6 64 . . 9 78 58 114 53 Thermal 372 | 8 30 . 84 10 44 32 30 29 66 39 Explosive 32 | . . 8 3 3 . 4 5 . 4 5 Electromagnetic 92 | . . 19 6 . . 42 12 . 13 . Robot Hit Streak 50 | 8 24 9 30 7 15 18 22 50 26 29 Robot Miss Streak 3 | . 1 2 3 2 3 1 2 2 1 1 Penetration Max 2 | . . . . . . . 1 1 1 2 Secondary Targets 5 | . . . 1 . . 4 . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . Shots Hit Robots 707 | 8 52 20 125 7 32 73 95 74 151 70 Core Hits 275 | 2 14 16 42 9 13 34 34 24 65 22 Critical Hits 44 | . . . 1 . 3 . 8 7 18 7 Critical Kills 19 | . . . . . 1 . 3 2 11 2 Critical Parts Destroyed 19 | . . . 1 . 2 . 5 2 5 4 Melee Attacks 14 | . . . 1 . 1 2 2 . 6 2 Impact 1 | . . . 1 . . . . . . . Slashing 13 | . . . . . 1 2 2 . 6 2 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17474 | 87 602 612 1790 368 608 1501 2536 1978 4567 2825 Guns 8013 | 87 602 198 1398 59 344 1423 872 566 1349 1115 Cannons 8149 | . . . 273 63 264 42 1572 1412 3124 1399 Explosions 1312 | . . 414 119 246 . 36 92 . 94 311 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 8641 | . 302 12 680 . . 188 1544 1366 2987 1562 Thermal 6376 | 87 300 52 936 122 608 706 760 612 1241 952 Explosive 1208 | . . 362 119 246 . . 76 . 94 311 Electromagnetic 1249 | . . 186 55 . . 607 156 . 245 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . 2 2 . . . . 2 2 3 6 Average Corruption 1 | . 1 2 . . . . 1 1 1 4 Corruption Purged 6 | . . . . . . . 3 . . 3 Effects 45 | . 1 7 . . . . 1 5 14 17 Message Errors 13 | . . 2 . . . . 1 2 5 3 Matter Fused 5 | . . . . . . . . . 1 4 Heat Flow Errors 3 | . . 2 . . . . . . . 1 Energy Discharges 8 | . . 1 . . . . . 3 1 3 Data Loss (minor) 12 | . 1 2 . . . . . . 6 3 Data Loss (major) 1 | . . . . . . . . . . 1 Targeting Errors 3 | . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 300 | . . 22 30 1 24 13 63 19 98 30 Projectiles 256 | . . . 8 1 24 13 63 19 98 30 Explosions 44 | . . 22 22 . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 29 | . . . . . . . 3 7 15 4 Impact . | . . . . . . . . . . . Kinetic 27 | . . . . . . . 3 6 14 4 Secondary 2 | . . . . . . . . 1 1 . Self-Inflicted Damage 150 | . . 24 . 1 . . 3 . . 122 Shots 5 | . . 1 . 1 . . 1 . . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 333 | 12 171 219 331 60 144 333 147 . 72 228 Average Temperature 58 | 6 43 42 91 27 45 79 24 . 20 50 Received Heat Transfer 1488 | . 231 126 351 . 54 135 90 129 303 69 Effects 2 | . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 6 | . . . . . . 1 2 . 3 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 20 | . 2 . 6 1 2 1 1 2 5 . Heat Transferred 10756 | 200 697 50 2257 259 1147 1049 962 777 2220 1138 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Peak Influence 375 | 5 97 79 302 167 244 375 141 138 312 246 Initial 45 | . 2 19 8 37 45 . 43 15 . 14 Average 73 | 4 44 29 87 99 131 165 53 51 75 71 Maximum Alert Level 1 | . . . 1 . 1 1 . . 1 1 Low Security (%) 91 | 100 100 100 86 100 72 65 100 100 87 95 Level 1 8 | . . . 13 . 27 34 . . 12 4 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . . . 1 . . 3 12 5 4 2 Investigation 2 | . . . . . . . 2 . . . Extermination 12 | . . . . . . . 4 4 2 2 Reinforcement 8 | . . . 1 . . 1 3 1 2 . Assault 2 | . . . . . . 2 . . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Distress Signals 13 | . 1 . 1 . 2 2 1 1 3 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 184 | . 13 10 22 6 11 25 18 15 40 24 Peak Tracking Total 9 | . 2 2 3 2 4 9 3 3 7 9 Tactical Retreats 19 | . 5 1 . . . 2 . 2 7 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Traps Triggered 17 | . 4 . . . . 4 4 1 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . 1 Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Machines Disabled 10 | . . . . . . 2 1 2 2 3 Max in Single Turn 2 | . . . . . . 1 1 2 1 2 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Machines Accessed 59 | . 7 . 7 . 2 13 16 7 4 3 Terminals 44 | . 6 . 5 . 2 11 10 6 2 2 Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . . . . 3 . 1 1 Recycling Units 6 | . 1 . . . . 2 1 1 1 . Scanalyzers 4 | . . . 2 . . . 2 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 152 | . 18 . 21 . 7 26 43 18 11 8 Successful 98 | . 11 . 14 . 3 21 29 10 6 4 Failed 54 | . 7 . 7 . 4 5 14 8 5 4 Catastrophic 6 | . . . 1 . . . 1 2 . 2 Database Lockouts . | . . . . . . . . . . . Manual 53 | . 8 . 5 . 2 12 14 8 1 3 Terminals 119 | . 17 . 14 . 7 24 30 17 5 5 Fabricators . | . . . . . . . . . . . Repair Stations 14 | . . . . . . . 8 . 3 3 Recycling Units 9 | . 1 . . . . 2 2 1 3 . Scanalyzers 10 | . . . 7 . . . 3 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 73 | . 10 . 7 . 3 19 20 9 3 2 Record 6 | . 1 . . . . . 2 1 1 1 Robot Analysis 2 | . 1 . . . . . 1 . . . Prototype ID Bank 10 | . 1 . 2 . 1 4 1 1 . . Open Door 4 | . . . . . . 4 . . . . Level Access Points 2 | . . . . . . . 1 1 . . Emergency Access Points 3 | . 1 . 2 . . . . . . . Terminal Index 8 | . 1 . 2 . 1 2 1 1 . . Repair Station Index 1 | . . . . . . . . 1 . . Alert Level 7 | . 1 . 1 . 1 1 2 1 . . Unreport Threat 2 | . . . . . . . 2 . . . Locate Traps 11 | . 1 . . . . 3 5 1 1 . Reprogram Traps 1 | . . . . . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . Hauler Manifests 5 | . 1 . . . . 2 1 1 . . Registered Components 1 | . . . . . . 1 . . . . Zone Layout 8 | . 1 . . . . 2 3 1 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . 5 . 2 2 Scan Component 5 | . . . . . . . 3 . 1 1 Repair 4 | . . . . . . . 2 . 1 1 Recycling Unit Hacks 7 | . 1 . . . . 2 2 1 1 . Retrieve Matter 1 | . . . . . . . 1 . . . Retrieve Components 6 | . 1 . . . . 2 1 1 1 . Scanalyzer 9 | . . . 7 . . . 2 . . . Insert Component 5 | . . . 4 . . . 1 . . . Analyze 4 | . . . 3 . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 49 | . 5 . 7 . 2 8 15 6 3 3 Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 2 . 1 1 Time 89 | . . . . . . . 45 . 22 22 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 33 | . 5 . . . . 10 7 2 9 . Parts Scanalyzed 4 | . . . 3 . . . 1 . . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . 4 . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Total Allies 2 | . . . . . . 2 . . . . Largest Group 2 | . . . . . . 2 . . . . Highest-Rated Group 62 | . . . . . . 62 . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 17 | . . . . . . 17 . . . . Total Damage 296 | . . . . . . 296 . . . . Kills 1 | . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Robot Analysis Total 2 | . 1 . . . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Turns Passed 12159 | 150 1100 786 1067 294 469 1167 2316 1679 2170 961 Spaces Moved 7188 | 75 538 396 580 212 254 735 1495 1121 1159 623 Core 32 | 32 . . . . . . . . . . Treads 953 | 43 538 372 . . . . . . . . Legs . | . . . . . . . . . . . Wheels 6203 | . . 24 580 212 254 735 1495 1121 1159 623 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 110 110 120 110 110 120 110 103 107 Average Speed 123 | 161 171 175 113 120 117 119 120 111 114 112 Slowest Speed 250 | 250 180 180 120 120 120 120 120 120 130 140 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 7 83 92 57 33 25 90 41 22 33 18 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 185 | . . . 24 13 1 21 42 . 26 58 Terrain Destroyed 444 | . . 59 27 32 1 40 55 40 46 144 Melee 14 | . . . 1 . 1 2 2 . 6 2 Projectile 64 | . . . . . . 1 7 10 11 35 AOE 366 | . . 59 26 32 . 37 46 30 29 107 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Total 9588 | 92 661 454 830 239 382 942 1885 1459 1835 809 Wait 1366 | . 57 10 99 13 82 78 225 259 465 78 Move 7178 | 74 537 395 579 211 253 734 1494 1120 1158 623 Hop . | . . . . . . . . . . . Pick Up 128 | 7 13 7 13 2 7 19 16 9 22 13 Fast Attach 32 | 7 2 . 1 . 2 6 2 1 5 6 Attach 38 | . . 3 10 . 1 3 4 4 8 5 Detach 17 | . . 3 4 . 1 1 1 2 3 2 Swap 169 | . 8 8 24 3 5 19 38 11 36 17 Drop 141 | . 10 5 14 2 8 25 20 7 31 19 Fire 489 | 4 34 23 85 8 22 47 75 46 101 44 Melee 14 | . . . 1 . 1 2 2 . 6 2 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . 8 8 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials -8/Storage -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 77 | -11/Scrapyard | Identified exit to Materials 77 | -11/Scrapyard | Discovered exit to Materials (range 13) 151 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Evolved 1 slot: Utility x1 317 | -10/Materials | Build established: Hacker-Mutant 666 | -10/Materials | Identified exit to Materials 666 | -10/Materials | Discovered exit to Materials (range 7) 937 | -10/Materials | Discovered exit to Materials (range 16) 1000 | -10/Materials | Identified exit to Mines 1000 | -10/Materials | Discovered exit to Mines (range 16) 1251 | -10/Materials | Entered Mines 1252 | -10/Mines | Assembled infested the area 1755 | -10/Mines | Discovered exit to Materials (range 15) 1804 | -10/Mines | Learned 8 Materials zone layouts 1980 | -10/Mines | Discovered exit to Materials (range 16) 2037 | -10/Mines | Entered Materials 2037 | -9/Materials | Evolved 2 slots: Utility x2 2038 | -9/Materials | Identified exit to Materials 2254 | -9/Materials | Build established: Hauler-Mutant 2605 | -9/Materials | Discovered exit to Materials (range 16) 3061 | -9/Materials | Identified exit to Mines 3061 | -9/Materials | Discovered exit to Mines (range 5) 3104 | -9/Materials | Entered Mines 3111 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3125 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3353 | -9/Mines | Discovered exit to Materials (range 6) 3398 | -9/Mines | Entered Materials 3398 | -8/Materials | Evolved 2 slots: Utility x2 3790 | -8/Materials | Build established: Scavenger-Mutant 3848 | -8/Materials | Identified exit to Storage 3848 | -8/Materials | Discovered exit to Storage (range 8) 3867 | -8/Materials | Entered Storage 4347 | -8/Storage | Identified exit to Factory 4347 | -8/Storage | Discovered exit to Factory (range 16) 4421 | -8/Storage | Destroyed 7 combat bots 4685 | -8/Storage | Learned location of Armory (-3) 4826 | -8/Storage | Met a pair of Derelict thieves 5034 | -8/Storage | Entered Factory 5034 | -7/Factory | Evolved 2 slots: Utility x2 5383 | -7/Factory | Repaired Imp. Sensor Array 5777 | -7/Factory | Repaired Lrg. Storage Unit 5908 | -7/Factory | Garrison activated, responded to threat 6100 | -7/Factory | Build established: Hauler-Skirmisher 6344 | -7/Factory | Identified exit to Lower Caves 6344 | -7/Factory | Discovered exit to Lower Caves (range 8) 6756 | -7/Factory | Identified exit to Factory 6756 | -7/Factory | Discovered exit to Factory (range 11) 7350 | -7/Factory | Entered another Factory area 7350 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7781 | -6/Factory | Identified exit to Lower Caves 7781 | -6/Factory | Discovered exit to Lower Caves (range 15) 7915 | -6/Factory | Identified exit to Factory 8239 | -6/Factory | Discovered exit to Lower Caves (range 15) 8585 | -6/Factory | Build established: Hauler-Mutant 9029 | -6/Factory | Entered another Factory area 9029 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9380 | -5/Factory | Repaired Lrn. Sensor Array 9554 | -5/Factory | Build established: Hauler-Skirmisher 10157 | -5/Factory | Spotted B-75 Beast 10476 | -5/Factory | Build established: Hauler-Mutant 10939 | -5/Factory | Build established: Hauler-Skirmisher 11027 | -5/Factory | Identified exit to Factory 11027 | -5/Factory | Discovered exit to Factory (range 16) 11199 | -5/Factory | Entered another Factory area 11199 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11341 | -4/Factory | Found Prototype Processor 11341 | -4/Factory | Identified Exp. Signal Interpreter 11495 | -4/Factory | Identified exit to Upper Caves 11495 | -4/Factory | Discovered exit to Upper Caves (range 16) 12099 | -4/Factory | Repaired Lyr. Light Armor Plating 12120 | -4/Factory | Build established: Hauler-Mutant 12160 | -4/Factory | Self-destructed Last Messages --------------- 12099_ Acquired Lyr. Light Armor Plating. 12104_ 5EIDU6CXF=%YD,LWO3P/QMI D&4JW2OUI&X = 12129_ Fusion Modulator explodes. 12129_ Repair Station disabled. 12139_ Penetrated by Slug. 12142_ Slug penetrates Wall. 12144_ S-27 Virus destroyed. 12145_ Acquired 13 matter. 12146_ K-01 Serf collects debris. 12146_ Wave Gun destroyed. 12147_ Hpw. Tractor Beam destroyed. 12148_ K-01 Serf collects debris. 12150_ The unstable cave ceiling collapses. 12150_ U-05 Engineer lays Concrete. 12151_ K-01 Serf collects debris. 12151_ U-05 Engineer lays Concrete. 12154_ K-01 Serf collects debris. 12154_ U-05 Engineer lays Concrete. 12157_ S-27 Virus destroyed. 12158_ U-05 Engineer lays Concrete. 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""" # ? | | ?????????????????? # ?? | | ?????????????????########## #?????### | | ??????????????????????????# ????????# | | ??????????????????????????# ?#???????# ### | | ??????????????????????????# ????????+ ???? | | ??????????????????????????? ?????????# ???? | | ??????????????????????????? ?????????????? | | ??????????????????????????? ? ?????????????# | | ??????????????????????????? ?????????????????# | | ???????????????????????????????????????????????+ | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 35 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Knowing Is Half The Battle Oops Origins Tourist Use The Force Challenges ------------ None Game ------ Seed DecoyLatentPropulsion Manual? 0 Play Time 04:05:03 Cumulative 37.6 hours Start 2021.05.26 @ 17:58:18 End 2021.05.27 @ 17:55:28 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 23 Rogue 4 Adventurer 2 Explorer 17 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b01dcb5b-47dd-48e3-bc16-b9729e4be74b