Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.15 @ 21:01:14 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (202) 1010 Value Destroyed (9882) 9882 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (6451) 6451 TOTAL SCORE: 24243 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4132 Follower Combat Kills 1453 Met Data Miner 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -734 Cogmind --------- Core Integrity 859/1300 Matter 300/300 Energy 880/880 System Corruption 17% Temperature Hot (248) Movement Treading (170) Location -3/Research Parts ------- > --- POWER (1) -------- Cooled Antimatter Reactor > --- PROPULSION (6) --- Armored Medium Treads Myomer Leg Myomer Leg > --- UTILITY (10) ----- Advanced Energy Well Improved Signal Interpreter Advanced Target Analyzer EM Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Lance Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Large Storage Unit Advanced Energy Well Improved Signal Interpreter Centrium Medium Armor Plating Centrium Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Advanced Variable Charge Gun Advanced Variable Charge Gun > --- INVENTORY -------- Advanced Thermal Shield Combat Drone Bay Wave Gun Wave Gun Heavy Gatling Laser Heavy Gatling Laser Advanced Variable Charge Gun Long-range Proton Cannon Heavy Shock Bomb Launcher Lance [Rating: 138] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Centrium Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Advanced Variable Charge Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Slots Evolved 14 | . . 2 . . . 6 . . . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . . . . . . . . 2 . Utility 8 | . . . . . . 6 . . . . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . 2 Parts Attached 239 | 6 2 19 1 4 11 37 7 7 . . 32 21 15 48 29 Power 25 | 1 1 2 . 1 1 3 1 . . . 5 1 2 5 2 Engine 15 | 1 1 2 . 1 1 1 1 . . . 4 1 1 1 . Core 5 | . . . . . . 2 . . . . 1 . . 2 . Reactor 5 | . . . . . . . . . . . . . 1 2 2 Propulsion 71 | 2 . 11 . . 3 14 2 5 . . 8 1 4 13 8 Treads 26 | . . 6 . . 2 7 . 4 . . . . 4 2 1 Leg 24 | 2 . . . . . 4 . . . . . . . 11 7 Wheel 14 | . . 5 . . 1 3 2 1 . . 2 . . . . Hover 7 | . . . . . . . . . . . 6 1 . . . Flight . | . . . . . . . . . . . . . . . . Utility 76 | 1 1 1 . . 1 14 3 1 . . 12 13 3 17 9 Device 38 | . 1 . . . . 6 . 1 . . 6 7 . 11 6 Storage 13 | 1 . 1 . . . 4 1 . . . 3 . . 2 1 Processor 11 | . . . . . . 4 . . . . 2 1 . 2 2 Hackware 2 | . . . . . . . . . . . . 2 . . . Protection 12 | . . . . . 1 . 2 . . . 1 3 3 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 67 | 2 . 5 1 3 6 6 1 1 . . 7 6 6 13 10 Energy Gun 29 | 2 . 1 . . . 1 1 1 . . 2 5 4 6 6 Energy Cannon 11 | . . . . . . 2 . . . . 4 . . 2 3 Ballistic Gun 12 | . . 3 . 2 5 2 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . Launcher 10 | . . . 1 1 1 . . . . . . 1 2 3 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . 1 . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . . . 2 1 3 3 2 Corrupted Parts 11 | . . . . . 1 . . . . . . . 5 3 2 System Corruption 75 | . . . . . 3 . . . . . . . 40 21 11 Parts Lost 102 | . 2 2 . . 2 17 2 11 . . 15 2 1 22 26 Power 11 | . 1 1 . . . 2 1 . . . 2 . . 3 1 Propulsion 35 | . . 1 . . 2 8 . 5 . . 3 1 . 6 9 Utility 35 | . . . . . . 4 1 5 . . 5 1 1 10 8 Weapon 21 | . 1 . . . . 3 . 1 . . 5 . . 3 8 Highest Loss Streak 18 | . 2 1 . . 2 5 2 7 . . 15 1 1 10 18 Average Slot Usage (%) 89 | . 93 99 100 100 96 93 99 86 66 66 69 96 88 81 94 Engine 4 | . 14 10 11 11 11 2 1 6 6 6 4 2 5 1 . Core 1 | . . . . . . 3 4 . . . . 2 . 1 . Treads 11 | . . 22 22 22 22 9 24 18 13 13 4 . 10 10 . Leg 4 | . 28 3 . . . 6 . . . . . . . 6 26 Wheel 6 | . . 17 22 22 21 10 1 5 6 6 3 . . . . Hover 3 | . . . . . . . . . . . 12 23 2 . . Device 16 | . 7 11 11 11 3 21 18 11 6 6 11 23 21 15 23 Storage 9 | . 14 11 11 11 11 9 6 6 6 6 7 11 11 9 8 Processor 8 | . . . . . . 15 20 15 13 13 8 3 5 5 11 Hackware 2 | . . . . . . . . . . . . 9 11 7 . Protection 3 | . . . . . 7 . 6 6 . . 1 4 6 7 . Energy Gun 7 | . 28 3 . . . 3 6 7 13 13 10 10 10 8 13 Energy Cannon 1 | . . . . . . 4 6 5 . . . . . 1 3 Ballistic Gun 3 | . . 18 15 22 16 2 . . . . . . . . . Naked Turns 2 | . . . . . . . . . . . 2 . . . . Heaviest Build 83 | 11 12 33 33 33 38 68 83 83 64 64 76 48 53 76 71 Greatest Support 240 | 20 20 40 20 20 26 88 88 88 10 10 51 50 160 240 133 Greatest Overweight (x) 7 | 3 . 2 1 1 1 6 4 6 6 6 7 . . . . Average Overweight (x) 1 | 1 . . 1 1 1 2 . 2 6 6 1 . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 20 20 20 20 20 20 10 10 15 15 Average Capacity 15 | 7 8 13 15 15 15 19 20 20 20 20 13 10 10 14 13 Most Carried 20 | 6 8 15 15 15 15 20 20 18 13 13 17 10 10 15 15 Average Carried 12 | 3 6 11 15 14 14 14 18 15 13 13 10 9 9 10 12 Final Capacity 20 | 8 8 15 15 15 15 20 20 20 20 20 10 10 10 15 5 Final Carried 20 | 6 7 15 15 15 12 20 17 13 13 13 10 9 10 15 1 Class Distribution -------------------- 80% | Scavenger-Mutant 13% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Matter Collected 3598 | 164 106 544 71 64 310 676 65 45 . . 323 212 242 538 238 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10552 | . 147 695 43 . 162 1012 465 381 . 65 785 931 912 3282 1672 Parts 408 | . 8 48 . . 4 44 13 7 . 2 32 43 31 123 53 Haulers Intercepted 4 | . 1 2 . . . . . . . . . . . 1 . Recyclers Shooed 4 | . . 2 . . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . 11 . 12 7 . 2 . . . . . Prevented 2 | . . . . . 2 . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Combat Hostiles Destroyed 160 | . 2 12 2 . 6 23 7 6 . 1 7 11 10 50 23 Melee 3 | . . . . . . 1 . . . . . . . 2 . Guns 83 | . 2 12 . . 4 6 1 3 . 1 4 9 5 24 12 Cannons 28 | . . . . . . 12 4 2 . . 2 . . 4 4 AOE 23 | . . . 2 . 2 3 . . . . . . 1 13 2 Classes Destroyed 21 | . 2 4 1 . 4 2 1 . . . 2 . . 3 2 Worker 12 | . . 7 . . . 1 . . . . 3 . . 1 . Builder 7 | . . 1 . . . . . . . . 1 1 . 2 2 Tunneler 1 | . . . . . . . . . . . . . . 1 . Hauler 4 | . 1 2 . . . . . . . . . . . 1 . Recycler 5 | . . . . . . . . . . . 2 2 . . 1 Minesweeper 1 | . . . . . . . 1 . . . . . . . . Operator 2 | . . . . . . 1 . . . . . 1 . . . Watcher 7 | . . . . . . 1 . . . . . 1 1 2 2 Swarmer 29 | . . 5 . . . 12 . . . . . 4 . 8 . Saboteur 1 | . . . . . . . . . . . . . . 1 . Grunt 57 | . 2 3 1 . . 4 5 4 . . 1 3 2 19 13 Brawler 5 | . . . 1 . . 2 1 . . . . . . 1 . Duelist 3 | . . . . . . . . 1 . . . . 1 1 . Protector 1 | . . . . . . . . . . . . . . 1 . Sentry 17 | . . 4 . . . 2 1 1 . 1 1 3 . 4 . Specialist 2 | . . . . . . . . . . . . . . . 2 Hunter 11 | . . . . . 2 1 . . . . . 1 1 4 2 Programmer 23 | . . . . . 1 2 . . . . 4 . . 11 5 Heavy 1 | . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . 1 . . . . Cetus Guard 6 | . . . . . . . . . . . . . 6 . . Thug 3 | . . . . . . . . . . . . 1 2 . . Butcher 2 | . . . . . 2 . . . . . . . . . . Mutant 1 | . . . . . 1 . . . . . . . . . . Best Kill Streak 14 | . 2 5 2 . 2 7 4 4 . 1 4 3 6 14 6 Combat Bots Only 12 | . 2 4 2 . 2 7 4 4 . 1 3 2 5 12 5 Max Kills in Single Turn 3 | . 1 2 2 . 1 3 1 1 . 1 1 2 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . 1 3 . . . . . . 1 3 2 Melee 1 | . . . . . . 1 . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Damage Taken 18123 | . 332 613 58 . 711 2072 458 1072 . 25 1920 512 579 6575 3196 Core 2196 | . 51 102 . . 138 267 24 65 . . 420 71 75 542 441 Absorbed by Shields 579 | . . . . . . . . . . . . 210 272 97 . Reduced by Siege Mode 122 | . . . . . . . . . . . . . . 122 . Core Remaining (%) 62 | 100 79 . . . 40 . . . . 58 . . 43 52 . Volleys Fired 587 | . 9 57 3 . 22 86 25 22 . 2 52 67 30 141 71 Largest 4 | . 2 2 1 . 2 2 2 2 . 2 2 2 2 2 4 Hottest 371 | . 90 70 30 . 52 165 165 159 . 144 180 153 161 240 371 Shots Fired 1123 | . 18 114 3 . 36 129 50 44 . 4 88 123 50 266 198 Gun 831 | . 18 114 . . 28 51 25 23 . 4 57 122 40 213 136 Cannon 253 | . . . . . . 78 25 21 . . 31 . . 40 58 Launcher 39 | . . . 3 . 8 . . . . . . 1 10 13 4 Special . | . . . . . . . . . . . . . . . . Kinetic 165 | . . 107 . . 28 29 . . . . 1 . . . . Thermal 919 | . 18 7 . . . 100 50 44 . 4 87 122 40 253 194 Explosive 11 | . . . 3 . 8 . . . . . . . . . . Electromagnetic 28 | . . . . . . . . . . . . 1 10 13 4 Robot Hit Streak 18 | . 6 14 2 . 7 14 13 18 . 12 15 13 6 15 11 Robot Miss Streak 6 | . 1 3 1 . 2 6 4 1 . . 3 4 3 6 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 1 . . 1 . . . . . 1 2 3 3 . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . 1 1 1 1 . Shots Hit Robots 769 | . 15 80 2 . 26 83 36 37 . 4 59 69 27 191 140 Core Hits 389 | . 9 33 3 . 23 38 12 11 . 1 24 35 21 99 80 Critical Kills 9 | . . 1 . . . 1 1 . . . 2 . . 3 1 Critical Parts Destroyed 2 | . . 1 . . . 1 . . . . . . . . . Critical Strikes 40 | . 1 2 . . . 4 2 . . 2 8 11 1 5 4 Burn 29 | . 1 . . . . 2 1 . . 2 6 11 1 2 3 Meltdown 7 | . . . . . . 1 1 . . . 1 . . 3 1 Destroy 4 | . . 2 . . . 1 . . . . 1 . . . . Melee Attacks 17 | . . 1 . . . 7 . . . . . . . 9 . Impact . | . . . . . . . . . . . . . . . . Slashing 1 | . . 1 . . . . . . . . . . . . . Piercing 16 | . . . . . . 7 . . . . . . . 9 . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 25151 | . 185 1085 217 . 1057 2744 974 959 . 82 1840 2110 1642 7466 4790 Guns 14137 | . 180 1085 . . 345 694 384 363 . 82 914 1805 836 4306 3143 Cannons 6126 | . . . . . . 1655 590 596 . . 926 . . 1155 1204 Explosions 4583 | . . . 217 . 712 331 . . . . . 305 806 1769 443 Melee 250 | . . . . . . 64 . . . . . . . 186 . Ramming 55 | . 5 . . . . . . . . . . . . 50 . Kinetic 1681 | . . 1023 . . 345 298 . . . . 15 . . . . Thermal 19295 | . 180 62 . . . 2382 974 959 . 82 1825 2042 886 5556 4347 Explosive 1420 | . . . 217 . 712 . . . . . . . . 491 . Electromagnetic 2450 | . . . . . . . . . . . . 68 756 1183 443 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 250 | . . . . . . 64 . . . . . . . 186 . Highest Corruption 40 | . . . . . 4 1 1 1 1 1 4 4 40 27 17 Average Corruption 4 | . . . . . 3 1 1 1 1 1 3 2 9 13 4 Corruption Purged 4 | . . . . . . . . . . . . 4 . . . Effects 92 | . . . . . 7 6 3 2 . 3 13 2 13 31 12 Message Errors 23 | . . . . . 2 1 1 2 . 2 3 1 1 8 2 Matter Fused 22 | . . . . . 2 . . . . . 5 . 4 8 3 Heat Flow Errors 10 | . . . . . 1 . . . . . 2 . 4 3 . Energy Discharges 14 | . . . . . 1 2 2 . . 1 1 1 . 3 3 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 13 | . . . . . 1 2 . . . . 2 . 3 4 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . Misfires 3 | . . . . . . . . . . . . . . 3 . Weapon Failures 4 | . . . . . . 1 . . . . . . . 2 1 Overload Shots 25 | . . . . . . . . . . . 6 13 . 2 4 Effects 3 | . . . . . . . . . . . . 3 . . . Energy Bleed 2 | . . . . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . Overflow Damage 341 | . . . . . . 187 42 1 . . 12 7 . 91 1 Projectiles 211 | . . . . . . 106 42 1 . . 12 . . 49 1 Explosions 130 | . . . . . . 81 . . . . . 7 . 42 . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 285 | . . . 31 . 21 87 . . . . . . . 146 . Shots 8 | . . . 2 . 1 1 . . . . . . . 4 . Rammed 5 | . . . . . . . . . . . . . . 5 . Targets Rammed 10 | . 4 . . . . . . . . . . . . 6 . Kicked 5 | . 4 . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 480 | . 255 21 . . 247 24 274 212 . 12 162 198 199 480 248 Average Temperature 72 | . 99 7 . . 50 8 77 100 . 7 71 79 38 95 45 Received Heat Transfer 3490 | . 177 132 6 . . 405 246 408 . . 165 63 169 1153 566 Effects 7 | . 3 . . . 2 . . . . . . . . 2 . Shutdowns 1 | . . . . . . . . . . . . . . 1 . Interference 5 | . 3 . . . 2 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . Siege Activations 2 | . . . . . . . . . . . . . . 2 . Total Turns 45 | . . . . . . . . . . . . . . 45 . Longest Duration 32 | . . . . . . . . . . . . . . 32 . Robots Corrupted 7 | . . . . . . . . . . . . . 4 3 . Combat Hostiles 5 | . . . . . . . . . . . . . 4 1 . Parts Fried 23 | . . . . . . . . . . . . 3 8 12 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 19 | . . . . . . 2 2 1 . . 1 2 . 6 5 Combat Hostiles 18 | . . . . . . 1 2 1 . . 1 2 . 6 5 Parts Melted 91 | . 1 . . . . 7 5 5 . 1 13 12 1 24 22 Heat Transferred 31560 | . 533 185 . . . 3750 1794 1603 . 374 3535 4494 1357 7522 6413 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 2 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Peak Influence 1946 | . 63 294 135 . . 300 . . . . 604 1168 988 1946 1259 Initial 1100 | . . 17 85 . . . . . . . 15 266 653 523 1100 Average 568 | . 18 142 111 . . 151 . . . . 215 542 843 1205 1122 Maximum Alert Level 5 | . . 1 . . . 1 . . . . 2 4 3 5 4 Low Security (%) 31 | 100 100 79 100 . . 60 . . . . 49 . . . . Level 1 16 | . . 20 . . . 39 . . . . 21 29 . . . Level 2 16 | . . . . . . . . . . . 28 50 5 32 . Level 3 12 | . . . . . . . . . . . . 14 94 2 29 Level 4 15 | . . . . . . . . . . . . 5 . 32 70 Level 5 4 | . . . . . . . . . . . . . . 24 . High Security 1 | . . . . . . . . . . . . . . 7 . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 2 . . . 4 . . . . 8 3 . 16 9 Investigation 2 | . . 1 . . . 1 . . . . . . . . . Extermination 10 | . . . . . . 1 . . . . 3 . . 4 2 Reinforcement 15 | . 1 1 . . . 1 . . . . 1 2 . 4 5 Assault 16 | . . . . . . 1 . . . . 4 1 . 8 2 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Distress Signals 12 | . 1 2 . . . . . . . . 1 1 2 5 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 271 | . 9 16 2 . 7 30 8 10 . 1 21 39 19 76 33 Peak Tracking Total 11 | . 7 5 2 . 3 5 4 4 . 1 6 5 5 11 6 Tactical Retreats 17 | . . 1 . . . 3 1 1 . . 1 2 . 6 2 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Traps Triggered 7 | . . 1 . . . . . . . . . 3 . 3 . Indirectly 2 | . . . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Machines Disabled 21 | . . . . . . 2 . . . . 2 12 2 1 2 Max in Single Turn 5 | . . . . . . 1 . . . . 1 5 2 1 1 Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . Energy Cycler 3 | . . . . . . . . . . . . 3 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . 1 . . 1 . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Machines Accessed 35 | . 4 . 1 . . 6 1 . 4 . 6 5 3 3 2 Terminals 18 | . 4 . . . . 2 1 . . . 2 5 3 . 1 Fabricators 4 | . . . . . . . . . . . 1 . . 3 . Repair Stations 2 | . . . . . . 2 . . . . . . . . . Recycling Units 3 | . . . . . . 2 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 2 . . . 1 Total Hacks 100 | . 12 . 1 . . 11 1 . 25 . 12 13 12 9 4 Successful 64 | . 11 . 1 . . 4 1 . 25 . 5 5 6 6 . Failed 36 | . 1 . . . . 7 . . . . 7 8 6 3 4 Catastrophic 9 | . . . . . . 4 . . . . 3 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 31 | . 6 . . . . 4 . . . . 2 15 1 1 2 Terminals 49 | . 12 . . . . 5 1 . . . 4 13 12 . 2 Fabricators 12 | . . . . . . . . . . . 3 . . 9 . Repair Stations 4 | . . . . . . 4 . . . . . . . . . Recycling Units 3 | . . . . . . 2 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 4 . . . 2 Terminal Hacks 39 | . 6 . 1 . . . 1 . 25 . . . 6 . . Record 17 | . . . . . . . 1 . 11 . . . 5 . . Part Schematic 5 | . 1 . . . . . . . 4 . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open Door 2 | . . . 1 . . . . . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . 3 . . 6 . Load Schematic 4 | . . . . . . . . . . . 1 . . 3 . Build 5 | . . . . . . . . . . . 2 . . 3 . Repair Station Hacks 3 | . . . . . . 3 . . . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 5 . . . . 1 . . . . 2 5 . . . Terminals 13 | . 5 . . . . 1 . . . . 2 5 . . . Track 2 | . 1 . . . . . . . . . 1 . . . . Assimilate 3 | . . . . . . . . . . . . 3 . . . Botnet 8 | . 4 . . . . 1 . . . . 1 2 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . 2 . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 26 | . 3 . . . . 6 . . . . 5 4 3 3 2 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . Robots Built 1 | . . . . . . . . . . . . . . 1 . Matter 318 | . . . . . . . . . . . . . . 318 . Time 169 | . . . . . . . . . . . . . . 169 . Total Robot Build Rating 6 | . . . . . . . . . . . . . . 6 . Part Schematics Acquired 5 | . 1 . . . . . . . 4 . . . . . . Parts Built 6 | . . . . . . . . . . . 4 . . 2 . Matter 844 | . . . . . . . . . . . 424 . . 420 . Time 241 | . . . . . . . . . . . 106 . . 135 . Total Part Build Rating 31 | . . . . . . . . . . . 24 . . 7 . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . Time 26 | . . . . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 2 . . . . 1 . . . . Machine Destruction 3 | . . . . . . 2 . . . . 1 . . . . Robots Rewired 8 | . . . . . 2 . . . . . . 6 . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Total Allies 27 | . . . . . 2 . . . . 1 . 21 . 3 . Largest Group 11 | . . . . . 1 . . . . 1 1 11 7 2 . Highest-Rated Group 461 | . . . . . 20 . . . . 95 95 461 325 151 . Highest-Rated Ally 156 | . . . . . 20 . . . . 95 95 156 156 133 . Total Orders 6 | . . . . . . 2 . . . . . 2 . 1 1 STAY 1 | . . . . . . . . . . . . 1 . . . ROAM 1 | . . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . 1 . . . EXPLORE 3 | . . . . . . 2 . . . . . . . . 1 Ally Attacks 285 | . . . . . 1 . . . . 3 22 162 62 35 . Total Damage 6890 | . . . . . 81 . . . . 94 839 3495 1667 714 . Kills 45 | . . . . . 1 . . . . . 5 28 8 3 . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 1 . . 2 3 . . . . . . . Drone Launches 6 | . . . . . . 2 . . . . . . . 2 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Turns Passed 11221 | 74 197 594 160 858 415 1779 803 607 130 248 1250 985 616 1546 959 Spaces Moved 6972 | 39 133 308 161 885 302 1064 446 347 77 134 814 834 327 612 489 Core 40 | 18 . . . . . . . . . . 22 . . . . Treads 1469 | . . 6 . . . 181 378 146 . . 6 . 293 459 . Legs 836 | 21 133 40 . . . . . . . . . . . 153 489 Wheels 3268 | . . 262 161 885 302 883 68 201 77 134 295 . . . . Hover 1359 | . . . . . . . . . . . 491 834 34 . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 120 95 95 95 95 105 140 140 170 170 45 58 58 120 116 Average Speed 115 | 154 120 109 95 95 98 129 156 153 170 170 94 58 149 151 119 Slowest Speed 360 | 200 120 160 95 95 105 260 160 170 170 170 360 58 160 180 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 29 31 47 83 44 26 56 51 68 25 23 63 87 16 18 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . . . . . . Known Exits Taken 9 | . 1 . . . . 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . . . . 1 . . . . Scrap Searched 11 | . . . 1 4 1 . 4 1 . . . . . . . Spaces Dug 30 | . . 1 . . . 9 . . . . 3 10 . 2 5 Terrain Destroyed 270 | . . 1 39 . 34 41 6 2 . . 5 43 10 69 20 Melee 4 | . . 1 . . . 3 . . . . . . . . . Projectile 94 | . . . . . . 25 6 2 . . 5 11 . 25 20 AOE 172 | . . . 39 . 34 13 . . . . . 32 10 44 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Total 9021 | 50 151 455 164 906 386 1314 500 377 76 150 1199 1217 413 957 706 Wait 830 | . 2 32 . . 22 89 9 1 . 15 272 160 19 106 103 Move 6958 | 38 132 307 160 884 301 1063 445 346 76 133 813 833 326 612 489 Hop . | . . . . . . . . . . . . . . . . Pick Up 118 | 6 2 21 . 8 1 20 4 1 . . 18 4 9 19 5 Fast Attach 100 | 6 1 2 . . 2 18 1 1 . . 21 9 3 24 12 Attach 62 | . 1 4 . . 4 11 2 5 . . 9 1 4 11 10 Detach 15 | . . 1 . . . 5 . . . . 1 2 1 4 1 Swap 77 | . . 13 1 4 5 8 4 1 . . 2 11 8 13 7 Drop 101 | . . 17 . 10 5 7 7 . . . 11 10 13 13 8 Fire 587 | . 9 57 3 . 22 86 25 22 . 2 52 67 30 141 71 Melee 17 | . . 1 . . . 7 . . . . . . . 9 . Ram . | . . . . . . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . . 5 . Escape Stasis 30 | . . . . . . . . . . . . 30 . . . Rewire 117 | . . . . . 24 . 3 . . . . 90 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -4/Factory -3/Research History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Identified exit to Materials 272 | -10/Materials | Entered another Materials area 272 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 474 | -9/Materials | Discovered new exit (range 13) 866 | -9/Materials | Entered Mines 911 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1018 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1020 | -9/Mines | Learned Materials non-interactive machine intel 1026 | -9/Mines | Entered Zion 1092 | -7/Zion | Build established: Scavenger-Mutant 1120 | -7/Zion | Found GAL Module 1138 | -7/Zion | Discovered new exit (range 14) 1217 | -7/Zion | Learned Factory emergency access door positions 1404 | -7/Zion | Found CR-A16's Pointy Stick 1884 | -7/Zion | Entered Proximity Caves 1961 | -6/Proximity Caves | Attacked by a faux Warlord 1992 | -6/Proximity Caves | Core integrity fell below 50% 2046 | -6/Proximity Caves | P-60 Hacker assimilated allied DY-JP8(b) 2288 | -6/Proximity Caves | Discovered new exit (range 11) 2299 | -6/Proximity Caves | Entered Factory 2299 | -6/Factory | Evolved 6 slots: Utility x6 2854 | -6/Factory | Lost 3 parts (3n) 2960 | -6/Factory | Lost 3 parts (1n1u1w) 2963 | -6/Factory | Destroyed 7 combat bots 3037 | -6/Factory | Lost 5 parts (1p3n1w) 3206 | -6/Factory | Discovered new exit (range 18) 3395 | -6/Factory | Discovered new exit (range 13) 3436 | -6/Factory | Repaired Wheel 3958 | -6/Factory | Identified exit to Lower Caves 4018 | -6/Factory | Identified exit to Factory 4078 | -6/Factory | Entered Lower Caves 4198 | -6/Lower Caves | Learned 4 Factory zone layouts 4200 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4801 | -6/Lower Caves | Discovered new exit (range 7) 4838 | -6/Lower Caves | Learned Factory non-interactive machine intel 4880 | -6/Lower Caves | Identified exit to Lower Caves 4881 | -6/Lower Caves | Entered another Lower Caves area 4916 | -6/Lower Caves | Learned Factory trap positions 5074 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5136 | -6/Lower Caves | Lost 4 parts (1n3u) 5156 | -6/Lower Caves | Learned Factory terminal intel 5244 | -6/Lower Caves | Encountered a Warlord checkpoint 5414 | -6/Lower Caves | Lost 7 parts (4n2u1w) 5473 | -6/Lower Caves | Discovered new exit (range 10) 5487 | -6/Lower Caves | Identified exit to Data Miner 5488 | -6/Lower Caves | Entered Data Miner 5488 | -6/Data Miner | Discovered new exit (range 6) 5502 | -6/Data Miner | Identified exit to Proximity Caves 5524 | -6/Data Miner | Met Data Miner 5556 | -6/Data Miner | Learned location of Section 7 (-2) 5556 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5580 | -6/Data Miner | Received God Mode back door access code from Data Miner 5618 | -6/Data Miner | Entered Proximity Caves 5804 | -5/Proximity Caves | Escorted by Enhanced Grunt 5830 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5838 | -5/Proximity Caves | Discovered exit to Factory (range 15) 5866 | -5/Proximity Caves | Entered Factory 5866 | -5/Factory | Accompanied by 1 ally 5866 | -5/Factory | Evolved 2 slots: Utility x2 5868 | -5/Factory | Loaded intel: 110 trap records 5869 | -5/Factory | Loaded intel: 205 non-interactive machine locations 5870 | -5/Factory | Loaded intel: 21 terminal locations 6323 | -5/Factory | Spotted B-75 Beast 6374 | -5/Factory | Destroyed B-75 Beast 6395 | -5/Factory | Released all parts (7) 6414 | -5/Factory | Lost 15 parts (2p3n5u5w) 6643 | -5/Factory | Build established: Mutant 6742 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 6763 | -5/Factory | Local fabrication network quarantined 6766 | -5/Factory | First assault squad dispatched 6793 | -5/Factory | Incoming assault squad redirected 6799 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 7088 | -5/Factory | Incoming assault squad redirected 7092 | -5/Factory | Incoming assault squad redirected 7100 | -5/Factory | Discovered new exit (range 14) 7116 | -5/Factory | Entered Extension 7227 | -5/Extension | Rescued a captive Derelict 7230 | -5/Extension | Rescued a captive Derelict 7416 | -5/Extension | First assault squad dispatched 7429 | -5/Extension | Rescued A7 7454 | -5/Extension | Rescued a captive Derelict 7455 | -5/Extension | Rescued a captive Derelict 7485 | -5/Extension | Rescued a captive Derelict 7487 | -5/Extension | Rescued a captive Derelict 7503 | -5/Extension | Build established: Scavenger-Mutant 7626 | -5/Extension | Rescued a captive Derelict 7627 | -5/Extension | Rescued a captive Derelict 7656 | -5/Extension | Spotted B-75 Beast 7666 | -5/Extension | Disrupted transfer network 7704 | -5/Extension | Rescued a captive Derelict 7705 | -5/Extension | Rescued a captive Derelict 7715 | -5/Extension | Rescued a captive Derelict 7716 | -5/Extension | Rescued a captive Derelict 7891 | -5/Extension | Rescued a captive Derelict 7892 | -5/Extension | Rescued a captive Derelict 7962 | -5/Extension | Energy Cycler disabled 7962 | -5/Extension | Rescued a captive Derelict 7964 | -5/Extension | Rescued a captive Derelict 8025 | -5/Extension | Discovered new exit (range 10) 8025 | -5/Extension | Discovered new exit (range 6) 8042 | -5/Extension | Disrupted transfer network 8073 | -5/Extension | Identified exit to Cetus 8101 | -5/Extension | Entered Cetus 8101 | -5/Cetus | Accompanied by 7 allies (A7) 8106 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 8110 | -5/Cetus | Spotted Cetus Guard 8110 | -5/Cetus | Spotted Cetus Guard 8114 | -5/Cetus | Spotted Cetus Guard 8116 | -5/Cetus | Core integrity fell below 50% 8118 | -5/Cetus | Destroyed Cetus Guard 8118 | -5/Cetus | Spotted Cetus Guard 8134 | -5/Cetus | Allies destroyed Cetus Guard 8136 | -5/Cetus | Destroyed Cetus Guard 8139 | -5/Cetus | Allies destroyed Cetus Guard 8247 | -5/Cetus | Escorted A7 to Cetus Mainframe 8350 | -5/Cetus | Started Cetus Manufacturing Module 8353 | -5/Cetus | Cetus Manufacturing Module disabled 8482 | -5/Cetus | Discovered new exit (range 16) 8520 | -5/Cetus | Spotted Cetus Guard 8521 | -5/Cetus | Spotted Cetus Guard 8523 | -5/Cetus | Spotted Cetus Guard 8529 | -5/Cetus | Destroyed Cetus Guard 8529 | -5/Cetus | Spotted Cetus Guard 8531 | -5/Cetus | Destroyed Cetus Guard 8535 | -5/Cetus | Destroyed Cetus Guard 8536 | -5/Cetus | Destroyed Cetus Guard 8542 | -5/Cetus | Discovered new exit (range 15) 8550 | -5/Cetus | Met Revision 17 8572 | -5/Cetus | System corruption reached 10% 8630 | -5/Cetus | Identified exit to Archives 8638 | -5/Cetus | System corruption reached 30% 8703 | -5/Cetus | Identified exit to Factory 8717 | -5/Cetus | Entered Factory 8717 | -4/Factory | Accompanied by 2 allies (A7) 8717 | -4/Factory | Evolved 2 slots: Propulsion x2 8722 | -4/Factory | Received a hacking code to weaken MAIN.C 8849 | -4/Factory | Fabricated Lrg. Storage Unit? 8980 | -4/Factory | Fabricated Combat Drone Bay? 9038 | -4/Factory | Fabricated I-47 Archangel (x1) 9198 | -4/Factory | P-70 Sage assimilated allied Archangel 7a 9215 | -4/Factory | Local fabrication network quarantined 9217 | -4/Factory | First assault squad dispatched 9292 | -4/Factory | Allied Derelicts emerged from ambush trap array 9525 | -4/Factory | Incoming assault squad redirected 9783 | -4/Factory | Incoming assault squad redirected 9837 | -4/Factory | Lost 4 parts (1n3u) 9865 | -4/Factory | Destroyed 12 combat bots 9872 | -4/Factory | System corruption reached 10% 9996 | -4/Factory | Found Prototype Processor 9996 | -4/Factory | Identified Exp. Melee Analysis Suite 9998 | -4/Factory | Lost 10 parts (1p3n4u2w) 10143 | -4/Factory | High security lockdown imminent 10223 | -4/Factory | High security lockdown engaged 10259 | -4/Factory | Discovered new exit (range 5) 10262 | -4/Factory | Identified exit to Research 10263 | -4/Factory | Entered Research 10263 | -3/Research | Evolved 2 slots: Weapon x2 10763 | -3/Research | First assault squad dispatched 10791 | -3/Research | Incoming assault squad redirected 10898 | -3/Research | Spotted B-86 Titan 10978 | -3/Research | Lost 3 parts (3n) 11086 | -3/Research | Incoming assault squad redirected 11154 | -3/Research | System corruption reached 10% 11222 | -3/Research | Self-destructed Last Messages --------------- 11201_ G-67 Veteran destroyed. 11203_ Biometal Leg destroyed. 11204_ Integrated Corrupted Myomer Leg (+7). 11205_ Lgt. Antimatter Reactor melted. 11205_ G-67 Veteran destroyed. 11206_ Hvy. Plasma Cannon destroyed. 11206_ Penetrated by Slug. 11208_ U-05 Engineer builds a Wall. 11209_ Matter Neutralizer destroyed. 11209_ Penetrated by Slug. 11210_ U-05 Engineer builds a Wall. 11212_ Penetrated by Slug. 11212_ Adv. Visual Processing Unit destroyed. 11214_ U-05 Engineer builds a Wall. 11215_ Penetrated by Slug. 11215_ Adv. Heat Sink destroyed. 11215_ Slug penetrates Wall. 11217_ Critical hit (Burn: +37). 11221_ Penetrated by Slug. 11221_ Hvy. Neutron Cannon destroyed. 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"" "" " | | #?????# """#??# ]]] #?# " ! | | #?????# """#??# #?# " ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 80 Energy Generation 28 Energy Capacity 880 Matter Stores 347 Matter Capacity 550 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Corruption Prevention 12 Armor Coverage 900 Resistance: TH 30 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 56 Targeting Accuracy 5 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Cmb. Gravmag System | x2 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Lrg. Storage Unit | x1 | -4/Factory Combat Drone Bay | x1 | -4/Factory I-47 Archangel | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Main Advantage Project G-00 Revising The Future Challenges ------------ None Game ------ Seed SkeletonCatalystMeganuke Manual? 0 Play Time 02:15:45 Cumulative 138.9 hours Start 2021.09.14 @ 20:11:50 End 2021.09.15 @ 21:01:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 69 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19450cf5-2138-4274-8269-5d6fbc554c70