Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.28 @ 01:38:33 Player: Ms Vella Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (2374) 2374 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5364 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 6/300 Energy 96/100 System Corruption 15% Temperature Cool (0) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (20) --- Ion Engine Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery (250) Core Analyzer Armor Integrity Analyzer Energy Filter Propulsion Shielding Medium Armor Plating Recalibrator Gauss Rifle Improved Light Cannon Flak Cannon Impact Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter Hardened Light Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Flak Gun Flak Cannon > --- INVENTORY -------- Ion Engine Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery Core Analyzer Armor Integrity Analyzer Energy Filter Propulsion Shielding Medium Armor Plating Recalibrator Pulse Rifle Pulse Rifle Gauss Rifle Improved Light Cannon Missile Launcher Missile Launcher Impact Mace [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 5 | . . . 1 2 2 Weapon . | . . . . . . Parts Attached 88 | 1 30 1 20 16 20 Power 9 | . 5 . 2 1 1 Engine 9 | . 5 . 2 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | . 5 . 8 3 3 Treads . | . . . . . . Leg 19 | . 5 . 8 3 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 29 | . 7 . 8 7 7 Device 4 | . 1 . 2 1 . Storage 3 | . 3 . . . . Processor 2 | . . . . 1 1 Hackware 2 | . . . . 1 1 Protection 18 | . 3 . 6 4 5 Artifact . | . . . . . . Weapon 31 | 1 13 1 2 5 9 Energy Gun 9 | 1 3 . 1 1 3 Energy Cannon . | . . . . . . Ballistic Gun 11 | . 6 . . 2 3 Ballistic Cannon 5 | . 1 1 1 1 1 Launcher 3 | . 1 . . . 2 Special Weapon . | . . . . . . Impact Weapon 3 | . 2 . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 4 | . 1 . . 2 1 System Corruption 9 | . 2 . . 2 5 Parts Lost 19 | . 3 1 1 3 11 Power 1 | . . . . . 1 Propulsion 6 | . 1 . . 1 4 Utility 4 | . . . 1 1 2 Weapon 8 | . 2 1 . 1 4 Highest Loss Streak 10 | . 1 1 1 1 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 85 99 97 98 96 Engine 11 | . 13 14 11 9 6 Leg 25 | . 23 28 32 26 21 Device 1 | . . . 4 . . Storage 11 | . 14 14 11 9 7 Processor 3 | . . . . 9 15 Hackware 3 | . . . . 9 15 Protection 12 | . 8 14 15 17 13 Energy Gun 6 | . 12 9 4 1 1 Ballistic Gun 6 | . 7 . . 12 8 Ballistic Cannon 7 | . 4 18 17 3 3 Naked Turns . | . . . . . . Heaviest Build 73 | 14 52 54 62 68 73 Greatest Support 47 | 20 26 26 45 45 47 Greatest Overweight (x) 14 | . 7 2 2 1 14 Average Overweight (x) 1 | . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 20 20 20 20 Average Capacity 18 | 8 16 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 Average Carried 16 | 1 11 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | . 20 19 20 20 16 Class Distribution -------------------- 66% | Mutant 23% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Mat Mat Fac Matter Collected 1691 | 208 319 118 470 348 228 Remotely . | . . . . . . Salvage Created 2101 | . 535 77 686 451 352 Parts 141 | . 42 7 51 15 26 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 5 | . 2 . 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Combat Hostiles Destroyed 56 | . 12 5 14 10 15 Guns 23 | . 8 . 2 7 6 Cannons 22 | . . 5 11 3 3 AOE 10 | . 3 . 1 . 6 Classes Destroyed 14 | . 7 . 3 . 4 Worker 5 | . . . 4 . 1 Builder 5 | . 2 . . . 3 Hauler 2 | . 2 . . . . Recycler 3 | . 1 . 2 . . Mechanic 2 | . 1 . . . 1 Operator 2 | . 2 . . . . Watcher 3 | . . . 3 . . Swarmer 12 | . 6 3 3 . . Grunt 21 | . 6 2 6 5 2 Protector 1 | . . . . . 1 Sentry 11 | . . . 5 5 1 Specialist 2 | . . . . . 2 Hunter 4 | . . . . . 4 Programmer 5 | . . . . . 5 Best Kill Streak 12 | . 6 3 10 4 12 Combat Bots Only 7 | . 3 3 5 4 7 Max Kills in Single Turn 3 | . 2 1 2 1 3 Gunslinging . | . . . . . . Exploded 2 | . 1 . 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Damage Taken 5425 | . 721 254 652 899 2899 Core 1090 | . 185 22 31 148 704 Absorbed by Shields 73 | . . . 73 . . Redirected to Shielding 37 | . 4 5 5 23 . Regen/Repaired (Parts) 485 | . . . . 101 384 Core Remaining (%) 70 | 100 . 17 92 73 . Volleys Fired 257 | . 79 14 58 45 61 Largest 2 | . 2 2 2 2 2 Hottest 107 | . 90 79 102 102 107 Shots Fired 391 | . 93 21 105 84 88 Gun 208 | . 87 3 11 59 48 Cannon 168 | . 1 18 94 25 30 Launcher 15 | . 5 . . . 10 Special . | . . . . . . Kinetic 263 | . 10 18 94 72 69 Thermal 81 | . 49 . 11 12 9 Explosive 15 | . 5 . . . 10 Electromagnetic 32 | . 29 3 . . . Robot Hit Streak 13 | . 9 6 5 13 9 Robot Miss Streak 7 | . 3 2 6 2 7 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 246 | . 55 14 43 60 74 Core Hits 177 | . 35 6 29 23 84 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 1 1 4 2 . Burn 1 | . 1 . . . . Blast 7 | . . 1 4 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6511 | . 884 310 1297 1050 2970 Guns 2034 | . 674 12 67 716 565 Cannons 2097 | . . 298 977 332 490 Explosions 2352 | . 203 . 234 . 1915 Melee . | . . . . . . Ramming 28 | . 7 . 19 2 . Kinetic 3097 | . 33 298 977 850 939 Thermal 764 | . 383 . 67 198 116 Explosive 2302 | . 156 . 234 . 1912 Electromagnetic 320 | . 305 12 . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . 2 2 3 5 15 Average Corruption 3 | . 2 2 2 2 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 36 | . 1 3 1 16 15 Message Errors 10 | . . 1 . 5 4 Matter Fused 3 | . . . 1 1 1 Heat Flow Errors 4 | . . . . 3 1 Energy Discharges 3 | . . . . . 3 Parts Rejected 3 | . . . . 1 2 Data Loss (minor) 3 | . 1 . . 2 . Data Loss (major) 3 | . . . . 1 2 Misfires 3 | . . 1 . 1 1 Misdirections 1 | . . . . . 1 Weapon Failures 3 | . . 1 . 2 . Overload Shots . | . . . . . . Overflow Damage 49 | . . 2 35 . 12 Projectiles 8 | . . 2 6 . . Explosions 41 | . . . 29 . 12 Melee . | . . . . . . Knockbacks 30 | . . 6 7 . 17 Impact . | . . . . . . Kinetic 26 | . . 6 7 . 13 Secondary 4 | . . . . . 4 Self-Inflicted Damage 44 | . 44 . . . . Shots 2 | . 2 . . . . Rammed . | . . . . . . Targets Rammed 8 | . 3 . 4 1 . Kicked 8 | . 3 . 4 1 . Crushed . | . . . . . . Highest Temperature 414 | . 337 80 414 321 251 Average Temperature 106 | . 110 28 131 115 83 Received Heat Transfer 1369 | . 261 84 259 414 351 Effects 3 | . 1 . 2 . . Interference 1 | . 1 . . . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 4 | . 4 . . . . Heat Transferred 1905 | . 1073 . 148 444 240 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Peak Influence 302 | . 204 138 302 291 230 Initial 118 | . . 26 53 118 55 Average 118 | . 79 55 177 184 98 Maximum Alert Level 1 | . 1 . 1 1 1 Low Security (%) 81 | 100 96 100 61 48 96 Level 1 18 | . 3 . 38 51 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . 1 . 3 Investigation 2 | . 1 . 1 . . Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Distress Signals 8 | . 1 1 5 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 116 | . 34 5 28 19 30 Peak Tracking Total 12 | . 4 3 5 5 12 Tactical Retreats 4 | . 1 . 3 . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Traps Triggered 8 | . 4 . 2 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Mat Mat Fac Machines Disabled 6 | . 1 . 3 . 2 Max in Single Turn 1 | . 1 . 1 . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Machines Accessed 21 | . 6 . 3 6 6 Terminals 11 | . 4 . 2 3 2 Fabricators . | . . . . . . Repair Stations 4 | . 1 . 1 1 1 Recycling Units 4 | . 1 . . 1 2 Scanalyzers 2 | . . . . 1 1 Garrison Access . | . . . . . . Total Hacks 66 | . 18 . 9 13 26 Successful 42 | . 10 . 4 11 17 Failed 24 | . 8 . 5 2 9 Catastrophic 3 | . 2 . . 1 . Database Lockouts . | . . . . . . Manual 28 | . 13 . 4 5 6 Terminals 36 | . 15 . 5 7 9 Fabricators . | . . . . . . Repair Stations 17 | . 2 . 4 2 9 Recycling Units 7 | . 1 . . 2 4 Scanalyzers 6 | . . . . 2 4 Garrison Access . | . . . . . . Terminal Hacks 11 | . 3 . 1 4 3 Record 1 | . . . 1 . . Robot Analysis 1 | . . . . . 1 Prototype ID Bank 2 | . 1 . . 1 . Branch Access Points 3 | . . . . 2 1 Terminal Index 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . . . 1 2 8 Scan Component 6 | . . . 1 1 4 Repair 5 | . . . . 1 4 Recycling Unit Hacks 4 | . . . . 2 2 Process 2 | . . . . 1 1 Retrieve Matter 2 | . . . . 1 1 Scanalyzer 3 | . . . . 1 2 Insert Component 2 | . . . . 1 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 7 . 2 2 2 Terminals 11 | . 5 . 2 2 2 Track 1 | . 1 . . . . Botnet 9 | . 3 . 2 2 2 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Mechanics 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 16 | . 3 . 3 5 5 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . . . 1 4 Time 184 | . . . . 38 146 Parts Recycled . | . . . . . . Recycled Matter 423 | . . . . 289 134 Retrieved Matter 494 | . . . . 360 134 Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 1 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Mat Mat Fac Turns Passed 5705 | 9 2362 273 1176 923 962 Spaces Moved 2278 | 5 1003 117 451 379 323 Core 3 | . 1 . . . 2 Treads . | . . . . . . Legs 2275 | 5 1002 117 451 379 321 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 190 190 190 190 Average Speed 200 | 120 201 204 212 190 194 Slowest Speed 750 | 120 400 260 260 190 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 2 94 52 40 42 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 3 | . . . 2 1 . Terrain Destroyed 114 | . 29 2 47 3 33 Melee . | . . . . . . Projectile 13 | . . 2 8 3 . AOE 101 | . 29 . 39 . 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Total 3027 | 11 1246 131 568 500 571 Wait 286 | . 93 . 1 44 148 Move 2273 | 4 1002 116 450 378 323 Hop . | . . . . . . Pick Up 48 | . 23 . 9 7 9 Fast Attach 36 | . 19 . 6 5 6 Attach 18 | 1 3 1 1 6 6 Detach 4 | . 1 . 1 2 . Swap 34 | . 8 . 13 5 8 Drop 59 | 6 15 . 21 7 10 Fire 257 | . 79 14 58 45 61 Melee . | . . . . . . Ram . | . . . . . . Kick 8 | . 3 . 4 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 4 | . . . 4 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 3) 10 | -11/Junkyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 419 | -10/Materials | Core integrity fell below 50% 435 | -10/Materials | Discovered new exit (range 8) 1131 | -10/Materials | Discovered new exit (range 12) 1131 | -10/Materials | Discovered new exit (range 8) 1464 | -10/Materials | Discovered new exit (range 14) 2372 | -10/Materials | Entered Mines 2567 | -10/Mines | Discovered new exit (range 12) 2580 | -10/Mines | Core integrity fell below 20% 2645 | -10/Mines | Entered Materials 2645 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3133 | -9/Materials | Discovered new exit (range 16) 3764 | -9/Materials | Discovered new exit (range 15) 3821 | -9/Materials | Entered another Materials area 3821 | -8/Materials | Evolved 2 slots: Utility x2 4265 | -8/Materials | Repaired Carbon-fiber Leg 4507 | -8/Materials | Build established: Scavenger-Mutant 4651 | -8/Materials | Discovered new exit (range 9) 4744 | -8/Materials | Entered Factory 4744 | -7/Factory | Evolved 2 slots: Utility x2 5044 | -7/Factory | Build established: Hacker-Mutant 5094 | -7/Factory | Identified exit to Lower Caves 5371 | -7/Factory | Repaired Hrd. Medium Armor Plating 5404 | -7/Factory | Repaired Hrd. Light Armor Plating 5438 | -7/Factory | Repaired Med. Armor Plating 5483 | -7/Factory | Repaired Flak Gun 5574 | -7/Factory | Build established: Scavenger-Mutant 5643 | -7/Factory | Cargo convoy interrupted 5661 | -7/Factory | System corruption reached 10% 5664 | -7/Factory | Core integrity fell below 50% 5688 | -7/Factory | Core integrity fell below 20% 5699 | -7/Factory | Destroyed 7 combat bots 5706 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 05678_ Penetrated by Slug. 05690_ U-05 Engineer builds a Wall. 05691_ Flak Gun destroyed. 05692_ Acquired 9 matter. 05693_ K-01 Serf collects debris. 05694_ The unstable cave ceiling collapses. 05695_ U-05 Engineer lays Concrete. 05697_ Slug penetrates Wall. 05697_ U-05 Engineer lays Concrete. 05697_ U-05 Engineer builds a Door. 05697_ K-01 Serf collects debris. 05699_ U-05 Engineer lays Concrete. 05701_ System corrupted: FCS attempts to trigger Pulse Rifle. 05701_ System corrupted: Pulse Rifle misfires. 05701_ U-05 Engineer lays Concrete. 05702_ K-01 Serf collects debris. 05702_ U-05 Engineer lays Concrete. 05705_ K-01 Serf collects debris. 05705_ U-05 Engineer lays Concrete. 05706_ Penetrated by Slug. 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Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseReflectiveCompressor Manual? 0 Play Time 00:55:19 Cumulative 58.0 hours Start 2023.04.27 @ 23:36:50 End 2023.04.28 @ 01:38:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 6 Adventurer 19 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 41 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: d5d52e7a-05c5-44ae-aedf-5ae093707396