Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 15:17:24 Player: Tibo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (52) 260 Value Destroyed (1092) 1092 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 6485 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/1150 Matter 253/300 Energy 49/100 System Corruption 18% Temperature Cool (11) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Nuclear Pulse Array > --- UTILITY (10) ----- Experimental Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Medium Treads Myomer Leg Heavy Disruptor Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Linear Gravjet Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Improved Heavy Armor Plating EM Shield Advanced Shield Generator System Shield Drone Bay > --- WEAPON ----------- Heavy Particle Gun Flak Gun > --- INVENTORY -------- Fission Core Gravmag System Gravmag System Gravmag System Improved Gravmag System Improved Gravmag System Energy Well Lightning Gun Heavy Ion Cannon Mining Laser [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Gravmag System Treads Advanced Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Field Propulsion Array Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Heavy Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 2 2 2 . . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . . 2 1 . . . . . Utility 8 | . . . 2 . 1 2 . . 1 2 Weapon . | . . . . . . . . . . . Parts Attached 89 | 7 2 2 11 13 15 9 . . 9 21 Power 7 | 1 . . 2 1 1 . . . 1 1 Engine 1 | 1 . . . . . . . . . . Core 6 | . . . 2 1 1 . . . 1 1 Reactor . | . . . . . . . . . . . Propulsion 36 | 2 . 2 3 3 7 5 . . 2 12 Treads 2 | . . . . . . . . . . 2 Leg 4 | 2 . 2 . . . . . . . . Wheel 1 | . . . . . 1 . . . . . Hover 27 | . . . 3 3 6 5 . . 2 8 Flight 2 | . . . . . . . . . . 2 Utility 30 | 2 . . 4 4 4 4 . . 6 6 Device 12 | 1 . . . 1 1 2 . . 4 3 Storage 5 | 1 . . 1 . 1 1 . . 1 . Processor 7 | . . . 3 . 1 . . . . 3 Hackware 1 | . . . . . . . . . 1 . Protection 5 | . . . . 3 1 1 . . . . Artifact . | . . . . . . . . . . . Weapon 16 | 2 2 . 2 5 3 . . . . 2 Energy Gun 7 | 2 . . . 2 2 . . . . 1 Energy Cannon 2 | . . . . 1 . . . . . 1 Ballistic Gun 2 | . . . . 1 1 . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher 2 | . 1 . 1 . . . . . . . Special Weapon 2 | . 1 . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . . . . 1 Parts Lost 44 | . . . . 5 7 . . . 6 26 Power 6 | . . . . 1 1 . . . 1 3 Propulsion 19 | . . . . 3 3 . . . 2 11 Utility 15 | . . . . . 2 . . . 3 10 Weapon 4 | . . . . 1 1 . . . . 2 Highest Loss Streak 9 | . . . . 3 7 . . . 4 9 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 4 8 8 7 7 7 9 10 10 9 6 Power 1 | 2 2 2 2 2 1 2 2 2 . . Propulsion 2 | 1 2 1 2 2 1 4 4 4 4 2 Utility . | . . 1 . 1 . . . 1 . . Weapon 2 | 1 3 3 2 1 3 3 3 3 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 28 | 1 4 3 5 1 4 2 1 . 1 6 Power 5 | . 1 1 2 . 1 . . . . . Propulsion 11 | 1 1 2 1 1 1 . 1 . . 3 Utility 4 | . . . 1 . 1 . . . 1 1 Weapon 8 | . 2 . 1 . 1 2 . . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 96 92 80 92 93 93 90 42 Engine 3 | . 14 14 . . . . . . . . Core 6 | . . . 10 9 6 6 6 6 10 5 Leg 6 | . 28 28 . . . . . . . . Hover 18 | . . . 21 32 24 33 33 33 28 13 Device 10 | . 14 14 10 5 5 14 13 13 14 4 Storage 9 | . 14 14 11 9 7 9 13 13 7 4 Processor 7 | . . . 19 12 9 8 6 6 3 2 Hackware 1 | . . . . . . . . . 4 4 Protection 3 | . . . . 6 7 6 6 6 5 1 Energy Gun 8 | . 11 15 12 8 7 6 6 6 5 . Ballistic Gun 2 | . . . . . 1 6 6 6 5 2 Launcher 4 | . 13 12 9 3 . . . . . . Peak Build Rating 81 | 7 7 7 21 31 45 62 62 62 81 71 Average Rating 32 | 6 7 7 19 28 34 58 62 62 72 41 On Entrance 32 | . 7 7 7 19 27 45 62 62 62 62 Avg Prop Armor Cover (%) 8 | . . . . . 8 . . . . 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 56 | 15 16 16 17 28 32 45 41 41 56 50 Greatest Support 62 | 20 20 20 20 32 45 50 50 50 50 62 Greatest Overweight (x) 3 | . . . 1 . 2 . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 10 10 10 10 8 Most Carried 10 | 8 8 8 8 8 10 10 10 10 10 10 Average Carried 8 | 5 7 7 7 7 7 9 9 10 9 7 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 5 Final Carried 10 | 8 8 8 8 7 10 10 10 10 9 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Matter Collected 1499 | 270 33 260 153 289 155 . 190 . 4 145 Remotely . | . . . . . . . . . . . Salvage Created 1261 | 222 167 260 94 197 252 . 16 . . 53 Parts 93 | 14 17 14 10 20 12 . . . . 6 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 36 | . 9 9 4 9 4 . 1 . . . Guns 11 | . . 3 3 1 3 . 1 . . . Cannons 6 | . . . . 5 1 . . . . . AOE 19 | . 9 6 1 3 . . . . . . Classes Destroyed 9 | 3 4 . . 2 . . . . . . Worker 4 | 2 . . . 1 . . . . . 1 Builder 2 | . 1 . . . . . . . . 1 Tunneler 4 | 4 . . . . . . . . . . Recycler 2 | 1 . . . . 1 . . . . . Operator 1 | . . . . 1 . . . . . . Watcher 3 | . 2 . 1 . . . . . . . Swarmer 20 | . 6 3 3 7 . . 1 . . . Grunt 13 | . 3 6 1 . 3 . . . . . Sentry 3 | . . . . 2 1 . . . . . Best Kill Streak 6 | 2 6 3 2 4 5 . 1 . . 2 Combat Bots Only 5 | . 5 3 2 4 4 . 1 . . . Max Kills in Single Turn 3 | 1 2 2 1 3 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 2 1 3 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 697 | . 25 15 31 68 130 26 18 11 104 269 Missed 293 | . 16 6 7 35 57 11 14 9 34 104 Hits 404 | . 9 9 24 33 73 15 4 2 70 165 Melee 5 | . . . . . . . . . . 5 Projectile 399 | . 9 9 24 33 73 15 4 2 70 160 AOE 2 | . . . . . 2 . . . . . Critical Strikes 20 | . . . . 1 1 . 1 . 3 14 Damage Taken 5986 | . 122 110 259 495 791 95 43 24 982 3065 Core 1480 | . 27 33 83 82 91 3 . . . 1161 Absorbed by Shields 226 | . . . . . 14 40 16 8 148 . Core Remaining (%) 89 | 100 . 76 79 85 87 . . 99 100 . Volleys Fired 116 | 13 20 12 16 22 21 . 2 . 3 7 Largest 2 | 2 2 2 2 2 2 . 2 . 2 2 Hottest 118 | 90 100 90 100 118 100 . 83 . 83 88 Shots Fired 194 | 26 27 24 24 39 34 . 4 . 6 10 Gun 131 | 26 9 18 19 24 15 . 4 . 6 10 Cannon 26 | . . . . 13 13 . . . . . Launcher 29 | . 17 6 4 2 . . . . . . Special 8 | . 1 . 1 . 6 . . . . . Kinetic 37 | . . . . 10 15 . 2 . 3 7 Thermal 68 | 13 1 6 5 22 16 . 2 . 3 . Explosive 29 | . 17 6 4 2 . . . . . . Electromagnetic 60 | 13 9 12 15 5 3 . . . . 3 Robot Hit Streak 16 | 4 7 4 5 6 16 . 2 . 2 6 Robot Miss Streak 6 | 1 4 1 1 6 2 . 4 . 5 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 125 | 16 17 17 12 27 23 . 2 . 3 8 Core Hits 85 | 8 15 14 9 12 10 . 3 . 3 11 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 7 | 3 . . 1 1 2 . . . . . Burn 2 | 2 . . . . . . . . . . Blast 2 | . . . . . 2 . . . . . Corrupt 3 | 1 . . 1 1 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3496 | 209 852 537 374 711 472 . 28 . 39 274 Guns 1276 | 209 71 152 135 282 197 . 28 . 38 164 Cannons 544 | . . . . 269 275 . . . . . Explosions 1552 | . 781 383 239 149 . . . . . . Melee . | . . . . . . . . . . . Ramming 124 | . . 2 . 11 . . . . 1 110 Kinetic 723 | . . . . 195 320 . 28 . 38 142 Thermal 872 | 103 55 131 98 354 131 . . . . . Explosive 1213 | . 726 301 141 45 . . . . . . Electromagnetic 564 | 106 71 103 135 106 21 . . . . 22 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . . 18 Average Corruption 11 | . . . . . . . . . . 11 Corruption Purged 1 | . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . Effects 16 | . . . . . . . . . . 16 Message Errors 3 | . . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . Overflow Damage 74 | . 18 6 2 48 . . . . . . Projectiles . | . . . . . . . . . . . Explosions 74 | . 18 6 2 48 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . 2 1 . . . . 2 Impact 2 | . . . . . . . . . . 2 Kinetic 3 | . . . . 2 1 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 260 | . 31 . 74 120 . . . . . 35 Shots 8 | . 2 . 3 3 . . . . . . Rammed 19 | . . . . 1 . . . . 1 17 Targets Rammed 20 | . . 1 . 1 . . . . 1 17 Kicked 1 | . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 327 | 120 81 216 99 327 238 . 42 . 66 14 Average Temperature 60 | 39 30 72 26 105 61 . 21 . 23 5 Received Heat Transfer 1219 | . 39 54 6 72 320 20 19 9 188 492 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | 5 . . . 2 . . . . . . Heat Transferred 1737 | 444 50 248 100 636 259 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . 1 1 2 1 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Maximum Alert Level 1 | . 1 1 1 1 . . . . . 1 Low Security (%) 86 | 100 67 90 88 44 100 100 . . 100 81 Level 1 13 | . 32 9 11 55 . . . . . 18 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 392 | 5 302 217 220 392 172 22 . . 50 282 Initial 172 | . . 109 62 9 172 22 . . 26 19 Average 92 | 1 144 122 114 184 114 7 . . 14 69 Influence Increases 2653 | 35 393 322 243 570 167 14 125 45 246 493 Destroy 0b10 Robot/C 740 | . 180 180 100 180 80 . 20 . . . Destroy 0b10 Robot/NC 90 | 35 15 . 15 10 5 . . . . 10 Destroy Leader 170 | . 44 40 26 40 20 . . . . . Allied During Kill 39 | . . 29 10 . . . . . . . Successful Hack 139 | . 22 . 4 29 16 14 . . 36 18 Disable Machine 120 | . 75 30 . . 15 . . . . . Destroy Structure 170 | . 57 43 43 26 1 . . . . . Partial Spotted 60 | . . . . 30 15 . . . 15 . Lose Combat Pursuer 1125 | . . . 45 255 15 . 105 45 195 465 Influence Decreases 2387 | 35 111 443 381 214 499 57 93 38 249 267 Entered New Map 567 | . . 173 99 14 207 25 3 8 17 21 Time Decay 1515 | 35 111 270 262 150 222 32 90 30 172 141 Lost Part 285 | . . . . 50 70 . . . 60 105 Lost Ally 20 | . . . 20 . . . . . . . Squads Dispatched 14 | . 4 . . 2 3 . . . 2 3 Investigation 5 | . 2 . . . 1 . . . . 2 Extermination 3 | . . . . . 2 . . . . 1 Reinforcement 6 | . 2 . . 2 . . . . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Distress Signals 10 | . 2 1 1 1 . . . . 2 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 161 | . 15 9 17 30 7 7 10 3 17 46 Peak Tracking Total 20 | . 6 3 4 10 4 6 7 4 6 20 Tactical Retreats 30 | . . . 1 6 1 . 4 2 7 9 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Traps Triggered 5 | . 1 . 2 . . . . . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Machines Disabled 8 | . 5 2 . . 1 . . . . . Max in Single Turn 2 | . 1 2 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Machines Accessed 27 | . 5 . 4 4 3 1 . . 6 4 Terminals 19 | . 5 . 4 3 1 1 . . 2 3 Fabricators 2 | . . . . . 1 . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . 1 . . . . 1 1 Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 2 | . . . . . 1 . . . 1 . Total Hacks 92 | . 20 . 14 15 9 2 . . 21 11 Successful 35 | . 7 . 5 7 3 1 . . 8 4 Failed 57 | . 13 . 9 8 6 1 . . 13 7 Catastrophic 8 | . . . 1 . 1 . . . 1 5 Database Lockouts . | . . . . . . . . . . . Manual 50 | . 13 . 8 12 2 . . . 6 9 Terminals 72 | . 20 . 14 13 4 2 . . 9 10 Fabricators 5 | . . . . . 3 . . . 2 . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . 2 . . . . 1 1 Scanalyzers 4 | . . . . . . . . . 4 . Garrison Access 7 | . . . . . 2 . . . 5 . Terminal Hacks 15 | . 4 . 3 3 . 1 . . 2 2 Record 4 | . . . . . . 1 . . 1 2 Prototype ID Bank 1 | . 1 . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . Zone Layout 3 | . 2 . 1 . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . . 2 . Network Status 2 | . . . . . 1 . . . 1 . Build 2 | . . . . . 1 . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 14 | . 3 . 2 4 1 . . . 2 2 Terminals 12 | . 3 . 2 3 1 . . . 2 1 Assimilate 12 | . 3 . 2 3 1 . . . 2 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . 1 Reject 2 | . . . . 1 . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used 1 | . . . . 1 . . . . . . Hacking Detections 22 | . 4 . 3 3 3 1 . . 5 3 Full Trace Events 7 | . 4 . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 40 | . . . . . . . . . 40 . Total Robot Build Rating 2 | . . . . . . . . . 2 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 95 | . . . . . 95 . . . . . Total Part Build Rating 10 | . . . . . 10 . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Total Allies 5 | . . 3 . . . . . . 2 . Largest Group 3 | . . 3 2 . . . . . 2 . Highest-Rated Group 40 | . . 40 32 . . . . . 16 . Highest-Rated Ally 16 | . . 16 16 . . . . . 8 . Total Orders 5 | . . . . . . . . . 5 . ROAM 1 | . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . . 2 . RETURN 1 | . . . . . . . . . 1 . Ally Attacks 26 | . . 11 15 . . . . . . . Total Damage 261 | . . 92 169 . . . . . . . Kills 5 | . . 1 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Active Infowar (turns) 1852 | 138 296 596 568 . . . . . 117 137 Optics 418 | . . . 418 . . . . . . . Sensors 244 | . . . . . . . . . 107 137 Seismic 1608 | 138 296 596 568 . . . . . 10 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 1 2 . . Drone Launches 2 | . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Turns Passed 3840 | 229 296 596 576 302 476 129 181 77 531 447 Spaces Moved 4463 | 145 197 390 548 414 659 245 392 162 623 688 Core 7 | 5 . . . . . . . . . 2 Treads 26 | . . . . . . . . . . 26 Legs 735 | 140 197 390 8 . . . . . . . Wheels 35 | . . . . . 35 . . . . . Hover 3334 | . . . 540 414 624 245 392 162 623 334 Flight 326 | . . . . . . . . . . 326 Fastest Speed 36 | 50 120 120 56 48 44 44 44 44 36 37 Average Speed 67 | 117 120 120 84 49 52 44 44 44 70 48 Slowest Speed 200 | 120 120 120 130 52 190 44 44 44 103 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 3 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 8 54 55 37 44 20 6 60 21 14 25 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 . . . 1 . 1 1 . Scrap Searched 4 | . . 1 . . . . 3 . . . Spaces Dug 9 | . 8 . 1 . . . . . . . Terrain Destroyed 191 | . 56 61 44 30 . . . . . . Melee . | . . . . . . . . . . . Projectile 3 | . 1 . 1 1 . . . . . . AOE 188 | . 55 61 43 29 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Total 5071 | 174 230 494 634 468 740 271 396 167 708 789 Wait 232 | . . 80 33 10 11 . 1 6 58 33 Move 4447 | 144 196 389 547 413 658 244 391 161 622 682 Hop 3 | . . . . . . . . . . 3 Pick Up 63 | 9 5 2 7 6 14 6 1 . 3 10 Fast Attach 37 | 7 . . 8 1 9 3 . . 1 8 Attach 24 | . . . . 7 3 . . . 4 10 Detach 5 | . . . 1 . 1 1 . . . 2 Swap 52 | . 4 6 11 6 8 6 . . 6 5 Drop 65 | 1 5 4 11 2 15 11 1 . 3 12 Fire 116 | 13 20 12 16 22 21 . 2 . 3 7 Melee . | . . . . . . . . . . . Ram 10 | . . . . 1 . . . . 1 8 Kick 1 | . . 1 . . . . . . . . Crush 9 | . . . . . . . . . . 9 Escape Stasis 7 | . . . . . . . . . 7 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 230 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 6) 526 | -10/Materials | Entered Mines 533 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 573 | -10/Mines | Discovered new exit (range 5) 707 | -10/Mines | Identified exit to Subcaves 1022 | -10/Mines | Assembled infested the area 1122 | -10/Mines | Entered Materials 1122 | -9/Materials | Accompanied by 2 allies 1122 | -9/Materials | Evolved 2 slots: Utility x2 1592 | -9/Materials | Discovered new exit (range 18) 1693 | -9/Materials | Identified exit to Materials 1698 | -9/Materials | Entered another Materials area 1698 | -8/Materials | Evolved 2 slots: Propulsion x2 1831 | -8/Materials | Lost 3 parts (1p1n1w) 1992 | -8/Materials | Discovered new exit (range 16) 1996 | -8/Materials | Identified exit to Factory 2000 | -8/Materials | Entered Factory 2000 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2205 | -7/Factory | Lost 7 parts (1p3n2u1w) 2385 | -7/Factory | Fabricated Imp. VSS Leg? 2454 | -7/Factory | Discovered new exit (range 8) 2475 | -7/Factory | Identified exit to Factory 2476 | -7/Factory | Entered another Factory area 2476 | -6/Factory | Evolved 2 slots: Utility x2 2601 | -6/Factory | Discovered new exit (range 10) 2605 | -6/Factory | Entered Lower Caves 2646 | -6/Lower Caves | Identified exit to Lower Caves 2659 | -6/Lower Caves | Spotted B-75 Beast 2786 | -6/Lower Caves | Entered another Lower Caves area 2818 | -6/Lower Caves | Spotted B-75 Beast 2851 | -6/Lower Caves | Discovered new exit (range 3) 2863 | -6/Lower Caves | Entered Factory 2863 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2919 | -5/Factory | Fabricated R-06 Scavenger (x2) 3302 | -5/Factory | Spotted B-75 Beast 3383 | -5/Factory | Lost 4 parts (2n2u) 3385 | -5/Factory | Discovered new exit (range 6) 3394 | -5/Factory | Entered another Factory area 3394 | -4/Factory | Evolved 2 slots: Utility x2 3563 | -4/Factory | Lost 4 parts (1p1n2u) 3630 | -4/Factory | Lost 9 parts (1p5n3u) 3642 | -4/Factory | System corruption reached 10% 3695 | -4/Factory | Core integrity fell below 50% 3722 | -4/Factory | Lost 9 parts (1p4n2u2w) 3773 | -4/Factory | Core integrity fell below 20% 3803 | -4/Factory | Found Prototype Processor 3803 | -4/Factory | Identified Exp. Signal Interpreter 3841 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03813_ Acquired Imp. System Restoration Module. 03816_ Acquired Nuclear Pulse Array. 03824_ Imp. System Restoration Module purges 1% system corruption (17%). 03827_ 50/OCQ8FRPL1FUJ:GMM4#ZSIKOONL5FE 03829_ Manufacturing Mainframe disabled. 03830_ Slug penetrates Manufacturing Mainframe. 03834_ Penetrated by Slug. 03834_ System Shield destroyed. 03834_ Slug penetrates Repair Station. 03834_ Repair Station disabled. 03834_ Backup Power I tumbles out of repair station. 03834_ Slug penetrates Repair Station. 03834_ Backup Plating I tumbles out of repair station. 03834_ Backup Propulsion I tumbles out of repair station. 03834_ Backup Plating I tumbles out of repair station. 03834_ Backup Power I tumbles out of repair station. 03834_ Field Propulsion Array destroyed. 03835_ Imp. System Restoration Module destroyed. 03837_ Slug penetrates Wall. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????###### | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????##################### | | ?????# # ! | | ?????# # | | ?????# # """"" """"" """" | | ?????# # """"" """"" """" | | ?????# # """ """ """ | | ?????# # | | ?????# # """"" """"" """" | | ???????! # """"" """""^"""" | | ????????? # """ """ ""?? | | ?????#+####+### ? | | ?????# ? | | ?????# g ? | | ####?#### g ! ? | | # ???# gg####### ?? | | # ???# # ]# ###+##?? | | # !??# # = ####+####??????? | | # ??# # #??????????????? | | # =?# # #??????????????? | | # ?#@ # """ #??????????????? | | # != # # """ #??????????????? | | # =! # + """ #??????????????? | | # + u# #??????????????? | | # """" # # """ #??????????????? | | ?? """" # # """ #??????????????? | | ?? """" # # """ #??????????????? | | ?? """" + s + #??????????????? | | ?? """" ##/###################???? | | ?? """??# ! ## ????? | | ???"????# s ## ?????? | | ????????# ## """ """?????? | | ????????#] + """ """ ????? | | ????##########/#### """ """ ""??? | | ????# # """ """ """ " | | ????# """ """" # | | ????# "*= """" # ! | | ????# !*" """" # | | ????# ! """" # | | ????# # | | ????# " """" + | | ????# "" " """" # | | ????# " "" """" !# | | ????#] """" """" # | | ????# + ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 28 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Resistance: EX 50 Resistance: EM 25 Evasion (%) 63 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Imp. Gravmag System | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VSS Leg | x2 | -7/Factory | Preloaded R-06 Scavenger | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Dynamic Key Just Browsing My Command Is Your Wish Spot Them First root@ Challenges ------------ None Game ------ Seed FortressPoweredPlatform Manual? 0 Play Time 01:22:33 Cumulative 24.2 hours Start 2026.01.31 @ 12:22:43 End 2026.01.31 @ 15:17:24 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 90x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4747ac85-de87-44f7-8df3-4988fbb3ba0e