Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 20:25:29 Player: Lazz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (30) 150 Value Destroyed (720) 720 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7970 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 297/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Power Source Makeshift Power Source Improved Plasma Cutter Chainsword Peak State ------------ > --- POWER ------------ F-cell Engine Fusion Compressor > --- PROPULSION ------- Improved Gravmag System Cooled Aerolev Unit Gravmag Array Cooled VTOL Module > --- UTILITY ---------- Power Amplifier Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Improved Phase Shifter Improved Propulsion Shielding Component Analysis Suite > --- WEAPON ----------- Dispersion Rifle Chainsword > --- INVENTORY -------- Guided EMP Blaster Improved Plasma Cutter Power Maul [Rating: 97] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag Array Flight Unit Cooled VTOL Module Utility Small Storage Unit Device PSU Rigger Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Ext Fac Upp Upp Slots Evolved 12 | . . . . . 4 2 . . 2 2 . . . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 2 . . . . . . . . . . Utility 8 | . . . . . 3 . . . 2 1 . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 74 | 6 2 . . . 15 3 8 3 14 7 . 3 . 8 5 . Power 11 | 1 . . . . 2 . 1 2 1 1 . 1 . . 2 . Engine 8 | 1 . . . . 2 . 1 1 1 . . . . . 2 . Core 3 | . . . . . . . . 1 . 1 . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 20 | 2 . . . . 6 2 3 . 7 . . . . . . . Treads 2 | . . . . . . . . . 2 . . . . . . . Leg 10 | 2 . . . . 3 2 3 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 6 | . . . . . 3 . . . 3 . . . . . . . Flight 2 | . . . . . . . . . 2 . . . . . . . Utility 28 | 2 . . . . 3 . 4 . 4 5 . 2 . 6 2 . Device 20 | 1 . . . . 2 . 2 . 3 3 . 2 . 5 2 . Storage 1 | 1 . . . . . . . . . . . . . . . . Processor 5 | . . . . . 1 . 2 . 1 . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . . Protection 2 | . . . . . . . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 15 | 1 2 . . . 4 1 . 1 2 1 . . . 2 1 . Energy Gun 6 | 1 1 . . . 2 . . . . 1 . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . . Launcher 4 | . 1 . . . 1 1 . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . 4 . . . . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . System Corruption 1 | . . . . . . . . 1 . . . . . . . . Parts Lost 49 | . . . . . 7 6 2 9 8 . 1 . 2 3 10 1 Power 6 | . . . . . . 1 1 2 . . . . . 1 1 . Propulsion 17 | . . . . . 3 3 . 4 4 . . . . . 3 . Utility 19 | . . . . . 2 1 . 1 4 . 1 . 2 2 6 . Weapon 7 | . . . . . 2 1 1 2 . . . . . . . 1 Highest Loss Streak 10 | . . . . . 3 4 1 6 3 . 1 . 2 3 10 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 5 | 3 5 5 6 7 6 5 5 4 5 3 4 3 3 3 3 4 Power . | . 1 1 1 1 . . . . . 1 1 . . . . 2 Propulsion 2 | 1 2 2 2 2 3 4 2 3 3 1 1 1 1 . . . Utility . | . . . . 1 . . 1 . . . 1 . . . . . Weapon 2 | 1 2 2 3 3 3 1 1 1 . . . 1 1 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 7 | . . . 1 . 1 . . . 1 . . 1 . 2 . 1 Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 . . Utility 3 | . . . 1 . . . . . 1 . . 1 . . . . Weapon 2 | . . . . . 1 . . . . . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 76 | . 91 100 100 100 73 65 65 60 61 84 94 91 93 85 43 11 Engine 6 | . 14 14 14 14 9 3 . . 3 5 5 5 5 4 . . Leg 15 | . 28 28 28 28 16 26 29 20 2 . . . . . . . Hover 3 | . . . . . 4 . . . . 17 17 17 17 15 7 . Flight 1 | . . . . . . . . . 2 5 5 5 5 5 2 . Device 14 | . 14 14 14 14 14 7 12 10 15 15 23 20 22 27 14 . Storage 7 | . 14 14 14 14 9 7 7 7 4 . . . . . . . Processor 6 | . . . . . 2 4 8 15 13 14 11 11 11 10 10 10 Protection 1 | . . . . . . . . . . 9 11 11 10 5 1 . Energy Gun 10 | . 16 28 28 28 11 2 . . . 1 5 5 5 5 1 . Launcher 1 | . 4 . . . 3 2 3 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . . 5 5 5 5 5 1 . 1 Slashing Weapon 1 | . . . . . 2 7 3 . . . . . . 3 2 . Peak Build Rating 97 | 8 9 9 10 10 30 35 35 35 62 84 82 77 77 97 87 13 Average Rating 32 | 4 8 9 9 10 23 28 29 26 39 76 78 75 76 87 44 10 On Entrance 35 | . 8 9 9 10 10 29 21 34 18 62 82 62 77 68 87 10 Avg Prop Armor Cover (%) 4 | . . . . . . . 16 10 3 1 1 1 1 1 1 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 43 | 13 16 15 15 15 19 18 15 16 43 37 34 33 33 40 27 3 Greatest Support 75 | 20 20 20 20 20 45 75 57 45 40 42 42 42 42 42 42 3 Greatest Overweight (x) 8 | 1 . . . . 6 . . . 8 . . . . . 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 5 5 5 5 5 5 5 Most Carried 8 | 5 6 6 8 8 8 8 8 5 8 4 5 4 3 5 5 5 Average Carried 5 | 3 5 5 6 7 6 5 5 4 6 3 4 3 3 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 5 5 6 7 8 8 8 4 5 4 4 5 3 3 4 5 4 Class Distribution -------------------- 57% | Mutant 15% | Skirmisher 10% | Assassin 9% | Ninja 4% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Assassin | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Ninja | -5/Factory Ninja | -5/Extension Ninja | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Ext Fac Upp Upp Matter Collected 1431 | 178 . 42 . 70 201 . 319 80 75 122 . 233 . . 54 57 Remotely 332 | . . . . . 123 . 175 34 . . . . . . . . Salvage Created 775 | 67 . 29 . . 196 . . 51 75 122 . 174 61 . . . Parts 50 | 4 . 2 . . 25 . . 5 5 2 . 1 6 . . . Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Ext Fac Upp Upp Combat Hostiles Destroyed 19 | . . 2 . . 11 . . 3 2 . . . 1 . . . Melee 1 | . . . . . . . . . 1 . . . . . . . Guns 3 | . . 2 . . . . . 1 . . . . . . . . AOE 12 | . . . . . 10 . . 2 . . . . . . . . Classes Destroyed 9 | 2 . 1 . . 4 . . . . 1 . . 1 . . . Worker 4 | . . . . . 1 . . . . 1 . 2 . . . . Builder 1 | . . . . . . . . . . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . 1 . . . . . . Recycler 2 | 1 . . . . . . . . . . . 1 . . . . Watcher 2 | . . . . . 1 . . . . . . . 1 . . . Swarmer 12 | . . 2 . . 7 . . 2 . . . . 1 . . . Sentry 3 | . . . . . 2 . . 1 . . . . . . . . Specialist 4 | . . . . . 2 . . . 2 . . . . . . . Best Kill Streak 5 | 2 . 2 . . 5 . . 2 1 2 . 3 1 . . . Combat Bots Only 4 | . . 2 . . 4 . . 2 1 . . . 1 . . . Max Kills in Single Turn 3 | 1 . 1 . . 3 . . 2 1 1 . 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . 2 . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Ext Fac Upp Upp Hostile Shots Fired 637 | . . 21 . . 96 . 50 61 204 . 1 . 34 8 76 86 Missed 241 | . . 4 . . 33 . 25 26 78 . . . 13 4 26 32 Hits 396 | . . 17 . . 63 . 25 35 126 . 1 . 21 4 50 54 Melee 7 | . . . . . . . . . . . 1 . . . 6 . Projectile 389 | . . 17 . . 63 . 25 35 126 . . . 21 4 44 54 Critical Strikes 6 | . . . . . 3 . . 1 . . . . . . 2 . Part Disruptions 3 | . . . . . . . . . 3 . . . . . . . Damage Taken 6684 | . . 145 . . 1002 793 321 690 1182 . 55 . 451 135 1062 848 Core 2002 | . . 31 . . 262 68 33 161 197 . . . 85 . 437 728 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 212 | . . . . . . . . . . . 36 . 92 13 71 . Core Remaining (%) 78 | 100 . . . 87 52 . . 62 76 . . . 91 . . . Volleys Fired 81 | 8 6 7 . . 21 12 . 14 8 1 . . 4 . . . Largest 2 | 1 2 2 . . 2 1 . 2 1 1 . . 1 . . . Hottest 100 | 50 80 100 . . 93 33 . 53 44 80 . . 80 . . . Shots Fired 105 | 8 9 14 . . 29 12 . 20 8 1 . . 4 . . . Gun 56 | 8 3 14 . . 13 . . 13 . 1 . . 4 . . . Cannon 8 | . . . . . . . . . 8 . . . . . . . Launcher 41 | . 6 . . . 16 12 . 7 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . 13 8 . . . . . . . Thermal 43 | 8 3 14 . . 13 . . . . 1 . . 4 . . . Explosive 41 | . 6 . . . 16 12 . 7 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 7 . 3 . . 12 . . 4 . . . . 4 . . . Robot Miss Streak 3 | 1 . 3 . . 3 . . 1 . . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 63 | 7 . 6 . . 15 . . 15 8 2 . 3 6 . 1 . Core Hits 42 | 3 . 2 . . 21 . . 10 1 . . 1 4 . . . Critical Kills 1 | . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . . . 2 . . 1 . . . . Critical Strikes 5 | 1 . . . . . . . . 2 . . 1 1 . . . Burn 1 | 1 . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . 2 . . 1 1 . . . Melee Attacks 97 | . . . . . 12 27 2 . 15 6 . 3 7 13 7 5 Impact 39 | . . . . . . . . . 15 6 . 3 7 3 . 5 Slashing 58 | . . . . . 12 27 2 . . . . . . 10 7 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 1 . . . 1 2 . 3 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2980 | 88 . 75 . . 1110 . . 382 409 218 . 348 221 88 41 . Guns 497 | 88 . 75 . . 117 . . 149 . . . . 68 . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 1160 | . . . . . 927 . . 233 . . . . . . . . Melee 1231 | . . . . . 62 . . . 409 218 . 348 153 . 41 . Ramming 92 | . . . . . 4 . . . . . . . . 88 . . Kinetic 149 | . . . . . . . . 149 . . . . . . . . Thermal 348 | 88 . 75 . . 117 . . . . . . . 68 . . . Explosive 1160 | . . . . . 927 . . 233 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1128 | . . . . . . . . . 409 218 . 348 153 . . . Slashing 103 | . . . . . 62 . . . . . . . . . 41 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 17 17 18 7 . 9 9 9 6 6 6 Average Corruption 11 | . . . . . . 11 17 17 4 . 9 9 9 5 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 73 | . . . . . . 7 27 12 5 . 2 4 5 . 7 4 Message Errors 21 | . . . . . . 3 5 1 . . 2 2 3 . 4 1 Matter Fused 13 | . . . . . . . 5 2 1 . . . 2 . 2 1 Heat Flow Errors 9 | . . . . . . 2 4 . 1 . . 1 . . . 1 Energy Discharges 2 | . . . . . . . 1 . . . . 1 . . . . Parts Rejected 3 | . . . . . . . 2 1 . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . Data Loss (minor) 14 | . . . . . . 2 5 3 3 . . . . . . 1 Data Loss (major) 2 | . . . . . . . 1 . . . . . . . 1 . Alerts 3 | . . . . . . . 2 1 . . . . . . . . Misdirections 4 | . . . . . . . 2 2 . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 606 | . . . . . 110 . . . 106 158 . 204 28 . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 78 | . . . . . 78 . . . . . . . . . . . Melee 528 | . . . . . 32 . . . 106 158 . 204 28 . . . Knockbacks 1 | . . . . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 413 | . . . . . 183 144 . 43 . . . . . 43 . . Shots 16 | . . . . . 9 5 . 2 . . . . . . . . Rammed 5 | . . . . . 1 . . . . . . . . 4 . . Targets Rammed 6 | . . . . . 2 . . . . . . . . 4 . . Kicked 1 | . . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 273 | 80 54 273 . . 57 235 169 1 135 36 . 225 80 . . 198 Average Temperature 75 | 40 32 139 . . 23 112 81 1 76 23 . 113 43 . . 112 Received Heat Transfer 651 | . . 9 . . 198 . . 45 183 . . . 54 18 135 9 Effects 2 | . . 2 . . . . . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 1 1 . 1 1 . . . Combat Hostiles 2 | . . . . . . . . . 1 . . . 1 . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . . Impact Corruptions 14 | . . . . . . . . . 3 3 . 6 2 . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Parts Melted 3 | 2 . . . . 1 . . . . . . . . . . . Heat Transferred 1027 | 333 . 222 . . 322 . . . . . . . 150 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Ext Fac Upp Upp Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . Low Security (%) 95 | 100 100 100 . 100 74 100 . . 100 100 100 100 100 100 . . Level 1 4 | . . . . . 25 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 242 | 10 11 40 . . 242 78 . . 40 32 4 15 70 22 . . Initial 78 | . . . . . . 78 . . . 11 4 . . 17 . . Average 27 | 1 1 18 . . 119 26 . . 8 13 1 2 19 4 . . Influence Increases 1390 | 10 16 40 . . 427 37 30 105 216 62 . 15 98 49 165 120 Destroy 0b10 Robot/C 380 | . . 40 . . 220 . . 60 40 . . . 20 . . . Destroy 0b10 Robot/NC 55 | 10 . . . . 10 . . . . 10 . 15 10 . . . Destroy Leader 66 | . . . . . 52 . . . 10 2 . . 2 . . . Successful Hack 75 | . . . . . . . . . 21 42 . . . 12 . . Disable Machine 60 | . . . . . 15 30 . . . . . . . 15 . . Destroy Structure 184 | . 16 . . . 115 7 . . 10 8 . . 6 22 . . Lose Combat Pursuer 570 | . . . . . 15 . 30 45 135 . . . 60 . 165 120 Influence Decreases 1284 | 10 16 20 20 . 254 200 40 105 191 73 14 15 61 86 95 84 Entered New Map 177 | . . . 20 . . 95 4 . . 14 10 . . 20 . 14 Time Decay 836 | 10 16 20 . . 184 85 36 60 125 59 4 15 41 66 55 60 Lost Part 270 | . . . . . 70 20 . 45 65 . . . 20 . 40 10 Lost Ally 1 | . . . . . . . . . 1 . . . . . . . Squads Dispatched 8 | . 2 . . . 2 . . . 3 1 . . . . . . Investigation 1 | . 1 . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . 1 1 . . . . . . Reinforcement 5 | . 1 . . . 2 . . . 2 . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Ext Fac Upp Upp Distress Signals 3 | . 2 . . . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 93 | . . 5 . . 15 . 4 4 11 . 6 . 12 3 14 19 Peak Tracking Total 11 | . . 2 . . 10 . 1 6 5 . 6 . 4 2 6 11 Tactical Retreats 17 | . . . . . 1 . 2 1 5 . . . 1 . 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Ext Fac Upp Upp Traps Triggered 2 | . 1 . . . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Objects Rigged 3 | . . . . . 3 . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Ext Fac Upp Upp Machines Disabled 4 | . . . . . 1 2 . . . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Ext Fac Upp Upp Machines Accessed 22 | . 1 . 5 . 1 . 1 . 4 2 . 3 1 3 1 . Terminals 8 | . 1 . . . . . . . 1 1 . 2 1 2 . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 1 . . 1 . 1 . . Scanalyzers 2 | . . . . . 1 . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 74 | . 5 . 43 . 3 . 1 . 4 6 . 4 2 5 1 . Successful 54 | . . . 43 . 1 . 1 . 3 3 . . 1 1 1 . Failed 20 | . 5 . . . 2 . . . 1 3 . 4 1 4 . . Catastrophic 6 | . . . . . 1 . . . . 1 . 2 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 10 | . 5 . 1 . . . . . 1 1 . . . 2 . . Terminals 16 | . 5 . . . . . . . 1 2 . 3 2 3 . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 1 . . 1 . 2 . . Scanalyzers 7 | . . . . . 3 . . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 48 | . . . 43 . . . 1 . 1 1 . . 1 . 1 . Record 42 | . . . 42 . . . . . . . . . . . . . Open Door 3 | . . . . . . . 1 . . . . . 1 . 1 . Open DSF 1 | . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . Scanalyzer 3 | . . . . . 1 . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . Retrieve Study 2 | . . . . . . . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . 1 . . . 2 1 . 3 1 3 . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . 6 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . 2 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Ext Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Ext Fac Upp Upp Total Allies 2 | . . . . . . . . . 2 . . . . . . . Largest Group 2 | . . . . . . . . . 2 . . . . . . . Highest-Rated Group 26 | . . . . . . . . . 26 . . . . . . . Highest-Rated Ally 13 | . . . . . . . . . 13 . . . . . . . Total Orders 2 | . . . . . . . . . 2 . . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Ext Fac Upp Upp Active Infowar (turns) 4129 | 20 120 56 727 532 273 . 303 197 659 144 43 125 178 330 294 128 Optics 2385 | . . . . . . . 287 197 659 144 43 125 178 330 294 128 Sensors 317 | . . . . . . . 16 . . . . . . 301 . . Terrain 2828 | 20 120 56 727 532 273 . . . 489 . . 113 178 320 . . Jamming 736 | . . . . . . . . . . 58 43 125 178 330 2 . ECM 18 | . . . . . . . . . . . . . . 18 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 . . . . . . . 3 . Drone Launches 6 | . . . . . . . . . 6 . . . . . . . Drone Recoveries 3 | . . . . . . . . . 3 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Ext Fac Upp Upp Turns Passed 4961 | 72 120 56 730 532 527 248 578 197 659 144 43 125 178 330 294 128 Spaces Moved 4254 | 38 85 29 605 312 369 125 454 129 299 232 88 233 214 303 515 224 Core 496 | 7 . . . . 4 . . . 12 . . . . . 249 224 Treads 113 | . . . . . . . . . 113 . . . . . . . Legs 2157 | 31 85 29 605 312 259 125 454 129 128 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 1481 | . . . . . 106 . . . 46 232 88 233 214 303 259 . Flight 7 | . . . . . . . . . . . . . . . 7 . Fastest Speed 48 | 50 120 120 120 120 52 120 112 120 48 48 48 48 48 48 48 50 Average Speed 92 | 112 120 120 120 120 106 120 119 120 169 48 48 48 48 48 50 50 Slowest Speed 450 | 120 120 120 120 120 350 120 123 120 450 48 48 48 48 48 200 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 66 | . 4 . . . 8 52 . . 2 . . . . . . . Cave-ins Triggered 3 | . . . . . . 3 . . . . . . . . . . Exploration Rate (%) 34 | 4 20 12 93 71 40 2 60 17 17 7 92 8 28 12 59 52 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . . . 1 . Known Exits Taken 7 | . . . . . . . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 6 | . . . . 1 . . 3 . . . . . . . 1 1 Spaces Dug 303 | . 43 . . . 68 151 1 . 12 4 . . 3 11 6 4 Terrain Destroyed 468 | . 43 . . . 158 183 1 43 12 4 . . 3 11 6 4 Melee 71 | . . . . . 11 25 1 . 6 4 . . 3 11 6 4 Projectile 6 | . . . . . . . . . 6 . . . . . . . AOE 391 | . 43 . . . 147 158 . 43 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Ext Fac Upp Upp Total 5008 | 56 93 36 610 469 451 170 483 151 408 249 88 239 269 465 541 230 Wait 431 | . . . . 157 16 1 15 . 64 . . . 45 130 3 . Move 4237 | 37 84 28 604 311 368 121 453 128 298 232 87 232 213 303 514 224 Hop . | . . . . . . . . . . . . . . . . . Pick Up 34 | 5 1 1 2 1 5 3 . 2 8 1 1 . . 3 1 . Fast Attach 53 | 6 . . 1 . 10 . 5 4 9 6 . 2 . 6 4 . Attach 25 | . 1 . . . 3 3 5 2 5 1 . 1 . 1 2 1 Detach 7 | . . . 1 . . . 1 1 . . . . . . 4 . Swap 6 | . 1 . . . 4 . . . . . . . . 1 . . Drop 25 | . . . 2 . 7 . 1 . 1 2 . 1 . 5 6 . Fire 81 | 8 6 7 . . 21 12 . 14 8 1 . . 4 . . . Melee 97 | . . . . . 12 27 2 . 15 6 . 3 7 13 7 5 Ram 4 | . . . . . 1 . . . . . . . . 3 . . Kick 1 | . . . . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . 3 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 4 | . . . . . 3 . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory -5/Extension -4/Factory -4/Upper Caves -4/Upper Caves (discovered 1 exit: *Res) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 16) 193 | -10/Materials | Entered Mines 244 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 244 | -10/Mines | Discovered new exit (range 5) 249 | -10/Mines | Entered Exiles 278 | -10/Exiles | Met 8R-AWN 306 | -10/Exiles | Met EX-HEX 307 | -10/Exiles | Build established: Mutant 390 | -10/Exiles | Met EX-DEC 431 | -10/Exiles | Learned location of Zion (-7) 465 | -10/Exiles | Met EX-BIN 491 | -10/Exiles | Aligned with FarCom system 492 | -10/Exiles | Given EX-Vault access code 544 | -10/Exiles | Opened EX-Vault 556 | -10/Exiles | Found PSU Rigger 587 | -10/Exiles | Warned to stay clear of 0b10 Research branches 668 | -10/Exiles | Discovered new exit (range 14) 771 | -10/Exiles | Visited The Gauntlet 979 | -10/Exiles | Left Exiles lab with PSU Rigger 979 | -10/Exiles | Entered Mines 1196 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1266 | -9/Mines | Build established: Skirmisher 1503 | -9/Mines | Discovered new exit (range 6) 1511 | -9/Mines | Entered Materials 1511 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1815 | -8/Materials | Lost 3 parts (1n2u) 1857 | -8/Materials | Lost 3 parts (2n1w) 1995 | -8/Materials | Discovered new exit (range 7) 2038 | -8/Materials | Entered Factory 2038 | -7/Factory | Evolved 2 slots: Propulsion x2 2079 | -7/Factory | Build established: Mutant 2125 | -7/Factory | Crushed by falling debris 2165 | -7/Factory | Crushed by falling debris 2190 | -7/Factory | Crushed by falling debris 2191 | -7/Factory | System corruption reached 10% 2221 | -7/Factory | Lost 4 parts (1p2n1u) 2228 | -7/Factory | Discovered new exit (range 6) 2286 | -7/Factory | Entered Lower Caves 2606 | -7/Lower Caves | Learned Factory security intel 2855 | -7/Lower Caves | Discovered new exit (range 7) 2863 | -7/Lower Caves | Identified exit to Lower Caves 2864 | -7/Lower Caves | Entered another Lower Caves area 2896 | -7/Lower Caves | Attracted the attention of an 0b10 base 2988 | -7/Lower Caves | Lost 6 parts (1p3n1u1w) 3053 | -7/Lower Caves | Discovered new exit (range 7) 3060 | -7/Lower Caves | Identified exit to Factory 3061 | -7/Lower Caves | Entered Factory 3061 | -6/Factory | Evolved 2 slots: Utility x2 3083 | -6/Factory | Lost 3 parts (1p1n1w) 3218 | -6/Factory | Fabricated W-25 Informer (x2) 3372 | -6/Factory | Found Prototype Processor 3439 | -6/Factory | Build established: Assassin 3678 | -6/Factory | Lost 3 parts (2n1u) 3712 | -6/Factory | Discovered new exit (range 8) 3715 | -6/Factory | Identified exit to Factory 3719 | -6/Factory | Identified Exp. Targeting Computer 3720 | -6/Factory | Entered another Factory area 3720 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3819 | -5/Factory | Identified exit to Factory 3864 | -5/Factory | Sucked down chute 3864 | -5/Factory | Entered Waste 3869 | -5/Waste | Spotted C-40 Crusher 3873 | -5/Waste | Spotted C-40 Crusher 3879 | -5/Waste | EMP discharged 3880 | -5/Waste | Spotted C-40 Crusher 3883 | -5/Waste | Spotted C-40 Crusher 3883 | -5/Waste | Spotted C-40 Crusher 3892 | -5/Waste | Spotted C-40 Crusher 3899 | -5/Waste | Discovered new exit (range 14) 3900 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3905 | -5/Waste | Identified exit to Factory 3907 | -5/Waste | Entered Factory 4017 | -5/Factory | Discovered new exit (range 20) 4026 | -5/Factory | Identified exit to Extension 4032 | -5/Factory | Entered Extension 4198 | -5/Extension | Spotted B-75 Beast 4201 | -5/Extension | Spotted B-75 Beast 4208 | -5/Extension | Discovered exit to Factory (range 3) 4210 | -5/Extension | Build established: Ninja 4210 | -5/Extension | Entered Factory 4210 | -4/Factory | Evolved 2 slots: Utility x2 4529 | -4/Factory | Discovered new exit (range 10) 4534 | -4/Factory | Identified exit to Upper Caves 4540 | -4/Factory | Entered Upper Caves 4570 | -4/Upper Caves | Lost 3 parts (1p2u) 4718 | -4/Upper Caves | Spotted B-86 Titan 4729 | -4/Upper Caves | Lost 10 parts (1p3n6u) 4793 | -4/Upper Caves | Learned location of 1 exit from Research 4831 | -4/Upper Caves | Discovered new exit (range 7) 4834 | -4/Upper Caves | Identified exit to Upper Caves 4834 | -4/Upper Caves | Entered another Upper Caves area 4840 | -4/Upper Caves | Discovered new exit (range 12) 4846 | -4/Upper Caves | Identified exit to Research 4864 | -4/Upper Caves | Attracted the attention of an 0b10 base 4901 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4925 | -4/Upper Caves | Core integrity fell below 50% 4946 | -4/Upper Caves | Encountered a Warlord checkpoint 4946 | -4/Upper Caves | Core integrity fell below 20% 4962 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- LOCATION=UPPER CAVES GOAL=ESCAPE 04840_ EXIT=FOUND 04846_ EXIT=IDENTIFIED: RESEARCH 04852_ System corrupted: Heat flow error (+241). 04863_ G-67 Veteran springs to life. 04867_ Searching scrap... 04867_ Found Lgt. Antimatter Reactor. 04867_ Found Matter Compressor. 04867_ Found 66 Matter. 04881_ System corrupted: Component data lost. 04901_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 04903_ RFUE#DUYTOHEFT