Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 01:48:03 Player: Sunrosa Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (2984) 2984 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (231) 231 TOTAL SCORE: 6900 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 274 Friendly Fire -47 Cogmind --------- Core Integrity 60/850 Matter 44/300 Energy 94/100 System Corruption 8% Temperature Cool (4) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Focal Shield Focal Shield Improved Shield Generator Peak State ------------ > --- POWER ------------ Angular-Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Hovering Gravmag-Aluminum Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Large Storage Unit System Shield > --- WEAPON ----------- Plasma Rifle Enhanced Autogun Enhanced Autogun Flak Accelerated Autogun Construct/C > --- INVENTORY -------- Nuclear Core Aluminum Leg Improved Heat Sink High-capacity Storage Unit Large Matter Pod Improved Sensor Array Improved Signal Interpreter Focal Shield Focal Shield Improved Shield Generator Rocket Launcher [Rating: 61] Favorites ----------- Power Nuclear Core Engine Constructs Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Constructs Utility System Shield Device Field Recycling Unit Storage Large Storage Unit Hackware System Shield Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Rocket Launcher Build | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Slots Evolved 8 | . . . 4 . . 4 Power . | . . . . . . . Propulsion 3 | . . . 2 . . 1 Utility 3 | . . . 1 . . 2 Weapon 2 | . . . 1 . . 1 Parts Attached 65 | . 4 1 27 19 2 12 Power 5 | . 1 . 3 1 . . Engine 2 | . . . 2 . . . Core 3 | . 1 . 1 1 . . Reactor . | . . . . . . . Propulsion 19 | . . 1 10 5 . 3 Treads . | . . . . . . . Leg 19 | . . 1 10 5 . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | . 1 . 5 3 . 2 Device 7 | . 1 . 2 2 . 2 Storage 1 | . . . 1 . . . Processor . | . . . . . . . Hackware 2 | . . . 1 1 . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 30 | . 2 . 9 10 2 7 Energy Gun 3 | . 1 . 1 . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 17 | . 1 . 7 7 1 1 Ballistic Cannon 6 | . . . 1 1 1 3 Launcher 4 | . . . . 2 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 25 | . 1 . 5 1 . 18 Power 4 | . . . 1 1 . 2 Propulsion 9 | . . . 3 . . 6 Utility 4 | . . . . . . 4 Weapon 8 | . 1 . 1 . . 6 Highest Loss Streak 9 | . 1 . 2 1 . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 91 100 97 100 100 74 Engine 1 | . 3 . 1 . . . Core 8 | . 10 14 7 9 9 5 Leg 31 | . 28 28 35 36 36 22 Device 6 | . 5 14 8 5 . 5 Storage 9 | . 14 14 9 9 9 5 Hackware 8 | . . . 7 12 18 12 Energy Gun 2 | . 8 14 . . . . Ballistic Gun 20 | . 19 14 17 23 26 18 Ballistic Cannon 3 | . . . 8 3 . 1 Naked Turns . | . . . . . . . Heaviest Build 44 | 14 20 20 44 42 36 43 Greatest Support 78 | 20 20 20 48 48 43 78 Greatest Overweight (x) 2 | . . . 1 . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | . 8 8 15 15 15 15 Average Capacity 11 | . 8 8 10 15 15 13 Most Carried 15 | . 8 8 15 15 15 15 Average Carried 10 | . 7 7 8 14 14 11 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 6 8 8 15 15 15 14 Scrap Engine Consumption 25 | . . . . . . 25 Constructs Created 5 | . . . . . . 5 Constructs Modified 4 | . . . . . . 4 Class Distribution -------------------- 34% | Hacker-Gunner 22% | Mutant 21% | Scavenger-Gunner 15% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Scavenger-Gunner | -8/Storage Hacker-Gunner | -8/Recycling Hacker-Gunner | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Matter Collected 3188 | 200 379 10 882 745 105 867 Remotely . | . . . . . . . Salvage Created 2947 | . 296 . 1019 582 237 813 Parts 164 | . 22 . 52 31 13 46 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 5 | . 1 . 1 2 . 1 Parts Field Recycled 20 | . 20 . . . . . Retrieved Matter 139 | . 139 . . . . . Parts Self-Destructed 9 | . . 9 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Combat Hostiles Destroyed 63 | . 9 . 20 14 3 17 Guns 43 | . 9 . 11 12 3 8 Cannons 13 | . . . 7 . . 6 AOE 5 | . . . 2 2 . 1 Classes Destroyed 11 | . 3 . 4 2 . 2 Worker 1 | . . . . 1 . . Hauler 1 | . . . . 1 . . Recycler 3 | . . . 2 . 1 . Operator 3 | . . . 1 1 . 1 Watcher 6 | . 1 . 4 . . 1 Swarmer 10 | . 3 . 3 4 . . Grunt 33 | . 6 . 11 7 . 9 Sentry 12 | . . . 5 3 3 1 Specialist 1 | . . . . . . 1 Hunter 2 | . . . 1 . . 1 Programmer 5 | . . . . . . 5 Best Kill Streak 8 | . 3 . 5 8 1 3 Combat Bots Only 7 | . 3 . 4 7 1 3 Max Kills in Single Turn 3 | . 1 . 2 3 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Hostile Shots Fired 539 | . 51 5 101 58 4 320 Missed 144 | . 15 1 22 14 . 92 Damage Taken 5832 | . 421 84 1211 607 55 3454 Core 1188 | . 66 . 207 110 15 790 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 114 | . . . . . . 114 Core Remaining (%) 70 | 100 . 73 . . 39 . Volleys Fired 235 | . 37 . 69 45 9 75 Largest 4 | . 2 . 3 3 3 4 Hottest 163 | . 60 . 95 85 75 163 Shots Fired 649 | . 73 . 202 122 21 231 Gun 529 | . 73 . 142 107 18 189 Cannon 116 | . . . 60 14 3 39 Launcher 4 | . . . . 1 . 3 Special . | . . . . . . . Kinetic 606 | . 67 . 198 121 21 199 Thermal 9 | . 6 . . . . 3 Explosive 4 | . . . . 1 . 3 Electromagnetic 30 | . . . 4 . . 26 Robot Hit Streak 19 | . 13 . 11 13 16 19 Robot Miss Streak 6 | . 6 . 3 3 . 6 Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 . . 3 . 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 421 | . 46 . 125 77 15 158 Core Hits 205 | . 20 . 53 34 5 93 Critical Kills 3 | . . . 1 . . 2 Critical Parts Destroyed 2 | . 1 . . . . 1 Critical Strikes 7 | . 1 . 3 . . 3 Destroy 5 | . 1 . 1 . . 3 Blast 2 | . . . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8386 | . 556 . 2420 1592 295 3523 Guns 5549 | . 556 . 1319 1275 269 2130 Cannons 1615 | . . . 785 92 . 738 Explosions 1142 | . . . 294 193 . 655 Melee . | . . . . . . . Ramming 80 | . . . 22 32 26 . Kinetic 6647 | . 534 . 2034 1367 269 2443 Thermal 365 | . 22 . 294 . . 49 Explosive 848 | . . . . 193 . 655 Electromagnetic 446 | . . . 70 . . 376 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . . 8 Message Errors 1 | . . . . . . 1 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 24 | . . . 11 1 . 12 Projectiles 7 | . . . 7 . . . Explosions 17 | . . . 4 1 . 12 Melee . | . . . . . . . Knockbacks 37 | . . . 11 1 . 25 Impact 1 | . . . . 1 . . Kinetic 31 | . . . 11 . . 20 Secondary 5 | . . . . . . 5 Self-Inflicted Damage 145 | . . . 59 . . 86 Shots 3 | . . . 1 . . 2 Rammed 1 | . . . . . . 1 Targets Rammed 10 | . . . 2 4 3 1 Kicked 9 | . . . 2 4 3 . Crushed . | . . . . . . . Highest Temperature 369 | . 88 273 232 282 79 369 Average Temperature 92 | . 28 235 77 92 32 124 Received Heat Transfer 2259 | . 216 315 540 342 36 810 Effects 3 | . . . 1 . . 2 Energy Bleed 2 | . . . 1 . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 4 | . . . . . . 4 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 400 | . 50 . 300 . . 50 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Peak Influence 440 | . 175 . 409 440 111 359 Initial 114 | . . . . 114 69 8 Average 150 | . 55 . 249 207 45 104 Maximum Alert Level 2 | . . . 2 2 . 1 Low Security (%) 63 | . 100 . 26 51 100 72 Level 1 35 | . . . 70 44 . 27 Level 2 1 | . . . 2 3 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . 1 3 . 3 Investigation 2 | . . . . 1 . 1 Extermination 2 | . . . . . . 2 Reinforcement 3 | . . . 1 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Distress Signals 5 | . . . 2 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 129 | . 13 7 34 27 2 46 Peak Tracking Total 12 | . 3 4 6 4 1 12 Tactical Retreats 11 | . 1 . 2 . . 8 Traps | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Traps Triggered 4 | . . . 1 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Disabled 9 | . . . 3 4 1 1 Max in Single Turn 1 | . . . 1 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Accessed 31 | . 4 . 7 5 13 2 Terminals 23 | . 4 . 7 4 6 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 7 | . . . . . 7 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 99 | . 8 . 43 17 25 6 Successful 43 | . . . 19 6 15 3 Failed 55 | . 8 . 23 11 10 3 Catastrophic 7 | . 3 . 4 . . . Database Lockouts 1 | . . . 1 . . . Manual 77 | . 8 . 42 7 17 3 Terminals 89 | . 8 . 43 14 18 6 Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units 7 | . . . . . 7 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 27 | . . . 14 4 7 2 Part Schematic 6 | . . . 3 . 3 . Robot Schematic 1 | . . . . . . 1 Robot Analysis 5 | . . . 5 . . . Open Door 1 | . . . . 1 . . Level Access Points 1 | . . . . . 1 . Branch Access Points 4 | . . . 1 1 1 1 Terminal Index 2 | . . . 1 . 1 . Fabricator Index 1 | . . . 1 . . . Alert Level 2 | . . . . 1 1 . Unreport Threat 1 | . . . . 1 . . Patrol Status 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks 7 | . . . . . 7 . Report Inventory 7 | . . . . . 7 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . . . 5 1 1 1 Terminals 8 | . . . 5 1 1 1 Botnet 8 | . . . 5 1 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 Used 1 | . . . . . . 1 Hacking Detections 24 | . 4 . 7 4 7 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . 3 . 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Total Allies 4 | . . . . 4 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 116 | . . . . 116 . . Highest-Rated Ally 100 | . . . . 100 . . Total Orders 2 | . . . . 2 . . EXPLORE 2 | . . . . 2 . . Ally Attacks 28 | . . . . 28 . . Total Damage 639 | . . . . 639 . . Kills 10 | . . . . 10 . . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Robot Analysis Total 5 | . . . 5 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 14 | . . . . 14 . . Drone Recoveries 2 | . . . . 2 . . Exploration | -11 -10 -10 -8 -8 -8 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Turns Passed 7715 | . 1249 443 2163 1315 937 1608 Spaces Moved 5043 | 1 877 348 1348 769 731 969 Core 320 | . . . . . . 320 Treads . | . . . . . . . Legs 4723 | 1 877 348 1348 769 731 649 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 50 Average Speed 117 | 120 120 120 121 120 120 103 Slowest Speed 190 | 120 120 120 190 120 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 2 68 15 68 71 95 25 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . . . . . 8 Terrain Destroyed 46 | . . . 20 13 . 13 Melee . | . . . . . . . Projectile 6 | . . . 4 2 . . AOE 40 | . . . 16 11 . 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Total 6499 | . 1010 374 1731 1109 781 1494 Wait 958 | . 60 20 248 194 31 405 Move 5037 | . 876 347 1347 768 730 969 Hop . | . . . . . . . Pick Up 72 | . 17 3 18 19 2 13 Fast Attach 14 | . 2 . 8 4 . . Attach 18 | . 1 . 7 1 . 9 Detach 8 | . . . 2 1 . 5 Swap 33 | . 1 1 12 14 2 3 Drop 81 | . 16 3 18 27 3 14 Fire 235 | . 37 . 69 45 9 75 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 9 | . . . 2 4 3 . Crush . | . . . . . . . Escape Stasis 10 | . . . . 10 . . Rewire 17 | . . . . 16 1 . Trap . | . . . . . . . Miscellaneous 6 | . . . . 6 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 15 | -10/Materials | Discovered new exit (range 16) 129 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 16) 624 | -10/Materials | Discovered new exit (range 12) 1250 | -10/Materials | Entered Subcaves 1583 | -10/Subcaves | Ambushed by swarm of Subdwellers 1657 | -10/Subcaves | Lost 4 allies 1669 | -10/Subcaves | Discovered new exit (range 14) 1693 | -10/Subcaves | Entered Materials 1693 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2229 | -8/Materials | Discovered new exit (range 3) 2410 | -8/Materials | Discovered new exit (range 16) 2689 | -8/Materials | Build established: Gunner 2829 | -8/Materials | Central database locked down 2856 | -8/Materials | Discovered new exit (range 8) 2942 | -8/Materials | Identified exit to Storage 3681 | -8/Materials | Build established: Scavenger-Gunner 3856 | -8/Materials | Entered Storage 4116 | -8/Storage | Met 01-MTF 4589 | -8/Storage | Discovered new exit (range 5) 4895 | -8/Storage | Identified exit to Recycling 4910 | -8/Storage | Discovered new exit (range 8) 4913 | -8/Storage | Core integrity fell below 50% 4998 | -8/Storage | Destroyed 7 combat bots 5125 | -8/Storage | Build established: Hacker-Gunner 5171 | -8/Storage | Entered Recycling 5412 | -8/Recycling | Identified exit to Factory 5877 | -8/Recycling | Found Scrap Engine 6108 | -8/Recycling | Entered Factory 6108 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6126 | -6/Factory | Identified exit to Lower Caves 7497 | -6/Factory | Cargo convoy interrupted 7544 | -6/Factory | Lost 9 parts (1p2n2u4w) 7661 | -6/Factory | Core integrity fell below 50% 7678 | -6/Factory | Lost 3 parts (2n1u) 7699 | -6/Factory | Core integrity fell below 20% 7716 | -6/Factory | Self-destructed Last Messages --------------- 07681_ System corrupted: Matter fused (-8). 07683_ P-60 Hacker destroyed. 07685_ G-50 Soldier knocked back. 07690_ G-67 Veteran knocked back. 07692_ G-50 Soldier knocked back. 07693_ Scrap Engine constructs Angular-Deuterium Engine. 07694_ Critical hit (Burn: +37). 07694_ G-50 Soldier knocked back. 07698_ Critical hit (Burn: +37). 07700_ G-50 Soldier knocked back. 07702_ Scrap Engine destroyed. 07702_ P-60 Hacker destroyed. 07702_ G-50 Soldier knocked back. 07703_ Critical hit (Burn: +37). 07704_ G-50 Soldier destroyed. 07706_ System corrupted: Matter fused (-5). 07706_ Angular-Deuterium Engine destroyed. 07709_ G-67 Veteran knocked back. 07712_ Flak Accelerated Autogun Construct/C destroyed. 07715_ Enh. Autogun destroyed. Map ----- +----------------------------------------------------+ | ??????????????????"" 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Storage Unit | -8/Materials | Hacked System Shield | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Imp. Sensor Array | -8/Recycling | Hacked Imp. Signal Interpreter | -8/Recycling | Hacked Med. Armor Plating | -8/Recycling | Hacked Robot Schematics ------------------ Y-54 Guardian | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed ForceMiniDriver Manual? 0 Play Time 01:58:34 Cumulative 34.1 hours Start 2024.04.22 @ 04:27:15 End 2024.04.23 @ 01:48:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cd2c6fc-d4cc-4661-b7ab-ac21f759550a