Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.16 @ 00:19:16 Player: the Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (182) 910 Value Destroyed (5639) 5639 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (1535) 1535 TOTAL SCORE: 15384 Bonus ------- Follower Combat Kills 821 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -486 Cogmind --------- Core Integrity 0/1000 Matter 113/300 Energy 83/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Launcher Guidance Computer Improved Launcher Guidance Computer Improved Launcher Guidance Computer Improved Launcher Guidance Computer Improved Launcher Guidance Computer Improved Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Experimental Target Analyzer Experimental Core Analyzer Advanced Recoil Stabilizer Layered Medium Armor Plating > --- WEAPON ----------- Mass Driver Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY -------- Micro Fission Core Antimatter Reactor Antimatter Reactor Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Improved Cooling System Large Storage Unit Advanced Energy Well Improved Sensor Array Advanced Terrain Scan Processor Precision Matter Filter Advanced Particle Charger Advanced Particle Charger Layered Medium Armor Plating Advanced Shield Generator Neutron Cannon Neutron Cannon Mass Driver Heavy Rocket Launcher [Rating: 106] Favorites ----------- Power Antimatter Reactor Engine Backup Power III Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Experimental Target Analyzer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Hypervelocity Mass Driver Energy Gun Beam Rifle Energy Cannon YOLO Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Hypervelocity Mass Driver Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . . . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . 1 . . . . 1 Utility 4 | . . . . . 2 1 . . . . . . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Parts Attached 143 | 6 11 6 3 2 21 1 11 13 2 2 5 6 21 2 1 10 1 19 Power 21 | 1 1 1 . 1 . . 6 4 . . . . 3 1 . 2 . 1 Engine 7 | 1 . 1 . 1 . . 2 1 . . . . 1 . . . . . Core 6 | . 1 . . . . . . 3 . . . . 1 1 . . . . Reactor 8 | . . . . . . . 4 . . . . . 1 . . 2 . 1 Propulsion 32 | 2 2 1 . 1 6 . . . . 1 . 4 8 . 1 3 . 3 Treads 15 | 2 2 1 . 1 5 . . . . . . 3 1 . . . . . Leg 16 | . . . . . . . . . . 1 . 1 7 . 1 3 . 3 Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . Utility 57 | 1 6 2 . . 8 1 3 4 2 1 5 1 5 1 . 4 1 12 Device 20 | . 2 1 . . 2 . 2 . 1 . 2 . 3 1 . 1 1 4 Storage 8 | 1 3 . . . 2 . . . . . . . . . . 1 . 1 Processor 12 | . . . . . . 1 . 1 . . 3 . 1 . . . . 6 Hackware 1 | . . . . . 1 . . . . . . . . . . . . . Protection 16 | . 1 1 . . 3 . 1 3 1 1 . 1 1 . . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 2 2 3 . 7 . 2 5 . . . 1 5 . . 1 . 3 Energy Gun 9 | 2 2 2 . . 1 . 1 . . . . . 1 . . . . . Energy Cannon 5 | . . . . . . . . 2 . . . 1 1 . . 1 . . Ballistic Gun 9 | . . . 3 . 4 . . . . . . . 1 . . . . 1 Ballistic Cannon 6 | . . . . . 2 . . 3 . . . . . . . . . 1 Launcher 3 | . . . . . . . 1 . . . . . 2 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 3 . 1 2 . . 5 . 3 . . 4 . 1 Corrupted Parts 4 | . . . . . . . . . . . . 4 . . . . . . System Corruption 25 | . . . . . . . . . . . . 25 . . . . . . Parts Lost 28 | . 4 1 . . 1 . . 4 . 2 . . 5 . . . . 11 Power 2 | . 1 . . . . . . 1 . . . . . . . . . . Propulsion 6 | . 1 1 . . . . . . . 1 . . 1 . . . . 2 Utility 14 | . 1 . . . . . . 3 . 1 . . 3 . . . . 6 Weapon 6 | . 1 . . . 1 . . . . . . . 1 . . . . 3 Highest Loss Streak 11 | . 2 1 . . 1 . . 2 . 1 . . 4 . . . . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 13 | 2 9 14 13 10 14 14 13 13 12 10 12 14 14 15 14 10 20 18 Power . | . 1 1 1 1 . . . 1 1 . . . . 1 1 1 2 2 Propulsion 1 | . 1 2 3 4 2 3 2 1 1 . . 2 2 5 4 4 4 2 Utility 6 | . 3 4 4 2 4 7 6 7 5 6 8 7 4 5 5 3 9 9 Weapon 4 | 1 3 6 5 3 6 4 4 3 4 4 3 4 6 4 3 1 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 52 | 2 . 3 5 . 13 3 2 5 . . 1 4 6 . . 1 . 7 Power 3 | . . 1 . . . . . . . . 1 . . . . . . 1 Propulsion 8 | . . . . . 1 1 1 2 . . . 2 . . . 1 . . Utility 13 | . . . 2 . 2 2 1 2 . . . 1 . . . . . 3 Weapon 26 | 2 . 2 3 . 9 . . 1 . . . 1 5 . . . . 3 Tool/Special 2 | . . . . . 1 . . . . . . . 1 . . . . . Average Slot Usage (%) 80 | . 98 99 95 84 82 61 61 65 59 66 71 74 91 100 100 92 100 89 Engine 1 | . 9 . . . 9 7 7 8 . . . . . . . . . . Core 5 | . 3 13 14 14 . . . 3 7 7 7 7 5 . . . . . Reactor 5 | . . . . . . . . . . 5 7 7 5 13 13 13 13 10 Treads 7 | . 27 27 28 28 27 . . . . . . . 5 . . . . . Leg 9 | . . . . . . . . . . 6 7 8 22 33 33 33 33 32 Device 5 | . 12 11 14 14 9 7 8 7 6 7 1 . 8 6 6 1 6 5 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 4 Processor 13 | . . . . . . 7 7 7 7 7 20 23 13 20 20 20 20 15 Protection 7 | . 1 2 . . 9 15 13 14 15 15 8 7 9 6 6 5 6 4 Energy Gun 3 | . 27 28 19 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . 6 . 2 2 10 6 . . . Ballistic Gun 1 | . . . 4 13 9 7 7 5 6 . . . . . . . . . Ballistic Cannon 6 | . . . . . 1 . . . . . 10 9 9 . . 11 13 12 Peak Build Rating 106 | 6 10 12 29 29 67 70 77 77 78 79 75 92 93 83 83 96 99 106 Average Rating 59 | 5 8 11 15 28 40 68 69 72 75 54 63 74 81 82 82 84 96 93 On Entrance 57 | . 6 10 12 16 28 67 68 74 70 77 56 71 92 84 83 82 96 96 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . 6 . . . . . Naked Turns 52 | . . . . . . . . . . . . . . . . . . 52 Heaviest Build 123 | 11 30 36 36 41 68 44 55 50 49 73 72 72 101 73 73 101 101 123 Greatest Support 110 | 40 40 40 40 40 80 50 50 50 50 18 18 60 94 92 92 110 102 110 Greatest Overweight (x) 4 | . 1 1 . 1 1 . 1 . . 4 3 3 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . 3 2 2 . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 15 15 15 15 15 15 20 15 15 20 20 20 Average Capacity 15 | 7 13 15 15 15 19 15 15 15 15 15 15 15 15 15 15 15 20 18 Most Carried 20 | 5 15 15 15 15 20 19 15 15 15 13 15 15 20 15 15 20 20 20 Average Carried 14 | 2 9 14 14 14 18 15 14 14 13 10 13 14 14 15 14 10 20 18 Final Capacity 20 | 8 15 15 15 15 20 15 15 15 15 15 15 15 15 15 15 20 20 5 Final Carried 20 | 4 14 15 15 15 20 15 15 14 14 11 14 13 15 15 15 20 20 . Class Distribution -------------------- 70% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 4392 | 260 156 110 . 75 658 . 218 140 128 230 112 228 960 205 71 306 83 452 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7020 | 187 657 377 . 210 1670 . 126 378 130 330 . 237 1703 86 . 345 112 472 Parts 382 | 16 42 36 . 11 80 . 6 30 6 14 . 5 82 3 . 22 5 24 Haulers Intercepted 13 | . 2 . . . 5 . . 1 . . . . 4 . . . . 1 Recyclers Shooed 10 | . 1 1 . 1 3 . . 1 . . . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 6 10 . 6 . 2 . . 5 . Prevented 9 | . . . . . . . . . . . . 9 . . . . . . Parts Restored 3 | . . . . . . . . . 1 2 . . . . . . . . Broken 3 | . . . . . . . . . 1 2 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 108 | . 14 4 . 3 22 . . 6 4 11 . 2 23 3 . 4 2 10 Guns 48 | . 13 4 . 3 21 . . 3 4 . . . . . . . . . Cannons 32 | . . . . . 1 . . 2 . 4 . . 15 . . 4 2 4 AOE 25 | . . . . . . . . 1 . 7 . 1 7 3 . . . 6 Classes Destroyed 15 | 2 6 2 . 1 1 . . 1 . 1 . . . . . . . 1 Worker 11 | . 4 . . 1 1 . . 1 . . . . 4 . . . . . Builder 10 | . . 1 . . 3 . . 1 . . . . 4 . . . . 1 Tunneler 15 | 5 1 7 . . 1 . . . . . . . 1 . . . . . Hauler 13 | . 2 . . . 5 . . 1 . . . . 4 . . . . 1 Recycler 8 | 1 . 1 . 1 2 . . . . . . . 3 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 Operator 4 | . 2 . . . 2 . . . . . . . . . . . . . Watcher 9 | . 1 . . . 4 . . 2 . . . . 2 . . . . . Swarmer 26 | . 6 2 . . . . . . 3 . . . 8 3 . . . 4 Grunt 47 | . 8 . . 2 15 . . . 1 9 . 2 6 . . . 1 3 Brawler 5 | . . . . 1 2 . . . . 1 . . 1 . . . . . Sentry 15 | . . 2 . . 4 . . 3 . . . . 4 . . . 1 1 Hunter 3 | . . . . . 1 . . . . . . . 1 . . . . 1 Programmer 7 | . . . . . . . . 3 . . . . 3 . . . . 1 Enhanced Grunt 4 | . . . . . . . . . . . . . . . . 4 . . Decomposer 2 | . . . . . . . . . . . . 2 . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . Master Thief 1 | . . . . . . . . . . 1 . . . . . . . . Wasp 3 | . . . . . . . 3 . . . . . . . . . . . Best Kill Streak 8 | 5 4 2 . 5 7 . . 3 3 4 . 2 7 3 . 3 1 8 Combat Bots Only 7 | . 2 2 . 3 6 . . 3 3 4 . 2 5 3 . 3 1 7 Max Kills in Single Turn 5 | 1 2 1 . 2 2 . 1 2 1 3 . 2 3 2 . 1 1 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . 1 . 2 . 1 2 2 . . . 5 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 813 | . 84 33 . . 27 . . 277 24 32 4 7 124 6 . 1 2 192 Missed 304 | . 20 6 . . 5 . . 148 11 8 3 . 51 1 . 1 . 50 Hits 509 | . 64 27 . . 22 . . 129 13 24 1 7 73 5 . . 2 142 Melee 2 | . . . . . . . . . . 2 . . . . . . . . Projectile 507 | . 64 27 . . 22 . . 129 13 22 1 7 73 5 . . 2 142 Critical Strikes 18 | . . . . . 5 . . 3 . . . . 1 . . . . 9 Part Disruptions 2 | . . . . . . . . 2 . . . . . . . . . . Damage Taken 7435 | . 688 319 . . 330 . . 1692 105 399 19 149 1112 80 . . 42 2500 Core 1454 | . 64 46 . . 42 . . 137 12 76 . 12 60 . . . . 1005 Absorbed by Shields 268 | . . . . . . . . . 37 95 . . . . . . . 136 Redirected to Shielding 322 | . . . . . . . . 184 5 51 . . 82 . . . . . Regen/Repaired (Parts) 837 | . 125 . . . 165 . 87 . . . 460 . . . . . . . Core Remaining (%) 71 | 100 . . . 56 92 . . . . . . 66 . . . . 42 . Volleys Fired 320 | 11 78 31 5 . 34 . 1 10 . 16 . 11 78 14 . 6 5 20 Largest 3 | 2 2 2 1 . 2 . 2 2 . 1 . 2 2 2 . 2 2 3 Hottest 170 | 90 100 112 23 . 74 . 50 100 . 100 . 112 170 170 . 112 112 159 Shots Fired 688 | 22 151 62 5 3 145 . 8 29 12 17 . 20 128 16 . 11 10 49 Gun 409 | 22 151 62 5 3 125 . 8 20 12 1 . . . . . . . . Cannon 266 | . . . . . 20 . . 9 . 16 . 20 121 13 . 11 10 46 Launcher 12 | . . . . . . . . . . . . . 7 3 . . . 2 Special 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic 362 | . . . 5 3 145 . 8 20 12 3 . 18 81 . . 11 10 46 Thermal 313 | 22 151 62 . . . . . 9 . 14 . 2 40 13 . . . . Explosive 12 | . . . . . . . . . . . . . 7 3 . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 3 11 15 . 4 11 . 8 28 6 7 . 6 9 3 . 2 3 5 Robot Miss Streak 9 | 2 5 4 . . 3 . . 1 3 2 . 3 9 1 . 1 4 5 Penetration Max 1 | . . . . . 1 . . . . . . 1 1 . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Autonomous 124 | . . . . 3 83 . 6 19 12 1 . . . . . . . . Shots Hit Robots 379 | 12 83 33 . 3 99 . 7 23 8 10 . 11 53 3 . 5 3 26 Core Hits 227 | 7 34 14 . 5 49 . 4 14 4 15 . 6 46 5 . 4 3 17 Critical Kills 38 | . . . . . 1 . . . . . . 3 24 . . 4 2 4 Critical Parts Destroyed 25 | . . . . . . . . . . . . 4 13 . . . 1 7 Critical Strikes 85 | . 7 7 . . 1 . . . . . . 7 40 . . 5 3 15 Burn 14 | . 7 7 . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . 1 1 . . . . . Destroy 66 | . . . . . 1 . . . . . . 6 39 . . 5 3 12 Blast 3 | . . . . . . . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 14192 | 143 1102 458 . 134 2827 . 271 1742 274 2345 . 363 2735 343 37 106 71 1241 Guns 5362 | 143 1070 430 . 113 2517 . 271 509 274 35 . . . . . . . . Cannons 4528 | . . . . . 288 . . 673 . 1062 . 289 1331 91 . 106 71 617 Explosions 4085 | . . . . . . . . 560 . 1248 . 74 1360 252 . . . 591 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 217 | . 32 28 . 21 22 . . . . . . . 44 . 37 . . 33 Kinetic 5864 | . . . . 113 2805 . 271 509 274 35 . 197 866 . . 106 71 617 Thermal 6062 | 143 1070 430 . . . . . 1233 . 2310 . 166 619 91 . . . . Explosive 2049 | . . . . . . . . . . . . . 1206 252 . . . 591 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . 3 . . 4 4 4 4 25 2 2 2 2 2 4 Average Corruption 2 | . . . . . 3 . . 3 4 4 4 19 1 2 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 86 | . . . . . 23 . . 3 1 18 6 1 8 9 6 4 6 1 Message Errors 23 | . . . . . 5 . . 2 . 6 . . 4 3 1 1 . 1 Matter Fused 24 | . . . . . 4 . . 1 1 7 2 . 1 3 4 . 1 . Heat Flow Errors 9 | . . . . . 4 . . . . 2 1 1 1 . . . . . Energy Discharges 7 | . . . . . 2 . . . . . 1 . . . 1 2 1 . Data Loss (minor) 14 | . . . . . 5 . . . . 2 2 . . 2 . 1 2 . Data Loss (major) 4 | . . . . . 2 . . . . . . . . 1 . . 1 . Misfires 2 | . . . . . 1 . . . . . . . 1 . . . . . Alerts 2 | . . . . . . . . . . 1 . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 621 | . . . . . 3 . . 217 . 131 . 55 176 39 . . . . Projectiles 338 | . . . . . 3 . . 120 . 93 . 55 43 24 . . . . Explosions 283 | . . . . . . . . 97 . 38 . . 133 15 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 15 | . 1 . . . 2 . . . . . . 5 4 . . . . 3 Impact 2 | . 1 . . . . . . . . . . . 1 . . . . . Kinetic 13 | . . . . . 2 . . . . . . 5 3 . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 241 | . . . . . . . . . . 118 . . 88 . . . . 35 Shots 4 | . . . . . . . . . . 2 . . 1 . . . . 1 Rammed 24 | . 6 4 . 5 4 . . . . . . . . . . . . 5 Targets Rammed 36 | . 9 5 . 6 5 . . . . . . . 4 . 1 . . 6 Kicked 5 | . . . . . . . . . . . . . 3 . 1 . . 1 Crushed 7 | . 3 1 . 1 1 . . . . . . . 1 . . . . . Highest Temperature 414 | 240 364 414 4 . 362 . 6 104 . 372 250 225 322 280 . 171 174 342 Average Temperature 104 | 102 119 127 2 . 81 . 4 25 . 128 128 76 99 116 . 76 79 106 Received Heat Transfer 1693 | . 255 63 . . 171 . . 180 21 150 . 54 198 . . . . 601 Effects 16 | . 7 1 . . . . . . . 2 . . 4 . . . . 2 Shutdowns 2 | . . . . . . . . . . . . . 1 . . . . 1 Energy Bleed 2 | . 1 . . . . . . . . . . . 1 . . . . . Interference 7 | . 5 1 . . . . . . . . . . 1 . . . . . Matter Decay 2 | . . . . . . . . . . 1 . . 1 . . . . . Short Circuit 2 | . . . . . . . . . . 1 . . . . . . . 1 Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . 2 . . . . . . . . . . 1 2 . . . . . Combat Hostiles 3 | . 1 . . . . . . . . . . 1 1 . . . . . Parts Melted 25 | 2 5 7 . . 1 . . 3 . 2 . 3 2 . . . . . Heat Transferred 10051 | 396 3533 1702 . . . . . 1140 . 2080 . 160 890 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . . . . 1 . . 2 . . . . 1 . . . . 1 Low Security (%) 86 | 100 100 100 . 100 86 100 100 61 . . . . 83 . . . . 64 Level 1 12 | . . . . . 13 . . 34 . . . . 16 . . . . 35 Level 2 . | . . . . . . . . 4 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 501 | 15 91 65 . 88 307 59 13 501 . . . . 357 . . . . 371 Initial 58 | . . 13 . . 33 37 3 . . . . . 58 . . . . . Average 87 | 3 30 6 . 4 148 34 1 152 . . . . 125 . . . . 157 Influence Increases 5172 | 30 429 166 . 93 839 22 22 1379 90 230 28 196 879 70 . . 40 659 Destroy 0b10 Robot/C 2500 | . 280 80 . 60 480 . . 360 80 200 20 100 460 60 . . 40 280 Destroy 0b10 Robot/NC 395 | 30 50 45 . 10 90 . . 35 . . . 10 90 . . . . 35 Destroy Leader 590 | . 76 10 . 10 118 . . 126 10 30 . 30 122 10 . . . 48 Allied During Kill 338 | . . . . 11 37 . . 190 . . 8 41 9 . . . . 42 Successful Hack 105 | . 7 . . . 10 22 . 66 . . . . . . . . . . Select Force Hacks 50 | . . . . . . . . 50 . . . . . . . . . . Disable Machine 285 | . . . . . 60 . . 60 . . . . 90 . . . . 75 Destroy Structure 414 | . 1 1 . 2 44 . 22 102 . . . . 108 . . . . 134 Lose Combat Pursuer 495 | . 15 30 . . . . . 390 . . . 15 . . . . . 45 Influence Decreases 4941 | 30 395 200 . 8 840 97 31 884 294 457 64 131 619 423 . . 40 428 Entered New Map 625 | . . 21 . . 52 47 6 . 184 57 64 28 35 131 . . . . Time Decay 3316 | 30 355 169 . 8 568 50 25 434 110 380 . 103 474 292 . . 40 278 Lost Part 280 | . 40 10 . . 10 . . 40 . 20 . . 50 . . . . 110 Lost Ally 420 | . . . . . 60 . . 260 . . . . 60 . . . . 40 Purge Threat 300 | . . . . . 150 . . 150 . . . . . . . . . . Squads Dispatched 26 | . 4 . . . 3 . . 10 . . . . 5 . . . . 4 Investigation 10 | . 2 . . . 2 . . 3 . . . . 1 . . . . 2 Extermination 7 | . . . . . . . . 4 . . . . 2 . . . . 1 Reinforcement 8 | . 2 . . . 1 . . 3 . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . 2 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 8 | . 1 . . . 2 . . 2 . . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 209 | . 23 4 2 3 33 . 2 43 5 14 1 4 28 2 . 4 2 39 Peak Tracking Total 14 | . 4 2 9 2 5 . 1 14 4 4 1 3 4 3 . 2 1 8 Tactical Retreats 13 | . 1 2 . . . . . 8 . . . 1 . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 8 | . 3 . . . 1 1 . 1 . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 21 | . . . 1 . 4 . . 4 . . . . 6 . . 1 . 5 Max in Single Turn 3 | . . . 1 . 1 . . 2 . . . . 3 . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 39 | . 7 . 2 . 7 2 . 15 . . 1 . 1 . . 3 . 1 Terminals 24 | . 6 . . . 4 2 . 12 . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . 1 . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . Total Hacks 112 | . 16 . 2 . 22 9 . 29 . . 4 . 1 . . 27 . 2 Successful 75 | . 8 . 2 . 14 6 . 13 . . 4 . 1 . . 27 . . Failed 37 | . 8 . . . 8 3 . 16 . . . . . . . . . 2 Catastrophic 11 | . 1 . . . . 1 . 7 . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 92 | . 12 . 1 . 10 6 . 19 . . . . 11 . . . . 33 Terminals 59 | . 14 . . . 13 9 . 23 . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . Repair Stations 4 | . 2 . . . 2 . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzers 12 | . . . . . 7 . . 3 . . . . . . . . . 2 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . Terminal Hacks 45 | . . . 2 . 2 3 . 7 . . 4 . . . . 27 . . Record 7 | . . . 1 . . . . . . . . . . . . 6 . . Part Schematic 15 | . . . . . . . . . . . 4 . . . . 11 . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . Prototype ID Bank 5 | . . . . . . 1 . 1 . . . . . . . 3 . . Terminal Index 2 | . . . . . . 1 . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . Registered Components 2 | . . . . . 1 . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . . . . . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . . . . . . . . Repair 2 | . 1 . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 7 . . 1 . . . . . . . . . . Insert Component 3 | . . . . . 2 . . 1 . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . Retrieve Study 3 | . . . . . 3 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 16 | . 6 . . . 3 3 . 4 . . . . . . . . . . Terminals 16 | . 6 . . . 3 3 . 4 . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . Botnet 7 | . 2 . . . 1 2 . 2 . . . . . . . . . . Operators 3 | . . . . . 1 1 . 1 . . . . . . . . . . Skim 4 | . 4 . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 7 . . . 6 2 . 14 . . . . . . . . . 1 Full Trace Events 2 | . . . . . . . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 3 . . . . 7 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . 2 . . . . . 17 . . . . 11 . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . 117 . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . . . . . . Time 52 | . 26 . . . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 2 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 30 | . . . . 3 . . 20 . . . 4 . . . . . . 3 Largest Group 20 | . . . . 3 3 . 20 15 . . 4 4 3 . . . . 2 Highest-Rated Group 477 | . . . . 40 40 . 477 390 . . 154 154 107 . . . . 198 Highest-Rated Ally 180 | . . . . 16 16 . 35 35 . . 41 41 39 . . . . 180 Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . . 3 Hero 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . 1 Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . 1 Total Orders 4 | . . . . . . . . . . . . . . . . . . 4 STAY 1 | . . . . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 DROP 2 | . . . . . . . . . . . . . . . . . . 2 Ally Attacks 231 | . . . . . 35 . 33 80 . . 8 28 7 . . . . 40 Total Damage 5613 | . . . . . 308 . 1373 1453 . . 332 760 101 . . . . 1286 Kills 32 | . . . . . 2 . 4 14 . . 1 3 . . . . . 8 Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 9181 | . 1141 1063 592 639 1704 109 477 960 . . . . . 665 518 93 705 515 Sensors 2496 | . . . . . . . . . . . . . . 665 518 93 705 515 Seismic 6685 | . 1141 1063 592 639 1704 109 477 960 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 3 . 1 . . . . 1 . 2 1 . 1 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . . . . . 2 . . . . 5 Main Access 1 | . . . . . . . . . . . . . . . . . . 1 Emergency Access 2 | . . . . . . . . . . . . . 1 . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 Active Terminals 2 | . . . . . . . . . . . . . 1 . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 23462 | 118 1358 1311 592 639 1704 109 477 1062 220 896 8582 1645 1402 665 518 473 735 956 Spaces Moved 11194 | 52 582 688 355 387 1092 205 478 1785 387 245 1243 521 778 501 427 231 590 647 Core 129 | 16 . . . . . . . . . . . . . . . . . 113 Treads 2902 | 36 582 688 355 387 678 . . . . . . 1 175 . . . . . Legs 4894 | . . . . . . . . . . 245 1243 520 603 501 427 231 590 534 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 3269 | . . . . . 414 205 478 1785 387 . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 50 50 50 50 330 260 190 120 120 120 120 120 50 Average Speed 142 | 126 160 160 160 160 126 50 50 50 50 333 280 298 131 120 120 150 120 114 Slowest Speed 400 | 160 240 240 160 240 160 50 150 50 50 400 330 330 240 120 120 190 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . 7 . 3 23 . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . 2 . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 95 98 69 94 59 5 88 49 58 54 87 70 19 71 69 75 84 18 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 16 | . . 3 1 1 . . . . . . 6 . . . . 1 . 4 Known Exits Taken 6 | . . . . . . . . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . 1 1 1 1 . . . . . . Scrap Searched 23 | . . 3 . 2 . . . . 4 4 3 . . 3 2 . 2 . Spaces Dug 67 | . . . . . . . . 29 . 9 . . 10 2 . . . 17 Terrain Destroyed 500 | . . . . 3 54 . . 66 6 126 . 25 147 36 . . 1 36 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 112 | . . . . 3 54 . . 6 6 6 . 1 21 7 . . 1 7 AOE 388 | . . . . . . . . 60 . 120 . 24 126 29 . . . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 18154 | 83 844 836 380 401 1379 213 712 1911 413 280 6336 592 1017 547 432 352 606 820 Wait 5995 | 1 137 92 3 2 115 . 195 77 14 8 5075 22 64 27 . 55 8 100 Move 11116 | 51 581 687 354 386 1077 205 471 1743 386 244 1242 520 777 500 426 230 589 647 Hop 28 | . . . . . 7 . 3 18 . . . . . . . . . . Pick Up 169 | 11 14 5 3 2 51 1 2 12 3 2 4 12 20 . 1 17 1 8 Fast Attach 59 | 2 2 . 1 . 4 . 13 8 1 1 3 2 6 . . 6 . 10 Attach 85 | 4 4 1 3 1 22 1 2 9 4 4 2 8 11 . . 6 . 3 Detach 25 | . . . 1 . 3 . 5 5 1 1 1 2 3 . . 3 . . Swap 123 | . 13 8 . 2 11 1 4 10 1 3 5 3 33 5 2 8 2 12 Drop 198 | 3 6 7 10 2 50 5 16 19 3 1 4 12 21 1 2 21 1 14 Fire 320 | 11 78 31 5 . 34 . 1 10 . 16 . 11 78 14 . 6 5 20 Melee . | . . . . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . . . . 5 Kick 5 | . . . . . . . . . . . . . 3 . 1 . . 1 Crush 26 | . 9 5 . 6 5 . . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / Upp) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 12) 837 | -10/Materials | Discovered new exit (range 12) 875 | -10/Materials | Discovered new exit (range 9) 985 | -10/Materials | Discovered new exit (range 9) 1230 | -10/Materials | Repaired Lgt. Treads 1306 | -10/Materials | Discovered new exit (range 15) 1477 | -10/Materials | Entered Mines 1582 | -10/Mines | Met a Derelict bent on vengeance 1649 | -10/Mines | Learned location of Storage (-9) 2020 | -10/Mines | Build established: Scavenger-Mutant 2233 | -10/Mines | Discovered new exit (range 8) 2376 | -10/Mines | Discovered new exit (range 11) 2780 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2782 | -10/Mines | Discovered new exit (range 5) 2788 | -10/Mines | Entered Exiles 2827 | -10/Exiles | Met 8R-AWN 2854 | -10/Exiles | Met EX-HEX 2913 | -10/Exiles | Met EX-DEC 2950 | -10/Exiles | Learned location of Zion (-7) 3118 | -10/Exiles | Met EX-BIN 3140 | -10/Exiles | Aligned with FarCom system 3142 | -10/Exiles | Given EX-Vault access code 3180 | -10/Exiles | Opened EX-Vault 3194 | -10/Exiles | Found AWS/Gauss 3199 | -10/Exiles | Found YOLO Cannon 3208 | -10/Exiles | Found Flying Fortress v7 3239 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3340 | -10/Exiles | Attacked by the Exiles 3367 | -10/Exiles | Discovered new exit (range 10) 3380 | -10/Exiles | Stole three prototypes: Flying Fortress v7, YOLO Cannon, AWS/Gauss 3380 | -10/Exiles | Entered Mines 3387 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3480 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3687 | -9/Mines | Build established: Mutant 3933 | -9/Mines | Discovered new exit (range 7) 3991 | -9/Mines | Discovered new exit (range 5) 4019 | -9/Mines | Entered Materials 4019 | -8/Materials | Accompanied by 3 allies 4019 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4172 | -8/Materials | Discovered new exit (range 9) 4299 | -8/Materials | Build established: Scavenger-Mutant 4832 | -8/Materials | Discovered new exit (range 16) 5395 | -8/Materials | Repaired Hcp. Storage Unit 5639 | -8/Materials | Build established: Mutant 5723 | -8/Materials | Entered Factory 5723 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5832 | -7/Factory | Sucked down chute 5832 | -7/Factory | Entered Waste 5833 | -7/Waste | Joined by Warlord forces that had cleared the area 5931 | -7/Waste | Discovered new exit (range 12) 5952 | -7/Waste | A Compactor rumbled back to life 5952 | -7/Waste | Spotted C-40 Crusher 5956 | -7/Waste | Allies destroyed C-40 Crusher 5986 | -7/Waste | Lost 4 allies 6217 | -7/Waste | Found Heavy Servo Lattice 6252 | -7/Waste | A Compactor rumbled back to life 6253 | -7/Waste | Spotted C-40 Crusher 6256 | -7/Waste | Allies destroyed C-40 Crusher 6309 | -7/Waste | Entered Factory 6309 | -7/Factory | Accompanied by 15 allies 6618 | -7/Factory | Discovered new exit (range 6) 6650 | -7/Factory | Identified exit to Lower Caves 6842 | -7/Factory | Fabricated Hyp. Mass Driver? 7082 | -7/Factory | Cargo convoy interrupted 7121 | -7/Factory | AWS/Gauss suddenly broke down 7160 | -7/Factory | Discovered new exit (range 8) 7371 | -7/Factory | Entered Lower Caves 7577 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7586 | -7/Lower Caves | Discovered new exit (range 8) 7591 | -7/Lower Caves | Entered another Lower Caves area 7592 | -7/Lower Caves | AWS/Gauss stolen by Master Thief 7593 | -7/Lower Caves | Encountered a Master Thief 7599 | -7/Lower Caves | Encountered a Master Thief 7645 | -7/Lower Caves | Discovered new exit (range 11) 8437 | -7/Lower Caves | Discovered new exit (range 10) 8487 | -7/Lower Caves | Entered Zion 8589 | -7/Zion | Given A8's code to call for help 8644 | -7/Zion | Discovered new exit (range 16) 8743 | -7/Zion | Given the Hacking Drone Bay 8743 | -7/Zion | Found Prototype Device 8796 | -7/Zion | System corruption cleaned by Quarantine Array 9170 | -7/Zion | Learned location of Data Miner (-6) 9333 | -7/Zion | Learned Factory stockpile data 9762 | -7/Zion | Learned location of Armory (-3) 9776 | -7/Zion | Found Prototype Processor 9776 | -7/Zion | Identified Exp. Armor Integrity Analyzer 9780 | -7/Zion | Found Prototype Processor 9780 | -7/Zion | Identified Exp. Target Analyzer 9787 | -7/Zion | Found Prototype Processor 9787 | -7/Zion | Identified Exp. Core Analyzer 9881 | -7/Zion | Found Prototype Device 9881 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9958 | -7/Zion | Learned location of Quarantine (-2) 10257 | -7/Zion | Met Imprinter 10306 | -7/Zion | Imprinted 10309 | -7/Zion | Declared Zion's savior 10942 | -7/Zion | Identified Hacking Drone Bay 16519 | -7/Zion | Visited the Megawrench Repair Shop 16519 | -7/Zion | Megawrench repaired 5 parts 17069 | -7/Zion | Entered Proximity Caves 17069 | -6/Proximity Caves | Accompanied by 4 allies 17932 | -6/Proximity Caves | Spotted B-75 Beast 17962 | -6/Proximity Caves | Allies destroyed B-75 Beast 18685 | -6/Proximity Caves | Learned location of 1 exit from Factory 18688 | -6/Proximity Caves | Discovered new exit (range 3) 18707 | -6/Proximity Caves | System corruption reached 10% 18714 | -6/Proximity Caves | Entered Factory 18714 | -6/Factory | Accompanied by 3 allies 18714 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18715 | -6/Factory | Identified exit to Lower Caves 18766 | -6/Factory | YOLO Cannon suddenly exploded 18767 | -6/Factory | Core integrity fell below 50% 18797 | -6/Factory | Lost 4 parts (1n2u1w) 19147 | -6/Factory | Retrieved Zion intel report: Active Terminals 19674 | -6/Factory | Build established: Scavenger-Mutant 19780 | -6/Factory | Retrieved Zion intel report: Emergency Access 20116 | -6/Factory | Entered Lower Caves 20273 | -6/Lower Caves | Learned Factory terminal intel 20744 | -6/Lower Caves | Discovered new exit (range 5) 20780 | -6/Lower Caves | Identified exit to Lower Caves 20781 | -6/Lower Caves | Entered another Lower Caves area 20785 | -6/Lower Caves | Discovered new exit (range 13) 20924 | -6/Lower Caves | Learned Factory emergency access door positions 21068 | -6/Lower Caves | Learned Factory terminal intel 21272 | -6/Lower Caves | Discovered new exit (range 5) 21298 | -6/Lower Caves | Identified exit to Data Miner 21299 | -6/Lower Caves | Entered Data Miner 21307 | -6/Data Miner | Discovered new exit (range 8) 21347 | -6/Data Miner | Met Data Miner 21391 | -6/Data Miner | Learned location of Section 7 (-2) 21391 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21410 | -6/Data Miner | Received God Mode back door access code from Data Miner 21485 | -6/Data Miner | Data Conduit disabled 21561 | -6/Data Miner | Found Prototype Device 21561 | -6/Data Miner | Identified Exp. Thermal Shield 21766 | -6/Data Miner | Identified exit to Proximity Caves 21772 | -6/Data Miner | Entered Proximity Caves 21891 | -5/Proximity Caves | Learned 8 Factory zone layouts 22016 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22396 | -5/Proximity Caves | Discovered new exit (range 15) 22500 | -5/Proximity Caves | Identified exit to Factory 22507 | -5/Proximity Caves | Entered Factory 22507 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 22508 | -5/Factory | Identified exit to Upper Caves 22510 | -5/Factory | Loaded intel: 26 terminal locations 22597 | -5/Factory | Zion hero teleported in (7V-RTL) 22730 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 22910 | -5/Factory | Retrieved Zion intel report: Main Access 22910 | -5/Factory | Identified exit to Factory 22911 | -5/Factory | Zion Kinetic Resupply teleported in 23133 | -5/Factory | Retrieved Zion intel report: Emergency Access 23165 | -5/Factory | Retrieved Zion intel report: Active Terminals 23238 | -5/Factory | Destroyed 7 combat bots 23257 | -5/Factory | Build established: Scavenger-Gunner 23337 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 23358 | -5/Factory | Cargo convoy interrupted 23367 | -5/Factory | Found 7V-RTL's Ultimate Field 23375 | -5/Factory | Garrison activated, responded to threat 23380 | -5/Factory | Found Adv. Powered Armor 23385 | -5/Factory | Released all parts (15) 23392 | -5/Factory | Lost 4 allies 23397 | -5/Factory | Zion Heavy Resupply teleported in 23416 | -5/Factory | Lost 11 parts (2n6u3w) 23440 | -5/Factory | Core integrity fell below 50% 23455 | -5/Factory | Core integrity fell below 20% 23463 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 23421_ Dropped Imp. Sensor Array. 23422_ Dropped Prc. Matter Filter. 23422_ Dropped Adv. Energy Well. 23423_ Dropped Enh. Flexi-carbon Leg. 23432_ J#%=QSLACI%|A8PZOI8UIQEVXO/O 23437_ Acquired Imp. Launcher Guidance Computer. 23445_ P-70 Sage resets P-70 Sage, system corruption cleaned. 23446_ P-70 Sage destroyed. 23447_ Acquired Imp. Launcher Guidance Computer. 23448_ Slug penetrates Wall. 23449_ Critical hit (Burn: +37). 23452_ Drone sends a signal. 23453_ Slammed into G-50 Soldier. 23454_ Slammed into H-66 Slayer. 23455_ Penetrated by Slug. 23456_ Slammed into H-66 Slayer. 23461_ Penetrated by Slug. 23462_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?# ???????# # ????????????????????????????? | | ?# ???????# # ????????????????????????????? | | ?# ??????## ##????+???????????????????????? | | ??? ??????#%= #????????????????????????????? | | ?#+##%#######=!= #????????????????????????????? | | ? #* =[%!" #????????????????????????????? | | """ # !=!*"T!| #????????????????????????????? | | """ # !%=%!!*%! #????????????????????????????? | | """ # #####=!!=!! #????????????????????????????? | | "" # #???#=![!!] #????????????????????????????? | | "" # #??##*|!*%!##????????????????????????????? | | # #??#*=!!=! ###+####??????????????????????? | | """ # #??#]==* [ #??????????????????????? | | """ # #??#!|* g #??????????????????????? | | """ # #??# ! g #??????????????????????? | | "" # #??# n ###########????????????? | | " # #??# # = # #????????????? | | / #??#### # ##% # #????????????? | | ##### #??########## # #????????????? | | #??## ##? #???# !%[ # #????????????? | | #??# # #???# = + #????????????? | | #### # #???# %# "! " #????????????? | | + """ #???# # "!! " #????????????? | | ### ! # """ #???# # ! #????????????? | | #?# # """ #???# ###########????????????? | | #?### ###?######???# @#??????????????????????? | | #???# #????????????#u #??????????????????????? | | ##???#+#????????????# #??????????????????????? | | ????? ?????????????# k #??????????????????????? | | ?????" ????##########u m#??????????????????????? | | ?????" ????# # #??????????????????????? | | ?????" ????# | ! # #??????????????????????? | | ????? ????# # #??????????????????????? | | ???????????# #p #??????????????????????? | | ???????????# ! g #??????????????????|???? | | ???????????# ! #h #??????????????????????? | | ???????????# #t #??????????????????????? | | ???????????# + #??????????????????????? | | ???????????#[%* # #??????????????????????? | | ???????????##+####### ###???????+????????????? | | ????????????#[! +?????????????????????? | | ????????????###### ##?????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ####?????"""?????# ##?????????????????????? | | ?????T"?????# +?????????????????????? | | ###????"""?????# #######?????????????????????? | | # #??????????######+###??????????????????????????? | | #????????????#!!= #??????????????????????????? | | ????????????#!= #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 60 Targeting Accuracy 8 Launcher Accuracy 180 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Lyr. Light Armor Plating | -8/Materials | Scanalyzed Energy Filter | -8/Materials | Scanalyzed Arc Projector | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Energy Well | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Focal Shield | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive H-55 Commando | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Hyp. Mass Driver | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 10% | -10/Materials Hcp. Storage Unit | 67% | -8/Materials Studied --------- Rocket Launcher | -8/Materials | Hacked Autogun | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Consequences YOLO Challenges ------------ None Game ------ Seed DrainedGammaSplitter Manual? 0 Play Time 02:18:06 Cumulative 458.8 hours Start 2025.12.15 @ 18:16:46 End 2025.12.16 @ 00:19:16 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 284 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/2/0/0/0/0/1/0/0 Lore% 82 Gallery% 82 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce2b0123-bf2a-42b9-ac90-bbf2da80423c