Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.02 @ 01:42:45 Player: Minty Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (0) 0 Value Destroyed (20) 20 Prototype IDs (64) 1280 Alien Tech Used (2) 400 Bonus (7495) 7495 TOTAL SCORE: 18195 Bonus ------- Pacifist 6397 Follower Combat Kills 198 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 210/300 Energy 25/100 System Corruption 35% Temperature Cool (2) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Field Propulsion Array > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Quantum Reactor Energy Well (350) Advanced Shield Generator Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Machine Analyzer Makeshift Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Makeshift ECM Suite Advanced ECM Suite Improved Cloaking Device Improved Cloaking Device Advanced Shield Generator Advanced Hacking Suite System Shield > --- WEAPON ----------- Field Lobotomy Kit > --- INVENTORY -------- Quantum Reactor Energy Well [Rating: 135] Favorites ----------- Power Quantum Reactor Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Cooled Gravmag System Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Machine Analyzer Device Makeshift ECM Suite Storage Advanced Energy Well Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . . . 2 . . 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . . . 1 . . . . . . . 1 . . 1 1 . . . . . 1 Utility 10 | . . . 2 . . . 1 2 . . . . . . . . . 1 1 . . . . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 167 | 3 8 . 2 4 1 . 5 22 1 . 6 6 . 4 12 5 . 5 15 3 3 15 2 1 44 Power 33 | 1 4 . . . 1 . . 6 . . 1 1 . . 3 . . 1 4 . . 4 . . 7 Engine 16 | 1 4 . . . 1 . . 2 . . 1 1 . . 3 . . . 3 . . . . . . Core 7 | . . . . . . . . 4 . . . . . . . . . 1 1 . . 1 . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 7 Propulsion 43 | 2 2 . . 1 . . 2 2 . . . . . . 4 . . 2 6 1 . 3 1 . 17 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . . . . . . . . . . 1 . . . . . . 3 1 . 13 Flight 23 | . 2 . . 1 . . 2 2 . . . . . . 3 . . 2 6 1 . . . . 4 Utility 85 | . 2 . 2 2 . . 3 14 1 . 4 5 . 4 5 5 . 2 4 2 3 8 1 1 17 Device 53 | . 2 . . . . . . 9 . . 4 5 . 3 1 4 . 2 3 1 2 4 1 1 11 Storage 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 Processor 7 | . . . 1 1 . . 1 1 . . . . . 1 . . . . . . 1 . . . 1 Hackware 8 | . . . . . . . . 1 1 . . . . . 3 . . . 1 . . . . . 2 Protection 14 | . . . 1 1 . . 2 2 . . . . . . 1 1 . . . 1 . 3 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 6 | . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . 3 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . . 2 1 . . . . . . . . 2 . . . 6 . . 5 Parts Lost 37 | . . . 1 1 . . . . . 1 6 . . . 1 . . 3 3 2 . . 1 . 18 Power 3 | . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . Propulsion 18 | . . . . . . . . . . . 2 . . . . . . 3 1 . . . 1 . 11 Utility 16 | . . . . 1 . . . . . 1 3 . . . 1 . . . 1 2 . . . . 7 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 9 | . . . 1 1 . . . . . 1 6 . . . 1 . . 3 2 3 . . 1 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 48 57 56 70 77 77 70 72 84 80 44 32 38 40 68 73 73 67 53 45 54 68 71 71 79 Engine 1 | . 10 14 6 . . . . . . . . . . . 4 6 6 5 3 . . . . . . Core 1 | . . . . . . . . 3 7 7 2 . . . . . . . 1 5 5 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 3 5 4 7 Hover 9 | . . . . . . . . . . . . . . . 1 . . . . . . 11 15 14 24 Flight 11 | . 12 28 22 22 22 22 25 22 23 23 11 7 7 7 17 26 26 25 12 14 15 11 5 4 1 Device 12 | . 10 14 11 8 . . . 6 15 11 2 1 7 8 8 6 6 5 5 3 10 7 12 19 23 Processor 13 | . . . 8 19 22 22 18 18 15 15 15 15 15 15 18 13 13 11 10 10 11 15 15 14 10 Hackware 8 | . . . . . . . . 1 15 15 8 7 7 7 14 20 20 17 17 10 10 7 5 4 7 Protection 4 | . . . 8 13 22 22 24 16 7 7 2 . . . 1 . . . . . . 5 5 4 3 Naked Turns 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 Heaviest Build 71 | 5 8 6 8 7 7 7 12 17 13 13 14 2 2 3 20 17 17 27 30 29 24 41 28 29 71 Greatest Support 94 | 26 26 8 8 8 8 8 12 13 13 13 13 5 5 5 20 17 17 27 34 31 28 33 48 33 94 Greatest Overweight (x) 2 | . . . . . . . . 1 . . 2 . . . 1 . . . 1 . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 7 5 5 5 5 5 5 5 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 5 Average Carried 4 | 5 4 5 4 4 4 5 4 5 4 5 4 4 5 4 4 4 5 4 4 4 4 4 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 3 4 4 4 Class Distribution -------------------- 36% | Hacker-Scout 17% | Mutant 16% | Hacker-Sprinter 8% | Scout 8% | Sprinter 7% | Derelict-Scout 3% | Infiltrator-Scout Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Scout | -8/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/Waste Hacker-Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Mutant | -3/Proximity Caves Derelict-Scout | -3/Research Hacker-Scout | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Matter Collected 1634 | 200 . . . 165 . . . . . . 276 26 . . 19 18 . . 27 146 75 . 220 68 394 Remotely 48 | . . . . . . . . . . . 48 . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 530 | . 20 1 22 34 . . 2 9 . 16 67 . . 6 25 . 11 34 41 32 5 . 26 . 179 Missed 257 | . 7 1 10 22 . . . 8 . 6 42 . . 3 12 . 8 13 16 18 3 . 12 . 76 Damage Taken 5787 | . 150 . 146 97 . . 29 9 . 115 280 . . 48 279 . 36 346 588 220 26 . 293 . 3125 Core 2456 | . 49 . 60 34 . . . . . 25 108 . . 48 64 . 20 194 316 77 17 . 116 . 1328 Absorbed by Shields 228 | . . . . . . . . 3 . 28 . . . . . . . . . . . . . . 197 Redirected to Shielding 257 | . . . 24 7 . . . . . 9 61 . . . . . . . . . . . . . 156 Regen/Repaired (Parts) 94 | . . . . . . . . . . . . . . . . . . . 94 . . . . . . Core Remaining (%) 83 | 100 . 80 . . . 76 100 . . . . . . 74 . . 90 80 . . . . 54 100 . Volleys Fired 5 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 3 Largest 1 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 Hottest . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired 5 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 3 Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 3 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 5 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . . 5 Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 5 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 3 Core Hits 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 105 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 102 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 105 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 102 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . 1 1 1 1 1 1 . . . . . . . . . . . 5 5 5 5 5 6 . 35 Average Corruption 8 | . 1 1 1 1 1 1 . . . . . . . . . . . 1 4 5 5 5 5 . 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 83 | . . 1 . 1 1 . . . . . . . . . . . . 4 3 3 4 2 13 . 51 Message Errors 16 | . . . . 1 1 . . . . . . . . . . . . 1 1 1 1 . 5 . 5 Matter Fused 21 | . . 1 . . . . . . . . . . . . . . . . 1 1 2 . 4 . 12 Heat Flow Errors 12 | . . . . . . . . . . . . . . . . . . 2 . 1 1 1 . . 7 Energy Discharges 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 11 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 7 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 2 . 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 50 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 49 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 11 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 10 Targets Rammed 11 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 10 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 339 | . . . . . . . . . . . . . . . . . . 339 9 266 86 102 . . 258 Average Temperature 109 | . . . . . . . . . . . . . . . . . . 168 7 143 44 61 . . 93 Received Heat Transfer 817 | . 72 . 51 . . . 9 4 . . 48 . . . 84 . 15 414 45 . . . 18 . 57 Effects 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Peak Influence 376 | . 29 55 208 376 . . 30 57 34 111 . . . . 183 . . 152 256 . . . . . 268 Initial 86 | . . 10 21 86 . . . 13 19 23 . . . . 18 . . 57 66 . . . . . . Average 92 | . 19 33 69 194 . . 9 20 22 51 . . . . 73 . . 93 114 . . . . . 119 Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . 1 Low Security (%) 90 | 100 100 100 96 49 . 100 100 100 100 100 . . . . 100 . . 100 94 . . . . 100 83 Level 1 9 | . . . 4 50 . . . . . . . . . . . . . . 5 . . . . . 16 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . 2 . . . . 4 . 2 . . . . 3 . . 6 . . . . . . 14 Investigation 13 | . . . 1 . . . . 3 . 2 . . . . 1 . . 4 . . . . . . 2 Extermination 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 3 Reinforcement 14 | . 1 . 1 . . . . . . . . . . . 2 . . 1 . . . . . . 9 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Distress Signals 8 | . . . . . . . . . . . . . . . . . . 1 2 . . . 2 . 3 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Times Spotted 246 | . 7 1 15 20 . . 1 1 3 10 19 . . 4 15 . 5 14 22 13 4 . 22 . 70 Peak Tracking Total 11 | . 6 3 10 7 . . 4 2 3 6 9 . . 3 8 . 5 10 9 4 4 . 9 . 11 Tactical Retreats 56 | . . 1 2 5 . . 1 1 . 3 4 . . 1 3 . . 1 2 4 1 . 7 . 20 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Traps Triggered 11 | . . . . . . . . 2 . 1 . . . . . . . . 2 . . . . . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Machines Disabled 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Machines Accessed 57 | . 2 . 4 . 2 . . 5 . 5 . . 4 . 4 . . 7 4 2 2 5 . 3 8 Terminals 21 | . 2 . 3 . . . . 2 . 2 . . . . 1 . . 3 1 1 . . . 1 5 Fabricators 6 | . . . . . . . . 1 . 2 . . . . 1 . . 1 . . . . . . 1 Repair Stations 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Recycling Units 6 | . . . . . . . . 1 . . . . . . 1 . . 2 1 . . . . . 1 Scanalyzers 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . Garrison Access 4 | . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . 1 Total Hacks 187 | . 8 . 12 . 2 . . 17 . 11 . . 27 . 6 . . 37 11 2 7 18 . 5 24 Successful 123 | . 5 . 9 . 2 . . 2 . 1 . . 27 . 4 . . 27 8 2 7 18 . . 11 Failed 64 | . 3 . 3 . . . . 15 . 10 . . . . 2 . . 10 3 . . . . 5 13 Catastrophic 17 | . 1 . 1 . . . . 4 . 5 . . . . . . . 1 . . . . . 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 60 | . 3 . 5 . 1 . . 6 . 7 . . . . 2 . . 13 5 . . . . 2 16 Terminals 76 | . 8 . 9 . . . . 9 . 5 . . . . 2 . . 17 3 1 . . . 2 20 Fabricators 14 | . . . . . . . . 1 . 4 . . . . 2 . . 5 . . . . . . 2 Repair Stations 6 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . 2 . Recycling Units 19 | . . . . . . . . 5 . . . . . . 1 . . 9 3 . . . . . 1 Scanalyzers 10 | . . . 3 . . . . . . . . . . . . . . 6 . . . . . 1 . Garrison Access 7 | . . . . . . . . . . 2 . . . . 1 . . . 3 . . . . . 1 Terminal Hacks 79 | . 4 . 4 . 2 . . . . 1 . . 27 . . . . 9 1 2 7 18 . . 4 Record 25 | . . . . . 1 . . . . . . . 11 . . . . . . 1 6 6 . . . Part Schematic 15 | . . . . . . . . . . . . . 10 . . . . 1 . . . 4 . . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 10 | . 2 . . . . . . . . . . . 3 . . . . . . . . 4 . . 1 Open Door 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 6 | . 1 . 1 . . . . . . 1 . . . . . . . 1 1 . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . 2 . . 2 . . . . . . 2 Load Schematic 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 Build 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 12 | . . . . . . . . 1 . . . . . . 1 . . 6 3 . . . . . 1 Process 4 | . . . . . . . . 1 . . . . . . . . . 2 1 . . . . . . Report Inventory 5 | . . . . . . . . . . . . . . . 1 . . 2 1 . . . . . 1 Retrieve Matter 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Scanalyzer 6 | . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . Insert Component 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Analyze 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 Seal Access 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 Unauthorized Hacks 15 | . 1 . 3 . . . . 1 . . . . . . . . . 6 1 . . . . . 3 Terminals 14 | . 1 . 3 . . . . 1 . . . . . . . . . 5 1 . . . . . 3 Assimilate 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Botnet 8 | . 1 . 2 . . . . 1 . . . . . . . . . 2 . . . . . . 2 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Disrupt 3 | . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 2 . 4 . . . . 5 . 5 . . . . 3 . . 7 4 . . . . 3 7 Full Trace Events 15 | . 1 . 2 . . . . 3 . 2 . . . . 1 . . 4 . . . . . . 2 Feedback Events 4 | . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . . Corruption 4 | . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 56 | . . . . . . . . . . . . . . . . . . 56 . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . 18 . . . . . . . Part Schematics Acquired 18 | . . . 1 . . . . . . . . . 10 . . . . 3 . . . 4 . . . Parts Built 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 160 | . . . . . . . . . . . . . . . 76 . . . . . . . . . 84 Total Part Build Rating 11 | . . . . . . . . . . . . . . . 5 . . . . . . . . . 6 Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 70 | . . . . . . . . . . . . . . . . . . . 70 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 159 | . . . . . . . . 43 . . . . . . . . . 88 28 . . . . . . Retrieved Matter 116 | . . . . . . . . . . . . . . . . . . 88 28 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Total Allies 13 | . . 2 . . . . . . . . 1 . . 1 1 . . 4 1 . . . . . 3 Largest Group 3 | . . 2 2 . . . . . . . 1 . . 1 1 . . 3 1 . . . . . 1 Highest-Rated Group 148 | . . 46 46 . . . . . . . 85 . . 96 25 . . 90 116 . . . . . 148 Highest-Rated Ally 148 | . . 31 31 . . . . . . . 85 . . 96 25 . . 30 116 . . . . . 148 Total Orders 6 | . . . . . . . . . . . 1 . . . 1 2 . . . . 1 . . . 1 STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . RETURN 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Ally Attacks 123 | . . . 12 . . . . . . . 12 . . . . . . 9 8 . . . . . 82 Total Damage 3564 | . . . 188 . . . . . . . 396 . . . . . . 316 426 . . . . . 2238 Kills 25 | . . . 5 . . . . . . . 6 . . . . . . 1 2 . . . . . 11 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . . 1 . . 1 . 1 . . . 3 1 . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . 2 . . . . 3 . . . 4 Drone Recoveries 6 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Turns Passed 4924 | 9 75 32 75 115 72 9 53 309 27 124 242 112 30 113 297 134 4 267 311 172 171 117 581 87 1386 Spaces Moved 9896 | 1 136 99 221 339 215 28 115 578 81 396 608 282 85 305 670 389 15 628 454 529 362 178 887 189 2106 Core 134 | . 56 . . . . . . . . . . . . . . . . . . . . . . . 78 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 10 | 1 9 . . . . . . . . . . . . . . . . . . . . . . . . Hover 3184 | . . . . . . . . . . . . . . . 43 . . . . . . 87 887 189 1978 Flight 6568 | . 71 99 221 339 215 28 115 578 81 396 608 282 85 305 627 389 15 628 454 529 362 91 . . 50 Fastest Speed 23 | 90 32 32 32 32 32 32 29 29 29 29 29 35 35 35 27 27 27 26 26 28 32 32 30 42 23 Average Speed 34 | 90 43 32 32 32 32 32 30 33 29 29 32 35 35 35 31 27 27 26 33 30 32 49 41 42 38 Slowest Speed 195 | 90 90 32 32 32 32 32 32 112 29 29 195 35 35 35 83 27 27 34 103 32 32 117 42 42 83 Overloaded Moves 427 | . . . . . . . . . . . . . . . . . . 9 49 181 . . 21 . 167 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 75 | . 2 1 4 5 . 3 1 4 . 7 5 1 . 2 14 . 1 14 7 2 . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 1 29 34 30 90 64 11 18 18 74 21 88 46 73 61 22 75 6 16 19 79 61 61 88 7 53 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 6 | . . . . 1 1 . . . . . . . 1 . . . . . . . . 3 . . . Known Exits Taken 14 | . 1 . 1 . . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 1 . . . 1 1 1 . . . . . . . . . . . . Scrap Searched 17 | . . . . 2 . . . . . . 4 3 . 1 . 1 . . . 2 2 . 2 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Total 11299 | 13 149 97 220 339 218 24 130 691 84 397 645 295 84 308 743 418 13 712 603 534 415 206 1096 195 2670 Wait 1148 | . . . . . . . 8 71 . 9 30 4 . . 59 18 . 85 132 3 50 . 206 6 467 Move 9733 | . 131 96 213 329 214 21 112 570 80 384 598 279 84 300 644 388 12 600 440 524 361 177 886 188 2102 Hop 65 | . 2 1 3 4 . 3 1 4 . 4 4 1 . 2 11 . 1 13 7 2 . . . . 2 Pick Up 37 | . 2 . 1 1 1 . 1 8 1 . . . . . 4 2 . 3 2 . . 1 2 . 8 Fast Attach 91 | . 4 . 2 2 . . 1 11 1 . . 2 . 2 6 . . 4 8 2 2 12 1 1 30 Attach 54 | 2 1 . . 1 1 . 1 8 . . 6 4 . 2 5 2 . . 6 1 1 4 1 . 8 Detach 46 | 5 1 . . . 1 . 1 2 1 . 6 4 . 2 4 1 . . 3 2 1 3 . . 9 Swap 24 | 1 3 . . 1 . . 3 3 . . . . . . 1 3 . 1 1 . . . . . 7 Drop 77 | 5 5 . 1 1 1 . 2 14 1 . . 1 . . 2 4 . 6 3 . . 9 . . 22 Fire 5 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: [*Mat] / *Min / Sto x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / Arm / Tes) -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 0) 10 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Identified exit to Mines 75 | -10/Materials | Discovered new exit (range 4) 85 | -10/Materials | Entered Mines 114 | -10/Mines | Discovered new exit (range 10) 117 | -10/Mines | Entered Materials 117 | -9/Materials | Accompanied by 2 allies 117 | -9/Materials | Evolved 2 slots: Utility x2 122 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 131 | -9/Materials | Identified exit to Mines 131 | -9/Materials | Identified exit to Storage 164 | -9/Materials | Discovered new exit (range 10) 192 | -9/Materials | Entered Mines 220 | -9/Mines | Learned location of Storage (-9) 262 | -9/Mines | Found a hidden stash of uninstalled traps 272 | -9/Mines | Discovered new exit (range 6) 280 | -9/Mines | Discovered new exit (range 8) 287 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 288 | -9/Mines | Found Prototype Device 302 | -9/Mines | Build established: Sprinter 306 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 306 | -9/Mines | Discovered new exit (range 5) 307 | -9/Mines | Entered Exiles 312 | -9/Exiles | Discovered new exit (range 17) 316 | -9/Exiles | Met 8R-AWN 322 | -9/Exiles | Met EX-HEX 331 | -9/Exiles | Met EX-BIN 335 | -9/Exiles | Aligned with FarCom system 335 | -9/Exiles | Given EX-Vault access code 343 | -9/Exiles | Opened EX-Vault 345 | -9/Exiles | Found Field Lobotomy Kit 354 | -9/Exiles | Warned to stay clear of 0b10 Research branches 363 | -9/Exiles | Met EX-DEC 365 | -9/Exiles | Learned location of Zion (-6) 375 | -9/Exiles | Discovered new exit (range 15) 379 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 379 | -9/Exiles | Entered Mines 386 | -8/Mines | Discovered new exit (range 4) 388 | -8/Mines | Entered Materials 388 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 440 | -8/Materials | Discovered new exit (range 4) 441 | -8/Materials | Entered Factory 441 | -7/Factory | Evolved 2 slots: Utility x2 640 | -7/Factory | Identified Exp. Sensor Array 750 | -7/Factory | Sucked down chute 750 | -7/Factory | Entered Waste 754 | -7/Waste | Spotted C-40 Crusher 759 | -7/Waste | Found Prototype Hackware 759 | -7/Waste | Identified Exp. System Shield 764 | -7/Waste | Spotted C-40 Crusher 769 | -7/Waste | Discovered new exit (range 20) 770 | -7/Waste | Spotted C-40 Crusher 770 | -7/Waste | Spotted C-40 Crusher 771 | -7/Waste | Spotted C-40 Crusher 777 | -7/Waste | Entered Factory 832 | -7/Factory | Identified exit to Lower Caves 901 | -7/Factory | Entered Lower Caves 908 | -7/Lower Caves | Learned Factory emergency access door positions 917 | -7/Lower Caves | Encountered a Warlord checkpoint 920 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 957 | -7/Lower Caves | Spotted B-75 Beast 995 | -7/Lower Caves | Assimilated B-75 Beast with FLK Orb 1019 | -7/Lower Caves | Lost 6 parts (1p2n3u) 1142 | -7/Lower Caves | Discovered new exit (range 5) 1143 | -7/Lower Caves | Entered another Lower Caves area 1249 | -7/Lower Caves | Discovered new exit (range 17) 1255 | -7/Lower Caves | Entered Data Miner 1255 | -7/Data Miner | Discovered new exit (range 6) 1261 | -7/Data Miner | Met Data Miner 1270 | -7/Data Miner | Learned location of Section 7 (-2) 1270 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1275 | -7/Data Miner | Received God Mode back door access code from Data Miner 1282 | -7/Data Miner | Build established: Mutant 1285 | -7/Data Miner | Entered Proximity Caves 1320 | -6/Proximity Caves | Escorted by Enhanced Grunt 1373 | -6/Proximity Caves | Identified exit to Factory 1398 | -6/Proximity Caves | Entered Factory 1398 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1477 | -6/Factory | Fabricated Biomechanical Wings (x1) 1548 | -6/Factory | Spotted B-75 Beast 1688 | -6/Factory | Discovered new exit (range 13) 1692 | -6/Factory | Identified exit to Lower Caves 1695 | -6/Factory | Entered Lower Caves 1758 | -6/Lower Caves | Learned location of 1 exit from Factory 1827 | -6/Lower Caves | Discovered new exit (range 8) 1829 | -6/Lower Caves | Identified exit to Lower Caves 1829 | -6/Lower Caves | Entered another Lower Caves area 1829 | -6/Lower Caves | Discovered new exit (range 13) 1833 | -6/Lower Caves | Identified exit to Factory 1833 | -6/Lower Caves | Entered Factory 1833 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1834 | -5/Factory | Identified exit to Factory 1868 | -5/Factory | Incoming investigation squad redirected 1906 | -5/Factory | Fabricated B-60 Warrior? 1954 | -5/Factory | Identified exit to Upper Caves 1954 | -5/Factory | Identified exit to Extension 2070 | -5/Factory | Spotted B-75 Beast 2100 | -5/Factory | Entered another Factory area 2100 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2128 | -4/Factory | Lost 3 parts (3n) 2204 | -4/Factory | Repaired Hvy. Deuterium Engine 2302 | -4/Factory | Spotted B-86 Titan 2303 | -4/Factory | Assimilated B-86 Titan with FLK Orb 2398 | -4/Factory | Identified exit to Upper Caves 2411 | -4/Factory | Entered Upper Caves 2438 | -4/Upper Caves | Learned Research stockpile data 2443 | -4/Upper Caves | Lost 3 parts (1p2u) 2547 | -4/Upper Caves | Learned location of 1 exit from Research 2551 | -4/Upper Caves | Learned Research terminal intel 2582 | -4/Upper Caves | Discovered new exit (range 5) 2583 | -4/Upper Caves | Identified exit to Upper Caves 2583 | -4/Upper Caves | Entered another Upper Caves area 2629 | -4/Upper Caves | Learned 8 Factory zone layouts 2629 | -4/Upper Caves | Learned Factory stockpile data 2629 | -4/Upper Caves | Learned Armory garrison access intel 2675 | -4/Upper Caves | Learned location of 2 exits from Research 2722 | -4/Upper Caves | Build established: Hacker-Sprinter 2722 | -4/Upper Caves | Encountered a Warlord checkpoint 2750 | -4/Upper Caves | Discovered new exit (range 11) 2753 | -4/Upper Caves | Identified exit to Zhirov 2754 | -4/Upper Caves | Entered Zhirov 2754 | -4/Zhirov | Discovered new exit (range 3) 2760 | -4/Zhirov | Met Zhirov 2767 | -4/Zhirov | Learned location of Quarantine (-2) 2767 | -4/Zhirov | Learned location of Testing (-3) 2767 | -4/Zhirov | Learned location of Command (-1) 2772 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2811 | -4/Zhirov | Found Alien Artifact 2824 | -4/Zhirov | Found Alien Artifact 2824 | -4/Zhirov | Identified Integrated Dissipator 2824 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2871 | -4/Zhirov | Identified exit to Proximity Caves 2871 | -4/Zhirov | Entered Proximity Caves 3019 | -3/Proximity Caves | Attracted the attention of an 0b10 base 3425 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3445 | -3/Proximity Caves | Discovered new exit (range 12) 3451 | -3/Proximity Caves | Identified exit to Research 3452 | -3/Proximity Caves | Entered Research 3452 | -3/Research | Evolved 2 slots: Utility x2 3453 | -3/Research | Identified exit to Testing 3453 | -3/Research | Identified exit to Research 3453 | -3/Research | Identified exit to Armory 3455 | -3/Research | Loaded intel: 20 terminal locations 3480 | -3/Research | Build established: Derelict-Scout 3524 | -3/Research | Discovered exit to Research (range 10) 3539 | -3/Research | Entered another Research area 3539 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3607 | -2/Research | Spotted B-90 Cyclops 3608 | -2/Research | Assimilated B-90 Cyclops with FLK Orb 3666 | -2/Research | Spotted B-90 Cyclops 3700 | -2/Research | Spotted B-90 Cyclops 3815 | -2/Research | Identified Transdimensional Reconstructor 3815 | -2/Research | Warped through subspace 4026 | -2/Research | System corruption reached 10% 4030 | -2/Research | Build established: Hacker-Scout 4281 | -2/Research | Identified exit to Quarantine 4378 | -2/Research | Fabricated Combat Drone Bay? 4620 | -2/Research | Assimilated Y-72 Warden with FLK Orb 4653 | -2/Research | Assimilated P-80 Master with FLK Orb 4655 | -2/Research | Lost 3 parts (1n2u) 4749 | -2/Research | Spotted B-90 Cyclops 4827 | -2/Research | Lost 3 parts (3n) 4870 | -2/Research | Core integrity fell below 50% 4883 | -2/Research | System corruption reached 30% 4896 | -2/Research | Core integrity fell below 20% 4913 | -2/Research | Lost 9 parts (4n5u) 4925 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 04868_ Adv. Terrain Scan Processor broken. 04868_ Destabilizing: Short circuit. 04869_ System corrupted: Energy discharge (-34). 04869_ Adv. Hacking Suite severed. 04869_ Slammed into W-44 Eye. 04879_ System Shield severed. 04882_ Broken Adv. Terrain Scan Processor destroyed. 04882_ System corrupted by crushing effect (+5). 04882_ Knocked back. 04883_ Machine Analyzer severed. 04889_ System corrupted: Heat flow error (+229). 04889_ Knocked back. 04889_ C-57 Dissector knocked back. 04896_ U-05 Engineer lays Concrete. 04903_ Acquired Field Propulsion Array. 04905_ System corrupted: Matter fused (-9). 04905_ Acquired Field Propulsion Array. 04908_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04919_ Field Propulsion Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????? ??????????????????????? | | ?????? ??????????????????????? | | ?????? ??????????????????????? | | ?????? ??????????????????????? | | ?????# ??????????????????????? | | ?????# ??????????????????????? | | ?????# ###???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ###??# +???????????????????? | | # ?# #???????????????????? | | # ?# #????##############?T | | # # #????# ??? | | # # ###### ????? | | # @ ## # ??????? | | # #c ## # ????????? | | # # c ## /# #?????????? | | # ?# ## # #?????????? | | # ?# ## / #?????????? | | ###??# c## #### #?????????? | | ?????# c##= ###" ###???????? | | ?????# ####/## #???????? | | ?????# c H #???????? | | ????#" #???????? | | ????## p #???????? | | ??############## #???????? | | ??# #????### "##???????? | | ??# = #??????# "#????????? | | ??# #??????# ##????????? | | ??#! p #??????# #?????????? | | ??# #??????# #?????????? | | ??####Y##+######## #?????????? | | ?????# #?????????? | | ?????# #############?????????? | | ?????# #??# #?????????? | | ?????# #??# #?????????? | | ?????# #??# ] "" #?????????? | | ?????# #??# """#?????????? | | ?????# #??# S"#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Coolant Potential 120 Energy Generation 45 Energy Capacity 795 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 210 ECM Strength 4 Jamming Range 16 Cloak Strength 4 Armor Coverage 600 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 64 Matter Filtering 50 Offensive Hacking 38 Defensive Hacking 26 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Signal Interpreter | -7/Data Miner | Free Imp. Focal Shield | -5/Factory | Hacked Exp. Sensor Array | -5/Factory | Scanalyzed Mni. Drone Bay | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Biomechanical Wings | x1 | -6/Factory B-60 Warrior | x3 | -5/Factory Combat Drone Bay | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyIntegrityRipper Manual? 0 Play Time 01:15:32 Cumulative 688.0 hours Start 2024.03.02 @ 00:25:30 End 2024.03.02 @ 01:42:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 711 Rogue 436 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 81 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5275127-acb9-456e-8693-e1f9c0812216