Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.24 @ 16:33:38 // Winter2019/RPGLIKE Player: Chiefwannatoke Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (112) 560 Value Destroyed (5533) 5533 Prototype IDs (49) 980 Alien Tech Used (6) 1200 Bonus (24617) 24617 TOTAL SCORE: 42990 Bonus ------- High Alert Combat Kills 607 Follower Combat Kills 1305 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2462 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Met Sigix 2000 Escaped with Sigix 10000 Win 3000 Friendly Fire -57 Cogmind --------- Core Integrity 84/3350 Matter 400/400 Energy 43/630 System Corruption 3% Temperature Cool (3) Movement Flying (34) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Particle Reactor Light Quantum Reactor > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (9) ------ Experimental Power Amplifier Experimental Signal Interpreter Improved Core Analyzer Experimental Armor Integrity Analyzer Advanced Particle Charger Thermal Barrier AEGIS Remote Shield Stasis Generator > --- WEAPON (3) ------- Heavy Gatling Laser Enhanced Nova Cannon > --- INVENTORY (4) ---- Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Power Amplifier Experimental Sensor Array Experimental Signal Interpreter Improved Core Analyzer Experimental Armor Integrity Analyzer Advanced Particle Charger Thermal Barrier AEGIS Remote Shield Stasis Generator > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Sigix Containment Pod Sigix Containment Pod [Rating: 175] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Cesium-ion Thruster Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Cesium-ion Thruster Utility Experimental Armor Integrity Analyzer Device Experimental Sensor Array Processor Experimental Armor Integrity Analyzer Hackware Improved System Shield Protection Reactive Plating Artifact Stasis Generator Weapon Hypervelocity Gauss Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Linear Accelerator Special Weapon Molecular Deconstructor Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Slots Evolved 16 | 4 . 1 1 . 1 1 1 . . 1 1 . . . . 1 . 2 . . 1 . 1 . . . . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | 1 . . 1 . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . Utility 8 | 2 . 1 . . 1 . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . Weapon 2 | 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 143 | 5 . 3 6 8 5 2 2 9 . 1 3 3 . 6 7 2 . 22 1 3 18 1 8 8 13 4 2 1 Power 18 | 1 . . 1 2 2 . 1 . . . . . . . 2 . . 6 . . . . . . 2 . 1 . Engine 3 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . . 2 2 . . . . . . . . . 2 . . 3 . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . 1 . Propulsion 20 | 2 . 2 . 2 . 2 . . . . . . . 2 . . . 7 . . . . 1 1 1 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . Flight 14 | . . 2 . 1 . 2 . . . . . . . 2 . . . 4 . . . . 1 1 1 . . . Utility 59 | . . 1 4 3 1 . 1 8 . . 2 . . . 1 1 . 9 . 1 7 . 6 6 4 4 . . Device 37 | . . . 2 . 1 . . 2 . . 1 . . . 1 1 . 8 . 1 5 . 5 3 3 4 . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . 1 . . . 5 . . . . . . . . . 1 . . . . . 2 . . . . Hackware 5 | . . . . 1 . . 1 1 . . 1 . . . . . . . . . . . . 1 . . . . Protection 7 | . . 1 2 1 . . . . . . . . . . . . . . . . 2 . 1 . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 46 | 2 . . 1 1 2 . . 1 . 1 1 3 . 4 4 1 . . 1 2 11 1 1 1 6 . 1 1 Energy Gun 12 | . . . 1 1 1 . . 1 . . . 1 . . . . . . . . 2 1 1 1 1 . 1 . Energy Cannon 13 | . . . . . . . . . . . . . . 1 2 . . . 1 1 4 . . . 3 . . 1 Ballistic Gun 16 | 2 . . . . 1 . . . . . . 1 . 2 2 1 . . . 1 4 . . . 2 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . 1 2 1 . . 7 . 1 . . . . . . . 9 . . . 1 5 2 3 3 1 . Parts Lost 10 | . . . . . . . . . 2 . . . . . 1 . . . . . . 1 . . 3 1 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Utility 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . 1 Weapon 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Highest Loss Streak 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . 1 . . 3 1 . 2 Average Slot Usage (%) 86 | . 62 64 70 94 100 100 100 98 98 78 76 82 86 92 93 86 87 91 83 83 79 74 75 81 79 83 84 84 Engine 1 | . 12 11 10 . . . 1 7 7 7 6 6 6 6 4 . . . . . . . . . . . . . Core 2 | . . . . 9 9 8 6 . . . . . . . 1 6 6 7 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 4 10 10 10 Flight 19 | . . 19 20 22 27 28 30 30 29 21 20 20 20 20 26 25 25 15 16 16 15 15 15 16 17 15 15 15 Device 17 | . . . 6 18 15 17 15 8 7 7 8 13 13 13 10 11 12 21 22 22 25 22 24 25 23 21 25 24 Processor 14 | . . . . 7 9 8 7 19 23 21 20 20 20 20 17 12 12 15 16 16 14 10 10 15 15 15 15 15 Hackware 6 | . . . . 1 9 8 13 15 15 14 13 13 13 13 13 12 12 6 5 5 5 5 1 . 5 3 . . Protection 1 | . . 7 10 10 9 8 7 . . . . . . . . . . . . . . . 5 3 . . . . Energy Gun 4 | . . . 4 10 13 8 7 7 6 . . 2 6 6 3 . . . . . 2 5 9 10 3 5 9 9 Energy Cannon 4 | . . . . . . . . . . . . . . 4 6 6 6 5 5 5 4 5 5 5 9 8 5 5 Ballistic Gun 6 | . 25 22 16 10 4 8 7 7 7 7 6 5 6 5 6 12 12 11 11 11 4 5 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 7 7 10 17 21 23 23 27 27 19 14 20 18 16 27 37 31 31 71 73 73 77 77 82 83 91 93 88 88 Greatest Support 101 | 32 32 32 17 23 23 29 29 29 29 23 23 23 23 33 33 33 33 77 77 77 77 77 82 94 101 101 101 101 Greatest Overweight (x) 5 | . . 2 . . . . . . . . . . . . 1 . . 5 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 1 1 1 1 2 2 2 2 2 2 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | 1 1 1 1 1 2 2 2 2 2 2 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 1 1 1 1 1 2 2 2 2 2 2 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 Average Carried 2 | . . 1 1 1 1 1 2 2 2 1 1 2 3 2 2 2 3 3 3 3 3 4 3 3 2 4 4 3 Final Capacity 4 | 1 1 1 1 2 2 2 2 2 2 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 1 1 1 1 1 2 2 2 2 2 2 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 Class Distribution -------------------- 38% | Hacker-Scout 33% | Hacker-Sprinter 8% | Alien-Scout 6% | Scout 6% | Mutant 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Sprinter | -3/Research Sprinter | -3/Testing Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Alien-Scout | -1/Access Alien-Scout | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Matter Collected 3289 | 250 . . 215 67 121 10 70 83 89 26 43 48 . 142 110 37 113 745 109 51 211 . 44 301 309 . 85 10 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4561 | . . . 184 215 86 . 137 . 204 91 . . . 185 255 . 126 1095 374 . 607 118 44 137 320 . 231 152 Parts 264 | . 1 . 15 9 2 . 12 . 8 5 . . . 11 10 . 5 56 25 5 41 17 . 12 13 1 9 7 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 264 | . . . . . . . 23 . 8 . . . . 28 . . 7 174 24 . . . . . . . . . Prevented 22 | . . . . . . . . . . . . 1 . . . . . 21 . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 107 | . 1 . 6 3 1 . 6 . 5 1 . . . 5 4 . 1 23 5 2 19 8 . 8 4 1 2 2 Melee 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Guns 88 | . 1 . 6 3 1 . 6 . 5 1 . . . 4 2 . 1 19 4 2 12 8 . 7 3 1 1 1 Cannons 17 | . . . . . . . . . . . . . . 1 2 . . 3 1 . 6 . . 1 1 . 1 1 Classes Destroyed 15 | . 1 . 1 1 . . 1 . . . . . . 1 . . . 5 1 . 1 1 1 . . . 1 . Worker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Swarmer 40 | . . . . . . . 6 . 3 . . . . . 2 . . 5 . . 9 7 . 5 3 . . . Saboteur 8 | . . . . . . . . . . . . . . . . . . 3 . . 5 . . . . . . . Grunt 23 | . 1 . 4 2 . . . . 1 . . . . 3 . . . 7 1 1 . . . 1 . . 2 . Brawler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Sentry 16 | . . . . 1 1 . . . 1 1 . . . 1 2 . 1 . . . 4 1 . 1 . 1 . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Programmer 7 | . . . . . . . . . . . . . . 1 . . . . 2 1 . . . 1 1 . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Best Kill Streak 8 | . 1 . 2 1 1 . 4 . 3 1 . . . 2 3 . 1 8 2 1 8 8 1 5 3 1 1 1 Combat Bots Only 8 | . 1 . 2 1 1 . 4 . 3 1 . . . 2 3 . 1 8 2 1 7 7 . 5 3 1 1 1 Max Kills in Single Turn 2 | . 1 . 1 1 1 . 2 . 1 1 . . . 1 1 . 1 2 1 1 1 2 1 2 1 1 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Damage Taken 9970 | . 6 92 337 144 96 134 277 . 842 101 222 90 . 287 205 19 . 639 85 780 402 262 17 632 1299 695 1162 1145 Core 8006 | . 6 68 238 109 55 80 184 . 682 86 193 69 . 236 179 15 . 520 67 622 365 209 9 498 1026 623 948 919 Absorbed by Shields 3509 | . . . . . . . . . . . . . . . . . . 44 25 . 264 281 18 629 466 266 1005 511 Redirected to Core 5897 | . . 50 142 94 37 74 173 . 521 42 106 69 . 187 93 15 . 433 67 563 103 174 9 360 899 253 706 727 Core Remaining (%) 72 | 100 99 . 100 85 . . . . 26 . . . . 61 . . . . 100 . 87 . 99 . . 33 . 2 Volleys Fired 338 | . 1 2 23 8 6 1 15 . 20 4 3 4 . 18 7 1 2 56 10 7 52 14 3 16 40 8 11 6 Largest 3 | . 2 2 2 2 2 1 2 . 2 1 1 1 . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 420 | . 40 40 85 81 89 28 89 . 109 28 28 28 . 168 164 164 164 164 171 173 247 247 294 308 420 334 314 314 Shots Fired 711 | . 2 4 46 16 12 1 30 . 34 4 3 4 . 35 16 3 6 149 28 20 78 31 7 39 89 17 20 17 Gun 501 | . 2 4 46 16 12 1 30 . 34 4 2 2 . 28 9 2 4 105 20 14 47 28 4 28 30 5 13 11 Cannon 205 | . . . . . . . . . . . . . . 5 7 1 2 44 8 6 31 3 3 11 59 12 7 6 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . 1 2 . 2 . . . . . . . . . . . . . . Kinetic 323 | . 2 4 39 8 6 1 15 . 17 4 2 2 . 16 9 2 4 105 20 14 16 14 . . 23 . . . Thermal 383 | . . . 7 8 6 . 15 . 17 . . . . 17 7 1 2 44 8 6 62 17 7 39 66 17 20 17 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | . 1 2 9 10 9 . 4 . 10 14 17 2 . 6 6 5 11 21 5 9 14 19 24 25 35 10 7 22 Robot Miss Streak 4 | . . 2 2 2 1 . 2 . 1 . . 1 . 3 1 . . 2 2 1 4 1 . 1 2 2 2 1 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . . 2 1 . . 1 . . 1 . . . Secondary Targets 9 | . . . 1 . . . 2 . . . . . . . . . . 1 . . . 2 . 3 . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . 1 . 1 . . . . Shots Hit Robots 506 | . 1 2 34 10 10 . 16 . 26 4 3 2 . 22 10 3 6 110 15 12 45 24 5 32 72 10 19 13 Core Hits 249 | . 1 . 14 5 3 . 6 . 7 2 1 . . 12 4 . 3 72 9 4 24 13 2 14 26 4 13 10 Critical Hits 95 | . . . . . . . . . 2 1 . . . 1 4 2 2 48 8 4 7 2 . 1 13 . . . Critical Kills 41 | . . . . . . . . . 1 1 . . . 1 2 . 1 21 4 2 4 2 . . 2 . . . Critical Parts Destroyed 37 | . . . . . . . . . 1 . . . . . 2 2 1 20 2 1 3 . . 1 4 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11138 | . 15 29 430 198 189 . 286 . 498 76 37 19 . 365 205 45 94 1780 226 270 1421 730 123 1145 1361 363 745 488 Guns 6416 | . 15 29 430 198 189 . 286 . 498 76 37 19 . 297 40 14 27 623 41 143 654 685 87 812 330 132 449 305 Cannons 4722 | . . . . . . . . . . . . . . 68 165 31 67 1157 185 127 767 45 36 333 1031 231 296 183 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2544 | . 15 29 320 58 69 . 126 . 269 76 37 19 . 170 40 14 27 623 41 143 105 255 . . 108 . . . Thermal 8594 | . . . 110 140 120 . 160 . 229 . . . . 195 165 31 67 1157 185 127 1316 475 123 1145 1253 363 745 488 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 3 2 3 Average Corruption 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 3 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 26 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 13 5 4 2 Message Errors 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 1 1 Matter Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Targeting Errors 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 1 . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 140 | . . . . . . . . . . . . . . 4 . . . 50 . . 26 . . . 49 . . 11 Projectiles 140 | . . . . . . . . . . . . . . 4 . . . 50 . . 26 . . . 49 . . 11 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 628 | . . . . 33 147 7 144 . 345 . . . . 105 114 54 70 332 152 167 628 266 360 560 436 522 300 285 Average Temperature 139 | . . . . 19 86 7 73 . 154 . . . . 35 44 35 40 128 73 74 190 73 157 208 196 195 91 129 Received Heat Transfer 1114 | . . 18 129 63 18 33 . . 138 39 24 21 . 45 18 9 . 40 . 192 . 12 . 56 126 9 105 19 Effects 33 | . . . . . . . . . 4 . . . . . . . . 3 . . 13 . . 5 3 5 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Interference 14 | . . . . . . . . . 4 . . . . . . . . 3 . . 2 . . 2 3 . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Damage (major) 7 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . 3 . 3 . 1 Heat Transferred 9829 | . . . 259 259 222 . 296 . 370 . . . . 359 250 50 100 1627 237 111 1332 555 185 1147 1077 333 683 377 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Peak Influence 1517 | . 49 96 217 266 222 . . . . 511 . . . . 409 . . . . 529 894 764 518 552 838 654 1517 1233 Initial 970 | . . 20 37 84 120 . . . . 235 . . . . 165 . . . . 75 245 468 429 215 310 426 392 970 Average 470 | . 19 41 147 130 141 . . . . 321 . . . . 207 . . . . 380 579 634 426 365 634 518 901 1063 Maximum Alert Level 4 | . . . 1 1 1 . . . . 2 . . . . 2 . . . . 2 3 3 2 2 3 2 4 4 Low Security (%) 22 | 100 100 100 71 90 95 . . . . . . . . . 66 . . . . 20 . . . . . . . . Level 1 22 | . . . 28 9 4 . . . . 69 . . . . 32 . . . . 20 26 . 37 61 6 . 10 . Level 2 36 | . . . . . . . . . . 30 . . . . . . . . . 58 37 73 62 38 74 100 21 . Level 3 14 | . . . . . . . . . . . . . . . . . . . . . 35 26 . . 18 . 38 79 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 20 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 2 . . 3 2 . . . 1 1 . . . . 2 . 1 . . 2 3 1 4 3 7 1 9 . Investigation 18 | . 1 . . 2 2 . . . . 1 . . . . . . . . . 2 3 . 2 2 2 . 1 . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 17 | . 1 . . 1 . . . . . . . . . . 2 . . . . . . 1 1 1 5 1 4 . Assault 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Distress Signals 18 | . 1 . . 1 . . . . . . . . . . . . . 1 . 1 3 . . 7 2 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 500 | . 4 7 10 4 2 6 15 . 26 10 2 5 . 9 8 1 6 84 4 35 42 18 9 44 34 13 87 15 Peak Tracking Total 22 | . 2 5 2 3 1 5 7 . 13 6 1 3 . 3 4 1 5 13 2 20 7 6 8 16 8 8 22 9 Tactical Retreats 67 | . . 1 1 . . 3 2 . 7 2 1 2 . 1 1 1 2 5 . 3 6 2 . 5 7 1 14 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Traps Triggered 12 | . 1 . . . 3 . . . . . . . . . . . . . . . 1 . . . . 2 . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 . . Reused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 27 | . . . . . . . . . 2 . . 1 . . . . . 19 . . . . . . 5 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Machines Disabled 18 | . . . . . . 1 1 . . . . . . . . . . . . . 3 . 2 . 6 3 1 1 Max in Single Turn 1 | . . . . . . 1 1 . . . . . . . . . . . . . 1 . 1 . 1 1 1 1 Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Machines Accessed 70 | . 2 1 . 3 4 . 3 . . 4 1 . 4 . 1 2 . 10 . 9 7 1 3 2 7 1 4 1 Terminals 33 | . 2 1 . 1 1 . 1 . . 2 . . . . . . . . . 3 6 1 3 1 6 1 3 1 Fabricators 5 | . . . . . 1 . . . . . . . . . . . . . . 3 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . Scanalyzers 4 | . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 1 . 1 . Total Hacks 219 | . 9 2 . 5 6 . 13 . . 12 1 . 28 . 2 6 . 20 . 26 40 5 9 6 15 5 7 2 Successful 145 | . 1 1 . 4 4 . 13 . . 9 1 . 28 . 1 6 . 20 . 14 17 1 5 1 12 3 2 2 Failed 72 | . 8 1 . 1 2 . . . . 3 . . . . 1 . . . . 12 21 4 4 5 3 2 5 . Catastrophic 12 | . 1 . . . 1 . . . . . . . . . . . . . . 4 1 . 1 2 . . 2 . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Manual 23 | . 3 . . 2 3 1 1 . . 2 . . . . . . . 1 . 4 . . . . 1 . 5 . Terminals 116 | . 9 2 . 3 2 . 3 . . 9 . . . . . . . . . 10 34 5 9 4 14 5 5 2 Fabricators 17 | . . . . . 1 . . . . . . . . . . . . . . 10 6 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Recycling Units 6 | . . . . . 2 . . . . 1 . . . . . . . . . 3 . . . . . . . . Scanalyzers 6 | . . . . 2 . . . . . 2 . . . . . . . . . 2 . . . . . . . . Garrison Access 7 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 1 . 2 . Terminal Hacks 118 | . 1 1 . 2 . . 13 . . 6 1 . 28 . . 6 . 20 . 4 13 1 5 1 11 3 . 2 Record 68 | . . . . . . . 12 . . 5 . . 11 . . 5 . 15 . 3 5 . 2 . 7 2 . 1 Part Schematic 8 | . . . . . . . . . . . . . 7 . . . . . . . 1 . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . 3 . . . . 4 . . 1 . . . . . . . Open Door 5 | . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 6 | . . 1 . 1 . . . . . 1 . . . . . . . . . . 1 1 . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Locate Traps 4 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . . . . . . . . . 5 4 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . Build 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . . Report Inventory 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Insert Component 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Seal Access 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Unauthorized Hacks 7 | . . . . 2 2 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . Terminals 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Download 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Extract 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 2 1 . 1 2 . . . . 3 . . . . . . . . . 6 7 1 3 2 4 1 3 1 Full Trace Events 14 | . 1 . . 1 1 . . . . . . . . . . . . . . 1 3 . 2 2 2 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . 2 . . . . . 1 . . 7 . . . . . . . 1 . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . Matter 753 | . . . . . . . . . . . . . . . . . . . . 285 468 . . . . . . . Time 268 | . . . . . . . . . . . . . . . . . . . . 152 116 . . . . . . . Total Part Build Rating 19 | . . . . . . . . . . . . . . . . . . . . 5 14 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Total Allies 58 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . 36 19 Largest Group 15 | . . . . . . . . . . . . . . 1 1 2 . . . . . . . . . . 12 15 Highest-Rated Group 206 | . . . . . . . . . . . . . . 94 94 94 . . . . . . . . . . 169 206 Highest-Rated Ally 94 | . . . . . . . . . . . . . . 94 94 94 . . . . . . . . . . 15 15 Total Orders 6 | . . . . . . . . . . . . . . . . 4 1 1 . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . 3 1 1 . . . . . . . . . . Ally Attacks 402 | . . . . . . . . . . . . . . 26 4 . . . . . . . . . . . 212 160 Total Damage 8629 | . . . . . . . . . . . . . . 890 90 . . . . . . . . . . . 4446 3203 Kills 38 | . . . . . . . . . . . . . . 8 1 . . . . . . . . . . . 24 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 15 | . . . 1 . . 1 2 2 1 . 1 1 . 2 . 2 1 . 1 . . . . . . . . . Drone Launches 8 | . . . . . . . . 1 . . . . . . . 3 . 4 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Turns Passed 8723 | 41 122 66 254 192 188 177 390 302 251 128 202 166 32 617 222 439 192 1083 294 495 579 150 94 637 498 209 564 139 Spaces Moved 16191 | 36 116 127 394 282 331 535 897 972 651 354 543 451 98 951 293 615 283 1545 713 912 710 254 214 1120 805 391 1357 241 Core 15 | 3 . 1 . . . . . . . . . . . . . . . 11 . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 159 | 33 116 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 371 | . . . . . . . . . . . . . . . . . . 371 . . . . . . . . . . Flight 15646 | . . 116 394 282 331 535 897 972 651 354 543 451 98 951 293 615 283 1163 713 912 710 254 214 1120 805 391 1357 241 Fastest Speed 28 | 50 100 37 37 32 32 29 29 29 29 32 32 32 32 29 29 29 29 28 32 32 32 32 32 29 29 34 34 34 Average Speed 32 | 95 100 42 37 35 32 31 29 29 29 32 32 32 32 31 29 29 29 35 32 32 32 32 32 31 31 34 34 34 Slowest Speed 300 | 100 100 150 37 37 32 32 29 29 32 32 32 32 32 32 106 29 29 300 32 32 32 32 32 32 34 34 34 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 131 | . . 1 6 1 3 . 3 . 2 3 . 2 . . 5 1 . 9 3 13 5 5 2 11 10 9 35 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 31 16 81 35 13 67 82 84 90 17 73 67 77 97 7 95 50 95 92 32 62 12 32 39 62 25 36 14 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 8 | . . . 1 . . . . 4 1 . . . 1 . . 1 . . . . . . . . . . . . Known Exits Taken 18 | . . 1 . 1 1 1 1 . 1 1 . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 . 1 . . . . 1 . . 1 1 1 . . 1 1 1 . . . . . . . . . . Scrap Searched 31 | . . . 1 . . 1 4 4 3 . 7 3 . 3 . 3 1 . 1 . . . . . . . . . Spaces Dug 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . 1 Terrain Destroyed 55 | . . . . . . . . . . . . . . 4 2 . . 4 2 2 12 1 . 6 14 3 2 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 55 | . . . . . . . . . . . . . . 4 2 . . 4 2 2 12 1 . 6 14 3 2 3 AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Total 18817 | 40 120 132 450 356 396 542 992 991 674 361 566 463 97 1232 413 871 387 1946 753 1087 981 288 232 1362 962 441 1401 281 Wait 1832 | . 3 . 14 54 . 3 69 2 . 5 17 . . 222 102 243 103 249 27 166 160 4 . 211 89 18 50 21 Move 15916 | 35 115 124 381 279 324 534 890 971 646 347 542 446 97 950 282 612 282 1529 706 885 699 245 209 1097 784 376 1292 237 Hop 114 | . . 1 6 1 3 . 3 . 2 3 . 2 . . 5 1 . 6 3 13 5 3 2 11 10 5 28 1 Pick Up 27 | . 1 . 1 . . 1 . . . . . 2 . 1 . 1 . 7 1 2 2 . 1 2 4 . . 1 Fast Attach 112 | 5 . 3 5 8 5 . 2 8 . . 1 2 . 4 1 1 . 20 1 . 14 1 6 6 10 7 2 . Attach 19 | . . . . . . 1 . . . 1 1 1 . 1 1 1 . 2 . . 3 . 2 . 5 . . . Detach 13 | . . . . . . . . . . 1 1 1 . 1 1 . . . . . 2 . 3 . 3 . . . Swap 17 | . . . 1 . . 1 . 1 . . 1 . . 1 5 . . . . 3 1 . . 2 . . . 1 Drop 112 | . . 2 5 6 4 1 1 9 . . . 1 . 4 8 . . 25 1 4 10 1 6 6 11 4 1 2 Fire 338 | . 1 2 23 8 6 1 15 . 20 4 3 4 . 18 7 1 2 56 10 7 52 14 3 16 40 8 11 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 85 | . . . . . 54 . . . . . . . . . . . . . . . 3 . . . 4 12 . 12 Rewire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 231 | . . . 14 . . . 12 . 6 . . 4 . 30 1 11 . 51 4 7 30 20 . 11 2 11 17 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: Res x2 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 16) 164 | -10/Materials | Entered another Materials area 166 | -9/Materials | Reached level 2 185 | -9/Materials | Upgraded with Utility slot (x1) 220 | -9/Materials | Discovered new exit (range 17) 226 | -9/Materials | Identified exit to Mines 230 | -9/Materials | Entered Mines 280 | -9/Mines | Learned Materials emergency access door positions 284 | -9/Mines | Met a Derelict bent on vengeance 316 | -9/Mines | Build established: Mutant 349 | -9/Mines | Reached level 3 352 | -9/Mines | Upgraded with Propulsion slot (x1) 390 | -9/Mines | Learned location of Storage (-8) 444 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 445 | -9/Mines | Found Prototype Device 445 | -9/Mines | Identified Exp. Sensor Array 459 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 483 | -9/Mines | Discovered new exit (range 3) 484 | -9/Mines | Entered Materials 486 | -8/Materials | Reached level 4 486 | -8/Materials | Identified exit to Storage 671 | -8/Materials | Discovered new exit (range 16) 676 | -8/Materials | Identified exit to Factory 676 | -8/Materials | Entered Factory 678 | -7/Factory | Reached level 5 732 | -7/Factory | Upgraded with Utility slot (x1) 840 | -7/Factory | Discovered new exit (range 5) 859 | -7/Factory | Identified exit to Lower Caves 864 | -7/Factory | Entered Lower Caves 866 | -7/Lower Caves | Reached level 6 913 | -7/Lower Caves | Spotted B-75 Beast 914 | -7/Lower Caves | Build established: Hacker-Scout 926 | -7/Lower Caves | Learned Factory terminal intel 989 | -7/Lower Caves | Encountered a Warlord checkpoint 1000 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 1004 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 1005 | -7/Lower Caves | Found Prototype Special Weapon 1038 | -7/Lower Caves | Discovered new exit (range 13) 1039 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1040 | -7/Lower Caves | Identified exit to Lower Caves 1041 | -7/Lower Caves | Entered another Lower Caves area 1060 | -7/Lower Caves | Discovered new exit (range 6) 1062 | -7/Lower Caves | Identified exit to Factory 1119 | -7/Lower Caves | Reached level 7 1147 | -7/Lower Caves | Upgraded with Utility slot (x1) 1196 | -7/Lower Caves | Encountered a Warlord checkpoint 1243 | -7/Lower Caves | Discovered new exit (range 10) 1247 | -7/Lower Caves | Identified exit to Zion 1266 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 1267 | -7/Lower Caves | Learned 4 Factory zone layouts 1272 | -7/Lower Caves | Learned 8 Research zone layouts 1272 | -7/Lower Caves | Learned Armory trap positions 1272 | -7/Lower Caves | Learned Factory stockpile data 1272 | -7/Lower Caves | Learned Extension security intel 1272 | -7/Lower Caves | Learned Armory security intel 1351 | -7/Lower Caves | Attracted the attention of an 0b10 base 1404 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 1404 | -7/Lower Caves | Learned Extension trap positions 1431 | -7/Lower Caves | Entered Zion 1468 | -7/Zion | Discovered new exit (range 11) 1500 | -7/Zion | Found Prototype Hackware 1500 | -7/Zion | Identified Exp. Hacking Suite 1503 | -7/Zion | Found Prototype Processor 1503 | -7/Zion | Identified Exp. Melee Analysis Suite 1505 | -7/Zion | Found Prototype Processor 1505 | -7/Zion | Identified Exp. Targeting Computer 1508 | -7/Zion | Found Prototype Processor 1508 | -7/Zion | Identified Exp. Armor Integrity Analyzer 1511 | -7/Zion | Found Prototype Processor 1511 | -7/Zion | Identified Exp. Signal Interpreter 1513 | -7/Zion | Found Prototype Processor 1513 | -7/Zion | Identified Exp. Target Analyzer 1535 | -7/Zion | Learned location of Data Miner (-6) 1551 | -7/Zion | Learned location of 1 exit from Factory 1569 | -7/Zion | Learned location of Armory (-4) 1631 | -7/Zion | Given the Hacking Drone Bay 1632 | -7/Zion | Found Prototype Device 1632 | -7/Zion | Identified Hacking Drone Bay 1733 | -7/Zion | Entered Proximity Caves 1735 | -6/Proximity Caves | Reached level 8 1802 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1821 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1832 | -6/Proximity Caves | Core integrity fell below 50% 1869 | -6/Proximity Caves | Reached level 9 1873 | -6/Proximity Caves | Core integrity fell below 20% 1984 | -6/Proximity Caves | Entered Factory 1985 | -6/Factory | Identified exit to Lower Caves 1985 | -6/Factory | Core integrity fell below 50% 1986 | -6/Factory | Reached level 10 1986 | -6/Factory | Upgraded with Weapon slot (x1) 1986 | -6/Factory | Identified Molecular Deconstructor 1988 | -6/Factory | Loaded intel: 20 terminal locations 2062 | -6/Factory | Reached level 11 2112 | -6/Factory | Entered Lower Caves 2112 | -6/Lower Caves | Upgraded with Utility slot (x1) 2191 | -6/Lower Caves | Spotted B-75 Beast 2278 | -6/Lower Caves | Encountered a Warlord checkpoint 2284 | -6/Lower Caves | Discovered new exit (range 4) 2314 | -6/Lower Caves | Entered another Lower Caves area 2316 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2316 | -6/Lower Caves | Reached level 12 2319 | -6/Lower Caves | Core integrity fell below 20% 2363 | -6/Lower Caves | Prc. Assault Rifle stolen by Master Thief 2383 | -6/Lower Caves | Learned 4 Factory zone layouts 2435 | -6/Lower Caves | Discovered new exit (range 9) 2480 | -6/Lower Caves | Entered Data Miner 2480 | -6/Data Miner | Discovered new exit (range 6) 2486 | -6/Data Miner | Met Data Miner 2496 | -6/Data Miner | Learned location of Section 7 (-2) 2496 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2503 | -6/Data Miner | Received God Mode back door access code from Data Miner 2512 | -6/Data Miner | Entered Proximity Caves 2514 | -5/Proximity Caves | Reached level 13 2525 | -5/Proximity Caves | Identified exit to Factory 2535 | -5/Proximity Caves | Escorted by Enhanced Grunt 2535 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2625 | -5/Proximity Caves | Spotted B-75 Beast 2640 | -5/Proximity Caves | Allies destroyed B-75 Beast 2669 | -5/Proximity Caves | Learned location of 1 exit from Factory 3037 | -5/Proximity Caves | Reached level 14 3129 | -5/Proximity Caves | Entered Factory 3129 | -5/Factory | Accompanied by 1 ally 3130 | -5/Factory | Identified exit to Upper Caves 3131 | -5/Factory | Identified exit to Factory 3131 | -5/Factory | Reached level 15 3328 | -5/Factory | Reached level 16 3346 | -5/Factory | Core integrity fell below 50% 3351 | -5/Factory | Entered Upper Caves 3351 | -5/Upper Caves | Accompanied by 1 ally 3355 | -5/Upper Caves | Upgraded with Utility slot (x1) 3555 | -5/Upper Caves | Build established: Hacker-Sprinter 3557 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3686 | -5/Upper Caves | A Commander dispatched an escort 3689 | -5/Upper Caves | Learned location of 1 exit from Research 3689 | -5/Upper Caves | Learned 8 Research zone layouts 3689 | -5/Upper Caves | Learned Armory stockpile data 3689 | -5/Upper Caves | Learned Factory terminal intel 3706 | -5/Upper Caves | Discovered new exit (range 13) 3790 | -5/Upper Caves | Entered another Upper Caves area 3790 | -5/Upper Caves | Accompanied by 3 allies 3791 | -5/Upper Caves | Commander's escort returned to base 3791 | -5/Upper Caves | Commander's escort returned to base 3792 | -5/Upper Caves | Reached level 17 3921 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3956 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3977 | -5/Upper Caves | Discovered new exit (range 4) 3982 | -5/Upper Caves | Entered Warlord 4034 | -5/Warlord | Visited the Vortex Lab 4038 | -5/Warlord | Found Prototype Energy Cannon 4040 | -5/Warlord | Found Prototype Energy Cannon 4056 | -5/Warlord | Warlord's base attacked by MAIN.C 4115 | -5/Warlord | Met Warlord 4126 | -5/Warlord | Opened Warlord's prototype stash 4137 | -5/Warlord | Upgraded with Power slot (x1) 4137 | -5/Warlord | Found Prototype Reactor 4137 | -5/Warlord | Identified Vortex Chain Reactor 4146 | -5/Warlord | Found Prototype Device 4146 | -5/Warlord | Identified Exp. Phase Shifter 4179 | -5/Warlord | Found Prototype Processor 4179 | -5/Warlord | Identified Exp. Core Analyzer 4181 | -5/Warlord | Found Prototype Device 4183 | -5/Warlord | Identified Thermal Barrier 4320 | -5/Warlord | Reached level 18 4363 | -5/Warlord | Warlord forces counterattacked 4429 | -5/Warlord | Destroyed 8 combat bots 4456 | -5/Warlord | Spotted Striker 4456 | -5/Warlord | Spotted Striker 4464 | -5/Warlord | Reached level 19 4485 | -5/Warlord | Discovered new exit (range 16) 4598 | -5/Warlord | Spotted Executioner 4604 | -5/Warlord | Spotted Executioner 4623 | -5/Warlord | Destroyed Executioner 4645 | -5/Warlord | Found Prototype Device 4645 | -5/Warlord | Identified Adv. Kinecellerator 4731 | -5/Warlord | Warlord base infiltrated, sounded retreat 4761 | -5/Warlord | Spotted Executioner 4769 | -5/Warlord | Destroyed Executioner 4839 | -5/Warlord | Reached level 20 4839 | -5/Warlord | Destroyed Executioner 4852 | -5/Warlord | Spotted Striker 4892 | -5/Warlord | Spotted Striker 4900 | -5/Warlord | Destroyed 7 combat bots 4905 | -5/Warlord | Upgraded with Propulsion slot (x1) 4959 | -5/Warlord | Spotted B-86 Titan 4959 | -5/Warlord | Spotted Striker 4959 | -5/Warlord | Spotted B-75 Beast 5065 | -5/Warlord | Entered Proximity Caves 5067 | -4/Proximity Caves | Reached level 21 5359 | -4/Proximity Caves | Entered Factory 5360 | -4/Factory | Identified exit to Armory 5361 | -4/Factory | Loaded intel: 21 terminal locations 5361 | -4/Factory | Reached level 22 5460 | -4/Factory | Local fabrication network quarantined 5589 | -4/Factory | Fabricated Exp. Sensor Array (x1) 5648 | -4/Factory | Spotted B-86 Titan 5833 | -4/Factory | Reached level 23 5854 | -4/Factory | Entered Armory 5855 | -4/Armory | Loaded intel: 35 trap records 5863 | -4/Armory | Upgraded with Utility slot (x1) 5941 | -4/Armory | Incoming investigation squad redirected 6005 | -4/Armory | Fabricated Enh. Nova Cannon (x1) 6050 | -4/Armory | Reached level 24 6055 | -4/Armory | Fabricated Triangulator? 6211 | -4/Armory | Spotted B-86 Titan 6225 | -4/Armory | Destroyed 7 combat bots 6267 | -4/Armory | Central database locked down 6278 | -4/Armory | Central database locked down 6397 | -4/Armory | Identified exit to Research 6433 | -4/Armory | Entered Research 6434 | -3/Research | Identified exit to Testing 6435 | -3/Research | Identified exit to Research 6435 | -3/Research | Reached level 25 6435 | -3/Research | Reached level 26 6516 | -3/Research | Destroyed 7 combat bots 6583 | -3/Research | Entered Testing 6585 | -3/Testing | Reached level 27 6593 | -3/Testing | Protovariant out of control (PD-50YU7CS8LN) 6593 | -3/Testing | Unleashed a protovariant (PD-50YU7CS8LN) 6599 | -3/Testing | Upgraded with Propulsion slot (x1) 6605 | -3/Testing | Scanned by Researcher 6612 | -3/Testing | Incoming assault squad redirected 6612 | -3/Testing | Found Prototype Device 6612 | -3/Testing | Identified AEGIS Remote Shield 6624 | -3/Testing | Found Antimissile System 6647 | -3/Testing | Incoming assault squad redirected 6659 | -3/Testing | Incoming investigation squad redirected 6668 | -3/Testing | Discovered exit to Research (range 12) 6677 | -3/Testing | Entered Research 6677 | -2/Research | Warlord forces began assault on 0b10 6679 | -2/Research | Reached level 28 6679 | -2/Research | Reached level 29 6761 | -2/Research | Found Exp. Signal Interpreter 6787 | -2/Research | Research machine network offline 6915 | -2/Research | Discovered new exit (range 19) 6921 | -2/Research | Identified exit to Access 6977 | -2/Research | Borebot progress halted 7001 | -2/Research | Spotted Striker 7048 | -2/Research | Build established: Scout 7053 | -2/Research | Borebot progress halted 7262 | -2/Research | Spotted Striker 7281 | -2/Research | Found Prototype Device 7281 | -2/Research | Identified Exp. Actuator Array 7297 | -2/Research | Discovered new exit (range 5) 7302 | -2/Research | Reached level 30 7313 | -2/Research | Identified exit to Quarantine 7314 | -2/Research | Entered Quarantine 7352 | -2/Quarantine | Incoming investigation squad redirected 7359 | -2/Quarantine | Found Alien Energy Cannon 7359 | -2/Quarantine | Identified Core Cannon 7381 | -2/Quarantine | Spotted Fortress 7446 | -2/Quarantine | Reached level 31 7594 | -2/Quarantine | Lost 3 parts (1p1n1u) 7604 | -2/Quarantine | Build established: Hacker-Scout 7620 | -2/Quarantine | Discovered exit to Access (range 12) 7671 | -2/Quarantine | Found Alien Artifact 7671 | -2/Quarantine | Identified Stasis Generator 7706 | -2/Quarantine | Met incapacitated Sigix Warrior 7706 | -2/Quarantine | Lockdown squad dispatched 7707 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 7708 | -2/Quarantine | Unlocked Sigix quarantine chamber 7725 | -2/Quarantine | Incoming investigation squad redirected 7731 | -2/Quarantine | Found Alien Artifact 7731 | -2/Quarantine | Identified Subatomic Replicator 7736 | -2/Quarantine | Used Subatomic Replicator to replicate Sigix Containment Pod 7787 | -2/Quarantine | Core integrity fell below 50% 7810 | -2/Quarantine | Discovered new exit (range 6) 7811 | -2/Quarantine | Identified exit to Section 7 7812 | -2/Quarantine | Entered Section 7 7819 | -2/Section 7 | Found Alien Artifact 7819 | -2/Section 7 | Identified Integrated Dissipator 7819 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 7881 | -2/Section 7 | Reached level 32 7958 | -2/Section 7 | Found Alien Artifact 7958 | -2/Section 7 | Identified Core Reset Matrix 7958 | -2/Section 7 | Used Core Reset Matrix 7962 | -2/Section 7 | Sensed 16 artifacts in vicinity 7969 | -2/Section 7 | Found Integrated Reactor 7969 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7996 | -2/Section 7 | Discovered exit to Access (range 19) 8019 | -2/Section 7 | Emitted hypermatrix ping 8021 | -2/Section 7 | Entered Access 8022 | -1/Access | Emitted hypermatrix ping 8022 | -1/Access | Core integrity fell below 50% 8023 | -1/Access | Reached level 33 8027 | -1/Access | Assembled emerged from beneath the floor 8139 | -1/Access | Garrison activated, responded to threat 8205 | -1/Access | Assembled emerged from beneath the floor 8214 | -1/Access | Reached level 34 8237 | -1/Access | Spotted B-99 Colossus 8247 | -1/Access | Assembled emerged from beneath the floor 8253 | -1/Access | Build established: Alien-Scout 8322 | -1/Access | Incoming investigation squad redirected 8325 | -1/Access | Garrison activated, responded to threat 8332 | -1/Access | Assembled emerged from beneath the floor 8467 | -1/Access | Assembled emerged from beneath the floor 8489 | -1/Access | Reached level 35 8581 | -1/Access | Discovered new exit (range 7) 8583 | -1/Access | Identified exit to Command 8585 | -1/Access | Entered Command 8586 | -1/Command | Emitted hypermatrix ping 8591 | -1/Command | Assembled emerged from beneath the floor 8596 | -1/Command | Assembled emerged from beneath the floor 8630 | -1/Command | Spotted B-99 Colossus 8672 | -1/Command | Assembled emerged from beneath the floor 8691 | -1/Command | Spotted Executioner 8692 | -1/Command | Spotted Executioner 8692 | -1/Command | Spotted Striker 8692 | -1/Command | Spotted Alpha 7 8694 | -1/Command | Spotted Executioner 8694 | -1/Command | Spotted Striker 8694 | -1/Command | Spotted Alpha 7 8695 | -1/Command | Spotted Executioner 8698 | -1/Command | Spotted B-99 Colossus 8702 | -1/Command | Spotted B-99 Colossus 8703 | -1/Command | Allies destroyed Striker 8709 | -1/Command | Reached level 36 8710 | -1/Command | Core integrity fell below 20% 8710 | -1/Command | Allies destroyed Executioner 8718 | -1/Command | Discovered new exit (range 8) 8723 | -1/Command | Identified exit to Surface 8724 | *** | Destroyed 0B10! Last Messages --------------- 08719_ Penetrated by Slug. 08720_ Stasis field depleted. 08722_ Triggered Stasis Trap. 08722_ A bubble of rippling energy engulfs the area. 08722_ Field strength at 80. 08722_ Field strength at 60. 08722_ Penetrated by Slug. 08722_ Slug penetrates Wall. 08723_ Penetrated by Slug. 08723_ Slug penetrates Wall. 08723_ Penetrated by Slug. 08723_ Slug penetrates Wall. 08723_ Stasis field depleted. 08723_ Penetrated by Slug. 08723_ Slug penetrates Wall. 08723_ EXIT=IDENTIFIED: SURFACE [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: Payload Armed] [Achievement: By A Hair] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####??????????????????????????? | | ???????????????????#;#;##########????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# ^ #????????????????? | | ???????????????????# #???????????????## | | ???????????????????# #????????????? | | ???????????????????# K @" #????????????? | | ???????????????????# ^ "" #?????????????? | | ???????????????????# #?????????????? | | ???????????????????# #???????????????# | | ???????????????????# ^ #???????????????# | | ???????????????????# #???????????????+ | | ???????????????????# E BB #???????????????? | | ???????????????????###;^BB BB####????????????????? | | ?????????????????????# BB ^ #??????????????????? | | ????????????????????##; ^ ##??????????????????? | | ????????????????????#; ^ ^^ #??????????????????? | | ????????????????????#;; ^ ^##??????????????????? | | ????????????????????## ^ #??????????????????? | | ????????????????????#;;^ ^ ^##??????????????????? | | ????????????????????#; E E ^ #??????????????????? | | ????????????????????#;; 7 7 ;#??????????????????? | | ?????????????????????#;^ ^%!!##??????????????????? | | ?????????????????????##;;+++##???????????????????? | | ??????????????????????#; % %"########????????????? | | ??????????????????#####;=%! # ?????????????? | | ?????????????????## %!=/%# #???????????? | | ?????????????????+ =%!%+ "" #???????????? | | ?????????????????## ![! #? """ #???????????? | | ??????????????????# % # R #???????????? | | ??????????????????# " """ #?????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 90 Energy Capacity 900 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 300 Resistance: KI 20 Resistance: TH 50 Resistance: EX 10 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 93 Targeting Accuracy 12 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Matter Filtering 30 Particle Charging 25 Offensive Hacking 26 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -4/Factory Enh. Nova Cannon | x1 | -4/Armory | Preloaded Triangulator | x1 | -4/Armory Alien Tech Used ----------------- Core Cannon Stasis Generator Subatomic Replicator Integrated Dissipator Core Reset Matrix Integrated Reactor Achievements -------------- 30k Club 40k Club Alien Roots By A Hair Charge!!! Denied? Dodgeball, But With Guns False Reunion More Power To You Payload Armed Rampage Reappropriation Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Levels Raised 35 | . . 1 1 1 1 1 1 . 2 2 . 1 . 2 2 . 1 3 1 2 1 2 1 3 1 1 3 1 XP Earned 56369 | 3000 150 1730 1400 2185 1855 875 1450 500 2975 2430 575 800 650 2976 2539 575 825 4661 1600 2407 2660 2950 1469 3425 2099 1222 4401 1985 XP Spent 55300 | 2695 . 1600 1700 1480 1400 1100 1700 . 375 2920 2910 . . 2920 . 4305 . 6145 1450 . 3060 . 6195 1600 3500 1680 4900 1665 Upgrades 117 | 8 . 4 3 6 1 1 1 . 5 6 8 . . 10 . 6 . 10 5 . 3 . 12 1 10 4 10 3 Power Slot 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion Slot 5 | 1 . . 1 . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . Utility Slot 8 | 2 . 1 . . 1 . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . Weapon Slot 2 | 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Core Integrity 55 | 1 . . . 2 . . . . 5 2 4 . . 4 . . . 2 . . 2 . 6 . 10 4 10 3 Heat Dissipation 6 | 2 . . . . . . . . . . 2 . . . . 1 . . 1 . . . . . . . . . Energy Generation 3 | . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Energy Storage 4 | . . . . . . . . . . . . . . 1 . . . 1 1 . . . 1 . . . . . Matter Storage 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Mass Support 4 | . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . Inventory Capacity 4 | 1 . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . Sight Range 4 | . . 1 . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . Ranged Accuracy 5 | . . . 2 . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . Hack Attack % 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . TH Resistance % 4 | . . . . . . . . . . . 1 . . 2 . 1 . . . . . . . . . . . . EX Resistance % 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . TH Damage % 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Protomatter Created 1400 | . 29 . 130 . . . 35 . 38 . . . . 118 2 . . 292 47 97 183 164 . 184 . 81 . . Integrity Restored 5012 | . . . 312 . . . 261 . 114 . . 81 . 660 6 258 . 1113 84 160 675 428 . 194 33 243 390 . Core 4843 | . . . 312 . . . 261 . 114 . . 81 . 660 6 258 . 1011 84 93 675 428 . 194 33 243 390 . Parts 169 | . . . . . . . . . . . . . . . . . . 102 . 67 . . . . . . . . Protomatter Decayed 3694 | . . . 26 . . . 35 . . . . . . 54 . . . 1355 19 42 17 14 . 1524 354 . 254 . Game ------ Seed AluminumTachyonNullifier Manual? 0 Play Time 04:24:43 Cumulative 36.7 hours Start 2021.04.24 @ 11:35:24 End 2021.04.24 @ 16:33:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type 3 Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 49 Gallery% 48 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c578564-3051-44e9-a0a4-14755228c97e