Cogmind - Beta 10 --- EXPLORER MODE // 2020.09.18 @ 08:58:52 // Winter2019/RPGLIKE Player: TheMulletron Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (624) 3120 Value Destroyed (31984) 31984 Prototype IDs (44) 880 Alien Tech Used (7) 1400 Bonus (23218) 23218 TOTAL SCORE: 68902 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10668 Follower Combat Kills 298 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 680 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -428 Cogmind --------- Core Integrity 1752/1800 Matter 923/975 Energy 1142/1150 System Corruption 5% Temperature Cool (6) Movement Hovering (50) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION (5) --- Cooled Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Cooled Linear Gravjet > --- UTILITY (12) ----- Experimental Matter Compressor Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Advanced Weapon Cycler Centrium Light Armor Plating Antimissile System Advanced Hacking Suite Advanced System Shield > --- WEAPON (6) ------- Enhanced Gamma Rifle HERF Cannon Railgun Tesla Bomb Launcher Micro-nuke Launcher Advanced Remote Datajack > --- INVENTORY (6) ---- Protomatter-84 Light Quantum Reactor Matter Filter Advanced Shield Generator Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Cooled Gravmag System Combat Gravmag System Combat Gravmag System Improved Gyrokinetic Inverter Cooled Linear Gravjet > --- UTILITY ---------- Experimental Matter Compressor Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Advanced Weapon Cycler Centrium Light Armor Plating Antimissile System Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Gamma Rifle HERF Cannon Railgun Tesla Bomb Launcher Micro-nuke Launcher Advanced Remote Datajack > --- INVENTORY -------- Light Quantum Reactor Combat Gravmag System Powered Armor Advanced Shield Generator Improved Component Analysis Suite Phase Gun [Rating: 196] Favorites ----------- Power Light Quantum Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Carbon-fiber Leg Hover Unit Combat Gravmag System Utility Advanced Targeting Computer Device Advanced Terrain Scanner Storage Experimental Matter Compressor Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Powered Armor Weapon EMP Blaster Energy Gun Lightning Gun Energy Cannon HERF Cannon Ballistic Gun Railgun Launcher EMP Blaster Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Slots Evolved 22 | 3 . 4 3 2 1 . 1 2 . . 1 1 . . 1 1 2 . . Power 2 | . . . 1 . . . . . . . . . . . . . 1 . . Propulsion 4 | 1 . 1 1 . . . . . . . . . . . . 1 . . . Utility 11 | 1 . 2 1 1 1 . 1 1 . . 1 1 . . . . 1 . . Weapon 5 | 1 . 1 . 1 . . . 1 . . . . . . 1 . . . . Parts Attached 181 | 9 4 11 5 14 7 11 23 4 2 2 4 6 . . 4 11 13 37 14 Power 20 | 1 3 . 1 . 1 . 3 . 1 1 2 . . . . 1 3 3 . Engine 6 | 1 2 . 1 . 1 . 1 . . . . . . . . . . . . Core 4 | . 1 . . . . . 2 . . . . . . . . . 1 . . Reactor 10 | . . . . . . . . . 1 1 2 . . . . 1 2 3 . Propulsion 40 | 4 1 2 2 5 . 7 11 . . . . . . . . 2 . 4 2 Treads 4 | 2 . 1 1 . . . . . . . . . . . . . . . . Leg 17 | 2 1 1 1 5 . 4 3 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . 3 8 . . . . . . . . 2 . 4 2 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 78 | 2 . 5 1 5 4 4 5 2 1 . 2 5 . . 3 6 5 19 9 Device 28 | . . 2 . 1 2 1 1 1 . . . 2 . . 2 3 3 4 6 Storage 12 | . . . . . . . . . . . 1 1 . . 1 . 1 7 1 Processor 9 | . . 1 . 1 . . 1 1 1 . . . . . . 1 . 3 . Hackware 4 | . . . . 1 . . 1 . . . . 1 . . . . . . 1 Protection 25 | 2 . 2 1 2 2 3 2 . . . 1 1 . . . 2 1 5 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 . 4 1 4 2 . 4 2 . 1 . 1 . . 1 2 5 11 3 Energy Gun 16 | 1 . 3 1 1 1 . 2 . . 1 . . . . . 1 3 2 . Energy Cannon 4 | . . . . . . . . 1 . . . 1 . . . . 1 1 . Ballistic Gun 10 | 1 . . . 2 . . 1 1 . . . . . . . . 1 3 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 1 . . . . . . . . . . . . 1 1 . 3 2 Special Weapon 3 | . . . . . 1 . 1 . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . . . . . . . . . . 1 . Unidentified Prototypes 8 | . . . . . . . . . . . 2 . . . . . . 6 . Parts Lost 1 | . . . . . . . . . . . . . . . . . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 99 | . 100 98 99 99 100 99 99 100 100 100 99 100 100 100 99 99 100 95 94 Engine 2 | . 8 . 5 6 11 11 6 . . . . . . . . . . . . Core 2 | . 5 9 7 6 . . 3 10 6 4 . . . . . . . . . Reactor 4 | . . . . . . . . . 3 5 9 9 9 9 8 8 9 7 7 Leg 7 | . 28 18 14 24 24 22 11 . . . . . . . . . . . . Hover 12 | . . . . . . . 10 20 20 20 19 18 18 18 17 19 19 19 19 Device 14 | . . 14 14 13 15 19 20 15 15 15 13 9 9 9 11 10 16 16 15 Storage 1 | . . . . . . . . . . . . 4 4 4 1 1 1 2 3 Processor 10 | . . 9 7 6 5 5 6 14 15 15 14 13 13 13 13 12 11 12 15 Hackware 5 | . . . . 4 5 5 5 5 5 5 4 4 9 9 8 8 7 7 7 Protection 10 | . 28 13 14 13 10 8 11 10 10 10 11 13 13 13 13 11 8 3 3 Energy Gun 5 | . 14 10 7 6 5 5 5 5 5 5 4 4 4 4 4 4 3 3 3 Energy Cannon 2 | . . . . . . . . 2 5 5 4 4 4 4 4 4 2 3 3 Ballistic Gun 5 | . 14 9 7 6 5 5 5 5 5 5 4 4 4 4 4 4 5 2 2 Launcher 5 | . . 6 7 6 5 5 5 5 5 5 4 4 4 4 6 8 7 7 6 Special Weapon 3 | . . . . . 3 5 5 5 5 5 4 4 4 4 4 4 3 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 12 12 21 30 33 48 54 60 65 72 80 81 86 86 86 98 103 121 122 114 Greatest Support 127 | 8 8 28 31 65 65 70 110 110 110 110 110 110 110 110 110 127 120 120 125 Greatest Overweight (x) 1 | 1 1 1 1 1 . . 1 . . . . . . . . . 1 1 . Average Overweight (x) . | . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 6 6 Average Capacity 3 | 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 6 Most Carried 6 | 2 2 3 3 3 4 4 4 4 4 4 4 4 4 3 4 4 4 6 6 Average Carried 3 | 1 2 1 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 5 Final Capacity 6 | 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 6 6 Final Carried 5 | 2 2 3 3 3 4 4 4 4 3 4 4 4 3 3 4 4 4 4 5 Class Distribution -------------------- 35% | Wizard-Scout 26% | Hacker-Scout 14% | Hacker-Mutant 12% | Hacker-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Scavenger-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -2/Section 7 Wizard-Scout | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Matter Collected 10744 | 340 93 444 338 412 330 209 763 382 173 54 195 297 39 . 222 266 1909 1759 2519 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 31509 | 118 294 1171 1469 1069 1408 420 2241 1060 429 313 974 1685 137 . 861 945 3443 3173 10299 Parts 1424 | 5 14 87 88 72 57 18 109 57 28 10 55 64 19 . 28 49 126 160 378 Haulers Intercepted 13 | . 2 2 4 2 . . 1 . . . . . . . . . . 1 1 Recyclers Shooed 24 | 1 2 2 1 . 3 1 8 . . . . . . . . . 1 . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Combat Hostiles Destroyed 445 | . 4 22 21 20 17 7 22 20 11 5 15 22 10 . 11 15 32 47 144 Guns 107 | . 4 11 1 3 10 5 16 9 7 2 5 12 4 . 1 . 4 5 8 Cannons 41 | . . . . . . . . 4 3 1 3 3 2 . 5 3 3 5 9 AOE 207 | . . 9 20 14 6 2 6 6 1 1 5 3 . . 3 2 18 22 89 Classes Destroyed 25 | 3 3 5 2 1 1 . 1 . . 1 . . 1 . . 1 2 1 3 Worker 35 | 2 1 4 3 1 2 1 6 . . . . 1 . . 1 . 3 1 9 Builder 38 | . . 1 2 1 . . 6 . . . . 1 . . . 2 9 3 13 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 2 4 2 . . 1 . . . . . . . . . . 1 1 Recycler 27 | 1 . 2 1 . 3 1 5 . . . . 1 . . . . 1 3 9 Carrier 3 | . . . . . . . . . . . . . . . . . . . 3 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . Mechanic 8 | . . . 1 . . . . . . . . . . . . . 1 . 6 Operator 5 | . . 1 2 1 . . . . . . . 1 . . . . . . . Watcher 40 | . 1 4 2 4 1 . 6 . . . . 5 . . . 1 3 4 9 Swarmer 66 | . . 5 3 4 2 . 3 6 3 . 3 7 1 . 5 3 . 3 18 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 187 | . 4 10 9 7 7 5 9 9 3 3 7 4 5 . 2 . 19 23 61 Brawler 18 | . . . 1 . 2 . 1 . 1 . . . . . . . 1 . 12 Duelist 19 | . . 1 1 . . . . . 2 . 1 . 1 . . . . . 13 Protector 4 | . . . . . . . . . . . . . . . . . . . 4 Researcher 5 | . . . . . . . . . . . . . . . . . 5 . . Sentry 55 | . . 6 7 8 4 . 3 2 1 . 1 3 1 . 4 4 2 4 5 Hunter 45 | . . . . 1 . . 3 2 1 . 2 1 . . . 2 7 6 20 Programmer 37 | . . . . . 2 2 2 . . 1 . 7 2 . . 1 3 8 9 Behemoth 4 | . . . . . . . 1 1 . . 1 . . . . . . . 1 S7 Guard 1 | . . . . . . . . . . . . . . . . . . 1 . Investigator 1 | . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . 1 . . . Executioner 6 | . . . . . . . . . . 1 . . . . . 5 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 49 | 2 3 12 11 4 5 4 11 7 4 4 5 8 3 . 6 5 18 12 49 Combat Bots Only 37 | . 2 4 8 3 5 3 4 7 4 4 5 5 3 . 6 4 13 11 37 Max Kills in Single Turn 9 | 1 1 2 2 3 2 3 3 3 2 1 1 2 1 . 2 1 5 5 9 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . Exploded 5 | . . 2 2 2 1 2 3 2 1 1 1 1 . . 1 1 3 3 5 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Damage Taken 13721 | . 174 550 301 447 607 425 1316 537 94 78 549 783 311 . 369 544 1871 2148 2617 Core 8476 | . 120 398 199 288 421 266 770 342 55 62 253 353 128 . 135 177 1040 1537 1932 Absorbed by Shields 115 | . . . . . 25 17 . . . . . . . . . . . . 73 Redirected to Core 7436 | . 96 308 186 259 358 224 701 279 55 52 225 328 99 . 121 177 888 1363 1717 Core Remaining (%) 96 | 100 98 . 99 97 94 90 . . . . 100 . . 100 92 . . 97 97 Volleys Fired 1301 | 24 29 100 77 68 72 46 122 38 28 11 45 76 32 . 24 38 178 108 185 Largest 4 | 1 2 2 2 2 2 2 3 4 3 3 3 3 3 . 3 3 3 3 4 Hottest 249 | 40 60 85 76 83 88 88 121 221 188 198 198 188 188 . 188 199 198 209 249 Shots Fired 2353 | 24 50 155 80 89 118 71 222 88 56 20 89 113 62 . 46 77 335 240 418 Gun 1427 | 24 50 116 14 46 88 65 201 60 31 11 47 76 40 . 20 33 263 106 136 Cannon 343 | . . . . . . . . 9 14 3 18 33 22 . 18 33 33 75 85 Launcher 541 | . . 39 66 43 18 3 20 17 3 6 21 2 . . 8 11 33 57 194 Special 42 | . . . . . 12 3 1 2 8 . 3 2 . . . . 6 2 3 Kinetic 751 | . 21 56 8 25 32 40 115 36 17 2 8 42 18 . 2 3 229 45 52 Thermal 179 | 24 29 60 6 9 4 . . 9 14 3 18 . . . . . 3 . . Explosive 111 | . . . . . . . . . . . . . . . 5 4 16 20 66 Electromagnetic 1270 | . . 39 66 55 70 28 106 41 17 15 60 69 44 . 39 70 81 173 297 Robot Hit Streak 60 | 17 30 26 26 35 24 45 42 51 28 46 60 51 21 . 27 43 46 60 56 Robot Miss Streak 3 | 1 1 2 1 1 1 1 2 3 1 . 1 2 1 . 2 1 1 1 2 Penetration Max 2 | . . . . . 1 1 1 1 . . 1 1 1 . . 1 2 1 2 Secondary Targets 6 | . . 4 . . 1 . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . 1 . . . . . . . . . . Shots Hit Robots 1934 | 22 44 118 47 72 104 65 192 70 46 18 80 102 55 . 38 73 294 183 311 Core Hits 1333 | 5 18 52 50 45 46 18 98 51 22 13 52 51 20 . 26 41 170 137 418 Critical Hits 64 | . . . 1 . 3 . 7 1 1 . 1 . 1 . 2 . 14 3 30 Critical Kills 22 | . . . . . 1 . 6 . 1 . 1 . . . 2 . 1 1 9 Critical Parts Destroyed 26 | . . . . . 2 . 1 1 . . . . 1 . . . 4 2 15 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 89689 | 239 496 2281 1989 2044 2009 1924 5094 2563 922 607 2218 3698 1656 . 1923 3183 12191 10723 33929 Guns 27081 | 239 496 1183 98 702 1476 1407 3899 1112 544 214 1037 2174 1003 . 381 702 4924 2344 3146 Cannons 8719 | . . . . . . . . 327 278 106 520 919 542 . 465 917 937 1626 2082 Explosions 53851 | . . 1098 1891 1342 533 517 1184 1124 100 287 661 605 111 . 1077 1564 6330 6753 28674 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 38 | . . . . . . . 11 . . . . . . . . . . . 27 Kinetic 14855 | . 179 541 54 323 598 1030 2520 714 295 26 190 1376 560 . 58 105 4177 933 1176 Thermal 7932 | 239 317 668 205 342 166 78 629 607 339 165 576 299 111 . . 288 579 945 1379 Explosive 23857 | . . . 166 . . 327 . . . . . 243 . . 959 829 3314 3123 14896 Electromagnetic 43007 | . . 1072 1564 1379 1245 489 1934 1242 288 416 1452 1780 985 . 906 1961 4121 5722 16451 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 1 1 1 2 2 2 2 . 6 7 7 . 3 3 5 5 Average Corruption 2 | . . . . 1 1 1 1 2 2 2 . 4 6 7 . 2 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 165 | . . . . 8 . 2 9 5 13 1 . 18 19 . . 4 32 20 34 Message Errors 34 | . . . . 5 . 1 3 1 6 . . 4 4 . . 2 6 . 2 Matter Fused 22 | . . . . . . . . . . . . 1 6 . . . 5 1 9 Heat Flow Errors 16 | . . . . . . . . 2 1 . . 5 1 . . 1 1 4 1 Energy Discharges 13 | . . . . . . 1 1 1 1 1 . 2 1 . . . 1 3 1 Data Loss (minor) 24 | . . . . 2 . . 2 . 4 . . 4 1 . . 1 4 3 3 Misfires 3 | . . . . . . . . . . . . . 2 . . . . . 1 Targeting Errors 40 | . . . . . . . 3 1 1 . . 2 3 . . . 12 6 12 Weapon Failures 13 | . . . . 1 . . . . . . . . 1 . . . 3 3 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2537 | . . 8 58 49 . 4 8 35 . . 22 146 30 . 86 206 207 422 1256 Projectiles 413 | . . . . . . . . . . . 22 18 30 . 4 89 42 85 123 Explosions 2124 | . . 8 58 49 . 4 8 35 . . . 128 . . 82 117 165 337 1133 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 563 | . . 11 30 55 13 44 22 . 8 . 23 99 14 . . . 53 86 105 Shots 41 | . . 2 7 8 1 1 3 . 1 . 1 2 1 . . . 3 4 7 Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . 1 . . . . . . . . . . . 1 Kicked 1 | . . . . . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 474 | . 6 42 45 95 183 402 48 427 474 96 453 261 165 . 87 146 230 331 120 Average Temperature 66 | . 6 10 11 28 55 147 14 94 148 38 144 42 51 . 23 34 55 54 24 Received Heat Transfer 2606 | . 156 249 144 243 282 111 180 207 21 36 123 54 33 . 81 . 92 288 306 Effects 19 | . . . . . . 5 . 3 7 . 3 . . . . . . 1 . Shutdowns 8 | . . . . . . 2 . 2 1 . 3 . . . . . . . . Energy Bleed 2 | . . . . . . 1 . . 1 . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . 1 . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . 4 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 99 | . . 2 1 3 1 . . 1 . 1 2 6 4 . 2 11 7 17 41 Combat Hostiles 90 | . . 2 . 3 1 . . 1 . 1 2 4 4 . 2 10 7 15 38 Parts Fried 294 | . . 10 14 11 13 1 8 4 1 2 8 21 8 . 4 26 26 38 99 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | 3 . 1 . 1 . . 1 . . . 1 . . . . . . 1 . Heat Transferred 8749 | 550 700 1543 411 572 298 50 700 646 296 143 605 150 100 . . 150 435 600 800 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 70 | . . 5 12 9 4 1 9 4 1 1 1 1 2 . . 2 3 5 10 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Peak Influence 5127 | 20 138 392 595 535 731 304 423 . . . . 508 . . 520 384 1193 908 5127 Initial 319 | . 9 . 118 179 8 98 36 . . . . 81 . . 39 219 . 319 242 Average 486 | 7 63 211 429 346 225 143 155 . . . . 191 . . 223 171 728 441 2259 Maximum Alert Level 5 | . . 1 2 2 3 1 2 . . . . 2 . . 2 1 4 3 5 Low Security (%) 40 | 100 100 56 13 5 59 75 71 . . . . 53 . . 47 62 16 15 . Level 1 27 | . . 43 27 58 15 24 28 . . . . 39 . . 32 37 8 28 11 Level 2 15 | . . . 59 36 19 . . . . . . 7 . . 19 . 2 38 6 Level 3 8 | . . . . . 6 . . . . . . . . . . . 66 16 15 Level 4 1 | . . . . . . . . . . . . . . . . . 5 . 9 Level 5 1 | . . . . . . . . . . . . . . . . . . . 16 High Security 4 | . . . . . . . . . . . . . . . . . . . 40 Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 64 | . . 1 3 3 3 3 5 . . . . 3 . . 1 2 10 8 22 Investigation . | . . . . . . . . . . . . . . . . . . . . Extermination 13 | . . . . . 2 1 2 . . . . 3 . . . . 1 3 1 Reinforcement 35 | . . 1 2 3 1 2 3 . . . . . . . 1 2 8 5 7 Assault 15 | . . . . . . . . . . . . . . . . . 1 . 14 Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 16 | . . . 1 1 1 . 2 . . . . . . . . . 3 3 5 Haulers Reinforced 4 | . . . . . . 1 . . . . . . . . 1 . . 1 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Distress Signals 18 | . . 3 2 2 . 1 . . . . . 1 . . . 3 2 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 608 | . 6 31 26 24 23 9 32 22 13 27 17 29 10 . 14 26 60 56 183 Peak Tracking Total 15 | . 2 8 5 4 7 3 5 7 6 9 3 4 3 . 4 4 9 11 15 Tactical Retreats 24 | . . 1 1 1 2 . 1 1 1 1 2 . . . 1 . 3 3 6 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Traps Triggered 23 | . 3 3 1 1 7 3 1 . . . . . . . . . . . 4 Indirectly 8 | . . 1 . . 4 . 1 . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 2 . . . . . . Triggered 18 | . . . 1 . . . . 1 5 10 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Machines Disabled 76 | . . 2 9 11 1 2 2 3 2 . . 5 . . . . 7 13 19 Max in Single Turn 2 | . . 1 2 2 1 1 1 2 1 . . 2 . . . . 2 2 2 Garrison Access 7 | . . . 1 . . . . . . . . 1 . . 1 1 1 . 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Machines Accessed 93 | . 7 3 11 9 10 6 8 . 2 3 . 9 1 . 1 4 4 11 4 Terminals 52 | . 5 1 9 5 4 3 3 . . . . 5 . . . 2 3 10 2 Fabricators 5 | . . . . . 2 1 1 . . . . 1 . . . . . . . Repair Stations 6 | . . 1 . 1 1 1 1 . . . . . . . . . . 1 . Recycling Units 14 | . 2 1 1 2 3 1 2 . . . . 1 . . . . . . 1 Scanalyzers 5 | . . . . 1 . . 1 . . . . 1 . . . 1 . . 1 Garrison Access 5 | . . . 1 . . . . . . . . 1 . . 1 1 1 . . Total Hacks 312 | . 21 6 34 26 31 14 36 . 8 9 . 30 1 . 1 13 14 40 28 Successful 223 | . 17 4 23 22 19 10 26 . 8 9 . 16 1 . 1 9 8 34 16 Failed 89 | . 4 2 11 4 12 4 10 . . . . 14 . . . 4 6 6 12 Catastrophic 9 | . . . 4 . . . . . . . . . . . . 1 . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 37 | . . . 4 1 1 1 2 . 3 1 . 2 . . . 1 1 12 8 Terminals 224 | . 17 4 30 20 17 8 23 . . . . 21 . . . 10 13 38 23 Fabricators 8 | . . . . . 4 1 1 . . . . 2 . . . . . . . Repair Stations 17 | . . 1 . 2 4 3 5 . . . . . . . . . . 2 . Recycling Units 27 | . 4 1 3 2 6 2 4 . . . . 3 . . . . . . 2 Scanalyzers 13 | . . . . 2 . . 3 . . . . 3 . . . 2 . . 3 Garrison Access 5 | . . . 1 . . . . . . . . 1 . . 1 1 1 . . Terminal Hacks 169 | . 14 2 19 16 9 6 18 . 8 9 . 9 1 . . 6 7 32 13 Record 59 | . 7 . 2 5 2 3 6 . 8 2 . 3 . . . 3 3 5 10 Part Schematic 8 | . . . 5 . . . 1 . . . . . . . . . 2 . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . Robot Analysis 4 | . . . . . 1 2 . . . . . . . . . . . 1 . Prototype ID Bank 12 | . 1 . 1 1 . . 2 . . 6 . 1 . . . . . . . Open Door 8 | . . . 2 . . . . . . 1 . . 1 . . . . 4 . Level Access Points 2 | . . 1 . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . 1 . 1 . Emergency Access Points 4 | . 1 1 1 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . 1 . Alert Level 18 | . 2 . 1 1 2 1 3 . . . . 1 . . . 1 . 4 2 Unreport Threat 12 | . . . . 1 2 . . . . . . 1 . . . . 1 6 1 Locate Traps 3 | . . . 1 . . . . . . . . 1 . . . . . 1 . Dispatch Records 6 | . 1 . 2 1 . . 1 . . . . . . . . . . 1 . Maintenance Status 4 | . 1 . . 1 . . 1 . . . . . . . . . . 1 . Security Status 2 | . . . 1 . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . . . Extermination Status 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . Reinforcement Status 2 | . . . . 1 . . . . . . . 1 . . . . . . . Assault Status 2 | . . . . . 1 . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . Zone Layout 4 | . 1 . . 1 . . . . . . . . . . . . 1 1 . Activate Exoskeleton 3 | . . . . . . . . . . . . . . . . . . 3 . Fabricator Hacks 7 | . . . . . 4 1 1 . . . . 1 . . . . . . . Network Status 3 | . . . . . 1 1 . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . Build 3 | . . . . . 2 . 1 . . . . . . . . . . . . Repair Station Hacks 12 | . . 1 . 2 2 2 3 . . . . . . . . . . 2 . Scan Component 7 | . . 1 . 1 1 1 2 . . . . . . . . . . 1 . Repair 5 | . . . . 1 1 1 1 . . . . . . . . . . 1 . Recycling Unit Hacks 20 | . 3 1 3 2 4 1 3 . . . . 2 . . . . . . 1 Process 1 | . 1 . . . . . . . . . . . . . . . . . . Report Inventory 14 | . 2 1 2 2 3 1 2 . . . . 1 . . . . . . . Retrieve Components 5 | . . . 1 . 1 . 1 . . . . 1 . . . . . . 1 Scanalyzer 10 | . . . . 2 . . 1 . . . . 3 . . . 2 . . 2 Insert Component 8 | . . . . 1 . . 1 . . . . 3 . . . 1 . . 2 Analyze 2 | . . . . 1 . . . . . . . . . . . 1 . . . Garrison Access Hacks 5 | . . . 1 . . . . . . . . 1 . . 1 1 1 . . Seal Access 5 | . . . 1 . . . . . . . . 1 . . 1 1 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 55 | . 5 1 8 5 7 5 3 . . . . 6 . . . 2 2 7 4 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . . . . . . . . . . Matter 153 | . . . . . 153 . . . . . . . . . . . . . . Time 81 | . . . . . 81 . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 5 1 . . 1 . . . . . . . . 1 2 . . Parts Built 2 | . . . . . 1 . 1 . . . . . . . . . . . . Matter 402 | . . . . . 168 . 234 . . . . . . . . . . . . Time 142 | . . . . . 84 . 58 . . . . . . . . . . . . Total Part Build Rating 11 | . . . . . 4 . 7 . . . . . . . . . . . . Parts Repaired 5 | . . . . 1 1 1 1 . . . . . . . . . . 1 . Time 136 | . . . . 44 19 14 39 . . . . . . . . . . 20 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 38 | . . . 9 . 10 . 2 . . . . 7 . . . . . . 10 Parts Scanalyzed 3 | . . . . 1 . . 1 . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . . 1 . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 18 | . . . . . 8 3 . 2 . . 1 1 . . . . 1 . 2 Non-combat 14 | . . . . . 7 2 . 2 . . . 1 . . . . . . 2 Combat 4 | . . . . . 1 1 . . . . 1 . . . . . 1 . . Robot Hacks Applied 20 | . . . . . 9 3 . 2 . . 1 2 . . . . 1 . 2 parse_system 10 | . . . . . 4 1 . 2 . . 1 1 . . . . 1 . . no_distress 7 | . . . . . 4 1 . . . . . . . . . . . . 2 find_recycling 2 | . . . . . 1 . . . . . . 1 . . . . . . . check_alert 1 | . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 1 . 2 . . . . . . 1 4 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Total Allies 9 | . . . . . 1 . 1 . 2 . . . . . . 1 4 . . Largest Group 4 | . . . . . 1 . 1 . 2 1 . . . . . 1 4 . . Highest-Rated Group 296 | . . . . . 9 . 30 . 78 29 . . . . . 56 296 . . Highest-Rated Ally 90 | . . . . . 9 . 30 . 49 29 . . . . . 56 90 . . Total Orders 2 | . . . . . . . 2 . . . . . . . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 43 | . . . . . . . 5 . 12 . . . . . . 3 23 . . Total Damage 1239 | . . . . . . . 141 . 207 . . . . . . 64 827 . . Kills 4 | . . . . . . . . . 2 . . . . . . . 2 . . Allies Corrupted 3 | . . . . . . . 1 . . 1 . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Robot Analysis Total 4 | . . . . . 1 2 . . . . . . . . . . . 1 . Derelict Logs Recovered 8 | . . . . . . . . 1 1 . 3 . 3 . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Turns Passed 16532 | 169 462 779 798 1224 1145 754 1346 600 882 651 703 1105 590 18 318 1240 949 1474 1325 Spaces Moved 14527 | 103 351 391 484 721 653 391 1041 633 907 790 769 1078 665 26 259 1564 843 1583 1275 Core 563 | 103 351 109 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 2835 | . . 282 484 721 653 391 304 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 11129 | . . . . . . . 737 633 907 790 769 1078 665 26 259 1564 843 1583 1275 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 100 100 120 120 120 120 48 68 68 68 68 68 68 68 68 50 50 50 50 Average Speed 73 | 97 100 114 121 120 120 120 73 68 68 68 68 68 68 68 68 54 50 56 50 Slowest Speed 150 | 100 100 120 150 150 120 120 136 68 68 68 68 68 68 68 68 68 116 116 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 52 50 82 67 21 12 27 73 86 83 88 31 93 11 6 37 55 78 40 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . . . . . 2 . . . . . . Known Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . . . . . 2 3 . 1 . 4 . . . . . . Spaces Dug 86 | . . . . . . . 1 . . . . . . . . 10 . . 75 Terrain Destroyed 1589 | . . 13 53 27 13 18 39 18 10 11 11 79 21 . 93 72 225 243 643 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 40 | . . . . . 2 . 6 3 6 3 7 4 3 . . 1 . . 5 AOE 1549 | . . 13 53 27 11 18 33 15 4 8 4 75 18 . 93 71 225 243 638 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Total 18555 | 148 411 568 613 994 904 602 1418 730 1131 885 871 1341 748 25 357 1878 1164 2028 1739 Wait 1540 | . 16 13 15 146 135 131 121 24 163 71 12 147 9 . 65 191 72 127 82 Move 14507 | 102 350 390 483 720 652 390 1040 632 906 789 768 1077 664 25 258 1563 842 1582 1274 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 122 | 11 . 8 7 7 6 2 11 1 2 2 2 5 5 . 3 9 6 27 8 Fast Attach 68 | . 4 5 1 10 5 5 19 2 1 2 2 2 . . 2 1 1 2 4 Attach 38 | 9 . 4 3 2 2 . 1 1 . . 2 1 . . . 1 3 9 . Detach 4 | . . . . . 1 . 1 . . . . . . . . . . 2 . Swap 82 | . . 2 1 2 . 6 3 1 1 . 1 3 . . 2 9 9 32 10 Drop 136 | 2 2 8 5 12 8 3 31 1 3 3 2 8 5 . 3 8 6 20 6 Fire 1301 | 24 29 100 77 68 72 46 122 38 28 11 45 76 32 . 24 38 178 108 185 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . . . . . . . . . . . 34 Rewire 15 | . . . . . . . . . 1 1 3 . . . . 2 5 3 . Trap 2 | . . . . . . . . . . . . . 2 . . . . . . Miscellaneous 704 | . 10 38 21 27 23 19 68 30 26 6 34 22 31 . . 56 42 116 135 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 27 | -11/Scrapyard | Identified exit to Materials 27 | -11/Scrapyard | Discovered exit to Materials (range 16) 170 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Hacker-Mutant 388 | -10/Materials | Identified exit to Mines 388 | -10/Materials | Discovered exit to Mines (range 11) 570 | -10/Materials | Identified exit to Materials 570 | -10/Materials | Discovered exit to Materials (range 14) 632 | -10/Materials | Entered another Materials area 634 | -9/Materials | Reached level 2 634 | -9/Materials | Reached level 3 642 | -9/Materials | Upgraded with Propulsion slot (x1) 642 | -9/Materials | Upgraded with Utility slot (x2) 707 | -9/Materials | Reached level 4 826 | -9/Materials | Upgraded with Weapon slot (x1) 843 | -9/Materials | Identified exit to Materials 843 | -9/Materials | Discovered exit to Materials (range 17) 920 | -9/Materials | Build established: Hacker-Skirmisher 1055 | -9/Materials | Reached level 5 1259 | -9/Materials | Identified exit to Mines 1259 | -9/Materials | Discovered exit to Mines (range 15) 1300 | -9/Materials | Identified exit to Storage 1300 | -9/Materials | Discovered exit to Storage (range 18) 1411 | -9/Materials | Entered Storage 1413 | -9/Storage | Reached level 6 1413 | -9/Storage | Upgraded with Utility slot (x1) 1533 | -9/Storage | Garrison activated, responded to threat 1546 | -9/Storage | Reached level 7 1548 | -9/Storage | Upgraded with Power slot (x1) 1567 | -9/Storage | Destroyed 8 combat bots 1925 | -9/Storage | Build established: Scavenger-Mutant 1956 | -9/Storage | Reached level 8 1959 | -9/Storage | Upgraded with Propulsion slot (x1) 2116 | -9/Storage | Identified exit to Recycling 2186 | -9/Storage | Discovered exit to Materials (range 17) 2209 | -9/Storage | Entered Materials 2211 | -8/Materials | Reached level 9 2525 | -8/Materials | Reached level 10 2528 | -8/Materials | Upgraded with Utility slot (x1) 2589 | -8/Materials | Identified exit to Factory 2589 | -8/Materials | Discovered exit to Factory (range 7) 2620 | -8/Materials | Repaired Gauss Rifle 2842 | -8/Materials | Discovered exit to Factory (range 14) 3304 | -8/Materials | Reached level 11 3307 | -8/Materials | Upgraded with Weapon slot (x1) 3326 | -8/Materials | Discovered exit to Factory (range 12) 3433 | -8/Materials | Entered Factory 3435 | -7/Factory | Reached level 12 3619 | -7/Factory | Repaired Minigun 3638 | -7/Factory | Build established: Hacker-Assassin 3734 | -7/Factory | Fabricated Lightning Gun (x1) 3933 | -7/Factory | Fabricated A-02 Transporter? 3937 | -7/Factory | Local fabrication network quarantined 4085 | -7/Factory | Reached level 13 4161 | -7/Factory | Upgraded with Utility slot (x1) 4504 | -7/Factory | Identified exit to Factory 4504 | -7/Factory | Discovered exit to Factory (range 17) 4578 | -7/Factory | Entered another Factory area 4580 | -6/Factory | Reached level 14 4604 | -6/Factory | Repaired Gravmag System 4793 | -6/Factory | Reached level 15 4860 | -6/Factory | Found Powered Armor 5287 | -6/Factory | Identified exit to Factory 5287 | -6/Factory | Discovered exit to Factory (range 18) 5332 | -6/Factory | Entered another Factory area 5334 | -5/Factory | Reached level 16 5334 | -5/Factory | Upgraded with Utility slot (x1) 5387 | -5/Factory | Build established: Hacker-Skirmisher 5610 | -5/Factory | Repaired Broken Imp. Weapon Cycler 5693 | -5/Factory | Reached level 17 6181 | -5/Factory | Reached level 18 6295 | -5/Factory | Build established: Hacker-Scout 6331 | -5/Factory | Spotted B-75 Beast 6362 | -5/Factory | Destroyed B-75 Beast 6464 | -5/Factory | Fabricated Force Lance (x1) 6486 | -5/Factory | Identified exit to Upper Caves 6486 | -5/Factory | Discovered exit to Upper Caves (range 16) 6545 | -5/Factory | Found Prototype Launcher 6550 | -5/Factory | Identified Scatter Rocket Array 6678 | -5/Factory | Entered Upper Caves 6680 | -5/Upper Caves | Reached level 19 6681 | -5/Upper Caves | Upgraded with Utility slot (x1) 6715 | -5/Upper Caves | Learned Factory trap positions 6908 | -5/Upper Caves | Attracted the attention of an 0b10 base 6913 | -5/Upper Caves | Reached level 20 6948 | -5/Upper Caves | Destroyed 7 combat bots 6975 | -5/Upper Caves | Upgraded with Weapon slot (x1) 6988 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7102 | -5/Upper Caves | Identified exit to Upper Caves 7102 | -5/Upper Caves | Discovered exit to Upper Caves (range 20) 7198 | -5/Upper Caves | Spotted B-75 Beast 7212 | -5/Upper Caves | Destroyed B-75 Beast 7278 | -5/Upper Caves | Entered another Upper Caves area 7281 | -5/Upper Caves | Identified exit to Factory 7281 | -5/Upper Caves | Discovered exit to Factory (range 19) 7336 | -5/Upper Caves | Found Alien Artifact 7465 | -5/Upper Caves | Reached level 21 7727 | -5/Upper Caves | Learned Factory interactive machine intel 7996 | -5/Upper Caves | Learned Factory stockpile data 7996 | -5/Upper Caves | Learned Research garrison access intel 8144 | -5/Upper Caves | Identified exit to Warlord 8144 | -5/Upper Caves | Discovered exit to Warlord (range 9) 8160 | -5/Upper Caves | Entered Warlord 8160 | -5/Warlord | Accompanied by 1 ally 8178 | -5/Warlord | Identified exit to Proximity Caves 8178 | -5/Warlord | Discovered exit to Proximity Caves (range 20) 8202 | -5/Warlord | System corruption cleaned by Quarantine Array 8433 | -5/Warlord | Visited the Vortex Lab 8436 | -5/Warlord | Found Prototype Energy Gun 8452 | -5/Warlord | Warlord's base attacked by MAIN.C 8641 | -5/Warlord | Met Warlord 8727 | -5/Warlord | Warlord forces counterattacked 8776 | -5/Warlord | Spotted Executioner 8788 | -5/Warlord | Destroyed Executioner 8794 | -5/Warlord | Spotted B-86 Titan 8811 | -5/Warlord | Entered Proximity Caves 8813 | -4/Proximity Caves | Reached level 22 9146 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9182 | -4/Proximity Caves | Reached level 23 9212 | -4/Proximity Caves | Upgraded with Utility slot (x1) 9212 | -4/Proximity Caves | Identified Dimensional Node Initializer 9212 | -4/Proximity Caves | Initialized slip node 9324 | -4/Proximity Caves | Spotted B-86 Titan 9339 | -4/Proximity Caves | Destroyed B-86 Titan 9493 | -4/Proximity Caves | Learned 12 Research zone layouts 9514 | -4/Proximity Caves | Entered Factory 9515 | -4/Factory | Loaded intel: 108 trap records 9516 | -4/Factory | Reached level 24 9517 | -4/Factory | Loaded intel: 45 interactive machine locations 10324 | -4/Factory | Reached level 25 10413 | -4/Factory | Upgraded with Utility slot (x1) 10523 | -4/Factory | Identified exit to Upper Caves 10523 | -4/Factory | Discovered exit to Upper Caves (range 20) 10619 | -4/Factory | Entered Upper Caves 10715 | -4/Upper Caves | Build established: Wizard-Scout 10767 | -4/Upper Caves | Learned location of Armory (-3) 10829 | -4/Upper Caves | Learned location of Testing (-2) 10885 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11120 | -4/Upper Caves | Identified exit to Upper Caves 11209 | -4/Upper Caves | Entered another Upper Caves area 11215 | -4/Upper Caves | Identified exit to Research 11215 | -4/Upper Caves | Discovered exit to Research (range 16) 11227 | -4/Upper Caves | Entered Research 11229 | -3/Research | Loaded intel: 3 garrison access locations 11229 | -3/Research | Reached level 26 11320 | -3/Research | Reached level 27 11324 | -3/Research | Upgraded with Weapon slot (x1) 11477 | -3/Research | Identified exit to Research 11477 | -3/Research | Discovered exit to Research (range 19) 11536 | -3/Research | Found Prototype Device 11545 | -3/Research | Entered another Research area 11545 | -2/Research | Warlord forces began assault on 0b10 11546 | -2/Research | Identified exit to Testing 11547 | -2/Research | Reached level 28 11547 | -2/Research | Upgraded with Propulsion slot (x1) 11576 | -2/Research | Discovered exit to Testing (range 10) 11577 | -2/Research | Identified Exp. Transmission Jammer 11622 | -2/Research | Identified exit to Access 11655 | -2/Research | Research machine network offline 11679 | -2/Research | Reached level 29 11679 | -2/Research | Met up with Warlord 11684 | -2/Research | Found Tesla Bomb Launcher 11864 | -2/Research | Spotted Executioner 11865 | -2/Research | Spotted Striker 11871 | -2/Research | Destroyed Striker 11875 | -2/Research | Destroyed Executioner 11985 | -2/Research | Spotted B-90 Cyclops 12117 | -2/Research | Borebot progress halted 12150 | -2/Research | Borebot progress halted 12342 | -2/Research | Spotted Executioner 12343 | -2/Research | Spotted Executioner 12347 | -2/Research | Destroyed Executioner 12353 | -2/Research | Reached level 30 12353 | -2/Research | Destroyed Executioner 12558 | -2/Research | Warlord invited to help at Command 12621 | -2/Research | Spotted Executioner 12623 | -2/Research | Spotted Executioner 12625 | -2/Research | Destroyed Executioner 12630 | -2/Research | Destroyed Executioner 12640 | -2/Research | Found Prototype Processor 12667 | -2/Research | Identified Exp. Core Analyzer 12775 | -2/Research | Found Antimissile System 12785 | -2/Research | Entered Testing 12787 | -2/Testing | Reached level 31 12787 | -2/Testing | Upgraded with Utility slot (x1) 12818 | -2/Testing | Spotted PP-QKMZB84U2K 12902 | -2/Testing | Spotted Alpha 7 12986 | -2/Testing | Spotted SG-IAX(L) 12986 | -2/Testing | Spotted B7-512(L) 12986 | -2/Testing | Spotted VU-HDX(L) 12993 | -2/Testing | Rewired B7-512(L) 12995 | -2/Testing | Allies destroyed VU-HDX(L) 12996 | -2/Testing | Rewired SG-IAX(L) 13067 | -2/Testing | Discovered exit to Access (range 20) 13078 | -2/Testing | Destroyed 13 combat bots 13100 | -2/Testing | Scanned by Researcher 13127 | -2/Testing | Reached level 32 13166 | -2/Testing | Upgraded with Power slot (x1) 13179 | -2/Testing | Destroyed 9 combat bots 13202 | -2/Testing | Spotted Fortress 13285 | -2/Testing | First assault squad dispatched 13636 | -2/Testing | Destroyed Fortress 13652 | -2/Testing | Found Prototype Reactor 13702 | -2/Testing | Identified exit to Section 7 13702 | -2/Testing | Discovered exit to Section 7 (range 6) 13734 | -2/Testing | Entered Section 7 13752 | -2/Section 7 | Identified Vortex Chain Reactor 13783 | -2/Section 7 | Found Alien Artifact 13905 | -2/Section 7 | Spotted S7 Guard 13915 | -2/Section 7 | Destroyed S7 Guard 13918 | -2/Section 7 | Discovered exit to Access (range 20) 14091 | -2/Section 7 | Destroyed 7 combat bots 14105 | -2/Section 7 | Repaired Railgun 14167 | -2/Section 7 | Identified Integrity Redistributor 14167 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-39) 14181 | -2/Section 7 | Found Alien Artifact 14185 | -2/Section 7 | Identified Core Reset Matrix 14185 | -2/Section 7 | Reached level 33 14185 | -2/Section 7 | Used Core Reset Matrix 14189 | -2/Section 7 | Sensed 17 artifacts in vicinity 14326 | -2/Section 7 | Found Integrated Dissipator 14327 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14491 | -2/Section 7 | Spotted Alpha 7 14492 | -2/Section 7 | Spotted Alpha 7 14612 | -2/Section 7 | Destroyed 11 combat bots 14624 | -2/Section 7 | Destroyed Alpha 7 14639 | -2/Section 7 | Destroyed Alpha 7 14647 | -2/Section 7 | Found Prototype Processor 14648 | -2/Section 7 | Identified Exp. Target Analyzer 14655 | -2/Section 7 | Found Prototype Energy Gun 14656 | -2/Section 7 | Identified Enh. Gamma Rifle 14783 | -2/Section 7 | Spotted B-99 Colossus 14803 | -2/Section 7 | Spotted Executioner 14803 | -2/Section 7 | Spotted Executioner 14854 | -2/Section 7 | Spotted Executioner 14854 | -2/Section 7 | Spotted Executioner 14855 | -2/Section 7 | Spotted Striker 14855 | -2/Section 7 | Spotted Striker 14978 | -2/Section 7 | Found LRC Matter Compressor 14979 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 14983 | -2/Section 7 | Found LRC Insulator 14983 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 14985 | -2/Section 7 | Found LRC Storage 14985 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 15172 | -2/Section 7 | Spotted B-90 Cyclops 15198 | -2/Section 7 | Discovered exit to Access (range 19) 15208 | -2/Section 7 | Entered Access 15210 | -1/Access | Reached level 34 15428 | -1/Access | Energy Cycler disabled 15465 | -1/Access | Destroyed 9 combat bots 15497 | -1/Access | First assault squad dispatched 15621 | -1/Access | Spotted B-99 Colossus 15642 | -1/Access | Reached level 35 15756 | -1/Access | Destroyed 25 combat bots 15806 | -1/Access | Destroyed 7 combat bots 15901 | -1/Access | Destroyed B-99 Colossus 15974 | -1/Access | Destroyed 8 combat bots 15987 | -1/Access | Reached level 36 15994 | -1/Access | High security lockdown imminent 16016 | -1/Access | Destroyed 12 combat bots 16074 | -1/Access | High security lockdown engaged 16158 | -1/Access | Destroyed 18 combat bots 16274 | -1/Access | Destroyed Investigator 16286 | -1/Access | Reached level 37 16293 | -1/Access | Sterilization system engaged 16396 | -1/Access | Destroyed 37 combat bots 16512 | -1/Access | Identified exit to Surface 16512 | -1/Access | Discovered exit to Surface (range 19) 16533 | *** | Heading to fleet! Last Messages --------------- Field strength at 45. Field strength at 34. Field strength at 23. Field strength at 12. Field strength at 1. Stasis field depleted. System corrupted: Matter fused (-7). EXIT=FOUND: SURFACE Terminal disabled. The unstable cave ceiling collapses. The Access Shell folds into the floor. K-01 Serf collects debris. [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Magneto] [Achievement: Rambo] [Achievement: Home At Last?] [Achievement: Victory By Combat] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????A?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ???????? ???????????????????????? | | ??????????????????#????????#? ???????????????????? | | ?????????Y????????#??#?????????? ????????????????? | | ????????????????????#??????#??? ?????????????????? | | ?????????????????????????##?""? ?????????????????? | | ???????????#??????????????????""?? ??? ??????????? | | ???????????????#????#????#?#? ?????? ????????????? | | ?????????????????????????#?????????? ?? #????????? | | ????????????##??????#????#??? ? ? ?????#????????? | | ??????????????????##?#??#?#??#?#??????? #????????? | | ???????? ?????#??#????#??#?#?###???#?? #???#????? | | ???????????????##?#?########## #######A #????????? | | ? ?? ????? ? ????"??" g #?#??#???? | | ?? ?? ? ???? 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R#? ?? ?#??#???? | | ###### ?# #?#? """?? ##? #? ??? ? ##?????? | | #####? ? +??""T""? ##? # ? ? ?###?#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 89 Energy Capacity 1150 Matter Stores 975 Matter Capacity 975 Sight Range 20 Robot Scan Range 40 Terrain Scan Range 20 Terrain Scan Density 510 EM Shielding 2 Armor Coverage 625 Resistance: KI 55 Resistance: TH 45 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 57 Targeting Accuracy 8 Target Analysis 12 Core Analysis 15 Offensive Hacking 44 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lightning Gun | x1 | -7/Factory A-02 Transporter | x1 | -7/Factory | Preloaded Force Lance | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Integrity Redistributor Core Reset Matrix Integrated Dissipator LRC Matter Compressor LRC Insulator LRC Storage Achievements -------------- 30k Club 40k Club 50k Club A New Friend A Powerful Ally? Achiever Alien Roots Alien Tech All-out Warlord Armchair Analyst Backstab Boltbath Charge!!! Dramatic Entrance GoHome() Hey, That's Mine! Home At Last? I Spy I'm Back, Baby! Just What I Needed Killing Spree Loot Pinata Magneto Maximum Efficiency More Power To You My Command Is Your Wish Nope Oh No You Don't! Omniscient Cartographer Please Form A Line Power Corrupts Preemptive Strike Prolific Hacker Quick And Dirty Rambo Remodeling Risk Taker Safety First Shocking Conclusion Shopping List Significant Disruption Tourist Victory By Combat Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Levels Raised 36 | . . 4 3 3 2 2 3 2 1 . 2 2 . . 2 3 2 1 4 XP Earned 60241 | 6000 605 6508 3804 4333 3894 2575 5137 2346 1209 886 2507 2456 534 170 2718 4762 2393 1956 5448 XP Spent 54855 | 5955 . 5975 4565 4095 3370 810 5430 4190 550 . 3340 3700 . . 2600 2830 4950 870 1625 Upgrades 110 | 37 . 12 8 7 4 2 14 3 1 . 3 2 . . 3 5 4 2 3 Power Slot 2 | . . . 1 . . . . . . . . . . . . . 1 . . Propulsion Slot 4 | 1 . 1 1 . . . . . . . . . . . . 1 . . . Utility Slot 11 | 1 . 2 1 1 1 . 1 1 . . 1 1 . . . . 1 . . Weapon Slot 5 | 1 . 1 . 1 . . . 1 . . . . . . 1 . . . . Core Integrity 24 | 17 . 2 . 1 . . 3 . . . . . . . . 1 . . . Heat Dissipation 12 | 2 . . . . . . 5 1 . . 2 . . . . . 1 1 . Energy Generation 2 | 1 . . 1 . . . . . . . . . . . . . . . . Energy Storage 4 | . . . 2 1 . . 1 . . . . . . . . . . . . Matter Storage 1 | 1 . . . . . . . . . . . . . . . . . . . Mass Support 3 | 1 . . . . . 1 . . . . . . . . . . . . 1 Inventory Capacity 4 | 2 . 1 . . 1 . . . . . . . . . . . . . . Sight Range 4 | . . 2 . 1 . . 1 . . . . . . . . . . . . Sensor Range 10 | 5 . 1 . 1 . . . . . . . . . . . 1 . . 2 Terrain Scan Density 5 | 1 . . 1 1 1 1 . . . . . . . . . . . . . Ranged Accuracy 3 | . . 1 1 . . . . . . . . . . . 1 . . . . Hack Attack % 2 | . . . . . 1 . . . . . . . . . . . 1 . . Hack Defense % 2 | 1 . . . . . . . . . . . 1 . . . . . . . KI Resistance % 4 | 1 . 1 . . . . . . 1 . . . . . . 1 . . . TH Resistance % 2 | 1 . . . . . . 1 . . . . . . . . . . . . EX Resistance % 4 | 1 . . . . . . 2 . . . . . . . 1 . . . . EX Damage % 2 | . . . . . . . . . . . . . . . . 1 . 1 . Protomatter Created 11195 | . 89 372 241 400 177 184 648 402 325 128 575 316 591 . . 586 748 1628 3785 Integrity Restored 14129 | . 183 688 354 508 503 401 1424 536 475 81 620 387 613 . . 1088 824 2510 2934 Core 8467 | . 103 415 198 242 378 200 926 342 55 62 253 144 337 . . 312 436 2128 1936 Parts 5662 | . 80 273 156 266 125 201 498 194 420 19 367 243 276 . . 776 388 382 998 Protomatter Decayed 7886 | . 24 101 7 159 37 . 47 65 250 637 329 167 254 . . 4110 550 356 793 Game ------ Seed DeuteriumCoreInterrupter Manual? 0 Play Time 08:59:23 Cumulative 21.7 hours Start 2020.09.17 @ 13:04:52 End 2020.09.18 @ 08:58:52 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 7 Rogue 1 Adventurer 2 Explorer 4 Win Type 2 Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 13 Gallery% 20 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 78485dbd-a6c7-4cac-868c-b3c70e69151d