Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 01:31:35 Player: oberon720 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (5) 25 Value Destroyed (287) 287 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2051) 2051 TOTAL SCORE: 7383 Bonus ------- Pacifist 200 Follower Combat Kills 551 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1150 Matter 74/300 Energy 100/100 System Corruption 4% Temperature Cool (6) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- 0b10 Decoder Chip [Skirmisher] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Advanced Sensor Array Advanced Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Improved Fusion Compressor > --- PROPULSION ------- Antigrav System Linear Gravjet > --- UTILITY ---------- 0b10 Decoder Chip [Skirmisher] Cloaking Device Cloaking Device Cloaking Device Cloaking Device Cloaking Device Cloaking Device Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Sensor Array Advanced Datajack [Rating: 64] Favorites ----------- Power Fission Core Engine Makeshift Power Source Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Makeshift Leg Treads Spiked Medium Treads Leg Makeshift Leg Hover Unit Antigrav System Utility Makeshift ECM Suite Device Makeshift ECM Suite Storage Small Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Medium Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Slug Cannon Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac DSF Fac Slots Evolved 12 | . . 2 . . . 6 . 2 . 2 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 9 | . . . . . . 5 . 2 . 2 Weapon . | . . . . . . . . . . . Parts Attached 48 | 6 . . . 13 8 5 2 . 2 12 Power 8 | 1 . . . 2 . . 1 . 1 3 Engine 2 | 1 . . . 1 . . . . . . Core 5 | . . . . 1 . . . . 1 3 Reactor 1 | . . . . . . . 1 . . . Propulsion 13 | 2 . . . 4 5 . . . . 2 Treads 7 | 2 . . . 2 3 . . . . . Leg 4 | . . . . 2 2 . . . . . Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 Flight . | . . . . . . . . . . . Utility 20 | 1 . . . 3 3 5 1 . . 7 Device 15 | . . . . 3 2 3 1 . . 6 Storage 1 | 1 . . . . . . . . . . Processor 2 | . . . . . . 2 . . . . Hackware 1 | . . . . . . . . . . 1 Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 7 | 2 . . . 4 . . . . 1 . Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 1 . . . 1 . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 2 | . . . . 2 . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 26 | . 3 . . . 2 9 2 . 2 8 Power 6 | . 1 . . . . 1 1 . 1 2 Propulsion 6 | . 2 . . . . 3 . . . 1 Utility 12 | . . . . . 1 4 1 . 1 5 Weapon 2 | . . . . . 1 1 . . . . Highest Loss Streak 9 | . 2 . . . 1 9 2 . 2 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 71 | . 79 1 . 73 91 76 19 11 12 50 Engine 3 | . 13 . . 7 . . . . . . Core 5 | . . . . 3 11 4 . . 1 7 Treads 13 | . 22 . . 6 35 22 . . . . Leg 11 | . . . . 21 8 . . . . . Device 19 | . . . . 21 15 22 3 . . 28 Processor 2 | . . . . . . 13 13 11 8 5 Protection 1 | . . . . . 3 5 . . . . Ballistic Gun 4 | . 14 . . 3 11 5 . . . . Ballistic Cannon 2 | . . . . 2 5 . . . . . Special Weapon 3 | . . . . 8 . . . . . . Naked Turns 230 | . . 69 60 101 . . . . . . Heaviest Build 36 | 11 11 5 . 36 33 30 15 . 17 27 Greatest Support 104 | 40 40 3 3 56 104 104 3 3 3 20 Greatest Overweight (x) 6 | . 2 1 . 2 . . 4 . 5 6 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 . . . 5 5 3 1 . 2 5 Average Carried 3 | . . . . 4 4 . . . . 1 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . 5 4 . . . 1 3 Class Distribution -------------------- 44% | Derelict-Mutant 29% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac DSF Fac Matter Collected 773 | 213 20 . . 137 385 . . . . 18 Remotely . | . . . . . . . . . . . Salvage Created 179 | . . . . . 179 . . . . . Parts 5 | . . . . . 5 . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 32 | . . . . 4 28 . . . . . Prevented 12 | . . . . . 12 . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac DSF Fac Combat Hostiles Destroyed 5 | . . . . . 5 . . . . . Guns 4 | . . . . . 4 . . . . . Cannons 1 | . . . . . 1 . . . . . Classes Destroyed 3 | . . . . . 3 . . . . . Grunt 3 | . . . . . 3 . . . . . Sentry 1 | . . . . . 1 . . . . . Hunter 1 | . . . . . 1 . . . . . Best Kill Streak 1 | . . . . . 1 . . . . . Combat Bots Only 1 | . . . . . 1 . . . . . Max Kills in Single Turn 1 | . . . . . 1 . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac DSF Fac Hostile Shots Fired 529 | . 70 7 . . 195 65 75 . 10 107 Missed 184 | . 20 5 . . 73 23 24 . 1 38 Damage Taken 5408 | . 546 23 . . 1073 1007 747 . 346 1666 Core 2409 | . 86 23 . . 123 210 616 . 191 1160 Absorbed by Shields 557 | . . . . . 424 55 73 . . 5 Core Remaining (%) 62 | 100 65 . . . 63 . 2 . 80 . Volleys Fired 40 | . . . . . 40 . . . . . Largest 2 | . . . . . 2 . . . . . Hottest 81 | . . . . . 81 . . . . . Shots Fired 70 | . . . . . 70 . . . . . Gun 40 | . . . . . 40 . . . . . Cannon 30 | . . . . . 30 . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 70 | . . . . . 70 . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 7 | . . . . . 7 . . . . . Robot Miss Streak 5 | . . . . . 5 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 36 | . . . . . 36 . . . . . Core Hits 13 | . . . . . 12 . . . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 795 | . . . . . 765 . 1 . . 29 Guns 431 | . . . . . 431 . . . . . Cannons 334 | . . . . . 334 . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 30 | . . . . . . . 1 . . 29 Kinetic 765 | . . . . . 765 . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . 1 1 1 . 4 7 . . 4 Average Corruption 2 | . . 1 1 1 . 3 4 . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . . . 1 1 . 4 4 . . 2 Message Errors 3 | . . . . . . 1 1 . . 1 Matter Fused 2 | . . . 1 . . . 1 . . . Heat Flow Errors 1 | . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . 1 . 1 . . . . Data Loss (major) 3 | . . . . . . 2 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 23 | . . . . . 23 . . . . . Projectiles 23 | . . . . . 23 . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 6 | . . . . . 5 . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic 5 | . . . . . 5 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 13 | . . . . . . . . . . 13 Shots . | . . . . . . . . . . . Rammed 9 | . . . . . . . 2 . . 7 Targets Rammed 9 | . . . . . . . 2 . . 7 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 124 | . . . . . 79 . 124 . . 20 Average Temperature 31 | . . . . . 30 . 68 . . 10 Received Heat Transfer 827 | . 300 12 . . 203 90 117 . . 105 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac DSF Fac Peak Influence 475 | . 30 75 28 . . 475 182 95 70 48 Initial 475 | . . . 28 . . 475 97 95 70 33 Average 122 | . 25 25 28 . . 288 95 95 62 26 Maximum Alert Level 2 | . . . . . . 2 . . . . Low Security (%) 81 | 100 100 100 100 . . 47 100 100 100 100 Level 1 2 | . . . . . . 6 . . . . Level 2 15 | . . . . . . 45 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 2 . . . 1 2 . . 1 2 Investigation 1 | . 1 . . . . . . . . . Extermination 3 | . . . . . . 1 . . . 2 Reinforcement 3 | . 1 . . . . 1 . . 1 . Assault 1 | . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac DSF Fac Distress Signals 2 | . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 87 | . 5 4 . . 32 9 16 . 2 19 Peak Tracking Total 23 | . 4 2 . . 10 6 23 . 2 16 Tactical Retreats 15 | . . 1 . . 7 3 2 . 1 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac DSF Fac Traps Triggered 6 | . 1 1 . . . . 2 . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . 3 . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac DSF Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac DSF Fac Machines Accessed 3 | . . . . . . 2 . 1 . . Terminals 2 | . . . . . . 1 . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 5 | . . . . . . 4 . 1 . . Successful 2 | . . . . . . 1 . 1 . . Failed 3 | . . . . . . 3 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . . 5 . . . . . . Terminals 3 | . . . . . . 2 . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 1 | . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac DSF Fac Total Allies 6 | . . . . 6 . . . . . . Largest Group 6 | . . . . 6 6 . . . . . Highest-Rated Group 344 | . . . . 344 344 . . . . . Highest-Rated Ally 96 | . . . . 96 96 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 70 | . . . . . 70 . . . . . Total Damage 2459 | . . . . . 2459 . . . . . Kills 17 | . . . . . 17 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 18 | . . . . . . 16 2 . . . Garrisons 1 | . . . . . . 1 . . . . Patrols 11 | . . . . . . 9 2 . . . Reinforcements 1 | . . . . . . 1 . . . . Guards 5 | . . . . . . 5 . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac DSF Fac Turns Passed 6365 | 66 237 78 60 2856 1309 761 140 20 61 777 Spaces Moved 3790 | 43 149 143 120 1562 688 283 123 39 87 553 Core 926 | 12 3 143 120 116 . 151 123 39 87 132 Treads 1461 | 31 146 . . 464 688 132 . . . . Legs 982 | . . . . 982 . . . . . . Wheels . | . . . . . . . . . . . Hover 421 | . . . . . . . . . . 421 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 150 50 50 50 160 50 50 50 50 50 Average Speed 129 | 129 159 52 50 139 161 102 86 50 64 128 Slowest Speed 350 | 160 160 100 50 260 162 163 250 50 300 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 4 28 26 37 90 79 7 32 1 82 18 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 7 | . . . . 3 4 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 11 | . . . . . 11 . . . . . Melee . | . . . . . . . . . . . Projectile 11 | . . . . . 11 . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac DSF Fac Total 5178 | 54 148 146 119 2240 818 754 152 39 91 617 Wait 1204 | . . 1 . 644 73 463 5 . . 18 Move 3781 | 42 148 142 119 1561 687 282 122 39 86 553 Hop . | . . . . . . . . . . . Pick Up 45 | 6 . . . 15 4 2 2 . 3 13 Fast Attach 8 | . . . . 5 2 . . . . 1 Attach 35 | 6 . . . 7 2 6 2 . 2 10 Detach . | . . . . . . . . . . . Swap 6 | . . . . 1 4 . . . . 1 Drop 21 | . . 3 . 7 6 1 1 . . 3 Fire 40 | . . . . . 40 . . . . . Melee . | . . . . . . . . . . . Ram 9 | . . . . . . . 2 . . 7 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 29 | . . . . . . . 18 . . 11 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Entered another Materials area 304 | -9/Materials | Evolved 2 slots: Propulsion x2 334 | -9/Materials | Build established: Mutant 374 | -9/Materials | Discovered new exit (range 16) 382 | -9/Materials | Entered Mines 396 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 440 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 442 | -9/Mines | Entered Zion 500 | -7/Zion | System corruption cleaned by Quarantine Array 526 | -7/Zion | Learned location of 1 exit from Factory 655 | -7/Zion | Found Prototype Special Weapon 656 | -7/Zion | Identified RU-N14's Throwing Claymores 658 | -7/Zion | Found RU-N14's Throwing Claymores 661 | -7/Zion | Found RU-N14's Throwing Claymores 663 | -7/Zion | Found RU-N14's Throwing Claymores 759 | -7/Zion | Found Relay Coupler [Programmer] 894 | -7/Zion | Build established: Derelict-Mutant 1079 | -7/Zion | Learned location of Storage (-7) 1282 | -7/Zion | Imprinted 1284 | -7/Zion | Declared Zion's savior 1411 | -7/Zion | Learned location of Data Miner (-6) 1455 | -7/Zion | Given A8's code to call for help 1622 | -7/Zion | Received a visual enhancement algorithm 2124 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2129 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3263 | -7/Zion | Discovered new exit (range 15) 3298 | -7/Zion | Entered Proximity Caves 3298 | -6/Proximity Caves | Accompanied by 6 allies 3393 | -6/Proximity Caves | Spotter reported a threat 3485 | -6/Proximity Caves | Spotter reported a threat 3653 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3712 | -6/Proximity Caves | Build established: Scavenger-Mutant 3767 | -6/Proximity Caves | Learned 4 Factory zone layouts 3953 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4586 | -6/Proximity Caves | Discovered new exit (range 12) 4607 | -6/Proximity Caves | Entered Factory 4607 | -6/Factory | Evolved 6 slots: Power x1, Utility x5 4608 | -6/Factory | Identified exit to Factory 4957 | -6/Factory | Search patrols dispatched 5267 | -6/Factory | Spotted B-75 Beast 5309 | -6/Factory | Lost 9 parts (1p3n4u1w) 5366 | -6/Factory | Identified exit to Garrison 5368 | -6/Factory | Entered Garrison 5378 | -6/Garrison | Triggered checkpoint 5469 | -6/Garrison | Core integrity fell below 50% 5481 | -6/Garrison | Triggered checkpoint 5496 | -6/Garrison | Core integrity fell below 20% 5502 | -6/Garrison | Discovered exit to Factory (range 12) 5508 | -6/Garrison | Entered Factory 5508 | -5/Factory | Evolved 2 slots: Utility x2 5528 | -5/Factory | Identified exit to DSF 5528 | -5/Factory | Entered DSF 5563 | -5/DSF | Additional patrols routed to DSF 5579 | -5/DSF | Build established: Mutant 5584 | -5/DSF | Discovered new exit (range 11) 5589 | -5/DSF | Entered Factory 5589 | -4/Factory | Evolved 2 slots: Utility x2 6324 | -4/Factory | Core integrity fell below 50% 6347 | -4/Factory | Spotted B-86 Titan 6349 | -4/Factory | Lost 8 parts (2p1n5u) 6349 | -4/Factory | Core integrity fell below 20% 6366 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- ALERT: Rogue bot located, Programmers report to Factory Zone 3U. KYWL FGLZHJ#R J&CMK3 K-01 Serf destroyed. Fusion Modulator explodes. S-27 Virus destroyed. Fabricator disabled. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 76. Field strength at 70. Field strength at 64. Field strength at 58. Field strength at 52. Field strength at 46. Field strength at 40. Field strength at 34. Field strength at 28. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????# ???????????????????????????????????? | | ?????????# ???????????????????????????????????? | | ?????????# #??????????????????????????????????? | | #????????# #?????????###+#+#??????????????????? | | #????????# #?????????# ^ #??????????????????? | | #????????# #?????????# #??????????????????? | | #????????# #?????????# #??????????????????? | | #????????# #?????????+ #??????????????????? | | #????????# #?????????# #??????????????????? | | ########## #?????????# #??????????????????? | | # # #??######## #??????????????????? | | / #### @ #??????????????????? | | ## #??????????????????? | | ?# [% [ g #??????????????????? | | ?# g"" #??????????????????? | | ?# = g """ #??????????????????? | | ?# F ;#######??????????????????? | | ?# ! """ ;?????????????????????????? | | ?# "== "" ;?????????????????????????? | | #####"""""" ;?????????????????????????? | | BB ????????????????????????? | | !""" """ BB##????????????????????????? | | =%""" """ ????????????????????????? | | =""" """ #???????????????????????? | | ###???????????????????????? | | #### """ """ ?????????????????????????? | | ?????? "?" ""? ?????????????????????????? | | ?????? "?? "???????????????????????????????? | | ?????? ?? ????????????????????????????????? | | ?????? "???????????????????????????????????? | | ???????? "???????????????????????????????????? | | ????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 49 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 135 ECM Strength 4 Cloak Strength 3 Power Amplification 20 Armor Coverage 225 Phase Shifting 15 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Adv. ECM Suite | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Slippery One Challenges ------------ None Game ------ Seed MultinovaAuthchipStabilizer Manual? 0 Play Time 00:49:15 Cumulative 26.7 hours Start 2024.04.03 @ 02:31:44 End 2024.04.04 @ 01:31:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 55 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 41296418-2964-4858-ba7d-73a77055aaa8