Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.15 @ 15:54:10 // AFD2020/Player2

Player: Omewes

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (0)        0
Robots Destroyed (5)       25
Value Destroyed (34)       34
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 59

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -11/Scrapyard

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
            (None)
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (4) ----
  Light Ion Engine
        Aluminum Leg
        Aluminum Leg
  Small Storage Unit

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
           Wheel
   Compact Wheel
>          --- UTILITY ----------
     Small Storage Unit
  Improved Terrain Scanner
>          --- WEAPON -----------
    Medium Laser
    Medium Laser
>          --- INVENTORY --------
     Light Ion Engine
           Aluminum Leg
           Aluminum Leg
           Assault Rifle
[Rating: 8]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Compact Wheel
  Wheel                    Compact Wheel
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
  Processor                Seismic Analyzer
Weapon                     Medium Laser
  Energy Gun               Medium Laser

 Build                          | -11 
-------                    Run  | Scr 
Slots Evolved              .    | .   
  Power                    .    | .   
  Propulsion               .    | .   
  Utility                  .    | .   
  Weapon                   .    | .   
Parts Attached             9    | 9   
  Power                    1    | 1   
    Engine                 1    | 1   
    Core                   .    | .   
    Reactor                .    | .   
  Propulsion               2    | 2   
    Treads                 .    | .   
    Leg                    .    | .   
    Wheel                  2    | 2   
    Hover                  .    | .   
    Flight                 .    | .   
  Utility                  4    | 4   
    Device                 1    | 1   
    Storage                1    | 1   
    Processor              2    | 2   
    Hackware               .    | .   
    Protection             .    | .   
    Artifact               .    | .   
  Weapon                   2    | 2   
    Energy Gun             2    | 2   
    Energy Cannon          .    | .   
    Ballistic Gun          .    | .   
    Ballistic Cannon       .    | .   
    Launcher               .    | .   
    Special Weapon         .    | .   
    Impact Weapon          .    | .   
    Slashing Weapon        .    | .   
    Piercing Weapon        .    | .   
    Special Melee Weapon   .    | .   
  Unidentified Prototypes  .    | .   
Parts Lost                 3    | 3   
  Power                    1    | 1   
  Propulsion               1    | 1   
  Utility                  .    | .   
  Weapon                   1    | 1   
  Highest Loss Streak      3    | 3   
Average Slot Usage (%)     .    | .   
Naked Turns                .    | .   
Heaviest Build             12   | 12  
  Greatest Support         26   | 26  
  Greatest Overweight (x)  .    | .   
  Average Overweight (x)   .    | .   
Largest Inventory Capacity 6    | 6   
  Average Capacity         5    | 5   
  Most Carried             4    | 4   
  Average Carried          3    | 3   
  Final Capacity           4    | 4   
  Final Carried            4    | 4   

 Class Distribution 
--------------------
None

 Dominant Class 
----------------
None

 Resources                      | -11 
-----------                Run  | Scr 
Matter Collected           290  | 290 
  Remotely                 .    | .   
Salvage Created            138  | 138 
  Parts                    16   | 16  
Haulers Intercepted        .    | .   
Recyclers Shooed           .    | .   
Parts Field Recycled       .    | .   
  Retrieved Matter         .    | .   
Parts Self-Destructed      .    | .   
  Prevented                .    | .   

 Kills                          | -11 
-------                    Run  | Scr 
Combat Hostiles Destroyed  .    | .   
Classes Destroyed          2    | 2   
  Tunneler                 4    | 4   
  Recycler                 1    | 1   
Best Kill Streak           5    | 5   
  Combat Bots Only         .    | .   
Max Kills in Single Turn   2    | 2   
  Gunslinging              .    | .   
  Exploded                 .    | .   
  Melee                    .    | .   
Uniques/NPCs Destroyed     .    | .   

 Combat                         | -11 
--------                   Run  | Scr 
Damage Taken               406  | 406 
  Core                     252  | 252 
  Absorbed by Shields      .    | .   
Core Remaining (%)         .    | .   
Volleys Fired              5    | 5   
  Largest                  2    | 2   
  Hottest                  100  | 100 
Shots Fired                10   | 10  
  Gun                      10   | 10  
  Cannon                   .    | .   
  Launcher                 .    | .   
  Special                  .    | .   
  Kinetic                  .    | .   
  Thermal                  10   | 10  
  Explosive                .    | .   
  Electromagnetic          .    | .   
  Robot Hit Streak         4    | 4   
  Robot Miss Streak        2    | 2   
  Penetration Max          .    | .   
  Secondary Targets        .    | .   
Shots Hit Robots           5    | 5   
  Core Hits                6    | 6   
  Critical Hits            .    | .   
  Critical Kills           .    | .   
  Critical Parts Destroyed .    | .   
Melee Attacks              .    | .   
  Impact                   .    | .   
  Slashing                 .    | .   
  Piercing                 .    | .   
  Sneak Attacks            .    | .   
    Combat Hostiles        .    | .   
  Follow-up Attacks        .    | .   
Damage Inflicted           88   | 88  
  Guns                     88   | 88  
  Cannons                  .    | .   
  Explosions               .    | .   
  Melee                    .    | .   
  Ramming                  .    | .   
  Kinetic                  .    | .   
  Thermal                  88   | 88  
  Explosive                .    | .   
  Electromagnetic          .    | .   
  Impact                   .    | .   
  Slashing                 .    | .   
  Piercing                 .    | .   
Highest Corruption         .    | .   
  Average Corruption       .    | .   
  Corruption Purged        .    | .   
Overload Shots             .    | .   
Overflow Damage            .    | .   
  Projectiles              .    | .   
  Explosions               .    | .   
  Melee                    .    | .   
Knockbacks                 .    | .   
  Impact                   .    | .   
  Kinetic                  .    | .   
  Secondary                .    | .   
Self-Inflicted Damage      .    | .   
  Shots                    .    | .   
  Rammed                   .    | .   
Targets Rammed             .    | .   
  Kicked                   .    | .   
  Crushed                  .    | .   
Highest Temperature        195  | 195 
  Average Temperature      100  | 100 
  Received Heat Transfer   20   | 20  
Siege Activations          .    | .   
Robots Corrupted           .    | .   
  Combat Hostiles          .    | .   
  Parts Fried              .    | .   
  Impact Corruptions       .    | .   
Robots Melted              .    | .   
  Combat Hostiles          .    | .   
  Parts Melted             .    | .   
  Heat Transferred         259  | 259 
Parts Sabotaged            .    | .   
Parts Stolen               .    | .   
Parts Stripped             .    | .   
Power Chain Reactions      .    | .   
Missiles Intercepted       .    | .   

 Alert                          | -11 
-------                    Run  | Scr 
Peak Influence             30   | 30  
  Average Influence        2    | 2   
Maximum Alert Level        .    | .   
  Low Security (%)         100  | 100 
  Level 1                  .    | .   
  Level 2                  .    | .   
  Level 3                  .    | .   
  Level 4                  .    | .   
  Level 5                  .    | .   
  High Security            .    | .   
  Max Security             .    | .   
Squads Dispatched          .    | .   
  Investigation            .    | .   
  Extermination            .    | .   
  Reinforcement            .    | .   
  Assault                  .    | .   
  Garrison                 .    | .   
  Intercept                .    | .   
Construction Impeded       .    | .   
Haulers Reinforced         .    | .   

 Stealth                        | -11 
---------                  Run  | Scr 
Distress Signals           .    | .   
Communications Jammed      .    | .   
  Distress Signals         .    | .   
Times Spotted              20   | 20  
  Peak Tracking Total      12   | 12  
  Tactical Retreats        3    | 3   

 Traps                          | -11 
-------                    Run  | Scr 
Traps Triggered            .    | .   
  Indirectly               .    | .   
Trap Hack Attempts         .    | .   
  Triggered                .    | .   
  Disarmed                 .    | .   
  Reprogrammed             .    | .   
  Reused                   .    | .   
Traps Extracted            .    | .   
  Installed                .    | .   
  Triggered                .    | .   

 Machines                       | -11 
----------                 Run  | Scr 
Machines Disabled          .    | .   
  Max in Single Turn       .    | .   
Machines Sabotaged         .    | .   
Garrisons Compromised      .    | .   
Overloaded Fab Kills       .    | .   
Fab Network Shutdowns      .    | .   

 Hacking                        | -11 
---------                  Run  | Scr 
Machines Accessed          .    | .   
  Terminals                .    | .   
  Fabricators              .    | .   
  Repair Stations          .    | .   
  Recycling Units          .    | .   
  Scanalyzers              .    | .   
  Garrison Access          .    | .   
Total Hacks                .    | .   
  Successful               .    | .   
  Failed                   .    | .   
    Catastrophic           .    | .   
  Database Lockouts        .    | .   
  Manual                   .    | .   
  Terminals                .    | .   
  Fabricators              .    | .   
  Repair Stations          .    | .   
  Recycling Units          .    | .   
  Scanalyzers              .    | .   
  Garrison Access          .    | .   
Terminal Hacks             .    | .   
Fabricator Hacks           .    | .   
Repair Station Hacks       .    | .   
Recycling Unit Hacks       .    | .   
Scanalyzer                 .    | .   
Garrison Access Hacks      .    | .   
Unauthorized Hacks         .    | .   
  Terminals                .    | .   
  Fabricators              .    | .   
  Repair Stations          .    | .   
  Recycling Units          .    | .   
  Scanalyzers              .    | .   
  Garrison Access          .    | .   
Data Cores Recovered       .    | .   
  Used                     .    | .   
Hacking Detections         .    | .   
  Full Trace Events        .    | .   
  Feedback Events          .    | .   
  Feedback Blocked         .    | .   
Robot Schematics Acquired  .    | .   
  Robots Built             .    | .   
    Matter                 .    | .   
    Time                   .    | .   
  Total Robot Build Rating .    | .   
Part Schematics Acquired   .    | .   
  Parts Built              .    | .   
    Matter                 .    | .   
    Time                   .    | .   
  Total Part Build Rating  .    | .   
Parts Repaired             .    | .   
  Time                     .    | .   
Parts Recycled             .    | .   
  Recycled Matter          .    | .   
  Retrieved Matter         .    | .   
  Retrieved Components     .    | .   
Parts Scanalyzed           .    | .   
  Part Schematics Acquired .    | .   
  Parts Damaged            .    | .   

 Bothacking                     | -11 
------------               Run  | Scr 
Used RIF Installer         .    | .   
Robots Hacked              .    | .   
  Non-combat               .    | .   
  Combat                   .    | .   
Robot Hacks Applied        .    | .   
Relay Couplers Released    .    | .   
Robots Rewired             .    | .   
Allies Hacked              .    | .   
Hacks Repelled             .    | .   

 Allies                         | -11 
--------                   Run  | Scr 
Total Allies               .    | .   
  Largest Group            .    | .   
  Highest-Rated Group      .    | .   
  Highest-Rated Ally       .    | .   
Total Orders               .    | .   
Ally Attacks               .    | .   
  Total Damage             .    | .   
  Kills                    .    | .   
Allies Corrupted           .    | .   
Allies Melted              .    | .   

 Intel                          | -11 
-------                    Run  | Scr 
Robot Analysis Total       .    | .   
Derelict Logs Recovered    .    | .   
Drone Launches             .    | .   
  Drone Recoveries         .    | .   

 Exploration                    | -11  
-------------              Run  | Scr  
Turns Passed               3797 | 3797 
Spaces Moved               1337 | 1337 
  Core                     150  | 150  
  Treads                   .    | .    
  Legs                     .    | .    
  Wheels                   1187 | 1187 
  Hover                    .    | .    
  Flight                   .    | .    
  Fastest Speed            50   | 50   
  Average Speed            85   | 85   
  Slowest Speed            100  | 100  
  Overloaded Moves         .    | .    
  Propulsion Burnouts      .    | .    
  Robots Hopped            .    | .    
  Cave-ins Triggered       .    | .    
Exploration Rate (%)       96   | 96   
  Regions Visited          .
    Branch Regions         .
  Pre-discovered Areas     .    | .    
  Known Exits Taken        .    | .    
  Unknown Exits Taken      .    | .    
Scrap Searched             .    | .    
Spaces Dug                 .    | .    
Terrain Destroyed          .    | .    
  Melee                    .    | .    
  Projectile               .    | .    
  AOE                      .    | .    

 Actions                        | -11  
---------                  Run  | Scr  
Total                      3977 | 3977 
  Wait                     2619 | 2619 
  Move                     1337 | 1337 
  Hop                      .    | .    
  Pick Up                  4    | 4    
  Fast Attach              9    | 9    
  Attach                   .    | .    
  Detach                   2    | 2    
  Swap                     .    | .    
  Drop                     1    | 1    
  Fire                     5    | 5    
  Melee                    .    | .    
  Ram                      .    | .    
  Kick                     .    | .    
  Crush                    .    | .    
  Escape Stasis            .    | .    
  Rewire                   .    | .    
  Trap                     .    | .    
  Miscellaneous            .    | .    

 Route 
-------
-11/Scrapyard (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   15 | -11/Scrapyard | Discovered new exit (range 15)
 3704 | -11/Scrapyard | Assembled infested the area
 3727 | -11/Scrapyard | Released all parts (4)
 3757 | -11/Scrapyard | Lost 3 parts (1p1n1w)
 3784 | -11/Scrapyard | Core integrity fell below 50%
 3797 | -11/Scrapyard | Core integrity fell below 20%
 3798 | -11/Scrapyard | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
03726_ D-53 Grenadier unfolds itself. <x2>
03726_ Lgt. Ion Engine destroyed.
03726_ as-16573 destroyed.
03726_ as-48524 destroyed.
03726_ as-70604 destroyed.
03726_ Med. Laser destroyed.
03726_ Wheel destroyed.
03727_ Released Seismic Analyzer.
03727_ Released Com. Wheel.
03727_ Released Med. Laser.
03727_ Released Imp. Terrain Scanner.
03729_ T-07 Excavator is excavating.
03730_ as-28264 destroyed.
03730_ as-77149 destroyed.
03732_ as-67695 destroyed.
03769_ T-07 Excavator is excavating.
03773_ The unstable cave ceiling collapses.
03773_ T-07 Excavator is excavating.
03781_ The unstable cave ceiling collapses.
03795_ T-07 Excavator destroyed.

 Map 
-----
+----------------------------------------------------+
| #######   #         ##??#???#????????????????????? |
| ######    #    # #  ########?????????????????????? |
| ??####                          ?????????????????? |
| ######                          ?????????????????? |
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|  ####               #????????????????????????????? |
|                 ##?#??##???????#?????????????????? |
|      #     ######?#??????????#???????????????????? |
|      #     ##???#?#????#????#????????????????????? |
|      #     ##??##?#######?#??#?#?????????????????? |
| ## ####% ###########    #????????????????????????? |
|                         #???###??????????????????? |
|                         #??#???#?????????????????? |
|       ########## ###    ##????#?#????????????????? |
|       #######      ## ###????????????????????????? |
|       #######      ## #?????#???#????????????????? |
|       #######      ## #########??????????????????? |
|        ######                 #??#???????????????? |
|       #    ##      ##         #????####??????????? |
|            ##      ##         # ?     ???????????? |
|            ##      ##         #?    ?????????????? |
| ##  # #    ##########         #      ????????????? |
| # ######  ####    #?#                ????#???????? |
|       ##  ####    #?#         #      ????????????? |
|       ##  #?##    ###d        #?########?????????? |
|       ##  ####    ###    @    #??      #?????????? |
|       ##  ##?#    ##  d# ###  #?       #?????????? |
| ########  #??#    ##     #?#  #        #?????????? |
| ##??####  ####    #      #?#  #        #?????????? |
| #??##        #    #      #?#           #??#??????? |
| #####        #    #      #?#  #        #?????????? |
| #####        ### ##      #?#  #        #?????????? |
| ##### ! !        a       #?#  #?       #?????????? |
|        !|| =!    *%=    ####  #?       #?????????? |
| [     =  =   ### ##     ##?#  #??#######?#???????? |
| #####  |=  <=##    ######??#  #??????????????????? |
| #??##   *  % ##    ####????#  #???##?????????????? |
| #?#?###########    #####???#  #??????????????????? |
| #??????#?#?####    #     ??#  #??#######?????????? |
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| ??#????#????###    #       #  #?       #?#???????? |
| #??#?##??#???##    #       #  #        #???#?????? |
| ######??#????##    #       #  #        #?????????? |
|     #??#?#??#?#    #                   #?????????? |
|     #?##############       #  #        #?????????? |
| ##  #        ####??#       #  #        #?????????? |
| ##  #        ##???##      ?#  #?       #?????????? |
|  #  #        ##????#      ?#  #?       #??????#??? |
|              #?????#     ??#  #??## ###########??? |
|  #  #        ##???##########  #?#?# ##        #??? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       60
Evasion (%)                50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Player 2                       | -11 
----------                 Run  | Scr 
Slots Evolved              .    | .   
  Power                    .    | .   
  Propulsion               .    | .   
  Utility                  .    | .   
  Weapon                   .    | .   
Parts Attached             .    | .   
Parts Lost                 .    | .   
Damage Taken               .    | .   
  Core                     .    | .   
    Player 2/Cogmind (%)   .    | .   
  Absorbed by Shields      .    | .   
Damage Inflicted           .    | .   
  Player 2/Cogmind (%)     .    | .   
Combat Hostiles Destroyed  .    | .   
  Player 2/Cogmind (%)     .    | .   

 Game 
------
Seed              IntegrityLegTerminator
  Manual?         0
Play Time         00:14:40
  Cumulative      204.4 hours
  Start           2020.04.15 @ 15:46:26
  End             2020.04.15 @ 15:54:10
Sessions          0
Manual Loads      0
Difficulty        Rogue
Special Mode      AFD2020/Player2
Game No.          150
  Rogue           150
  Adventurer      0
  Explorer        0
Win Type          -
  Total           9
  Types           4/0/1/1/0/2/1
Lore%             75
Gallery%          79
Achievement%      71
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              12/Terminus
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           LOW_CONTRAST(13,24,33)
Steam             1


RUN: 13380f2c-0e8e-4ca4-bb45-ac73e6249e89