Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.26 @ 15:17:03 Player: Gadabout Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (65) 325 Value Destroyed (2212) 2212 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 8271 Bonus ------- High Alert Combat Kills 68 Friendly Fire -54 Cogmind --------- Core Integrity 0/1150 Matter 25/300 Energy 72/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved System Shield Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Fusion Compressor Improved Cryofiber Web Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Transmission Jammer Point Defense System Hacking Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Angular Momentum Engine Xenon Bombardment Thruster Cloaking Device [Rating: 55] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Advanced Terrain Scanner Storage Small Storage Unit Processor Salvage Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Ext Slots Evolved 12 | . . 2 2 2 . . 2 2 . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . 1 . . . . . Utility 9 | . . 2 1 1 . . 1 2 . . 2 . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 101 | 7 16 11 22 12 . 20 7 1 . 2 . 3 Power 17 | 1 3 1 3 2 . 4 2 . . . . 1 Engine 8 | 1 2 1 . 1 . . 2 . . . . 1 Core 9 | . 1 . 3 1 . 4 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 25 | 2 8 2 4 1 . 4 2 . . 1 . 1 Treads 6 | . . 2 4 . . . . . . . . . Leg 6 | 2 3 . . 1 . . . . . . . . Wheel 5 | . 5 . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . Flight 7 | . . . . . . 3 2 . . 1 . 1 Utility 26 | 1 1 4 5 3 . 6 3 1 . 1 . 1 Device 7 | . . . . 1 . 2 2 1 . 1 . . Storage 5 | 1 1 . 2 1 . . . . . . . . Processor 8 | . . 3 1 1 . 2 . . . . . 1 Hackware 2 | . . . . . . 1 1 . . . . . Protection 4 | . . 1 2 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 33 | 3 4 4 10 6 . 6 . . . . . . Energy Gun 10 | 2 2 1 5 . . . . . . . . . Energy Cannon 4 | . . 1 2 . . 1 . . . . . . Ballistic Gun 14 | 1 2 . 2 5 . 4 . . . . . . Ballistic Cannon 3 | . . 2 . 1 . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . 2 1 . . . . 1 Parts Lost 49 | . 6 4 12 8 2 5 . . . 1 4 7 Power 7 | . 1 . 1 1 . 2 . . . . 1 1 Propulsion 14 | . 3 . 4 2 . 1 . . . 1 2 1 Utility 11 | . . 1 1 2 1 . . . . . 1 5 Weapon 17 | . 2 3 6 3 1 2 . . . . . . Highest Loss Streak 7 | . 3 1 7 3 2 4 . . . 1 4 7 Average Slot Usage (%) 82 | . 97 96 89 85 40 35 69 76 76 78 59 41 Engine 5 | . 7 9 4 2 . . 3 5 5 5 4 3 Core 3 | . 6 1 3 4 4 5 . . . . . . Treads 6 | . . 5 17 11 . . . . . . . . Leg 6 | . 17 16 . . 4 . . . . . . . Wheel 1 | . 9 . . . . . . . . . . . Flight 4 | . . . . . . 10 22 23 23 22 14 7 Device 4 | . . . . 6 . 2 16 23 23 26 19 11 Storage 17 | . 27 22 24 22 8 . . . . . . . Processor 12 | . . 20 18 15 8 3 13 11 11 11 10 9 Hackware 1 | . . . . . . 3 8 11 11 11 10 8 Protection 1 | . . . 2 . . 4 3 . . . . . Energy Gun 6 | . 23 7 3 . . . . . . . . . Ballistic Gun 5 | . 4 . 10 15 13 2 . . . . . . Ballistic Cannon 3 | . . 11 1 3 . . . . . . . . Naked Turns 135 | . . . . . 57 59 . . . . . 19 Heaviest Build 64 | 12 47 55 56 64 51 18 20 20 20 22 21 13 Greatest Support 46 | 20 32 46 46 40 10 15 24 24 24 24 24 15 Greatest Overweight (x) 18 | . 12 2 2 18 5 5 . . . 1 1 2 Average Overweight (x) . | . 1 1 . 1 . . . . . . . . Largest Inventory Capacity 14 | 6 14 14 14 14 12 4 4 4 4 4 4 4 Average Capacity 11 | 5 13 14 14 13 8 4 4 4 4 4 4 4 Most Carried 14 | 5 14 14 14 14 10 4 4 3 3 4 4 3 Average Carried 9 | 3 11 12 11 12 7 2 3 3 3 2 3 1 Final Capacity 14 | 6 14 14 14 12 4 4 4 4 4 4 4 4 Final Carried 14 | 4 14 14 12 10 4 3 4 3 3 4 4 1 Class Distribution -------------------- 68% | Mutant 8% | Gunner 7% | Hacker-Scout 4% | Skirmisher 3% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/Waste Scavenger-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Mutant | -4/Factory Hacker-Scout | -4/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Ext Matter Collected 1579 | 174 143 363 457 160 . 133 149 . . . . . Remotely . | . . . . . . . . . . . . . Salvage Created 2529 | . 304 490 715 862 . 158 . . . . . . Parts 131 | . 15 32 39 38 . 7 . . . . . . Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Ext Combat Hostiles Destroyed 58 | . 9 13 17 14 . 5 . . . . . . Melee 1 | . . . 1 . . . . . . . . . Guns 41 | . 9 1 13 14 . 4 . . . . . . Cannons 15 | . . 11 3 . . 1 . . . . . . AOE 1 | . . 1 . . . . . . . . . . Classes Destroyed 10 | . 2 3 3 2 . . . . . . . . Builder 2 | . . . 1 1 . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . Recycler 3 | . . . 1 2 . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . Swarmer 17 | . 3 . 6 4 . 4 . . . . . . Grunt 29 | . 6 8 8 7 . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . Sentry 8 | . . 4 2 1 . 1 . . . . . . Hunter 1 | . . . 1 . . . . . . . . . Programmer 2 | . . . . 2 . . . . . . . . Best Kill Streak 5 | . 4 4 4 5 . 4 . . . . . . Combat Bots Only 4 | . 4 4 4 4 . 4 . . . . . . Max Kills in Single Turn 2 | . 1 2 1 2 . 1 . . . . . . Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Ext Damage Taken 7261 | . 662 950 1625 1087 172 910 82 . . 134 333 1306 Core 2297 | . 163 146 218 93 126 361 10 . . 19 105 1056 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 67 | 100 34 63 60 . . 17 98 . . 98 . . Volleys Fired 217 | . 34 44 78 36 . 25 . . . . . . Largest 3 | . 2 2 3 3 . 1 . . . . . . Hottest 130 | . 130 130 120 78 . 69 . . . . . . Shots Fired 375 | . 67 75 132 77 . 24 . . . . . . Gun 287 | . 67 13 110 77 . 20 . . . . . . Cannon 87 | . . 62 21 . . 4 . . . . . . Launcher 1 | . . . 1 . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 270 | . 30 59 84 77 . 20 . . . . . . Thermal 97 | . 37 13 47 . . . . . . . . . Explosive 1 | . . . 1 . . . . . . . . . Electromagnetic 7 | . . 3 . . . 4 . . . . . . Robot Hit Streak 20 | . 6 11 9 20 . 10 . . . . . . Robot Miss Streak 11 | . 4 5 4 2 . 11 . . . . . . Penetration Max 1 | . . . . 1 . . . . . . . . Secondary Targets 6 | . 2 . . 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . Shots Hit Robots 229 | . 39 45 77 55 . 13 . . . . . . Core Hits 120 | . 19 18 44 30 . 9 . . . . . . Critical Hits 2 | . . . . 2 . . . . . . . . Critical Kills 1 | . . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4045 | . 391 1006 1234 1164 . 250 . . . . . . Guns 2758 | . 391 140 910 1164 . 153 . . . . . . Cannons 1059 | . . 755 207 . . 97 . . . . . . Explosions 201 | . . 110 91 . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 27 | . . 1 26 . . . . . . . . . Kinetic 2792 | . 149 715 611 1164 . 153 . . . . . . Thermal 888 | . 242 140 506 . . . . . . . . . Explosive 91 | . . . 91 . . . . . . . . . Electromagnetic 247 | . . 150 . . . 97 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . 2 . . 13 13 3 . 9 9 . . Average Corruption 5 | . . 1 . . 7 12 1 . 9 9 . . Corruption Purged 3 | . . . . . . 1 2 . . . . . Effects 46 | . . 3 . . 5 31 2 . 2 3 . . Message Errors 6 | . . . . . 1 2 1 . 1 1 . . Matter Fused 9 | . . . . . 2 5 . . . 2 . . Heat Flow Errors 5 | . . . . . . 4 . . 1 . . . Energy Discharges 7 | . . 2 . . . 4 1 . . . . . Data Loss (minor) 3 | . . 1 . . 1 1 . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . Misdirections 9 | . . . . . 1 8 . . . . . . Targeting Errors 5 | . . . . . . 5 . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 8 | . . 8 . . . . . . . . . . Projectiles 3 | . . 3 . . . . . . . . . . Explosions 5 | . . 5 . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 8 | . . 6 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 7 | . . 5 2 . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . Self-Inflicted Damage 69 | . . 69 . . . . . . . . . . Shots 2 | . . 2 . . . . . . . . . . Rammed 3 | . . 1 2 . . . . . . . . . Targets Rammed 4 | . . 1 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . Highest Temperature 408 | . 235 293 408 9 . 249 1 . 99 5 . . Average Temperature 97 | . 70 102 116 9 . 96 1 . 56 5 . . Received Heat Transfer 1650 | . 231 363 513 309 . 60 27 . . 21 27 99 Effects 3 | . . 1 2 . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . Energy Bleed 2 | . . 1 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . Heat Transferred 2003 | . 632 333 1038 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Ext Peak Influence 699 | . 215 255 352 699 251 439 286 150 67 225 129 105 Initial 241 | . . 23 98 140 241 175 131 140 52 46 109 48 Average 190 | . 43 132 235 409 237 294 204 142 58 155 113 65 Maximum Alert Level 2 | . 1 1 1 2 1 2 1 . . 1 . . Low Security (%) 57 | 100 98 80 24 29 . 11 60 100 100 62 100 100 Level 1 35 | . 1 19 75 27 100 83 40 . . 37 . . Level 2 6 | . . . . 43 . 5 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 2 2 4 5 . 1 . . . . . 1 Investigation 4 | . 2 . . 1 . . . . . . . 1 Extermination 4 | . . . . 3 . 1 . . . . . . Reinforcement 7 | . . 2 4 1 . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Ext Distress Signals 4 | . . 1 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 148 | . 19 20 31 18 6 14 8 . 6 8 3 15 Peak Tracking Total 14 | . 6 4 7 4 6 5 5 . 6 7 3 14 Tactical Retreats 11 | . 1 . 1 . . 4 1 . . 3 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Ext Traps Triggered 7 | . 2 . . 2 . . 1 1 . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Ext Machines Disabled 8 | . . 4 4 . . . . . . . . . Max in Single Turn 3 | . . 3 1 . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Ext Machines Accessed 41 | . 7 5 6 6 . 5 3 3 . 3 1 2 Terminals 34 | . 7 4 6 4 . 3 2 2 . 3 1 2 Fabricators 2 | . . . . 1 . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 2 | . . 1 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . Total Hacks 132 | . 28 14 19 13 . 10 7 15 . 17 1 8 Successful 71 | . 22 8 9 5 . 2 3 7 . 10 1 4 Failed 61 | . 6 6 10 8 . 8 4 8 . 7 . 4 Catastrophic 1 | . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 44 | . 10 3 8 1 . 6 2 9 . 2 . 3 Terminals 115 | . 28 10 19 9 . 7 5 11 . 17 1 8 Fabricators 5 | . . . . 1 . . . 4 . . . . Repair Stations 2 | . . . . . . 2 . . . . . . Recycling Units 5 | . . 4 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . 3 . . 2 . . . . . Terminal Hacks 45 | . 18 3 5 3 . . 2 . . 9 1 4 Record 13 | . 3 2 2 2 . . 2 . . 1 . 1 Part Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . Prototype ID Bank 7 | . 4 . 1 . . . . . . 1 . 1 Open Door 1 | . . . . . . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . 1 . . Terminal Index 3 | . . 1 1 . . . . . . 1 . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . 1 . 1 Dispatch Records 1 | . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . 1 . . Transport Status 1 | . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 Hauler Manifests 2 | . 1 . . . . . . . . 1 . . Zone Layout 4 | . 3 . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . 1 . . . 2 . . . . Network Status 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . . . . . . . Process 1 | . . 1 . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 19 | . 4 2 4 . . 2 1 5 . 1 . . Terminals 16 | . 4 2 4 . . 2 . 3 . 1 . . Track 1 | . 1 . . . . . . . . . . . Assimilate 3 | . 1 1 . . . . . 1 . . . . Botnet 12 | . 2 1 4 . . 2 . 2 . 1 . . Fabricators 2 | . . . . . . . . 2 . . . . Report 1 | . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 37 | . 7 4 6 5 . 5 2 3 . 3 1 1 Full Trace Events 2 | . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . Parts Built 1 | . . . . 1 . . . . . . . . Matter 168 | . . . . 168 . . . . . . . . Time 42 | . . . . 42 . . . . . . . . Total Part Build Rating 4 | . . . . 4 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 246 | . . 246 . . . . . . . . . . Retrieved Matter 246 | . . 246 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Ext Total Allies 1 | . 1 . . . . . . . . . . . Largest Group 1 | . 1 1 . . . . . . . . . . Highest-Rated Group 10 | . 10 10 . . . . . . . . . . Highest-Rated Ally 10 | . 10 10 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Ext Robot Analysis Total 1 | . . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Ext Turns Passed 5270 | 111 938 1032 1047 712 128 438 365 48 60 154 61 176 Spaces Moved 4855 | 83 532 473 433 276 141 816 757 162 204 444 102 432 Core 279 | 8 1 . . 4 115 112 . . . . . 39 Treads 797 | . . 111 433 253 . . . . . . . . Legs 804 | 75 322 362 . 19 26 . . . . . . . Wheels 209 | . 209 . . . . . . . . . . . Hover 12 | . . . . . . 12 . . . . . . Flight 2754 | . . . . . . 692 757 162 204 444 102 393 Fastest Speed 29 | 50 100 180 160 180 50 32 29 29 29 29 29 34 Average Speed 86 | 113 147 180 178 201 90 41 30 29 29 29 57 39 Slowest Speed 950 | 120 650 200 200 950 270 300 40 29 29 107 107 165 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . 6 6 . 2 . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 77 43 41 10 85 25 19 5 84 17 3 58 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 . . 1 1 . . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 1 | . . . 1 . . . . . . . . . Terrain Destroyed 16 | . . 4 9 3 . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile 10 | . . 4 3 3 . . . . . . . . AOE 6 | . . . 6 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Ext Total 5538 | 98 623 580 601 365 140 878 886 163 202 467 104 431 Wait 264 | 3 26 33 44 28 . 12 113 . 1 . . 4 Move 4805 | 82 531 472 432 276 140 803 744 162 200 443 101 419 Hop 18 | . . . . . . 6 6 . 1 . . 5 Pick Up 49 | 5 11 6 11 5 . 3 5 . . 2 1 . Fast Attach 55 | 5 7 8 7 5 . 17 5 . . 1 . . Attach 32 | 2 2 3 12 4 . 3 1 1 . 1 . 3 Detach 17 | 1 2 3 3 1 . 3 3 . . 1 . . Swap 14 | . 7 . 3 3 . . 1 . . . . . Drop 44 | . 3 9 8 7 . 6 8 . . 1 2 . Fire 217 | . 34 44 78 36 . 25 . . . . . . Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . . 1 3 . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . 18 . . Rewire 1 | . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Waste -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 434 | -10/Materials | Lost 3 parts (1p2n) 502 | -10/Materials | Core integrity fell below 50% 522 | -10/Materials | Lost 3 parts (1n2w) 638 | -10/Materials | Discovered new exit (range 6) 716 | -10/Materials | Discovered new exit (range 7) 865 | -10/Materials | Discovered new exit (range 3) 969 | -10/Materials | Identified exit to Mines 969 | -10/Materials | Identified exit to Materials 1050 | -10/Materials | Entered another Materials area 1050 | -9/Materials | Accompanied by 1 ally 1050 | -9/Materials | Evolved 2 slots: Utility x2 2004 | -9/Materials | Discovered new exit (range 16) 2048 | -9/Materials | Identified exit to Materials 2082 | -9/Materials | Entered another Materials area 2082 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2351 | -8/Materials | Lost 7 parts (2n1u4w) 2817 | -8/Materials | Identified exit to Storage 2887 | -8/Materials | Build established: Gunner 2966 | -8/Materials | Discovered new exit (range 5) 2975 | -8/Materials | Identified exit to Factory 3129 | -8/Materials | Entered Factory 3129 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3470 | -7/Factory | Fabricated Imp. EM Pulse Cannon (x1) 3529 | -7/Factory | Local fabrication network quarantined 3615 | -7/Factory | Build established: Mutant 3772 | -7/Factory | Lost 3 parts (1p1n1w) 3822 | -7/Factory | Discovered new exit (range 16) 3841 | -7/Factory | Sucked down chute 3841 | -7/Factory | Entered Waste 3856 | -7/Waste | EMP discharged 3882 | -7/Waste | Spotted C-40 Crusher 3882 | -7/Waste | Spotted C-40 Crusher 3887 | -7/Waste | Spotted C-40 Crusher 3911 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3912 | -7/Waste | Released all parts (6) 3941 | -7/Waste | Spotted C-40 Crusher 3948 | -7/Waste | Spotted C-40 Crusher 3950 | -7/Waste | Spotted C-40 Crusher 3956 | -7/Waste | EMP discharged 3956 | -7/Waste | System corruption reached 10% 3960 | -7/Waste | Discovered new exit (range 16) 3969 | -7/Waste | Entered Factory 4053 | -7/Factory | Core integrity fell below 50% 4098 | -7/Factory | Lost 4 parts (1p1n2w) 4283 | -7/Factory | Discovered new exit (range 3) 4299 | -7/Factory | Core integrity fell below 20% 4401 | -7/Factory | Discovered new exit (range 20) 4407 | -7/Factory | Identified exit to Factory 4407 | -7/Factory | Entered another Factory area 4407 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4447 | -6/Factory | Discovered new exit (range 8) 4703 | -6/Factory | Discovered new exit (range 20) 4771 | -6/Factory | Identified exit to Factory 4772 | -6/Factory | Entered another Factory area 4772 | -5/Factory | Evolved 2 slots: Utility x2 4820 | -5/Factory | Sucked down chute 4820 | -5/Factory | Entered Waste 4824 | -5/Waste | Spotted C-40 Crusher 4835 | -5/Waste | EMP discharged 4860 | -5/Waste | Spotted C-40 Crusher 4868 | -5/Waste | Spotted C-40 Crusher 4869 | -5/Waste | Spotted C-40 Crusher 4871 | -5/Waste | Spotted C-40 Crusher 4871 | -5/Waste | Spotted C-40 Crusher 4878 | -5/Waste | Discovered new exit (range 10) 4880 | -5/Waste | Identified exit to Factory 4880 | -5/Waste | Entered Factory 5004 | -5/Factory | Found Prototype Processor 5020 | -5/Factory | Discovered new exit (range 17) 5034 | -5/Factory | Identified exit to Factory 5034 | -5/Factory | Entered another Factory area 5034 | -4/Factory | Evolved 2 slots: Utility x2 5093 | -4/Factory | Discovered new exit (range 6) 5094 | -4/Factory | Identified exit to Extension 5095 | -4/Factory | Entered Extension 5116 | -4/Extension | Lost 4 parts (1p2n1u) 5139 | -4/Extension | Spotted B-86 Titan 5236 | -4/Extension | Identified Exp. Targeting Computer 5247 | -4/Extension | Spotted B-86 Titan 5252 | -4/Extension | Released all parts (4) 5258 | -4/Extension | Core integrity fell below 50% 5265 | -4/Extension | Core integrity fell below 20% 5271 | -4/Extension | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05257_ T-07 Excavator destroyed. 05257_ Penetrated by Slug. 05257_ Slug penetrates Wall. 05258_ Penetrated by Slug. 05261_ Slug penetrates U-05 Engineer. 05261_ U-05 Engineer destroyed. 05261_ Slug penetrates R-10 Processor. 05261_ Slug penetrates Wall. 05261_ Slug penetrates H-77 Assassin. 05261_ Slug penetrates Wall. 05262_ R-10 Processor collects Hpw. Tractor Beam. 05263_ Penetrated by Slug. 05267_ Slug penetrates Wall. 05267_ Slug penetrates H-77 Assassin. 05267_ H-77 Assassin suffers critical hit. 05267_ H-77 Assassin destroyed. 05268_ U-05 Engineer lays Concrete. 05270_ Penetrated by Slug. 05270_ Slug penetrates Wall. 05271_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########################################?????????? | | ????????? | | [[ u u ????????? | | =%! @ ????????? | | ! | h [ t ????????? | | !%! =%! w R R A ????????? | | ########################################?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 19 Energy Capacity 500 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Base Temperature (-) 150 Armor Coverage 150 Power Shielding 33 Evasion (%) 64 Targeting Accuracy 12 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Targeting Computer | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. EM Pulse Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Below Just What I Needed Universal Adapter root@ Challenges ------------ None Game ------ Seed LargeShockRedistributor Manual? 0 Play Time 01:06:12 Cumulative 7.6 hours Start 2021.01.26 @ 12:53:01 End 2021.01.26 @ 15:17:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9aea6f9-e26d-4ffc-87e0-501845606a87