Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 18:20:35 Player: GiggleBox Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (106) 530 Value Destroyed (6490) 6490 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (2370) 2370 TOTAL SCORE: 16390 Bonus ------- High Alert Combat Kills 489 Follower Combat Kills 204 Entered Garrisons 200 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Friendly Fire -123 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (-141) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Cryofiber Web Improved Target Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Myomer Leg Heavy Laser Heavy Laser Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Power Amplifier Improved Cryofiber Web Experimental Heat Sink Large Storage Unit Surveybot 24 Scanner Surveybot 24 Chip Improved Target Analyzer Armor Integrity Analyzer Advanced EM Shield > --- WEAPON ----------- Phase Gun Phase Gun > --- INVENTORY -------- Improved Ion Engine Light Angular Momentum Engine Myomer Leg Myomer Leg Advanced Heat Sink Coolant Injector Encrypted Comm Array Advanced ECM Suite Heavy Laser Heavy Laser Disruptor Cannon Heavy Flak Cannon Shock Maul CR-A16's Pointy Stick [Rating: 116] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Cooled Airjet Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Cooled Airjet Flight Unit Cooled VTOL Module Utility Coolant Injector Device Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Shock Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Fac Slots Evolved 12 | . . . . . 4 . . 2 2 . . . . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 2 . . . 1 . . . . . 1 . Utility 7 | . . . . . 2 . . 2 . . . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 172 | 10 2 4 1 3 5 17 22 16 18 3 6 1 16 6 13 29 Power 27 | 1 . 1 1 . 1 4 1 3 2 1 2 . 1 1 3 5 Engine 18 | 1 . 1 1 . 1 2 1 3 1 1 1 . 1 . 2 2 Core 8 | . . . . . . 2 . . 1 . 1 . . 1 1 2 Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 50 | 4 . 1 . . 1 8 8 7 2 1 . . 6 . 6 6 Treads 6 | 2 . . . . . 1 1 . . . . . 1 . . 1 Leg 23 | 2 . 1 . . 1 7 7 . . . . . . . 2 3 Wheel 5 | . . . . . . . . . . 1 . . . . 2 2 Hover 12 | . . . . . . . . 4 2 . . . 5 . 1 . Flight 4 | . . . . . . . . 3 . . . . . . 1 . Utility 60 | 2 2 1 . 1 3 4 8 5 8 1 2 1 6 3 2 11 Device 31 | 1 1 1 . 1 . 2 5 2 3 1 2 1 2 2 1 6 Storage 6 | 1 1 . . . . . 1 1 . . . . 2 . . . Processor 8 | . . . . . 1 . 2 . 2 . . . . . 1 2 Hackware 2 | . . . . . . . . . 2 . . . . . . . Protection 13 | . . . . . 2 2 . 2 1 . . . 2 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 35 | 3 . 1 . 2 . 1 5 1 6 . 2 . 3 2 2 7 Energy Gun 19 | 2 . 1 . . . . 5 1 2 . 1 . 2 1 1 3 Energy Cannon 8 | . . . . 1 . 1 . . 2 . . . . 1 . 3 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . 1 . . . . . . . . 1 . 1 . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 2 . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . . 1 3 2 . . 1 8 1 . 1 Parts Lost 99 | . . 3 . . . 17 4 2 3 3 8 . 2 15 13 29 Power 18 | . . 1 . . . 3 . . 1 . 2 . . 2 3 6 Propulsion 36 | . . . . . . 8 4 1 1 2 1 . 2 5 5 7 Utility 29 | . . 1 . . . 4 . . 1 1 4 . . 5 2 11 Weapon 16 | . . 1 . . . 2 . 1 . . 1 . . 3 3 5 Highest Loss Streak 13 | . . 3 . . . 9 4 1 2 3 7 . 1 13 5 13 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . Average Backups 10 | 2 7 9 9 9 7 7 10 12 14 14 11 12 12 10 12 12 Power 1 | . . . 1 1 1 1 1 . 1 1 1 2 1 . 1 1 Propulsion . | 1 2 3 3 3 1 . . 2 . . . 1 . . . 1 Utility 4 | . 4 5 5 5 4 4 4 5 7 7 4 4 4 4 5 3 Weapon 3 | . 1 . . . 1 1 3 3 5 5 4 4 4 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 34 | . . . 1 . . 3 14 6 4 . 1 . . . . 5 Power 12 | . . . . . . 2 6 1 2 . 1 . . . . . Propulsion 4 | . . . . . . . . 2 . . . . . . . 2 Utility 5 | . . . 1 . . . 2 1 . . . . . . . 1 Weapon 13 | . . . . . . 1 6 2 2 . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 99 100 99 98 91 98 99 97 92 80 79 93 60 63 77 Engine 6 | . 14 13 14 14 9 3 7 7 8 12 7 6 6 . 3 3 Core 3 | . . . . . . 4 1 . 1 . 4 6 6 6 5 1 Leg 11 | . 28 28 28 28 35 28 33 8 . . . . . . 2 7 Hover 8 | . . . . . . . . 16 32 20 20 20 25 . . . Device 17 | . 12 14 14 14 9 10 17 22 15 13 13 19 20 24 17 20 Storage 9 | . 14 14 14 14 9 9 9 7 6 6 6 6 9 12 8 5 Processor 3 | . . . . . 8 1 9 7 11 13 7 . . . 2 13 Protection 4 | . . . . . 8 12 . 7 3 5 5 6 8 2 5 1 Energy Gun 11 | . 21 27 28 13 . . 17 15 6 13 6 13 11 12 5 5 Energy Cannon 2 | . . . . 6 9 16 . . 3 . . . . . 2 1 Peak Build Rating 116 | 7 10 11 12 20 27 34 38 59 71 72 70 65 95 94 75 116 Average Rating 47 | 5 9 10 11 15 25 26 30 50 65 69 58 64 74 51 57 91 On Entrance 38 | . 7 10 11 12 20 26 20 33 59 70 70 53 65 94 50 57 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 87 | 14 20 21 21 29 34 37 34 37 55 55 57 87 87 58 60 77 Greatest Support 72 | 40 20 20 20 20 40 50 51 51 39 39 28 24 72 66 30 60 Greatest Overweight (x) 19 | . . 1 1 1 1 3 1 7 1 2 2 3 3 15 19 10 Average Overweight (x) 1 | . . . 1 . . . . 1 . 1 1 2 . 11 5 . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 10 10 10 10 11 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 10 10 10 10 9 10 15 15 15 15 15 15 15 14 15 15 Average Carried 11 | 2 7 9 9 9 7 7 10 12 14 14 11 14 13 10 12 12 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 10 10 10 10 8 8 15 14 14 15 12 15 14 12 15 5 Class Distribution -------------------- 73% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Fac Matter Collected 3248 | 310 41 35 . 43 89 520 371 228 159 110 60 232 236 55 239 520 Remotely 105 | 105 . . . . . . . . . . . . . . . . Salvage Created 5657 | 125 129 40 . 72 59 666 827 354 426 485 356 127 208 603 351 829 Parts 243 | 8 7 6 . 3 3 36 34 14 17 32 6 5 8 26 13 25 Haulers Intercepted 3 | . . . . . . . . 2 1 . . . . . . . Recyclers Shooed 4 | . . . . . . . . 1 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . . 19 3 5 . 26 . . Prevented 2 | . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Fac Combat Hostiles Destroyed 90 | . 2 1 . 2 1 23 14 2 4 6 5 . 5 9 5 11 Melee 2 | . . . . . . . . . 2 . . . . . . . Guns 48 | . 2 1 . 2 . . 12 2 1 6 4 . 5 9 1 3 Cannons 26 | . . . . . 1 20 . . 1 . . . . . 3 1 AOE 1 | . . . . . . . . . . . . . . . 1 . Classes Destroyed 18 | 2 2 1 . . 1 4 1 1 . 1 . . 3 . 1 1 Worker 1 | . . . . . . . . . . . . . . . 1 . Tunneler 4 | 3 . . . . . . . . 1 . . . . . . . Hauler 3 | . . . . . . . . 2 1 . . . . . . . Recycler 5 | 1 . . . . . . . 1 1 . . . . . 1 1 Watcher 5 | . 2 . . . . . 2 1 . . . . . . . . Swarmer 11 | . . . . . . 7 . . . 2 1 . . 1 . . Grunt 36 | . 2 . . 2 . 5 11 . 2 1 . . . 7 3 3 Brawler 3 | . . . . . . 1 . . 1 . 1 . . . . . Duelist 3 | . . . . . . . 1 . . 1 1 . . . . . Sentry 15 | . . . . . 1 5 2 1 1 2 1 . . 1 . 1 Demolisher 1 | . . 1 . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . 2 Hunter 6 | . . . . . . 1 . . . . 1 . . . . 4 Programmer 8 | . . . . . . 4 . 1 . . . . . . 2 1 Z-Technician 3 | . . . . . . . . . . . . . 3 . . . Z-Light 3 | . . . . . . . . . . . . . 3 . . . Samaritan 2 | . . . . . . . . . . 2 . . . . . . Assembled 2 | . . . . . . . . . . . . . 2 . . . Best Kill Streak 7 | 4 2 1 . 2 1 7 4 3 3 2 1 . 3 3 2 3 Combat Bots Only 7 | . 2 1 . 2 1 7 3 1 2 2 1 . 2 3 2 3 Max Kills in Single Turn 3 | 1 1 1 . 1 1 1 1 1 1 1 1 . 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Fac Hostile Shots Fired 1187 | . 11 11 . 1 2 248 64 73 43 71 81 . 3 64 87 428 Missed 387 | . 7 3 . . 1 82 17 35 11 20 31 . 2 13 14 151 Hits 800 | . 4 8 . 1 1 166 47 38 32 51 50 . 1 51 73 277 Melee 4 | . . . . . . . . . . 1 3 . . . . . Projectile 796 | . 4 8 . 1 1 166 47 38 32 50 47 . 1 51 73 277 AOE 10 | . . 9 . . . . . . . . . . . . . 1 Critical Strikes 32 | . . . . . . 6 5 . . . 1 . . 5 5 10 Part Disruptions 5 | . . . . . . . . . . . . . . . . 5 Damage Taken 12370 | . 46 377 . 11 15 2101 741 344 577 612 552 . 82 1055 1440 4417 Core 2414 | . 12 91 . . 15 361 156 70 63 40 72 . . 161 212 1161 Absorbed by Shields 94 | . . . . . . 86 . . . . 4 . 4 . . . Redirected to Shielding 134 | . . . . . . . . . . . . . . 134 . . Regen/Repaired (Parts) 80 | . 14 . . . 66 . . . . . . . . . . . Core Remaining (%) 64 | 100 . . . 58 . . 3 90 . . . . . 60 78 . Volleys Fired 461 | 11 10 12 . 5 1 138 51 24 10 25 24 6 21 23 49 51 Largest 2 | 2 2 2 . 2 1 2 2 2 2 2 2 2 2 2 2 2 Hottest 176 | 70 90 115 . 115 69 120 122 122 170 160 160 160 160 160 160 176 Shots Fired 703 | 22 20 24 1 8 1 141 102 47 17 50 35 12 41 45 60 77 Gun 488 | 22 20 24 1 6 . . 102 47 8 50 35 12 35 45 14 67 Cannon 215 | . . . . 2 1 141 . . 9 . . . 6 . 46 10 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 94 | 11 . . . 2 . 36 . . . . . . 6 . 37 2 Thermal 510 | 11 10 16 1 6 . 54 80 47 17 50 35 12 35 45 23 68 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 99 | . 10 8 . . 1 51 22 . . . . . . . . 7 Robot Hit Streak 17 | 10 9 5 . 3 4 16 13 14 16 9 6 3 4 17 6 10 Robot Miss Streak 5 | 2 2 3 . 3 . 3 3 3 1 5 4 2 3 2 3 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . . . . . 4 . . 1 1 . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . . 1 1 . . . 1 . Shots Hit Robots 451 | 15 12 11 . 6 1 67 74 34 21 34 23 6 17 36 34 60 Core Hits 187 | 6 6 4 . 3 1 28 32 12 7 15 7 2 12 17 14 21 Critical Kills 8 | . . . . . . 1 . . 2 . . 1 . 3 1 . Critical Parts Destroyed 10 | . . . . . . . . . 2 2 2 . . . . 4 Critical Strikes 49 | 1 . 1 . . . 3 10 3 4 2 2 1 . 4 10 8 Burn 17 | 1 . 1 . . . . 7 3 . . . . . . 1 4 Meltdown 1 | . . . . . . 1 . . . . . . . . . . Destroy 10 | . . . . . . . . . 1 2 1 1 . 4 1 . Blast 10 | . . . . . . 2 . . . . . . . . 8 . Corrupt 3 | . . . . . . . 3 . . . . . . . . . Smash 8 | . . . . . . . . . 3 . 1 . . . . 4 Melee Attacks 37 | . . . . . . . . . 15 . 8 . . . . 14 Impact 35 | . . . . . . . . . 15 . 8 . . . . 12 Slashing . | . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . 2 Sneak Attacks 3 | . . . . . . . . . 2 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 13291 | 154 173 148 . 109 26 2032 1362 710 998 821 682 142 1743 1001 1195 1995 Guns 6895 | 154 159 145 . 57 . . 1362 710 95 821 505 142 452 1001 206 1086 Cannons 3360 | . . . . 52 26 1920 . . 205 . . . 101 . 896 160 Explosions 1493 | . . . . . . 112 . . . . . . 1190 . 93 98 Melee 1526 | . . . . . . . . . 698 . 177 . . . . 651 Ramming 17 | . 14 3 . . . . . . . . . . . . . . Kinetic 1491 | 54 . . . 52 . 552 . . . . . . 101 . 698 34 Thermal 8972 | 100 62 98 . 57 . 764 1150 710 300 821 505 142 1642 1001 497 1123 Explosive 210 | . . . . . . 112 . . . . . . . . . 98 Electromagnetic 1075 | . 97 47 . . 26 604 212 . . . . . . . . 89 Impact 1496 | . . . . . . . . . 698 . 177 . . . . 621 Slashing . | . . . . . . . . . . . . . . . . . Piercing 30 | . . . . . . . . . . . . . . . . 30 Highest Corruption 12 | . . 1 1 1 . 10 10 1 . . 5 5 . . 3 12 Average Corruption 4 | . . 1 1 1 . 8 9 1 . . 5 5 . . 1 6 Corruption Purged 13 | . . . . . . . 10 1 . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 67 | . . 1 4 . . 11 23 1 . . . 9 . . 9 9 Message Errors 18 | . . 1 1 . . 2 7 . . . . 3 . . 2 2 Matter Fused 16 | . . . . . . 1 6 1 . . . 2 . . 4 2 Heat Flow Errors 9 | . . . 1 . . 3 2 . . . . 1 . . . 2 Energy Discharges 7 | . . . 1 . . 2 1 . . . . 2 . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 4 | . . . . . . 1 2 . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . 1 . . . . 1 . . . . Misfires 2 | . . . 1 . . . 1 . . . . . . . . . Alerts 4 | . . . . . . 1 . . . . . . . . 3 . Misdirections 2 | . . . . . . . 1 . . . . . . . . 1 Weapon Failures 2 | . . . . . . 1 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 825 | . . . . . . 59 . . 80 . 167 . 173 . 4 342 Projectiles 71 | . . . . . . 59 . . . . . . 8 . 4 . Explosions 188 | . . . . . . . . . . . . . 165 . . 23 Melee 566 | . . . . . . . . . 80 . 167 . . . . 319 Knockbacks 28 | . . . . . . 8 . . 1 . 1 . . . 12 6 Impact 7 | . . . . . . . . . 1 . 1 . . . . 5 Kinetic 19 | . . . . . . 7 . . . . . . . . 12 . Secondary 2 | . . . . . . 1 . . . . . . . . . 1 Self-Inflicted Damage 95 | . . . . . . . . . . . . . . . 23 72 Shots 2 | . . . . . . . . . . . . . . . 1 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . . . . Kicked 2 | . 1 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 289 | 80 228 150 253 81 22 199 198 289 162 193 255 194 146 . . 204 Average Temperature 77 | 31 90 57 128 43 12 69 60 76 54 113 115 99 69 . . 100 Received Heat Transfer 2731 | . 24 . . 6 9 315 486 . 246 111 24 . 8 363 444 695 Effects 2 | . . . . . . . . . . . 2 . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Robots Corrupted 11 | . . . . . . 2 1 . 1 . 1 . . . . 6 Combat Hostiles 9 | . . . . . . 2 1 . . . 1 . . . . 5 Parts Fried 11 | . 1 . . . . 1 1 . . . 1 . . . . 7 Impact Corruptions 16 | . . . . . . 1 . . 2 . 4 . . . . 9 Robots Melted 4 | . . . . . . 1 1 . . . . . . . . 2 Combat Hostiles 4 | . . . . . . 1 1 . . . . . . . . 2 Parts Melted 37 | 2 . . . 1 . 5 11 2 . 7 1 . . 1 1 6 Heat Transferred 13361 | 370 185 370 . 148 . 1400 2578 1480 370 1258 777 222 527 1369 420 1887 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Fac Maximum Alert Level 4 | . . . . . . 4 2 1 . . . . . . . . Low Security (%) 68 | 100 100 100 . 100 100 23 . 90 100 . . . . . 100 100 Level 1 4 | . . . . . . 17 1 9 . . . . . . . . Level 2 18 | . . . . . . 21 98 . . . . . . . . . Level 3 5 | . . . . . . 26 . . . . . . . . . . Level 4 2 | . . . . . . 11 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1366 | 10 40 65 . 50 30 1366 665 231 35 . . . . . 103 69 Initial 665 | . . . . . . 2 665 231 . . . . . . . 9 Average 203 | 1 7 5 . 15 2 543 511 90 4 . . . . . 33 14 Influence Increases 3894 | 20 87 142 . 50 34 1574 394 103 168 180 185 10 . 245 355 347 Destroy 0b10 Robot/C 1820 | . 40 100 . 40 20 500 280 40 80 120 100 . . 180 100 220 Destroy 0b10 Robot/NC 105 | 20 10 . . . . . 15 20 15 . . 10 . . 10 5 Destroy Leader 294 | . 14 20 . 10 10 20 64 24 22 . 10 . . 20 30 50 Allied During Kill 34 | . . 22 . . . 12 . . . . . . . . . . Successful Hack 49 | . 23 . . . 4 . 5 4 5 . . . . . . 8 Disable Machine 270 | . . . . . . 120 30 . 45 . . . . . 60 15 Anti-Garrison Action 750 | . . . . . . 750 . . . . . . . . . . Destroy Structure 182 | . . . . . . 97 . . 1 . . . . . 50 34 Lose Combat Pursuer 390 | . . . . . . 75 . 15 . 60 75 . . 45 105 15 Influence Decreases 3894 | 20 87 142 . 50 30 212 1251 612 168 180 185 10 . 245 335 367 Entered New Map 992 | . . . . . . 2 701 278 . . . . . . . 11 Time Decay 2208 | 20 87 100 . 50 30 . 510 314 148 160 148 10 . 175 228 228 Lost Part 612 | . . . . . . 170 40 20 20 20 37 . . 70 107 128 Lost Ally 82 | . . 42 . . . 40 . . . . . . . . . . Squads Dispatched 20 | . 1 . . 1 . . 4 1 3 . . . . . 5 5 Investigation 5 | . 1 . . 1 . . 2 . 1 . . . . . . . Extermination 6 | . . . . . . . . 1 1 . . . . . 2 2 Reinforcement 7 | . . . . . . . 1 . 1 . . . . . 2 3 Assault 1 | . . . . . . . 1 . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Fac Distress Signals 6 | . . . . . . . 2 2 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 164 | . 4 8 . 2 1 34 21 10 6 10 9 . 8 11 16 24 Peak Tracking Total 8 | . 3 3 . 2 1 8 5 3 3 5 4 . 3 6 4 6 Tactical Retreats 21 | . . . . . . 5 . 1 . 3 5 . . 2 4 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Fac Traps Triggered 12 | . 1 . . . . 5 1 1 2 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 8 | . . 4 . . . . . . . . . 1 3 . . . Triggered . | . . . . . . . . . . . . . . . . . Fabricated Traps 4 | . . . . . . . . . . . . 4 . . . . Most Traps Carried 3 | . . . . . . . . . . . . 3 3 . . . Objects Rigged 23 | . . . . . . 6 10 5 1 . 1 . . . . . Exploded 18 | . . . . . . 5 9 2 1 . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Fac Machines Disabled 35 | . . . . . . 20 2 . 3 . 1 . 4 . 4 1 Max in Single Turn 2 | . . . . . . 2 1 . 1 . 1 . 2 . 1 1 Garrison Relay 7 | . . . . . . 7 . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Fac Machines Accessed 24 | . 4 . 1 1 3 2 4 2 4 . . . . . 2 1 Terminals 17 | . 3 . . . 1 2 4 1 4 . . . . . 1 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations 3 | . 1 . . . 1 . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Total Hacks 52 | . 9 . 1 1 6 5 13 5 9 . . . . . 2 1 Successful 21 | . 5 . 1 1 4 . 4 4 1 . . . . . . 1 Failed 31 | . 4 . . . 2 5 9 1 8 . . . . . 2 . Catastrophic 6 | . . . . . . 4 . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 33 | . 4 . 1 . 2 . 9 2 8 . . 6 . . . 1 Terminals 42 | . 7 . . . 2 5 13 4 9 . . . . . 1 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations 5 | . 2 . . . 2 . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . Terminal Hacks 8 | . 1 . 1 1 . . 3 1 . . . . . . . 1 Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . . . 1 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . . . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . . . . . . Repair 2 | . 1 . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . . . 1 . 1 2 1 . . . . . . . Terminals 7 | . 2 . . . 1 . 1 2 1 . . . . . . . Botnet 5 | . 2 . . . . . 1 1 1 . . . . . . . Skim 2 | . . . . . 1 . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 . . . 2 2 4 2 4 . . . . . 2 . Full Trace Events 3 | . . . . . . 2 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . . . . Time 64 | . 38 . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 27 | . . . . . . 27 . . . . . . . . . . Machine Destruction 27 | . . . . . . 27 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Fac Total Allies 9 | . . 5 . . . 2 . . . . . 2 . . . . Largest Group 5 | . . 5 . . . 2 . . . . . 2 2 1 . . Highest-Rated Group 192 | . . 85 . . . 56 . . . . . 192 192 89 . . Highest-Rated Ally 96 | . . 31 . . . 31 . . . . . 96 96 89 . . Initial Warlord ECA Mod 129 | . . . . . . . 15 14 13 13 13 13 13 12 12 11 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 105 | . . 50 . . . 14 . . . . . . 37 4 . . Total Damage 1613 | . . 417 . . . 189 . . . . . . 899 108 . . Kills 16 | . . 8 . . . 2 . . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Fac Active Infowar (turns) 3990 | . 406 412 . . . . . . 619 481 191 . . 1686 . 195 Terrain 2295 | . 406 412 . . . . . . 619 481 191 . . . . 186 Cloaking 1686 | . . . . . . . . . . . . . . 1686 . . ECM 9 | . . . . . . . . . . . . . . . . 9 Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . . 2 3 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Fac Turns Passed 16844 | 133 444 1118 500 143 270 2030 1385 870 836 717 747 1868 859 2475 1443 1006 Spaces Moved 8679 | 57 296 665 261 65 201 1101 792 620 794 537 434 838 810 370 360 478 Core 391 | 2 . . . . . . . . . . . . . 309 77 3 Treads 46 | 41 . . . . . 5 . . . . . . . . . . Legs 3713 | 14 296 665 261 65 201 1096 792 102 . . . . . . 61 160 Wheels 1089 | . . . . . . . . . . 498 139 . . . 176 276 Hover 3298 | . . . . . . . . 417 794 39 295 838 810 61 44 . Flight 142 | . . . . . . . . 101 . . . . . . 2 39 Fastest Speed 36 | 50 120 120 190 120 120 120 120 98 36 96 102 162 40 42 120 110 Average Speed 164 | 146 120 157 190 187 124 141 120 114 89 116 146 220 82 647 323 131 Slowest Speed 1000 | 160 120 190 190 190 190 330 190 510 100 162 162 222 246 800 1000 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 49 100 44 13 21 89 38 20 19 69 57 84 73 56 8 7 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . . . 1 . 2 . . . . Known Exits Taken 5 | . 1 . . . 1 . 1 . 1 . . . . . 1 . Unknown Exits Taken 10 | 1 . 1 1 1 . . . 1 . 1 1 1 1 1 . . Scrap Searched 9 | . . 1 . . . . . . . 2 2 2 . 2 . . Spaces Dug 10 | . . . . . . . . . . . 4 . . . 6 . Terrain Destroyed 237 | . . . . . . 151 . . 1 4 4 . 28 3 26 20 Melee 4 | . . . . . . . . . . . 4 . . . . . Projectile 34 | . . . . . . . . . 1 4 . . 6 3 19 1 AOE 199 | . . . . . . 151 . . . . . . 22 . 7 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Dee Pro Fac Fac Total 10466 | 82 362 712 266 78 219 1426 1125 733 872 574 493 848 962 410 571 733 Wait 778 | 1 47 18 . 1 7 100 185 31 9 2 13 1 88 . 144 131 Move 8664 | 56 295 664 260 64 201 1100 791 619 793 536 433 837 809 369 359 478 Hop . | . . . . . . . . . . . . . . . . . Pick Up 130 | 4 5 5 2 1 2 11 32 16 15 2 3 1 9 7 5 10 Fast Attach 58 | 7 1 1 . 2 1 7 5 . 1 1 1 1 4 . 11 15 Attach 59 | . . 2 . . 4 6 5 5 4 1 4 . 4 9 2 13 Detach 3 | . . . . . . . . 1 . . . . 2 . . . Swap 127 | 3 3 1 2 2 2 20 20 15 16 6 5 . 11 2 1 18 Drop 85 | . . 4 2 3 1 7 26 17 8 1 1 1 11 . . 3 Fire 461 | 11 10 12 . 5 1 138 51 24 10 25 24 6 21 23 49 51 Melee 37 | . . . . . . . . . 15 . 8 . . . . 14 Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . 1 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . . . . . Rewire 26 | . . . . . . 26 . . . . . . . . . . Trap 31 | . . 4 . . . 6 10 5 1 . 1 1 3 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Repaired Imp. Terrain Scanner 304 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 14) 330 | -10/Materials | Discovered new exit (range 13) 412 | -10/Materials | Discovered new exit (range 16) 461 | -10/Materials | Discovered new exit (range 5) 536 | -10/Materials | Discovered new exit (range 8) 544 | -10/Materials | Identified exit to Mines 578 | -10/Materials | Entered Mines 581 | -10/Mines | Discovered new exit (range 15) 600 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 755 | -10/Mines | Found a hidden stash of uninstalled traps 789 | -10/Mines | Assembled infested the area 950 | -10/Mines | Discovered new exit (range 11) 1015 | -10/Mines | Lost 3 allies 1023 | -10/Mines | Lost 3 parts (1p1u1w) 1049 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1244 | -10/Mines | Found DCF Scrap (12 items) 1335 | -10/Mines | Discovered new exit (range 16) 1491 | -10/Mines | Discovered new exit (range 6) 1696 | -10/Mines | Entered Exiles 1742 | -10/Exiles | Met 8R-AWN 1774 | -10/Exiles | Met EX-HEX 1842 | -10/Exiles | Met EX-BIN 1950 | -10/Exiles | Aligned with FarCom system 1952 | -10/Exiles | Given EX-Vault access code 1998 | -10/Exiles | Opened EX-Vault 2012 | -10/Exiles | Found PSU Rigger 2051 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2176 | -10/Exiles | Discovered new exit (range 14) 2196 | -10/Exiles | Left Exiles lab with PSU Rigger 2196 | -10/Exiles | Entered Mines 2223 | -9/Mines | Discovered new exit (range 9) 2243 | -9/Mines | Met a Derelict shopkeep closing up shop 2339 | -9/Mines | Entered Materials 2339 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2429 | -8/Materials | Repaired Aluminum Leg 2522 | -8/Materials | Discovered new exit (range 3) 2607 | -8/Materials | Identified exit to Garrison 2609 | -8/Materials | Entered Garrison 2801 | -8/Garrison | Triggered checkpoint 2998 | -8/Garrison | Garrison Relay disabled 3081 | -8/Garrison | Phase Generator disabled 3309 | -8/Garrison | Triggered checkpoint 3309 | -8/Garrison | Triggered checkpoint 3317 | -8/Garrison | Triggered checkpoint 3380 | -8/Garrison | Lost 4 parts (1p2n1u) 3387 | -8/Garrison | Destroyed 7 combat bots 3437 | -8/Garrison | Triggered checkpoint 3567 | -8/Garrison | Discovered new exit (range 10) 3677 | -8/Garrison | Triggered checkpoint 3694 | -8/Garrison | Garrison Relay disabled 3993 | -8/Garrison | Garrison Relay disabled 4247 | -8/Garrison | Build established: Scavenger-Mutant 4277 | -8/Garrison | Discovered new exit (range 12) 4452 | -8/Garrison | Core integrity fell below 50% 4458 | -8/Garrison | Discovered new exit (range 5) 4466 | -8/Garrison | System corruption reached 10% 4517 | -8/Garrison | Lost 9 parts (2p2n3u2w) 4556 | -8/Garrison | Garrison Relay disabled 4559 | -8/Garrison | Garrison Relay disabled 4564 | -8/Garrison | Garrison Relay disabled 4568 | -8/Garrison | Garrison Relay disabled 4639 | -8/Garrison | Entered Materials 4886 | -8/Materials | Identified exit to Factory 5039 | -8/Materials | First assault squad dispatched 5340 | -8/Materials | Core integrity fell below 20% 5366 | -8/Materials | Lost 4 parts (4n) 6024 | -8/Materials | Entered Factory 6024 | -7/Factory | Evolved 2 slots: Utility x2 6641 | -7/Factory | Discovered new exit (range 6) 6708 | -7/Factory | Build established: Mutant 6763 | -7/Factory | Discovered new exit (range 12) 6894 | -7/Factory | Entered another Factory area 6894 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7553 | -6/Factory | Discovered new exit (range 13) 7581 | -6/Factory | Identified exit to Lower Caves 7645 | -6/Factory | Discovered new exit (range 6) 7730 | -6/Factory | Entered Lower Caves 7749 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7777 | -6/Lower Caves | Met a Warlord Commander 7778 | -6/Lower Caves | Learned location of Warlord (-4) 7779 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7786 | -6/Lower Caves | Found Encrypted Comm Array 7798 | -6/Lower Caves | Lost 3 parts (2n1u) 8107 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8324 | -6/Lower Caves | Encountered a Warlord checkpoint 8439 | -6/Lower Caves | Discovered new exit (range 3) 8447 | -6/Lower Caves | Entered another Lower Caves area 8464 | -6/Lower Caves | Learned 4 Factory zone layouts 8516 | -6/Lower Caves | Discovered new exit (range 16) 8588 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8686 | -6/Lower Caves | Lost 7 parts (2p1n3u1w) 8958 | -6/Lower Caves | Entered a destroyed Warlord outpost 9179 | -6/Lower Caves | Discovered new exit (range 7) 9194 | -6/Lower Caves | Entered Zion 9232 | -6/Zion | Found Prototype Device 9232 | -6/Zion | Identified Bomb Factory No. 2 9384 | -6/Zion | Discovered new exit (range 11) 9575 | -6/Zion | System corruption cleaned by Quarantine Array 9657 | -6/Zion | Received a visual enhancement algorithm 9660 | -6/Zion | Ran a visual enhancement algorithm 9744 | -6/Zion | Given A8's code to call for help 9880 | -6/Zion | Found CR-A16's Pointy Stick 9983 | -6/Zion | Learned 4 Factory zone layouts 10007 | -6/Zion | Learned Factory scanalyzer intel 10023 | -6/Zion | Learned location of 1 exit from Lower Caves 10700 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10964 | -6/Zion | Opened final containment barrier to the Deep Caves 10984 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11004 | -6/Zion | Discovered new exit (range 3) 11004 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11014 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11062 | -6/Zion | Entered Deep Caves 11062 | -6/Deep Caves | Accompanied by 2 allies 11419 | -6/Deep Caves | Z-Facility disabled 11458 | -6/Deep Caves | Attacked by Z-Imprinter 11469 | -6/Deep Caves | Allies destroyed Z-Imprinter 11665 | -6/Deep Caves | Found Prototype Protection 11665 | -6/Deep Caves | Identified Zio. Weapon Casing 11722 | -6/Deep Caves | Found Surveybot 24 Chip 11725 | -6/Deep Caves | Found Surveybot 24 Scanner 11802 | -6/Deep Caves | Discovered new exit (range 6) 11803 | -6/Deep Caves | Build established: Scavenger-Mutant 11921 | -6/Deep Caves | Entered Proximity Caves 11921 | -5/Proximity Caves | Accompanied by 1 ally 11945 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12036 | -5/Proximity Caves | Lost 13 parts (2p5n3u3w) 12258 | -5/Proximity Caves | Build established: Mutant 13338 | -5/Proximity Caves | Learned Factory stockpile data 14140 | -5/Proximity Caves | Discovered new exit (range 12) 14308 | -5/Proximity Caves | Learned Factory terminal intel 14396 | -5/Proximity Caves | Entered Factory 14396 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14397 | -5/Factory | Identified exit to Factory 14399 | -5/Factory | Loaded intel: 26 terminal locations 14400 | -5/Factory | Loaded intel: 4 scanalyzer locations 15320 | -5/Factory | Lost 4 parts (2p1n1u) 15489 | -5/Factory | Garrison activated, responded to threat 15707 | -5/Factory | Build established: Scavenger-Mutant 15839 | -5/Factory | Entered another Factory area 15839 | -4/Factory | Evolved 2 slots: Utility x2 15869 | -4/Factory | Lost 5 parts (3n1u1w) 16002 | -4/Factory | Found Imp. Powered Armor 16004 | -4/Factory | Found Imp. Powered Armor 16094 | -4/Factory | Lost 3 parts (1p1u1w) 16159 | -4/Factory | Lost 3 parts (1n1u1w) 16238 | -4/Factory | Found Prototype Device 16239 | -4/Factory | Identified Adv. EM Shield 16392 | -4/Factory | Identified exit to Upper Caves 16675 | -4/Factory | System corruption reached 10% 16717 | -4/Factory | Lost 7 parts (2p3n2u) 16805 | -4/Factory | Spotted B-86 Titan 16829 | -4/Factory | Core integrity fell below 50% 16842 | -4/Factory | Core integrity fell below 20% 16845 | -4/Factory | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 16835_ Slug penetrates Wall. 16836_ Knocked back. 16836_ Mic. Fission Core destroyed. 16836_ Knocked back. 16836_ Surveybot 24 Chip destroyed. 16836_ Knocked back. 16838_ Penetrated by Slug. 16838_ CR-A16's Pointy Stick destroyed. 16838_ Penetrated by Slug. 16840_ U-05 Engineer builds a Wall. 16840_ K-01 Serf collects debris. 16841_ Penetrated by Slug. 16841_ Lrg. Storage Unit destroyed. 16841_ Knocked back. 16842_ B-86 Titan exits siege mode. 16843_ R-10 Processor collects Phase Gun. 16843_ Penetrated by Slug. 16843_ Slug penetrates Wall. 16844_ U-05 Engineer builds a Wall. 16844_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????Y???w?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????########???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ! ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# #??????????????????????? | | ?????????????# ???# #??????????????????????? | | ?????????????# ??# #??????????????????????? | | ??????????????? ## #??????????????????????? | | ????????????????? ; #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# [#??????????????????????? | | ??????????????????# ###????????????????????? | | ??????????????????# @# #????????????????????? | | ??????????????????# !###???????????????????? | | ??????????????????# x h]BB#?#??### #??????????? | | ??????? ##############u####BB## #??????????? | | ??????? xR ^#??????????? | | ??????? u h #??????????? | | ??????? k ####??????????? | | ?????????####"###### ""F " A #?????????????? | | ??????????????????## "" " """ #?????????????? | | ???????????????????# """ #?????????????? | | ???????????????????# """ #?????????????? | | ???????????????????# +?????????????? | | ???????????????????# #?????????????? | | ???????????????????# #?????????????? | | ??????????############+#########+##??????????????? | | ?????????+ = #?????????????????????? | | ?????????# """"""""" #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# """"""""" ###???????????????????? | | ????????## + #???????????????????? | | ?????#?### """"""""" ###???????????????????? | | ? ?????### #?????????????????????? | | ? ###########+#+##########???????????????????? | | ? ###########??????????????????? | | ###############??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 65 Energy Generation 32 Energy Capacity 1120 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 2 Cloak Strength 2 Power Amplification 30 Base Temperature (-) 150 Armor Coverage 800 Resistance: EM 50 Weapon Shielding 100 Evasion (%) 67 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 20 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 36% | -10/Materials Aluminum Leg | 26% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonDefenseWings Manual? 0 Play Time 01:48:22 Cumulative 126.4 hours Start 2025.06.16 @ 16:37:12 End 2025.06.16 @ 18:20:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc8c0f9b-f492-49b4-886f-95e18a94de41