Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.05 @ 14:06:23 Player: Jay Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (984) 984 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4174 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 245/700 Matter 263/300 Energy 275/275 System Corruption 2% Temperature Cool (0) Movement Walking (125) Location -7/DSF Parts ------- > --- POWER (3) -------- Deuterium Engine > --- PROPULSION (2) --- Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (6) ------ Improved Targeting Computer > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (5) ---- Titanium Leg Titanium Leg Improved Titanium Leg Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Battery Improved Targeting Computer Improved Targeting Computer Kinecellerator Hardlight Generator > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Titanium Leg Titanium Leg Particle Cannon Particle Cannon Remote Datajack [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Battery Processor Improved Targeting Computer Weapon Particle Cannon Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 2 | . . . . 2 . Propulsion . | . . . . . . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 40 | 8 4 2 14 1 11 Power 6 | 2 . . 2 . 2 Engine 4 | 2 . . . . 2 Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 11 | 2 . . 6 . 3 Treads . | . . . . . . Leg 11 | 2 . . 6 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 2 2 4 1 . Device 5 | 2 . . 2 1 . Storage 1 | . . . 1 . . Processor 5 | . 2 2 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 2 . 2 . 6 Energy Gun 1 | . . . . . 1 Energy Cannon 6 | . . . 2 . 4 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 2 . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . . . . 11 Power 2 | . . . . . 2 Propulsion . | . . . . . . Utility 5 | . . . . . 5 Weapon 4 | . . . . . 4 Highest Loss Streak 7 | . . . . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 99 100 99 84 50 Engine 6 | . 14 11 2 . 3 Core 3 | . . . 6 7 1 Leg 19 | . 28 22 17 15 11 Device 12 | . 25 . 7 18 8 Storage 4 | . . . 9 7 1 Processor 23 | . 2 44 37 19 12 Energy Cannon 9 | . . . 16 15 7 Ballistic Gun 6 | . 24 . . . . Launcher 3 | . 3 22 1 . . Peak Build Rating 33 | 9 11 14 27 29 33 Average Rating 16 | 6 9 13 22 27 20 On Entrance 15 | . 9 11 14 27 29 Naked Turns . | . . . . . . Heaviest Build 36 | 11 15 13 24 28 36 Greatest Support 40 | 20 20 20 34 34 40 Greatest Overweight (x) 8 | . . . 1 . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 4 5 5 5 Average Carried 4 | . 4 3 4 5 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 5 5 3 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 833 | 278 143 189 142 10 71 Remotely . | . . . . . . Salvage Created 1528 | 161 182 215 761 10 199 Parts 83 | 11 12 10 32 4 14 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 3 | 1 . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 16 | . 4 . 9 . 3 Guns 2 | . 2 . . . . Cannons 12 | . . . 9 . 3 AOE 2 | . 2 . . . . Classes Destroyed 10 | 3 2 1 3 . 1 Worker 1 | 1 . . . . . Builder 2 | . . . 1 1 . Tunneler 5 | 5 . . . . . Hauler 2 | . 1 . 1 . . Recycler 6 | 1 . 3 2 . . Operator 1 | . . . 1 . . Watcher 5 | . . 2 3 . . Grunt 12 | . 4 . 8 . . Sentry 2 | . . . 1 . 1 Specialist 2 | . . . . . 2 Best Kill Streak 6 | 4 2 3 6 1 1 Combat Bots Only 3 | . 2 . 3 . 1 Max Kills in Single Turn 3 | 1 1 3 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 138 | . 14 . 26 . 98 Missed 43 | . 4 . 9 . 30 Damage Taken 1934 | . 124 . 269 . 1541 Core 504 | . . . 49 . 455 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 100 100 91 . . Volleys Fired 96 | 12 15 4 44 2 19 Largest 2 | 2 2 2 2 2 2 Hottest 136 | 40 66 66 136 136 136 Shots Fired 183 | 24 30 8 87 4 30 Gun 51 | 24 24 . . . 3 Cannon 117 | . . . 87 4 26 Launcher 14 | . 6 8 . . . Special 1 | . . . . . 1 Kinetic 48 | 24 24 . . . . Thermal 120 | . . . 87 4 29 Explosive 14 | . 6 8 . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 5 8 3 12 1 13 Robot Miss Streak 4 | 2 3 . 4 1 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 119 | 13 17 1 61 1 26 Core Hits 61 | 8 9 8 29 1 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2833 | 165 341 471 1288 21 547 Guns 413 | 165 197 . . . 51 Cannons 1804 | . . . 1287 21 496 Explosions 611 | . 144 467 . . . Melee . | . . . . . . Ramming 5 | . . 4 1 . . Kinetic 362 | 165 197 . . . . Thermal 1855 | . . . 1287 21 547 Explosive 611 | . 144 467 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 2 2 Average Corruption 2 | . . . 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . 9 . 1 Message Errors 2 | . . . 2 . . Matter Fused 4 | . . . 4 . . Energy Discharges 1 | . . . 1 . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 1 | . . . . . 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 27 | . . 14 12 . 1 Projectiles 13 | . . . 12 . 1 Explosions 14 | . . 14 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 15 | . 15 . . . . Shots 2 | . 2 . . . . Rammed . | . . . . . . Targets Rammed 2 | . . 1 1 . . Kicked 2 | . . 1 1 . . Crushed . | . . . . . . Highest Temperature 342 | . 42 . 342 18 126 Average Temperature 78 | . 24 . 86 10 68 Received Heat Transfer 459 | . 60 . 162 . 237 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 3 . . Heat Transferred 3293 | . . . 2331 37 925 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 223 | 35 109 163 223 69 48 Initial 68 | . 22 33 68 64 48 Average 69 | 20 50 99 105 64 25 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 98 | 100 100 100 95 100 100 Level 1 1 | . . . 4 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . 2 . 2 Investigation 3 | . 2 . 1 . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 8 2 15 . 7 Peak Tracking Total 4 | . 3 1 4 . 3 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 5 | . 1 . 2 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 4 | . 1 3 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 9 | . 3 . 5 1 . Terminals 7 | . 2 . 4 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 19 | . 8 . 10 1 . Successful 9 | . 2 . 6 1 . Failed 10 | . 6 . 4 . . Catastrophic 3 | . 1 . 2 . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 16 | . 7 . 8 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 . 4 1 . Robot Analysis 1 | . . . 1 . . Open DSF 1 | . . . . 1 . Alert Level 2 | . . . 2 . . Hauler Manifests 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 . 2 . . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 1813 | 197 438 159 645 175 199 Spaces Moved 1113 | 123 280 110 380 129 91 Core 24 | 3 . . . . 21 Treads . | . . . . . . Legs 1089 | 120 280 110 380 129 70 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 130 100 Average Speed 125 | 118 120 120 125 130 148 Slowest Speed 450 | 120 120 120 190 130 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 37 14 35 3 61 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 83 | . 48 35 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 83 | . 48 35 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1351 | 146 355 129 465 133 123 Wait 58 | . 39 13 6 . . Move 1108 | 122 279 109 379 128 91 Hop . | . . . . . . Pick Up 21 | 4 8 . 8 1 . Fast Attach 15 | 7 2 . 1 . 5 Attach 9 | . . 2 4 . 3 Detach 2 | . . . 2 . . Swap 16 | 1 2 . 9 1 3 Drop 24 | . 10 . 11 1 2 Fire 96 | 12 15 4 44 2 19 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 1 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 198 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 5) 636 | -10/Materials | Entered another Materials area 636 | -9/Materials | Evolved 2 slots: Utility x2 726 | -9/Materials | Discovered new exit (range 12) 795 | -9/Materials | Entered another Materials area 795 | -8/Materials | Evolved 2 slots: Utility x2 1424 | -8/Materials | Discovered new exit (range 12) 1440 | -8/Materials | Entered Factory 1440 | -7/Factory | Evolved 2 slots: Power x2 1614 | -7/Factory | Identified exit to DSF 1615 | -7/Factory | Entered DSF 1659 | -7/DSF | Additional patrols routed to DSF 1738 | -7/DSF | Core integrity fell below 50% 1746 | -7/DSF | Lost 7 parts (1p4u2w) 1792 | -7/DSF | Lost 4 parts (1p1u2w) 1814 | -7/DSF | Self-destructed Last Messages --------------- 01735_ X-62 Marksman destroyed. 01738_ Penetrated by Slug. 01747_ Deuterium Engine destroyed. 01749_ Particle Cannon destroyed. 01752_ Penetrated by Slug. 01752_ Destroyed Imp. Deuterium Engine. 01756_ Imp. Targeting Computer destroyed. 01756_ X-62 Marksman destroyed. 01761_ Particle Cannon destroyed. 01761_ Knocked back. 01762_ Acquired Pulse Rifle. 01764_ H-61 Shepherd calls for reinforcements. 01764_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01768_ Acquired 61 matter. 01771_ Knocked back. 01772_ Acquired 3 matter. 01808_ C-30 ARC bursts open, deploying its payload. 01808_ G-50 Soldier unfolds itself. 01808_ G-47 Trooper unfolds itself. 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