Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.09 @ 21:30:58 // Winter2019/RPGLIKE Player: Ape Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (454) 2270 Value Destroyed (24142) 24142 Prototype IDs (242) 4840 Alien Tech Used (2) 400 Bonus (19093) 19093 TOTAL SCORE: 59745 Bonus ------- Triggered High Security 500 High Alert Combat Kills 12692 Follower Combat Kills 86 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Scanned by Researcher 500 Pursued by Intercept 2500 Friendly Fire -1085 Cogmind --------- Core Integrity 0/2100 Matter 224/400 Energy 2177/2205 System Corruption 11% Temperature Cool (0) Movement Core (250) Ox4 Location -2/Research Parts ------- > --- POWER (3) -------- Micro Fission Core Compact Particle Reactor > --- PROPULSION (5) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY (11) ----- Experimental Power Amplifier Advanced Thermal Generator Superbattery Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Reaction Control System > --- WEAPON (4) ------- Heavy Gatling Laser Fusion Bomb Launcher > --- INVENTORY (6) ---- Protomatter-41 Protomatter-15 Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Fission Core Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Advanced Thermal Generator Superbattery Long-range Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Particle Accelerator Reaction Control System Experimental Phase Shifter Experimental Phase Shifter Force Field > --- WEAPON ----------- Heavy Gatling Laser Heavy Gatling Laser Heavy Wave Gun Heavy Wave Gun > --- INVENTORY -------- Protomatter Protomatter Advanced Energy Well Heavy Gatling Laser Molecular Deconstructor [Rating: 169] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Gravmag System Treads Heavy Siege Treads Leg Advanced Myomer Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Advanced Signal Interpreter Device Long-range Sensor Array Storage Superbattery Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Hammer Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Slots Evolved 19 | . 3 1 . . 3 2 . 2 . . 1 . . 1 . 2 . . . . . . 2 1 1 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Propulsion 4 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . Utility 10 | . 2 . . . 1 1 . 1 . . 1 . . . . 1 . . . . . . 1 1 1 Weapon 3 | . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . Parts Attached 269 | 3 12 2 5 3 27 23 7 7 2 . 11 2 4 7 1 16 2 1 2 2 2 2 81 16 29 Power 28 | 1 3 . . . 2 3 . . . . . . . 2 . 1 . . 1 . . . 8 3 4 Engine 6 | 1 2 . . . . 2 . . . . . . . . . 1 . . . . . . . . . Core 12 | . 1 . . . 2 1 . . . . . . . 2 . . . . . . . . 5 1 . Reactor 10 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 2 4 Propulsion 53 | 1 3 1 . . 5 4 . . . . . . . . . 7 . . . . . . 16 8 8 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 50 | . 3 1 . . 5 4 . . . . . . . . . 7 . . . . . . 15 7 8 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 63 | . 4 . 2 1 8 5 3 1 . . 4 2 . 3 1 2 . . 1 . . 1 15 5 5 Device 34 | . 2 . 1 . 2 1 1 1 . . 2 2 . 3 1 1 . . 1 . . 1 6 5 4 Storage 6 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . 3 . . Processor 7 | . 2 . . . 3 . . . . . . . . . . . . . . . . . 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 16 | . . . . . 3 3 2 . . . 2 . . . . 1 . . . . . . 5 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 125 | 1 2 1 3 2 12 11 4 6 2 . 7 . 4 2 . 6 2 1 . 2 2 1 42 . 12 Energy Gun 46 | . . . 1 . 1 . . 1 . . 5 . 2 1 . 2 1 . . 1 1 . 22 . 8 Energy Cannon 18 | . . . . . 2 5 2 2 1 . . . . . . 2 . 1 . . . 1 2 . . Ballistic Gun 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . 2 1 2 1 4 . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . . 1 3 2 2 1 . . 1 . 2 . . 1 1 . . . . . . . 4 Special Weapon 7 | . . . . . . . . 1 . . . . . . . . . . . . . . 6 . . Impact Weapon 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 20 | . . . . . . 1 . 1 1 . 1 . . 1 . 1 . . . 1 1 . 12 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . 1 . . . . . 1 . . . . 1 . . . 2 . . Parts Lost 19 | . . . . 2 1 1 . . . . 2 . . . . . . . . . . . 2 . 11 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Utility 12 | . . . . 2 1 1 . . . . 1 . . . . . . . . . . . 2 . 5 Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Highest Loss Streak 4 | . . . . 1 1 1 . . . . 1 . . . . . . . . . . . 2 . 4 Average Slot Usage (%) 94 | . 97 100 100 95 94 99 100 94 93 93 91 87 87 87 87 95 94 94 94 94 94 94 97 99 93 Engine 1 | . 10 . . . . 5 . . . . . . . . . 2 5 5 3 . . . . . . Core 6 | . 8 12 12 12 10 1 7 6 6 6 6 6 6 9 11 7 5 5 5 5 5 5 4 4 4 Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 5 5 5 6 9 8 Hover 22 | . 20 25 25 25 25 26 30 27 26 26 23 18 18 17 17 22 21 21 21 21 21 21 23 22 20 Device 17 | . 12 12 12 8 10 7 7 9 13 13 18 19 25 23 22 21 21 21 21 21 21 21 21 22 27 Storage 4 | . . . . 10 . 5 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 6 4 Processor 12 | . 21 25 25 13 12 16 15 13 13 13 12 12 12 11 11 10 10 10 10 10 10 10 9 9 9 Protection 4 | . . . . . 10 7 7 6 6 6 6 4 . . . 4 5 5 5 5 5 5 4 4 1 Energy Gun 10 | . . . . . 4 7 7 6 6 6 10 12 11 11 11 13 14 15 15 14 13 15 15 18 16 Energy Cannon 3 | . . . . . 9 15 14 8 4 6 . . . . . 3 5 5 5 5 5 5 1 . . Ballistic Cannon 2 | . 10 21 25 25 9 . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 4 6 6 6 6 6 5 5 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 7 9 12 15 16 24 47 47 49 49 49 56 53 42 45 45 62 62 63 66 66 66 69 78 91 95 Greatest Support 95 | 16 17 17 17 17 36 54 54 54 54 54 54 43 43 43 43 72 72 72 72 72 72 72 84 95 95 Greatest Overweight (x) 6 | 1 . . . . . . . . . . 4 1 . 1 1 1 . . . . . . 3 3 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | . 1 2 2 2 4 4 4 4 4 4 4 4 4 4 4 5 5 5 6 6 6 6 6 6 6 Average Capacity 4 | . . 1 2 2 3 4 4 4 4 4 4 4 4 4 4 4 5 5 5 6 6 6 6 6 6 Most Carried 6 | . 1 2 2 2 4 4 4 4 4 4 4 4 4 4 4 5 5 5 6 6 6 6 6 6 6 Average Carried 4 | . . . 1 1 3 3 3 3 4 4 3 3 4 4 3 4 5 4 5 6 6 6 5 5 5 Final Capacity 6 | . 1 2 2 2 4 4 4 4 4 4 4 4 4 4 4 5 5 5 6 6 6 6 6 6 6 Final Carried 6 | . 1 2 2 2 4 4 4 4 4 4 4 4 4 4 4 5 5 5 6 6 6 6 6 6 4 Class Distribution -------------------- 30% | Mutant 27% | Scout 12% | Generator-Scout 8% | Tank 6% | Scavenger-Scout 5% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Scout | -8/Materials Scout | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scout | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Zhirov Tank | -4/Proximity Caves Tank | -4/Factory Scout | -4/Waste Scout | -4/Factory Scavenger-Scout | -3/Research Generator-Scout | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Matter Collected 4927 | 251 217 238 50 256 1092 251 148 96 . 20 159 43 48 133 40 130 78 10 . 50 20 10 971 149 467 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19330 | 82 230 270 . 10 1502 1417 402 61 . 173 728 194 276 70 95 229 140 762 . 200 81 667 3336 1870 6535 Parts 773 | 2 25 11 . 5 76 59 16 7 . 7 33 13 13 1 6 4 9 24 . 4 2 9 134 64 249 Haulers Intercepted 15 | . 1 . . . 6 2 . . . . . . . . . . . . . . . . 2 1 3 Recyclers Shooed 11 | . 1 . . . 4 . . . . . 2 . . . . . . . . . . . 1 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 110 | . . . . . . . 12 19 . 7 . 17 8 1 6 . 8 28 . 4 . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Combat Hostiles Destroyed 361 | . 7 6 . 9 34 23 14 3 . 3 12 6 8 . 2 2 8 16 . 3 1 . 61 26 117 Guns 210 | . . . . . 9 3 1 . . . 7 6 3 . 2 1 3 12 . 2 1 . 49 24 87 Cannons 65 | . 7 6 . 7 14 11 4 1 . 3 . . . . . 1 2 4 . 1 . . 4 . . AOE 63 | . . . . 2 11 7 8 2 . . 4 . 5 . . . 3 . . . . . . . 21 Classes Destroyed 24 | 1 3 . . 2 7 1 . 1 . . 1 . 1 . . . . . . . . . . . 7 Worker 18 | . 1 . . . 7 1 . . . . 1 . . . . . . . . . . . 3 1 4 Builder 8 | . . . . . . 1 . . . . . . . . . . . . . . . . 3 2 2 Tunneler 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 1 . . . 6 2 . . . . . . . . . . . . . . . . 2 1 3 Recycler 21 | 1 . 1 . . 4 1 . . . . 4 . . . . . . . . . . . 4 1 5 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Drone 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Watcher 16 | . . . . . 4 . . . . . . . . . . . . . . . . . 4 4 4 Swarmer 65 | . . . . 3 11 9 1 . . . 4 . 4 . . . 5 1 . . . . 10 . 17 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 113 | . 7 6 . . 12 6 6 1 . 2 1 5 2 . 2 . 2 11 . 1 . . 10 3 36 Brawler 13 | . . . . . 1 . 2 . . . . . 1 . . . . 2 . . . . 1 . 6 Duelist 14 | . . . . . 1 . 3 . . . . 1 . . . . . . . . . . 1 1 7 Protector 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Sentry 44 | . . . . . 8 6 1 . . 1 4 . 1 . . 2 1 2 . . 1 . 6 4 7 Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hunter 26 | . . . . . 1 2 1 1 . . 1 . . . . . . . . 2 . . 10 2 6 Programmer 29 | . . . . . . . . . . . . . . . . . . . . . . . 6 10 13 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 20 | . . . . . . . . . . . 1 . . . . . . . . . . . 12 3 4 Combat Programmer 14 | . . . . . . . . . . . 1 . . . . . . . . . . . 5 3 5 Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 26 | 1 3 3 . 4 14 5 8 3 . 1 7 3 6 . 2 1 5 6 . 2 1 . 9 7 26 Combat Bots Only 25 | . 3 2 . 4 5 4 8 3 . 1 5 3 6 . 2 1 5 6 . 2 1 . 9 6 25 Max Kills in Single Turn 5 | 1 1 2 . 2 3 5 3 1 . 1 3 1 2 . 1 1 2 2 . 1 1 . 2 3 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Exploded 4 | . . . . 2 2 4 3 1 . . 3 . 2 . . . 2 . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Damage Taken 15714 | . 227 379 . 569 1189 1182 528 157 258 110 874 229 56 . 7 73 12 412 . 139 10 . 4115 903 4285 Core 11667 | . 192 295 . 463 873 774 397 100 203 90 646 156 42 . 5 57 9 313 . 93 8 . 2963 622 3366 Absorbed by Shields 7327 | . . . . . . . . . . . . 23 65 . 7 76 14 321 . 150 11 . 1824 940 3896 Redirected to Core 10235 | . 120 275 . 365 659 657 358 84 203 74 618 144 35 . 5 57 9 257 . 93 8 . 2615 594 3005 Core Remaining (%) 53 | 100 . . . 53 51 . . . . 19 . . . . 63 . . . . 94 . . 13 34 . Volleys Fired 870 | 7 26 25 . 30 146 49 22 4 . 11 34 17 15 . 4 3 11 26 . 8 2 10 134 94 192 Largest 4 | 1 1 2 . 2 3 3 3 2 . 2 3 2 2 . 2 4 4 4 . 4 4 4 4 4 4 Hottest 400 | 20 35 70 . 70 191 191 191 123 . 123 130 130 130 . 130 260 293 300 . 300 300 300 400 388 388 Shots Fired 2284 | 7 26 42 . 56 307 135 54 6 . 22 67 35 25 1 8 12 34 95 . 31 8 40 431 234 608 Gun 1641 | 7 7 . . . 59 47 16 2 . 11 61 35 19 1 8 9 23 69 . 24 6 30 382 234 591 Cannon 561 | . 19 42 . 55 231 86 32 2 . 11 . . . . . 3 9 26 . 7 2 10 26 . . Launcher 56 | . . . . 1 17 2 6 2 . . 3 . 6 . . . 2 . . . . . . . 17 Special 26 | . . . . . . . . . . . 3 . . . . . . . . . . . 23 . . Kinetic 232 | 7 26 42 . 55 102 . . . . . . . . . . . . . . . . . . . . Thermal 1970 | . . . . . 188 133 48 4 . 22 61 35 19 1 8 12 32 95 . 31 8 40 408 234 591 Explosive 56 | . . . . 1 17 2 6 2 . . 3 . 6 . . . 2 . . . . . . . 17 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 99 | 6 10 12 . 4 15 19 7 1 . 5 24 11 13 . 14 9 34 35 . 12 16 34 44 99 69 Robot Miss Streak 18 | 1 3 4 . 3 18 3 2 2 . 2 4 2 1 . . 1 . 1 . 2 1 . 5 2 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 33 | . . . . . . . . . . . . 1 . . . . . . . . . . 4 3 25 Max Gunslinging Chain 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 2 Shots Hit Robots 1733 | 6 19 27 . 29 212 95 34 1 1 14 55 26 18 1 7 9 25 68 . 24 7 31 357 155 512 Core Hits 1009 | 2 10 10 . 15 114 44 29 6 . 7 30 13 14 1 4 6 13 30 . 8 3 7 169 85 389 Critical Hits 30 | . . . . . 15 7 3 2 . 1 . . . . . 1 1 . . . . . . . . Critical Kills 10 | . . . . . 4 2 . 2 . . . . . . . 1 1 . . . . . . . . Critical Parts Destroyed 14 | . . . . . 9 1 3 . . 1 . . . . . . . . . . . . . . . Melee Attacks 61 | . . . . . 3 8 . 1 1 . 1 . . 1 . 6 . . . 2 5 . 33 . . Impact 10 | . . . . . 3 7 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 51 | . . . . . . 1 . 1 1 . 1 . . 1 . 6 . . . 2 5 . 33 . . Sneak Attacks 4 | . . . . . 2 . . . 1 . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 71572 | 78 336 477 . 677 4868 2379 1725 232 92 305 2335 782 1103 154 186 285 1275 2289 . 832 278 1084 13474 7327 28999 Guns 51484 | 78 54 . . . 743 639 198 . . 110 1904 782 434 . 186 184 502 1469 . 519 188 687 11811 7327 23669 Cannons 9395 | . 282 477 . 479 2822 1321 449 44 . 195 . . . . . 101 343 820 . 313 90 397 1262 . . Explosions 10067 | . . . . 198 1108 419 1078 188 . . 431 . 669 . . . 430 . . . . . 216 . 5330 Melee 626 | . . . . . 195 . . . 92 . . . . 154 . . . . . . . . 185 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2587 | 78 336 477 . 479 1217 . . . . . . . . . . . . . . . . . . . . Thermal 58441 | . . . . . 2348 1960 647 44 . 305 1904 782 434 . 186 285 845 2289 . 832 278 1084 13222 7327 23669 Explosive 9851 | . . . . 198 1108 419 1078 188 . . 431 . 669 . . . 430 . . . . . . . 5330 Electromagnetic 67 | . . . . . . . . . . . . . . . . . . . . . . . 67 . . Impact 195 | . . . . . 195 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 431 | . . . . . . . . . 92 . . . . 154 . . . . . . . . 185 . . Highest Corruption 12 | . 2 2 2 7 . . . . . . 6 6 6 6 . 1 1 1 1 1 . . 12 9 11 Average Corruption 4 | . 1 2 2 6 . . . . . . 4 6 6 6 . 1 1 1 1 1 . . 5 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 198 | . 1 4 1 9 . . . . . . 16 17 10 3 . 1 3 . . 1 . . 48 22 62 Message Errors 24 | . . 2 1 . . . . . . . 3 5 . 1 . 1 . . . . . . 7 2 2 Matter Fused 20 | . . . . 1 . . . . . . . 3 1 1 . . . . . . . . 5 2 7 Heat Flow Errors 11 | . . 1 . . . . . . . . 3 2 . . . . . . . . . . 2 2 1 Energy Discharges 19 | . . 1 . 1 . . . . . . 1 . 4 . . . 1 . . . . . 5 1 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 15 | . 1 . . . . . . . . . . 2 1 . . . . . . . . . 5 2 4 Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Misfires 8 | . . . . . . . . . . . . 2 1 1 . . . . . . . . 2 1 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targeting Errors 77 | . . . . 4 . . . . . . 7 2 3 . . . 2 . . 1 . . 18 10 30 Weapon Failures 21 | . . . . 3 . . . . . . 1 1 . . . . . . . . . . 3 2 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 867 | . . . . 48 122 15 7 . . . 47 . 18 . . . 19 10 . . . 9 333 . 239 Projectiles 281 | . . . . 18 18 15 . . . . . . . . . . 19 10 . . . 9 192 . . Explosions 474 | . . . . 30 38 . 7 . . . 47 . 18 . . . . . . . . . 95 . 239 Melee 112 | . . . . . 66 . . . . . . . . . . . . . . . . . 46 . . Knockbacks 37 | . 1 4 . 8 24 . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 36 | . 1 4 . 8 23 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 492 | . 70 252 . 23 387 188 7 . . 17 166 195 . . . 59 115 289 . 315 185 300 492 330 410 Average Temperature 97 | . 27 86 . 12 76 75 7 . . 17 86 101 . . . 39 54 105 . 156 101 93 134 100 96 Received Heat Transfer 2230 | . 66 207 . 100 441 318 162 18 42 60 117 123 16 . 4 4 4 101 . 4 . . 66 36 341 Effects 25 | . . . . . . . . . . . . . . . . . . . . 1 . . 12 2 10 Shutdowns 7 | . . . . . . . . . . . . . . . . . . . . . . . 6 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Interference 11 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 6 Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Robots Melted 19 | . . . . . . 2 1 . . . . . . . . . . . . . . . 5 2 9 Combat Hostiles 19 | . . . . . . 2 1 . . . . . . . . . . . . . . . 5 2 9 Parts Melted 140 | . . . . . 3 10 . . . 1 4 2 . . . 1 2 9 . 2 1 . 35 20 50 Heat Transferred 61142 | . . . . . 4255 3367 1110 74 . 481 1961 925 518 . 222 333 888 2442 . 888 296 1147 13590 6817 21828 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Peak Influence 3822 | 5 150 213 . 120 971 879 . . . . 294 . . . . 111 . . . . 84 41 1346 1759 3822 Average Influence 724 | 1 40 122 . 107 582 580 . . . . 143 . . . . 47 . . . . 45 34 568 1189 2006 Maximum Alert Level 5 | . . 1 . . 3 3 . . . . 1 . . . . . . . . . . . 4 5 5 Low Security (%) 29 | 100 100 79 . 100 6 . . . . . 67 . . . . 100 . . . . 100 100 21 . . Level 1 11 | . . 20 . . 26 6 . . . . 32 . . . . . . . . . . . 17 . . Level 2 15 | . . . . . 29 74 . . . . . . . . . . . . . . . . 14 . . Level 3 21 | . . . . . 37 18 . . . . . . . . . . . . . . . . 34 50 9 Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . 11 26 27 Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . 23 25 High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 37 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 92 | . 2 . . . 3 7 . . . . 5 . . . . 1 . 1 . . . . 31 9 33 Investigation 8 | . 2 . . . 1 2 . . . . 1 . . . . . . . . . . . 2 . . Extermination 10 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 3 3 2 Reinforcement 10 | . . . . . 2 2 . . . . 1 . . . . . . . . . . . 3 1 1 Assault 23 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 . 18 Garrison 5 | . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . Intercept 36 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 16 5 12 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Distress Signals 8 | . . . . . 3 . . . . . . . . . . . . . . . . . 3 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 461 | . 8 6 . 12 47 29 13 4 4 3 14 6 8 . 2 1 8 20 . 4 1 . 74 37 160 Peak Tracking Total 17 | . 3 2 . 4 4 6 9 4 4 1 4 3 4 . 2 1 5 10 . 2 1 . 9 9 17 Tactical Retreats 21 | . . . . 1 3 2 1 . . . 1 . . . . . 1 5 . 2 . . 2 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Traps Triggered 20 | . 6 . . . . 2 . . . . 4 . . . . 1 . . . . 1 . 5 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . 1 . . . . . . . . 7 . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Machines Disabled 15 | . . 1 . 2 3 . 2 1 . . . . . . . . . . . . . . 5 . 1 Max in Single Turn 2 | . . 1 . 1 1 . 2 1 . . . . . . . . . . . . . . 2 . 1 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Machines Accessed 95 | . 8 1 5 . 13 8 3 1 4 . 5 1 2 . . 2 . . 6 . 1 . 19 9 7 Terminals 47 | . 8 1 . . 10 6 . . . . 2 . . . . 1 . . . . 1 . 9 3 6 Fabricators 8 | . . . . . . . . . . . 2 . . . . . . . . . . . 3 3 . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Recycling Units 6 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . 3 . . Scanalyzers 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . Garrison Access 7 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 2 1 Total Hacks 292 | . 35 4 49 . 40 17 7 1 26 . 14 1 6 . . 4 . . 15 . 1 . 42 18 12 Successful 198 | . 28 3 49 . 17 9 7 1 26 . 5 1 6 . . 2 . . 15 . . . 18 8 3 Failed 92 | . 6 1 . . 23 8 . . . . 8 . . . . 2 . . . . 1 . 24 10 9 Catastrophic 16 | . . . . . 4 2 . . . . . . . . . . . . . . 1 . 6 2 1 Database Lockouts 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 101 | . 23 5 1 . 19 5 . 2 . . 9 . . . . 2 . . . . 1 . 21 6 7 Terminals 140 | . 35 4 . . 36 12 . . . . 8 . . . . 2 . . . . 1 . 26 6 10 Fabricators 18 | . . . . . . . . . . . 5 . . . . . . . . . . . 6 7 . Repair Stations 4 | . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . Recycling Units 6 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . 3 . . Scanalyzers 7 | . . . . . 2 4 . . . . . . . . . . . . . . . . . 1 . Garrison Access 12 | . . . . . 1 . . . . . . . . . . . . . . . . . 5 4 2 Terminal Hacks 146 | . 18 1 49 . 9 2 7 1 26 . 2 1 6 . . . . . 15 . . . 6 2 1 Record 76 | . . . 48 . . . 5 . 11 . . . 5 . . . . . 7 . . . . . . Part Schematic 10 | . . . . . . . . . 6 . . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Prototype ID Bank 18 | . 5 1 . . 3 1 . . 3 . 1 . . . . . . . 4 . . . . . . Open Door 5 | . . . . . . . 2 1 . . . 1 1 . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Locate Traps 13 | . 5 . . . 4 . . . . . . . . . . . . . . . . . 3 . 1 Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . 1 . . . . . . . . . . . 3 3 . Load Schematic 6 | . . . . . . . . . . . 1 . . . . . . . . . . . 3 2 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 2 4 . . . . . . . . . . . . . . . . . 1 . Insert Component 5 | . . . . . 1 3 . . . . . . . . . . . . . . . . . 1 . Analyze 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Seal Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 99 | . 21 5 . . 15 8 . . . . 6 . . . . 3 . . . . 1 . 25 7 8 Terminals 27 | . 10 2 . . 4 2 . . . . 1 . . . . 1 . . . . . . 5 1 1 Track 9 | . 5 1 . . 1 1 . . . . . . . . . 1 . . . . . . . . . Assimilate 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . Botnet 14 | . 4 1 . . 2 . . . . . 1 . . . . . . . . . . . 5 . 1 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . . Reject 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Tunnel 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 8 1 . . 10 7 . . . . 4 . . . . 1 . . . . 1 . 16 8 6 Full Trace Events 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . . . . . . . . . . . . . . . 318 . Time 169 | . . . . . . . . . . . . . . . . . . . . . . . . 169 . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 1 . . 6 . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 68 | . . . . . . . . . . . . . . . . . . . . . . . 68 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Total Allies 6 | . . . . . 1 1 2 . . . . . 2 . . . . . . . . . . . . Largest Group 2 | . . . . . 1 1 2 2 . . . . 2 . . . . . . . . . . . . Highest-Rated Group 62 | . . . . . 10 10 46 46 . . . . 62 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . 10 10 30 30 . . . . 31 . . . . . . . . . . . . Total Orders 50 | . . . . . . . . . . . . 2 6 1 3 . 4 8 1 6 . . 2 14 3 GOTO 10 | . . . . . . . . . . . . 1 2 . 2 . . 4 . . . . . 1 . ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 17 | . . . . . . . . . . . . 1 2 . 1 . 2 3 . 2 . . . 5 1 EXPLORE 22 | . . . . . . . . . . . . . 1 1 . . 2 1 1 4 . . 2 8 2 Ally Attacks 13 | . . . . . . . 6 3 . . . . 4 . . . . . . . . . . . . Total Damage 180 | . . . . . . . 61 77 . . . . 42 . . . . . . . . . . . . Kills 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Robot Analysis Total 115 | . . . . . . . . . 115 . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . . . . 2 1 . 2 . 1 2 1 . . 2 1 . 2 . . . . . Drone Launches 40 | . . . . . . . . . . . . 2 . . . 10 . . . . . . 8 8 12 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Turns Passed 13068 | 63 544 411 245 188 1330 848 566 489 49 239 535 569 354 608 517 320 166 496 77 338 47 176 1806 760 1327 Spaces Moved 15266 | 46 660 570 419 157 1305 1083 923 915 91 429 399 478 340 779 287 506 232 819 151 638 56 277 1788 913 1005 Core 12 | 3 2 . . . . . . . . . 3 . . . . . . . . . . . . . 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 137 | 43 94 . . . . . . . . . . . . . . . . . . . . . . . . Hover 15117 | . 564 570 419 157 1305 1083 923 915 91 429 396 478 340 779 287 506 232 819 151 638 56 277 1788 913 1001 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 32 | 50 50 56 56 56 52 48 48 48 48 48 48 52 52 52 52 40 43 43 43 43 43 43 32 36 40 Average Speed 53 | 97 63 56 56 56 54 51 48 48 48 48 86 98 52 76 105 50 43 43 43 43 43 43 41 40 43 Slowest Speed 350 | 100 100 56 56 56 56 52 48 48 48 48 250 112 52 112 112 138 43 43 43 43 43 43 280 240 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 60 | 4 97 96 92 33 92 29 93 80 78 64 12 67 54 89 53 12 98 80 63 88 2 96 48 33 26 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 36 | . . . 1 . 1 1 1 . 22 . . 1 2 3 . . . 1 3 . . . . . . Known Exits Taken 22 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 1 . 1 . . 3 1 . 2 . 1 1 2 2 . 3 1 . 3 . . . . . Spaces Dug 111 | . . . . . . 5 . . . . 1 . . . . 6 . . . 2 4 . 34 45 14 Terrain Destroyed 707 | . . . . 14 110 20 53 16 . . 24 10 76 1 1 8 33 14 . 6 4 7 80 54 176 Melee 49 | . . . . . . 5 . . . . 1 . . . . 6 . . . 2 4 . 31 . . Projectile 176 | . . . . . . . 1 . . . 4 10 4 1 1 2 6 14 . 4 . 7 28 54 40 AOE 482 | . . . . 14 110 15 52 16 . . 19 . 72 . . . 27 . . . . . 21 . 136 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Total 18225 | 55 757 619 429 196 1641 1253 999 956 93 439 514 546 490 790 494 552 272 904 162 677 65 309 2428 1128 1457 Wait 981 | . 38 13 . 4 98 63 12 3 . . 38 2 121 . 194 2 3 12 2 28 . 4 255 35 54 Move 15242 | 45 659 569 418 156 1304 1082 922 914 90 428 398 477 339 778 286 505 231 818 150 637 56 276 1787 912 1005 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 68 | . 5 2 . 1 5 5 2 5 . . 2 6 2 . 1 2 . 4 3 . . . 4 5 14 Fast Attach 112 | 3 11 . 5 . 10 3 . 2 . . 6 1 . 5 . 10 . 1 3 . . 1 39 4 8 Attach 32 | . 1 1 . 1 1 1 . 1 . . 1 1 . . 1 3 . . . . . . 13 1 6 Detach 20 | . 1 . 1 . 2 . . . . . . . . . 1 1 . . . . . . 10 . 4 Swap 127 | . . 1 . 2 16 19 7 4 2 . 4 . 4 2 . 3 2 . . 2 2 1 30 11 15 Drop 161 | . 7 1 5 . 16 11 2 6 . . 3 6 2 4 1 12 . 5 4 . . 2 34 17 23 Fire 870 | 7 26 25 . 30 146 49 22 4 . 11 34 17 15 . 4 3 11 26 . 8 2 10 134 94 192 Melee 61 | . . . . . 3 8 . 1 1 . 1 . . 1 . 6 . . . 2 5 . 33 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 Rewire 19 | . . . . . . . 19 . . . . . . . . . . . . . . . . . . Trap 8 | . . . . . . . . 1 . . . . . . . . 7 . . . . . . . . Miscellaneous 505 | . 9 7 . 2 40 12 13 15 . . 27 36 7 . 6 5 18 38 . . . 15 89 49 117 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: *Res / Arm) -2/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Identified exit to Mines 182 | -10/Materials | Met 8R-AWN 209 | -10/Materials | Discovered new exit (range 8) 262 | -10/Materials | Central database locked down 293 | -10/Materials | Upgraded with Utility slot (x1) 297 | -10/Materials | Upgraded with Utility slot (x1) 309 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Upgraded with Propulsion slot (x1) 320 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 16) 552 | -10/Materials | Identified exit to Materials 608 | -10/Materials | Entered Mines 609 | -10/Mines | Followed 8R-AWN into the Mines 678 | -10/Mines | Discovered new exit (range 5) 680 | -10/Mines | Identified exit to Exiles 713 | -10/Mines | Reached level 2 730 | -10/Mines | Upgraded with Weapon slot (x1) 859 | -10/Mines | Discovered exit to Materials (range 11) 865 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1019 | -10/Mines | Entered Exiles 1027 | -10/Exiles | Discovered new exit (range 15) 1045 | -10/Exiles | Welcomed by 8R-AWN 1053 | -10/Exiles | Met EX-HEX 1068 | -10/Exiles | Met EX-BIN 1075 | -10/Exiles | Aligned with FarCom system 1076 | -10/Exiles | Given EX-Vault access code 1098 | -10/Exiles | Opened EX-Vault 1103 | -10/Exiles | Found AWS/Thermal 1112 | -10/Exiles | Found Superbattery 1128 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1163 | -10/Exiles | Met EX-DEC 1172 | -10/Exiles | Visited The Gauntlet 1241 | -10/Exiles | Learned location of Zion (-6) 1257 | -10/Exiles | Discovered new exit (range 14) 1264 | -10/Exiles | Identified exit to Mines 1264 | -10/Exiles | Left Exiles lab with Superbattery 1264 | -10/Exiles | Entered Mines 1265 | -9/Mines | Assembled infested the area 1266 | -9/Mines | Reached level 3 1270 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1287 | -9/Mines | Crushed by falling debris 1287 | -9/Mines | Core integrity fell below 50% 1446 | -9/Mines | Discovered new exit (range 5) 1449 | -9/Mines | Identified exit to Materials 1452 | -9/Mines | Entered Materials 1454 | -8/Materials | Reached level 4 1599 | -8/Materials | Discovered new exit (range 4) 1600 | -8/Materials | Identified exit to Factory 1686 | -8/Materials | Core integrity fell below 50% 1700 | -8/Materials | Reached level 5 1727 | -8/Materials | Upgraded with Propulsion slot (x1) 1920 | -8/Materials | Reached level 6 2047 | -8/Materials | Build established: Scout 2075 | -8/Materials | Discovered exit to Factory (range 12) 2282 | -8/Materials | Upgraded with Weapon slot (x1) 2393 | -8/Materials | Discovered exit to Factory (range 15) 2491 | -8/Materials | Reached level 7 2495 | -8/Materials | Upgraded with Utility slot (x1) 2782 | -8/Materials | Entered Factory 2783 | -7/Factory | Identified exit to Storage 2784 | -7/Factory | Reached level 8 2898 | -7/Factory | Core integrity fell below 50% 2936 | -7/Factory | Reached level 9 2960 | -7/Factory | Upgraded with Utility slot (x1) 3269 | -7/Factory | Core integrity fell below 20% 3291 | -7/Factory | Reached level 10 3341 | -7/Factory | Upgraded with Propulsion slot (x1) 3407 | -7/Factory | Discovered new exit (range 16) 3476 | -7/Factory | Garrison activated, responded to threat 3536 | -7/Factory | Identified exit to Factory 3550 | -7/Factory | Discovered new exit (range 11) 3564 | -7/Factory | Identified exit to Lower Caves 3630 | -7/Factory | Entered Lower Caves 3632 | -7/Lower Caves | Reached level 11 3683 | -7/Lower Caves | Identified exit to Lower Caves 3717 | -7/Lower Caves | Learned location of Extension (-6) 3717 | -7/Lower Caves | Learned 8 Factory zone layouts 3717 | -7/Lower Caves | Learned Factory security intel 3775 | -7/Lower Caves | Learned Factory garrison access intel 3926 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3957 | -7/Lower Caves | Build established: Gunner 3982 | -7/Lower Caves | Destroyed 8 combat bots 4032 | -7/Lower Caves | Reached level 12 4196 | -7/Lower Caves | Entered another Lower Caves area 4196 | -7/Lower Caves | Accompanied by 2 allies 4236 | -7/Lower Caves | Discovered exit to Factory (range 6) 4306 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4313 | -7/Lower Caves | Found Prototype Special Weapon 4313 | -7/Lower Caves | Identified Molecular Deconstructor 4314 | -7/Lower Caves | Upgraded with Weapon slot (x1) 4339 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 4339 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 4391 | -7/Lower Caves | Discovered new exit (range 6) 4393 | -7/Lower Caves | Identified exit to Data Miner 4414 | -7/Lower Caves | Reached level 13 4463 | -7/Lower Caves | Upgraded with Utility slot (x1) 4598 | -7/Lower Caves | Build established: Mutant 4685 | -7/Lower Caves | Entered Data Miner 4685 | -7/Data Miner | Discovered new exit (range 6) 4688 | -7/Data Miner | Identified exit to Proximity Caves 4695 | -7/Data Miner | Met Data Miner 4707 | -7/Data Miner | Learned location of Section 7 (-2) 4707 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4712 | -7/Data Miner | Received God Mode back door access code from Data Miner 4719 | -7/Data Miner | Reached level 14 4719 | -7/Data Miner | Interfaced with the Data Conduit 4734 | -7/Data Miner | Entered Proximity Caves 4736 | -6/Proximity Caves | Reached level 15 4878 | -6/Proximity Caves | Learned Factory terminal intel 4907 | -6/Proximity Caves | Discovered exit to Factory (range 13) 4919 | -6/Proximity Caves | Learned location of 1 exit from Factory 4956 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4973 | -6/Proximity Caves | Entered Factory 4974 | -6/Factory | Identified exit to Lower Caves 4974 | -6/Factory | Core integrity fell below 50% 4974 | -6/Factory | Core integrity fell below 20% 4975 | -6/Factory | Reached level 16 4975 | -6/Factory | Upgraded with Utility slot (x1) 4977 | -6/Factory | Loaded intel: 284 machine locations 4978 | -6/Factory | Loaded intel: 22 terminal locations 4979 | -6/Factory | Loaded intel: 4 garrison access locations 5216 | -6/Factory | Intercept squad dispatched 5225 | -6/Factory | Spotted Tracker 5234 | -6/Factory | Destroyed Tracker 5244 | -6/Factory | Spotted Combat Programmer 5259 | -6/Factory | Destroyed Combat Programmer 5269 | -6/Factory | Reached level 17 5399 | -6/Factory | Central database locked down 5508 | -6/Factory | Entered Lower Caves 5893 | -6/Lower Caves | Encountered a Warlord checkpoint 5992 | -6/Lower Caves | Discovered new exit (range 15) 6048 | -6/Lower Caves | Reached level 18 6055 | -6/Lower Caves | Identified exit to Lower Caves 6077 | -6/Lower Caves | Entered another Lower Caves area 6077 | -6/Lower Caves | Accompanied by 2 allies 6110 | -6/Lower Caves | Learned Armory trap positions 6110 | -6/Lower Caves | Learned Armory security intel 6110 | -6/Lower Caves | Learned Factory garrison access intel 6111 | -6/Lower Caves | A Commander dispatched an escort 6252 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6285 | -6/Lower Caves | Discovered new exit (range 11) 6370 | -6/Lower Caves | Identified exit to Zion 6390 | -6/Lower Caves | Learned 4 Factory zone layouts 6431 | -6/Lower Caves | Entered Zion 6431 | -6/Zion | Accompanied by 3 allies 6432 | -6/Zion | Commander's escort returned to base 6432 | -6/Zion | Commander's escort returned to base 6502 | -6/Zion | Discovered new exit (range 15) 6510 | -6/Zion | Identified exit to Proximity Caves 6525 | -6/Zion | System corruption cleaned by Quarantine Array 6678 | -6/Zion | Upgraded with Power slot (x1) 6728 | -6/Zion | Learned 4 Factory zone layouts 6748 | -6/Zion | Found Prototype Device 6748 | -6/Zion | Identified Phasing AFG 6875 | -6/Zion | Rebuked by Imprinter 7039 | -6/Zion | Entered Proximity Caves 7039 | -5/Proximity Caves | Accompanied by 1 ally 7041 | -5/Proximity Caves | Reached level 19 7310 | -5/Proximity Caves | Discovered new exit (range 13) 7338 | -5/Proximity Caves | Spotted B-75 Beast 7396 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7554 | -5/Proximity Caves | Identified exit to Factory 7556 | -5/Proximity Caves | Entered Factory 7557 | -5/Factory | Identified exit to Upper Caves 7558 | -5/Factory | Reached level 20 7559 | -5/Factory | Loaded intel: 309 machine locations 7560 | -5/Factory | Loaded intel: 4 garrison access locations 7604 | -5/Factory | Upgraded with Propulsion slot (x1) 7609 | -5/Factory | Upgraded with Utility slot (x1) 7873 | -5/Factory | Intercept squad dispatched 7876 | -5/Factory | Entered Upper Caves 7876 | -5/Upper Caves | Accompanied by 10 allies 7878 | -5/Upper Caves | Reached level 21 7942 | -5/Upper Caves | Discovered new exit (range 62) 7980 | -5/Upper Caves | Learned Factory security intel 7992 | -5/Upper Caves | Identified exit to Upper Caves 8042 | -5/Upper Caves | Entered another Upper Caves area 8042 | -5/Upper Caves | Accompanied by 2 allies 8097 | -5/Upper Caves | Encountered a Warlord checkpoint 8097 | -5/Upper Caves | Discovered new exit (range 9) 8100 | -5/Upper Caves | Identified exit to Zhirov 8165 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8174 | -5/Upper Caves | Build established: Tank 8262 | -5/Upper Caves | Crushed by falling debris 8475 | -5/Upper Caves | Reached level 22 8538 | -5/Upper Caves | Entered Zhirov 8538 | -5/Zhirov | Accompanied by 2 allies 8538 | -5/Zhirov | Discovered new exit (range 3) 8539 | -5/Zhirov | Identified exit to Proximity Caves 8570 | -5/Zhirov | Found Alien Artifact 8570 | -5/Zhirov | Identified Integrated Reactor 8570 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 8579 | -5/Zhirov | Found Alien Artifact 8615 | -5/Zhirov | Entered Proximity Caves 8615 | -4/Proximity Caves | Accompanied by 2 allies 8662 | -4/Proximity Caves | Learned Research terminal intel 8768 | -4/Proximity Caves | Spotted B-86 Titan 8938 | -4/Proximity Caves | Reached level 23 8951 | -4/Proximity Caves | Discovered new exit (range 7) 8953 | -4/Proximity Caves | Identified exit to Factory 8953 | -4/Proximity Caves | Entered Factory 8955 | -4/Factory | Loaded intel: 289 machine locations 9000 | -4/Factory | Sucked down chute 9000 | -4/Factory | Entered Waste 9000 | -4/Waste | The area was eerily silent 9167 | -4/Waste | Discovered new exit (range 11) 9176 | -4/Waste | Identified exit to Factory 9176 | -4/Waste | Entered Factory 9177 | -4/Factory | Loaded intel: 239 machine locations 9268 | -4/Factory | Build established: Scout 9298 | -4/Factory | Reached level 24 9523 | -4/Factory | Intercept squad dispatched 9533 | -4/Factory | Spotted Tracker 9544 | -4/Factory | Destroyed Tracker 9587 | -4/Factory | Repaired Nova Cannon? 9587 | -4/Factory | Spotted Combat Programmer 9602 | -4/Factory | Destroyed Combat Programmer 9628 | -4/Factory | Found Prototype Energy Gun 9628 | -4/Factory | Identified Immobilizer 9926 | -4/Factory | Intercept squad dispatched 9943 | -4/Factory | Spotted Tracker 9943 | -4/Factory | Spotted Tracker 9943 | -4/Factory | Spotted Tracker 9947 | -4/Factory | Reached level 25 9947 | -4/Factory | Destroyed Tracker 9959 | -4/Factory | Destroyed Tracker 9975 | -4/Factory | First assault squad dispatched 9975 | -4/Factory | Spotted Combat Programmer 9976 | -4/Factory | Destroyed Tracker 9989 | -4/Factory | Destroyed Combat Programmer 10008 | -4/Factory | Upgraded with Utility slot (x1) 10028 | -4/Factory | Spotted Combat Programmer 10029 | -4/Factory | Spotted Combat Programmer 10031 | -4/Factory | Destroyed Combat Programmer 10047 | -4/Factory | Core integrity fell below 50% 10051 | -4/Factory | Destroyed Combat Programmer 10164 | -4/Factory | Upgraded with Power slot (x1) 10404 | -4/Factory | Intercept squad dispatched 10410 | -4/Factory | Spotted Tracker 10418 | -4/Factory | Garrison activated, responded to threat 10419 | -4/Factory | Spotted Tracker 10420 | -4/Factory | Spotted Tracker 10424 | -4/Factory | Destroyed Tracker 10424 | -4/Factory | Spotted Tracker 10426 | -4/Factory | Spotted Combat Programmer 10435 | -4/Factory | Identified Transdimensional Reconstructor 10435 | -4/Factory | Warped through subspace 10593 | -4/Factory | Destroyed 9 combat bots 10753 | -4/Factory | Reached level 26 10774 | -4/Factory | Build established: Generator-Scout 10781 | -4/Factory | Destroyed Tracker 10800 | -4/Factory | Destroyed Tracker 10804 | -4/Factory | Destroyed Tracker 10822 | -4/Factory | Discovered new exit (range 16) 10850 | -4/Factory | Identified exit to Research 10852 | -4/Factory | Intercept squad dispatched 10877 | -4/Factory | Spotted Tracker 10882 | -4/Factory | Spotted Tracker 10883 | -4/Factory | Spotted Tracker 10883 | -4/Factory | Spotted Tracker 10888 | -4/Factory | Destroyed Tracker 10892 | -4/Factory | Destroyed Tracker 10900 | -4/Factory | Destroyed Tracker 10904 | -4/Factory | Core integrity fell below 20% 10909 | -4/Factory | Destroyed Tracker 10912 | -4/Factory | Spotted Combat Programmer 10913 | -4/Factory | System corruption reached 10% 10924 | -4/Factory | Destroyed Combat Programmer 10970 | -4/Factory | Found Exp. Targeting Computer 10982 | -4/Factory | Entered Research 10983 | -3/Research | Identified exit to Armory 10983 | -3/Research | Core integrity fell below 50% 10983 | -3/Research | Core integrity fell below 20% 10984 | -3/Research | Loaded intel: 100 machine locations 10984 | -3/Research | Reached level 27 10985 | -3/Research | Loaded intel: 19 terminal locations 11272 | -3/Research | Intercept squad dispatched 11283 | -3/Research | Spotted Tracker 11285 | -3/Research | Destroyed Tracker 11306 | -3/Research | Found Exp. Phase Shifter 11311 | -3/Research | Spotted Combat Programmer 11328 | -3/Research | Destroyed Combat Programmer 11332 | -3/Research | Reached level 28 11476 | -3/Research | Local fabrication network quarantined 11478 | -3/Research | Upgraded with Utility slot (x1) 11557 | -3/Research | Intercept squad dispatched 11571 | -3/Research | Spotted Tracker 11572 | -3/Research | Spotted Tracker 11579 | -3/Research | Destroyed Tracker 11583 | -3/Research | Destroyed Tracker 11631 | -3/Research | Spotted Combat Programmer 11633 | -3/Research | Spotted Combat Programmer 11640 | -3/Research | Destroyed Combat Programmer 11646 | -3/Research | Destroyed Combat Programmer 11727 | -3/Research | Discovered new exit (range 9) 11742 | -3/Research | Identified exit to Research 11742 | -3/Research | Entered another Research area 11743 | -2/Research | Loaded intel: 115 machine locations 11743 | -2/Research | Core integrity fell below 50% 11744 | -2/Research | Reached level 29 11843 | -2/Research | Reached level 30 11942 | -2/Research | Upgraded with Utility slot (x1) 11966 | -2/Research | Build established: Scavenger-Scout 12040 | -2/Research | First assault squad dispatched 12042 | -2/Research | Spotted B-90 Cyclops 12087 | -2/Research | Intercept squad dispatched 12093 | -2/Research | Spotted Tracker 12094 | -2/Research | Spotted Tracker 12107 | -2/Research | Destroyed Tracker 12114 | -2/Research | Destroyed Tracker 12125 | -2/Research | Spotted Combat Programmer 12133 | -2/Research | Spotted Combat Programmer 12135 | -2/Research | Destroyed 10 combat bots 12139 | -2/Research | Destroyed Combat Programmer 12155 | -2/Research | Reached level 31 12211 | -2/Research | Destroyed 8 combat bots 12226 | -2/Research | Destroyed Combat Programmer 12252 | -2/Research | Found Exp. Phase Shifter 12456 | -2/Research | Found Fusion Bomb Launcher 12476 | -2/Research | Build established: Generator-Scout 12521 | -2/Research | Spotted B-90 Cyclops 12525 | -2/Research | Destroyed B-90 Cyclops 12561 | -2/Research | Intercept squad dispatched 12572 | -2/Research | Spotted Tracker 12572 | -2/Research | Spotted Tracker 12573 | -2/Research | High security lockdown imminent 12573 | -2/Research | Spotted Tracker 12578 | -2/Research | Destroyed Tracker 12589 | -2/Research | Destroyed Tracker 12606 | -2/Research | Spotted Combat Programmer 12606 | -2/Research | Spotted Combat Programmer 12612 | -2/Research | Destroyed Combat Programmer 12615 | -2/Research | Destroyed Combat Programmer 12632 | -2/Research | Spotted Combat Programmer 12637 | -2/Research | Reached level 32 12646 | -2/Research | Destroyed Combat Programmer 12653 | -2/Research | High security lockdown engaged 12713 | -2/Research | Destroyed 25 combat bots 12778 | -2/Research | Destroyed 12 combat bots 12832 | -2/Research | Spotted Striker 12838 | -2/Research | System corruption reached 10% 12847 | -2/Research | Destroyed Striker 12857 | -2/Research | Scanned by Researcher 12863 | -2/Research | Destroyed Investigator 12923 | -2/Research | Spotted Executioner 12923 | -2/Research | Spotted Executioner 12924 | -2/Research | Core integrity fell below 20% 12926 | -2/Research | Destroyed 19 combat bots 12928 | -2/Research | Destroyed Executioner 12932 | -2/Research | Lost 3 parts (1n2u) 12940 | -2/Research | Reached level 33 12944 | -2/Research | Destroyed Executioner 13012 | -2/Research | Spotted Investigator 13023 | -2/Research | Destroyed Investigator 13051 | -2/Research | Intercept squad dispatched 13053 | -2/Research | Destroyed 21 combat bots 13056 | -2/Research | Spotted Striker 13064 | -2/Research | Spotted Tracker 13065 | -2/Research | Destroyed Striker 13065 | -2/Research | Spotted Tracker 13069 | -2/Research | Destroyed by Tracker with Linked Autogun Last Messages --------------- 13065_ Fusion Reactor destroyed. 13065_ G-73 Enforcer destroyed. 13065_ M-36 Artificer destroyed. 13065_ Destroyed Lgt. Quantum Reactor. 13065_ G-73 Enforcer destroyed. 13065_ System corrupted: Hvy. Gatling Laser targeting data glitched. 13065_ Striker destroyed. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 13066_ Hvy. Gatling Laser destroyed. 13067_ The unstable cave ceiling collapses. 13067_ 52 Matter crushed. 13067_ Exp. Phase Shifter destroyed. 13067_ Imp. Antigrav System temporarily disabled. 13068_ The unstable cave ceiling collapses. 13068_ Hvy. Gatling Laser destroyed. 13068_ Imp. Antigrav System temporarily disabled. 13069_ The unstable cave ceiling collapses. 13069_ Imp. Antigrav System temporarily disabled. [Achievement: Torch] [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###????????????????????????????? | | ??????????????????? ####?????????????????""""???? | | ???????????????????#;;;#;#####????????????""""???? | | ????????????????????; #????????????""""???? | | ???????????????????## ]#????????????""""???? | | ???????????????????#; #???????????????????? | | ???????????????????#; !!!#???????????????????? | | ?????????#?????????#; !!=#???????????????????? | | ???????### ########## !! #??###########??????? | | ???????#! # #??# #??????? | | ???????# # ! #??# | #??????? | | ???????# """ ; @ #??# #??????? | | ???????# """ #;#;/;;###### ] #??????? | | ???????# """ "" " !=# #??????? | | ???????# """ ! "" s = %*#! =!! #??????? | | ???????# """ S" #s ! %**=# =!! #??????? | | ???????# """ + == !/ =+ !!! #??????? | | ???????# """ ####[!!=%=! ###########??????? | | ???????# """ #??# %[=!=!%# !#??????? | | ???????# ! #?? #%% ]*# #??????? | | ???????# #?? % #??????? | | ???????###########C##??# %[= #??????? | | ??????????????????C???# # [ #% * " #??????? | | ??????????????????????# g % %" #??????? | | ??????????????????????# ! g g "T"" #??????? | | ???????????????######## % [%% g """"" #??????? | | ?????##????????# * el # ############ | | ?? ???????# %% ## """S""" | | ??# ???????# " ### # """ """ | | ??# ??????#" + | | ??# ??????## " #### | | ??# ??????# [[ !* #??# | | ??# ######## !=% * % #??# | | ??# ### #[%%==* % ##########"#### | | ??# * [!%%== *!!! % | | ??+ =%=%= = *=!* =%%= *= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 91 Energy Capacity 3235 Matter Stores 400 Matter Capacity 400 Sight Range 17 Robot Scan Range 32 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 450 Resistance: KI 30 Resistance: TH 20 Resistance: EX 5 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 20 Particle Charging 30 Item Schematics ----------------- Missile Launcher | -8/Materials | Scanalyzed Spear | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Collateral Damage Deconstruction Rambo Torch Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Levels Raised 32 | . . 1 . 1 4 3 2 1 1 1 2 1 . . 1 1 1 1 . 1 . . 3 2 5 XP Earned 51534 | 3000 950 1355 350 1000 6598 4737 2157 963 2150 1300 3108 833 788 316 1200 1965 757 1052 170 1350 1153 139 3539 3408 7196 XP Spent 50970 | . 2825 1320 . 1785 5955 4500 1575 2800 1650 . 2800 . . 500 . 4950 . 2200 1500 . . 560 5450 2900 7700 Upgrades 102 | . 11 5 . 17 12 11 7 2 3 . 2 . . 1 . 3 . 4 1 . . 2 8 1 12 Power Slot 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Propulsion Slot 4 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . Utility Slot 10 | . 2 . . . 1 1 . 1 . . 1 . . . . 1 . . . . . . 1 1 1 Weapon Slot 3 | . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . Core Integrity 30 | . . . . 17 . . 7 . . . . . . . . . . . . . . . . . 6 Heat Dissipation 19 | . . 2 . . 4 5 . . . . . . . . . . . . . . . 2 5 . 1 Energy Generation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Matter Storage 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Mass Support 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Inventory Capacity 6 | . 1 1 . . 2 . . . . . . . . . . 1 . . 1 . . . . . . Sight Range 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sensor Range 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 5 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 KI Resistance % 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 TH Resistance % 4 | . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . EX Resistance % 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . TH Damage % 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . 1 Protomatter Created 5306 | . 88 50 . 12 361 79 116 103 . 40 330 261 46 . 46 . 114 353 . . . 102 941 335 1929 Integrity Restored 10339 | . 157 150 . 27 846 237 237 342 . . 576 783 135 . 138 . 408 821 . . . 291 1750 1002 2439 Core 9598 | . 100 150 . 27 846 237 237 342 . . 576 783 135 . 138 . 408 636 . . . 101 1441 1002 2439 Parts 741 | . 57 . . . . . . . . . . . . . . . . 185 . . . 190 309 . . Protomatter Decayed 1670 | . 66 . . 95 78 . . 58 . 40 58 16 . . . . . 91 . . . 83 300 48 737 Game ------ Seed MobilePotentialAutocannon Manual? 0 Play Time 06:03:00 Cumulative 203.5 hours Start 2020.03.08 @ 19:43:20 End 2020.03.09 @ 21:30:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/4/0/0/0/0 Lore% 74 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5474c1f6-c473-4129-aea2-ab61dbd01150