Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.23 @ 23:42:28 Player: alice_fexa Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (250) 1250 Value Destroyed (9857) 9857 Prototype IDs (38) 760 Alien Tech Used (8) 1600 Bonus (3646) 3646 TOTAL SCORE: 24513 Bonus ------- High Alert Combat Kills 322 Follower Combat Kills 232 Met Zhirov 300 Used Core Reset Matrix 3000 Friendly Fire -208 Cogmind --------- Core Integrity 948/1450 Matter 254/300 Energy 220/220 System Corruption 0% Temperature Cool (0) Movement Walking (75) Location -2/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Quantum-Antimatter Reactor > --- PROPULSION (5) --- Biometal-Antigrav Exoskeleton > --- UTILITY (13) ----- Armored Scrap Engine Large Storage Unit Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array Advanced Target Analyzer Armor Integrity Analyzer Hacking Suite Advanced Component Analysis Suite > --- WEAPON (3) ------- Tesla Bomb Launcher Hvy. Accelerated Penetrator Con/C Plasma Lance > --- INVENTORY (15) --- Experimental Power Amplifier Energy Well (350) Experimental Matter Compressor (500) Advanced Sensor Array Advanced Weapon Cycler Transdimensional Reconstructor Subatomic Replicator Spacefold Activator Microwarp Drive Matter Neutralizer Plasma Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Biometal-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Target Analyzer Armor Integrity Analyzer Advanced Transmission Jammer Hacking Suite Advanced Component Analysis Suite > --- WEAPON ----------- Hvy. Accelerated Penetrator Con/C Plasma Lance > --- INVENTORY -------- Micro Antimatter Reactor Energy Well Matter Compressor Experimental Matter Compressor Advanced Weapon Cycler Transdimensional Reconstructor Subatomic Replicator Spacefold Activator Microwarp Drive Matter Neutralizer Tesla Bomb Launcher Rocket Launcher Plasma Lance [Rating: 159] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Artifact Microwarp Drive Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Matter Neutralizer Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Slots Evolved 16 | . . . 2 2 2 . . 4 . . . . 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . 1 . . . 1 . . . . . 1 . . . Utility 11 | . . . 2 1 1 . . 2 . . . . 2 1 . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 400 | 6 11 10 17 31 32 19 9 30 19 7 5 10 14 54 31 52 43 Power 38 | 1 2 . 3 5 1 5 . 2 . 1 1 . 2 2 2 2 9 Engine 14 | 1 2 . 3 2 1 1 . 2 . 1 . . 1 . . . . Core 8 | . . . . 3 . 4 . . . . . . 1 . . . . Reactor 16 | . . . . . . . . . . . 1 . . 2 2 2 9 Propulsion 34 | 2 3 5 3 5 7 . 1 . . . . . . 1 2 3 2 Treads 17 | 2 . 1 2 5 7 . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . 1 . . 2 Wheel 10 | . 3 4 1 . . . 1 . . . . . . . 1 . . Hover 4 | . . . . . . . . . . . . . . . 1 3 . Flight . | . . . . . . . . . . . . . . . . . . Utility 228 | 1 4 . 4 10 15 11 3 20 15 5 4 6 9 43 24 33 21 Device 168 | . 3 . 1 6 13 10 2 14 11 3 4 6 5 30 19 26 15 Storage 6 | 1 1 . . . . . . . . . . . . 1 1 2 . Processor 12 | . . . . . 1 . . . . . . . 1 1 3 3 3 Hackware 2 | . . . . . . . . . . . . . . 1 . 1 . Protection 39 | . . . 3 4 1 1 1 6 4 2 . . 3 10 1 . 3 Artifact 1 | . . . . . . . . . . . . . . . . 1 . Weapon 100 | 2 2 5 7 11 9 3 5 8 4 1 . 4 3 8 3 14 11 Energy Gun 30 | 1 2 2 4 6 4 2 3 1 1 . . 2 . . 1 . 1 Energy Cannon 11 | . . . . . . . . 2 . . . . . . 1 8 . Ballistic Gun 11 | 1 . . . 3 3 . . . . . . 1 1 . . 2 . Ballistic Cannon 5 | . . 1 1 . . 1 1 . . . . . . . . 1 . Launcher 17 | . . 2 1 1 . . . 1 1 . . 1 . 4 . 1 5 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 14 | . . . 1 1 2 . 1 4 2 1 . . 2 . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . 4 1 . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . 2 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . 3 1 . 1 1 1 1 3 . 1 2 1 3 . Parts Lost 38 | . 2 1 1 3 3 . 1 1 1 . . . . 5 4 4 12 Power 7 | . . . . . . . . 1 . . . . . . . 2 4 Propulsion 4 | . 1 1 1 . . . . . . . . . . . . . 1 Utility 19 | . 1 . . 3 2 . . . . . . . . 4 2 2 5 Weapon 8 | . . . . . 1 . 1 . 1 . . . . 1 2 . 2 Highest Loss Streak 6 | . 1 1 1 2 2 . 1 1 1 . . . . 3 2 2 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 97 99 99 99 99 100 88 65 70 70 67 70 73 71 69 67 70 Engine 5 | . 14 14 11 6 6 4 7 6 11 11 8 5 1 . . . . Reactor 2 | . . . . . . . . . . . 2 5 5 8 7 5 7 Treads 9 | . 22 16 10 27 23 23 15 1 . . . . . 1 3 . . Wheel 2 | . 4 10 10 . . . 1 . 1 5 5 5 5 2 . . . Device 24 | . 12 14 22 24 19 23 20 28 28 23 20 23 26 29 29 31 27 Storage 6 | . 14 14 11 9 7 7 7 5 5 5 5 5 5 4 4 4 4 Processor 5 | . . . . . 7 7 7 5 5 5 5 5 10 5 9 9 12 Protection 4 | . . . 11 10 10 7 6 . . 5 5 5 5 4 2 . . Energy Gun 7 | . 26 18 17 14 11 13 12 . . 3 . 1 . . . . . Energy Cannon 1 | . . . . . . . 1 2 5 5 5 5 1 . . 2 . Ballistic Gun 1 | . 1 . . 3 9 . . . . . . . . . . . . Ballistic Cannon 2 | . . 3 3 . . 6 1 3 . . . . 3 3 4 1 3 Impact Weapon 1 | . . . . . 1 1 2 4 4 1 5 . 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 13 30 32 38 45 46 57 53 75 75 71 75 76 76 88 88 72 77 Greatest Support 123 | 40 40 40 40 60 84 84 84 88 88 80 80 80 80 123 123 102 115 Greatest Overweight (x) 4 | 1 2 3 3 . . . 4 2 . . . . . . 1 1 . Average Overweight (x) . | . . 2 2 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 1 8 14 14 14 14 14 14 14 14 14 14 15 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 15 15 15 15 15 15 14 15 15 15 15 15 15 14 13 15 12 Scrap Engine Consumption 142 | . . . . . . . 21 31 7 . 1 1 12 22 10 21 16 Constructs Created 5 | . . . . . . . 2 . . . . . . 1 1 . 1 Constructs Modified 56 | . . . . . . . 5 12 3 . 1 . 1 10 7 9 8 Class Distribution -------------------- 24% | Mutant 15% | Scavenger-Mutant 10% | Infiltrator-Assassin 7% | Scavenger-Tank 7% | Alien-Ninja 7% | Construct 6% | Scavenger-Skirmisher 4% | Alien-Assassin 4% | Infiltrator-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -7/Storage Scavenger-Tank | -7/Recycling Mutant | -5/Factory Infiltrator-Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Assassin | -4/Factory Infiltrator-Assassin | -3/Research Infiltrator-Assassin | -3/Quarantine Alien-Ninja | -3/Section 7 Alien-Assassin | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Matter Collected 7638 | 258 323 251 222 392 431 539 192 409 399 156 . 214 109 1645 1053 684 361 Remotely 134 | . . . . . . . . . . . . . . . . 5 129 Salvage Created 12220 | . 586 107 498 802 564 853 593 743 307 92 . 150 109 2064 1402 1313 2037 Parts 664 | . 38 7 36 58 31 36 29 35 7 4 . 11 4 107 65 68 128 Haulers Intercepted 7 | . 2 . . 1 . 1 . 1 . . . . 1 . . 1 . Recyclers Shooed 13 | . 1 . . 1 2 . . 1 . . . . . 4 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 2 . . 10 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Combat Hostiles Destroyed 169 | . 12 10 16 17 8 13 7 9 5 . . 7 . 19 13 11 22 Melee 5 | . . . . 1 . . . . . . . . . . . . 4 Guns 61 | . 10 3 11 16 8 7 4 . . . . 1 . . . 1 . Cannons 58 | . . 1 2 . . 6 2 4 . . . 2 . 13 13 8 7 AOE 32 | . . 6 3 . . . . 5 4 . . 4 . 4 . . 6 Classes Destroyed 19 | . 6 2 1 2 3 . 1 1 1 . . . . 1 . . 1 Worker 8 | . 2 . . . . 1 . . . . . . . 4 1 . . Builder 28 | . . . . 1 . . 3 3 . . . . 1 5 1 4 10 Tunneler 3 | . . 2 . . . . . . . . . . . 1 . . . Hauler 7 | . 2 . . 1 . 1 . 1 . . . . 1 . . 1 . Recycler 19 | . . . . . 2 2 1 2 . . . . . 4 3 2 3 Mechanic 3 | . . . . . 1 . . 2 . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . 1 . . Watcher 20 | . 3 . 2 3 2 . . . . . . . . 4 1 3 2 Swarmer 37 | . 3 . 7 4 . . . 5 4 . . 6 . 3 . . 5 Cutter 2 | . . . . . . . . . . . . . . . . . 2 Grunt 40 | . 9 . 5 5 3 10 . . . . . . . . 6 . 2 Brawler 2 | . . . . 1 1 . . . . . . . . . . . . Sentry 23 | . . . 4 7 1 2 4 . 1 . . 1 . 1 . 1 1 Hunter 15 | . . . . . . . . 2 . . . . . 4 . 4 5 Programmer 35 | . . . . . 3 1 . 2 . . . . . 10 7 5 7 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . S7 Guard 1 | . . . . . . . . . . . . . . . . 1 . Scrapper 3 | . . . . . . . 3 . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . Packrat 2 | . . . . . . . . . 2 . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . Assembled 10 | . . 10 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 13 | . 3 4 5 5 3 3 2 5 4 . . 4 1 13 4 3 12 Combat Bots Only 7 | . 3 4 4 5 3 3 2 5 4 . . 4 . 5 3 3 7 Max Kills in Single Turn 4 | . 2 2 3 1 1 1 1 3 3 1 . 3 1 4 1 1 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . . . . 3 3 . . 3 . 2 . . 2 Melee 1 | . . . . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Hostile Shots Fired 1152 | . 54 6 51 68 98 50 72 30 25 . . 11 6 218 78 151 234 Missed 376 | . 7 3 17 15 21 10 22 15 13 . . 2 1 74 16 56 104 Damage Taken 14673 | . 609 174 391 796 879 663 524 198 205 . . 140 124 3375 1597 1896 3102 Core 1678 | . 105 . 34 98 71 77 85 29 24 . . 16 . 204 114 319 502 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 87 | . . . . . . . . . . . . . . . 87 . . Ignored by Resistances 48 | . . . . . . . . 48 . . . . . . . . . Regen/Repaired (Parts) 3517 | . 47 . . . 32 . . 71 438 . 25 . 68 1205 276 792 563 Core Remaining (%) 79 | 100 . 58 91 82 . . 66 . . . . 93 100 . . 46 . Volleys Fired 622 | . 65 23 37 57 38 36 20 31 12 11 . 8 2 89 59 81 53 Largest 3 | . 2 2 2 2 3 3 3 1 2 1 . 2 1 2 1 2 2 Hottest 219 | . 100 100 121 130 141 163 179 108 196 108 . 219 119 120 118 204 138 Shots Fired 1011 | . 130 35 72 114 113 100 55 31 16 11 . 9 2 92 59 111 61 Gun 593 | . 130 17 63 114 113 71 47 . 4 4 . 3 . 2 . 25 . Cannon 356 | . . 7 7 . . 29 8 27 4 7 . 4 2 77 59 86 39 Launcher 62 | . . 11 2 . . . . 4 8 . . 2 . 13 . . 22 Special . | . . . . . . . . . . . . . . . . . . Kinetic 327 | . 11 7 7 24 55 29 6 13 . . . . 2 68 59 7 39 Thermal 620 | . 119 17 63 90 58 71 49 14 8 11 . 7 . 9 . 104 . Explosive 37 | . . 11 2 . . . . 4 8 . . 2 . 4 . . 6 Electromagnetic 27 | . . . . . . . . . . . . . . 11 . . 16 Robot Hit Streak 17 | . 12 6 16 16 12 15 17 10 12 4 . 7 3 11 14 9 10 Robot Miss Streak 6 | . 2 2 3 4 4 6 2 3 3 2 . 3 1 4 4 5 4 Penetration Max 1 | . . . . . . . . 1 . . . . . 1 . . 1 Secondary Targets 3 | . 2 . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 731 | . 99 18 54 87 83 64 43 29 13 4 . 8 3 72 46 63 45 Core Hits 449 | . 33 18 34 51 31 46 29 36 7 3 . 12 1 50 21 25 52 Critical Kills 7 | . . . . . . . . 1 . . . . . 2 . 2 2 Critical Parts Destroyed 10 | . . . . . 1 . . 2 . . . . . 6 . . 1 Critical Strikes 48 | . 12 1 6 . 5 1 . 3 . . . . . 10 . 4 6 Burn 23 | . 12 1 5 . 4 1 . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . 2 . Destroy 13 | . . . . . . . . . . . . . . 10 . . 3 Blast 1 | . . . 1 . . . . . . . . . . . . . . Smash 4 | . . . . . 1 . . 3 . . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . 2 3 Melee Attacks 197 | . . . 1 2 9 2 14 31 3 3 . . 16 28 15 23 50 Impact 85 | . . . 1 2 9 2 14 31 3 3 . . 16 4 . . . Slashing 39 | . . . . . . . . . . . . . . 24 15 . . Piercing 73 | . . . . . . . . . . . . . . . . 23 50 Sneak Attacks 40 | . . . . . 3 . 1 8 2 . . . 2 6 5 7 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 28444 | . 1273 543 1052 1451 1556 1287 886 1575 801 126 . 569 159 5906 3304 3420 4536 Guns 7376 | . 1273 139 652 1443 1331 900 663 . 108 54 . 88 . 132 . 593 . Cannons 11710 | . . 66 155 . . 387 187 597 163 72 . 245 32 3758 2961 2024 1063 Explosions 5687 | . . 338 245 . . . . 360 377 . . 236 . 1610 . . 2521 Melee 3663 | . . . . . 225 . 36 618 153 . . . 127 406 343 803 952 Ramming 8 | . . . . 8 . . . . . . . . . . . . . Kinetic 9870 | . 66 66 155 284 648 387 145 441 . . . . 32 3541 2961 81 1063 Thermal 9493 | . 1207 139 652 1159 683 900 705 156 271 126 . 333 . 480 . 2536 146 Explosive 2850 | . . 338 245 . . . . 360 377 . . 236 . 620 . . 674 Electromagnetic 2560 | . . . . . . . . . . . . . . 859 . . 1701 Impact 1207 | . . . . . 225 . 36 618 153 . . . 127 48 . . . Slashing 701 | . . . . . . . . . . . . . . 358 343 . . Piercing 1755 | . . . . . . . . . . . . . . . . 803 952 Highest Corruption 9 | . . . . 7 1 2 2 . . . . . . 9 9 8 . Average Corruption 4 | . . . . 6 1 1 1 . . . . . . 6 5 8 . Corruption Purged 2 | . . . . . . . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 184 | . . . . 8 7 17 21 . . . . . . 52 30 49 . Message Errors 45 | . . . . 2 2 3 6 . . . . . . 15 7 10 . Matter Fused 49 | . . . . 1 2 6 7 . . . . . . 10 6 17 . Heat Flow Errors 21 | . . . . . 1 2 3 . . . . . . 7 4 4 . Energy Discharges 24 | . . . . 2 1 2 2 . . . . . . 6 9 2 . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 20 | . . . . 1 1 1 1 . . . . . . 5 2 9 . Data Loss (major) 11 | . . . . 1 . 2 1 . . . . . . 3 . 4 . Misfires 2 | . . . . . . 1 1 . . . . . . . . . . Alerts 3 | . . . . . . . . . . . . . . . 2 1 . Weapon Failures 8 | . . . . . . . . . . . . . . 6 . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2085 | . . . . . 83 . . 319 97 . . 51 38 463 344 324 366 Projectiles 706 | . . . . . . . . 14 . . . 51 . 257 306 78 . Explosions 219 | . . . . . . . . 36 . . . . . 96 . . 87 Melee 1160 | . . . . . 83 . . 269 97 . . . 38 110 38 246 279 Knockbacks 82 | . . . . . 1 16 6 13 . . . . 1 17 19 1 8 Impact 5 | . . . . . 1 . . 2 . . . . 1 1 . . . Kinetic 70 | . . . . . . 15 3 10 . . . . . 15 18 1 8 Secondary 7 | . . . . . . 1 3 1 . . . . . 1 1 . . Self-Inflicted Damage 360 | . . 128 . . . . . . . . . . . 176 . . 56 Shots 12 | . . 4 . . . . . . . . . . . 5 . . 3 Rammed 1 | . . . . 1 . . . . . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . Highest Temperature 303 | . 170 19 108 144 303 223 181 66 129 24 . 130 66 224 180 222 201 Average Temperature 67 | . 50 16 21 66 89 69 39 32 62 11 . 49 25 73 51 115 69 Received Heat Transfer 1959 | . 291 20 123 333 243 240 180 . 9 . . . . 123 181 27 189 Effects 1 | . . . . . 1 . . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . 5 . . Total Turns 69 | . . . . . . . . . . . . . . . 69 . . Longest Duration 20 | . . . . . . . . . . . . . . . 20 . . Robots Corrupted 15 | . . . . . 1 . . 2 3 . . . 1 3 . . 5 Combat Hostiles 7 | . . . . . . . . . . . . . . 2 . . 5 Parts Fried 40 | . . . . . 1 . . 8 2 . . . 1 13 . . 15 Impact Corruptions 25 | . . . . . 3 . . 7 12 . . . 1 2 . . . Robots Melted 7 | . 3 . . . . . 1 . 1 . . . . . . 2 . Combat Hostiles 6 | . 2 . . . . . 1 . 1 . . . . . . 2 . Parts Melted 35 | . 12 . 1 . 3 1 10 . 2 . . . . . . 6 . Heat Transferred 17569 | . 4329 481 2014 2265 1591 1776 1397 300 348 149 . 275 . 409 . 2035 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . 4 . . 3 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Peak Influence 964 | . 258 45 448 435 304 177 110 364 . . . . 110 483 368 288 964 Initial 346 | . . 1 9 189 175 . 69 346 . . . . . 15 254 81 162 Average 163 | . 79 16 242 267 96 59 36 196 . . . . 42 207 214 136 388 Maximum Alert Level 3 | . 1 . 2 2 1 . . 1 . . . . . 2 1 1 3 Low Security (%) 64 | 100 85 100 31 22 92 100 100 52 . . . . 100 52 51 77 3 Level 1 30 | . 14 . 62 74 7 . . 47 . . . . . 34 48 22 60 Level 2 4 | . . . 6 3 . . . . . . . . . 12 . . 31 Level 3 . | . . . . . . . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 2 . 2 5 5 5 . 4 . . . . 2 5 5 4 11 Investigation 2 | . . . 1 . 1 . . . . . . . . . . . . Extermination 21 | . . . . . 3 1 . 2 . . . . . 5 3 2 5 Reinforcement 21 | . 2 . 1 1 1 3 . 2 . . . . 2 . 2 2 5 Assault 1 | . . . . . . . . . . . . . . . . . 1 Garrison 5 | . . . . 4 . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Distress Signals 14 | . 2 . 2 1 1 4 . . . . . . . 1 . 1 2 Communications Jammed 149 | . . . . . . . . 9 . . . . . 27 16 15 82 Distress Signals 149 | . . . . . . . . 9 . . . . . 27 16 15 82 Times Spotted 286 | . 21 10 24 22 18 26 6 11 8 . . 7 8 31 23 20 51 Peak Tracking Total 10 | . 4 4 6 5 4 5 3 5 4 . . 4 3 5 4 4 10 Tactical Retreats 35 | . 1 . 4 3 . 3 . . 2 . . 1 2 4 2 3 10 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Traps Triggered 8 | . 2 . . . 1 2 . . . . . . 1 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 1 . . . . . . . . 3 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Machines Disabled 22 | . . 1 . 2 . 1 1 . . 1 . . . 2 5 7 2 Max in Single Turn 1 | . . 1 . 1 . 1 1 . . 1 . . . 1 1 1 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Machines Accessed 73 | . 6 . 2 5 7 5 13 4 1 1 3 . 5 7 3 10 1 Terminals 49 | . 5 . 2 4 4 4 6 3 . . . . 4 5 3 9 . Fabricators 2 | . . . . . . . . 1 . . . . . 1 . . . Repair Stations 3 | . 1 . . . 1 . . . . . . . . . . . 1 Recycling Units 8 | . . . . . 1 1 6 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 1 . . . . . . . 1 1 . 1 . Total Hacks 176 | . 18 . 7 11 15 10 31 11 1 1 13 . 11 13 12 21 1 Successful 76 | . 9 . 2 4 5 4 12 3 1 1 13 . 1 5 7 9 . Failed 99 | . 8 . 5 7 10 6 19 8 . . . . 10 8 5 12 1 Catastrophic 19 | . . . 1 3 2 1 4 2 . . . . 3 1 1 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 84 | . 14 . 2 8 4 6 10 6 . . . . 8 8 8 10 . Terminals 118 | . 16 . 7 9 7 9 10 8 . . . . 9 11 12 20 . Fabricators 4 | . . . . . . . . 3 . . . . . 1 . . . Repair Stations 6 | . 2 . . . 3 . . . . . . . . . . . 1 Recycling Units 24 | . . . . . 4 1 19 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 2 1 . . . . . . . 2 1 . 1 . Terminal Hacks 44 | . 3 . 1 2 1 3 3 1 1 1 13 . . 3 5 7 . Record 5 | . . . . . . . . . . . 5 . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . 1 . . 1 . . . 4 . . . 1 . . Open Door 5 | . . . . . . 1 . . 1 1 . . . . . 2 . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . . . 1 1 1 . . 1 . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . . 1 . . . . . . . . 1 . . Unreport Threat 5 | . 1 . . . . 1 . . . . . . . 1 1 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . Zone Layout 5 | . 1 . . . . . . . . . . . . . 2 2 . Release Object 2 | . . . . . . . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . . . . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . . . . . . . Repair 2 | . 1 . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . 1 5 . . . . . . . . . . Retrieve Components 6 | . . . . . . 1 5 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 21 | . 4 . 1 2 1 . 4 2 . . . . 1 2 2 2 . Terminals 17 | . 4 . 1 2 1 . . 2 . . . . 1 2 2 2 . Botnet 17 | . 4 . 1 2 1 . . 2 . . . . 1 2 2 2 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . . . . . . . Tunnel 4 | . . . . . . . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 6 . 2 5 5 4 9 4 . . . . 5 7 3 8 1 Full Trace Events 4 | . . . 1 . 1 . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . . . . . Time 45 | . 26 . . . 19 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . . 1 18 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Total Allies 10 | . . . . . . 10 . . . . . . . . . . . Largest Group 10 | . . . . . . 10 . . . . . . . . . . . Highest-Rated Group 173 | . . . . . . 173 . . . . . . . . . . . Highest-Rated Ally 29 | . . . . . . 29 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 63 | . . . . . . 63 . . . . . . . . . . . Total Damage 774 | . . . . . . 774 . . . . . . . . . . . Kills 8 | . . . . . . 8 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Robot Analysis Total 5 | . 1 . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Turns Passed 19573 | 55 1269 886 695 1416 1616 1076 1990 1647 818 528 111 400 469 1775 1525 1536 1761 Spaces Moved 12529 | 30 701 525 334 639 811 454 1096 766 826 703 179 423 593 1362 599 1101 1387 Core 3 | 3 . . . . . . . . . . . . . . . . . Treads 4191 | 27 387 84 48 639 811 454 766 204 . . . . . 318 453 . . Legs 2017 | . . . . . . . 230 323 542 . . . . . 37 . 885 Wheels 4367 | . 314 441 286 . . . 100 . 284 703 179 423 593 1044 . . . Hover 1150 | . . . . . . . . 239 . . . . . . . 409 502 Flight 726 | . . . . . . . . . . . . . . . 109 617 . Fastest Speed 50 | 50 110 110 95 160 155 160 116 65 53 53 53 53 53 53 101 63 75 Average Speed 112 | 150 139 128 126 160 156 160 154 164 60 53 53 53 53 89 186 99 75 Slowest Speed 288 | 160 240 240 160 160 160 160 207 288 65 53 53 53 53 210 226 221 75 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Microwarps 2 | . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 50 | 4 91 97 32 46 21 80 99 14 83 85 60 50 21 30 48 34 18 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 7 | . . . . . . . 4 . . . 3 . . . . . . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 9 | . . 1 . . . . . . 3 3 . 2 . . . . . Spaces Dug 118 | . . . 1 1 2 2 1 23 8 5 . . 8 13 4 15 35 Terrain Destroyed 508 | . . 99 18 1 2 2 1 44 54 6 . 14 13 116 19 39 80 Melee 85 | . . . 1 1 2 2 1 16 . 1 . . 8 13 4 5 31 Projectile 132 | . . 1 . . . . . 1 . 5 . 1 5 46 15 34 24 AOE 289 | . . 98 17 . . . . 25 54 . . 13 . 57 . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Total 16945 | 37 869 699 547 931 1064 744 1346 1078 1117 844 194 587 722 1815 949 1425 1977 Wait 2843 | . 65 134 125 147 138 219 185 203 249 107 1 145 82 246 217 173 407 Move 12439 | 29 700 524 333 638 810 453 1095 765 825 702 178 422 592 1361 598 1027 1387 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 147 | 2 18 2 14 19 15 1 5 7 3 4 3 . 5 15 5 19 10 Fast Attach 134 | 6 3 2 2 10 4 1 4 6 3 4 4 2 6 10 16 30 21 Attach 54 | . 1 1 3 4 5 . 2 4 1 . . . 2 7 3 15 6 Detach 15 | . . . . 1 . 1 1 1 . . . . . . 3 7 1 Swap 220 | . 7 7 12 17 23 18 3 20 16 4 2 8 6 37 13 11 16 Drop 272 | . 10 6 20 34 22 13 17 10 5 9 6 2 11 22 20 39 26 Fire 622 | . 65 23 37 57 38 36 20 31 12 11 . 8 2 89 59 81 53 Melee 197 | . . . 1 2 9 2 14 31 3 3 . . 16 28 15 23 50 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 468 | -10/Materials | Central database locked down 469 | -10/Materials | Discovered new exit (range 16) 632 | -10/Materials | Discovered new exit (range 9) 805 | -10/Materials | Discovered new exit (range 16) 983 | -10/Materials | Repaired Med. Laser 1200 | -10/Materials | Discovered new exit (range 12) 1325 | -10/Materials | Entered Mines 1340 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1368 | -10/Mines | Assembled infested the area 1651 | -10/Mines | Learned Materials stockpile data 1716 | -10/Mines | Discovered new exit (range 13) 1903 | -10/Mines | Discovered new exit (range 11) 2007 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2211 | -10/Mines | Entered Materials 2211 | -9/Materials | Evolved 2 slots: Utility x2 2693 | -9/Materials | Discovered new exit (range 8) 2744 | -9/Materials | Build established: Scavenger-Mutant 2835 | -9/Materials | Identified exit to Mines 2906 | -9/Materials | Entered another Materials area 2906 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3364 | -8/Materials | Discovered new exit (range 14) 3701 | -8/Materials | Garrison activated, responded to threat 3992 | -8/Materials | Garrison activated, responded to threat 4181 | -8/Materials | Garrison activated, responded to threat 4322 | -8/Materials | Entered Factory 4322 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4623 | -7/Factory | Build established: Scavenger-Skirmisher 4867 | -7/Factory | Discovered new exit (range 14) 4890 | -7/Factory | Identified exit to Factory 5247 | -7/Factory | Discovered new exit (range 7) 5255 | -7/Factory | Identified exit to Lower Caves 5285 | -7/Factory | Repaired Lgt. Deuterium Engine 5476 | -7/Factory | Identified exit to Storage 5938 | -7/Factory | Entered Storage 6041 | -7/Storage | Build established: Scavenger-Mutant 6367 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6436 | -7/Storage | Lost 6 allies 6875 | -7/Storage | Discovered exit to Factory (range 8) 6894 | -7/Storage | Build established: Tank 6978 | -7/Storage | Garrison activated, responded to threat 7007 | -7/Storage | Used back door to open Recycling access 7007 | -7/Storage | Discovered new exit (range 5) 7012 | -7/Storage | Identified exit to Recycling 7014 | -7/Storage | Entered Recycling 7107 | -7/Recycling | Scanned before Scraplab entrance 7410 | -7/Recycling | Build established: Scavenger-Tank 7427 | -7/Recycling | Discovered new exit (range 13) 8030 | -7/Recycling | Angered Scraplab inhabitants 8212 | -7/Recycling | Found Prototype Device 8212 | -7/Recycling | Identified Scrap Engine 8646 | -7/Recycling | Build established: Scavenger-Mutant 9003 | -7/Recycling | Identified exit to Factory 9004 | -7/Recycling | Entered Factory 9004 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 9302 | -5/Factory | Build established: Mutant 9543 | -5/Factory | Identified exit to Upper Caves 9543 | -5/Factory | Identified exit to Extension 10222 | -5/Factory | Spotted B-75 Beast 10624 | -5/Factory | Found Prototype Launcher 10651 | -5/Factory | Entered Upper Caves 10668 | -5/Upper Caves | Learned Factory emergency access door positions 10700 | -5/Upper Caves | Identified Mni. Smartbomb Launcher 10936 | -5/Upper Caves | Build established: Infiltrator-Construct 11016 | -5/Upper Caves | Encountered a Warlord checkpoint 11026 | -5/Upper Caves | Spotted B-75 Beast 11401 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11423 | -5/Upper Caves | Discovered new exit (range 16) 11448 | -5/Upper Caves | Identified exit to Upper Caves 11469 | -5/Upper Caves | Entered another Upper Caves area 11764 | -5/Upper Caves | Build established: Construct 11770 | -5/Upper Caves | Discovered new exit (range 6) 11856 | -5/Upper Caves | Found Alien Artifact 11856 | -5/Upper Caves | Identified Dimensional Node Initializer 11856 | -5/Upper Caves | Initialized slip node 11979 | -5/Upper Caves | Discovered new exit (range 6) 11981 | -5/Upper Caves | Identified exit to Zhirov 11988 | -5/Upper Caves | Learned Factory terminal intel 11997 | -5/Upper Caves | Entered Zhirov 11997 | -5/Zhirov | Discovered new exit (range 3) 12007 | -5/Zhirov | Met Zhirov 12018 | -5/Zhirov | Learned location of Testing (-2) 12018 | -5/Zhirov | Learned location of Command (-1) 12021 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12037 | -5/Zhirov | Found Alien Artifact 12037 | -5/Zhirov | Identified Integrated Reactor 12037 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12045 | -5/Zhirov | Found Alien Artifact 12104 | -5/Zhirov | Identified exit to Proximity Caves 12108 | -5/Zhirov | Entered Proximity Caves 12415 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12479 | -4/Proximity Caves | Discovered new exit (range 7) 12481 | -4/Proximity Caves | Identified exit to Factory 12508 | -4/Proximity Caves | Entered Factory 12508 | -4/Factory | Evolved 2 slots: Utility x2 12510 | -4/Factory | Loaded intel: 26 terminal locations 12880 | -4/Factory | Discovered new exit (range 8) 12904 | -4/Factory | Discovered new exit (range 10) 12909 | -4/Factory | Identified exit to Research 12977 | -4/Factory | Entered Research 12977 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13075 | -3/Research | Build established: Infiltrator-Assassin 13309 | -3/Research | Spotted B-86 Titan 13463 | -3/Research | Found Prototype Launcher 13472 | -3/Research | Identified Tesla Bomb Launcher 13473 | -3/Research | Discovered new exit (range 8) 13478 | -3/Research | Identified exit to Armory 13671 | -3/Research | Identified exit to Quarantine 14233 | -3/Research | Spotted B-86 Titan 14372 | -3/Research | Destroyed B-86 Titan 14400 | -3/Research | Lost 3 parts (2u1w) 14752 | -3/Research | Entered Quarantine 14780 | -3/Quarantine | Found Alien Artifact 14780 | -3/Quarantine | Identified Core Reset Matrix 14780 | -3/Quarantine | Identified Transdimensional Reconstructor 14780 | -3/Quarantine | Used Core Reset Matrix 14784 | -3/Quarantine | Detected hypermatrix surge 14784 | -3/Quarantine | Sensed 18 artifacts in vicinity 14811 | -3/Quarantine | Found Subatomic Replicator 14917 | -3/Quarantine | Build established: Mutant 15550 | -3/Quarantine | Discovered new exit (range 9) 15619 | -3/Quarantine | Build established: Infiltrator-Assassin 15678 | -3/Quarantine | Identified exit to Research 16141 | -3/Quarantine | Spotted Fortress 16211 | -3/Quarantine | Discovered new exit (range 6) 16215 | -3/Quarantine | Identified exit to Section 7 16277 | -3/Quarantine | Entered Section 7 16278 | -3/Section 7 | Sensed 21 artifacts in vicinity 16286 | -3/Section 7 | Spotted S7 Guard 16324 | -3/Section 7 | Found Core Membrane 16325 | -3/Section 7 | Warped through subspace 16327 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 16421 | -3/Section 7 | Found Spacefold Activator 16491 | -3/Section 7 | Found Integrated Mediator 16491 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 16597 | -3/Section 7 | Found Unknown Device 16597 | -3/Section 7 | Identified Launcher Loader 16746 | -3/Section 7 | Found Unknown Launcher 16746 | -3/Section 7 | Identified Gamma Bomb Array 16787 | -3/Section 7 | Build established: Alien-Ninja 17143 | -3/Section 7 | Spotted B-86 Titan 17225 | -3/Section 7 | Spotted S7 Guard 17268 | -3/Section 7 | Found Integrated Thermoelectric Network 17285 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 17309 | -3/Section 7 | Destroyed S7 Guard 17645 | -3/Section 7 | Found Microwarp Drive 17752 | -3/Section 7 | Found Transdimensional Reconstructor 17761 | -3/Section 7 | Core integrity fell below 50% 17813 | -3/Section 7 | Entered Research 17813 | -2/Research | Evolved 2 slots: Utility x2 18304 | -2/Research | Lost 3 parts (1p2u) 18709 | -2/Research | Build established: Alien-Assassin 19313 | -2/Research | First assault squad dispatched 19561 | -2/Research | Destroyed 7 combat bots 19570 | -2/Research | Lost 6 parts (2p1n1u2w) 19574 | -2/Research | Self-destructed Last Messages --------------- 19542_ P-80 Master resets W-44 Eye, system corruption cleaned. 19543_ U-05 Engineer lays Concrete. 19543_ Acquired 17 matter. 19545_ R-10 Processor collects Lgt. Antimatter Reactor. 19545_ U-05 Engineer lays Concrete. 19552_ Slug penetrates Wall. 19553_ U-05 Engineer lays Concrete. 19553_ R-10 Processor collects Terrain Scan Processor. 19555_ U-05 Engineer lays Concrete. 19556_ R-10 Processor collects Corrupted Welding Torch. 19557_ U-05 Engineer lays Concrete. 19560_ R-10 Processor collects Corrupted Structural Scanner. 19561_ U-05 Engineer lays Concrete. 19562_ Slug penetrates Particle Synthesizer. 19562_ U-05 Engineer lays Concrete. 19563_ ALERT: Rogue bot located, Programmers report to Research Zone 5O. 19570_ Core Membrane filtered system corruption (1). 19570_ Adv. Signal Interpreter destroyed. 19573_ Adv. Transmission Jammer destroyed. 19573_ Core Membrane filtered system corruption (1). Map ----- +----------------------------------------------------+ | ???????????????????????????????????? ??????????? | | ?????????????????????????????? #### ?????? | | ??????????????????????????????#######/#####/?????? | | ??????????????????????????????# ?????? | | ?????????????????????## ????????? ??????? | | ?????????????????????## ?????????? ??????? | | ?????????????????????## ?????????? ???????? | | ???????????????? ??? # ??????????? ????????? | | ????????????????? ??? # ???### ?????? | | ?????????????????? ?? / ???#########""#####?????? | | ??????????????????? ? # ???## ##?????? | | ???????????????????? # ??## ##?????? | | ????????????????????? # ? ## ?""""" ##?????? | | ????????????????????? ###/#### "" " ##?????? | | ???????????????? # ?? #! "" ##?????? | | ???????????????? # ? # ##?????? | | ???????????????? # ? % #####??? | | ??????????????? + # % "" %[[ ## ##??? | | ???????????????? # #### # %"" != ###??? | | ???????????????? # ?? ####+#+# = # ##???? | | ????????????????##? ? # # =| ####???? | | ????????????????## # h #R =% ! # ##?? | | ????????????????## ?# "" ;# # " =#### ##?? | | ????????????????## # T" ## #########?? | | ????????????????## + "" ### ### #####??####?? | | ????????????????## # @ p ############????????? | | ???????? ### # ##########??????????? | | ????????########## #########??????????????????? | | ???????? ? ##??????????????????? | | ???????? ##??????????????????? | | ???????? ? ##??????????????????? | | ???? ??? ##??????????????????? | | ????#??#?## ######+### ##??????????????????? | | ????????? # ## # ##??????????????????? | | ????????? # ## ? # ##??????????????????? | | ?? ?"???? + ## ? # ##??????????????????? | | ? ?????? # ## ? # ##??????????????????? | | #???????? # ## # ##???#####??????????? | | ????????? # ## # ##???############???? | | #?? ????? # ## # ##???############???? | | ?????? ?? # ## ? # ######## """" ???? | | ## # ## # ######## """"" ##?? | | ########### ## # # """" ##?? | | ## ## # # """" ##?? | | ## ########## # ##?? | | ## # ## %%%+%= ##?? | | ## # #### #### #!! ##?? | | ! ## # #### #### #= #### | | +########## # "" #### #### ############## | | ### # """ ####%#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 60 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Armor Coverage 450 Resistance: KI 20 Weapon Cycling 30 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Core Reset Matrix Transdimensional Reconstructor Core Membrane Integrated Mediator Integrated Thermoelectric Network Microwarp Drive Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingDeepRefractor Manual? 0 Play Time 02:29:14 Cumulative 1383.1 hours Start 2024.07.23 @ 20:54:59 End 2024.07.23 @ 23:42:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1002 Rogue 962 Adventurer 40 Explorer 0 Win Type - Total 174 Types 79/8/61/2/1/4/16/2/1 Lore% 85 Gallery% 94 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28258771-246b-4117-966d-21944e654943