Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.30 @ 19:34:29 Player: Cassie Rose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (74) 370 Value Destroyed (3842) 3842 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2070) 2070 TOTAL SCORE: 9642 Bonus ------- High Alert Combat Kills 475 Follower Combat Kills 195 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Experimental Terrain Scan Processor Relay Coupler [Sentry] (2) > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Compact Battery (300) Relay Coupler [Brawler] (24) Relay Coupler [Sentry] (18) Advanced Drone Bay (2/2) Advanced Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Layered Light Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] > --- WEAPON ----------- Remote Datajack Scythe > --- INVENTORY -------- Compact Battery Experimental Terrain Scan Processor Relay Coupler [Brawler] Relay Coupler [Sentry] Advanced Drone Bay Advanced Drone Bay High-powered Shotgun Mining Laser [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Sentry] Protection Layered Light Armor Plating Weapon Remote Datajack Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Special Weapon Remote Datajack Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Slots Evolved 6 | . . 2 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 5 | . . 1 2 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 106 | 7 8 10 3 37 5 19 12 . 5 Power 9 | 1 . 1 . 4 1 1 1 . . Engine 4 | 1 . . . 1 1 . 1 . . Core 5 | . . 1 . 3 . 1 . . . Reactor . | . . . . . . . . . . Propulsion 27 | 2 3 4 . 10 . 3 5 . . Treads 9 | 2 3 4 . . . . . . . Leg 11 | . . . . 8 . 3 . . . Wheel . | . . . . . . . . . . Hover 7 | . . . . 2 . . 5 . . Flight . | . . . . . . . . . . Utility 31 | 2 2 1 3 11 2 5 4 . 1 Device 9 | 1 . 1 3 4 . . . . . Storage 4 | 1 1 . . . . 2 . . . Processor 2 | . . . . 1 . . . . 1 Hackware 10 | . . . . 2 2 3 3 . . Protection 6 | . 1 . . 4 . . 1 . . Artifact . | . . . . . . . . . . Weapon 39 | 2 3 4 . 12 2 10 2 . 4 Energy Gun 6 | . . . . 3 . 3 . . . Energy Cannon 4 | . . 1 . 3 . . . . . Ballistic Gun 15 | 2 3 3 . 3 . 2 1 . 1 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 9 | . . . . . 2 4 1 . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . 1 . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . 2 . . . . . Unidentified Prototypes 3 | . . 1 . . 1 . . . 1 Parts Lost 33 | . . . . 12 . 2 7 . 12 Power 4 | . . . . 2 . . 1 . 1 Propulsion 12 | . . . . 5 . 1 3 . 3 Utility 11 | . . . . 3 . 1 2 . 5 Weapon 6 | . . . . 2 . . 1 . 3 Highest Loss Streak 12 | . . . . 7 . 1 7 . 12 Average Slot Usage (%) 94 | . 98 95 95 92 89 95 98 100 92 Engine 4 | . 14 9 . . 8 6 2 7 6 Core 4 | . . 1 9 8 . 2 3 . . Treads 6 | . 27 31 27 7 . . . . . Leg 9 | . . . . 10 . 17 13 . . Hover 6 | . . . . 4 18 4 9 23 20 Device 9 | . 6 8 22 18 . . . . . Storage 8 | . 14 11 9 9 9 9 7 7 7 Processor 5 | . . . . 4 9 9 7 7 7 Hackware 13 | . . . . 2 20 27 34 30 28 Protection 6 | . 7 11 9 9 5 . 2 7 5 Energy Gun 2 | . . . . 4 5 2 . . . Energy Cannon 1 | . . . . 4 . . . . . Ballistic Gun 5 | . 27 22 18 4 . 3 . . . Special Weapon 3 | . . . . . 6 9 6 7 6 Slashing Weapon 2 | . . . . 1 . 2 7 7 6 Special Melee Weapon 1 | . . . . 2 5 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 37 | 13 30 34 36 37 32 30 34 34 34 Greatest Support 63 | 40 40 63 63 63 16 54 54 33 33 Greatest Overweight (x) 9 | . 1 . . 9 1 9 5 1 5 Average Overweight (x) . | . . . . . 1 . . 1 1 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 9 10 10 10 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 6 9 9 9 9 8 7 6 9 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 9 10 9 10 9 10 5 10 7 Class Distribution -------------------- 36% | Bothacker-Mutant 34% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Matter Collected 2316 | 257 209 421 . 735 97 427 170 . . Remotely . | . . . . . . . . . . Salvage Created 2835 | 27 201 505 . 1232 . 649 221 . . Parts 163 | 3 11 49 . 64 . 26 10 . . Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 3 | . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Combat Hostiles Destroyed 63 | . 5 12 . 29 . 14 3 . . Melee 5 | . . . . 2 . 1 2 . . Guns 38 | . 5 12 . 7 . 13 1 . . Cannons 20 | . . . . 20 . . . . . Classes Destroyed 13 | 1 1 6 . 2 . . 3 . . Worker 1 | . . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 1 | . . 1 . . . . . . . Recycler 1 | . . . . . . . 1 . . Operator 2 | . . 2 . . . . . . . Watcher 5 | . . 3 . 2 . . . . . Swarmer 15 | . . 6 . 9 . . . . . Grunt 35 | . 5 5 . 11 . 14 . . . Brawler 2 | . . . . 2 . . . . . Duelist 1 | . . . . . . . 1 . . Sentry 7 | . . 1 . 6 . . . . . Hunter 1 | . . . . 1 . . . . . Programmer 2 | . . . . . . . 2 . . Best Kill Streak 5 | 1 2 4 . 5 . 5 1 . . Combat Bots Only 5 | . 2 3 . 5 . 5 1 . . Max Kills in Single Turn 2 | 1 1 1 . 2 . 2 1 . . Gunslinging 1 | . . . . 1 . 1 . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Damage Taken 5224 | . 213 295 . 2150 17 795 593 . 1161 Core 1323 | . 12 55 . 338 . 205 176 . 537 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 70 | 100 95 86 . . . 1 . . . Volleys Fired 250 | 2 25 37 . 114 3 47 15 1 6 Largest 2 | 2 2 2 . 2 1 2 1 1 1 Hottest 137 | 40 40 50 . 137 30 100 30 30 100 Shots Fired 413 | 4 50 74 . 186 3 74 15 1 6 Gun 306 | 4 50 74 . 106 . 67 4 . 1 Cannon 80 | . . . . 80 . . . . . Launcher . | . . . . . . . . . . Special 27 | . . . . . 3 7 11 1 5 Kinetic 247 | 4 50 74 . 74 . 40 4 . 1 Thermal 145 | . . . . 112 . 30 . . 3 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 31 | 3 13 11 . 31 5 19 4 3 5 Robot Miss Streak 5 | 1 5 2 . 3 1 2 2 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 1 . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . . Shots Hit Robots 298 | 3 34 44 . 130 7 47 28 1 4 Core Hits 125 | 2 11 21 . 52 . 31 7 . 1 Critical Hits 14 | . . 1 . 13 . . . . . Critical Kills 6 | . . 1 . 5 . . . . . Critical Parts Destroyed 8 | . . . . 8 . . . . . Melee Attacks 55 | . . . . 20 5 10 20 . . Impact . | . . . . . . . . . . Slashing 43 | . . . . 13 . 10 20 . . Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . . . 3 . 5 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5394 | 29 412 766 . 2369 . 916 854 . 48 Guns 3193 | 29 412 766 . 1081 . 828 77 . . Cannons 1026 | . . . . 1026 . . . . . Explosions . | . . . . . . . . . . Melee 1127 | . . . . 262 . 88 777 . . Ramming . | . . . . . . . . . . Kinetic 2690 | 29 412 766 . 780 . 626 77 . . Thermal 1577 | . . . . 1327 . 202 . . 48 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 1127 | . . . . 262 . 88 777 . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . 6 6 6 4 4 4 Average Corruption 5 | . . . . 5 6 6 3 4 4 Corruption Purged . | . . . . . . . . . . Effects 161 | . . . . 77 14 41 10 5 14 Message Errors 33 | . . . . 8 7 9 4 1 4 Matter Fused 35 | . . . . 19 1 10 2 1 2 Heat Flow Errors 21 | . . . . 12 1 3 2 . 3 Energy Discharges 29 | . . . . 13 2 10 1 1 2 Parts Rejected 5 | . . . . 3 . 1 . . 1 Data Loss (minor) 15 | . . . . 7 2 2 . 2 2 Data Loss (major) 6 | . . . . 6 . . . . . Misfires 2 | . . . . 2 . . . . . Targeting Errors 13 | . . . . 7 1 4 1 . . Weapon Failures 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 142 | . . . . 23 . . 119 . . Projectiles 1 | . . . . 1 . . . . . Explosions . | . . . . . . . . . . Melee 141 | . . . . 22 . . 119 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 132 | . . . . 132 . . . . . Shots 1 | . . . . 1 . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 328 | . 16 42 . 328 131 220 121 11 322 Average Temperature 59 | . 7 15 . 73 48 44 37 11 118 Received Heat Transfer 1959 | . 120 51 . 738 9 450 66 . 525 Effects 4 | . . . . 4 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Interference 3 | . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . Heat Transferred 3134 | . . . . 2516 . 518 . . 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Peak Influence 1410 | 5 98 306 94 1410 687 716 398 135 96 Average Influence 484 | 2 43 120 79 786 644 462 205 68 49 Maximum Alert Level 4 | . . 1 . 4 2 3 1 . . Low Security (%) 35 | 100 100 84 100 11 . . 62 100 100 Level 1 15 | . . 15 . 10 . 39 37 . . Level 2 24 | . . . . 24 100 57 . . . Level 3 8 | . . . . 18 . 3 . . . Level 4 15 | . . . . 34 . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 2 2 . . 1 . 6 . 1 Investigation 2 | . 1 1 . . . . . . . Extermination 3 | . . . . . . . 2 . 1 Reinforcement 6 | . 1 1 . . . . 4 . . Assault 1 | . . . . . 1 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Distress Signals 2 | . 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 135 | . 12 21 . 46 9 20 11 7 9 Peak Tracking Total 8 | . 3 4 . 5 5 7 3 6 8 Tactical Retreats 12 | . . 1 . 6 . 2 . 2 1 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Traps Triggered 17 | . 2 . . 8 . 4 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts 8 | . . . . 8 . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Machines Disabled 8 | . . . . 5 . 3 . . . Max in Single Turn 2 | . . . . 2 . 1 . . . Garrison Relay 6 | . . . . 3 . 3 . . . Phase Generator 1 | . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Machines Accessed 13 | . 2 1 2 . 1 . 5 . 2 Terminals 8 | . 2 1 1 . . . 3 . 1 Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . 1 Garrison Access 2 | . . . 1 . 1 . . . . Total Hacks 33 | . 11 3 3 . 1 . 13 . 2 Successful 17 | . 6 1 2 . 1 . 6 . 1 Failed 16 | . 5 2 1 . . . 7 . 1 Catastrophic 6 | . . 2 1 . . . 2 . 1 Database Lockouts . | . . . . . . . . . . Manual 20 | . 8 2 2 . . . 7 . 1 Terminals 24 | . 11 3 2 . . . 7 . 1 Fabricators 2 | . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . . . . . . 4 . 1 Garrison Access 2 | . . . 1 . 1 . . . . Terminal Hacks 3 | . 3 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . . . . . 4 . 1 Insert Component 3 | . . . . . . . 2 . 1 Analyze 2 | . . . . . . . 2 . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . Unlock Access 2 | . . . 1 . 1 . . . . Unauthorized Hacks 21 | . 11 3 2 . . . 5 . . Terminals 6 | . 3 1 1 . . . 1 . . Assimilate 1 | . 1 . . . . . . . . Botnet 5 | . 2 1 1 . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 9 | . 2 1 1 . . . 3 . 2 Full Trace Events 2 | . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Damaged 2 | . . . . . . . 2 . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Used RIF Installer 2 | . . . . 1 . 1 . . . Robot Detection 1 | . . . . . . 1 . . . Robots Hacked 18 | . . . . 1 7 2 6 1 1 Non-combat 8 | . . . . 1 4 . 3 . . Combat 10 | . . . . . 3 2 3 1 1 Robot Hacks Applied 21 | . . . . 1 7 2 8 1 2 parse_system 2 | . . . . 1 . . 1 . . ignore_targets 1 | . . . . . . . . 1 . find_garrison 1 | . . . . . . . . . 1 link_fov 2 | . . . . . 2 . . . . overload_power 1 | . . . . . . . 1 . . amplify_resonance 1 | . . . . . . . 1 . . disable_weapons 1 | . . . . . . . . . 1 formatsys_low 3 | . . . . . 2 . 1 . . formatsys_high 9 | . . . . . 3 2 4 . . Relay Couplers Released 26 | . . . . 15 . 11 . . . Machine Destruction 26 | . . . . 15 . 11 . . . Attached 10 | . . . . 2 2 3 3 . . Robots Rewired 4 | . . . . . . 4 . . . Allies Hacked 2 | . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Total Allies 16 | . . . . . 5 6 4 1 . Largest Group 4 | . . . . . 3 3 4 1 . Highest-Rated Group 97 | . . . . . 32 97 84 31 . Highest-Rated Ally 38 | . . . . . 16 38 32 31 . Total Orders 2 | . . . . . 2 . . . . DROP 1 | . . . . . 1 . . . . COLLECT 1 | . . . . . 1 . . . . Ally Attacks 52 | . . . . . 17 21 13 1 . Total Damage 1084 | . . . . . 151 637 296 . . Kills 7 | . . . . . 1 4 2 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Turns Passed 8813 | 112 501 524 58 3797 472 1333 1068 180 768 Spaces Moved 4534 | 58 229 226 34 1802 210 721 672 157 425 Core 32 | 6 . . . 3 . 14 2 . 7 Treads 798 | 52 229 226 34 257 . . . . . Legs 1810 | . . . . 878 . 537 395 . . Wheels . | . . . . . . . . . . Hover 1894 | . . . . 664 210 170 275 157 418 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 116 116 116 52 112 56 Average Speed 133 | 148 160 160 160 141 116 127 117 112 114 Slowest Speed 500 | 160 180 160 160 500 116 500 300 112 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 5 36 20 4 99 16 74 23 73 14 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 72 | . . . . 72 . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 72 | . . . . 72 . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Total 6854 | 80 314 331 38 2852 433 1037 915 160 694 Wait 1632 | 4 38 43 . 769 203 147 183 . 245 Move 4524 | 57 228 225 33 1800 209 719 672 156 425 Hop . | . . . . . . . . . . Pick Up 84 | 10 12 7 1 22 2 19 8 3 . Fast Attach 16 | . . 1 1 11 2 1 . . . Attach 46 | 7 5 1 2 13 2 4 9 . 3 Detach 6 | . 1 . . 3 2 . . . . Swap 44 | . 3 8 . 13 1 14 3 . 2 Drop 49 | . 2 9 1 22 4 7 4 . . Fire 250 | 2 25 37 . 114 3 47 15 1 6 Melee 55 | . . . . 20 5 10 20 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 100 | . . . . 56 . 31 . . 13 Rewire 40 | . . . . 1 . 38 1 . . Trap 8 | . . . . 8 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 8) 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1053 | -9/Materials | Discovered new exit (range 10) 1138 | -9/Materials | Entered another Materials area 1138 | -8/Materials | Evolved 2 slots: Utility x2 1195 | -8/Materials | Identified exit to Garrison 1196 | -8/Materials | Entered Garrison 1506 | -8/Garrison | Triggered checkpoint 1991 | -8/Garrison | Phase Generator disabled 2164 | -8/Garrison | Lost 3 parts (1p2n) 2468 | -8/Garrison | Lost 7 parts (1p3n2u1w) 2578 | -8/Garrison | Triggered checkpoint 2592 | -8/Garrison | Triggered checkpoint 2734 | -8/Garrison | Triggered checkpoint 2797 | -8/Garrison | Discovered new exit (range 15) 2804 | -8/Garrison | Triggered checkpoint 2887 | -8/Garrison | Build established: Scavenger-Mutant 3008 | -8/Garrison | Triggered checkpoint 3143 | -8/Garrison | Discovered new exit (range 14) 3216 | -8/Garrison | Triggered checkpoint 3242 | -8/Garrison | Core integrity fell below 50% 3269 | -8/Garrison | Triggered checkpoint 3505 | -8/Garrison | Discovered new exit (range 14) 3556 | -8/Garrison | Triggered checkpoint 3754 | -8/Garrison | Triggered checkpoint 3854 | -8/Garrison | Triggered checkpoint 3945 | -8/Garrison | Installed Relay Interface Framework 4228 | -8/Garrison | Garrison Relay disabled 4496 | -8/Garrison | Garrison Relay disabled 4582 | -8/Garrison | Garrison Relay disabled 4989 | -8/Garrison | Identified exit to Materials 4993 | -8/Garrison | Entered Materials 5161 | -8/Materials | Build established: Bothacker-Mutant 5393 | -8/Materials | First assault squad dispatched 5464 | -8/Materials | Identified exit to Garrison 5465 | -8/Materials | Entered Garrison 5471 | -8/Garrison | Expanded RIF knowledge: Robot Detection 5811 | -8/Garrison | Build established: Mutant 5972 | -8/Garrison | Triggered checkpoint 5994 | -8/Garrison | Triggered checkpoint 6000 | -8/Garrison | Core integrity fell below 20% 6126 | -8/Garrison | Triggered checkpoint 6155 | -8/Garrison | Garrison Relay disabled 6295 | -8/Garrison | Discovered new exit (range 13) 6310 | -8/Garrison | Identified exit to Factory 6404 | -8/Garrison | Triggered checkpoint 6503 | -8/Garrison | Garrison Relay disabled 6531 | -8/Garrison | Build established: Bothacker-Mutant 6628 | -8/Garrison | Discovered exit to Factory (range 4) 6658 | -8/Garrison | Triggered checkpoint 6750 | -8/Garrison | Garrison Relay disabled 6798 | -8/Garrison | Entered Factory 6798 | -7/Factory | Accompanied by 1 ally 6798 | -7/Factory | Evolved 2 slots: Utility x2 7278 | -7/Factory | Discovered new exit (range 8) 7285 | -7/Factory | Identified exit to Lower Caves 7397 | -7/Factory | P-60 Hacker assimilated allied Guardian 4a 7444 | -7/Factory | Lost 7 parts (1p3n2u1w) 7866 | -7/Factory | Sucked down chute 7866 | -7/Factory | Entered Waste 7867 | -7/Waste | Met a frightened Derelict 7874 | -7/Waste | Spotted C-40 Crusher 7877 | -7/Waste | Spotted C-40 Crusher 7893 | -7/Waste | Found Prototype Processor 7899 | -7/Waste | Spotted C-40 Crusher 7907 | -7/Waste | Spotted C-40 Crusher 7921 | -7/Waste | Spotted C-40 Crusher 7941 | -7/Waste | Spotted C-40 Crusher 8008 | -7/Waste | Discovered new exit (range 14) 8029 | -7/Waste | Identified exit to Factory 8046 | -7/Waste | Entered Factory 8758 | -7/Factory | Core integrity fell below 50% 8793 | -7/Factory | Identified Exp. Terrain Scan Processor 8801 | -7/Factory | Core integrity fell below 20% 8814 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08701_ System corrupted: Heat flow error (+298). 08705_ Remote Datajack destroyed. 08705_ U-05 Engineer lays Concrete. 08707_ U-05 Engineer builds a Wall. 08707_ C-30 ARC bursts open, deploying its payload. 08707_ B-48 Gladiator unfolds itself. 08717_ Lgt. Angular Momentum Engine destroyed. 08717_ Hpw. Shotgun destroyed. 08721_ System corrupted: Energy discharge (-30). 08723_ Gravmag System destroyed. 08723_ K-01 Serf cleans the Nuclear Reactor. 08751_ Relay Coupler [Brawler] destroyed. 08753_ Gravmag System destroyed. 08757_ Relay Coupler [Grunt] destroyed. 08774_ System corrupted: Scythe rejected. 08782_ Mining Laser destroyed. 08793_ Identified Exp. Terrain Scan Processor. 08793_ Relay Coupler [NC] destroyed. 08796_ ALERT: Rogue bot located, Programmers report to Factory Zone 6T. 08813_ Imp. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????###+?????????????????????????????????? | | ???????? ?????????????????????????????????? | | ?????????# ????????????????????????????????? | | ?????????# #####???????????????????????????? | | ?????????# [########????????????????????? | | ?????????# # #????????????????????? | | ?????????# """ #g""""g#????????????????????? | | ?????????# """ # """" #????????????????????? | | ?????????# """ /r"""" #????????????????????? | | ?????????# """ #g""""g#????????????????????? | | ?????????# # bg@g #????????????????????? | | ?????????# ########????????????????????? | | ?????????# #???????????????????????????? | | ????????## ^ #???????????????????????????? | | ????????+ !] #???????????????????????????? | | ????????# ][ ###########?????????????????? | | ????????# ???????????????? | | ????????# ] ???????????????? | | ????????+ ???????????????? | | ????????# ???????????????? | | ????????### """"""""????????????????? | | ??????????# ## ?????????????????? | | ??????????# ## """"""??????????????????? | | ??????????# ## ?????? ????????????? | | ###########/## """"""???? ????????????? | | # ! # ??? #????????????? | | # # """"""""" #????????????? | | # # #????????????? | | # """ """ # """"""""" #????????????? | | # """ """ # #????????????? | | # """ """ / """"""""" #????????????? | | # # #????????##### | | #* """ """ # """"""""" #????????# | | # """ """ # ######???# | | # """ """ # " #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 8 Armor Coverage 300 Evasion (%) 53 Recoil Reduction 3 Item Schematics ----------------- Weapon Cycler | -7/Factory | Scanalyzed Coolant Injector | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Infiltrator Challenges ------------ None Game ------ Seed ActuatorRefineryLaser Manual? 0 Play Time 01:33:21 Cumulative 47.7 hours Start 2019.11.30 @ 17:53:50 End 2019.11.30 @ 19:34:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 21 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: 11d4053c-001b-4af6-a156-81378a6a6b87