Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.23 @ 18:19:44 Player: Some Pennies Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (458) 2290 Value Destroyed (22083) 22083 Prototype IDs (296) 5920 Alien Tech Used (4) 800 Bonus (45629) 45629 TOTAL SCORE: 88022 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5795 Follower Combat Kills 2286 Entered Garrisons 800 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 354 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1206 Cogmind --------- Core Integrity 118/1600 Matter 291/300 Energy 667/685 System Corruption 55% Temperature Cool (52) Movement Treading (155) Location Tau Ceti IV Orbit Parts ------- > --- POWER (4) -------- Neutrino Core Light Quantum Reactor (fused) Zero-point Reactor Zero-point Reactor > --- PROPULSION (6) --- Spiked Heavy Treads Spiked Heavy Treads Biometal Medium Treads Flexi-carbon Leg > --- UTILITY (13) ----- Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Improved Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Phase Shifter Advanced Phase Shifter Heavy Armor Plating Experimental Force Field Improved Hacking Suite > --- WEAPON (2) ------- Improved Heavy Machine Gun Phasing Sabre > --- INVENTORY (10) --- Huge Storage Unit Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Huge Storage Unit Spectral Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Reaction Control System Improved Phase Shifter Centrium Light Armor Plating Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield Improved Component Analysis Suite > --- WEAPON ----------- Enhanced Nova Cannon Improved Remote Datajack > --- INVENTORY -------- Centrium Leg Centrium Leg Advanced Energy Well Triangulator Seismic Detector Particle Accelerator Graphene Brace Improved Focal Shield Advanced EM Disruption Field Experimental Force Field Hacking Suite System Shield System Restoration Module Advanced Trap Extractor Transdimensional Reconstructor Enhanced Nova Cannon Core Cannon Point Singularity Launcher Greatsword Sigix Containment Pod [Rating: 208] Favorites ----------- Power Particle Reactor Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 1 . . 1 . . . . 2 . . . . . . . . . 2 . . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 461 | 7 8 3 10 2 28 1 11 16 25 22 19 . 14 8 1 10 . 8 7 48 4 9 13 3 15 7 1 18 . 3 14 56 22 48 Power 63 | 1 . 1 . 1 5 . . . . 6 3 . 3 1 . 3 . . . 11 1 3 1 . 2 . . 1 . . 1 4 6 9 Engine 26 | 1 . 1 . 1 3 . . . . 4 1 . 2 1 . . . . . 7 . 2 . . 1 . . . . . . . . 2 Core 13 | . . . . . 1 . . . . 2 1 . . . . 1 . . . 3 1 1 . . . . . . . . . . 2 1 Reactor 24 | . . . . . 1 . . . . . 1 . 1 . . 2 . . . 1 . . 1 . 1 . . 1 . . 1 4 4 6 Propulsion 116 | 2 . 2 6 . 9 . 6 4 11 3 2 . 4 2 . 3 . . 1 15 1 4 4 . 6 . . 2 . 2 2 15 2 8 Treads 47 | 2 . 2 6 . 7 . 4 1 4 2 2 . 2 1 . 2 . . . 3 . 1 . . . . . . . . . 4 . 4 Leg 25 | . . . . . 2 . 2 1 . . . . . . . 1 . . 1 3 1 1 . . . . . . . . . 10 2 1 Wheel 21 | . . . . . . . . . 6 1 . . 2 1 . . . . . 8 . 2 1 . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 . . 2 . 2 2 1 . 1 Flight 8 | . . . . . . . . 2 1 . . . . . . . . . . . . . 3 . . . . . . . . . . 2 Utility 184 | 2 3 . 2 1 9 1 4 6 8 10 5 . 3 2 1 2 . 2 4 11 1 2 5 1 6 6 1 12 . . 8 29 12 25 Device 84 | 1 1 . 1 1 4 1 1 1 1 4 . . . . . 2 . 1 1 8 . 2 2 . 3 2 1 9 . . 2 16 5 14 Storage 15 | 1 2 . . . 1 . 1 . 1 . . . . . . . . . . 1 . . . . 2 . . . . . 2 2 1 1 Processor 21 | . . . . . 1 . . . . . . . . 2 . . . . 1 2 . . . 1 . 2 . 1 . . . 5 1 5 Hackware 19 | . . . . . . . 1 1 . 2 . . . . 1 . . . . . . . 2 . . . . 1 . . 4 3 2 2 Protection 45 | . . . 1 . 3 . 1 4 6 4 5 . 3 . . . . 1 2 . 1 . 1 . 1 2 . 1 . . . 3 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 98 | 2 5 . 2 . 5 . 1 6 6 3 9 . 4 3 . 2 . 6 2 11 1 . 3 2 1 1 . 3 . 1 3 8 2 6 Energy Gun 26 | . . . . . . . . 1 2 1 1 . 1 2 . 1 . 2 . 7 . . . . . . . 3 . 1 . 2 . 2 Energy Cannon 18 | . 3 . 1 . . . . . 1 . 1 . . . . . . 1 . 1 1 . . 1 1 . . . . . 2 2 1 2 Ballistic Gun 31 | 2 . . 1 . 4 . . 4 . 2 5 . 3 . . 1 . 2 1 3 . . 1 . . . . . . . . . 1 1 Ballistic Cannon 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . 1 . . . 1 . . 1 . . 1 . . 1 . . . . 1 . . . . . . . . . . . . 1 . . Special Weapon 6 | . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . . 1 . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . 1 . 1 1 8 . . . 2 2 . . . 1 . 1 . 1 . 1 . . 5 . 1 . . 10 . . 4 8 1 2 Corrupted Parts 9 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . 1 . . . . . . . 3 System Corruption 39 | . . . . . . . . . . . . . . . . . . . . 16 . . . . . 1 . . . . . . . 22 Parts Lost 147 | . . . . 1 11 . 1 7 3 . 9 . 1 . . . . . 12 23 4 2 . . 3 . 13 . . 2 8 . 12 35 Power 26 | . . . . 1 1 . . . . . 3 . . . . . . . 2 5 . . . . . . 2 . . . 1 . 3 8 Propulsion 37 | . . . . . 7 . . 3 2 . . . 1 . . . . . 3 7 2 1 . . 1 . 3 . . . 1 . . 6 Utility 56 | . . . . . 1 . 1 2 1 . 3 . . . . . . . 5 5 . 1 . . 2 . 6 . . 2 4 . 9 14 Weapon 28 | . . . . . 2 . . 2 . . 3 . . . . . . . 2 6 2 . . . . . 2 . . . 2 . . 7 Highest Loss Streak 20 | . . . . 1 5 . 1 3 2 . 4 . 1 . . . . . 8 7 4 2 . . 3 . 5 . . 1 3 . 3 20 To Critical Strikes 9 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 18 | 3 14 14 16 23 20 25 23 24 24 23 23 24 24 23 22 23 23 23 21 6 9 9 7 4 5 8 8 8 9 8 6 18 19 6 Power . | 1 2 . . . 1 3 2 2 1 1 . 1 1 1 1 1 1 1 . 1 . . . . . 1 . . . . . . . . Propulsion 2 | . . 1 4 7 4 4 2 4 4 2 1 1 1 . 1 . 1 1 . . 1 . . . 1 2 2 1 1 1 . 5 2 . Utility 9 | 1 5 6 5 9 9 13 13 13 13 14 13 13 13 13 11 12 12 12 10 1 4 4 1 1 . 1 2 3 4 4 1 7 10 3 Weapon 5 | 1 6 7 6 7 5 5 4 4 5 5 6 7 7 6 7 7 7 7 7 1 2 2 3 2 2 2 2 2 3 2 2 3 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 80 | 1 4 . 6 . 8 1 2 . 7 8 4 . 1 1 . 2 . 2 8 2 . 3 1 . . . . . . . 4 9 2 4 Power 12 | . 1 . . . 5 . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . 2 . 1 . Propulsion 17 | . . . . . . . . . 6 3 1 . . . . . . . 1 . . . . . . . . . . . 1 4 . 1 Utility 33 | 1 2 . 1 . 3 1 1 . 1 5 1 . . . . 2 . 1 4 . . 3 . . . . . . . . . 4 1 2 Weapon 14 | . 1 . 5 . . . . . . . 2 . . . . . . . 2 1 . . 1 . . . . . . . 1 1 . . Tool/Special 4 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 100 100 99 99 95 100 99 92 92 81 85 84 80 83 85 79 80 79 75 59 98 99 64 74 77 95 77 84 94 75 71 86 93 67 Engine 5 | . 14 14 11 10 9 11 9 9 2 7 7 7 7 7 6 3 . . . 2 5 5 2 . 2 . . 2 . . . . . . Core 1 | . . . . . . . . . . 5 3 . . . . . 6 6 5 3 5 4 2 . . . . . . . . . 1 2 Reactor 3 | . . . . . . . . . 6 1 1 7 6 7 6 8 6 6 5 . . . . 5 5 10 4 3 5 4 3 7 11 8 Treads 13 | . 28 28 33 33 22 11 24 22 19 . 14 15 7 9 6 12 13 13 12 8 8 4 2 . . . . . . . . 5 . 5 Leg 4 | . . . . . 10 22 11 3 . . . . . . . . . . . 3 12 22 10 . . . . . . . . 10 24 8 Wheel 2 | . . . . . . . . . 13 14 2 . 9 11 13 . . . . 3 11 5 . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 26 21 28 31 27 18 2 . . Device 10 | . 14 14 20 22 4 11 5 7 14 9 9 7 7 5 9 6 6 10 12 12 23 23 10 11 8 10 5 9 15 14 16 7 9 10 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 5 2 5 5 4 . 2 5 5 5 5 4 2 3 4 2 Processor 6 | . . . . . 8 . . . . . . . . 2 13 13 13 13 12 6 11 11 11 15 15 19 20 18 15 10 9 11 12 12 Hackware 5 | . . . . . . . 7 5 . 13 10 7 7 6 3 6 6 1 . . . . 1 11 8 5 3 3 5 4 14 28 19 7 Protection 5 | . . . 1 . 6 11 13 13 11 6 8 15 8 7 6 5 6 6 5 . . . 2 . . 5 3 3 5 2 . 1 4 2 Energy Gun 1 | . . . . . . . . 4 3 5 1 . . 8 6 3 . . . 5 7 . . . . . . 5 5 2 . . . . Energy Cannon 5 | . 22 28 21 22 5 11 8 1 1 . . . . . . . . . . 1 3 11 . . . . . 3 5 3 1 1 5 2 Ballistic Gun 5 | . 5 . . . 15 11 9 8 4 8 12 15 13 3 . 8 13 10 10 2 . . 1 . . . . . . . . . . 1 Peak Build Rating 208 | 7 14 14 18 26 46 46 60 44 56 59 82 77 78 66 73 102 97 97 105 80 65 69 74 68 91 107 105 139 139 147 182 195 208 205 Average Rating 71 | 5 12 13 16 18 28 45 42 36 44 55 66 77 68 61 71 94 96 94 91 55 62 67 48 65 75 100 80 110 139 133 159 167 193 133 On Entrance 69 | . 7 13 14 18 19 46 45 39 41 56 56 77 77 64 61 72 97 97 96 3 65 57 65 57 66 79 105 39 139 139 138 117 195 184 Naked Turns 61 | . . . . . . . . . . . . . . . . . . . 47 14 . . . . . . . . . . . . . . Heaviest Build 211 | 13 93 35 100 96 211 96 103 104 120 130 160 147 149 139 133 148 135 142 142 50 48 61 53 25 51 56 56 68 68 75 70 142 184 157 Greatest Support 185 | 40 40 40 60 60 72 60 100 60 56 56 150 150 150 40 40 145 145 145 150 90 20 61 61 18 69 58 58 70 70 78 78 180 180 185 Greatest Overweight (x) 10 | . 2 . 1 1 3 1 1 5 8 4 4 . 4 10 3 3 . . 1 4 2 6 8 1 . 1 4 1 . 1 1 1 1 8 Average Overweight (x) . | . . . . 1 1 1 . 1 3 1 1 . 2 3 3 . . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 25 15 25 25 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 5 10 10 10 10 10 10 10 25 25 25 Average Capacity 20 | 7 20 15 19 25 26 25 23 25 25 25 25 25 25 25 25 25 25 25 24 7 10 10 9 5 8 10 10 10 10 10 8 24 25 11 Most Carried 28 | 7 16 15 23 24 28 25 25 25 25 25 25 25 25 25 24 25 25 25 25 10 10 10 10 5 10 10 10 10 10 10 10 25 25 25 Average Carried 19 | 4 14 14 16 23 20 25 23 24 24 24 24 25 24 24 23 24 24 24 23 6 9 9 8 5 7 9 9 9 10 9 8 22 24 9 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 10 10 10 5 5 10 10 10 10 10 10 5 25 25 10 Final Carried 25 | 7 15 15 23 24 25 25 23 24 25 25 25 25 25 25 24 25 25 25 5 10 10 10 5 5 10 10 9 10 10 10 5 23 24 3 Class Distribution -------------------- 37% | Mutant 35% | Scavenger-Mutant 11% | Hacker-Mutant 7% | Wizard-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Commander-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 17727 | 309 175 60 180 25 1233 171 460 622 1262 958 1865 . 1345 237 35 396 . 651 1068 917 121 109 261 51 214 375 121 604 . 10 760 979 880 1273 Remotely 76 | . . . . . . . . . . . . . . . . . . . . 20 . . . . 10 . . . . . . 46 . . Salvage Created 21592 | 184 410 309 1346 65 548 171 512 832 1294 1197 1814 . 1421 642 35 419 . 574 2438 2731 338 69 261 . 251 314 . 127 . 132 665 154 1572 767 Parts 1020 | 20 42 6 71 4 68 15 22 40 68 64 76 . 65 34 2 3 . 28 94 110 7 1 1 . 7 13 . 4 . 9 37 6 69 34 Haulers Intercepted 13 | . 1 . 3 . . . . . 5 1 . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . Recyclers Shooed 33 | . 2 . 4 . . 4 . . . 1 . . . 3 . . . . 7 5 . . . . . . . . . . . . 1 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . 8 . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 311 | . 7 10 19 3 6 . 6 20 27 12 33 . 33 10 . 1 . 9 37 19 4 . . . . 1 . 2 . 5 7 2 22 16 Melee 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 4 1 . . Guns 111 | . . . . . 3 . 3 7 . 12 22 . 18 8 . 1 . 9 8 11 2 . . . . . . . . 3 . . . 4 Cannons 85 | . 3 9 15 3 . . 3 4 24 . . . . . . . . . . 5 1 . . . . . . 1 . . 3 . 12 2 AOE 96 | . 3 . 3 . 3 . . 8 3 . 11 . 15 2 . . . . 29 . . . . . . . . . . 2 . . 7 10 Classes Destroyed 26 | 2 5 3 2 . 2 . . 2 2 1 1 . . . . 1 . 1 1 . . 1 . . . 2 . . . . . . . . Worker 32 | . . 1 . 1 . 2 1 . 2 3 . . . 3 . . . . 9 2 . . . . . . . . . . 2 . 1 5 Builder 17 | . 1 . . . . . 1 . 4 . . . . . . . . . 3 3 . . . . . . . . . . 4 . 1 . Tunneler 13 | 5 . . 2 . . 3 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 3 . . . . . 5 1 . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . Recycler 44 | 1 3 1 5 . . 1 2 . 2 5 . . . . . . . . 8 9 . . . . 1 . . . . . . . 3 3 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 4 | . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Operator 7 | . . . 1 . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 1 . . 1 Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 2 . 4 . . . 1 . 1 . . . . 1 1 . . . 2 2 . . . . . . . . . . . . . 1 Swarmer 55 | . 6 . 5 3 . . . 12 2 . 8 . 3 2 . . . . 1 . . . . . . . . . . 5 3 . . 5 Cutter 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Grunt 128 | . 1 1 7 . . . 3 2 16 1 14 . 20 4 . . . 4 22 11 2 . . . . 1 . 1 . . 4 . 8 6 Brawler 9 | . . . . . . . . 2 2 . . . . . . . . . 4 . . . . . . . . . . . . . . 1 Duelist 10 | . . . . . . . . 2 2 . . . 1 . . . . . 4 . . . . . . . . . . . . 1 . . Protector 4 | . . . . . . . . . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . Sentry 43 | . . 1 7 . . . 3 2 3 4 8 . 4 1 . . . 2 1 3 1 . . . . . . . . . . 1 2 . Hunter 16 | . . . . . . . . . 1 2 . . 1 2 . . . . . 2 1 . . . . . . . . . . . 7 . Programmer 24 | . . . . . . . . . . 5 . . 3 1 . . . 2 3 3 . . . . . . . . . . . . 4 3 Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Compactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 14 | . . 9 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 21 | 2 3 5 6 4 5 2 5 4 9 5 8 . 5 4 1 1 . 3 21 7 3 . . . 2 1 . 2 . 6 4 1 7 9 Combat Bots Only 15 | . 3 3 4 3 5 . 4 4 5 4 8 . 5 3 . 1 . 3 15 3 3 . . . . 1 . 2 . 5 3 1 4 7 Max Kills in Single Turn 11 | 1 2 1 2 1 2 1 1 3 2 2 2 . 3 2 1 1 . 1 11 1 1 1 . . 1 1 . 1 . 3 1 1 3 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . 2 . 2 . 2 . . 3 2 . 2 . 2 2 . . . . 4 . . . . . . . . . . 2 . . 3 3 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Hostile Shots Fired 3631 | . 19 14 74 25 116 . 52 68 137 209 518 . 263 108 . . 1 63 473 291 33 26 . 14 38 14 153 . 3 125 155 50 286 303 Missed 1321 | . 9 5 24 5 20 . 14 16 49 69 162 . 80 37 . . . 23 188 69 9 11 . 11 21 12 68 . 2 80 86 21 124 106 Damage Taken 35680 | . 99 133 597 158 1772 . 610 896 1387 1056 2553 . 1874 1002 353 . 13 832 3875 4004 480 219 . 47 480 33 1510 . 20 765 1315 909 3177 5511 Core 4722 | . 25 . 81 . 245 . 54 134 198 137 163 . 89 136 . . 13 59 514 434 38 29 . 17 188 . 400 . . 71 115 100 356 1126 Absorbed by Shields 2059 | . . . . . . . . 4 . 345 665 . . . . . . 210 490 . . . . . . . . . . . . . 309 36 Reduced by Siege Mode 363 | . . . . . . . . . . . 69 . 107 . . . . 37 150 . . . . . . . . . . . . . . . Redirected to Shielding 77 | . . . . . . . . 15 22 7 . . . . . . . . . . . . . . . . . . . . . . 33 . Ignored by Resistances 779 | . . . . . . . . . 18 10 432 . 69 . . . . 18 54 . . . . . . . . . . 136 42 . . . Regen/Repaired (Parts) 3895 | . . . . . . . . . 151 190 . . . 678 . 1679 . 519 285 . . . . . . . . 149 . . 244 . . . Core Remaining (%) 51 | 100 . 90 . . . 18 . . 29 . . . . 25 . . . . 31 . . . . 48 . . . . 48 . 84 91 . 7 Volleys Fired 1571 | 9 26 28 85 10 119 15 30 122 129 87 92 . 102 41 . 23 . 58 90 143 25 15 22 13 . 7 . 26 2 20 31 14 91 96 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 . 2 2 . 2 . 2 2 2 2 2 1 1 . 1 . 2 1 2 1 1 2 2 Hottest 300 | 40 136 136 136 136 46 91 91 91 122 122 108 . 111 122 . 126 . 69 75 171 180 180 33 90 . 98 . 138 98 158 300 300 240 240 Shots Fired 2482 | 13 47 56 168 17 220 30 59 171 159 175 160 . 184 83 . 33 . 94 147 207 43 23 21 13 . 7 . 27 2 28 31 14 132 118 Gun 1540 | 13 15 . . . 207 15 30 137 40 175 143 . 170 82 . 33 . 88 114 168 30 . 21 . . . . 1 . 13 . . . 45 Cannon 812 | . 27 56 166 17 . 15 29 25 117 . 1 . . . . . . 6 . 39 13 23 . 13 . 6 . 25 2 15 31 7 111 68 Launcher 111 | . 2 . 2 . 13 . . 9 2 . 16 . 14 1 . . . . 33 . . . . . . . . . . . . . 14 5 Special 19 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 7 7 . Kinetic 1263 | 13 15 . . . 207 15 30 71 126 143 127 . 168 32 . 10 . 88 114 53 . . 21 . . . . . . . . . . 30 Thermal 977 | . 30 56 166 17 . 15 29 91 31 32 16 . 2 50 . 23 . . . 117 13 23 . 13 . 6 . 26 2 15 31 7 105 61 Explosive 111 | . 2 . 2 . 13 . . 9 2 . 16 . 14 1 . . . . 33 . . . . . . . . . . . . . 14 5 Electromagnetic 102 | . . . . . . . . . . . 1 . . . . . . 6 . 37 30 . . . . . . . . . . . 6 22 Entropic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . Robot Hit Streak 29 | 5 8 5 9 6 16 5 8 29 13 10 18 . 17 13 . 9 . 16 11 11 6 9 8 . . 3 . 1 . 5 3 10 7 11 Robot Miss Streak 10 | 2 3 7 5 2 4 3 2 3 4 3 10 . 2 3 . 2 . 2 4 5 5 2 1 . . . . 4 . 4 2 2 4 5 Penetration Max 1 | . . . . . . . . . 1 . . . 1 1 . . . 1 1 1 . . 1 . . . . . . . . . . 1 Secondary Targets 17 | . . . . . . . . 1 . 2 1 . 1 3 . . . 3 2 1 1 . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 1 . 1 1 . . . 1 1 1 1 . . . . . . . . 1 . . . . Capacitor 48 | . . . . . . . . . . . . . . . . . . . . 48 . . . . . . . . . . . . . . Shots Hit Robots 1599 | 8 20 29 95 10 157 13 43 110 108 111 139 . 129 57 2 25 . 59 95 139 18 7 18 . 2 17 1 2 . 16 29 12 64 64 Core Hits 880 | 6 14 13 37 4 48 7 16 49 47 42 111 . 73 24 1 4 . 25 149 69 9 3 9 . 2 4 . 3 . 9 10 3 43 46 Critical Kills 17 | . 1 . 1 . . . . . 1 . 1 . . . . 1 . 3 3 2 . . . . . . . 1 . . . . 2 1 Critical Parts Destroyed 11 | . . . . . 2 . . . . . 1 . 2 1 . 1 . . 1 1 . . 1 . . . . . . 1 . . . . Critical Strikes 63 | . 1 . 1 . 2 . . 6 11 3 4 . 2 4 . 5 . 3 4 6 1 . 1 . . 2 . 1 . 1 2 . 2 1 Burn 14 | . . . . . . . . 6 . 2 . . . 3 . . . . . 3 . . . . . . . . . . . . . . Meltdown 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 Destroy 25 | . . . . . 2 . . . 1 1 2 . 2 1 . 5 . 3 4 3 . . 1 . . . . . . . . . . . Blast 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . 2 . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 227 | . . . . . . . 6 9 . 6 47 . 21 5 4 . . 38 2 . . . . 5 4 25 10 . . . 36 6 . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 218 | . . . . . . . 6 9 . 6 47 . 21 5 4 . . 31 . . . . . 5 4 25 10 . . . 36 6 . 3 Piercing 9 | . . . . . . . . . . . . . . . . . . 7 2 . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . 2 2 . . . . 8 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 61633 | 107 546 776 2184 203 2904 233 795 2111 4947 2149 5607 . 4713 1415 113 823 . 1580 8498 4070 632 243 628 . 149 951 30 251 . 788 2579 465 4952 6191 Guns 22738 | 107 105 . . . 2360 131 339 1223 416 2072 2086 . 2797 1265 . 823 . 1507 1964 3069 350 . 628 . . . . . . 487 . . . 1009 Cannons 14590 | . 287 776 1964 203 . 102 390 123 4303 . . . . . . . . . . 957 136 243 . . . . . 251 . 167 331 348 2616 1393 Explosions 17875 | . 150 . 209 . 544 . . 633 228 . 1485 . 1770 112 . . . 5 6526 40 146 . . . . . . . . 134 . . 2335 3558 Melee 6337 | . . . . . . . 66 132 . 77 2036 . 146 38 113 . . 58 . . . . . . 149 951 30 . . . 2240 117 . 184 Ramming 93 | . 4 . 11 . . . . . . . . . . . . . . 10 8 4 . . . . . . . . . . 8 . 1 47 Kinetic 20529 | 107 105 . . . 2360 131 339 497 4276 1712 1813 . 2774 495 . 202 . 1507 1964 969 . . 628 . . . . . . . . . . 650 Thermal 16309 | . 287 776 1964 203 . 102 390 849 443 360 273 . 23 770 . 621 . . 1205 2239 282 243 . . . . . 251 . 301 331 348 2758 1290 Explosive 16062 | . 150 . 209 . 544 . . 633 228 . 1485 . 1770 112 . . . 5 5321 . . . . . . . . . . . . . 2047 3558 Electromagnetic 1816 | . . . . . . . . . . . . . . . . . . . . 858 350 . . . . . . . . . . . 146 462 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6337 | . . . . . . . 66 132 . 77 2036 . 146 38 113 . . 58 . . . . . . 149 951 30 . . . 2240 117 . 184 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 487 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 487 . . . . Highest Corruption 55 | . . . . . . . . 5 8 3 3 3 3 5 . . . 3 3 17 17 17 17 17 2 3 7 7 . . 4 . 3 55 Average Corruption 9 | . . . . . . . . 5 5 1 3 3 3 4 . . . 2 3 7 17 17 17 17 1 2 4 7 . . 1 . 2 36 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 474 | . . . . . . . . 17 46 8 44 2 38 22 . . . 20 23 27 33 32 13 9 1 8 6 . . . 1 . 2 122 Message Errors 103 | . . . . . . . . 5 9 2 9 . 9 2 . . . 4 6 5 6 8 3 1 . 2 1 . . . 1 . 1 29 Matter Fused 90 | . . . . . . . . 3 8 3 11 1 6 3 . . . 3 5 7 3 6 3 3 . 3 1 . . . . . . 21 Heat Flow Errors 61 | . . . . . . . . 5 6 . 6 1 4 3 . . . 4 4 4 5 3 3 . . . 3 . . . . . 1 9 Energy Discharges 69 | . . . . . . . . 1 9 2 7 . 5 4 . . . 3 3 7 2 4 1 2 1 2 . . . . . . . 16 Parts Rejected 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 Data Loss (minor) 55 | . . . . . . . . . 7 . 6 . 4 4 . . . 3 2 . 8 3 1 . . 1 . . . . . . . 16 Data Loss (major) 28 | . . . . . . . . . 2 . . . 3 4 . . . 2 1 1 4 3 . 3 . . 1 . . . . . . 4 Misfires 16 | . . . . . . . . . 2 1 2 . 3 2 . . . 1 . . 2 1 . . . . . . . . . . . 2 Alerts 13 | . . . . . . . . 1 1 . 3 . 1 . . . . . 1 . 2 2 1 . . . . . . . . . . 1 Misdirections 15 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 14 Weapon Failures 16 | . . . . . . . . 2 2 . . . 1 . . . . . . 2 . 2 1 . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3261 | . 3 47 15 1 . . 36 74 335 37 126 . . . . . . . 229 45 9 4 . . . 485 . . . . 781 7 287 740 Projectiles 650 | . 1 47 15 1 . . . . 335 . . . . . . . . . . 45 9 4 . . . . . . . . . . 140 53 Explosions 1178 | . 2 . . . . . . 49 . . 64 . . . . . . . 229 . . . . . . . . . . . . . 147 687 Melee 1433 | . . . . . . . 36 25 . 37 62 . . . . . . . . . . . . . . 485 . . . . 781 7 . . Knockbacks 16 | . . . 1 . . . . . 14 . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 14 | . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 748 | . 4 . . . 24 . . . . . . . 55 . . . . . 504 . . . . . . . . . . 23 4 . . 134 Shots 16 | . 1 . . . 1 . . . . . . . 2 . . . . . 9 . . . . . . . . . . 1 . . . 2 Rammed 8 | . 1 . 2 . . . . . . . . . . . . . . 1 1 2 . . . . . . . . . . 1 . . . Targets Rammed 16 | . 1 . 2 . . . . . . . . . . . . . . 1 1 2 . . . . . . . . . . 1 . 2 6 Kicked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | . 45 75 120 24 . 126 246 268 355 166 273 64 275 291 36 100 . 324 468 265 233 134 215 . 149 94 260 183 59 106 120 213 428 250 Average Temperature 75 | . 15 16 21 13 . 48 105 61 73 52 91 48 54 104 24 30 . 119 138 78 110 60 95 . 57 44 125 70 36 32 70 51 120 72 Received Heat Transfer 6766 | . 24 58 201 . . . 306 144 729 277 950 . 666 192 . . . 51 1034 1051 153 . . . 88 9 30 . . 42 177 63 170 351 Effects 7 | . . . . . . . . . . . . . . 1 . . . . 1 2 . . . . . . . . . . . . 3 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Energy Bleed 4 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 14 | . . . . . . . . . . . 2 . 8 . . . . 2 2 . . . . . . . . . . . . . . . Total Turns 332 | . . . . . . . . . . . 46 . 180 . . . . 37 69 . . . . . . . . . . . . . . . Longest Duration 55 | . . . . . . . . . . . 27 . 43 . . . . 22 55 . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . 1 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . 1 . Parts Fried 9 | . . . . . . . . . . . . . . . . . . . . 7 2 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . 1 1 1 . . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 2 1 Combat Hostiles 8 | . 1 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 2 . Parts Melted 44 | . . 5 8 1 . . . 4 1 1 . . . 5 . . . 1 2 4 . 1 . . . . . 1 . . . . 7 3 Heat Transferred 23222 | . 518 1406 3552 370 . 185 703 2516 703 814 625 . 37 1480 . 851 . . 800 3966 298 259 . . . . . 300 . 300 500 111 2127 801 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Maximum Alert Level 5 | . . . . . . . . 4 2 1 5 3 5 4 2 . 1 5 5 4 . . . . . . . . . . . . 3 3 Low Security (%) 46 | 100 100 100 100 100 . 100 100 14 . 87 7 . . . . 100 87 3 . . . . . . 100 . . . . 100 100 100 34 . Level 1 10 | . . . . . . . . 36 14 12 7 . . . 48 . 12 4 . . . . . . . . . . . . . . 40 46 Level 2 12 | . . . . . . . . 27 85 . 27 . 1 . 51 . . . . . . . . . . . . . . . . . 23 44 Level 3 4 | . . . . . . . . 16 . . 16 100 8 . . . . 6 . . . . . . . . . . . . . . 1 9 Level 4 14 | . . . . . . . . 4 . . 31 . 35 100 . . . 8 44 100 . . . . . . . . . . . . . . Level 5 10 | . . . . . . . . . . . 10 . 54 . . . . 76 34 . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2552 | 10 91 44 184 65 . 5 75 1305 635 273 1614 847 2280 1334 564 100 219 2552 2444 1357 . . . . 199 . . . . 160 165 90 757 771 Initial 1339 | . . 1 . 60 . . . . 635 273 97 847 571 1197 564 100 . 139 1339 1197 . . . . 56 . . . . . 8 85 . 481 Average 586 | 1 14 2 81 23 . . 19 513 507 97 927 832 1641 1235 430 9 101 1811 1786 1193 . . . . 142 . . . . 95 83 11 267 596 Influence Increases 17665 | 30 286 54 715 75 . 30 197 1415 832 521 1647 . 1739 467 14 1 269 2593 1689 764 125 30 10 120 273 235 60 271 50 221 659 156 1170 947 Destroy 0b10 Robot/C 7200 | . 140 40 420 60 . . 120 440 520 240 680 . 800 240 . . 100 860 800 380 80 . . . . 20 . 200 40 100 140 40 440 300 Destroy 0b10 Robot/NC 875 | 30 35 10 80 5 . 30 25 20 90 60 40 . 15 30 5 . 5 5 135 90 5 . 10 . 10 5 . 10 . 5 40 . 25 55 Destroy Leader 1106 | . 36 . 134 10 . . 42 30 102 102 30 . 50 54 2 . 10 50 134 104 10 . . . 2 . . . 10 10 32 20 90 42 Allied During Kill 1206 | . . 4 3 . . . . 8 . . 4 . 97 22 . . 113 859 48 . . . . . . . . 46 . . . . . 2 Trap Triggered on 0b10 40 | . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 284 | . 20 . 34 . . . 5 24 . 40 12 . . 9 5 . . 14 . 16 . . . . 17 . . . . 6 40 . . 42 Disable Machine 915 | . 15 . 30 . . . . 15 45 15 45 . 30 60 . . 30 45 330 45 . . . . . . . . . 15 90 15 45 45 Anti-Garrison Action 2700 | . . . . . . . . 750 . . 650 . 600 . . . . 500 . . . . . . . . . . . . . . 150 50 Destroy Structure 1794 | . 25 . 14 . . . 5 113 45 9 171 . 147 37 2 1 11 260 152 24 . . . . 4 . . . . 40 92 21 345 276 Partial Spotted 120 | . . . . . . . . . 15 15 . . . 15 . . . . . . . . . . 45 . . . . . 30 . . . Lose Combat Pursuer 1425 | . 15 . . . . . . 15 15 . 15 . . . . . . . 90 105 30 30 . 120 195 210 60 15 . 45 195 60 75 135 Influence Decreases 9335 | 30 280 55 560 135 . 30 197 110 864 655 130 30 30 510 290 101 70 180 584 610 402 306 10 30 140 246 146 39 50 206 515 241 417 1136 Time Decay 6518 | 30 280 55 540 125 . 30 172 . 534 583 . 30 . 510 140 101 70 . 374 380 362 286 10 30 110 246 80 39 30 56 286 241 302 486 Lost Part 1281 | . . . . 10 . . 10 70 30 . 90 . 10 . . . . . 120 230 40 20 . . 30 . 66 . . 10 80 . 115 350 Lost Ally 760 | . . . 20 . . . . 40 . 40 40 . 20 . . . . 180 90 . . . . . . . . . 20 . 10 . . 300 Purge Threat 776 | . . . . . . . 15 . 300 32 . . . . 150 . . . . . . . . . . . . . . 140 139 . . . Squads Dispatched 76 | . 1 . 2 . . . . . 4 4 . . . 9 1 . . . 19 11 . . . . 1 . 1 . . 3 5 . 8 7 Investigation 7 | . 1 . 1 . . . . . . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . 1 . Extermination 14 | . . . . . . . . . . 3 . . . 2 . . . . 2 1 . . . . . . . . . . 1 . 2 3 Reinforcement 20 | . . . 1 . . . . . 1 . . . . . 1 . . . 3 4 . . . . . . . . . 2 4 . 1 3 Assault 23 | . . . . . . . . . 3 . . . . 2 . . . . 13 2 . . . . . . 1 . . . . . 1 1 Garrison 12 | . . . . . . . . . . . . . . 3 . . . . 1 4 . . . . . . . . . 1 . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . 1 . 1 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 52 | . . . 1 . . . 1 . 3 1 . . . . . . . . 2 2 . . . . . . . 1 . 1 4 8 2 26 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 701 | . 15 16 27 3 16 . 8 23 40 18 38 . 36 26 1 2 3 39 84 45 6 6 . 10 14 9 12 36 3 19 37 22 35 52 Peak Tracking Total 24 | . 3 3 6 3 9 . 5 4 5 5 6 . 5 6 1 1 3 6 24 6 3 5 . 5 7 4 11 9 3 8 9 9 6 8 Tactical Retreats 52 | . 1 1 . . 4 . . 1 1 . 1 . . . . . . . 2 5 1 1 . 2 5 4 2 1 . 2 6 1 4 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 31 | . 1 . 1 . . . . 1 . 3 7 . 5 2 2 . . 2 2 . . . . . . . . . . . . . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 6 6 6 6 6 6 6 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 113 | . 1 . 2 . 9 . . 10 3 1 14 . 7 4 . . 2 12 22 3 . 1 3 . . . . 1 . 1 7 1 4 5 Max in Single Turn 17 | . 1 . 1 . 1 . . 2 1 1 2 . 1 1 . . . 2 17 1 . 1 1 . . . . 1 . 1 3 1 2 2 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Garrison Relay 20 | . . . . . . . . 5 . . 5 . 5 . . . . 5 . . . . . . . . . . . . . . . . Phase Generator 4 | . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 79 | . 4 . 9 . 1 . 2 2 5 13 2 1 2 3 1 . 1 1 1 1 . 1 4 . 4 1 . 6 . 2 7 1 1 3 Terminals 51 | . 4 . 7 . . . 1 2 3 9 2 . 2 2 1 . . 1 1 1 . 1 . . 3 . . . . 2 6 . . 3 Fabricators 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 4 | . . . . . . . . . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 1 1 . Total Hacks 249 | . 11 . 31 . 2 . 3 5 13 53 7 3 3 18 6 . 1 1 1 1 . 1 17 . 16 1 . 21 . 5 17 1 1 10 Successful 150 | . 5 . 18 . 2 . 3 3 6 33 1 1 . 6 3 . 1 1 . 1 . 1 17 . 8 1 . 21 . 2 6 1 1 8 Failed 99 | . 6 . 13 . . . . 2 7 20 6 2 3 12 3 . . . 1 . . . . . 8 . . . . 3 11 . . 2 Catastrophic 24 | . 1 . 1 . . . . . 1 4 4 . 2 4 1 . . . . . . . . . 2 . . . . 1 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 102 | . 10 . 21 . . . 2 1 7 26 2 . . 7 1 . . . . . . 1 . . 7 . . . . 5 9 . . 3 Terminals 159 | . 11 . 26 . . . 2 5 8 37 7 . 3 10 6 . . 1 1 1 . 1 . . 11 . . . . 5 14 . . 10 Fabricators 10 | . . . . . . . . . . 5 . . . . . . . . . . . . . . 5 . . . . . . . . . Repair Stations 19 | . . . . . . . . . 5 6 . . . 8 . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 4 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 . . 1 . 3 . . . . 1 . . . . . . . . . . . . . 3 1 1 . Terminal Hacks 82 | . . . 2 . 2 . 1 3 3 11 1 . . . 2 . . 1 . 1 . 1 17 . 3 1 . 21 . 2 3 . . 7 Record 16 | . . . . . 2 . . . . . . . . . . . . . . . . 1 5 . . . . 8 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . 1 Prototype ID Bank 17 | . . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . 12 . . . . . . Open Door 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 Branch Access Points 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Emergency Access Points 3 | . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 5 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Unreport Threat 7 | . . . . . . . 1 . 2 1 . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Locate Traps 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 14 | . . . . . . . . . 2 6 . . . 6 . . . . . . . . . . . . . . . . . . . . Scan Component 7 | . . . . . . . . . 1 3 . . . 3 . . . . . . . . . . . . . . . . . . . . Repair 7 | . . . . . . . . . 1 3 . . . 3 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 4 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 1 1 . Unlock Access 5 | . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 35 | . 5 . 11 . . . 1 . 1 10 . . . . 1 . . . . . . . . . 3 . . . . . 2 . . 1 Terminals 35 | . 5 . 11 . . . 1 . 1 10 . . . . 1 . . . . . . . . . 3 . . . . . 2 . . 1 Assimilate 5 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 10 | . 1 . 1 . . . 1 . 1 3 . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 Disrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 6 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . 1 . . . Skim 13 | . 4 . 6 . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 4 . 8 . . . 2 2 5 12 2 . 2 3 1 . 1 1 1 1 . . . . 4 . . . . 2 7 . 1 2 Full Trace Events 6 | . . . . . . . . . . 1 1 . 1 2 . . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 2 . . . . . . 2 . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . . . . . 1 3 . . . 3 . . . . . . . . . . . . . . . . . . . . Time 384 | . . . . . . . . . 38 196 . . . 150 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 6 5 . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Combat 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 . Robot Hacks Applied 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 7 6 . parse_system 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 7 5 . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 92 | . . . . . . . . 22 . . 23 . 19 . . . . 24 . . . . . . . . . . . . . 3 1 . Machine Destruction 88 | . . . . . . . . 22 . . 23 . 19 . . . . 20 . . . . . . . . . . . . . 3 1 . Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 2 . 1 2 . 4 . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 60 | . . 3 . . . . . 2 . 3 4 . 6 . . 20 . . . . . . . . . . . 5 . . 1 . . 16 Largest Group 20 | . . 3 2 . . . . 2 . 1 2 2 6 6 . 20 19 17 5 . . . . . . . . 5 2 . 1 . . 8 Highest-Rated Group 710 | . . 40 32 . . . . 70 . 16 124 56 235 235 . 710 685 589 176 . . . . . . . . 310 124 . 26 . . 116 Highest-Rated Ally 95 | . . 16 16 . . . . 39 . 16 62 31 95 89 . 50 50 50 50 . . . . . . . . 68 68 . 26 . . 15 Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . AID 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 501 | . . 34 3 . . . . 28 . 8 8 . 29 18 . 12 99 164 22 . . . . . . . . 29 5 . . . . 42 Total Damage 14501 | . . 395 31 . . . . 317 . 106 314 . 746 1222 . 328 2039 4623 1184 . . . . . . . . 1958 205 . . . . 1033 Kills 97 | . . 6 2 . . . . 2 . . 2 . 8 8 . 1 16 34 6 . . . . . . . . 10 2 . . . . . Allies Corrupted 5 | . . . . . . . . 2 . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Active Infowar (turns) 16408 | 180 409 361 1780 369 570 370 95 . . 1016 . . . . 251 445 189 159 581 283 820 636 146 204 234 522 262 879 234 128 686 1985 1210 1404 Optics 5477 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 613 234 128 686 1985 1210 621 Sensors 3867 | . . . . 1 . . . . . . . . . . 251 445 189 159 581 10 820 631 . . . . . . . . . . . 780 Terrain 2444 | . . . . . . . . . . . . . . . . . . . . 249 819 632 146 204 155 . . . . . . . 1 238 Structural 34 | . . . . . . . . . . . . . . . . . . . . 34 . . . . . . . . . . . . . . Seismic 6057 | 180 409 361 1780 368 570 370 95 . . 1016 . . . . . . . . . . . . . . . . . . . . . 2 369 537 Decoding 4933 | . . . . . . . . . . . . . . . . . . . . . . . . 184 234 522 262 879 234 128 686 1804 . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . 1 Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Decoded 0b10 Intel 172 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 11 40 118 . . Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Items 168 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 40 118 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 37637 | 221 2171 1482 2072 390 2855 504 628 2287 1514 1852 2069 76 2182 1399 288 1156 189 1933 1110 891 820 636 294 214 234 522 262 879 234 128 686 1985 1210 2264 Spaces Moved 21957 | 116 884 716 892 149 887 240 221 626 668 1218 977 48 1092 775 189 592 107 982 597 386 563 470 195 527 430 763 382 1082 463 138 962 1380 681 1559 Core 234 | 7 . . . . . . . . . . . . . . . . . . 96 70 . . 6 . . . 1 . . . . . . 54 Treads 8365 | 109 884 716 892 149 447 . 159 626 54 . 663 48 201 . . 588 107 982 501 115 . . . . . . . . . . . 481 . 643 Legs 3018 | . . . . . 440 240 62 . . . . . . . . 1 . . . 48 . 425 90 . . . . . . . . 613 681 418 Wheels 4766 | . . . . . . . . . 614 1218 314 . 891 775 189 3 . . . 153 563 45 1 . . . . . . . . . . . Hover 4324 | . . . . . . . . . . . . . . . . . . . . . . . . . 237 763 381 1082 463 138 962 286 . 12 Flight 1250 | . . . . . . . . . . . . . . . . . . . . . . . 98 527 193 . . . . . . . . 432 Fastest Speed 29 | 50 160 160 160 240 160 190 130 240 115 115 160 160 130 140 140 140 152 152 50 50 95 110 29 29 29 54 54 46 46 43 43 48 120 42 Average Speed 133 | 153 232 160 192 240 233 190 203 301 163 121 161 160 150 148 140 157 152 152 138 120 101 119 84 29 41 54 61 50 46 46 43 123 123 116 Slowest Speed 635 | 160 320 160 240 240 400 190 242 570 325 160 410 160 240 240 140 250 152 152 240 200 110 170 635 99 55 118 250 156 46 101 98 190 190 455 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 6 98 100 61 28 82 41 15 78 43 33 98 1 81 28 8 95 4 93 27 9 73 62 60 66 11 78 62 93 63 9 77 55 20 42 Regions Visited 34 Branch Regions 14 Pre-discovered Areas 7 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 3 . . . 1 . . . . . . . Known Exits Taken 18 | . . . 1 . . 1 1 . . 1 . 1 . 1 . . 1 . . 1 1 1 1 1 1 1 1 . 1 1 1 . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . 1 1 . Scrap Searched 10 | . . 1 . . . . . . . . . . . . . . . . . . 1 2 . 1 . 1 3 . 1 . . . . . Spaces Dug 229 | . 3 . . . 4 . 4 . . 5 11 . 17 4 2 . . 17 6 . 7 11 . 18 2 10 . 12 2 8 22 2 42 20 Terrain Destroyed 1314 | . 23 1 23 . 15 . 4 154 49 5 230 . 109 13 2 1 . 93 156 11 16 15 . 18 2 10 . 14 2 21 42 7 150 128 Melee 80 | . . . . . . . 4 . . 5 11 . 8 4 2 . . 17 2 . . . . 5 2 4 . . . . 13 2 . 1 Projectile 244 | . 3 1 1 . . . . . 38 . 1 . 3 1 . 1 . 6 18 11 9 15 . 13 . 6 . 14 2 12 29 5 36 19 AOE 990 | . 20 . 22 . 15 . . 154 11 . 218 . 98 8 . . . 70 136 . 7 . . . . . . . . 9 . . 114 108 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total 27675 | 147 948 998 1088 164 1457 258 335 877 969 1472 1258 47 1433 942 207 784 134 1299 749 637 770 523 306 562 478 834 398 1384 481 175 1129 1655 918 1859 Wait 2181 | . 5 243 59 2 322 1 32 52 86 61 33 . 98 96 7 115 26 179 9 25 164 12 49 9 17 18 4 200 17 1 45 30 84 80 Move 21901 | 115 883 715 891 148 886 239 220 625 667 1218 976 47 1090 774 189 591 106 981 596 385 562 469 194 524 427 762 381 1081 462 137 961 1379 680 1540 Hop 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 7 Pick Up 309 | 15 11 3 20 1 49 1 12 9 15 18 12 . 3 4 1 7 1 3 9 16 3 4 2 . 4 . . 5 . 2 8 46 11 14 Fast Attach 345 | . 2 . . 1 10 . 2 11 20 14 10 . 12 6 . 14 . 7 3 39 5 5 9 2 10 10 1 23 . 2 19 51 13 44 Attach 150 | 7 1 . 3 . 14 . 4 4 3 3 5 . 2 . 2 3 . . 12 8 2 . 7 . 2 1 1 3 . 2 6 30 7 18 Detach 52 | . 2 . . . 5 . . . . . . . . . . 1 . . 3 . . . 2 . 4 1 . 3 . 1 4 19 2 5 Swap 306 | . 10 4 13 2 18 1 16 24 12 19 34 . 25 8 4 8 . 17 16 9 4 5 1 8 3 6 . 2 . 2 . 12 15 8 Drop 442 | 1 7 5 15 . 34 1 13 8 37 32 16 . 16 8 . 22 1 13 8 10 5 13 19 . 5 4 1 22 . 8 18 68 13 19 Fire 1571 | 9 26 28 85 10 119 15 30 122 129 87 92 . 102 41 . 23 . 58 90 143 25 15 22 13 . 7 . 26 2 20 31 14 91 96 Melee 227 | . . . . . . . 6 9 . 6 47 . 21 5 4 . . 38 2 . . . . 5 4 25 10 . . . 36 6 . 3 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 Crush 7 | . 1 . 2 . . . . . . . . . . . . . . 1 1 2 . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . 2 . 8 8 . 8 . . . . 2 . . . . . . 2 . . . . . . . . 18 Rewire 110 | . . . . . . . . 11 . 6 17 . 56 . . . . . . . . . . . . . . 19 . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . 8 . . . . . . . . . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: *Acc x2 / [*Tes x2]) -1/Access -1/Command (discovered 2 exits: [*Sur x2]) Tau Ceti IV Orbit History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 222 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Met a group of wandering Federalists 285 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 5) 403 | -10/Materials | Discovered new exit (range 10) 540 | -10/Materials | Discovered new exit (range 4) 846 | -10/Materials | Discovered new exit (range 14) 2393 | -10/Materials | Entered Mines 2397 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2403 | -10/Mines | Discovered new exit (range 5) 2415 | -10/Mines | Assembled infested the area 2787 | -10/Mines | Discovered new exit (range 9) 3228 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3243 | -10/Mines | Learned Materials stockpile data 3288 | -10/Mines | Found a hidden stash of uninstalled traps 3637 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3707 | -10/Mines | Discovered new exit (range 7) 3875 | -10/Mines | Entered Materials 3875 | -9/Materials | Accompanied by 2 allies 3875 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4143 | -9/Materials | Discovered new exit (range 15) 4719 | -9/Materials | Build established: Scavenger-Mutant 5695 | -9/Materials | Learned Storage garrison access intel 5739 | -9/Materials | Learned Storage interactive machine intel 5772 | -9/Materials | Learned location of Zion (-6) 5793 | -9/Materials | Identified exit to Materials 5802 | -9/Materials | Identified exit to Mines 5803 | -9/Materials | Learned Storage emergency access door positions 5838 | -9/Materials | Learned Storage terminal intel 5869 | -9/Materials | Learned Materials stockpile data 5947 | -9/Materials | Entered Mines 5998 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6003 | -9/Mines | Found Prototype Device 6004 | -9/Mines | Identified Exp. Sensor Array 6070 | -9/Mines | Discovered exit to Materials (range 8) 6316 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6316 | -9/Mines | Discovered new exit (range 5) 6337 | -9/Mines | Entered Exiles 6403 | -9/Exiles | Met 8R-AWN 6447 | -9/Exiles | Met EX-HEX 6526 | -9/Exiles | Met EX-BIN 6627 | -9/Exiles | Met EX-DEC 7206 | -9/Exiles | Build established: Hauler-Mutant 7240 | -9/Exiles | Discovered new exit (range 10) 7536 | -9/Exiles | Attacked by the Exiles 7614 | -9/Exiles | Build established: Scavenger-Mutant 7685 | -9/Exiles | Lost 4 parts (3n1u) 7737 | -9/Exiles | Core integrity fell below 50% 7784 | -9/Exiles | Lost 5 parts (1p3n1w) 7794 | -9/Exiles | Destroyed 8R-AWN 7813 | -9/Exiles | Found Prototype Device 7814 | -9/Exiles | Identified AS-neutralizer No. 17b 7832 | -9/Exiles | Found Prototype Ballistic Gun 7835 | -9/Exiles | Found Prototype Ballistic Gun 7836 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 7875 | -9/Exiles | Found Prototype Processor 7945 | -9/Exiles | Build established: Mutant 8040 | -9/Exiles | Destroyed EX-HEX 8232 | -9/Exiles | Core integrity fell below 20% 8372 | -9/Exiles | Build established: Scavenger-Mutant 8434 | -9/Exiles | Destroyed EX-BIN 8694 | -9/Exiles | Destroyed EX-DEC 8750 | -9/Exiles | Found Prototype Device 8767 | -9/Exiles | Found Prototype Processor 9192 | -9/Exiles | Entered Mines 9399 | -8/Mines | Discovered exit to Materials (range 15) 9696 | -8/Mines | Entered Materials 9696 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9804 | -8/Materials | Identified Exp. Targeting Computer 9823 | -8/Materials | Identified Exp. Core Analyzer 9825 | -8/Materials | Identified System Purifier 10279 | -8/Materials | Identified exit to Garrison 10324 | -8/Materials | Entered Garrison 10449 | -8/Garrison | Phase Generator disabled 10517 | -8/Garrison | Garrison Relay disabled 10680 | -8/Garrison | Triggered checkpoint 10781 | -8/Garrison | Triggered checkpoint 10982 | -8/Garrison | Triggered checkpoint 11155 | -8/Garrison | Lost 3 parts (1n1u1w) 11210 | -8/Garrison | Garrison Relay disabled 11305 | -8/Garrison | Discovered new exit (range 10) 11413 | -8/Garrison | Discovered new exit (range 73) 11413 | -8/Garrison | Discovered new exit (range 17) 11413 | -8/Garrison | Discovered new exit (range 66) 11413 | -8/Garrison | Discovered new exit (range 84) 11484 | -8/Garrison | Garrison Relay disabled 12034 | -8/Garrison | Triggered checkpoint 12231 | -8/Garrison | Triggered checkpoint 12488 | -8/Garrison | Garrison Relay disabled 12611 | -8/Garrison | Entered Materials 12861 | -8/Materials | Repaired Imp. Light Armor Plating 13011 | -8/Materials | First assault squad dispatched 13187 | -8/Materials | Discovered new exit (range 13) 13338 | -8/Materials | Core integrity fell below 50% 13760 | -8/Materials | Discovered new exit (range 3) 14125 | -8/Materials | Entered Factory 14125 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 14184 | -7/Factory | Discovered new exit (range 12) 14303 | -7/Factory | Build established: Mutant 14479 | -7/Factory | Identified exit to Storage 14479 | -7/Factory | Identified exit to Lower Caves 14783 | -7/Factory | Build established: Hacker-Mutant 14811 | -7/Factory | Discovered new exit (range 11) 15341 | -7/Factory | Repaired Arm. Huge Wheel? 15470 | -7/Factory | Repaired Arm. Huge Wheel 15584 | -7/Factory | Repaired Exp. Sensor Array? 15977 | -7/Factory | Identified exit to Garrison 15977 | -7/Factory | Entered Garrison 15993 | -7/Garrison | Triggered checkpoint 16190 | -7/Garrison | Garrison Relay disabled 16235 | -7/Garrison | Triggered checkpoint 16235 | -7/Garrison | Triggered checkpoint 16269 | -7/Garrison | Triggered checkpoint 16272 | -7/Garrison | Triggered checkpoint 16295 | -7/Garrison | Destroyed 8 combat bots 16363 | -7/Garrison | Lost 4 parts (1p1u2w) 16494 | -7/Garrison | Garrison Relay disabled 16609 | -7/Garrison | Phase Generator disabled 16628 | -7/Garrison | Discovered new exit (range 13) 16841 | -7/Garrison | Triggered checkpoint 16874 | -7/Garrison | Garrison Relay disabled 16945 | -7/Garrison | Build established: Scavenger-Mutant 16982 | -7/Garrison | Triggered checkpoint 17122 | -7/Garrison | Discovered new exit (range 7) 17200 | -7/Garrison | Garrison Relay disabled 17422 | -7/Garrison | Discovered new exit (range 3) 17588 | -7/Garrison | Triggered checkpoint 17633 | -7/Garrison | Garrison Relay disabled 17636 | -7/Garrison | Found embedded Infiltrators 17749 | -7/Garrison | Triggered checkpoint 17749 | -7/Garrison | Build established: Mutant 18046 | -7/Garrison | Entered Factory 18046 | -7/Factory | Accompanied by 2 allies 18056 | -7/Factory | Identified exit to Garrison 18122 | -7/Factory | Entered Garrison 18122 | -7/Garrison | Accompanied by 2 allies 18186 | -7/Garrison | Triggered checkpoint 18214 | -7/Garrison | Garrison Relay disabled 18266 | -7/Garrison | Triggered checkpoint 18280 | -7/Garrison | Triggered checkpoint 18342 | -7/Garrison | Triggered checkpoint 18414 | -7/Garrison | Triggered checkpoint 18554 | -7/Garrison | Discovered new exit (range 13) 18582 | -7/Garrison | Triggered checkpoint 18667 | -7/Garrison | Core integrity fell below 50% 18711 | -7/Garrison | Garrison Relay disabled 18914 | -7/Garrison | Discovered new exit (range 12) 18934 | -7/Garrison | Triggered checkpoint 19018 | -7/Garrison | Garrison Relay disabled 19094 | -7/Garrison | Triggered checkpoint 19170 | -7/Garrison | Found embedded Infiltrators 19186 | -7/Garrison | Triggered checkpoint 19189 | -7/Garrison | Garrison Relay disabled 19517 | -7/Garrison | Discovered new exit (range 11) 19542 | -7/Garrison | Triggered checkpoint 19565 | -7/Garrison | Build established: Scavenger-Mutant 19683 | -7/Garrison | Garrison Relay disabled 20101 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 20304 | -7/Garrison | Entered Factory 20304 | -7/Factory | Accompanied by 6 allies 20331 | -7/Factory | Garrison activated, responded to threat 20366 | -7/Factory | Lost 4 allies 20704 | -7/Factory | First assault squad dispatched 21001 | -7/Factory | Repaired Imp. Heavy Treads 21063 | -7/Factory | Repaired Imp. Cooling System 21120 | -7/Factory | Build established: Mutant 21126 | -7/Factory | Repaired Arm. Huge Wheel 21423 | -7/Factory | Discovered new exit (range 14) 21442 | -7/Factory | Identified exit to Factory 21703 | -7/Factory | Entered another Factory area 21703 | -6/Factory | Evolved 2 slots: Utility x2 21991 | -6/Factory | Sucked down chute 21991 | -6/Factory | Entered Waste 21992 | -6/Waste | Joined by Warlord forces that had cleared the area 22326 | -6/Waste | Found Quantum Capacitor 22371 | -6/Waste | A Compactor rumbled back to life 22372 | -6/Waste | Spotted C-40 Crusher 22372 | -6/Waste | Allies destroyed C-40 Crusher 22506 | -6/Waste | Discovered new exit (range 16) 22600 | -6/Waste | Identified exit to Factory 22611 | -6/Waste | A Compactor rumbled back to life 22611 | -6/Waste | Destroyed C-40 Crusher 23147 | -6/Waste | Entered Factory 23147 | -6/Factory | Accompanied by 19 allies 23185 | -6/Factory | Assembled infested ambush trap array 23299 | -6/Factory | Identified exit to Garrison 23336 | -6/Factory | Entered Garrison 23336 | -6/Garrison | Accompanied by 17 allies 23402 | -6/Garrison | Triggered checkpoint 23430 | -6/Garrison | Garrison Relay disabled 23491 | -6/Garrison | Triggered checkpoint 23512 | -6/Garrison | Triggered checkpoint 23548 | -6/Garrison | Lost 4 allies 23718 | -6/Garrison | Triggered checkpoint 23733 | -6/Garrison | Garrison Relay disabled 23746 | -6/Garrison | Garrison Relay disabled 23902 | -6/Garrison | Discovered new exit (range 10) 24122 | -6/Garrison | Triggered checkpoint 24217 | -6/Garrison | Garrison Relay disabled 24263 | -6/Garrison | Discovered new exit (range 13) 24272 | -6/Garrison | Spotted Striker 24306 | -6/Garrison | Destroyed Striker 24369 | -6/Garrison | Identified exit to Factory 24386 | -6/Garrison | Triggered checkpoint 24590 | -6/Garrison | Triggered checkpoint 24636 | -6/Garrison | Lost 4 allies 24726 | -6/Garrison | Triggered checkpoint 24769 | -6/Garrison | Discovered exit to Factory (range 15) 25005 | -6/Garrison | Phase Generator disabled 25269 | -6/Garrison | Entered Factory 25269 | -6/Factory | Accompanied by 5 allies 25527 | -6/Factory | Lost 3 allies 25619 | -6/Factory | First assault squad dispatched 25626 | -6/Factory | Spotted B-75 Beast 25758 | -6/Factory | Destroyed B-75 Beast 25787 | -6/Factory | Lost 3 parts (3u) 25791 | -6/Factory | Destroyed 15 combat bots 25982 | -6/Factory | Destroyed 7 combat bots 26061 | -6/Factory | Garrison activated, responded to threat 26136 | -6/Factory | High security lockdown imminent 26216 | -6/Factory | High security lockdown engaged 26332 | -6/Factory | Released all parts (6) 26353 | -6/Factory | Core integrity fell below 50% 26362 | -6/Factory | Lost 8 parts (2p3n1u2w) 26378 | -6/Factory | Discovered new exit (range 3) 26379 | -6/Factory | Entered another Factory area 26379 | -5/Factory | Evolved 2 slots: Propulsion x2 26508 | -5/Factory | Garrison activated, responded to threat 26588 | -5/Factory | Lost 4 parts (1p2n1u) 26679 | -5/Factory | First assault squad dispatched 26710 | -5/Factory | Lost 4 parts (2n2w) 26789 | -5/Factory | Lost 7 parts (1p2n3u1w) 26823 | -5/Factory | Identified exit to Upper Caves 26969 | -5/Factory | Build established: Scavenger-Mutant 26973 | -5/Factory | Garrison activated, responded to threat 27007 | -5/Factory | System corruption reached 10% 27083 | -5/Factory | Garrison activated, responded to threat 27116 | -5/Factory | Lost 7 parts (2p1n1u3w) 27270 | -5/Factory | Entered Upper Caves 27276 | -5/Upper Caves | Met a Warlord Commander 27277 | -5/Upper Caves | Learned location of Warlord (-4) 27278 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 27280 | -5/Upper Caves | Found Encrypted Comm Array 27476 | -5/Upper Caves | Build established: Scavenger-Skirmisher 27848 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27922 | -5/Upper Caves | Lost 4 parts (2n2w) 28078 | -5/Upper Caves | Discovered new exit (range 14) 28089 | -5/Upper Caves | Identified exit to Upper Caves 28090 | -5/Upper Caves | Entered another Upper Caves area 28098 | -5/Upper Caves | Discovered new exit (range 16) 28108 | -5/Upper Caves | Found DCF Scrap (14 items) 28257 | -5/Upper Caves | Identified exit to Factory 28621 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 28632 | -5/Upper Caves | Found Prototype Special Weapon 28707 | -5/Upper Caves | Discovered new exit (range 12) 28716 | -5/Upper Caves | Core integrity fell below 50% 28725 | -5/Upper Caves | Identified exit to Zhirov 28726 | -5/Upper Caves | Entered Zhirov 28727 | -5/Zhirov | Discovered new exit (range 3) 28749 | -5/Zhirov | Met Zhirov 28772 | -5/Zhirov | Learned location of Quarantine (-3) 28772 | -5/Zhirov | Learned location of Testing (-2) 28772 | -5/Zhirov | Learned location of Command (-1) 28783 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28783 | -5/Zhirov | Identified Molecular Deconstructor 28802 | -5/Zhirov | Found Alien Artifact 28802 | -5/Zhirov | Identified Integrated Dissipator 28802 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 28820 | -5/Zhirov | Found Alien Artifact 29020 | -5/Zhirov | Identified exit to Proximity Caves 29020 | -5/Zhirov | Entered Proximity Caves 29061 | -4/Proximity Caves | Learned 8 Research zone layouts 29213 | -4/Proximity Caves | Discovered exit to Factory (range 15) 29234 | -4/Proximity Caves | Entered Factory 29234 | -4/Factory | Evolved 2 slots: Utility x2 29271 | -4/Factory | Discovered new exit (range 7) 29272 | -4/Factory | Identified exit to Upper Caves 29376 | -4/Factory | Discovered new exit (range 16) 29384 | -4/Factory | Identified exit to Research 29429 | -4/Factory | Lost 3 parts (1n2u) 29468 | -4/Factory | Entered Upper Caves 29817 | -4/Upper Caves | Build established: Scavenger-Mutant 29914 | -4/Upper Caves | Discovered new exit (range 13) 29920 | -4/Upper Caves | Identified exit to Upper Caves 29990 | -4/Upper Caves | Entered another Upper Caves area 30027 | -4/Upper Caves | Discovered exit to Research (range 8) 30056 | -4/Upper Caves | Ambushed by research squad 30116 | -4/Upper Caves | Learned 4 Research zone layouts 30142 | -4/Upper Caves | Learned location of Armory (-3) 30195 | -4/Upper Caves | Lost 5 parts (2p1n1u1w) 30239 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 30239 | -4/Upper Caves | Spotted B-86 Titan 30243 | -4/Upper Caves | Core integrity fell below 50% 30244 | -4/Upper Caves | Discovered new exit (range 15) 30251 | -4/Upper Caves | Identified exit to Warlord 30252 | -4/Upper Caves | Lost 5 parts (1n3u1w) 30252 | -4/Upper Caves | Entered Warlord 30276 | -4/Warlord | System corruption cleaned by Quarantine Array 30403 | -4/Warlord | Found Prototype Device 30403 | -4/Warlord | Identified Minesniffer Drone Bay 30405 | -4/Warlord | Found Minesniffer Drone Bay 30408 | -4/Warlord | Found Minesniffer Drone Bay 30410 | -4/Warlord | Found Minesniffer Drone Bay 30509 | -4/Warlord | Found Prototype Reactor 30509 | -4/Warlord | Identified Vortex Chain Reactor 30514 | -4/Warlord | Found Prototype Device 30514 | -4/Warlord | Identified Exp. Phase Shifter 30518 | -4/Warlord | Found Prototype Processor 30518 | -4/Warlord | Identified Spectral Analyzer 30520 | -4/Warlord | Found Prototype Device 30520 | -4/Warlord | Identified Thermal Barrier 30525 | -4/Warlord | Found Prototype Hackware 30525 | -4/Warlord | Identified System Mapper 30632 | -4/Warlord | Learned Testing trap positions 30632 | -4/Warlord | Learned Testing stockpile data 30632 | -4/Warlord | Learned 4 Research zone layouts 30632 | -4/Warlord | Learned 4 Command zone layouts 30633 | -4/Warlord | Learned Factory scanalyzer intel 30633 | -4/Warlord | Learned Factory garrison access intel 30633 | -4/Warlord | Learned Armory recycling unit intel 30633 | -4/Warlord | Learned Research fabricator intel 30640 | -4/Warlord | Warlord's base attacked by MAIN.C 30647 | -4/Warlord | Met Warlord 30679 | -4/Warlord | Found Prototype Energy Gun 30679 | -4/Warlord | Identified Vortex Shotgun 30683 | -4/Warlord | Found Vortex Shotgun 30685 | -4/Warlord | Found Prototype Energy Gun 30685 | -4/Warlord | Identified Vortex Rifle 30787 | -4/Warlord | Build established: Commander-Mutant 30953 | -4/Warlord | Warlord forces counterattacked 31044 | -4/Warlord | Spotted Executioner 31054 | -4/Warlord | Lost 8 allies 31057 | -4/Warlord | Allies destroyed Executioner 31058 | -4/Warlord | Spotted Striker 31071 | -4/Warlord | Destroyed Striker 31076 | -4/Warlord | Discovered new exit (range 18) 31105 | -4/Warlord | Lost 3 allies 31131 | -4/Warlord | Entered Proximity Caves 31131 | -3/Proximity Caves | Accompanied by 2 allies 31310 | -3/Proximity Caves | Build established: Hacker-Mutant 31322 | -3/Proximity Caves | Spotted B-86 Titan 31361 | -3/Proximity Caves | Discovered exit to Research (range 7) 31365 | -3/Proximity Caves | Entered Research 31365 | -3/Research | Evolved 2 slots: Utility x2 31366 | -3/Research | Identified exit to Research 31366 | -3/Research | Identified exit to Armory 31367 | -3/Research | Loaded intel: 3 fabricator locations 31404 | -3/Research | Garrison activated, responded to threat 31477 | -3/Research | Identified exit to Quarantine 31493 | -3/Research | Entered Quarantine 31540 | -3/Quarantine | Found Fusion Bomb Launcher 31613 | -3/Quarantine | Found Alien Artifact 31613 | -3/Quarantine | Identified Core Reset Matrix 31613 | -3/Quarantine | Identified Transdimensional Reconstructor 31613 | -3/Quarantine | Used Core Reset Matrix 31617 | -3/Quarantine | Detected hypermatrix surge 31617 | -3/Quarantine | Sensed 13 artifacts in vicinity 31690 | -3/Quarantine | Found Core Cannon 31699 | -3/Quarantine | Found Sigix Broadsword 31894 | -3/Quarantine | Met incapacitated Sigix Warrior 31894 | -3/Quarantine | Lockdown squad dispatched 31901 | -3/Quarantine | Found Sigix Containment Pod 31960 | -3/Quarantine | Spotted Lightning 32118 | -3/Quarantine | Spotted Alpha 7 32159 | -3/Quarantine | Discovered exit to Research (range 15) 32170 | -3/Quarantine | Lost 3 parts (1p1n1u) 32179 | -3/Quarantine | Entered Research 32179 | -2/Research | Warlord forces began assault on 0b10 32179 | -2/Research | Evolved 2 slots: Utility x2 32204 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 32204 | -2/Research | Distinguished unit "Lair Dwellers" dispatched to help 32220 | -2/Research | Build established: Wizard-Mutant 32289 | -2/Research | Research machine network offline 32512 | -2/Research | Spotted Striker 32526 | -2/Research | Spotted Striker 32528 | -2/Research | Spotted B-90 Cyclops 32530 | -2/Research | Spotted Executioner 32579 | -2/Research | Lost 6 allies 32712 | -2/Research | Found Prototype Device 32712 | -2/Research | Identified Adv. EM Disruption Field 32798 | -2/Research | Found Prototype Processor 32798 | -2/Research | Identified Exp. Targeting Computer 32808 | -2/Research | Found Prototype Launcher 32810 | -2/Research | Identified Point Singularity Launcher 32826 | -2/Research | Borebot progress halted 32846 | -2/Research | Found Prototype Device 32846 | -2/Research | Identified Exp. Force Field 33114 | -2/Research | Met PL-HR7 33610 | -2/Research | Discovered new exit (range 9) 33635 | -2/Research | Spotted B-90 Cyclops 33686 | -2/Research | Given Cave Seal Controls access code 33717 | -2/Research | Discovered new exit (range 15) 33783 | -2/Research | Spotted Striker 33796 | -2/Research | Spotted Striker 33962 | -2/Research | Lost 4 allies 33962 | -2/Research | Found Prototype Processor 33975 | -2/Research | Identified Exp. Core Analyzer 34019 | -2/Research | Discovered new exit (range 11) 34112 | -2/Research | Discovered new exit (range 11) 34164 | -2/Research | Entered Access 34164 | -1/Access | Evolved 2 slots: Power x2 34253 | -1/Access | Garrison activated, responded to threat 34454 | -1/Access | Lost 3 allies 34486 | -1/Access | Spotted B-99 Colossus 34558 | -1/Access | Identified exit to Garrison 35065 | -1/Access | Energy Cycler disabled 35073 | -1/Access | Spotted B-99 Colossus 35098 | -1/Access | Destroyed B-99 Colossus 35146 | -1/Access | Found Prototype Ballistic Gun 35147 | -1/Access | Identified Multirail 35225 | -1/Access | Lost 3 parts (1p2u) 35349 | -1/Access | Spotted B-99 Colossus 35369 | -1/Access | Discovered new exit (range 4) 35374 | -1/Access | Entered Command 35451 | -1/Command | Phase Generator disabled 35490 | -1/Command | Build established: Hacker-Mutant 35911 | -1/Command | Destroyed 7 combat bots 35912 | -1/Command | First assault squad dispatched 35925 | -1/Command | System corruption reached 10% 36026 | -1/Command | Lost 20 parts (4p3n9u4w) 36106 | -1/Command | Spotted B-99 Colossus 36107 | -1/Command | Core integrity fell below 50% 36147 | -1/Command | Lost 4 parts (1p1n1u1w) 36180 | -1/Command | Disengaged cave seal 36180 | -1/Command | Welcomed Warlord to Command 36208 | -1/Command | System corruption reached 30% 36226 | -1/Command | Lost 6 allies 36298 | -1/Command | Lost 3 parts (1p2u) 36337 | -1/Command | Spotted M Guard 36337 | -1/Command | Spotted M Guard 36338 | -1/Command | Spotted Combat Programmer 36339 | -1/Command | Spotted Combat Programmer 36345 | -1/Command | Emitted hypermatrix ping 36350 | -1/Command | Assembled emerged from beneath the floor 36366 | -1/Command | Destroyed Combat Programmer 36386 | -1/Command | Warlord commented on Warlord statues 36398 | -1/Command | Lost 5 parts (1p2n1u1w) 36407 | -1/Command | All MAIN.C guards destroyed 36433 | -1/Command | Assembled emerged from beneath the floor 36440 | -1/Command | Lost 35 allies 36520 | -1/Command | Found Prototype Energy Cannon 36520 | -1/Command | Identified Cld. Nova Cannon 36595 | -1/Command | Met MAIN.C 36609 | -1/Command | Warlord shut down involuntarily 36628 | -1/Command | 0b10 Conduit disabled 36640 | -1/Command | MAIN.C activated Command garrisons 36653 | -1/Command | Core integrity fell below 20% 36680 | -1/Command | Lost 16 allies 36682 | -1/Command | Discovered new exit (range 48) 36682 | -1/Command | Discovered new exit (range 88) 36682 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 36690 | -1/Command | Lost 3 parts (1p1u1w) 36694 | -1/Command | Found Zero-point Reactor 36697 | -1/Command | Found Zero-point Reactor 36747 | -1/Command | Build established: Scavenger-Mutant 36789 | -1/Command | Lost 5 allies 36865 | -1/Command | Lost 3 allies 36888 | -1/Command | Found Exp. Force Field 37023 | -1/Command | Spotted B-99 Colossus 37077 | -1/Command | Lost 4 allies 37638 | *** | Destroyed 0b10! Last Messages --------------- 37354_ IKPKZ63K|DFU9YOHDWNT,5ZMO NUL4OX4GV 37364_ ZY-L1N cannot be rewired. 37365_ Sneak attack on ZY-L1N. 37371_ T5QZCUVL#/TXY%WSIOF= 37386_ System corrupted: Energy discharge (-184). 37416_ :MR701O&NJZIOAGMFISA#6FDN%OFI#W8/J7 37435_ System corrupted: Matter fused (-6). 37453_ System corrupted: Matter fused (-8). 37453_ Acquired 14 matter. 37468_ EEXE%Z|VGHF9Q WIVGUPLLBWQKJ|XBFO 37486_ System corrupted: Matter fused (-10). 37498_ Acquired 10 matter. 37501_ System corrupted: Heat flow error (+294). 37517_ System corrupted: Matter fused (-9). 37533_ System corrupted: Energy discharge (-178). 37550_ System corrupted: Component data lost. 37597_ System corrupted: Energy discharge (-184). 37617_ System corrupted: Component data lost. 37635_ System corrupted: Heat flow error (+184). [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | #??????## ## #???????# [ = ###? | | #???????# ## #???????# !=% | =*# #? | | #???????# ################??###??#* !/%#*=!! #? | | ######### ##########????##### #### [= =[% ### | | ^ ^ #????# # = %*=%=[% | | ^ #????# ###+### %[[ = ! | | ] ] ^ ^ #????# """ ### ### !![[==%/ | | ^ ^ #????# """ # #### #### | | ##????# R" + % #??## ##?#? | | #?????# """ # #???###??#? | | #?????# "" # #????????#? | | #?????# ## ##????????#? | | ################# #?????# ## %#?????????## | | #????# ## #?????#######+### =#########??? | | #????# ## #???????????# #?#*%# #??? | | #????# ## #???????????# #?# # #??? | | #????# ## ##??????????# #?# # "" #??? | | #############+## #??????????# #?# # """ #??? | | #??????????# #?#%=# "R #??? | | #???????####+### # """ #??? | | ###########+## #???????# #%!# """ #??? | | #????# ## ##???????# #! # #??? | | #????# ## #????????# # / #??? | | #????# ## #???###### # # #??? | | ##????# ## #???# ## # # #??? | | #?????# ## ##### @ ## # #########??? | | ################ ## + #?????? | | ## ] # #?????? | | ##################### ###### #?????? | | #???????????????????# #????# #?????? | | #???????????????????# #????# ####### | | ########???????????????????# #????# | | #??????????????????????????# #????# | | ###############???##############"##????# #### | | #???# #?????# #### | | ##### = #?????# #][] | | + #?????# #[][ | | ##### ####### #!!! | | #####+##### #???# ""T"" + = #!!! | | #???# #???# """"" = # /%! #### | | #???# ## #+######+#######!!** #??? | | ##### //%!% #??? | | + ## %== #??? | | ## ## #??? | | ## ## #??? | | +#######+### # ## ############################??? | | ## #???????????????????????????????? | | ## = #???????????????????????????????? | | + #???????????????????????????????? | | ### #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Energy Generation 95 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 85 Base Temperature (-) 200 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 50 Resistance: EM 15 Core Shielding 30 Propulsion Shielding 66 Point Defense Rating 160 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Particle Charging 30 Salvage Targeting 1 Offensive Hacking 88 Defensive Hacking 22 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 16% | -8/Materials Arm. Huge Wheel | 60% | -7/Factory Arm. Huge Wheel | 68% | -7/Factory Exp. Sensor Array | 62% | -7/Factory Imp. Heavy Treads | 18% | -7/Factory Imp. Cooling System | 12% | -7/Factory Arm. Huge Wheel | 31% | -7/Factory Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Core Cannon Achievements -------------- Payload Armed Challenges ------------ None Game ------ Seed OpticalSalvagingArchive Manual? 0 Play Time 05:23:29 Cumulative 575.6 hours Start 2025.02.22 @ 18:18:49 End 2025.02.23 @ 18:19:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 348 Rogue 343 Adventurer 5 Explorer 0 Win Type 3 Total 20 Types 7/0/8/1/1/0/3/0/0 Lore% 85 Gallery% 91 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25254c16-adca-48e0-a912-c2fdc136ea07