Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 20:58:28 Player: TapeIsSticky Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (16) 80 Value Destroyed (419) 419 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2157) 2157 TOTAL SCORE: 11236 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 349 Entered DSFs 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 128/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Core Shielding Autogun Autogun Minigun Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Heavy Hammer > --- INVENTORY -------- Core Shielding Autogun Autogun Minigun Grenade Launcher [Rating: 24] Favorites ----------- Power None Propulsion None Utility Improved Melee Analysis Suite Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Core Shielding Weapon Heavy Hammer Energy Gun Small Laser Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Nanosword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Arm Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 . 2 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 18 | . . . 2 . . . 2 2 . 2 2 . 2 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 38 | 2 3 . 2 1 . . . 3 4 5 . . 5 1 9 . . 3 Power . | . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . . . 1 4 1 . . . . . . . 2 Device . | . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . . . . . 4 1 . . . . . . . . Hackware 2 | . . . . . . . . 1 . . . . . . . . . 1 Protection 1 | . . . . . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 3 . 2 1 . . . 2 . 4 . . 5 1 9 . . 1 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . 3 . 1 . . . . . . . . . . . 5 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . 1 1 . . . 1 . 2 . . 2 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . 1 . 2 . . 3 . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . 4 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . Parts Lost 7 | . 1 . 1 . . . . . . . . 1 . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . . . 1 . . 1 . . 2 Weapon 3 | . 1 . 1 . . . . . . . . . . . 1 . . . Highest Loss Streak 2 | . 1 . 1 . . . . . . . . 1 . . 2 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 20 | . 15 14 9 1 11 11 8 15 37 44 . 37 29 19 14 4 4 5 Processor 11 | . . . . . . . . . 21 31 . 25 19 9 6 4 4 3 Hackware 2 | . . . . . . . . 7 7 6 . 5 5 4 3 . . 1 Ballistic Gun 1 | . 14 14 8 . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 11 11 8 4 . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 7 5 . 5 5 4 . . . . Peak Build Rating 24 | 2 4 2 2 1 1 1 2 6 21 24 24 24 20 14 22 4 4 10 Average Rating 11 | 1 2 2 1 . 1 1 1 4 16 23 24 21 18 13 15 4 4 6 On Entrance 7 | . 2 2 2 . 1 1 1 1 5 21 24 24 20 13 13 4 4 4 Naked Turns 80 | . 1 . 11 54 . . 6 . . . . . . . . . . 8 Heaviest Build 7 | 3 6 3 3 3 3 3 3 3 3 3 3 3 3 3 7 . . 3 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 2 | . 1 . . . . . . . . . . . . . 2 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 4 4 4 3 3 5 4 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 2 3 4 3 3 3 3 3 4 5 5 5 5 4 5 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 4 4 3 3 3 5 4 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 93% | Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Commander-Mutant | -3/Armory Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Arm Res DSF Acc Matter Collected 696 | 198 139 . 86 . 10 . . . . 150 . . . 29 83 . . 1 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 413 | . 178 . 109 . . . . . . 63 . . . 29 34 . . . Parts 28 | . 15 . 9 . . . . . . . . . . . 4 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Arm Res DSF Acc Combat Hostiles Destroyed 9 | . 5 . 3 . . . . . . . . . . . 1 . . . Guns 6 | . 5 . . . . . . . . . . . . . 1 . . . AOE 3 | . . . 3 . . . . . . . . . . . . . . . Classes Destroyed 6 | . 3 . 1 . . . . . . 1 . . . . 1 . . . Builder 2 | . . . . . . . . . . 2 . . . . . . . . Operator 5 | . 1 . 2 . . . . . . 1 . . . 1 . . . . Swarmer 2 | . 2 . . . . . . . . . . . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . 1 . . . Grunt 5 | . 3 . 2 . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 4 | . 3 . 4 . . . . . . 1 . . . 1 1 . . . Combat Bots Only 3 | . 3 . 3 . . . . . . . . . . . 1 . . . Max Kills in Single Turn 1 | . 1 . 1 . . . . . . 1 . . . 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Arm Res DSF Acc Hostile Shots Fired 416 | . 56 1 60 . . . 7 . 22 . . 4 3 4 108 . 8 143 Missed 174 | . 19 1 30 . . . 3 . 11 . . . 1 2 43 . 2 62 Damage Taken 5154 | . 397 . 415 . . . 105 . 232 41 . 308 152 54 1341 . 455 1654 Core 4248 | . 218 . 278 . . . 90 . 226 41 . 228 152 54 904 . 455 1602 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 64 | 100 . 12 . . . 30 83 . 67 95 . 77 86 . 26 . 68 . Volleys Fired 56 | . 23 . 12 . . . . . . 3 . . 2 1 12 . . 3 Largest 2 | . 1 . 1 . . . . . . 1 . . 1 1 2 . . 1 Hottest 80 | . 23 . 30 . . . . . . 30 . . 30 30 80 . . 30 Shots Fired 57 | . 23 . 12 . . . . . . 3 . . 2 1 13 . . 3 Gun 45 | . 23 . 9 . . . . . . . . . . . 13 . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . 3 . . . . . . 3 . . 2 1 . . . 3 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 45 | . 23 . 9 . . . . . . . . . . . 13 . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 12 | . . . 3 . . . . . . 3 . . 2 1 . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 7 . 9 . . . . . . . . . . . 4 . . . Robot Miss Streak 4 | . 2 . 2 . . . . . . . . . . . 4 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 33 | . 14 . 8 . . . . . . 3 . . . 1 7 . . . Core Hits 19 | . 10 . 6 . . . 1 . . . . . . . 1 . . 1 Critical Kills 1 | . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . . . . 1 . . . . 2 . . . Critical Strikes 4 | . . . . . . . . . . 1 . . . . 3 . . . Destroy 3 | . . . . . . . . . . . . . . . 3 . . . Smash 1 | . . . . . . . . . . 1 . . . . . . . . Melee Attacks 35 | . . . . . . . . . . 14 . 2 12 2 5 . . . Impact 30 | . . . . . . . . . . 14 . 2 12 2 . . . . Slashing 5 | . . . . . . . . . . . . . . . 5 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 2 . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 1059 | . 207 . 290 . . . 6 . . 272 . . . 60 171 . . 53 Guns 375 | . 207 . 102 . . . . . . . . . . . 66 . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 198 | . . . 188 . . . . . . . . . . . . . . 10 Melee 437 | . . . . . . . . . . 272 . . . 60 105 . . . Ramming 49 | . . . . . . . 6 . . . . . . . . . . 43 Kinetic 375 | . 207 . 102 . . . . . . . . . . . 66 . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 198 | . . . 188 . . . . . . . . . . . . . . 10 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 332 | . . . . . . . . . . 272 . . . 60 . . . . Slashing 105 | . . . . . . . . . . . . . . . 105 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . . . . . . 6 Average Corruption 3 | . . . . . . . . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 220 | . . . 18 . . . . . . 202 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 18 | . . . 18 . . . . . . . . . . . . . . . Melee 202 | . . . . . . . . . . 202 . . . . . . . . Knockbacks 3 | . . . . . . . . . . 3 . . . . . . . . Impact 3 | . . . . . . . . . . 3 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 24 | . . . . . . . 3 . . . . . . . . . . 21 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 7 | . . . . . . . 2 . . . . . . . . . . 5 Targets Rammed 7 | . . . . . . . 2 . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 126 | . 7 . 4 . . . . . . . . . . . . . . 126 Average Temperature 20 | . 4 . 2 . . . . . . . . . . . . . . 74 Received Heat Transfer 375 | . 162 . 168 . . . . . 18 . . . . . 27 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 3 . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . 6 . . . 3 . . . . Impact Corruptions 9 | . . . . . . . . . . 8 . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Arm Res DSF Acc Peak Influence 474 | . 329 127 352 133 . . 15 6 7 56 7 15 81 85 474 222 166 255 Initial 222 | . . 127 49 133 . . . 6 7 3 7 4 7 42 44 222 166 108 Average 97 | . 75 127 216 133 . . . 6 7 33 7 3 35 54 302 222 166 170 Maximum Alert Level 2 | . 1 . 1 . . . . . . . . . . . 2 1 . 1 Low Security (%) 80 | 100 86 100 36 100 . 100 100 100 100 100 100 100 100 100 16 . 100 59 Level 1 16 | . 13 . 63 . . . . . . . . . . . 49 100 . 40 Level 2 3 | . . . . . . . . . . . . . . . 33 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . 2 . . . 2 . . 1 1 . . 1 2 . . 3 Investigation 5 | . 1 . . . . . 1 . . . 1 . . . . . . 2 Extermination 3 | . . . . . . . . . . . . . . 1 1 . . 1 Reinforcement 6 | . 1 . 2 . . . 1 . . 1 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Arm Res DSF Acc Distress Signals 11 | . 1 . 2 . . . 1 . . . . . . . 5 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 93 | . 18 3 24 . . . 5 . 2 1 . 1 1 3 20 . 1 14 Peak Tracking Total 19 | . 9 3 19 . . . 5 . 2 1 . 1 1 2 9 . 1 8 Tactical Retreats 10 | . 2 . 2 . . . . . . . . 1 . . 3 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Arm Res DSF Acc Traps Triggered 6 | . 1 . . . . . 1 . . 2 . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Arm Res DSF Acc Machines Disabled 2 | . 1 . . . . . . . . . . . . . 1 . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Arm Res DSF Acc Machines Accessed 21 | . 2 . 1 1 1 . . 1 . 4 1 . 4 1 2 1 . 2 Terminals 18 | . 2 . 1 . . . . 1 . 4 1 . 3 1 2 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . Total Hacks 40 | . 3 . 3 1 1 . . 2 . 7 3 . 8 1 6 1 . 4 Successful 17 | . 1 . 1 1 1 . . 1 . 2 1 . 2 . 5 1 . 1 Failed 23 | . 2 . 2 . . . . 1 . 5 2 . 6 1 1 . . 3 Catastrophic 6 | . . . . . . . . . . 1 . . 2 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 24 | . 3 . 3 . 1 . . . . 7 . . 6 1 1 . . 2 Terminals 36 | . 3 . 3 . . . . 2 . 7 3 . 6 1 6 1 . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . Terminal Hacks 16 | . 1 . 1 1 1 . . 1 . 2 1 . 1 . 5 1 . 1 Record 3 | . . . . . . . . . . . . . . . 3 . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . Open DSF 4 | . . . . . . . . 1 . 1 1 . . . . 1 . . Level Access Points 3 | . . . . . . . . . . 1 . . 1 . . . . 1 Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Terminals 1 | . . . . . . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . 1 . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . Hacking Detections 15 | . 1 . . . . . . 1 . 3 1 . 4 1 2 . . 2 Full Trace Events 4 | . 1 . . . . . . . . . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Arm Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Arm Res DSF Acc Total Allies 10 | . . . . . . . . . . . . . . . 10 . . . Largest Group 10 | . . . . . . . . . . . . . . . 10 . . . Highest-Rated Group 481 | . . . . . . . . . . . . . . . 481 . . . Highest-Rated Ally 58 | . . . . . . . . . . . . . . . 58 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 85 | . . . . . . . . . . . . . . . 85 . . . Total Damage 2446 | . . . . . . . . . . . . . . . 2446 . . . Kills 13 | . . . . . . . . . . . . . . . 13 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Arm Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Arm Res DSF Acc Turns Passed 2871 | 35 151 64 159 66 119 15 281 37 67 496 4 48 374 261 290 79 58 267 Spaces Moved 4143 | 63 197 125 268 129 237 29 118 65 119 834 7 84 433 417 396 61 116 445 Core 4143 | 63 197 125 268 129 237 29 118 65 119 834 7 84 433 417 396 61 116 445 Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 51 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 150 | 50 100 50 50 50 50 50 50 50 50 50 50 50 50 50 150 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 39 51 34 41 62 13 16 3 90 23 . 85 13 10 34 2 90 12 Regions Visited 18 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . 1 . . . 1 1 . 1 1 . 1 . . 1 . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 . . . . . . . 1 1 . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . . . . Spaces Dug 69 | . . . . . . . . . . 24 . 2 27 4 2 . . 10 Terrain Destroyed 105 | . . . 22 . . . . . . 32 . 2 27 4 2 . . 16 Melee 28 | . . . . . . . . . . 11 . 2 12 1 2 . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 77 | . . . 22 . . . . . . 21 . . 15 3 . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Arm Res DSF Acc Total 4792 | 65 227 125 281 129 236 28 339 68 123 882 6 85 564 464 460 108 115 487 Wait 500 | . . . . . . . 218 . . 12 . . 113 43 37 48 . 29 Move 4125 | 62 196 124 267 128 236 28 117 64 118 833 6 83 432 416 395 60 115 445 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 7 | 1 3 1 . . . . 1 . 1 . . . . . . . . . Fast Attach 19 | 2 . . . . . . . 1 4 1 . . 1 . 9 . . 1 Attach 7 | . 1 . . 1 . . . 2 . . . . . 1 . . . 2 Detach 6 | . 1 . . . . . 1 1 . . . . . 1 . . . 2 Swap 12 | . 2 . 2 . . . . . . 4 . . 4 . . . . . Drop 2 | . 1 . . . . . . . . . . . . . 1 . . . Fire 56 | . 23 . 12 . . . . . . 3 . . 2 1 12 . . 3 Melee 35 | . . . . . . . . . . 14 . 2 12 2 5 . . . Ram 7 | . . . . . . . 2 . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . 15 . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Armory -2/Research -2/DSF -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Identified exit to Mines 143 | -10/Materials | Core integrity fell below 50% 149 | -10/Materials | Discovered new exit (range 16) 174 | -10/Materials | Core integrity fell below 20% 187 | -10/Materials | Entered Mines 220 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 247 | -10/Mines | Discovered new exit (range 8) 251 | -10/Mines | Entered Materials 251 | -9/Materials | Evolved 2 slots: Utility x2 266 | -9/Materials | Identified exit to Mines 314 | -9/Materials | Build established: Mutant 386 | -9/Materials | Core integrity fell below 50% 410 | -9/Materials | Entered Mines 439 | -9/Mines | Discovered new exit (range 11) 442 | -9/Mines | Met a Derelict bent on vengeance 450 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 473 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 474 | -9/Mines | Discovered new exit (range 5) 476 | -9/Mines | Entered Exiles 489 | -9/Exiles | Met 8R-AWN 498 | -9/Exiles | Met EX-HEX 513 | -9/Exiles | Met EX-BIN 520 | -9/Exiles | Aligned with FarCom system 520 | -9/Exiles | Given EX-Vault access code 532 | -9/Exiles | Opened EX-Vault 543 | -9/Exiles | Warned to stay clear of 0b10 Research branches 557 | -9/Exiles | Met EX-DEC 590 | -9/Exiles | Discovered new exit (range 11) 595 | -9/Exiles | Entered Mines 606 | -8/Mines | Discovered new exit (range 8) 610 | -8/Mines | Entered Materials 610 | -8/Materials | Evolved 2 slots: Utility x2 611 | -8/Materials | Identified exit to Factory 891 | -8/Materials | Entered Factory 891 | -7/Factory | Evolved 2 slots: Utility x2 928 | -7/Factory | Identified exit to DSF 928 | -7/Factory | Entered DSF 953 | -7/DSF | Additional patrols routed to DSF 978 | -7/DSF | Discovered new exit (range 16) 995 | -7/DSF | Entered Factory 995 | -6/Factory | Evolved 2 slots: Utility x2 1397 | -6/Factory | Identified exit to Factory 1491 | -6/Factory | Entered another Factory area 1491 | -5/Factory | Evolved 2 slots: Utility x2 1494 | -5/Factory | Identified exit to DSF 1495 | -5/Factory | Entered DSF 1523 | -5/DSF | Additional patrols routed to DSF 1525 | -5/DSF | Discovered new exit (range 14) 1531 | -5/DSF | Identified exit to Factory 1543 | -5/DSF | Entered Factory 1543 | -4/Factory | Evolved 2 slots: Utility x2 1891 | -4/Factory | Identified exit to Research 1917 | -4/Factory | Entered Research 1917 | -3/Research | Evolved 2 slots: Utility x2 2102 | -3/Research | Discovered new exit (range 15) 2178 | -3/Research | Entered Armory 2214 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 2362 | -3/Armory | Spotted B-86 Titan 2431 | -3/Armory | Core integrity fell below 50% 2466 | -3/Armory | Discovered new exit (range 5) 2468 | -3/Armory | Entered Research 2468 | -2/Research | Evolved 2 slots: Utility x2 2546 | -2/Research | Identified exit to DSF 2547 | -2/Research | Entered DSF 2589 | -2/DSF | Additional patrols routed to DSF 2589 | -2/DSF | Discovered new exit (range 14) 2605 | -2/DSF | Entered Access 2605 | -1/Access | Evolved 2 slots: Utility x2 2703 | -1/Access | Spotted B-99 Colossus 2762 | -1/Access | Identified exit to Surface 2859 | -1/Access | Spotted B-99 Colossus 2860 | -1/Access | Spotted B-99 Colossus 2862 | -1/Access | Core integrity fell below 50% 2869 | -1/Access | Core integrity fell below 20% 2872 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 02860_ Penetrated by Slug. 02860_ Slug penetrates Wall. 02861_ Penetrated by Slug. 02861_ Imp. Melee Analysis Suite destroyed. 02864_ Penetrated by Slug. 02864_ Adv. Hacking Suite destroyed. 02864_ Slug penetrates Wall. 02864_ Penetrated by Slug. 02864_ Slug penetrates Wall. 02865_ Wall collapses. 02865_ S-43 Plague destroyed. 02865_ Knocked back. 02865_ Penetrated by Slug. 02868_ Slug penetrates Sealed Heavy Doors. 02868_ Penetrated by Slug. 02868_ Slug penetrates Sealed Heavy Doors. 02868_ Penetrated by Slug. 02869_ Slug penetrates Sealed Heavy Doors. 02870_ B-99 Colossus activates siege mode. 02872_ Slug penetrates Sealed Heavy Doors. 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