Cogmind - Beta 12 --- EXPLORER MODE // 2024.02.08 @ 11:24:20 Player: Olexender Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (139) 695 Value Destroyed (4812) 4812 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (695) 695 TOTAL SCORE: 10462 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 163 Entered DSFs 500 Friendly Fire -12 Cogmind --------- Core Integrity 0/850 Matter 244/300 Energy 207/207 System Corruption 0% Temperature Critical (5039) Movement Walking (260) Ox3 Location -6/DSF Parts ------- > --- POWER (3) -------- Light Deuterium Engine Deuterium-Ion Engine > --- PROPULSION (5) --- Gravmag-Airjet Exoskeleton Improved Gravmag System > --- UTILITY (5) ------ Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Medium Storage Unit > --- WEAPON (3) ------- Hpw. Kinetic Driver Construct/G Hyp. Accelerated Coil Construct/G Kinetic Assault Construct/G > --- INVENTORY (10) --- Gravmag System Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Battery (250) High-capacity Matter Pod (200) Advanced Weight Redist. System Energy Filter Remote Shield Scythe Peak State ------------ > --- POWER ------------ Light Deuterium Engine Deuterium-Ion Engine > --- PROPULSION ------- Gravmag-Airjet Exoskeleton Gravmag System Improved Gravmag System > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Medium Storage Unit > --- WEAPON ----------- Hpw. Kinetic Driver Construct/G Hyp. Accelerated Coil Construct/G Kinetic Assault Construct/G > --- INVENTORY -------- High-capacity Battery High-capacity Matter Pod Advanced Weight Redist. System Energy Filter Remote Shield Scythe [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Airjet Leg Aluminum Leg Hover Unit Airjet Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Enhanced Optical Array Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Gauss Rifle Launcher Guided EMP Blaster Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Slots Evolved 9 | . 1 2 . . . 2 . . 4 . Power 2 | . . 1 . . . . . . 1 . Propulsion 3 | . . 1 . . . 1 . . 1 . Utility 3 | . 1 . . . . 1 . . 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 133 | 8 15 47 . . 3 26 21 4 3 6 Power 21 | 1 2 6 . . 1 5 6 . . . Engine 12 | 1 . 4 . . . 2 5 . . . Core 9 | . 2 2 . . 1 3 1 . . . Reactor . | . . . . . . . . . . . Propulsion 38 | 2 4 17 . . . 3 6 3 3 . Treads . | . . . . . . . . . . . Leg 10 | 2 2 6 . . . . . . . . Wheel . | . . . . . . . . . . . Hover 28 | . 2 11 . . . 3 6 3 3 . Flight . | . . . . . . . . . . . Utility 36 | 3 4 13 . . . 6 3 1 . 6 Device 19 | . 1 7 . . . 3 2 1 . 5 Storage 1 | 1 . . . . . . . . . . Processor 1 | . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . Protection 15 | 2 3 6 . . . 3 1 . . . Artifact . | . . . . . . . . . . . Weapon 38 | 2 5 11 . . 2 12 6 . . . Energy Gun 13 | 1 1 7 . . . 2 2 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 18 | 1 4 4 . . 1 6 2 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 4 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . 4 . . . Parts Lost 31 | . . 14 . . . . 13 . . 4 Power 4 | . . 2 . . . . 2 . . . Propulsion 15 | . . 6 . . . . 6 . . 3 Utility 8 | . . 3 . . . . 4 . . 1 Weapon 4 | . . 3 . . . . 1 . . . Highest Loss Streak 9 | . . 7 . . . . 9 . . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 73 90 90 90 98 71 67 79 67 Engine 7 | . 2 6 10 10 1 8 8 8 12 12 Core 4 | . 9 2 . . 8 6 4 . . . Leg 5 | . 24 7 . . . . . . . 2 Hover 16 | . . 12 30 30 30 32 17 19 29 16 Device 14 | . 8 15 20 20 20 21 9 15 12 10 Storage 9 | . 12 10 10 10 10 8 8 8 6 6 Protection 5 | . 15 4 . . . 2 6 . . . Energy Gun 6 | . 11 9 10 10 9 1 4 . 6 3 Ballistic Gun 9 | . 11 6 10 10 10 8 7 13 12 13 Slashing Weapon 1 | . . . . . . 5 2 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 39 | 21 27 27 22 22 24 33 37 33 36 39 Greatest Support 45 | 20 20 30 24 24 24 32 32 33 45 44 Greatest Overweight (x) 6 | 1 3 6 . . . 1 4 1 1 3 Average Overweight (x) . | . 1 . . . . . 1 . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 Average Carried 7 | 1 7 8 9 10 9 9 5 8 8 7 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 10 10 10 10 10 9 7 8 8 10 Scrap Engine Consumption 108 | . . . . . . . . 24 5 79 Constructs Created 6 | . . . . . . . . 2 2 2 Constructs Modified 3 | . . . . . . . . 2 . 1 Class Distribution -------------------- 87% | Hacker-Mutant 5% | Hacker-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Gunner | -6/Factory Hacker-Gunner | -6/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ----------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Matter Collected 3546 | 223 433 946 12 . 92 802 479 118 30 411 Remotely . | . . . . . . . . . . . Salvage Created 5585 | . 339 1473 58 . 280 1248 1333 313 . 541 Parts 358 | . 22 87 1 . 19 90 94 22 . 23 Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Combat Hostiles Destroyed 114 | . 7 30 1 . 10 24 28 6 . 8 Melee 8 | . . . . . . 3 5 . . . Guns 104 | . 7 28 1 . 10 21 23 6 . 8 Classes Destroyed 14 | . 4 5 . . 1 . 1 2 . 1 Worker 2 | . 1 . . . . 1 . . . . Builder 2 | . . 2 . . . . . . . . Hauler 1 | . . . . . . . 1 . . . Operator 6 | . . 2 . . . 2 2 . . . Watcher 14 | . 3 4 . . . 5 2 . . . Swarmer 22 | . 2 . . . 6 5 7 . . 2 Grunt 44 | . 5 17 . . 2 7 9 1 . 3 Brawler 3 | . . 2 . . . . . . . 1 Duelist 2 | . . 1 . . 1 . . . . . Protector 1 | . . . . . . . . 1 . . Sentry 35 | . . 10 1 . . 10 12 1 . 1 Hunter 4 | . . . . . 1 2 . 1 . . Programmer 2 | . . . . . . . . 2 . . Heavy 1 | . . . . . . . . . . 1 Best Kill Streak 10 | . 2 5 1 . 4 4 10 4 . 2 Combat Bots Only 9 | . 2 4 1 . 4 4 9 4 . 2 Max Kills in Single Turn 2 | . 1 2 1 . 1 2 2 2 . 1 Gunslinging 1 | . . 1 . . . . . 1 . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Damage Taken 4602 | . 286 1256 7 . 83 492 997 166 . 1315 Core 1610 | . 38 281 . . 20 74 183 20 . 994 Absorbed by Shields 360 | . . . . . . 217 113 . . 30 Redirected to Shielding 55 | . 7 7 . . . 13 28 . . . Regen/Repaired (Parts) 175 | . . . . . . 60 60 . . 55 Core Remaining (%) 64 | 100 84 . . . 24 . . 49 . . Volleys Fired 433 | . 47 138 2 . 28 108 73 13 . 24 Largest 3 | . 2 2 2 . 2 2 2 2 . 3 Hottest 115 | . 88 90 81 . 81 93 93 62 . 115 Shots Fired 658 | . 70 201 4 . 50 126 125 23 . 59 Gun 657 | . 70 201 4 . 50 126 124 23 . 59 Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . Special . | . . . . . . . . . . . Kinetic 426 | . 47 80 2 . 29 115 71 23 . 59 Thermal 231 | . 23 121 2 . 21 11 53 . . . Explosive . | . . . . . . . . . . . Electromagnetic 1 | . . . . . . . 1 . . . Robot Hit Streak 54 | . 28 50 15 . 26 54 28 30 . 49 Robot Miss Streak 3 | . 1 3 . . 2 2 3 . . 3 Penetration Max 1 | . . . . . . 1 1 1 . 1 Secondary Targets 11 | . 1 2 . . . . 4 1 . 3 Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 . 1 Shots Hit Robots 572 | . 62 166 3 . 29 127 117 19 . 49 Core Hits 221 | . 17 53 2 . 15 48 51 10 . 25 Critical Kills 3 | . . . . . . 1 2 . . . Critical Parts Destroyed 6 | . . . . . 1 1 2 . . 2 Critical Strikes 22 | . 2 4 1 . 3 4 6 . . 2 Burn 10 | . 2 4 1 . 2 1 . . . . Destroy 9 | . . . . . 1 2 4 . . 2 Sever 3 | . . . . . . 1 2 . . . Melee Attacks 31 | . . . . . 1 13 17 . . . Impact . | . . . . . . . . . . . Slashing 31 | . . . . . 1 13 17 . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10285 | . 918 2630 47 . 494 2493 2429 384 . 890 Guns 9282 | . 918 2630 47 . 494 2063 1856 384 . 890 Cannons . | . . . . . . . . . . . Explosions 42 | . . . . . . . 42 . . . Melee 958 | . . . . . . 430 528 . . . Ramming 3 | . . . . . . . 3 . . . Kinetic 6323 | . 637 1099 14 . 216 1881 1202 384 . 890 Thermal 2959 | . 281 1531 33 . 278 182 654 . . . Explosive . | . . . . . . . . . . . Electromagnetic 42 | . . . . . . . 42 . . . Impact . | . . . . . . . . . . . Slashing 958 | . . . . . . 430 528 . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . 1 1 1 1 1 1 1 . . Average Corruption 1 | . . 1 1 1 1 1 1 1 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 37 | . . 10 1 . 2 10 12 2 . . Message Errors 5 | . . 1 . . . . 4 . . . Matter Fused 9 | . . 2 1 . . 3 3 . . . Heat Flow Errors 4 | . . 1 . . . 2 1 . . . Energy Discharges 8 | . . 3 . . 1 2 2 . . . Data Loss (minor) 5 | . . 1 . . . 2 . 2 . . Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 1 | . . . . . 1 . . . . . Alerts 2 | . . 2 . . . . . . . . Weapon Failures 2 | . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 6 | . . . . . . 6 . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 6 | . . . . . . 6 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . 10 . . . Shots 1 | . . . . . . . 1 . . . Rammed 1 | . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 5039 | . 329 397 1 . 28 288 55 . . 5039 Average Temperature 373 | . 114 67 1 . 6 128 7 . . 1547 Received Heat Transfer 2323 | . 267 888 . . 45 283 675 54 . 111 Effects 86 | . 3 3 . . . 1 . . . 79 Shutdowns 21 | . . . . . . . . . . 21 Energy Bleed 9 | . 1 1 . . . . . . . 7 Interference 7 | . 2 . . . . 1 . . . 4 Matter Decay 10 | . . 1 . . . . . . . 9 Short Circuit 7 | . . 1 . . . . . . . 6 Damage (minor) 8 | . . . . . . . . . . 8 Damage (major) 17 | . . . . . . . . . . 17 Damage (core) 7 | . . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . 2 . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . Parts Melted 20 | . 4 10 1 . 1 2 2 . . . Heat Transferred 7807 | . 925 3922 148 . 740 481 1591 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Peak Influence 484 | . 157 311 49 . 289 391 484 100 30 191 Initial 89 | . . . 14 . . . 89 34 30 17 Average 129 | . 48 114 43 . 173 183 207 66 30 142 Maximum Alert Level 2 | . . 1 . . 1 1 2 . . . Low Security (%) 78 | 100 100 80 100 . 56 60 55 100 100 100 Level 1 19 | . . 19 . . 43 39 30 . . . Level 2 2 | . . . . . . . 13 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 Squads Dispatched 14 | . . 3 . . . 2 8 . . 1 Investigation 2 | . . 1 . . . 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . . 2 . . . 1 2 . . 1 Assault . | . . . . . . . . . . . Garrison 6 | . . . . . . . 6 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Distress Signals 8 | . 2 . . . . 3 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 159 | . 13 41 2 . 10 34 42 7 . 10 Peak Tracking Total 8 | . 4 4 2 . 3 6 8 5 . 3 Tactical Retreats 8 | . 2 . . . 1 1 3 . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Traps Triggered 14 | . 1 6 . . . 3 1 . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 10 | . 4 . . . . . 6 . . . Reprogrammed 3 | . 3 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ---------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Machines Disabled 8 | . . 1 . . 1 3 2 . . 1 Max in Single Turn 1 | . . 1 . . 1 1 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Machines Accessed 57 | . 8 11 . . . 13 12 12 1 . Terminals 37 | . 6 8 . . . 7 9 6 1 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . 2 1 . . . Recycling Units 14 | . 2 2 . . . 2 2 6 . . Scanalyzers 2 | . . 1 . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 165 | . 26 39 . . . 37 35 27 1 . Successful 120 | . 17 34 . . . 25 25 18 1 . Failed 45 | . 9 5 . . . 12 10 9 . . Catastrophic 2 | . . . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . . . 1 . . . Terminals 126 | . 22 28 . . . 26 30 19 1 . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . . . . . 6 3 . . . Recycling Units 20 | . 4 4 . . . 2 2 8 . . Scanalyzers 9 | . . 7 . . . 2 . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 83 | . 14 23 . . . 15 20 10 1 . Record 24 | . 1 11 . . . 9 2 1 . . Part Schematic 6 | . . . . . . . 2 4 . . Robot Analysis 1 | . . . . . . . . 1 . . Prototype ID Bank 2 | . 2 . . . . . . . . . Open Door 4 | . . . . . . . 4 . . . Open DSF 1 | . . . . . . . . . 1 . Level Access Points 3 | . 1 1 . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 1 . . . Emergency Access Points 2 | . 1 . . . . . 1 . . . Terminal Index 2 | . . . . . . . 1 1 . . Recycling Unit Index 1 | . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . Alert Level 5 | . 1 2 . . . . 1 1 . . Unreport Threat 2 | . . . . . . 1 1 . . . Locate Traps 3 | . 1 1 . . . 1 . . . . Disarm Traps 3 | . 1 . . . . . 2 . . . Reprogram Traps 1 | . 1 . . . . . . . . . Dispatch Records 2 | . 2 . . . . . . . . . Surveillance Status 2 | . 1 . . . . 1 . . . . Patrol Status 1 | . . . . . . 1 . . . . Assault Status 1 | . . 1 . . . . . . . . Recall Investigation 3 | . . 1 . . . . 2 . . . Hauler Manifests 3 | . 1 1 . . . . 1 . . . Registered Components 2 | . 1 1 . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . Zone Layout 5 | . . 2 . . . 1 1 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . 5 3 . . . Scan Component 4 | . . . . . . 3 1 . . . Repair 3 | . . . . . . 2 1 . . . Refit 1 | . . . . . . . 1 . . . Recycling Unit Hacks 19 | . 3 4 . . . 2 2 8 . . Report Inventory 14 | . 2 2 . . . 2 2 6 . . Retrieve Components 5 | . 1 2 . . . . . 2 . . Scanalyzer 9 | . . 7 . . . 2 . . . . Insert Component 4 | . . 3 . . . 1 . . . . Analyze 5 | . . 4 . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 41 | . 5 8 . . . 10 10 7 1 . Full Trace Events 4 | . 1 1 . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . 3 . . . 1 2 4 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . . 2 1 . . . Time 130 | . . . . . . 70 60 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 34 | . 10 20 . . . . . 4 . . Parts Scanalyzed 4 | . . 3 . . . 1 . . . . Part Schematics Acquired 4 | . . 3 . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ------------ Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Total Allies 13 | . . . 3 . . . 10 . . . Largest Group 10 | . . . 3 3 3 1 10 . . . Highest-Rated Group 173 | . . . 40 40 40 16 173 . . . Highest-Rated Ally 29 | . . . 16 16 16 16 29 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 53 | . . . . . 15 12 26 . . . Total Damage 632 | . . . . . 163 179 290 . . . Kills 10 | . . . . . 2 2 6 . . . Allies Corrupted 2 | . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Robot Analysis Total 1 | . . . . . . . . 1 . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ------------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Turns Passed 7588 | 77 1202 1873 176 154 448 1028 1498 649 42 441 Spaces Moved 5678 | 51 524 1184 243 127 553 1256 777 613 62 288 Core 75 | 22 . 53 . . . . . . . . Treads . | . . . . . . . . . . . Legs 842 | 29 518 273 . . . . . . . 22 Wheels . | . . . . . . . . . . . Hover 4761 | . 6 858 243 127 553 1256 777 613 62 266 Flight . | . . . . . . . . . . . Fastest Speed 44 | 50 116 52 52 52 52 48 45 45 44 44 Average Speed 97 | 120 189 119 52 52 52 49 140 91 54 103 Slowest Speed 350 | 190 240 350 52 52 52 112 300 111 105 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 70 | 4 93 98 52 50 98 95 96 98 2 94 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . 2 . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 3 | . . . 1 . 2 . . . . . Spaces Dug 1 | . . . . . 1 . . . . . Terrain Destroyed 4 | . . . . . 1 1 2 . . . Melee 1 | . . . . . 1 . . . . . Projectile 2 | . . . . . . . 2 . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac DSF Total 7061 | 66 676 1451 289 214 673 1533 1031 676 68 384 Wait 591 | . 52 33 43 88 84 114 116 38 1 22 Move 5668 | 50 523 1183 242 126 552 1255 776 612 61 288 Hop . | . . . . . . . . . . . Pick Up 101 | 8 20 31 1 . 2 6 17 6 2 8 Fast Attach 16 | 1 3 7 . . 1 4 . . . . Attach 56 | 6 2 24 . . . 3 15 3 . 3 Detach 8 | . 3 3 . . . . 2 . . . Swap 61 | 1 10 16 . . 2 19 6 1 3 3 Drop 66 | . 16 16 1 . 3 11 8 3 1 7 Fire 433 | . 47 138 2 . 28 108 73 13 . 24 Melee 31 | . . . . . 1 13 17 . . . Ram 1 | . . . . . . . 1 . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . 29 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Junkyard | Identified exit to Materials 7 | -11/Junkyard | Discovered exit to Materials (range 16) 78 | -11/Junkyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Utility x1 300 | -10/Materials | Build established: Hacker-Mutant 349 | -10/Materials | Identified exit to Mines 349 | -10/Materials | Discovered exit to Mines (range 15) 605 | -10/Materials | Identified exit to Materials 1280 | -10/Materials | Entered another Materials area 1280 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1493 | -9/Materials | Identified exit to Mines 1493 | -9/Materials | Discovered exit to Mines (range 6) 1581 | -9/Materials | Identified exit to Materials 1581 | -9/Materials | Discovered exit to Materials (range 3) 1716 | -9/Materials | Lost 4 parts (1p2n1w) 1803 | -9/Materials | Discovered exit to Mines (range 15) 2234 | -9/Materials | Core integrity fell below 50% 2375 | -9/Materials | Lost 7 parts (1p2n2u2w) 3153 | -9/Materials | Entered Mines 3178 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3180 | -9/Mines | Learned 8 Materials zone layouts 3235 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3249 | -9/Mines | Learned location of Storage (-8) 3282 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3282 | -9/Mines | Identified exit to Exiles 3282 | -9/Mines | Discovered exit to Exiles (range 6) 3329 | -9/Mines | Entered Exiles 3329 | -9/Exiles | Accompanied by 3 allies 3342 | -9/Exiles | Met 8R-AWN 3351 | -9/Exiles | Met EX-HEX 3414 | -9/Exiles | Met EX-DEC 3460 | -9/Exiles | Identified exit to Mines 3460 | -9/Exiles | Discovered exit to Mines (range 10) 3483 | -9/Exiles | Entered Mines 3483 | -8/Mines | Accompanied by 3 allies 3592 | -8/Mines | Discovered exit to Materials (range 9) 3812 | -8/Mines | Discovered exit to Materials (range 10) 3931 | -8/Mines | Entered Materials 3931 | -8/Materials | Accompanied by 1 ally 3931 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3932 | -8/Materials | Identified exit to Storage 3932 | -8/Materials | Identified exit to Factory 4258 | -8/Materials | Repaired Airjet 4292 | -8/Materials | Repaired Shield Generator 4959 | -8/Materials | Entered Storage 5025 | -8/Storage | Garrison activated, responded to threat 5126 | -8/Storage | Destroyed 9 combat bots 5187 | -8/Storage | Lost 9 parts (2p3n3u1w) 5349 | -8/Storage | Repaired Aerolev Unit 5398 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5458 | -8/Storage | Identified exit to Recycling 5584 | -8/Storage | Garrison activated, responded to threat 6377 | -8/Storage | Used back door to open Recycling access 6457 | -8/Storage | Entered Recycling 6462 | -8/Recycling | Found Scrap Engine 6653 | -8/Recycling | Identified exit to Factory 6653 | -8/Recycling | Discovered exit to Factory (range 16) 6913 | -8/Recycling | Core integrity fell below 50% 7106 | -8/Recycling | Entered Factory 7106 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 7148 | -6/Factory | Identified exit to DSF 7148 | -6/Factory | Entered DSF 7182 | -6/DSF | Additional patrols routed to DSF 7257 | -6/DSF | Identified exit to Factory 7257 | -6/DSF | Discovered exit to Factory (range 14) 7386 | -6/DSF | Sterilization system engaged 7406 | -6/DSF | Ambient heat levels rising (+10) 7421 | -6/DSF | Ambient heat levels rising (+10) 7436 | -6/DSF | Ambient heat levels rising (+10) 7451 | -6/DSF | Ambient heat levels rising (+10) 7466 | -6/DSF | Ambient heat levels rising (+10) 7481 | -6/DSF | Ambient heat levels rising (+10) 7496 | -6/DSF | Ambient heat levels rising (+10) 7511 | -6/DSF | Ambient heat levels rising (+10) 7522 | -6/DSF | Core integrity fell below 50% 7526 | -6/DSF | Ambient heat levels rising (+10) 7541 | -6/DSF | Ambient heat levels rising (+10) 7547 | -6/DSF | Core integrity fell below 20% 7556 | -6/DSF | Ambient heat levels rising (+10) 7571 | -6/DSF | Ambient heat levels rising (+10) 7586 | -6/DSF | Ambient heat levels rising (+10) 7590 | -6/DSF | Core destroyed Last Messages --------------- 07574_ Overheating: Matter decay (-23). 07575_ Power failure, Deuterium-Ion Engine shutdown. 07575_ Overheating: Matter decay (-26). 07575_ Acquired 68 matter. 07576_ Overheating: Hpw. Kinetic Driver Construct/G damaged (-4). 07577_ Overheating: Hyp. Accelerated Coil Construct/G damaged (-11). 07583_ Overheating: Deuterium-Ion Engine damaged (-5). 07583_ Acquired 54 matter. 07583_ Triggered Stasis Trap. 07583_ A bubble of rippling energy engulfs the area. 07583_ Field strength at 85. 07585_ Power failure, Deuterium-Ion Engine shutdown. 07585_ Overheating: Core damaged (-119). 07586_ ALERT: Ambient heat levels +10. 07586_ Field strength at 40. 07587_ Overheating: Gravmag-Airjet Exoskeleton damaged (-13). 07587_ Field strength at 25. 07588_ Field strength at 10. 07589_ Stasis field depleted. 07590_ Overheating: Core damaged (-161). Map ----- +----------------------------------------------------+ | #% #??????#!! #????????????????????? | | # ] #??????#!! #????????????????????? | | ## ###??????##" ###????????????????????? | | # #??????#!!^^ !!#????????????????????? | | # #??????#!! !!#????????????????????? | | # #??????#!! = !!#????????????????????? | | ## ############%! #################??????? | | ##! #!!!### ! ###[[[# ## #??????? | | ## #!!!## %##[[[# ## #??????? | | [[ !% ! !!#??????? | | [[ ^ % !!#??????? | | [[ ^^ !! % !!#??????? | | ## #]]]## ##!!!# ## #??????? | | ## #]]]### ###!!!# ## #??????? | | ## ############ ############ ###??????? | | # !!#??????#!! #??????# #???????? | | # !!#??????#!! #??????# #???????? | | # !#??????#!! % #??????# #???????? | | ## ###??????### ###??????### ##???????? | | #! !!#??????# #??????# #???????? | | #! !!#??????# #??????# #???????? | | ## ########## % ########## ##???????? | | ## ###!!#!!!### ### # ### ###??????? | | "" ##!!#!!!### ### # ## ""###????? | | "" / ^ % """""#???? | | "" = @ % %% <%"##"????? | | """""## #!!!# !!!!!# =# ##"""""#??????? | | """""######### !!!!!#########"""""#??????? | | ###"##???????#########???????##"####??????? | | ??#"#?????????????????????????#"#?????????? | | ??""???????????????????????????""?????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 56 Offensive Hacking 20 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Kinecellerator | -8/Storage | Hacked Imp. Gravmag System | -8/Storage | Hacked Recoil Stabilizer | -8/Recycling | Hacked Matter Compressor | -8/Recycling | Hacked Chainsword | -8/Recycling | Hacked Imp. System Restoration Module | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalSpikedWings Manual? 0 Play Time 01:43:22 Cumulative 210.8 hours Start 2024.02.06 @ 22:58:24 End 2024.02.08 @ 11:24:20 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 157 Rogue 0 Adventurer 102 Explorer 55 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 66 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c19a5c1-d741-4be6-8c17-64754e5d672e