Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.07 @ 18:58:49 Player: Nalzok Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (164) 820 Value Destroyed (6537) 6537 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (4594) 4594 TOTAL SCORE: 20431 Bonus ------- High Alert Combat Kills 525 Follower Combat Kills 869 Entered Garrisons 200 Win 3000 Cogmind --------- Core Integrity 777/1600 Matter 79/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Signal Interpreter Experimental Signal Interpreter Improved Target Analyzer Advanced Target Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Stasis Canceller Heavy Quantum Rifle Null Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Array Improved Q-thruster > --- UTILITY ---------- Experimental Thermal Generator Large Storage Unit Experimental Energy Well Gravity Neutralizing Apparatus Advanced Visual Processing Unit Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Improved Target Analyzer Advanced Target Analyzer Armor Integrity Analyzer Maneuvering Thrusters Experimental Core Shielding > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Stasis Canceller Heavy Quantum Rifle Null Cannon Railgun Fusion Bomb Launcher [Rating: 142] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Visual Processing Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Damper Plating Weapon KE Penetrator Energy Gun Heavy Beamcaster Energy Cannon Heavy Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Shock Bomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Scythe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Res Acc Slots Evolved 18 | . . . 2 2 2 2 . . 2 2 . . 2 . . 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . 1 Propulsion 5 | . . . 2 . . . . . 1 . . . . . . 2 . Utility 10 | . . . . 2 2 1 . . 1 2 . . 1 . . . 1 Weapon 1 | . . . . . . . . . . . . . 1 . . . . Parts Attached 296 | . 2 2 8 47 36 6 5 16 36 17 6 8 6 40 20 14 27 Power 39 | . . . 1 3 4 . . 4 5 2 . . 1 6 3 3 7 Engine 7 | . . . 1 3 2 . . . 1 . . . . . . . . Core 14 | . . . . . 2 . . 4 4 1 . . 1 1 . . 1 Reactor 18 | . . . . . . . . . . 1 . . . 5 3 3 6 Propulsion 87 | . . 1 1 17 10 2 2 6 8 6 . 3 1 14 2 6 8 Treads 22 | . . . . 7 8 . 1 1 . 4 . . 1 . . . . Leg 33 | . . 1 1 4 2 2 . 5 8 2 . 3 . 5 . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . 1 . . . . . . 4 . . . Flight 27 | . . . . 6 . . . . . . . . . 5 2 6 8 Utility 74 | . 1 . 3 10 11 2 1 4 11 7 3 . 3 3 7 5 3 Device 32 | . 1 . 2 1 4 . . 1 8 4 1 . 1 2 3 3 1 Storage 11 | . . . 1 3 . 1 . 1 1 . . . . . 4 . . Processor 21 | . . . . 6 4 . . 1 1 2 2 . 1 1 . 1 2 Hackware . | . . . . . . . . . . . . . . . . . . Protection 10 | . . . . . 3 1 1 1 1 1 . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 96 | . 1 1 3 17 11 2 2 2 12 2 3 5 1 17 8 . 9 Energy Gun 29 | . . . 1 8 7 . 2 . . . . 3 1 5 1 . 1 Energy Cannon 9 | . . 1 . . 1 . . . 4 . . . . . 2 . 1 Ballistic Gun 38 | . 1 . 2 9 1 . . 2 7 2 2 2 . 6 4 . . Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . . . . Launcher 10 | . . . . . 2 . . . . . 1 . . 4 . . 3 Special Weapon 2 | . . . . . . . . . . . . . . 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . 1 . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 3 2 . . . . 1 . . . . 1 7 5 2 Parts Lost 116 | . 1 . . 17 10 . 6 . 8 1 1 12 1 29 1 2 27 Power 12 | . . . . 1 . . . . 2 . . 1 . 1 . 1 6 Propulsion 48 | . . . . 8 5 . 4 . 2 . . 5 1 9 . 1 13 Utility 25 | . . . . 1 2 . 1 . 4 1 1 1 . 8 1 . 5 Weapon 31 | . 1 . . 7 3 . 1 . . . . 5 . 11 . . 3 Highest Loss Streak 17 | . 1 . . 9 4 . 5 . 6 1 1 9 1 12 1 1 17 Average Slot Usage (%) 80 | . 94 100 83 94 97 90 31 54 89 94 99 80 84 69 73 80 76 Engine 2 | . 14 14 11 8 3 6 . . . 1 . . . . . . . Core 3 | . . . . . 3 . . 7 10 5 5 5 8 4 . . 1 Reactor 1 | . . . . . . . . . . 3 5 . . 2 8 8 6 Treads 9 | . . . . 15 28 15 . . . 10 21 2 1 2 . . . Leg 9 | . 28 28 28 11 1 9 . 11 28 12 5 12 13 4 . . . Flight 3 | . . . . 4 . . . . . . . . . 2 23 30 21 Device 7 | . 10 14 11 3 9 13 . . 12 18 13 7 7 1 5 7 6 Storage 7 | . 14 14 11 13 7 6 . 1 6 10 10 10 9 4 9 8 7 Processor 16 | . . . . 18 20 13 6 6 10 15 22 31 28 27 23 24 26 Protection 3 | . . . . . 6 12 5 7 5 4 4 . 2 2 . . 3 Energy Gun 6 | . 13 . 3 13 9 4 11 9 . . . 3 1 3 . . . Energy Cannon 1 | . . 14 11 . 2 . . . 4 . . . . . . . . Ballistic Gun 3 | . 14 14 7 3 . 4 . 3 5 10 10 5 9 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 11 12 12 23 32 39 53 55 97 108 67 62 55 51 56 58 62 80 Greatest Support 120 | 20 20 20 30 84 84 60 30 74 96 120 120 120 65 65 47 70 90 Greatest Overweight (x) 18 | . . . . 4 3 1 18 18 1 2 . 1 . 8 1 3 2 Average Overweight (x) . | . . . . . . . 7 3 . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 6 6 6 6 8 10 10 4 5 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 6 5 8 10 10 10 10 10 10 10 10 10 9 10 10 10 10 Average Carried 8 | 4 3 4 6 7 9 9 4 4 9 9 10 8 8 7 9 9 8 Final Capacity 10 | 6 6 6 8 10 10 10 4 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 2 6 4 8 10 10 10 4 10 10 10 10 8 9 10 10 10 3 Class Distribution -------------------- 53% | Scavenger-Mutant 28% | Mutant 6% | Skirmisher 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Garrison Scavenger-Sprinter | -3/Testing Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Res Acc Matter Collected 4282 | 191 79 . 119 674 427 . 95 155 970 221 241 132 76 572 168 . 162 Remotely 411 | . . . . . . . . . 411 . . . . . . . . Salvage Created 7247 | . 184 . 389 1200 1491 . . 47 1813 165 256 390 94 1052 . . 166 Parts 364 | . 17 . 19 76 71 . . 2 84 11 8 12 2 47 . . 15 Haulers Intercepted 2 | . . . 1 1 . . . . . . . . . . . . . Recyclers Shooed 17 | . 2 . . 4 6 . . . 5 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . 7 8 . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Res Acc Combat Hostiles Destroyed 118 | . 5 . 3 21 21 . . 1 22 2 5 5 1 25 . . 7 Melee 5 | . . . . . . . . . . . . . . 4 . . 1 Guns 70 | . 5 . 1 19 11 . . 1 11 2 4 5 1 10 . . . Cannons 11 | . . . 2 . 4 . . . 5 . . . . . . . . AOE 27 | . . . . . 6 . . . 3 . 1 . . 11 . . 6 Classes Destroyed 15 | . 4 . 3 3 2 . . . 2 . . 1 . . . . . Worker 13 | . . . . 5 1 . . . 5 1 . . . . . . 1 Builder 9 | . 1 . . 1 1 . . . 3 . . . . . . . 3 Tunneler 2 | . . . . 2 . . . . . . . . . . . . . Hauler 2 | . . . 1 1 . . . . . . . . . . . . . Recycler 10 | . . . 2 2 4 . . . 2 . . . . . . . . Operator 2 | . . . . . 2 . . . . . . . . . . . . Watcher 7 | . 1 . 2 1 2 . . . 1 . . . . . . . . Swarmer 35 | . 3 . . 9 3 . . . 4 . . . . 9 . . 7 Grunt 49 | . 2 . 1 6 11 . . . 8 . 4 4 . 13 . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . . Sentry 20 | . . . 2 2 4 . . 1 7 1 . . 1 2 . . . Hunter 6 | . . . . 4 1 . . . . 1 . . . . . . . Programmer 6 | . . . . . 2 . . . 2 . 1 . . 1 . . . Surgeon 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | . 4 . 3 6 5 . . 1 6 2 4 3 1 6 . . 5 Combat Bots Only 6 | . 3 . 2 4 3 . . 1 4 1 4 3 1 6 . . 4 Max Kills in Single Turn 4 | . 1 . 1 2 3 . . 1 3 1 1 1 1 4 . . 4 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . Exploded 4 | . . . . . 3 . . . 2 . 1 . . 4 . . 3 Melee 1 | . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Res Acc Damage Taken 18441 | . 261 . 189 2002 1835 . 201 376 2632 461 430 1918 360 4124 184 228 3240 Core 3096 | . 38 . 11 284 181 . 30 1 168 64 26 364 . 972 56 78 823 Absorbed by Shields 296 | . . . . . . . . . . 169 . . . 127 . . . Core Remaining (%) 73 | 100 . 84 97 48 74 . . 96 83 . . 60 . . 20 94 48 Volleys Fired 471 | . 18 . 30 112 89 . 1 6 93 10 17 23 3 46 7 . 16 Largest 3 | . 2 . 2 2 2 . 2 2 2 2 2 2 3 3 1 . 1 Hottest 199 | . 70 . 116 128 160 . 162 114 162 66 82 176 160 199 130 . 130 Shots Fired 797 | . 36 . 57 189 143 . 2 12 148 20 34 39 7 88 7 . 15 Gun 634 | . 36 . 27 189 91 . 2 12 89 20 32 39 7 80 4 . 6 Cannon 139 | . . . 30 . 43 . . . 59 . . . . . 1 . 6 Launcher 22 | . . . . . 9 . . . . . 2 . . 8 . . 3 Special 2 | . . . . . . . . . . . . . . . 2 . . Kinetic 348 | . 18 . 17 90 8 . . 6 89 20 32 19 6 39 4 . . Thermal 287 | . 18 . 40 57 89 . 2 6 . . . 20 1 41 1 . 12 Explosive 13 | . . . . . . . . . . . 2 . . 8 . . 3 Electromagnetic 147 | . . . . 42 46 . . . 59 . . . . . . . . Robot Hit Streak 18 | . 8 . 9 13 16 . 8 2 10 14 8 18 5 10 5 . 3 Robot Miss Streak 6 | . 3 . 5 5 4 . . 2 4 4 1 3 2 6 . . 3 Penetration Max 1 | . . . . . . . . . 1 1 . 1 . 1 . . . Secondary Targets 10 | . 1 . . 5 . . . . 2 . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 . 1 1 . . . . . Shots Hit Robots 528 | . 23 . 31 124 103 . 2 5 97 15 15 32 3 67 2 . 9 Core Hits 321 | . 13 . 12 52 62 . 1 2 57 11 15 18 3 60 . . 15 Critical Hits 20 | . . . 1 1 3 . . . 6 3 2 1 1 2 . . . Critical Kills 8 | . . . . . 1 . . . 3 1 1 . 1 1 . . . Critical Parts Destroyed 11 | . . . 1 1 1 . . . 3 2 1 1 . 1 . . . Melee Attacks 17 | . . . . . . . . . . . . . . 8 . . 9 Impact . | . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . . . 8 . . . Piercing 9 | . . . . . . . . . . . . . . . . . 9 Sneak Attacks 3 | . . . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 18337 | . 323 . 469 2136 2954 . 45 123 4004 414 858 877 70 3672 . . 2392 Guns 9025 | . 323 . 136 2001 1336 . 45 123 1879 414 322 877 70 1305 . . 194 Cannons 2255 | . . . 333 . 769 . . . 1153 . . . . . . . . Explosions 6218 | . . . . 135 849 . . . 972 . 536 . . 2195 . . 1531 Melee 805 | . . . . . . . . . . . . . . 153 . . 652 Ramming 34 | . . . . . . . . . . . . . . 19 . . 15 Kinetic 5120 | . 159 . 36 689 226 . . 73 1879 414 322 491 70 761 . . . Thermal 5257 | . 164 . 433 777 1696 . 45 50 665 . . 386 . 544 . . 497 Explosive 4600 | . . . . . 334 . . . 307 . 536 . . 2195 . . 1228 Electromagnetic 2521 | . . . . 670 698 . . . 1153 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 153 | . . . . . . . . . . . . . . 153 . . . Piercing 652 | . . . . . . . . . . . . . . . . . 652 Highest Corruption 14 | . . . 3 . 4 . . . 2 . . . . 4 4 . 14 Average Corruption 2 | . . . 2 . 3 . . . 1 . . . . 3 4 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 36 | . . . . . 11 . . . 5 . . . . 11 5 . 4 Message Errors 12 | . . . . . 6 . . . 1 . . . . 3 1 . 1 Matter Fused 2 | . . . . . 1 . . . . . . . . 1 . . . Heat Flow Errors 4 | . . . . . 1 . . . 1 . . . . . 2 . . Energy Discharges 6 | . . . . . . . . . 2 . . . . 3 1 . . Data Loss (minor) 3 | . . . . . 1 . . . . . . . . 2 . . . Targeting Errors 5 | . . . . . . . . . 1 . . . . 1 1 . 2 Weapon Failures 4 | . . . . . 2 . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 861 | . . . . . 79 . . . 91 . . . . 88 . . 603 Projectiles 26 | . . . . . 18 . . . 8 . . . . . . . . Explosions 405 | . . . . . 61 . . . 83 . . . . 86 . . 175 Melee 430 | . . . . . . . . . . . . . . 2 . . 428 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 406 | . . . . . 8 . . . 209 . 31 . . 29 . . 129 Shots 9 | . . . . . 1 . . . 3 . 1 . . 1 . . 3 Rammed 2 | . . . . . . . . . . . . . . 1 . . 1 Targets Rammed 2 | . . . . . . . . . . . . . . 1 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 408 | . 234 . 333 360 270 . 51 295 291 . . 21 12 389 167 169 408 Average Temperature 106 | . 104 . 96 110 82 . 29 180 115 . . 16 8 119 61 103 88 Received Heat Transfer 3066 | . 111 . 75 216 549 . 9 9 432 6 150 483 117 699 21 18 171 Effects 11 | . 1 . . 1 2 . . 2 . . . . . 2 . . 3 Shutdowns 2 | . . . . . . . . . . . . . . 1 . . 1 Energy Bleed 6 | . 1 . . . 2 . . 2 . . . . . 1 . . . Interference 3 | . . . . 1 . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 2 . . . . 3 . . . . . . . . Combat Hostiles 5 | . . . . 2 . . . . 3 . . . . . . . . Parts Fried 21 | . . . . 1 5 . . . 14 . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 20 | . 1 . 7 2 4 . . . . . . 2 . 3 . . 1 Heat Transferred 8726 | . 481 . 925 1445 3115 . 74 74 500 . . 670 . 1144 . . 298 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 2 3 . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Res Acc Peak Influence 785 | . 147 53 161 254 494 186 70 527 785 411 . . 74 581 691 407 572 Average Influence 239 | . 71 53 92 79 354 186 14 141 453 355 . . 48 355 455 388 388 Maximum Alert Level 3 | . . . . 1 2 . . 2 3 2 . . . 2 2 2 2 Low Security (%) 49 | 100 100 100 100 96 5 100 100 74 4 . . . 100 38 . . . Level 1 28 | . . . . 3 64 . . 3 38 54 . . . 8 50 80 73 Level 2 20 | . . . . . 29 . . 21 36 45 . . . 53 49 19 26 Level 3 2 | . . . . . . . . . 20 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . . 1 6 . . 7 8 1 . . 1 . 2 . 3 Investigation 12 | . . . . 1 3 . . 4 1 1 . . . . . . 2 Extermination 6 | . . . . . 1 . . 2 2 . . . . . . . 1 Reinforcement 9 | . 2 . . . . . . 1 3 . . . 1 . 2 . . Assault 1 | . . . . . . . . . 1 . . . . . . . . Garrison 3 | . . . . . 2 . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Res Acc Distress Signals 8 | . . . 2 2 . . . . 1 . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 296 | . 11 . 7 31 34 . 8 14 47 3 6 6 6 38 11 18 56 Peak Tracking Total 16 | . 6 . 4 5 5 . 6 3 9 2 5 4 4 9 7 10 16 Tactical Retreats 37 | . . . . 1 1 . 1 . 9 . . . . 7 1 3 14 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Res Acc Traps Triggered 14 | . . . 2 2 3 1 . 1 1 . . . . 2 . 1 1 Indirectly 3 | . . . . . 3 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . 5 . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Res Acc Machines Disabled 34 | . . . . 2 18 . . 1 7 . . . . . 5 . 1 Max in Single Turn 6 | . . . . 1 6 . . . 3 . . . . . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Res Acc Machines Accessed 39 | . . . 1 9 4 1 . 5 5 1 . . 3 . 1 1 8 Terminals 28 | . . . 1 8 4 1 . 4 1 . . . 2 . 1 . 6 Fabricators 4 | . . . . . . . . . 2 1 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 1 . . . 1 1 . . . . . . 1 1 Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Total Hacks 79 | . . . 3 18 11 2 . 11 12 4 . . 4 . 1 1 12 Successful 25 | . . . . 9 2 1 . 1 6 1 . . 1 . . . 4 Failed 54 | . . . 3 9 9 1 . 10 6 3 . . 3 . 1 1 8 Catastrophic 19 | . . . 2 1 4 . . 3 2 . . . 1 . 1 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 58 | . . . 3 17 11 2 . 9 2 . . . 3 . 1 . 10 Fabricators 10 | . . . . . . . . . 5 4 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 1 . . . 2 2 . . . . . . 1 1 Scanalyzers 3 | . . . . . . . . . 3 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Terminal Hacks 16 | . . . . 8 2 1 . 1 1 . . . . . . . 3 Record 1 | . . . . . . . . . . . . . . . . . 1 Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . . 2 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 1 . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . 1 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . . . . 1 . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 Retrieve Components 2 | . . . . 1 . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . Hacking Detections 30 | . . . 1 3 4 1 . 4 4 1 . . 2 . 1 1 8 Full Trace Events 11 | . . . . . 3 . . 4 1 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Parts Built 4 | . . . . . . . . . 2 2 . . . . . . . Matter 512 | . . . . . . . . . 278 234 . . . . . . . Time 186 | . . . . . . . . . 69 117 . . . . . . . Total Part Build Rating 32 | . . . . . . . . . 18 14 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Res Acc Total Allies 20 | . . . . . . . 19 . . . . . . . 1 . . Largest Group 19 | . . . . . . . 19 17 6 . . . . . 1 . . Highest-Rated Group 696 | . . . . . . . 696 620 220 . . . . . 150 . . Highest-Rated Ally 150 | . . . . . . . 50 50 50 . . . . . 150 . . Total Orders 7 | . . . . . . . . . 5 . . . . . . 1 1 STAY 1 | . . . . . . . . . . . . . . . . 1 . GOTO 2 | . . . . . . . . . 2 . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . EXPLORE 3 | . . . . . . . . . 2 . . . . . . . 1 Ally Attacks 184 | . . . . . . . 95 66 . . . . . . 23 . . Total Damage 7536 | . . . . . . . 3396 2982 . . . . . . 1158 . . Kills 35 | . . . . . . . 7 16 . . . . . . 12 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . . . . . Drone Launches 8 | . . . . . . . . . 4 . . . . . . 2 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 34 | . . . . . . . . . . . . . 5 13 4 1 11 Traps 11 | . . . . . . . . . . . . . . 10 . . 1 Emergency Access 2 | . . . . . . . . . . . . . . 1 . . 1 Items 17 | . . . . . . . . . . . . . 5 1 3 1 7 Machines 1 | . . . . . . . . . . . . . . . . . 1 Patrols 2 | . . . . . . . . . . . . . . . 1 . 1 Guards 1 | . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Res Acc Turns Passed 9950 | 2 139 97 309 1490 1534 230 1201 601 1087 534 530 172 300 628 198 238 660 Spaces Moved 6470 | 1 67 79 174 787 695 139 260 224 617 270 310 81 208 367 318 485 1388 Core 266 | . . . . 1 . . 212 26 . . . . . 1 . 7 19 Treads 1663 | . . . . 385 657 41 6 . . 95 310 3 61 105 . . . Legs 2017 | 1 67 79 174 234 38 98 42 198 617 175 . 78 147 69 . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 78 | . . . . . . . . . . . . . . 78 . . . Flight 2446 | . . . . 167 . . . . . . . . . 114 318 478 1369 Fastest Speed 21 | 120 120 120 120 111 150 150 50 150 120 120 145 120 120 28 28 21 21 Average Speed 116 | 120 120 120 120 139 156 152 458 243 126 129 145 121 134 108 29 24 31 Slowest Speed 950 | 120 120 120 120 370 210 160 950 950 150 185 145 165 170 450 108 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . . . . . . . 5 9 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 18 27 25 55 22 5 90 7 21 4 58 7 7 62 38 16 45 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . . . 1 1 1 1 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . . 3 . . . . . . Spaces Dug 13 | . . . . . . . . . . . 11 . . . . . 2 Terrain Destroyed 453 | . . . . 9 45 . . 1 81 2 81 6 . 153 . . 75 Melee . | . . . . . . . . . . . . . . . . . . Projectile 56 | . . . . . . . . 1 8 2 28 6 . 5 . . 6 AOE 397 | . . . . 9 45 . . . 73 . 53 . . 148 . . 69 Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Res Acc Total 8111 | 4 89 81 224 989 996 159 273 266 830 436 355 113 218 497 424 597 1560 Wait 556 | . . . 1 6 138 . 7 6 15 121 20 . . 9 49 79 105 Move 6404 | . 66 78 173 786 694 139 259 223 616 269 309 80 208 365 308 468 1363 Hop 23 | . . . . . . . . . . . . . . . 4 7 12 Pick Up 96 | . 3 . 5 10 11 6 . 6 14 6 . 2 1 6 11 6 9 Fast Attach 153 | . 1 . 3 28 19 4 5 12 15 10 3 4 5 21 10 5 8 Attach 55 | . . 1 . 8 3 2 . . 1 1 . 4 . 9 6 5 15 Detach 32 | . . . . 6 5 . . 2 1 . . . . 5 6 1 6 Swap 89 | . 1 1 5 11 14 . . 4 21 6 3 . 1 10 4 4 4 Drop 168 | 4 . 1 7 22 23 8 1 7 33 13 3 . . 7 19 9 11 Fire 471 | . 18 . 30 112 89 . 1 6 93 10 17 23 3 46 7 . 16 Melee 17 | . . . . . . . . . . . . . . 8 . . 9 Ram 2 | . . . . . . . . . . . . . . 1 . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . 10 . 12 . Rewire 19 | . . . . . . . . . 19 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . 2 . . . . . . 1 1 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Garrison (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 14) 142 | -10/Materials | Entered Mines 215 | -10/Mines | Learned location of Storage (-9) 225 | -10/Mines | Discovered new exit (range 11) 239 | -10/Mines | Entered Materials 239 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Build established: Mutant 521 | -9/Materials | Discovered new exit (range 16) 548 | -9/Materials | Entered another Materials area 548 | -8/Materials | Evolved 2 slots: Utility x2 652 | -8/Materials | Lost 3 parts (2n1w) 984 | -8/Materials | Lost 9 parts (1p5n1u2w) 1031 | -8/Materials | Build established: Scavenger-Mutant 1084 | -8/Materials | Lost 3 parts (3w) 2004 | -8/Materials | Core integrity fell below 50% 2009 | -8/Materials | Discovered new exit (range 8) 2038 | -8/Materials | Entered Factory 2038 | -7/Factory | Evolved 2 slots: Utility x2 2189 | -7/Factory | Build established: Skirmisher 3051 | -7/Factory | Build established: Scavenger-Mutant 3066 | -7/Factory | Identified exit to Lower Caves 3177 | -7/Factory | Garrison activated, responded to threat 3468 | -7/Factory | Discovered new exit (range 20) 3474 | -7/Factory | Lost 4 parts (1n1u2w) 3540 | -7/Factory | Garrison activated, responded to threat 3572 | -7/Factory | Entered another Factory area 3572 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3802 | -6/Factory | Sucked down chute 3802 | -6/Factory | Entered Waste 3814 | -6/Waste | Spotted C-40 Crusher 3828 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3835 | -6/Waste | Spotted C-40 Crusher 3839 | -6/Waste | Spotted C-40 Crusher 3850 | -6/Waste | Spotted C-40 Crusher 3871 | -6/Waste | Spotted C-40 Crusher 3878 | -6/Waste | Spotted C-40 Crusher 3882 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3882 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3885 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3888 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3911 | -6/Waste | Warlord forces began an assault 3919 | -6/Waste | Lost 5 parts (3n1u1w) 3950 | -6/Waste | Allies destroyed C-40 Crusher 3963 | -6/Waste | Allies destroyed C-40 Crusher 3964 | -6/Waste | Allies destroyed C-40 Crusher 3965 | -6/Waste | Allies destroyed C-40 Crusher 3975 | -6/Waste | Allies destroyed C-40 Crusher 3984 | -6/Waste | Found Damper Plating 4176 | -6/Waste | Build established: Mutant 4304 | -6/Waste | Allies destroyed C-40 Crusher 4880 | -6/Waste | Discovered new exit (range 11) 5003 | -6/Waste | Entered Factory 5003 | -6/Factory | Accompanied by 17 allies 5531 | -6/Factory | Discovered new exit (range 12) 5563 | -6/Factory | Build established: Scavenger-Mutant 5604 | -6/Factory | Entered another Factory area 5604 | -5/Factory | Accompanied by 6 allies 5604 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5916 | -5/Factory | P-70 Sage assimilated allied KH-M9I(m) 6202 | -5/Factory | Garrison activated, responded to threat 6204 | -5/Factory | First assault squad dispatched 6541 | -5/Factory | Fabricated Stasis Projector? 6620 | -5/Factory | Discovered new exit (range 19) 6690 | -5/Factory | Identified exit to Factory 6691 | -5/Factory | Entered another Factory area 6691 | -4/Factory | Evolved 2 slots: Utility x2 6720 | -4/Factory | Lost 6 parts (1p2n3u) 6965 | -4/Factory | Discovered new exit (range 3) 7130 | -4/Factory | Fabricated Phase Gun (x2) 7224 | -4/Factory | Identified exit to Upper Caves 7225 | -4/Factory | Entered Upper Caves 7318 | -4/Upper Caves | Learned Research trap positions 7635 | -4/Upper Caves | Discovered new exit (range 6) 7753 | -4/Upper Caves | Identified exit to Upper Caves 7755 | -4/Upper Caves | Entered another Upper Caves area 7828 | -4/Upper Caves | Lost 9 parts (1p5n3w) 7855 | -4/Upper Caves | Discovered new exit (range 20) 7892 | -4/Upper Caves | Lost 3 parts (1u2w) 7898 | -4/Upper Caves | Identified exit to Research 7927 | -4/Upper Caves | Entered Research 7927 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7928 | -3/Research | Loaded intel: 72 trap records 8227 | -3/Research | Identified exit to Garrison 8227 | -3/Research | Entered Garrison 8262 | -3/Garrison | Triggered checkpoint 8355 | -3/Garrison | Lost 10 parts (2n4u4w) 8506 | -3/Garrison | Lost 3 parts (1n1u1w) 8543 | -3/Garrison | Spotted B-86 Titan 8610 | -3/Garrison | Triggered checkpoint 8655 | -3/Garrison | Discovered new exit (range 12) 8662 | -3/Garrison | Identified exit to Testing 8662 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8669 | -3/Garrison | Lost 12 parts (1p5n2u4w) 8672 | -3/Garrison | Core integrity fell below 50% 8680 | -3/Garrison | Triggered checkpoint 8713 | -3/Garrison | Lost 3 parts (1n1u1w) 8838 | -3/Garrison | Triggered checkpoint 8852 | -3/Garrison | Discovered exit to Testing (range 12) 8855 | -3/Garrison | Entered Testing 8877 | -3/Testing | Spotted PH-SIPP2GVKX4 8879 | -3/Testing | Rewired PH-SIPP2GVKX4 8945 | -3/Testing | Found Prototype Energy Cannon 8947 | -3/Testing | Identified Null Cannon 9041 | -3/Testing | Discovered new exit (range 11) 9053 | -3/Testing | Identified exit to Research 9053 | -3/Testing | Entered Research 9053 | -2/Research | Evolved 2 slots: Propulsion x2 9062 | -2/Research | Found Fusion Bomb Launcher 9064 | -2/Research | Found Fusion Bomb Launcher 9290 | -2/Research | Discovered new exit (range 4) 9291 | -2/Research | Identified exit to Access 9291 | -2/Research | Entered Access 9291 | -1/Access | Evolved 2 slots: Power x1, Utility x1 9520 | -1/Access | Energy Cycler disabled 9736 | -1/Access | Lost 4 parts (1p2n1u) 9774 | -1/Access | Found Prototype Launcher 9786 | -1/Access | Found Prototype Processor 9786 | -1/Access | Identified Exp. Signal Interpreter 9800 | -1/Access | Spotted B-99 Colossus 9833 | -1/Access | Lost 3 parts (1p1n1w) 9916 | -1/Access | Identified Ragnarok Missile Launcher 9924 | -1/Access | System corruption reached 10% 9944 | -1/Access | Core integrity fell below 50% 9948 | -1/Access | Discovered new exit (range 6) 9950 | -1/Access | Identified exit to Surface 9951 | *** | Escaped! Last Messages --------------- 09935_ Destroyed Adv. Heat Sink. 09935_ K-01 Serf collects debris. 09939_ R-10 Processor collects Hvy. Machine Gun. 09939_ K-01 Serf collects debris. 09939_ Slug penetrates Wall. 09939_ Penetrated by Slug. 09940_ Slug penetrates Wall. 09940_ Critical hit. 09940_ Exp. Energy Well destroyed. 09940_ Slug penetrates H-88 Terminator. 09942_ EPB|74ZD