Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 10:00:43 Player: gabr Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1844) 1844 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (278) 278 TOTAL SCORE: 4312 Bonus ------- High Alert Combat Kills 78 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 40/100 System Corruption 2% Temperature Warm (129) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Improved Heat Sink Hacking Suite Improved Medium Laser Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Laser > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink Hacking Suite Beam Rifle Improved Medium Laser Advanced Beam Cannon Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 54 | 7 3 23 12 9 Power 7 | 1 1 3 1 1 Engine 4 | 1 . 2 . 1 Core 3 | . 1 1 1 . Reactor . | . . . . . Propulsion 20 | 2 2 9 4 3 Treads 14 | . . 7 4 3 Leg 6 | 2 2 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 . 4 4 1 Device 2 | . . . 1 1 Storage 2 | 1 . 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 5 | . . 3 2 . Artifact . | . . . . . Weapon 17 | 3 . 7 3 4 Energy Gun 7 | 1 . 2 3 1 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 8 | 2 . 4 . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 4 2 . Parts Lost 25 | . . 3 4 18 Power 2 | . . . . 2 Propulsion 11 | . . 3 1 7 Utility 6 | . . . 2 4 Weapon 6 | . . . 1 5 Highest Loss Streak 15 | . . 2 2 15 To Critical Strikes 2 | . . . . 2 Average Slot Usage (%) 92 | . 85 98 89 80 Engine 3 | . 7 . 6 1 Core 7 | . 6 10 2 6 Treads 23 | . . 22 35 28 Leg 14 | . 28 21 . . Device 1 | . . . 3 7 Storage 10 | . 14 11 9 9 Processor 2 | . . . 5 7 Protection 7 | . . 10 9 . Energy Gun 8 | . 14 5 10 9 Energy Cannon 2 | . . 5 . . Ballistic Gun 10 | . 14 11 7 7 Naked Turns . | . . . . . Heaviest Build 44 | 14 14 41 44 38 Greatest Support 80 | 20 20 80 80 80 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 6 8 14 15 15 Most Carried 15 | 4 7 15 15 15 Average Carried 10 | 2 5 10 14 12 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 4 7 15 15 7 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1187 | 198 153 442 296 98 Remotely . | . . . . . Salvage Created 1930 | . 180 914 572 264 Parts 108 | . 3 58 35 12 Haulers Intercepted 3 | . . 2 1 . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 45 | . 4 19 16 6 Guns 40 | . 4 15 16 5 Cannons 5 | . . 4 . 1 Classes Destroyed 11 | . 1 8 2 . Worker 1 | . . . 1 . Tunneler 1 | . . 1 . . Hauler 3 | . . 2 1 . Recycler 2 | . . 2 . . Operator 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 12 | . . 6 5 1 Grunt 25 | . 4 6 10 5 Duelist 1 | . . 1 . . Sentry 6 | . . 6 . . Hunter 1 | . . . 1 . Best Kill Streak 8 | . 2 6 8 3 Combat Bots Only 4 | . 2 3 4 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 387 | . 18 93 96 180 Missed 79 | . 8 17 14 40 Damage Taken 4134 | . 116 977 1133 1908 Core 689 | . 27 103 90 469 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 89 74 . . Volleys Fired 181 | . 17 73 58 33 Largest 2 | . 2 2 2 2 Hottest 124 | . 70 91 88 124 Shots Fired 349 | . 34 141 115 59 Gun 305 | . 34 99 115 57 Cannon 44 | . . 42 . 2 Launcher . | . . . . . Special . | . . . . . Kinetic 171 | . 17 68 58 28 Thermal 178 | . 17 73 57 31 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 22 | . 10 14 22 6 Robot Miss Streak 6 | . 2 4 6 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 270 | . 26 107 95 42 Core Hits 136 | . 11 56 54 15 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 7 | . 2 2 1 2 Burn 6 | . 1 2 1 2 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4189 | . 322 1757 1385 725 Guns 3573 | . 322 1204 1364 683 Cannons 595 | . . 553 . 42 Explosions . | . . . . . Melee . | . . . . . Ramming 21 | . . . 21 . Kinetic 2035 | . 170 872 679 314 Thermal 2133 | . 152 885 685 411 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . 4 3 Message Errors 3 | . . . 2 1 Matter Fused 1 | . . . 1 . Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . . 2 . Targets Rammed 3 | . . . 3 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 417 | . 117 417 306 349 Average Temperature 119 | . 47 123 104 203 Received Heat Transfer 1794 | . 63 336 423 972 Effects 5 | . . 2 1 2 Energy Bleed 1 | . . . 1 . Interference 1 | . . 1 . . Matter Decay 1 | . . 1 . . Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . . 1 Heat Transferred 4405 | . 518 1750 1175 962 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 570 | . 100 350 570 338 Initial 243 | . . 42 147 243 Average 218 | . 58 202 349 293 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 46 | 100 100 55 7 . Level 1 49 | . . 44 70 100 Level 2 4 | . . . 22 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 1 5 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 5 24 23 15 Peak Tracking Total 9 | . 3 3 5 9 Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 3 | . . 2 . 1 Max in Single Turn 1 | . . 1 . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 1 | . . . 1 . Successful 1 | . . . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2243 | 109 253 1146 484 251 Spaces Moved 1018 | 75 154 549 152 88 Core 1 | 1 . . . . Treads 512 | . . 272 152 88 Legs 505 | 74 154 277 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 162 Average Speed 140 | 119 120 139 161 165 Slowest Speed 250 | 120 120 190 163 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 5 33 47 13 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1468 | 91 186 782 274 135 Wait 181 | 7 12 118 40 4 Move 1014 | 74 153 548 151 88 Hop . | . . . . . Pick Up 19 | 3 1 12 3 . Fast Attach 14 | 6 . 2 5 1 Attach 13 | . . 4 2 7 Detach . | . . . . . Swap 28 | 1 3 17 6 1 Drop 15 | . . 8 6 1 Fire 181 | . 17 73 58 33 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 363 | -10/Materials | Entered another Materials area 363 | -9/Materials | Evolved 2 slots: Propulsion x2 855 | -9/Materials | Discovered new exit (range 16) 1500 | -9/Materials | Discovered new exit (range 7) 1509 | -9/Materials | Entered another Materials area 1509 | -8/Materials | Evolved 2 slots: Utility x2 1569 | -8/Materials | Garrison activated, responded to threat 1984 | -8/Materials | Identified exit to Garrison 1993 | -8/Materials | Entered Garrison 2010 | -8/Garrison | Triggered checkpoint 2067 | -8/Garrison | Lost 3 parts (1n2u) 2073 | -8/Garrison | Garrison Relay disabled 2179 | -8/Garrison | Triggered checkpoint 2220 | -8/Garrison | Core integrity fell below 50% 2237 | -8/Garrison | Core integrity fell below 20% 2244 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02217_ Arm. Treads destroyed. 02221_ S-10 Pest destroyed. 02222_ G-47 Trooper destroyed. 02222_ Switching to secondary target: Y-45 Defender. 02223_ Acquired 38 matter. 02224_ 5T7FHUMXLH2UDUHWOPAPUAXKNMLZE5U 02225_ Imp. Assault Rifle destroyed. 02226_ Acquired 1 matter. 02227_ Imp. Heat Sink destroyed. 02229_ Acquired 3 matter. 02229_ Hvy. Ion Engine destroyed. 02229_ Critical hit (Burn: +37). 02231_ Acquired 3 matter. 02233_ Acquired 1 matter. 02234_ Critical hit (Burn: +37). 02234_ Hvy. Assault Rifle destroyed. 02235_ S-10 Pest destroyed. 02241_ Critical hit (Destroy). 02241_ Adv. Beam Cannon destroyed. 02244_ Beam Rifle destroyed. 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