Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 19:23:40 Player: FloorSandwich Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (109) 545 Value Destroyed (2984) 2984 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6049 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 73/100 System Corruption 18% Temperature Cool (38) Movement Walking (105) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (6) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Visual Processing Unit ECM Suite > --- WEAPON ----------- Particle Gun Katana > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Medium Matter Pod ECM Suite Hardened Medium Armor Plating Heavy Assault Rifle Shotgun [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 4 | . . . 1 1 2 Weapon . | . . . . . . Parts Attached 80 | 8 1 4 23 26 18 Power 11 | 2 . . 3 4 2 Engine 7 | 2 . . 3 2 . Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 29 | 2 1 2 11 8 5 Treads . | . . . . . . Leg 29 | 2 1 2 11 8 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 . . 3 4 7 Device 6 | 1 . . 1 2 2 Storage 2 | 1 . . . . 1 Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 6 | . . . 2 . 4 Artifact . | . . . . . . Weapon 24 | 2 . 2 6 10 4 Energy Gun 4 | 1 . . . 1 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun 12 | 1 . . 5 5 1 Ballistic Cannon 3 | . . . 1 2 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . 1 . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 36 | . 1 2 2 5 26 Power 8 | . . 1 . 3 4 Propulsion 9 | . . 1 1 1 6 Utility 10 | . . . 1 . 9 Weapon 9 | . 1 . . 1 7 Highest Loss Streak 14 | . 1 2 1 2 14 To Critical Strikes . | . . . . . . Average Backups 5 | 1 1 4 6 7 2 Power . | . 1 . . . . Propulsion 1 | . . 1 1 2 . Utility 1 | . . 1 1 2 . Weapon 1 | . . . 2 2 1 Tool/Special . | . . . . . . Unused Backups 5 | . . . 1 4 . Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 1 | . . . . 1 . Weapon 2 | . . . 1 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 96 94 98 95 87 Engine 9 | . 14 10 10 9 4 Core 2 | . . . . 5 4 Leg 26 | . 28 27 32 26 19 Device 14 | . 14 14 7 17 20 Storage 10 | . 14 14 11 8 7 Processor 3 | . . . . 9 7 Protection 5 | . . . 14 . 6 Energy Gun 3 | . 14 10 . 2 . Energy Cannon 3 | . . 13 2 . . Ballistic Gun 8 | . 10 . 15 9 6 Ballistic Cannon 2 | . . . 1 2 4 Impact Weapon 1 | . . 2 2 . . Slashing Weapon 1 | . . . . 3 1 Peak Build Rating 25 | 9 9 12 16 25 24 Average Rating 14 | 5 8 9 12 19 21 On Entrance 10 | . 9 8 12 10 21 Avg Prop Armor Cover (%) 4 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 35 | 14 14 17 26 28 35 Greatest Support 51 | 20 20 20 33 51 37 Greatest Overweight (x) 2 | . . . 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 7 Most Carried 8 | 5 3 7 8 8 5 Average Carried 5 | 1 1 4 6 7 2 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 7 | 1 3 6 7 6 . Class Distribution -------------------- 67% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2276 | 315 109 40 721 715 376 Remotely . | . . . . . . Salvage Created 4050 | 158 345 265 1168 1270 844 Parts 221 | 10 17 14 80 66 34 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed 8 | . . . 5 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 74 | . 8 1 29 18 18 Melee 7 | . . . 1 1 5 Guns 46 | . 8 1 18 10 9 Cannons 18 | . . . 10 7 1 AOE 3 | . . . . . 3 Classes Destroyed 13 | 3 1 . 6 2 1 Worker 12 | 2 1 2 2 4 1 Builder 5 | . . . 2 2 1 Tunneler 4 | 2 . 1 . 1 . Hauler 2 | . . . . 2 . Recycler 8 | 1 . 2 1 3 1 Watcher 4 | . . . 2 2 . Swarmer 13 | . . . 8 2 3 Grunt 49 | . 8 1 17 10 13 Brawler 2 | . . . 1 . 1 Duelist 2 | . . . 1 1 . Sentry 6 | . . . 2 4 . Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 8 | 4 4 5 5 5 8 Combat Bots Only 6 | . 3 1 5 4 6 Max Kills in Single Turn 4 | 1 2 1 2 1 4 Gunslinging 1 | . 1 . 1 . 1 Exploded 3 | . . . . . 3 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 588 | . 48 21 145 152 222 Missed 152 | . 17 7 34 43 51 Hits 436 | . 31 14 111 109 171 Melee 14 | . . . 6 . 8 Projectile 422 | . 31 14 105 109 163 Critical Strikes 16 | . . . 2 1 13 Part Disruptions 2 | . . . . . 2 Damage Taken 6829 | . 345 183 1287 1677 3337 Core 1271 | . 57 27 141 331 715 Absorbed by Shields . | . . . . . . Redirected to Shielding 29 | . . . 29 . . Regen/Repaired (Parts) 192 | . . . 60 132 . Core Remaining (%) 67 | 100 . 66 64 39 . Volleys Fired 346 | 15 43 15 133 84 56 Largest 2 | 2 2 2 2 2 2 Hottest 100 | 60 60 100 60 88 65 Shots Fired 571 | 30 70 22 234 139 76 Gun 453 | 30 70 7 182 99 65 Cannon 118 | . . 15 52 40 11 Launcher . | . . . . . . Special . | . . . . . . Kinetic 449 | 15 28 . 209 134 63 Thermal 122 | 15 42 22 25 5 13 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 25 | 7 14 4 16 25 15 Robot Miss Streak 8 | 3 3 3 4 6 8 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 . 4 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 438 | 18 56 13 166 111 74 Core Hits 197 | 6 15 9 70 56 41 Critical Kills 3 | . 1 . 1 1 . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 10 | . 1 . 3 6 . Destroy 4 | . 1 . 2 1 . Blast 5 | . . . 1 4 . Sever 1 | . . . . 1 . Melee Attacks 45 | . . . 8 14 23 Impact 10 | . . . 8 2 . Slashing 35 | . . . . 12 23 Piercing . | . . . . . . Sneak Attacks 5 | . . . . 5 . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 6940 | 198 660 195 1902 2148 1837 Guns 3992 | 198 656 55 1141 1061 881 Cannons 1583 | . . 140 657 626 160 Explosions 348 | . . . . . 348 Melee 988 | . . . 83 461 444 Ramming 29 | . 4 . 21 . 4 Kinetic 4431 | 120 271 . 1517 1641 882 Thermal 1144 | 78 385 195 281 46 159 Explosive 348 | . . . . . 348 Electromagnetic . | . . . . . . Impact 83 | . . . 83 . . Slashing 905 | . . . . 461 444 Piercing . | . . . . . . Highest Corruption 18 | . . . . . 18 Average Corruption 9 | . . . . . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 146 | . . . . 58 88 Projectiles . | . . . . . . Explosions 53 | . . . . . 53 Melee 93 | . . . . 58 35 Knockbacks 19 | . . . 8 6 5 Impact . | . . . . . . Kinetic 18 | . . . 7 6 5 Secondary 1 | . . . 1 . . Self-Inflicted Damage 228 | . . . . . 228 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed 5 | . 1 . 3 . 1 Kicked 5 | . 1 . 3 . 1 Crushed . | . . . . . . Highest Temperature 330 | . 48 124 330 80 190 Average Temperature 37 | . 25 36 49 24 37 Received Heat Transfer 2769 | . 186 102 393 684 1404 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 2 1 1 . . Heat Transferred 2544 | 175 875 421 592 111 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 91 | 100 100 100 85 100 81 Level 1 8 | . . . 14 . 18 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 348 | 5 65 20 348 189 255 Initial 145 | . . 17 . 145 35 Average 69 | 1 28 1 125 87 55 Influence Increases 2209 | 25 191 45 815 571 562 Destroy 0b10 Robot/C 1480 | . 160 20 580 360 360 Destroy 0b10 Robot/NC 175 | 25 5 25 35 70 15 Destroy Leader 292 | . 20 . 104 108 60 Successful Hack 47 | . 6 . 31 10 . Disable Machine 105 | . . . 15 15 75 Destroy Structure 50 | . . . 5 8 37 Lose Combat Pursuer 60 | . . . 45 . 15 Influence Decreases 2039 | 25 146 90 470 837 471 Entered New Map 272 | . . 28 . 200 44 Time Decay 1337 | 25 136 62 450 487 177 Lost Part 324 | . 10 . 20 44 250 Purge Threat 106 | . . . . 106 . Squads Dispatched 19 | . 2 . 6 6 5 Investigation 6 | . 1 . 3 1 1 Extermination 2 | . . . . . 2 Reinforcement 7 | . 1 . 3 1 2 Assault . | . . . . . . Garrison 4 | . . . . 4 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 10 | . 3 . 1 6 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 124 | . 13 2 41 44 24 Peak Tracking Total 7 | . 4 2 5 5 7 Tactical Retreats 15 | . . . 3 11 1 ECM-based Alert Blocks 17 | . . . . 17 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . 1 . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 7 | . . . 1 1 5 Max in Single Turn 2 | . . . 1 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 18 | . 2 . 6 8 2 Terminals 10 | . 1 . 3 5 1 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units 1 | . 1 . . . . Scanalyzers 4 | . . . 2 2 . Garrison Access 1 | . . . . . 1 Total Hacks 52 | . 6 . 20 22 4 Successful 28 | . 1 . 13 14 . Failed 23 | . 5 . 6 8 4 Catastrophic 5 | . 2 . 1 . 2 Database Lockouts 1 | . . . 1 . . Manual 5 | . . . 2 2 1 Terminals 22 | . 3 . 6 12 1 Fabricators . | . . . . . . Repair Stations 9 | . . . 7 2 . Recycling Units 3 | . 3 . . . . Scanalyzers 15 | . . . 7 8 . Garrison Access 3 | . . . . . 3 Terminal Hacks 12 | . 1 . 4 7 . Record 1 | . . . 1 . . Recycling Unit Index 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Dispatch Records 1 | . . . 1 . . Maintenance Status 1 | . . . . 1 . Transport Status 1 | . . . 1 . . Registered Components 1 | . . . . 1 . Zone Layout 3 | . . . 1 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . 4 2 . Scan Component 3 | . . . 2 1 . Repair 3 | . . . 2 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 10 | . . . 5 5 . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Retrieve Study 6 | . . . 1 5 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 2 . 4 6 2 Full Trace Events 8 | . 1 . 4 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 6 | . . . 1 5 . Parts Repaired 3 | . . . 2 1 . Time 78 | . . . 52 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 4810 | 4 310 1130 1119 1312 935 Optics 2241 | . . . . 1306 935 Terrain 1784 | 4 310 1130 340 . . Structural 3012 | . . . 779 1298 935 ECM 2071 | . . . . 1243 828 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 5987 | 182 310 1130 1710 1324 1331 Spaces Moved 2582 | 126 131 471 757 732 365 Core 49 | 43 . . . . 6 Treads . | . . . . . . Legs 2533 | 83 131 471 757 732 359 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 105 100 Average Speed 118 | 96 120 120 120 117 119 Slowest Speed 190 | 120 120 120 190 175 187 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 33 | 6 24 72 45 46 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 8 | . . . 4 4 . Terrain Destroyed 46 | . . . 4 7 35 Melee 8 | . . . 4 4 . Projectile 3 | . . . . 3 . AOE 35 | . . . . . 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 4920 | 156 212 1014 1344 1045 1149 Wait 1717 | . 34 514 367 137 665 Move 2577 | 125 130 470 756 731 365 Hop . | . . . . . . Pick Up 79 | 8 2 8 23 23 15 Fast Attach 9 | . . . 6 3 . Attach 50 | 7 . 4 10 9 20 Detach 1 | . . . 1 . . Swap 47 | 1 2 1 18 22 3 Drop 45 | . . 2 19 22 2 Fire 346 | 15 43 15 133 84 56 Melee 44 | . . . 8 14 22 Ram . | . . . . . . Kick 5 | . 1 . 3 . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 183 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 15) 343 | -10/Materials | Discovered new exit (range 16) 493 | -10/Materials | Entered Mines 1144 | -10/Mines | Discovered new exit (range 16) 1223 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1344 | -10/Mines | Discovered new exit (range 12) 1623 | -10/Mines | Entered Materials 1623 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2061 | -9/Materials | Discovered new exit (range 15) 2183 | -9/Materials | Build established: Scavenger-Mutant 2269 | -9/Materials | Central database locked down 3051 | -9/Materials | Discovered new exit (range 15) 3165 | -9/Materials | Repaired Structural Scanner 3193 | -9/Materials | Repaired Lgt. Assault Rifle+ 3333 | -9/Materials | Entered another Materials area 3333 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4195 | -8/Materials | Garrison activated, responded to threat 4218 | -8/Materials | Core integrity fell below 50% 4359 | -8/Materials | Garrison activated, responded to threat 4494 | -8/Materials | Repaired Sml. Storage Unit 4609 | -8/Materials | Discovered new exit (range 20) 4657 | -8/Materials | Entered Factory 4657 | -7/Factory | Evolved 2 slots: Utility x2 5561 | -7/Factory | Lost 3 parts (2p1n) 5709 | -7/Factory | Crushed by falling debris 5740 | -7/Factory | Lost 6 parts (1p1n2u2w) 5923 | -7/Factory | Core integrity fell below 50% 5942 | -7/Factory | System corruption reached 10% 5962 | -7/Factory | Core integrity fell below 20% 5988 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Katana destroyed. System corrupted by crushing effect (+5). Slug penetrates B-48 Gladiator. Lyr. Light Armor Plating destroyed. Critical hit (Burn: +37). Slug penetrates Wall. G-47 Trooper destroyed. System corrupted: Heat flow error (+210). Slug penetrates G-47 Trooper. Acquired 15 matter. Acquired Lgt. Nuclear Core. Slug penetrates B-48 Gladiator. B-48 Gladiator destroyed. Acquired 22 matter. Lgt. Nuclear Core destroyed. Acquired Aluminum Leg+. Gauss Rifle destroyed. MIPW#18T/FAY8/WCCD8FGTTC|ULXJ 0DW Acquired Particle Gun. Weight Redist. System destroyed. 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"" | | ???????????????# #%@ #??""" """ | | ???????????????# # ## """ """ ! | | ??????????????# ?# ! ## """ """ | | ??????????????#T ??# =% ## | | ??????????????## ######+#############/##+### | | ???????????????# = | | ???????????????# | | ???????????????# | | ???????????????# | | ???????????????# | | ???????????????? | | ???????????????? | | ????????????????#############+################+### | | ??????????????????????????????????# | | ??????????????????????????????????# """ | | ??????????????????????????????????# """ | | ??????????????????????????????????# """ | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ????????????????????????????????### # ##+# | | ????????????????????????????????# ! | | ????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 415 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Structural Scanner | 25% | -9/Materials Lgt. Assault Rifle | 43% | -9/Materials Sml. Storage Unit | 12% | -8/Materials Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentDeuteriumJets Manual? 0 Play Time 00:44:07 Cumulative 13.7 hours Start 2025.10.23 @ 18:43:26 End 2025.10.23 @ 19:23:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3d1a9366-ce9b-4d8c-af16-87d8f6c7a1b7