Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.30 @ 07:57:28 Player: deadnoob Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (103) 515 Value Destroyed (3606) 3606 Prototype IDs (44) 880 Alien Tech Used (2) 400 Bonus (1803) 1803 TOTAL SCORE: 15804 Bonus ------- High Alert Combat Kills 299 Follower Combat Kills 404 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 183/300 Energy 95/100 System Corruption 14% Temperature Cool (0) Movement Core (200) Ox3 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- Micro-nuke Launcher > --- INVENTORY (5) ---- Light Antimatter Reactor Quantum Reactor Advanced Energy Well (500) Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Advanced Cooling System Advanced Gravity Neutralizer Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Improved Cloaking Device Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Tachyon Dispersion Ray Phasing Sabre > --- INVENTORY -------- Advanced Energy Well Stasis Canceller Advanced Reaction Control System Hardened Light Armor Plating Long-range Phase Cannon [Rating: 126] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Advanced Terrain Scan Processor Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced System Shield Protection Light Armor Plating Weapon Phasing Sabre Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Slots Evolved 16 | . . 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 Propulsion 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . Utility 10 | . . 2 . . . . . . . 1 . . . . 2 . . . . 2 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 251 | 8 11 23 12 43 30 1 7 6 3 7 2 1 . . 11 . 1 5 2 7 19 26 26 Power 28 | 1 . 5 . 3 1 . 3 . 1 3 1 . . . 2 . . . . . 1 1 6 Engine 11 | 1 . 3 . 1 1 . 2 . . 2 1 . . . . . . . . . . . . Core 10 | . . 2 . 2 . . 1 . 1 1 . . . . 2 . . . . . . . 1 Reactor 7 | . . . . . . . . . . . . . . . . . . . . . 1 1 5 Propulsion 64 | 4 4 5 7 15 8 . 1 . . 1 . 1 . . 1 . . . . 1 5 7 4 Treads 8 | 2 2 2 2 . . . . . . . . . . . . . . . . . . . . Leg 25 | 2 2 2 5 12 2 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 31 | . . 1 . 3 6 . 1 . . 1 . 1 . . 1 . . . . 1 5 7 4 Utility 107 | 1 3 5 3 14 12 1 2 5 2 3 1 . . . 8 . 1 5 2 5 11 14 9 Device 61 | . . 4 2 7 6 1 1 . 2 2 1 . . . 6 . . 2 2 2 7 12 4 Storage 8 | 1 2 . . . 1 . . . . . . . . . . . . 1 . . 2 . 1 Processor 13 | . 1 1 . 1 2 . . 5 . . . . . . . . . . . . 1 . 2 Hackware 8 | . . . . . 2 . . . . . . . . . 1 . . . . 2 1 . 2 Protection 17 | . . . 1 6 1 . 1 . . 1 . . . . 1 . 1 2 . 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 4 8 2 11 9 . 1 1 . . . . . . . . . . . 1 2 4 7 Energy Gun 13 | . 2 3 . 7 . . . . . . . . . . . . . . . . . 1 . Energy Cannon 19 | . . 3 2 3 1 . . . . . . . . . . . . . . 1 2 2 5 Ballistic Gun 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . 1 4 . 1 . . . . . . . . . . . . . . . 2 Special Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . . 1 . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 2 . 1 1 . . 4 . . . . . . . . . 4 . 1 2 5 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Lost 56 | . 1 5 . 13 1 . 3 . . 2 . . . . . . . . 2 1 2 14 12 Power 10 | . . . . 2 . . 2 . . 1 . . . . . . . . . 1 . 2 2 Propulsion 21 | . . 2 . 7 . . . . . 1 . . . . . . . . 1 . 2 5 3 Utility 18 | . . 2 . 4 1 . . . . . . . . . . . . . . . . 6 5 Weapon 7 | . 1 1 . . . . 1 . . . . . . . . . . . 1 . . 1 2 Highest Loss Streak 14 | . 1 3 . 5 1 . 3 . . 2 . . . . . . . . 2 1 2 14 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 88 99 93 86 92 90 92 94 98 90 93 100 100 100 100 100 98 98 92 89 79 59 Engine 4 | . 14 . 9 1 7 7 5 . . 5 10 13 13 13 9 . . . . . . . . Core 3 | . . 9 . 7 . . 1 . 2 5 . . . . 1 11 11 11 11 8 4 3 1 Treads 4 | . 21 18 13 . . . . . . . . . . . . . . . . . . . . Leg 7 | . 6 2 22 29 . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . 37 38 38 46 46 40 33 33 40 40 35 35 35 35 34 26 21 20 14 Device 13 | . . 21 18 13 7 7 5 . 2 12 13 13 13 13 18 17 17 15 17 21 23 25 12 Storage 5 | . 18 11 9 9 . . . . . . . . . . . . . 1 . . 1 . 3 Processor 10 | . 7 4 . 5 8 7 7 19 23 20 20 20 20 20 17 17 17 17 17 15 14 12 12 Hackware 4 | . . . . . 12 15 15 9 5 . . . . . 3 5 2 . . 9 12 7 8 Protection 2 | . . . 8 6 . . 1 1 . . . . . . . . 2 4 5 . . . . Energy Gun 2 | . . 9 . 10 . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . 9 18 7 . . . . . . . . . . . . . . . 4 . . 1 Ballistic Gun 2 | . 26 . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 6 7 5 7 7 6 6 6 6 6 5 5 5 5 4 . . . . Slashing Weapon 2 | . . . . . 2 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 3 . Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 48 | 12 27 38 48 48 19 14 14 15 18 32 24 24 24 24 30 25 30 30 31 31 30 29 30 Greatest Support 56 | 40 40 40 48 56 27 25 33 15 33 33 25 31 31 31 31 31 31 31 31 35 35 44 31 Greatest Overweight (x) 3 | 1 1 1 2 3 . . . . . . . . . . . . . . . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 10 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 13 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 2 9 14 14 14 5 5 5 4 4 4 5 5 5 5 4 5 4 4 5 4 4 4 3 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 13 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 1 4 Class Distribution -------------------- 26% | Scavenger-Mutant 14% | Mutant 14% | Hacker-Ninja 12% | Scout 11% | Hacker-Sprinter 7% | Sprinter 3% | Ninja 3% | Derelict-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Derelict-Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Ninja | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Sprinter | -2/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Matter Collected 3121 | 246 479 206 130 603 122 274 23 22 23 35 42 119 . . 77 . . . 46 8 73 326 267 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4345 | . 505 709 272 1562 20 272 77 . . 35 21 . . . 141 . . . . . 50 379 302 Parts 217 | . 27 41 4 71 3 6 8 . . 3 1 . . . 10 . . . . . 3 27 13 Haulers Intercepted 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 5 6 . 2 . . . . 3 . . . . . . . . . Prevented 6 | . . . . . . . . . 2 . . . . . . . . . 4 . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Combat Hostiles Destroyed 73 | . 9 14 5 32 . 4 3 . . . . . . . 2 . . . . . . 2 2 Melee 4 | . . . . . . . . . . . . . . . 2 . . . . . . 2 . Guns 37 | . 8 9 . 20 . . . . . . . . . . . . . . . . . . . Cannons 14 | . . 5 4 5 . . . . . . . . . . . . . . . . . . . AOE 15 | . 1 . . 5 . 4 3 . . . . . . . . . . . . . . . 2 Classes Destroyed 17 | . 4 2 1 4 . 1 1 . . . . . . . 1 . . . . . . 2 1 Builder 8 | . . . . 3 . . . . . . . . . . 1 . . . . . . 4 . Hauler 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Recycler 6 | . 1 2 . 1 . . . . . . . . . . . . . . . . . 1 1 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . Watcher 9 | . 1 . . 1 1 . . . . 1 . . . . . . . . . . 1 . 4 Swarmer 16 | . . 4 . 3 . 4 3 . . . . . . . . . . . . . . 2 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 37 | . 9 7 3 18 . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 11 | . . 3 1 7 . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Decomposer 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . Packrat 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 4 1 9 1 4 3 . . 1 . . . . 2 . . . . . 1 5 2 Combat Bots Only 8 | . 3 3 1 8 . 4 3 . . . . . . . 2 . . . . . . 2 2 Max Kills in Single Turn 4 | . 1 1 1 4 1 3 3 . . 1 1 . . . 1 . . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . 3 . 3 3 . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Damage Taken 8107 | . 617 587 349 2135 156 79 357 . 75 123 . 56 . . 24 12 . . 86 114 410 975 1952 Core 2906 | . 137 106 . 379 58 11 142 . 34 5 . 38 . . 24 . . . 20 . 192 294 1466 Absorbed by Shields 110 | . . . . . . . . . . . . . . . . . . . . . . . 110 Core Remaining (%) 72 | 100 45 73 . 31 . . . . 65 . . . . 94 . . . . 86 100 . 62 . Volleys Fired 253 | . 53 50 21 97 10 2 1 . . . . . . . . . . . . 1 7 2 9 Largest 2 | . 2 2 2 2 1 1 1 . . . . . . . . . . . . 1 1 1 1 Hottest 160 | . 80 136 160 160 80 36 36 . . . . . . . . . . . . 105 105 105 94 Shots Fired 445 | . 95 91 37 190 10 2 1 . . . . . . . . . . . . 1 7 2 9 Gun 294 | . 95 67 . 132 . . . . . . . . . . . . . . . . . . . Cannon 132 | . . 20 37 51 8 . . . . . . . . . . . . . . 1 7 2 6 Launcher 15 | . . . . 7 2 2 1 . . . . . . . . . . . . . . . 3 Special 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Kinetic 89 | . 80 2 . . 7 . . . . . . . . . . . . . . . . . . Thermal 320 | . . 89 37 183 1 . . . . . . . . . . . . . . 1 7 2 . Explosive 15 | . . . . 7 2 2 1 . . . . . . . . . . . . . . . 3 Electromagnetic 21 | . 15 . . . . . . . . . . . . . . . . . . . . . 6 Robot Hit Streak 15 | . 10 12 7 15 . . . . . . . . . . . . . . . . . . 4 Robot Miss Streak 4 | . 3 3 2 4 1 . . . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 2 . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 304 | . 67 55 26 121 3 5 1 . . 2 1 . . . 4 . . . . . 1 12 6 Core Hits 158 | . 28 25 8 65 1 5 3 . . 1 . . . . 2 . . . . . 1 6 13 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . 4 . 7 . . . . . . . . . . . . . . . . . 1 . Burn 11 | . . 4 . 7 . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 143 | . . . . . 19 9 1 1 . 21 1 1 . . 19 . . . . 15 31 25 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 143 | . . . . . 19 9 1 1 . 21 1 1 . . 19 . . . . 15 31 25 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . 5 1 . . . 1 . . . 3 . . . . . . 6 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9625 | . 1071 866 676 3435 179 647 282 . . 134 92 . . . 398 . . . . . 74 915 856 Guns 3596 | . 916 634 . 2046 . . . . . . . . . . . . . . . . . . . Cannons 1991 | . . 232 676 761 . . . . . . . . . . . . . . . . . . 322 Explosions 1861 | . 155 . . 603 56 305 208 . . . . . . . . . . . . . . . 534 Melee 2152 | . . . . . 123 342 74 . . 134 92 . . . 398 . . . . . 74 915 . Ramming 25 | . . . . 25 . . . . . . . . . . . . . . . . . . . Kinetic 745 | . 732 13 . . . . . . . . . . . . . . . . . . . . . Thermal 4543 | . 155 853 676 2807 . . . . . . . . . . . . . . . . . . 52 Explosive 1654 | . . . . 603 56 305 208 . . . . . . . . . . . . . . . 482 Electromagnetic 506 | . 184 . . . . . . . . . . . . . . . . . . . . . 322 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2152 | . . . . . 123 342 74 . . 134 92 . . . 398 . . . . . 74 915 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . 2 . . . . . . . . 2 2 2 2 2 . . . . . . 3 5 14 Average Corruption 2 | . 1 . . . . . . . . 1 2 2 2 2 . . . . . . 2 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 26 | . 5 . . . . . . . . 3 3 4 1 1 . . . . . . 1 7 1 Message Errors 5 | . 1 . . . . . . . . . . 2 . . . . . . . . 1 1 . Matter Fused 5 | . . . . . . . . . . 1 1 . . 1 . . . . . . . 1 1 Heat Flow Errors 4 | . 1 . . . . . . . . 1 1 . . . . . . . . . . 1 . Energy Discharges 6 | . 3 . . . . . . . . . . . . . . . . . . . . 3 . Data Loss (minor) 5 | . . . . . . . . . . 1 1 2 1 . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 804 | . 13 . 17 28 28 234 45 . . 47 74 . . . 138 . . . . . . 180 . Projectiles 17 | . . . 17 . . . . . . . . . . . . . . . . . . . . Explosions 86 | . 13 . . 28 . . 45 . . . . . . . . . . . . . . . . Melee 701 | . . . . . 28 234 . . . 47 74 . . . 138 . . . . . . 180 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 325 | . 45 . . 45 14 48 22 . . . . . . . . . . . . . . . 151 Shots 11 | . 2 . . 2 1 2 1 . . . . . . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Kicked 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 515 | . 269 15 234 515 52 1 75 . 90 316 273 23 165 99 138 . 45 113 60 44 . 173 . Average Temperature 69 | . 101 7 78 126 3 1 18 . 50 114 50 8 88 43 46 . 20 33 22 23 . 84 . Received Heat Transfer 1773 | . 273 138 162 1026 36 . 18 . 9 12 . 27 . . 9 . . . 18 12 . 33 . Effects 9 | . 1 . 3 5 . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . Parts Melted 28 | . . 9 5 14 . . . . . . . . . . . . . . . . . . . Heat Transferred 9734 | . 250 2442 1300 5692 . . . . . . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Peak Influence 686 | . 209 349 299 679 686 . . . . 267 . . . . 315 . . . . 312 573 409 402 Initial 308 | . . 67 146 62 308 . . . . 53 . . . . 6 . . . . 25 163 272 193 Average 287 | . 87 219 216 518 439 . . . . 147 . . . . 103 . . . . 135 314 346 285 Maximum Alert Level 2 | . 1 1 1 2 2 . . . . 1 . . . . 1 . . . . 1 2 2 2 Low Security (%) 39 | 100 99 42 37 6 . . . . . 76 . . . . 86 . . . . 78 16 . 9 Level 1 35 | . . 57 62 12 51 . . . . 23 . . . . 13 . . . . 21 61 77 89 Level 2 25 | . . . . 80 48 . . . . . . . . . . . . . . . 22 22 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 1 1 10 5 . . . . 5 . . . . 5 . . . 1 2 7 4 4 Investigation 24 | . 3 . . 3 1 . . . . 4 . . . . 4 . . . . 1 5 2 1 Extermination 5 | . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 1 Reinforcement 14 | . . 1 1 3 3 . . . . 1 . . . . . . . . . 1 1 1 2 Assault 4 | . . . . 3 . . . . . . . . . . . . . . 1 . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 4 | . . . . . . . . . . . . . . . 2 . . . . . 1 1 . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Distress Signals 9 | . 1 3 2 2 . . . . . . . . . . . . . . . . . 1 . Communications Jammed 26 | . . . . . . . . . . . . . . . . . . . . . 20 6 . Distress Signals 26 | . . . . . . . . . . . . . . . . . . . . . 20 6 . Times Spotted 288 | . 16 22 10 49 25 5 19 . 4 15 . 12 . . 11 3 5 . 9 10 38 19 16 Peak Tracking Total 16 | . 3 4 4 5 8 4 16 . 4 8 . 9 . . 5 3 5 . 7 6 11 10 9 Tactical Retreats 41 | . . 4 1 1 8 . 2 . 2 1 . 1 . . 4 1 . . 2 3 8 2 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Traps Triggered 11 | . 1 2 1 1 1 . . . . . . . . . . . . . . . 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 1 . . . . . . 1 . . 3 . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Machines Disabled 8 | . 1 . . 4 . . . . . . . . . . . . . . . . . 3 . Max in Single Turn 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . Garrison Access 8 | . . . . 1 2 . . . . 2 . . . . . . . . . 1 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Machines Accessed 95 | . 6 2 2 7 10 . . 1 . 11 . 1 4 1 8 . . 8 . 9 14 6 5 Terminals 57 | . 6 2 1 6 5 . . . . 6 . . . 1 5 . . . . 5 12 4 4 Fabricators 8 | . . . . . . . . . . 2 . . . . 3 . . . . 1 1 1 . Repair Stations 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 2 . . . . 2 . . . . . . . . . 2 1 1 . Total Hacks 335 | . 24 9 11 22 35 . . 5 . 26 . 1 25 1 24 . . 43 . 25 63 13 8 Successful 205 | . 12 4 10 11 18 . . 5 . 11 . 1 25 1 15 . . 43 . 12 27 7 3 Failed 130 | . 12 5 1 11 17 . . . . 15 . . . . 9 . . . . 13 36 6 5 Catastrophic 21 | . . 1 1 1 2 . . . . 4 . . . . 1 . . . . 3 5 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 134 | . 14 6 3 15 19 . . . . 15 . . . . 9 . . . . 11 29 9 4 Terminals 198 | . 24 9 3 20 22 . . . . 15 . . . 1 16 . . . . 17 55 9 7 Fabricators 20 | . . . . . . . . . . 4 . . . . 8 . . . . 2 3 3 . Repair Stations 4 | . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 8 . 7 . . . . 3 . . . . . . . . . . . . . Garrison Access 19 | . . . . 2 3 . . . . 4 . . . . . . . . . 4 5 1 . Terminal Hacks 145 | . 11 3 1 10 8 . . 5 . 2 . 1 25 1 7 . . 43 . 5 19 2 2 Record 52 | . . . . . . . . . . . . . 9 1 . . . 35 . 2 3 . 2 Part Schematic 18 | . . . . . . . . 5 . . . . 9 . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 11 | . 5 . . 1 3 . . . . . . . . . . . . . . . 2 . . Prototype ID Bank 8 | . . . . 1 . . . . . . . . 3 . . . . 4 . . . . . Open Door 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . Branch Access Points 5 | . . . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . . Emergency Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Terminal Index 7 | . 2 . . 1 . . . . . . . . . . 1 . . . . 1 1 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 12 | . 2 1 . 3 1 . . . . . . . . . 1 . . . . . 3 1 . Unreport Threat 7 | . . . . 2 1 . . . . . . . . . 2 . . . . . 2 . . Locate Traps 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 8 | . 1 2 . . . . . . . 1 . . . . 1 . . . . . 3 . . Fabricator Hacks 12 | . . . . . . . . . . 1 . . . . 5 . . . . 2 2 2 . Load Schematic 7 | . . . . . . . . . . 1 . . . . 3 . . . . 1 1 1 . Build 5 | . . . . . . . . . . . . . . . 2 . . . . 1 1 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Refit 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 8 . 5 . . . . 2 . . . . . . . . . . . . . Insert Component 8 | . . . 4 . 3 . . . . 1 . . . . . . . . . . . . . Analyze 7 | . . . 4 . 2 . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 2 . . . . 2 . . . . . . . . . 1 1 1 . Seal Access 7 | . . . . . 2 . . . . 2 . . . . . . . . . 1 1 1 . Unauthorized Hacks 23 | . 1 1 1 1 2 . . . . 4 . . . . 3 . . . . 3 5 2 . Terminals 23 | . 1 1 1 1 2 . . . . 4 . . . . 3 . . . . 3 5 2 . Assimilate 7 | . . . . . . . . . . 2 . . . . 1 . . . . 2 2 . . Botnet 16 | . 1 1 1 1 2 . . . . 2 . . . . 2 . . . . 1 3 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 6 2 2 7 6 . . . . 7 . . . 1 8 . . . . 8 13 4 2 Full Trace Events 26 | . 3 1 1 3 1 . . . . 4 . . . . 4 . . . . 1 5 2 1 Feedback Events 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . Corruption 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 4 . . . . 4 . . . . . . . . 1 . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . . . . . . . . . . . . . . 38 . . Total Robot Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . Part Schematics Acquired 41 | . . . 4 . 2 . . 19 . 1 . . 9 . . . . 4 . . . 2 . Parts Built 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 350 | . . . . . . . . . . . . . . . 207 . . . . 76 . 67 . Total Part Build Rating 11 | . . . . . . . . . . . . . . . 7 . . . . . . 4 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 4 . 2 . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 4 . 2 . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Total Allies 28 | . . . . 12 . . . 9 . 2 . . . 1 . . . . . 1 3 . . Largest Group 10 | . . . . 10 . . . 9 9 2 . . . 1 . . . . . 1 1 . . Highest-Rated Group 225 | . . . . 173 . . . 225 225 64 . . . 96 . . . . . 45 19 . . Highest-Rated Ally 96 | . . . . 31 . . . 31 31 32 . . . 96 . . . . . 45 19 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 116 | . . . . 92 . . . . 17 5 . . . 2 . . . . . . . . . Total Damage 1718 | . . . . 1193 . . . . 220 257 . . . 48 . . . . . . . . . Kills 21 | . . . . 15 . . . . 3 2 . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . 2 . . . . . 2 . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Robot Analysis Total 11 | . 5 . . 1 3 . . . . . . . . . . . . . . . 2 . . Derelict Logs Recovered 14 | . . . . . . 2 2 1 3 . . 2 . 1 . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Turns Passed 7607 | 68 791 633 454 1375 479 141 136 504 74 382 115 147 16 124 379 45 73 46 113 316 549 366 281 Spaces Moved 12534 | 39 381 238 177 690 1365 481 508 969 233 845 335 473 79 266 870 221 314 154 351 841 1529 628 547 Core 35 | 3 . . . . . . . . . . . . . . . . . . . . . . 32 Treads 614 | 15 287 216 96 . . . . . . . . . . . . . . . . . . . . Legs 909 | 21 94 22 81 690 1 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 10976 | . . . . . 1364 481 508 969 233 845 335 473 79 266 870 221 314 154 351 841 1529 628 515 Fastest Speed 20 | 50 120 160 120 120 20 23 23 29 23 23 23 20 20 20 20 20 20 20 20 23 22 24 26 Average Speed 39 | 132 153 166 197 133 23 23 23 29 27 24 23 22 20 20 20 20 20 20 20 24 24 26 29 Slowest Speed 330 | 160 190 240 320 330 130 23 23 29 29 31 23 23 20 20 20 20 20 20 23 27 95 97 200 Overloaded Moves 50 | . . . . . 26 . . . . . . . . . . . . . . . . . 24 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 86 | . . . . . 17 1 . . . 5 . . . . 17 . 1 . 1 9 14 13 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 49 | 5 64 20 16 75 39 67 70 84 52 33 63 66 74 56 23 61 59 64 60 20 43 56 18 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 8 | . . . . . . . . 3 1 . . . 1 . . . . 3 . . . . . Known Exits Taken 19 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . . . . . 4 4 2 1 . 2 2 . . . 1 3 . 2 . . . . Spaces Dug 178 | . . 4 . 12 18 29 7 . . 16 . 1 . . 12 . . . . 13 32 10 24 Terrain Destroyed 292 | . 4 4 10 59 26 29 7 . . 16 . 1 . . 12 . . . . 13 32 10 69 Melee 87 | . . . . . 9 4 . . . 16 . 1 . . 12 . . . . 12 25 8 . Projectile 43 | . . 4 10 16 3 . . . . . . . . . . . . . . 1 7 2 . AOE 162 | . 4 . . 43 14 25 7 . . . . . . . . . . . . . . . 69 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Total 14440 | 52 492 380 251 960 1468 495 521 1191 242 980 369 509 78 335 1028 220 322 168 390 924 1641 777 647 Wait 1001 | . 19 33 17 71 34 2 3 204 5 86 32 29 . 70 135 . 7 . 39 57 54 89 15 Move 12347 | 38 380 237 176 689 1332 478 507 968 232 835 334 472 78 265 839 220 311 153 348 822 1501 601 531 Hop 78 | . . . . . 15 1 . . . 4 . . . . 13 . 1 . 1 9 13 13 8 Pick Up 102 | 6 18 18 10 20 8 1 . 3 1 1 . 1 . . 3 . 1 1 . 5 2 . 3 Fast Attach 118 | 5 2 9 3 17 9 . 5 5 1 4 1 1 . . 5 . . 7 . 3 10 15 16 Attach 67 | 1 3 7 3 9 13 . . . 1 2 . . . . 2 . 1 . . 2 4 9 10 Detach 35 | . . 1 1 5 2 . . . . 2 . . . . 1 . . 1 . 1 4 7 10 Swap 68 | 2 6 7 6 17 8 1 2 1 1 1 1 . . . 4 . . . 2 2 5 2 . Drop 158 | . 11 18 14 33 18 1 2 9 1 3 . 1 . . 7 . 1 6 . 7 10 12 4 Fire 253 | . 53 50 21 97 10 2 1 . . . . . . . . . . . . 1 7 2 9 Melee 143 | . . . . . 19 9 1 1 . 21 1 1 . . 19 . . . . 15 31 25 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . . . . . . . . . . . . . . 2 41 Rewire 25 | . . . . . . . . . . 21 . 4 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 13) 278 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 5) 811 | -10/Materials | Discovered new exit (range 16) 834 | -10/Materials | Core integrity fell below 50% 860 | -10/Materials | Entered another Materials area 860 | -9/Materials | Evolved 2 slots: Utility x2 1073 | -9/Materials | Lost 3 parts (1n2u) 1421 | -9/Materials | Discovered new exit (range 15) 1426 | -9/Materials | Build established: Scavenger-Mutant 1493 | -9/Materials | Entered another Materials area 1493 | -8/Materials | Evolved 2 slots: Propulsion x2 1917 | -8/Materials | Discovered new exit (range 9) 1919 | -8/Materials | Identified exit to Storage 1947 | -8/Materials | Entered Storage 2000 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2020 | -8/Storage | Garrison activated, responded to threat 2546 | -8/Storage | Lost 3 parts (2n1u) 2570 | -8/Storage | Destroyed 8 combat bots 2593 | -8/Storage | Discovered new exit (range 12) 2782 | -8/Storage | Met a pair of Derelict thieves 2934 | -8/Storage | Lost 5 parts (1p3n1u) 3196 | -8/Storage | Core integrity fell below 50% 3322 | -8/Storage | Entered Factory 3322 | -7/Factory | Evolved 2 slots: Propulsion x2 3325 | -7/Factory | Lost 3 parts (1p1n1u) 3504 | -7/Factory | Identified exit to Lower Caves 3764 | -7/Factory | Build established: Hacker-Sprinter 3772 | -7/Factory | Search patrols dispatched 3775 | -7/Factory | Discovered new exit (range 5) 3801 | -7/Factory | Entered Lower Caves 3889 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3911 | -7/Lower Caves | Learned Factory stockpile data 3930 | -7/Lower Caves | Discovered new exit (range 7) 3931 | -7/Lower Caves | Identified exit to Lower Caves 3939 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3942 | -7/Lower Caves | Entered another Lower Caves area 3971 | -7/Lower Caves | Encountered a Warlord checkpoint 3975 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4029 | -7/Lower Caves | Spotted B-75 Beast 4040 | -7/Lower Caves | Attracted the attention of an 0b10 base 4051 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4065 | -7/Lower Caves | Learned Factory security intel 4068 | -7/Lower Caves | Discovered new exit (range 13) 4070 | -7/Lower Caves | Identified exit to Zion 4078 | -7/Lower Caves | Entered Zion 4100 | -7/Zion | Discovered new exit (range 16) 4106 | -7/Zion | Lost 3 parts (2p1w) 4140 | -7/Zion | Learned Factory fabricator intel 4175 | -7/Zion | Found Prototype Processor 4175 | -7/Zion | Identified Exp. Target Analyzer 4178 | -7/Zion | Found Prototype Processor 4178 | -7/Zion | Identified Exp. Core Analyzer 4180 | -7/Zion | Found Prototype Processor 4180 | -7/Zion | Identified Exp. Melee Analysis Suite 4183 | -7/Zion | Found Prototype Processor 4183 | -7/Zion | Identified Spectral Analyzer 4265 | -7/Zion | Given the Hacking Drone Bay 4313 | -7/Zion | Gained Derelict followers 4313 | -7/Zion | Learned location of Quarantine (-2) 4320 | -7/Zion | Learned location of Extension (-6) 4342 | -7/Zion | Gained Derelict followers 4398 | -7/Zion | Identified exit to Proximity Caves 4518 | -7/Zion | Build established: Sprinter 4582 | -7/Zion | Entered Proximity Caves 4582 | -6/Proximity Caves | Accompanied by 9 allies 4583 | -6/Proximity Caves | Identified exit to Factory 4622 | -6/Proximity Caves | Learned Factory garrison access intel 4626 | -6/Proximity Caves | Learned 4 Factory zone layouts 4652 | -6/Proximity Caves | Spotted B-75 Beast 4656 | -6/Proximity Caves | Entered Factory 4656 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4657 | -6/Factory | Identified exit to Extension 4658 | -6/Factory | Identified exit to Factory 4661 | -6/Factory | Loaded intel: 6 fabricator locations 4662 | -6/Factory | Loaded intel: 3 garrison access locations 4720 | -6/Factory | Discovered exit to Factory (range 24) 4750 | -6/Factory | Spotted B-75 Beast 4964 | -6/Factory | Discovered exit to Factory (range 22) 4989 | -6/Factory | Identified exit to Lower Caves 5038 | -6/Factory | Entered Lower Caves 5118 | -6/Lower Caves | Discovered new exit (range 12) 5153 | -6/Lower Caves | Identified exit to Lower Caves 5153 | -6/Lower Caves | Entered another Lower Caves area 5154 | -6/Lower Caves | Encountered a Warlord checkpoint 5169 | -6/Lower Caves | Learned Factory interactive machine intel 5299 | -6/Lower Caves | Discovered new exit (range 5) 5300 | -6/Lower Caves | Identified exit to Data Miner 5300 | -6/Lower Caves | Entered Data Miner 5300 | -6/Data Miner | Discovered new exit (range 6) 5303 | -6/Data Miner | Met Data Miner 5308 | -6/Data Miner | Learned location of Section 7 (-2) 5311 | -6/Data Miner | Received God Mode back door access code from Data Miner 5315 | -6/Data Miner | Identified exit to Proximity Caves 5316 | -6/Data Miner | Entered Proximity Caves 5318 | -5/Proximity Caves | Build established: Scout 5321 | -5/Proximity Caves | Escorted by Enhanced Grunt 5379 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 5417 | -5/Proximity Caves | Discovered exit to Factory (range 22) 5440 | -5/Proximity Caves | Entered Factory 5440 | -5/Factory | Evolved 2 slots: Utility x2 5441 | -5/Factory | Loaded intel: 52 interactive machine locations 5476 | -5/Factory | Incoming investigation squad redirected 5517 | -5/Factory | Fabricated Hacking Suite? 5534 | -5/Factory | Incoming investigation squad redirected 5653 | -5/Factory | Fabricated Cld. VTOL Module? 5746 | -5/Factory | Discovered new exit (range 5) 5749 | -5/Factory | Discovered new exit (range 14) 5757 | -5/Factory | Identified exit to Factory 5788 | -5/Factory | Identified exit to Upper Caves 5819 | -5/Factory | Entered Upper Caves 5820 | -5/Upper Caves | Identified exit to Upper Caves 5822 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 5840 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5864 | -5/Upper Caves | Entered another Upper Caves area 5867 | -5/Upper Caves | Discovered exit to Factory (range 6) 5884 | -5/Upper Caves | Encountered a Warlord checkpoint 5907 | -5/Upper Caves | Learned Factory garrison access intel 5936 | -5/Upper Caves | Discovered new exit (range 6) 5936 | -5/Upper Caves | Identified exit to Zhirov 5937 | -5/Upper Caves | Entered Zhirov 5937 | -5/Zhirov | Discovered new exit (range 3) 5938 | -5/Zhirov | Identified exit to Proximity Caves 5941 | -5/Zhirov | Met Zhirov 5947 | -5/Zhirov | Found Alien Artifact 5947 | -5/Zhirov | Identified Integrated Reactor 5947 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5953 | -5/Zhirov | Found Alien Artifact 5953 | -5/Zhirov | Identified Transdimensional Reconstructor 5953 | -5/Zhirov | Warped through subspace 5957 | -5/Zhirov | Learned location of Testing (-3) 5957 | -5/Zhirov | Learned location of Command (-1) 5959 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5983 | -5/Zhirov | Entered Proximity Caves 5987 | -4/Proximity Caves | Spotted B-86 Titan 6033 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6096 | -4/Proximity Caves | Entered Factory 6096 | -4/Factory | Evolved 2 slots: Utility x2 6097 | -4/Factory | Loaded intel: 4 garrison access locations 6390 | -4/Factory | Discovered new exit (range 20) 6412 | -4/Factory | Identified exit to Research 6412 | -4/Factory | Entered Research 6412 | -3/Research | Evolved 2 slots: Utility x2 6417 | -3/Research | Found Quantum Capacitor 6494 | -3/Research | Build established: Hacker-Ninja 6503 | -3/Research | Spotted B-86 Titan 6628 | -3/Research | Fabricated W-25 Informer? 6784 | -3/Research | Identified exit to Armory 6784 | -3/Research | Identified exit to Testing 6867 | -3/Research | Incoming investigation squad redirected 6904 | -3/Research | Discovered new exit (range 13) 6907 | -3/Research | Identified exit to Research 6961 | -3/Research | Entered Testing 7004 | -3/Testing | Found Prototype Energy Gun 7004 | -3/Testing | Identified Tachyon Dispersion Ray 7042 | -3/Testing | Incoming investigation squad redirected 7087 | -3/Testing | Fabricated Cld. VTOL Module? 7155 | -3/Testing | Discovered exit to Research (range 11) 7165 | -3/Testing | Found Prototype Device 7165 | -3/Testing | Identified Exp. Thermal Shield 7211 | -3/Testing | Search patrols dispatched 7242 | -3/Testing | Scanned by Researcher 7314 | -3/Testing | Unstable Terrabomb Derivative detonated 7327 | -3/Testing | Entered Research 7327 | -2/Research | Evolved 2 slots: Power x1, Utility x1 7346 | -2/Research | Lost 14 parts (2p5n6u1w) 7566 | -2/Research | Lost 8 parts (2p1n4u1w) 7593 | -2/Research | Core integrity fell below 50% 7600 | -2/Research | System corruption reached 10% 7603 | -2/Research | Core integrity fell below 20% 7608 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07579_ Cld. VTOL Module destroyed. 07581_ Knocked back. 07581_ C-57 Dissector knocked back. 07581_ Cld. VTOL Module severed. 07586_ System Shield destroyed. 07586_ Adv. System Shield severed. 07590_ Adv. Signal Interpreter severed. 07591_ Acquired Micro-nuke Launcher. 07592_ C-57 Dissector destroyed. 07596_ The unstable cave ceiling collapses. 07596_ Micro-nuke Launcher destroyed. 07597_ Adv. System Shield severed. 07599_ Adv. Shield Generator severed. 07600_ Acquired Micro-nuke Launcher. 07600_ Adv. Terrain Scan Processor severed. 07601_ The unstable cave ceiling collapses. 07603_ Adv. Terrain Scan Processor severed. 07606_ The unstable cave ceiling collapses. 07607_ U-05 Engineer lays Concrete. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????########????????????????????????????????? | | ?????????# #????????????????????????????????? | | ?????????# #????????????????????????????????? | | ?????????# #????????????????????????????????? | | ?????????# #???#########????????????????????? | | ?????????# #?### ####?????????????????? | | ?????????# ### #?????????????????? | | ?????????####/#### ]]! #?????????????????? | | ??????????# %! ! #?????????????????? | | ??????????# ]!! #?????????????????? | | ??????????# p ! ! #?????????????????? | | ??????????# # #?????????????????? | | ??????????# = # p #?????????????????? | | ??????????### ### # #?????????????????? | | ????????????# #### ######?????????????????? | | ????????????# p #???????????????????? | | ???????????## p #???????????????????? | | ??????????# k#???????????????????? | | ??????????# #???????????????????? | | ??????????# cc #???????????????????? | | ??????????# @ #???????????????????? | | ??????????# #???????????????????? | | ??????????## " ###???????????????????? | | ???????????# """ #?????????????????????? | | ???????????# G #?????????????????????? | | ???????????## """ #?????????????????????? | | ???????????##u " #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# +?????????????????????? | | ????????????# #?????????????????????? | | ????????????# ##?????????????????????? | | ????????????# ########### #??????????????????????? | | ????????????#*#?????????? ???????????????????????? | | ????????????# ###########+##?????????????????????? | | ????????????# / #?????????????????????? | | ????????????# # #?????????????????????? | | ????????????# # """"""" #?????????????????????? | | ????????????# # = """"""" #?????????????????????? | | ????????????# # ! """""""????????????????????????? | | ????????????# # ???????????????#####????? | | ????????????# # ?????????????? #????? | | ????????????# # """"""" ????????????? #????? | | ????????????# #* """""""??????????????? #????? | | ????????????# # """"""???????????????? #????? | | ?????####???# # ????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 80 Energy Generation 43 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 410 Jamming Range 16 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 76 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 22 Offensive Hacking 14 Defensive Hacking 38 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Lgt. Armor Plating | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Hvy. Plasma Cannon | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Beamcaster | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Focal Shield | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Mak. System Restoration Module | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Cld. VTOL Module | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Hvy. Antimatter Reactor | -3/Testing | Archive Exp. Power Amplifier | -3/Testing | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Y-54 Guardian | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -3/Testing | Archive Fabricated ------------ Hacking Suite | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory W-25 Informer | x2 | -3/Research Cld. VTOL Module | x1 | -3/Testing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- I Think I Know What's Going On The Science Guy Challenges ------------ None Game ------ Seed ThrusterFlightTerrabomb Manual? 0 Play Time 02:45:17 Cumulative 54.7 hours Start 2022.08.30 @ 04:59:53 End 2022.08.30 @ 07:57:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e946d2f-18de-4552-8eab-2fdf2483791d