Cogmind - Beta 12 *** ADVENTURER MODE // 2023.07.09 @ 10:11:50 Player: Blade Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (541) 541 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 2274 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 406/550 Matter 13/300 Energy 54/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Cooling System Reaction Control System Reaction Control System Grenade Launcher Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Sensor Array Reaction Control System Hacking Suite > --- WEAPON ----------- Flak Cannon Rocket Launcher > --- INVENTORY -------- Light Ion Engine Cooling System Reaction Control System Reaction Control System Light Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher Datajack [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Hackware Hacking Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 18 | 6 3 2 7 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg 3 | 2 . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 1 2 Device 3 | . 1 1 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 . 1 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon 1 | . . . 1 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . . 11 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 5 | . . . 5 Highest Loss Streak 11 | . . . 11 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 89 78 72 Engine 11 | . 14 11 6 Leg 22 | . 28 22 14 Device 11 | . 3 12 20 Storage 11 | . 14 11 9 Hackware 1 | . . . 7 Ballistic Gun 16 | . 28 13 5 Launcher 5 | . . 8 7 Naked Turns . | . . . . Heaviest Build 37 | 13 33 32 37 Greatest Support 26 | 20 20 26 26 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 10 | 1 7 7 10 Average Carried 5 | . 3 7 8 Final Capacity 15 | 8 15 15 15 Final Carried 7 | 1 7 7 7 Class Distribution -------------------- 85% | Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 392 | 218 82 32 60 Remotely . | . . . . Salvage Created 323 | . 92 146 85 Parts 38 | . 4 29 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 19 | . 2 13 4 Guns 4 | . 2 2 . Cannons 3 | . . . 3 AOE 12 | . . 11 1 Classes Destroyed 5 | . 1 3 1 Worker 1 | . . . 1 Builder 4 | . . 2 2 Swarmer 11 | . . 11 . Grunt 5 | . 2 . 3 Sentry 3 | . . 2 1 Best Kill Streak 8 | . 2 8 6 Combat Bots Only 7 | . 2 7 3 Max Kills in Single Turn 4 | . 1 4 2 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 992 | . 105 153 734 Core 187 | . 33 10 144 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 86 97 . Volleys Fired 40 | . 5 11 24 Largest 2 | . 2 2 2 Hottest 77 | . 40 53 77 Shots Fired 60 | . 10 17 33 Gun 30 | . 10 7 13 Cannon 8 | . . . 8 Launcher 22 | . . 10 12 Special . | . . . . Kinetic 38 | . 10 7 21 Thermal . | . . . . Explosive 22 | . . 10 12 Electromagnetic . | . . . . Robot Hit Streak 18 | . 10 18 13 Robot Miss Streak 6 | . . 2 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 43 | . 10 12 21 Core Hits 46 | . 5 20 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1801 | . 99 959 743 Guns 234 | . 99 57 78 Cannons 171 | . . . 171 Explosions 1396 | . . 902 494 Melee . | . . . . Ramming . | . . . . Kinetic 405 | . 99 57 249 Thermal . | . . . . Explosive 1360 | . . 866 494 Electromagnetic 36 | . . 36 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 4 . Heat Flow Errors 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 51 | . . 51 . Projectiles . | . . . . Explosions 51 | . . 51 . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 99 | . . 40 59 Shots 4 | . . 2 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 243 | . 9 243 70 Average Temperature 56 | . 9 112 36 Received Heat Transfer 618 | . 78 45 495 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 481 | . 65 481 270 Initial 100 | . . . 100 Average 144 | . 26 240 163 Maximum Alert Level 2 | . . 2 1 Low Security (%) 60 | 100 100 29 56 Level 1 31 | . . 52 43 Level 2 7 | . . 17 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 5 16 6 Peak Tracking Total 7 | . 2 7 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 5 | . . 3 2 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 8 | . 2 4 2 Terminals 7 | . 2 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 3 7 3 Successful 9 | . 1 5 3 Failed 4 | . 2 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 3 7 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 1 5 1 Record 2 | . . 1 1 Branch Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Disarm Traps 1 | . . 1 . Recall Investigation 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Retrieve Matter 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 3 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1332 | 96 404 588 244 Spaces Moved 643 | 77 201 275 90 Core 15 | 8 . . 7 Treads . | . . . . Legs 628 | 69 201 275 83 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 150 Average Speed 179 | 112 187 190 187 Slowest Speed 200 | 120 190 190 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 5 27 27 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 140 | . . 66 74 Melee . | . . . . Projectile . | . . . . AOE 140 | . . 66 74 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 758 | 83 219 324 132 Wait 47 | . 3 37 7 Move 640 | 76 200 274 90 Hop . | . . . . Pick Up 10 | 1 6 . 3 Fast Attach 14 | 6 3 1 4 Attach 3 | . . . 3 Detach . | . . . . Swap 1 | . . 1 . Drop 3 | . 2 . 1 Fire 40 | . 5 11 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 97 | -11/Junkyard | Entered Materials 196 | -10/Materials | Identified exit to Mines 279 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 501 | -10/Materials | Entered another Materials area 501 | -9/Materials | Evolved 2 slots: Utility x2 698 | -9/Materials | Destroyed 7 combat bots 1059 | -9/Materials | Discovered new exit (range 16) 1089 | -9/Materials | Entered another Materials area 1089 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1333 | -8/Materials | Self-destructed Last Messages --------------- 01221_ Acquired 13 matter. 01227_ Acquired 7 matter. 01239_ Flak Cannon destroyed. 01246_ Y-45 Defender destroyed. 01249_ The unstable cave ceiling collapses. 01250_ Aluminum Leg destroyed. 01252_ Reaction Control System destroyed. 01253_ The unstable cave ceiling collapses. 01256_ Ion Engine destroyed. 01260_ Rocket Launcher destroyed. 01261_ The unstable cave ceiling collapses. 01268_ Acquired Aluminum Leg. 01269_ Sensor Array destroyed. 01270_ The unstable cave ceiling collapses. 01286_ Lgt. Assault Rifle destroyed. 01287_ Acquired Assault Rifle. 01307_ Assault Rifle destroyed. 01314_ Critical hit (Burn: +37). 01330_ Rocket Launcher destroyed. 01332_ Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????#######??????????????? | | ?????????????????#+###### ########???????? | | ?????????????????# #???????? | | ????????????????## #???????? | | ?????????????? #???????? | | ?????????????????######## ########???????? | | ???????????????????????####+#####????????????? | | ???????????????????????#=t #?????#?#????? | | ???????????????????????# #????? #???? | | ???????????????????????# #????? #???? | | ???????????????????????# !!! #???? #???? | | ???????????????????????# !! #???? #???? | | ???????????????????????# #???? #???? | | ???????????????????????# ##### #???? | | ???????????????????????# g ## #???? | | ?????????????#??#??????# @ g ## #???? | | ?????????????# ?# ?????##/#####+## #???? | | ????????????## ## ??????# #???# #???? | | ???????????### ?????# #?### #???? | | ??????????### ###### ###""* #???? | | ??????????# # # # # "Y #???? | | ??????????# # # "" #???? | | ???????????# T" #???? | | ??????????## """ #???? | | ??????????# # * ##########???? | | ???????????# % #????????????? | | ???????????## =# ###????????????? | | ????????????## ## ???????????? | | ????????? ## """ """ ????????? | | ???????? """ + """ """?????????? | | ????????????""# " " # """ """?????????? | | ????????????"?# # ?????????? | | ??????????????# + !?[ ??????????? | | ??????????????# ########## ??? ?????????? | | ??????????????# ?????????# ??????????????? | | ??????????????# ??????????###+??????????????? | | ??????????????# ????????????????????????????? | | ??????????????# ?????????????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityHypercooledProtection Manual? 0 Play Time 00:12:42 Cumulative 18.9 hours Start 2023.07.09 @ 09:50:09 End 2023.07.09 @ 10:11:50 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84938b33-433c-4f8f-8010-a60ebf1fdfd4