Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.18 @ 08:56:13 Player: J1ang-5h1 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (175) 875 Value Destroyed (6486) 6486 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (750) 750 TOTAL SCORE: 12131 Bonus ------- High Alert Combat Kills 830 Follower Combat Kills 45 Friendly Fire -125 Cogmind --------- Core Integrity 0/850 Matter 313/500 Energy 200/200 System Corruption 16% Temperature Cool (9) Movement Walking (260) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Enhanced Armored Leg > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Core Analyzer Centrium Heavy Armor Plating Experimental Focal Shield (fused) > --- WEAPON (2) ------- Power Sword Power Sword > --- INVENTORY (20) --- High-capacity Storage Unit Advanced Sensor Array Precision Matter Filter Particle Charger Weapon Cycler Transmission Jammer Improved Shield Generator Heavy Tesla Rifle Enhanced Force Rifle Heavy Wave Gun Proton Cannon Cooled Plasma Cannon Precision Rocket Launcher Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Core Analyzer Core Analyzer Experimental Focal Shield Experimental Thermal Shield > --- WEAPON ----------- Heavy Wave Gun Heavy Wave Gun > --- INVENTORY -------- Cold Fusion Reactor Flexi-carbon Leg Enhanced Armored Leg High-capacity Storage Unit High-capacity Matter Pod Advanced Sensor Array Precision Matter Filter Energy Filter Particle Charger Weapon Cycler Transmission Jammer Centrium Heavy Armor Plating Improved Shield Generator Heavy Tesla Rifle Enhanced Force Rifle Proton Cannon Cooled Plasma Cannon Precision Rocket Launcher Mini Smartbomb Launcher [Rating: 101] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Launcher Rocket Array Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 2 . . . . . Utility 5 | . . . . 2 2 . 1 Weapon . | . . . . . . . . Parts Attached 217 | . 19 15 2 14 6 51 110 Power 20 | . 3 1 . . . 5 11 Engine 12 | . 3 1 . . . 2 6 Core 5 | . . . . . . 3 2 Reactor 3 | . . . . . . . 3 Propulsion 49 | . 6 6 . 4 . 12 21 Treads 17 | . 3 . . 4 . 7 3 Leg 24 | . 1 6 . . . . 17 Wheel 8 | . 2 . . . . 5 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 58 | . 4 2 . 5 4 12 31 Device 32 | . 1 . . 3 3 4 21 Storage 4 | . 2 . . . . . 2 Processor 4 | . . 1 . . 1 1 1 Hackware 1 | . . . . . . . 1 Protection 17 | . 1 1 . 2 . 7 6 Artifact . | . . . . . . . . Weapon 90 | . 6 6 2 5 2 22 47 Energy Gun 25 | . . 4 1 4 1 3 12 Energy Cannon 17 | . . . . . 1 2 14 Ballistic Gun 18 | . 4 2 . . . 8 4 Ballistic Cannon . | . . . . . . . . Launcher 10 | . . . 1 . . 3 6 Special Weapon . | . . . . . . . . Impact Weapon 18 | . 2 . . 1 . 6 9 Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 24 | . . 1 . 1 1 6 15 Parts Lost 49 | . 4 3 . 1 . 15 26 Power 8 | . 1 . . . . 2 5 Propulsion 17 | . 2 1 . . . 7 7 Utility 19 | . . 1 . . . 6 12 Weapon 5 | . 1 1 . 1 . . 2 Highest Loss Streak 9 | . 4 2 . 1 . 6 9 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 95 | . 99 96 100 99 99 86 96 Engine 8 | . 13 10 11 9 7 5 4 Core 1 | . . . . . . 1 3 Treads 14 | . 23 . . 30 30 14 8 Leg 11 | . 1 41 44 4 . . 16 Wheel 1 | . 3 . . . . 2 . Device 10 | . 12 . . 12 23 8 12 Storage 9 | . 14 11 11 9 7 7 5 Processor 13 | . . 9 11 9 15 20 19 Hackware 1 | . . . . . . . 3 Protection 3 | . . 1 . 5 . 8 2 Energy Gun 4 | . . 16 21 17 14 1 1 Energy Cannon 2 | . . . . . . 5 5 Ballistic Gun 9 | . 26 4 . . . 4 4 Impact Weapon 1 | . 1 . . . . 3 . Naked Turns . | . . . . . . . . Heaviest Build 91 | 10 56 56 54 59 59 68 91 Greatest Support 114 | 20 40 52 49 112 112 112 114 Greatest Overweight (x) 22 | . 1 1 1 2 . 22 17 Average Overweight (x) . | . . . 1 . . 2 . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 Average Capacity 19 | . 19 20 20 20 20 20 19 Most Carried 20 | . 20 20 20 20 20 20 20 Average Carried 18 | . 17 19 20 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 20 20 14 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Matter Collected 4058 | 200 501 477 51 140 60 813 1816 Remotely . | . . . . . . . . Salvage Created 7409 | . 503 768 25 635 60 1349 4069 Parts 360 | . 32 51 6 34 3 56 178 Haulers Intercepted 9 | . . 2 . . . 4 3 Recyclers Shooed 8 | . 2 . . . . . 6 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Combat Hostiles Destroyed 136 | . 10 18 4 11 1 22 70 Melee 7 | . . . . . . 4 3 Guns 71 | . 10 16 1 8 . 8 28 Cannons 17 | . . . . . . 2 15 AOE 26 | . . . 3 2 . . 21 Classes Destroyed 17 | . 5 3 . . 1 2 6 Worker 10 | . . . . . . 5 5 Builder 1 | . . . . . . . 1 Tunneler 2 | . . . . . . . 2 Hauler 9 | . . 2 . . . 4 3 Recycler 6 | . 1 . . . . . 5 Mechanic 2 | . . . . . . . 2 Operator 1 | . 1 . . . . . . Watcher 8 | . 3 1 . 1 . 1 2 Swarmer 31 | . 3 8 4 . . 3 13 Saboteur 2 | . . . . . . . 2 Grunt 50 | . 7 5 . 7 . 8 23 Brawler 3 | . . 1 . . . . 2 Duelist 3 | . . . . . . . 3 Sentry 21 | . . 4 . 4 . 7 6 Specialist 2 | . . . . . . . 2 Hunter 12 | . . . . . 1 2 9 Programmer 12 | . . . . . . 2 10 Best Kill Streak 12 | . 3 9 4 4 1 5 12 Combat Bots Only 10 | . 3 9 4 4 1 4 10 Max Kills in Single Turn 4 | . 1 1 3 2 1 2 4 Gunslinging 1 | . . . . 1 . . . Exploded 3 | . . . 3 1 . . 3 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Hostile Shots Fired 1469 | . 59 145 11 47 8 465 734 Missed 471 | . 11 45 5 14 4 152 240 Damage Taken 12287 | . 605 994 54 557 68 3136 6873 Core 1693 | . 102 118 . 64 . 557 852 Absorbed by Shields 854 | . . . . . . 252 602 Ignored by Resistances 750 | . . . . . . . 750 Regen/Repaired (Parts) 722 | . . 174 . . . 108 440 Core Remaining (%) 67 | 100 59 . 70 88 . 20 . Volleys Fired 397 | . 78 46 5 31 6 57 174 Largest 2 | . 2 2 2 2 2 2 2 Hottest 176 | . 40 90 100 100 100 160 176 Shots Fired 754 | . 143 92 9 62 12 107 329 Gun 584 | . 143 92 8 62 12 85 182 Cannon 156 | . . . . . . 20 136 Launcher 14 | . . . 1 . . 2 11 Special . | . . . . . . . . Kinetic 396 | . 143 50 . . . 83 120 Thermal 193 | . . . . . . 20 173 Explosive 14 | . . . 1 . . 2 11 Electromagnetic 151 | . . 42 8 62 12 2 25 Robot Hit Streak 39 | . 8 12 4 11 7 27 39 Robot Miss Streak 6 | . 6 5 4 3 1 3 3 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 1 4 . 2 . . 2 Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 Shots Hit Robots 557 | . 74 63 3 47 9 122 239 Core Hits 334 | . 34 31 2 21 . 39 207 Critical Kills 4 | . . . . . . 1 3 Critical Parts Destroyed 15 | . 1 2 . . . 8 4 Critical Strikes 25 | . 1 2 . 1 1 9 11 Burn 4 | . . . . . . . 4 Meltdown 2 | . . . . . . . 2 Destroy 5 | . 1 2 . . . . 2 Corrupt 2 | . . . . 1 1 . . Smash 12 | . . . . . . 9 3 Melee Attacks 104 | . 7 . . 1 . 67 29 Impact 101 | . 7 . . 1 . 67 26 Slashing 3 | . . . . . . . 3 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . 2 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 7 | . . . . . . 7 . Damage Inflicted 15636 | . 719 866 241 1060 178 3096 9476 Guns 7156 | . 719 866 32 834 178 1205 3322 Cannons 2646 | . . . . . . 348 2298 Explosions 3866 | . . . 209 226 . . 3431 Melee 1968 | . . . . . . 1543 425 Ramming . | . . . . . . . . Kinetic 4270 | . 719 385 . . . 1205 1961 Thermal 4086 | . . . . 226 . 348 3512 Explosive 3262 | . . . 209 . . . 3053 Electromagnetic 2050 | . . 481 32 834 178 . 525 Impact 1877 | . . . . . . 1543 334 Slashing 91 | . . . . . . . 91 Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . . 5 16 Average Corruption 3 | . . . . . . 3 2 Corruption Purged 7 | . . . . . . . 7 Corruption Blocked . | . . . . . . . . Effects 60 | . . . . . . 32 28 Message Errors 5 | . . . . . . 2 3 Matter Fused 15 | . . . . . . 10 5 Heat Flow Errors 7 | . . . . . . 3 4 Energy Discharges 9 | . . . . . . 3 6 Parts Rejected 3 | . . . . . . 2 1 Parts Fused 2 | . . . . . . . 2 Data Loss (minor) 7 | . . . . . . 4 3 Data Loss (major) 5 | . . . . . . 4 1 Misfires 5 | . . . . . . 3 2 Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 812 | . . . 57 . . 437 318 Projectiles 65 | . . . . . . . 65 Explosions 171 | . . . 57 . . . 114 Melee 576 | . . . . . . 437 139 Knockbacks 3 | . . . . . . 2 1 Impact 3 | . . . . . . 2 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 256 | . . . . 64 . 12 180 Shots 8 | . . . . 1 . 1 6 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 553 | . 31 217 154 15 206 348 553 Average Temperature 108 | . 5 59 86 9 108 88 145 Received Heat Transfer 2809 | . 276 174 . 216 . 727 1416 Effects 14 | . . 1 . . . . 13 Shutdowns 2 | . . . . . . . 2 Energy Bleed 1 | . . 1 . . . . . Interference 3 | . . . . . . . 3 Damage (minor) 3 | . . . . . . . 3 Damage (major) 4 | . . . . . . . 4 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . 2 . 1 1 . . Combat Hostiles 4 | . . 2 . 1 1 . . Parts Fried 22 | . . 2 . 3 2 6 9 Impact Corruptions 25 | . . . . . . 19 6 Robots Melted 2 | . . . . . . . 2 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 13 | . . . . . . 1 12 Heat Transferred 6177 | . . . . 200 . 650 5327 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . 4 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Peak Influence 1437 | . 210 348 192 248 159 349 1437 Initial 114 | . . 14 88 74 102 72 114 Average 191 | . 37 230 190 146 111 134 344 Maximum Alert Level 4 | . 1 1 . 1 . 1 4 Low Security (%) 71 | . 97 32 100 75 100 75 55 Level 1 19 | . 2 67 . 24 . 24 15 Level 2 4 | . . . . . . . 13 Level 3 3 | . . . . . . . 11 Level 4 1 | . . . . . . . 4 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 41 | . 3 1 . 3 1 9 24 Investigation 11 | . 2 1 . 1 . 1 6 Extermination 9 | . . . . . 1 2 6 Reinforcement 9 | . 1 . . 2 . 3 3 Assault 3 | . . . . . . . 3 Garrison 9 | . . . . . . 3 6 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 3 | . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Distress Signals 12 | . 1 1 . 1 . 3 6 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 218 | . 28 24 4 14 3 37 108 Peak Tracking Total 10 | . 5 5 4 5 2 5 10 Tactical Retreats 30 | . 10 3 . 1 . 10 6 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Traps Triggered 5 | . 2 . . . . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Machines Disabled 16 | . . 1 . 2 . 4 9 Max in Single Turn 7 | . . 1 . . . 1 7 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Machines Accessed 37 | . 8 2 . 1 5 7 14 Terminals 24 | . 7 1 . 1 4 5 6 Fabricators 2 | . . . . . . . 2 Repair Stations 5 | . . 1 . . . 1 3 Recycling Units 3 | . 1 . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 1 1 1 Total Hacks 111 | . 26 9 . 2 9 16 49 Successful 46 | . 14 6 . 2 2 6 16 Failed 64 | . 11 3 . . 7 10 33 Catastrophic 17 | . . . . . 3 4 10 Database Lockouts 1 | . 1 . . . . . . Manual 35 | . 14 4 . 1 . 1 15 Terminals 62 | . 22 5 . 2 8 12 13 Fabricators 6 | . . . . . . . 6 Repair Stations 23 | . . 4 . . . 3 16 Recycling Units 15 | . 4 . . . . . 11 Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . . 1 1 3 Terminal Hacks 16 | . 9 1 . 1 2 2 1 Record 1 | . . . . 1 . . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 4 | . 2 1 . . . 1 . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . Alert Level 1 | . 1 . . . . . . Unreport Threat 2 | . . . . . . 1 1 Locate Traps 1 | . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Protovariant Controls 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 16 | . . 4 . . . 2 10 Scan Component 9 | . . 2 . . . 1 6 Repair 7 | . . 2 . . . 1 4 Recycling Unit Hacks 2 | . 1 . . . . . 1 Report Inventory 2 | . 1 . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 11 | . 4 1 . 1 . 1 4 Terminals 6 | . 3 1 . 1 . 1 . Botnet 6 | . 3 1 . 1 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 1 . . . . . 4 Monitor 1 | . . . . . . . 1 Reject 1 | . . . . . . . 1 Recyclers 1 | . . . . . . . 1 Mask 1 | . . . . . . . 1 Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 35 | . 8 2 . 1 4 6 14 Full Trace Events 8 | . . 1 . . . 1 6 Feedback Events 2 | . . . . . . 1 1 Corruption 2 | . . . . . . 1 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 7 | . . 2 . . . 1 4 Time 311 | . . 83 . . . 44 184 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Total Allies 3 | . . . 2 . . 1 . Largest Group 2 | . . . 2 2 . 1 1 Highest-Rated Group 100 | . . . 45 45 . 100 100 Highest-Rated Ally 100 | . . . 31 31 . 100 100 Total Orders 5 | . . . . . . 1 4 EXPLORE 4 | . . . . . . 1 3 RETURN 1 | . . . . . . . 1 Ally Attacks 22 | . . . . 6 . 16 . Total Damage 269 | . . . . 84 . 185 . Kills 2 | . . . . . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 6 | . . . . . . 2 4 Drone Recoveries 2 | . . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Turns Passed 10260 | . 2485 1033 348 613 322 2075 3384 Spaces Moved 4231 | 1 1042 475 175 295 184 610 1449 Core 67 | . . . . . . 62 5 Treads 2101 | . 764 . . 261 184 416 476 Legs 1696 | 1 56 475 175 34 . . 955 Wheels 367 | . 222 . . . . 132 13 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 95 | 120 105 120 190 160 160 95 120 Average Speed 189 | 120 204 178 190 164 160 255 163 Slowest Speed 1150 | 120 240 190 190 320 160 1150 900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 1 93 26 46 26 7 91 41 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 30 | . 7 . . 1 . 6 16 Terrain Destroyed 261 | . 7 . 14 16 . 31 193 Melee 28 | . 7 . . 1 . 6 14 Projectile 30 | . . . . . . 7 23 AOE 203 | . . . 14 15 . 18 156 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Total 5573 | . 1265 575 181 360 199 910 2083 Wait 361 | . 62 6 . 1 . 72 220 Move 4224 | . 1041 474 174 294 183 609 1449 Hop . | . . . . . . . . Pick Up 152 | . 35 17 . 9 2 29 60 Fast Attach 55 | . 2 7 . 4 2 18 22 Attach 66 | . 6 7 . 4 2 13 34 Detach 3 | . . . . . . 2 1 Swap 96 | . 11 1 2 6 2 20 54 Drop 121 | . 23 17 . 10 2 29 40 Fire 397 | . 78 46 5 31 6 57 174 Melee 92 | . 7 . . 1 . 55 29 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 5 | . . . . . . 5 . Trap . | . . . . . . . . Miscellaneous 1 | . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 14) 411 | -10/Materials | Central database locked down 477 | -10/Materials | Lost 4 parts (1p2n1w) 1250 | -10/Materials | Discovered new exit (range 10) 1908 | -10/Materials | Discovered new exit (range 16) 2014 | -10/Materials | Discovered new exit (range 9) 2486 | -10/Materials | Entered another Materials area 2486 | -9/Materials | Evolved 2 slots: Propulsion x2 2630 | -9/Materials | Destroyed 9 combat bots 2831 | -9/Materials | Repaired Imp. Aluminum Leg? 3017 | -9/Materials | Repaired Hvy. Ion Engine? 3466 | -9/Materials | Discovered new exit (range 7) 3519 | -9/Materials | Entered Mines 3770 | -9/Mines | Discovered new exit (range 11) 3867 | -9/Mines | Entered Materials 3867 | -8/Materials | Accompanied by 2 allies 3867 | -8/Materials | Evolved 2 slots: Utility x2 3872 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4096 | -8/Materials | Discovered new exit (range 11) 4480 | -8/Materials | Entered Factory 4480 | -7/Factory | Evolved 2 slots: Utility x2 4669 | -7/Factory | Identified exit to DSF 4698 | -7/Factory | Identified exit to Storage 4698 | -7/Factory | Identified exit to Lower Caves 4802 | -7/Factory | Entered Storage 4874 | -7/Storage | Repaired Med. Treads 5297 | -7/Storage | Garrison activated, responded to threat 5393 | -7/Storage | Lost 6 parts (3n3u) 5554 | -7/Storage | Lost 3 parts (2n1u) 5611 | -7/Storage | Core integrity fell below 50% 5654 | -7/Storage | Lost 4 parts (2n2u) 6426 | -7/Storage | Found Prototype Launcher 6426 | -7/Storage | Identified Rocket Array 6429 | -7/Storage | Found Rocket Array 6656 | -7/Storage | Discovered new exit (range 19) 6691 | -7/Storage | Met 01-MTF 6877 | -7/Storage | Entered Factory 6877 | -6/Factory | Accompanied by 1 ally (01-MTF) 6877 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6882 | -6/Factory | 01-MTF left 7307 | -6/Factory | Repaired Hcp. Storage Unit 7513 | -6/Factory | Repaired Prc. Assault Rifle 7558 | -6/Factory | Repaired Imp. Deuterium Engine 7604 | -6/Factory | Repaired Med. Treads 7839 | -6/Factory | Spotted B-75 Beast 7911 | -6/Factory | Garrison activated, responded to threat 8313 | -6/Factory | Build established: Scavenger-Mutant 8398 | -6/Factory | Garrison activated, responded to threat 8757 | -6/Factory | Lost 3 parts (2p1u) 9084 | -6/Factory | Cargo convoy interrupted 9145 | -6/Factory | Lost 9 parts (1p4n3u1w) 9150 | -6/Factory | Destroyed 8 combat bots 9181 | -6/Factory | Found Prototype Device 9198 | -6/Factory | Found Prototype Launcher 9203 | -6/Factory | Found Prototype Device 9204 | -6/Factory | Identified Exp. Thermal Shield 9235 | -6/Factory | Identified Mni. Smartbomb Launcher 9247 | -6/Factory | Identified Exp. Focal Shield 9250 | -6/Factory | Found Prototype Protection 9327 | -6/Factory | First assault squad dispatched 9421 | -6/Factory | Core integrity fell below 50% 9437 | -6/Factory | Build established: Mutant 9448 | -6/Factory | Lost 3 parts (1p2u) 10115 | -6/Factory | Garrison activated, responded to threat 10194 | -6/Factory | Core integrity fell below 20% 10199 | -6/Factory | System corruption reached 10% 10210 | -6/Factory | Identified Centrium Heavy Armor Plating 10242 | -6/Factory | Destroyed 10 combat bots 10261 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10220_ Exp. Focal Shield temporarily disabled. 10221_ U-05 Engineer lays Concrete. 10221_ G-50 Soldier destroyed. 10222_ Overheating: Cold Fusion Reactor damaged (-67). 10222_ U-05 Engineer lays Concrete. 10224_ U-05 Engineer builds a Wall. 10233_ Acquired Power Sword. 10241_ U-05 Engineer lays Concrete. 10242_ Enh. Armored Leg destroyed. 10243_ U-05 Engineer lays Concrete. 10243_ Acquired Power Sword. 10246_ U-05 Engineer lays Concrete. 10248_ U-05 Engineer builds a Wall. 10250_ W-25 Informer sends out distress signal. 10253_ K-01 Serf collects debris. 10256_ System corrupted: Energy discharge (-48). 10257_ Energy Filter destroyed. 10257_ K-01 Serf collects debris. 10260_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ## #####+#+#### # "R | | # ## #?## """ | | # ## #### " ! # | | ### #### ## # # # | | ??# #??# # # # ##+### | | ### #### #### # # ?? | | % + ### ### /?? | | #############[ #?# #?# ? | | #????????## "##+#####"#####?# #?# ? | | #?????????## #% "###?????# #?# | | ###### #??????????# # " # ?????# #?# | | ?????# #??????????## # ### ??# #?###### | | #????# #???????????### #?# # #??????? | | ######+## #?????????????# #?# + #??????? | | # ! ## ##????????????# #?# # #??????? | | + # ####?????????# #?# # #??????? | | # """ + ! +?????????# ?+ # #??????? | | # """ # ####?????????# #?# # #??????? | | # """ =## ##????????????# #########+### +??????? | | # ## #????########## + #?????# #??????? | | ######+## #????# # # #?????# #??????? | | #???????? #????# """ # # """#????? ???????? | | #???????? #????# """ + # """#?????? ???????? | | ###?????? ?????# """ #g# """##???????????????? | | *##?????? ?????# #=#! " #???????????????? | | *##?????? ?????# """ #@#= # #???????????? | | =##### #????# """ ! #%!= = #???????????? | | * + """ =%[g]%[% #???????????? | | ############### ! / + " " ??????? | | ###???# ###+#####; =[%[ # "G" ??????? | | ##### ### ###g#### #???????????? | | " * %[[! %= ; ????????? | | " """ ]]! [ [|=[ #####???????? | | " % =!%! * #???????????? | | ##### % ]!!%*########### # #???????????? | | ####???# ] ##??????????? | | ???????### [[ R #?????????? | | ?????????# [! ???????? | | ?????????#! [! + # #?????? | | ??????? *"% # #?????? | | ????? =# # #?????? | | ???" ?###"F""# #?????? | | ?? ????#""""# +?????? | | ?####??????###### #?????? | | ????????????????# #?????? | | ????????????????# # # #?????? | | ????????????????#^^ ^^## # # ### #?????? | | ????????????????# # """" # #??? ???????? | | ????????????????# # """" ####?????????????? | | ????????????????# # "??? #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 32 Energy Capacity 700 Matter Stores 313 Matter Capacity 500 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 59 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ooh, Shiny! Challenges ------------ None Game ------ Seed LayeredBorePropulsion Manual? 0 Play Time 02:13:39 Cumulative 197.1 hours Start 2024.03.18 @ 06:27:13 End 2024.03.18 @ 08:56:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 138 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 69 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b25f0091-35c8-4100-a0dd-2be963763d44