Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.01 @ 21:34:27 Player: Ordo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (958) 958 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (696) 696 TOTAL SCORE: 3344 Bonus ------- Follower Combat Kills 96 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 262/400 Matter 255/300 Energy 290/290 System Corruption 0% Temperature Cool (63) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Plasma Cannon Plasma Cannon Minigun Minigun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Plasma Cannon Plasma Cannon Grenade Launcher Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Heat Sink Storage Medium Matter Pod Processor Visual Processing Unit Protection Light Armor Plating Weapon Minigun Energy Gun EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 58 | 9 17 19 3 . 10 Power 9 | 1 1 2 2 . 3 Engine 9 | 1 1 2 2 . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 2 2 . . 1 Treads 1 | . . 1 . . . Leg 6 | 2 2 1 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 3 2 1 . . Device 1 | 1 . . . . . Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 5 | . 2 2 1 . . Artifact . | . . . . . . Weapon 34 | 4 11 13 . . 6 Energy Gun 8 | 1 3 4 . . . Energy Cannon 2 | . . . . . 2 Ballistic Gun 18 | 3 5 8 . . 2 Ballistic Cannon . | . . . . . . Launcher 6 | . 3 1 . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . . . . . 5 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . . . . . 5 Average Slot Usage (%) 91 | . 99 83 88 88 95 Engine 11 | . 14 11 11 11 11 Leg 33 | . 28 25 33 33 39 Device 1 | . 7 . . . . Processor 10 | . 7 11 11 11 11 Protection 11 | . 12 11 11 11 11 Ballistic Gun 21 | . 23 18 22 22 21 Naked Turns . | . . . . . . Heaviest Build 22 | 9 14 14 14 14 22 Greatest Support 45 | 20 20 30 30 30 45 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 Average Carried 3 | 2 3 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 1235 | 327 401 260 74 13 160 Remotely . | . . . . . . Salvage Created 974 | 59 370 246 65 . 234 Parts 71 | 7 25 21 2 . 16 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 2 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . . . 15 Prevented 4 | . . . . . 4 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 24 | 1 7 7 2 . 7 Guns 12 | 1 3 4 1 . 3 AOE 12 | . 4 3 1 . 4 Classes Destroyed 7 | 2 3 2 . . . Worker 4 | 1 3 . . . . Builder 1 | . 1 . . . . Recycler 1 | . 1 . . . . Watcher 4 | . 3 1 . . . Swarmer 7 | . . 3 . . 4 Grunt 14 | 1 7 2 2 . 2 Sentry 3 | . . 2 . . 1 Best Kill Streak 6 | 1 6 3 2 . 4 Combat Bots Only 4 | 1 4 3 2 . 4 Max Kills in Single Turn 3 | 1 3 3 1 . 3 Gunslinging . | . . . . . . Exploded 3 | . 2 3 1 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1095 | 44 288 178 9 . 576 Core 177 | . 39 46 . . 92 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 84 . . . . Volleys Fired 85 | 7 43 16 3 . 16 Largest 2 | 2 2 2 2 . 2 Hottest 160 | 40 90 90 50 . 160 Shots Fired 157 | 12 76 32 6 . 31 Gun 139 | 12 70 31 6 . 20 Cannon 6 | . . . . . 6 Launcher 12 | . 6 1 . . 5 Special . | . . . . . . Kinetic 127 | 10 68 23 6 . 20 Thermal 6 | . . . . . 6 Explosive 12 | . 6 1 . . 5 Electromagnetic 12 | 2 2 8 . . . Robot Hit Streak 8 | 3 7 8 4 . 5 Robot Miss Streak 5 | 2 5 5 . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 86 | 7 40 17 4 . 18 Core Hits 76 | 3 25 13 4 . 31 Critical Hits 1 | . 1 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2918 | 74 1138 377 259 . 1070 Guns 1077 | 74 480 255 63 . 205 Cannons 110 | . . . . . 110 Explosions 1731 | . 658 122 196 . 755 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 951 | 62 470 151 63 . 205 Thermal 643 | . 337 . 196 . 110 Explosive 1198 | . 321 122 . . 755 Electromagnetic 126 | 12 10 104 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 73 | . 44 . 25 . 4 Projectiles . | . . . . . . Explosions 73 | . 44 . 25 . 4 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 64 | . . . 9 . 55 Shots 3 | . . . 1 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 297 | 12 48 69 22 . 297 Average Temperature 51 | 9 17 30 10 . 80 Received Heat Transfer 381 | 24 156 66 . . 135 Effects 4 | . . . . . 4 Interference 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 600 | . 200 . 200 . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 334 | 25 334 321 204 . . Initial 124 | . 16 87 124 . . Average 154 | 5 169 231 122 . . Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 59 | 100 50 21 87 . . Level 1 40 | . 49 78 12 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 3 . . . Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | 1 18 14 2 . 19 Peak Tracking Total 13 | 1 4 7 3 . 13 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 6 | . 4 . 1 . 1 Max in Single Turn 3 | . 3 . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 5 | . 3 1 . 1 . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 20 | . 13 2 . 5 . Successful 14 | . 8 1 . 5 . Failed 6 | . 5 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 5 | . 5 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 . . 5 . Record 1 | . 1 . . . . Part Schematic 5 | . . . . 5 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 4 | . 4 . . . . Report Inventory 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 1 | . . 1 . . . Insert Component 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . 5 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 8 | . . . . 8 . Largest Group 8 | . . . . 8 8 Highest-Rated Group 264 | . . . . 264 264 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 31 | . . . . . 31 Total Damage 778 | . . . . . 778 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 4438 | 124 781 287 456 1599 1191 Spaces Moved 3260 | 81 456 165 350 1307 901 Core 22 | 22 . . . . . Treads . | . . . . . . Legs 3238 | 59 456 165 350 1307 901 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 119 | 100 120 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 6 68 25 64 91 82 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 1 4 1 Spaces Dug . | . . . . . . Terrain Destroyed 54 | . 24 7 16 . 7 Melee . | . . . . . . Projectile . | . . . . . . AOE 54 | . 24 7 16 . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 3648 | 114 612 220 380 1338 984 Wait 174 | . 78 4 21 28 43 Move 3255 | 80 455 164 349 1306 901 Hop . | . . . . . . Pick Up 38 | 14 7 7 2 2 6 Fast Attach 9 | . 4 3 . . 2 Attach 13 | 9 . 2 . . 2 Detach 2 | 1 1 . . . . Swap 36 | . 13 14 3 . 6 Drop 36 | 3 11 10 2 2 8 Fire 85 | 7 43 16 3 . 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 82 | -11/Scrapyard | Discovered new exit (range 8) 125 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 11) 659 | -10/Materials | Discovered new exit (range 18) 817 | -10/Materials | Repaired Lgt. Armor Plating 906 | -10/Materials | Entered another Materials area 906 | -9/Materials | Evolved 2 slots: Propulsion x2 1099 | -9/Materials | Discovered new exit (range 10) 1178 | -9/Materials | Discovered new exit (range 17) 1183 | -9/Materials | Discovered new exit (range 9) 1193 | -9/Materials | Entered Mines 1250 | -9/Mines | Discovered new exit (range 12) 1606 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1645 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1649 | -9/Mines | Entered Zion 1783 | -7/Zion | Learned location of 1 exit from Factory 1813 | -7/Zion | Learned Factory security intel 1823 | -7/Zion | Build established: Scavenger-Mutant 1826 | -7/Zion | Learned location of Data Miner (-6) 1908 | -7/Zion | Gained Derelict followers 1953 | -7/Zion | Learned location of Warlord (-4) 2497 | -7/Zion | Imprinted 2499 | -7/Zion | Declared Zion's savior 3187 | -7/Zion | Discovered new exit (range 17) 3197 | -7/Zion | Given A8's code to call for help 3248 | -7/Zion | Entered Proximity Caves 3248 | -6/Proximity Caves | Accompanied by 8 allies 3557 | -6/Proximity Caves | Spotted B-75 Beast 3679 | -6/Proximity Caves | Allies destroyed B-75 Beast 3918 | -6/Proximity Caves | Learned Factory terminal intel 4324 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4435 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4439 | -6/Proximity Caves | Self-destructed Last Messages --------------- Y-54 Guardian destroyed. Acquired 40 matter. Dropped Imp. Deuterium Engine. Imp. Heat Sink fries itself beyond repair. Acquired 10 matter. Imp. Heat Sink fries itself beyond repair. Lgt. Treads fries itself beyond repair. Flak Gun fries itself beyond repair. Machine disabled. Aluminum Leg destroyed. Lgt. Armor Plating destroyed. S-27 Virus springs to life. G-50 Soldier destroyed. S-27 Virus destroyed. Grenade Launcher destroyed. G-50 Soldier destroyed. Destroyed Lgt. Nuclear Core. Grenade Launcher destroyed. VTOL Module fries itself beyond repair. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ????? ??????????????????????????????????????? | | ????# ??????????????????????????????????????? | | ????# ##????????????????????????????????????? | | ????# ????????????????????????????????????? | | ####? ????????????????????????????????????? | | #? ????????????????????????????????????? | | #??? ????????????????????????????????????? | | ##???? #????????????????????????????????????? | | ##?????# ###???????####???????????????????????? | | ##????# ##??????# ???????????????????????? | | #?????# #??????# ???????????????????????? | | ########## ##?????# ########++###???????????? | | ### ## ####### #"""""" % "???????????? | | # #"" "???????????? | | # #" """#????????? | | ###### # #T #????????? | | #????# s ??????????? | | ########## ##????### ss """"" ???????????? | | ###????????####???????# @ g Y #????????? | | ??????????????????????# ggg== s +????????? | | ??????????????????????# " % % +????????? | | ??????????????????????# " * [ #????????? | | ??????????????????????# #" # # ##????????? | | ??????????????????????# #" #? # ?? #????????? | | ??????????????????????# #" #?? #?? ??????????? | | ??????????????????????# #" #??? #???? ?????????? | | ??????????????????????# #####????#??????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 16 Energy Capacity 290 Matter Stores 317 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- Beamcaster | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Part-time Mechanic Robot Respite Safety First Storm Trooper The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed ContainmentTractorProjector Manual? 0 Play Time 01:43:44 Cumulative 3.4 hours Start 2021.01.01 @ 19:34:43 End 2021.01.01 @ 21:34:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: db805fae-d33d-444b-a539-e527a3ef4257